1 // SPDX-License-Identifier: GPL-2.0+
2 /*
3 * HID driver for Valve Steam Controller
4 *
5 * Copyright (c) 2018 Rodrigo Rivas Costa <rodrigorivascosta@gmail.com>
6 * Copyright (c) 2022 Valve Software
7 *
8 * Supports both the wired and wireless interfaces.
9 *
10 * This controller has a builtin emulation of mouse and keyboard: the right pad
11 * can be used as a mouse, the shoulder buttons are mouse buttons, A and B
12 * buttons are ENTER and ESCAPE, and so on. This is implemented as additional
13 * HID interfaces.
14 *
15 * This is known as the "lizard mode", because apparently lizards like to use
16 * the computer from the coach, without a proper mouse and keyboard.
17 *
18 * This driver will disable the lizard mode when the input device is opened
19 * and re-enable it when the input device is closed, so as not to break user
20 * mode behaviour. The lizard_mode parameter can be used to change that.
21 *
22 * There are a few user space applications (notably Steam Client) that use
23 * the hidraw interface directly to create input devices (XTest, uinput...).
24 * In order to avoid breaking them this driver creates a layered hidraw device,
25 * so it can detect when the client is running and then:
26 * - it will not send any command to the controller.
27 * - this input device will be removed, to avoid double input of the same
28 * user action.
29 * When the client is closed, this input device will be created again.
30 *
31 * For additional functions, such as changing the right-pad margin or switching
32 * the led, you can use the user-space tool at:
33 *
34 * https://github.com/rodrigorc/steamctrl
35 */
36
37 #include <linux/device.h>
38 #include <linux/input.h>
39 #include <linux/hid.h>
40 #include <linux/module.h>
41 #include <linux/workqueue.h>
42 #include <linux/mutex.h>
43 #include <linux/rcupdate.h>
44 #include <linux/delay.h>
45 #include <linux/power_supply.h>
46 #include "hid-ids.h"
47
48 MODULE_DESCRIPTION("HID driver for Valve Steam Controller");
49 MODULE_LICENSE("GPL");
50 MODULE_AUTHOR("Rodrigo Rivas Costa <rodrigorivascosta@gmail.com>");
51
52 static bool lizard_mode = true;
53
54 static DEFINE_MUTEX(steam_devices_lock);
55 static LIST_HEAD(steam_devices);
56
57 #define STEAM_QUIRK_WIRELESS BIT(0)
58 #define STEAM_QUIRK_DECK BIT(1)
59
60 /* Touch pads are 40 mm in diameter and 65535 units */
61 #define STEAM_PAD_RESOLUTION 1638
62 /* Trigger runs are about 5 mm and 256 units */
63 #define STEAM_TRIGGER_RESOLUTION 51
64 /* Joystick runs are about 5 mm and 256 units */
65 #define STEAM_JOYSTICK_RESOLUTION 51
66 /* Trigger runs are about 6 mm and 32768 units */
67 #define STEAM_DECK_TRIGGER_RESOLUTION 5461
68 /* Joystick runs are about 5 mm and 32768 units */
69 #define STEAM_DECK_JOYSTICK_RESOLUTION 6553
70 /* Accelerometer has 16 bit resolution and a range of +/- 2g */
71 #define STEAM_DECK_ACCEL_RES_PER_G 16384
72 #define STEAM_DECK_ACCEL_RANGE 32768
73 #define STEAM_DECK_ACCEL_FUZZ 32
74 /* Gyroscope has 16 bit resolution and a range of +/- 2000 dps */
75 #define STEAM_DECK_GYRO_RES_PER_DPS 16
76 #define STEAM_DECK_GYRO_RANGE 32768
77 #define STEAM_DECK_GYRO_FUZZ 1
78
79 #define STEAM_PAD_FUZZ 256
80
81 /*
82 * Commands that can be sent in a feature report.
83 * Thanks to Valve and SDL for the names.
84 */
85 enum {
86 ID_SET_DIGITAL_MAPPINGS = 0x80,
87 ID_CLEAR_DIGITAL_MAPPINGS = 0x81,
88 ID_GET_DIGITAL_MAPPINGS = 0x82,
89 ID_GET_ATTRIBUTES_VALUES = 0x83,
90 ID_GET_ATTRIBUTE_LABEL = 0x84,
91 ID_SET_DEFAULT_DIGITAL_MAPPINGS = 0x85,
92 ID_FACTORY_RESET = 0x86,
93 ID_SET_SETTINGS_VALUES = 0x87,
94 ID_CLEAR_SETTINGS_VALUES = 0x88,
95 ID_GET_SETTINGS_VALUES = 0x89,
96 ID_GET_SETTING_LABEL = 0x8A,
97 ID_GET_SETTINGS_MAXS = 0x8B,
98 ID_GET_SETTINGS_DEFAULTS = 0x8C,
99 ID_SET_CONTROLLER_MODE = 0x8D,
100 ID_LOAD_DEFAULT_SETTINGS = 0x8E,
101 ID_TRIGGER_HAPTIC_PULSE = 0x8F,
102 ID_TURN_OFF_CONTROLLER = 0x9F,
103
104 ID_GET_DEVICE_INFO = 0xA1,
105
106 ID_CALIBRATE_TRACKPADS = 0xA7,
107 ID_RESERVED_0 = 0xA8,
108 ID_SET_SERIAL_NUMBER = 0xA9,
109 ID_GET_TRACKPAD_CALIBRATION = 0xAA,
110 ID_GET_TRACKPAD_FACTORY_CALIBRATION = 0xAB,
111 ID_GET_TRACKPAD_RAW_DATA = 0xAC,
112 ID_ENABLE_PAIRING = 0xAD,
113 ID_GET_STRING_ATTRIBUTE = 0xAE,
114 ID_RADIO_ERASE_RECORDS = 0xAF,
115 ID_RADIO_WRITE_RECORD = 0xB0,
116 ID_SET_DONGLE_SETTING = 0xB1,
117 ID_DONGLE_DISCONNECT_DEVICE = 0xB2,
118 ID_DONGLE_COMMIT_DEVICE = 0xB3,
119 ID_DONGLE_GET_WIRELESS_STATE = 0xB4,
120 ID_CALIBRATE_GYRO = 0xB5,
121 ID_PLAY_AUDIO = 0xB6,
122 ID_AUDIO_UPDATE_START = 0xB7,
123 ID_AUDIO_UPDATE_DATA = 0xB8,
124 ID_AUDIO_UPDATE_COMPLETE = 0xB9,
125 ID_GET_CHIPID = 0xBA,
126
127 ID_CALIBRATE_JOYSTICK = 0xBF,
128 ID_CALIBRATE_ANALOG_TRIGGERS = 0xC0,
129 ID_SET_AUDIO_MAPPING = 0xC1,
130 ID_CHECK_GYRO_FW_LOAD = 0xC2,
131 ID_CALIBRATE_ANALOG = 0xC3,
132 ID_DONGLE_GET_CONNECTED_SLOTS = 0xC4,
133
134 ID_RESET_IMU = 0xCE,
135
136 ID_TRIGGER_HAPTIC_CMD = 0xEA,
137 ID_TRIGGER_RUMBLE_CMD = 0xEB,
138 };
139
140 /* Settings IDs */
141 enum {
142 /* 0 */
143 SETTING_MOUSE_SENSITIVITY,
144 SETTING_MOUSE_ACCELERATION,
145 SETTING_TRACKBALL_ROTATION_ANGLE,
146 SETTING_HAPTIC_INTENSITY_UNUSED,
147 SETTING_LEFT_GAMEPAD_STICK_ENABLED,
148 SETTING_RIGHT_GAMEPAD_STICK_ENABLED,
149 SETTING_USB_DEBUG_MODE,
150 SETTING_LEFT_TRACKPAD_MODE,
151 SETTING_RIGHT_TRACKPAD_MODE,
152 SETTING_MOUSE_POINTER_ENABLED,
153
154 /* 10 */
155 SETTING_DPAD_DEADZONE,
156 SETTING_MINIMUM_MOMENTUM_VEL,
157 SETTING_MOMENTUM_DECAY_AMMOUNT,
158 SETTING_TRACKPAD_RELATIVE_MODE_TICKS_PER_PIXEL,
159 SETTING_HAPTIC_INCREMENT,
160 SETTING_DPAD_ANGLE_SIN,
161 SETTING_DPAD_ANGLE_COS,
162 SETTING_MOMENTUM_VERTICAL_DIVISOR,
163 SETTING_MOMENTUM_MAXIMUM_VELOCITY,
164 SETTING_TRACKPAD_Z_ON,
165
166 /* 20 */
167 SETTING_TRACKPAD_Z_OFF,
168 SETTING_SENSITIVY_SCALE_AMMOUNT,
169 SETTING_LEFT_TRACKPAD_SECONDARY_MODE,
170 SETTING_RIGHT_TRACKPAD_SECONDARY_MODE,
171 SETTING_SMOOTH_ABSOLUTE_MOUSE,
172 SETTING_STEAMBUTTON_POWEROFF_TIME,
173 SETTING_UNUSED_1,
174 SETTING_TRACKPAD_OUTER_RADIUS,
175 SETTING_TRACKPAD_Z_ON_LEFT,
176 SETTING_TRACKPAD_Z_OFF_LEFT,
177
178 /* 30 */
179 SETTING_TRACKPAD_OUTER_SPIN_VEL,
180 SETTING_TRACKPAD_OUTER_SPIN_RADIUS,
181 SETTING_TRACKPAD_OUTER_SPIN_HORIZONTAL_ONLY,
182 SETTING_TRACKPAD_RELATIVE_MODE_DEADZONE,
183 SETTING_TRACKPAD_RELATIVE_MODE_MAX_VEL,
184 SETTING_TRACKPAD_RELATIVE_MODE_INVERT_Y,
185 SETTING_TRACKPAD_DOUBLE_TAP_BEEP_ENABLED,
186 SETTING_TRACKPAD_DOUBLE_TAP_BEEP_PERIOD,
187 SETTING_TRACKPAD_DOUBLE_TAP_BEEP_COUNT,
188 SETTING_TRACKPAD_OUTER_RADIUS_RELEASE_ON_TRANSITION,
189
190 /* 40 */
191 SETTING_RADIAL_MODE_ANGLE,
192 SETTING_HAPTIC_INTENSITY_MOUSE_MODE,
193 SETTING_LEFT_DPAD_REQUIRES_CLICK,
194 SETTING_RIGHT_DPAD_REQUIRES_CLICK,
195 SETTING_LED_BASELINE_BRIGHTNESS,
196 SETTING_LED_USER_BRIGHTNESS,
197 SETTING_ENABLE_RAW_JOYSTICK,
198 SETTING_ENABLE_FAST_SCAN,
199 SETTING_IMU_MODE,
200 SETTING_WIRELESS_PACKET_VERSION,
201
202 /* 50 */
203 SETTING_SLEEP_INACTIVITY_TIMEOUT,
204 SETTING_TRACKPAD_NOISE_THRESHOLD,
205 SETTING_LEFT_TRACKPAD_CLICK_PRESSURE,
206 SETTING_RIGHT_TRACKPAD_CLICK_PRESSURE,
207 SETTING_LEFT_BUMPER_CLICK_PRESSURE,
208 SETTING_RIGHT_BUMPER_CLICK_PRESSURE,
209 SETTING_LEFT_GRIP_CLICK_PRESSURE,
210 SETTING_RIGHT_GRIP_CLICK_PRESSURE,
211 SETTING_LEFT_GRIP2_CLICK_PRESSURE,
212 SETTING_RIGHT_GRIP2_CLICK_PRESSURE,
213
214 /* 60 */
215 SETTING_PRESSURE_MODE,
216 SETTING_CONTROLLER_TEST_MODE,
217 SETTING_TRIGGER_MODE,
218 SETTING_TRACKPAD_Z_THRESHOLD,
219 SETTING_FRAME_RATE,
220 SETTING_TRACKPAD_FILT_CTRL,
221 SETTING_TRACKPAD_CLIP,
222 SETTING_DEBUG_OUTPUT_SELECT,
223 SETTING_TRIGGER_THRESHOLD_PERCENT,
224 SETTING_TRACKPAD_FREQUENCY_HOPPING,
225
226 /* 70 */
227 SETTING_HAPTICS_ENABLED,
228 SETTING_STEAM_WATCHDOG_ENABLE,
229 SETTING_TIMP_TOUCH_THRESHOLD_ON,
230 SETTING_TIMP_TOUCH_THRESHOLD_OFF,
231 SETTING_FREQ_HOPPING,
232 SETTING_TEST_CONTROL,
233 SETTING_HAPTIC_MASTER_GAIN_DB,
234 SETTING_THUMB_TOUCH_THRESH,
235 SETTING_DEVICE_POWER_STATUS,
236 SETTING_HAPTIC_INTENSITY,
237
238 /* 80 */
239 SETTING_STABILIZER_ENABLED,
240 SETTING_TIMP_MODE_MTE,
241 };
242
243 /* Input report identifiers */
244 enum
245 {
246 ID_CONTROLLER_STATE = 1,
247 ID_CONTROLLER_DEBUG = 2,
248 ID_CONTROLLER_WIRELESS = 3,
249 ID_CONTROLLER_STATUS = 4,
250 ID_CONTROLLER_DEBUG2 = 5,
251 ID_CONTROLLER_SECONDARY_STATE = 6,
252 ID_CONTROLLER_BLE_STATE = 7,
253 ID_CONTROLLER_DECK_STATE = 9
254 };
255
256 /* String attribute identifiers */
257 enum {
258 ATTRIB_STR_BOARD_SERIAL,
259 ATTRIB_STR_UNIT_SERIAL,
260 };
261
262 /* Values for GYRO_MODE (bitmask) */
263 enum {
264 SETTING_GYRO_MODE_OFF = 0,
265 SETTING_GYRO_MODE_STEERING = BIT(0),
266 SETTING_GYRO_MODE_TILT = BIT(1),
267 SETTING_GYRO_MODE_SEND_ORIENTATION = BIT(2),
268 SETTING_GYRO_MODE_SEND_RAW_ACCEL = BIT(3),
269 SETTING_GYRO_MODE_SEND_RAW_GYRO = BIT(4),
270 };
271
272 /* Trackpad modes */
273 enum {
274 TRACKPAD_ABSOLUTE_MOUSE,
275 TRACKPAD_RELATIVE_MOUSE,
276 TRACKPAD_DPAD_FOUR_WAY_DISCRETE,
277 TRACKPAD_DPAD_FOUR_WAY_OVERLAP,
278 TRACKPAD_DPAD_EIGHT_WAY,
279 TRACKPAD_RADIAL_MODE,
280 TRACKPAD_ABSOLUTE_DPAD,
281 TRACKPAD_NONE,
282 TRACKPAD_GESTURE_KEYBOARD,
283 };
284
285 /* Pad identifiers for the deck */
286 #define STEAM_PAD_LEFT 0
287 #define STEAM_PAD_RIGHT 1
288 #define STEAM_PAD_BOTH 2
289
290 /* Other random constants */
291 #define STEAM_SERIAL_LEN 0x15
292
293 struct steam_device {
294 struct list_head list;
295 spinlock_t lock;
296 struct hid_device *hdev, *client_hdev;
297 struct mutex report_mutex;
298 unsigned long client_opened;
299 struct input_dev __rcu *input;
300 struct input_dev __rcu *sensors;
301 unsigned long quirks;
302 struct work_struct work_connect;
303 bool connected;
304 char serial_no[STEAM_SERIAL_LEN + 1];
305 struct power_supply_desc battery_desc;
306 struct power_supply __rcu *battery;
307 u8 battery_charge;
308 u16 voltage;
309 struct delayed_work mode_switch;
310 bool did_mode_switch;
311 bool gamepad_mode;
312 struct work_struct rumble_work;
313 u16 rumble_left;
314 u16 rumble_right;
315 unsigned int sensor_timestamp_us;
316 struct work_struct unregister_work;
317 };
318
steam_recv_report(struct steam_device * steam,u8 * data,int size)319 static int steam_recv_report(struct steam_device *steam,
320 u8 *data, int size)
321 {
322 struct hid_report *r;
323 u8 *buf;
324 int ret;
325
326 r = steam->hdev->report_enum[HID_FEATURE_REPORT].report_id_hash[0];
327 if (!r) {
328 hid_err(steam->hdev, "No HID_FEATURE_REPORT submitted - nothing to read\n");
329 return -EINVAL;
330 }
331
332 if (hid_report_len(r) < 64)
333 return -EINVAL;
334
335 buf = hid_alloc_report_buf(r, GFP_KERNEL);
336 if (!buf)
337 return -ENOMEM;
338
339 /*
340 * The report ID is always 0, so strip the first byte from the output.
341 * hid_report_len() is not counting the report ID, so +1 to the length
342 * or else we get a EOVERFLOW. We are safe from a buffer overflow
343 * because hid_alloc_report_buf() allocates +7 bytes.
344 */
345 ret = hid_hw_raw_request(steam->hdev, 0x00,
346 buf, hid_report_len(r) + 1,
347 HID_FEATURE_REPORT, HID_REQ_GET_REPORT);
348 if (ret > 0)
349 memcpy(data, buf + 1, min(size, ret - 1));
350 kfree(buf);
351 return ret;
352 }
353
steam_send_report(struct steam_device * steam,u8 * cmd,int size)354 static int steam_send_report(struct steam_device *steam,
355 u8 *cmd, int size)
356 {
357 struct hid_report *r;
358 u8 *buf;
359 unsigned int retries = 50;
360 int ret;
361
362 r = steam->hdev->report_enum[HID_FEATURE_REPORT].report_id_hash[0];
363 if (!r) {
364 hid_err(steam->hdev, "No HID_FEATURE_REPORT submitted - nothing to read\n");
365 return -EINVAL;
366 }
367
368 if (hid_report_len(r) < 64)
369 return -EINVAL;
370
371 buf = hid_alloc_report_buf(r, GFP_KERNEL);
372 if (!buf)
373 return -ENOMEM;
374
375 /* The report ID is always 0 */
376 memcpy(buf + 1, cmd, size);
377
378 /*
379 * Sometimes the wireless controller fails with EPIPE
380 * when sending a feature report.
381 * Doing a HID_REQ_GET_REPORT and waiting for a while
382 * seems to fix that.
383 */
384 do {
385 ret = hid_hw_raw_request(steam->hdev, 0,
386 buf, max(size, 64) + 1,
387 HID_FEATURE_REPORT, HID_REQ_SET_REPORT);
388 if (ret != -EPIPE)
389 break;
390 msleep(20);
391 } while (--retries);
392
393 kfree(buf);
394 if (ret < 0)
395 hid_err(steam->hdev, "%s: error %d (%*ph)\n", __func__,
396 ret, size, cmd);
397 return ret;
398 }
399
steam_send_report_byte(struct steam_device * steam,u8 cmd)400 static inline int steam_send_report_byte(struct steam_device *steam, u8 cmd)
401 {
402 return steam_send_report(steam, &cmd, 1);
403 }
404
steam_write_settings(struct steam_device * steam,...)405 static int steam_write_settings(struct steam_device *steam,
406 /* u8 reg, u16 val */...)
407 {
408 /* Send: 0x87 len (reg valLo valHi)* */
409 u8 reg;
410 u16 val;
411 u8 cmd[64] = {ID_SET_SETTINGS_VALUES, 0x00};
412 int ret;
413 va_list args;
414
415 va_start(args, steam);
416 for (;;) {
417 reg = va_arg(args, int);
418 if (reg == 0)
419 break;
420 val = va_arg(args, int);
421 cmd[cmd[1] + 2] = reg;
422 cmd[cmd[1] + 3] = val & 0xff;
423 cmd[cmd[1] + 4] = val >> 8;
424 cmd[1] += 3;
425 }
426 va_end(args);
427
428 ret = steam_send_report(steam, cmd, 2 + cmd[1]);
429 if (ret < 0)
430 return ret;
431
432 /*
433 * Sometimes a lingering report for this command can
434 * get read back instead of the last set report if
435 * this isn't explicitly queried
436 */
437 return steam_recv_report(steam, cmd, 2 + cmd[1]);
438 }
439
steam_get_serial(struct steam_device * steam)440 static int steam_get_serial(struct steam_device *steam)
441 {
442 /*
443 * Send: 0xae 0x15 0x01
444 * Recv: 0xae 0x15 0x01 serialnumber
445 */
446 int ret = 0;
447 u8 cmd[] = {ID_GET_STRING_ATTRIBUTE, sizeof(steam->serial_no), ATTRIB_STR_UNIT_SERIAL};
448 u8 reply[3 + STEAM_SERIAL_LEN + 1];
449
450 mutex_lock(&steam->report_mutex);
451 ret = steam_send_report(steam, cmd, sizeof(cmd));
452 if (ret < 0)
453 goto out;
454 ret = steam_recv_report(steam, reply, sizeof(reply));
455 if (ret < 0)
456 goto out;
457 if (reply[0] != ID_GET_STRING_ATTRIBUTE || reply[1] < 1 ||
458 reply[1] > sizeof(steam->serial_no) || reply[2] != ATTRIB_STR_UNIT_SERIAL) {
459 ret = -EIO;
460 goto out;
461 }
462 reply[3 + STEAM_SERIAL_LEN] = 0;
463 strscpy(steam->serial_no, reply + 3, reply[1]);
464 out:
465 mutex_unlock(&steam->report_mutex);
466 return ret;
467 }
468
469 /*
470 * This command requests the wireless adaptor to post an event
471 * with the connection status. Useful if this driver is loaded when
472 * the controller is already connected.
473 */
steam_request_conn_status(struct steam_device * steam)474 static inline int steam_request_conn_status(struct steam_device *steam)
475 {
476 int ret;
477 mutex_lock(&steam->report_mutex);
478 ret = steam_send_report_byte(steam, ID_DONGLE_GET_WIRELESS_STATE);
479 mutex_unlock(&steam->report_mutex);
480 return ret;
481 }
482
483 /*
484 * Send a haptic pulse to the trackpads
485 * Duration and interval are measured in microseconds, count is the number
486 * of pulses to send for duration time with interval microseconds between them
487 * and gain is measured in decibels, ranging from -24 to +6
488 */
steam_haptic_pulse(struct steam_device * steam,u8 pad,u16 duration,u16 interval,u16 count,u8 gain)489 static inline int steam_haptic_pulse(struct steam_device *steam, u8 pad,
490 u16 duration, u16 interval, u16 count, u8 gain)
491 {
492 int ret;
493 u8 report[10] = {ID_TRIGGER_HAPTIC_PULSE, 8};
494
495 /* Left and right are swapped on this report for legacy reasons */
496 if (pad < STEAM_PAD_BOTH)
497 pad ^= 1;
498
499 report[2] = pad;
500 report[3] = duration & 0xFF;
501 report[4] = duration >> 8;
502 report[5] = interval & 0xFF;
503 report[6] = interval >> 8;
504 report[7] = count & 0xFF;
505 report[8] = count >> 8;
506 report[9] = gain;
507
508 mutex_lock(&steam->report_mutex);
509 ret = steam_send_report(steam, report, sizeof(report));
510 mutex_unlock(&steam->report_mutex);
511 return ret;
512 }
513
steam_haptic_rumble(struct steam_device * steam,u16 intensity,u16 left_speed,u16 right_speed,u8 left_gain,u8 right_gain)514 static inline int steam_haptic_rumble(struct steam_device *steam,
515 u16 intensity, u16 left_speed, u16 right_speed,
516 u8 left_gain, u8 right_gain)
517 {
518 int ret;
519 u8 report[11] = {ID_TRIGGER_RUMBLE_CMD, 9};
520
521 report[3] = intensity & 0xFF;
522 report[4] = intensity >> 8;
523 report[5] = left_speed & 0xFF;
524 report[6] = left_speed >> 8;
525 report[7] = right_speed & 0xFF;
526 report[8] = right_speed >> 8;
527 report[9] = left_gain;
528 report[10] = right_gain;
529
530 mutex_lock(&steam->report_mutex);
531 ret = steam_send_report(steam, report, sizeof(report));
532 mutex_unlock(&steam->report_mutex);
533 return ret;
534 }
535
steam_haptic_rumble_cb(struct work_struct * work)536 static void steam_haptic_rumble_cb(struct work_struct *work)
537 {
538 struct steam_device *steam = container_of(work, struct steam_device,
539 rumble_work);
540 steam_haptic_rumble(steam, 0, steam->rumble_left,
541 steam->rumble_right, 2, 0);
542 }
543
544 #ifdef CONFIG_STEAM_FF
steam_play_effect(struct input_dev * dev,void * data,struct ff_effect * effect)545 static int steam_play_effect(struct input_dev *dev, void *data,
546 struct ff_effect *effect)
547 {
548 struct steam_device *steam = input_get_drvdata(dev);
549
550 steam->rumble_left = effect->u.rumble.strong_magnitude;
551 steam->rumble_right = effect->u.rumble.weak_magnitude;
552
553 return schedule_work(&steam->rumble_work);
554 }
555 #endif
556
steam_set_lizard_mode(struct steam_device * steam,bool enable)557 static void steam_set_lizard_mode(struct steam_device *steam, bool enable)
558 {
559 if (steam->gamepad_mode)
560 enable = false;
561
562 if (enable) {
563 mutex_lock(&steam->report_mutex);
564 /* enable esc, enter, cursors */
565 steam_send_report_byte(steam, ID_SET_DEFAULT_DIGITAL_MAPPINGS);
566 /* reset settings */
567 steam_send_report_byte(steam, ID_LOAD_DEFAULT_SETTINGS);
568 mutex_unlock(&steam->report_mutex);
569 } else {
570 mutex_lock(&steam->report_mutex);
571 /* disable esc, enter, cursor */
572 steam_send_report_byte(steam, ID_CLEAR_DIGITAL_MAPPINGS);
573
574 if (steam->quirks & STEAM_QUIRK_DECK) {
575 steam_write_settings(steam,
576 SETTING_LEFT_TRACKPAD_MODE, TRACKPAD_NONE, /* disable mouse */
577 SETTING_RIGHT_TRACKPAD_MODE, TRACKPAD_NONE, /* disable mouse */
578 SETTING_LEFT_TRACKPAD_CLICK_PRESSURE, 0xFFFF, /* disable haptic click */
579 SETTING_RIGHT_TRACKPAD_CLICK_PRESSURE, 0xFFFF, /* disable haptic click */
580 SETTING_STEAM_WATCHDOG_ENABLE, 0, /* disable watchdog that tests if Steam is active */
581 0);
582 mutex_unlock(&steam->report_mutex);
583 } else {
584 steam_write_settings(steam,
585 SETTING_LEFT_TRACKPAD_MODE, TRACKPAD_NONE, /* disable mouse */
586 SETTING_RIGHT_TRACKPAD_MODE, TRACKPAD_NONE, /* disable mouse */
587 0);
588 mutex_unlock(&steam->report_mutex);
589 }
590 }
591 }
592
steam_input_open(struct input_dev * dev)593 static int steam_input_open(struct input_dev *dev)
594 {
595 struct steam_device *steam = input_get_drvdata(dev);
596 unsigned long flags;
597 bool set_lizard_mode;
598
599 /*
600 * Disabling lizard mode automatically is only done on the Steam
601 * Controller. On the Steam Deck, this is toggled manually by holding
602 * the options button instead, handled by steam_mode_switch_cb.
603 */
604 if (!(steam->quirks & STEAM_QUIRK_DECK)) {
605 spin_lock_irqsave(&steam->lock, flags);
606 set_lizard_mode = !steam->client_opened && lizard_mode;
607 spin_unlock_irqrestore(&steam->lock, flags);
608 if (set_lizard_mode)
609 steam_set_lizard_mode(steam, false);
610 }
611
612 return 0;
613 }
614
steam_input_close(struct input_dev * dev)615 static void steam_input_close(struct input_dev *dev)
616 {
617 struct steam_device *steam = input_get_drvdata(dev);
618 unsigned long flags;
619 bool set_lizard_mode;
620
621 if (!(steam->quirks & STEAM_QUIRK_DECK)) {
622 spin_lock_irqsave(&steam->lock, flags);
623 set_lizard_mode = !steam->client_opened && lizard_mode;
624 spin_unlock_irqrestore(&steam->lock, flags);
625 if (set_lizard_mode)
626 steam_set_lizard_mode(steam, true);
627 }
628 }
629
630 static enum power_supply_property steam_battery_props[] = {
631 POWER_SUPPLY_PROP_PRESENT,
632 POWER_SUPPLY_PROP_SCOPE,
633 POWER_SUPPLY_PROP_VOLTAGE_NOW,
634 POWER_SUPPLY_PROP_CAPACITY,
635 };
636
steam_battery_get_property(struct power_supply * psy,enum power_supply_property psp,union power_supply_propval * val)637 static int steam_battery_get_property(struct power_supply *psy,
638 enum power_supply_property psp,
639 union power_supply_propval *val)
640 {
641 struct steam_device *steam = power_supply_get_drvdata(psy);
642 unsigned long flags;
643 s16 volts;
644 u8 batt;
645 int ret = 0;
646
647 spin_lock_irqsave(&steam->lock, flags);
648 volts = steam->voltage;
649 batt = steam->battery_charge;
650 spin_unlock_irqrestore(&steam->lock, flags);
651
652 switch (psp) {
653 case POWER_SUPPLY_PROP_PRESENT:
654 val->intval = 1;
655 break;
656 case POWER_SUPPLY_PROP_SCOPE:
657 val->intval = POWER_SUPPLY_SCOPE_DEVICE;
658 break;
659 case POWER_SUPPLY_PROP_VOLTAGE_NOW:
660 val->intval = volts * 1000; /* mV -> uV */
661 break;
662 case POWER_SUPPLY_PROP_CAPACITY:
663 val->intval = batt;
664 break;
665 default:
666 ret = -EINVAL;
667 break;
668 }
669 return ret;
670 }
671
steam_battery_register(struct steam_device * steam)672 static int steam_battery_register(struct steam_device *steam)
673 {
674 struct power_supply *battery;
675 struct power_supply_config battery_cfg = { .drv_data = steam, };
676 unsigned long flags;
677 int ret;
678
679 steam->battery_desc.type = POWER_SUPPLY_TYPE_BATTERY;
680 steam->battery_desc.properties = steam_battery_props;
681 steam->battery_desc.num_properties = ARRAY_SIZE(steam_battery_props);
682 steam->battery_desc.get_property = steam_battery_get_property;
683 steam->battery_desc.name = devm_kasprintf(&steam->hdev->dev,
684 GFP_KERNEL, "steam-controller-%s-battery",
685 steam->serial_no);
686 if (!steam->battery_desc.name)
687 return -ENOMEM;
688
689 /* avoid the warning of 0% battery while waiting for the first info */
690 spin_lock_irqsave(&steam->lock, flags);
691 steam->voltage = 3000;
692 steam->battery_charge = 100;
693 spin_unlock_irqrestore(&steam->lock, flags);
694
695 battery = power_supply_register(&steam->hdev->dev,
696 &steam->battery_desc, &battery_cfg);
697 if (IS_ERR(battery)) {
698 ret = PTR_ERR(battery);
699 hid_err(steam->hdev,
700 "%s:power_supply_register failed with error %d\n",
701 __func__, ret);
702 return ret;
703 }
704 rcu_assign_pointer(steam->battery, battery);
705 power_supply_powers(battery, &steam->hdev->dev);
706 return 0;
707 }
708
steam_input_register(struct steam_device * steam)709 static int steam_input_register(struct steam_device *steam)
710 {
711 struct hid_device *hdev = steam->hdev;
712 struct input_dev *input;
713 int ret;
714
715 rcu_read_lock();
716 input = rcu_dereference(steam->input);
717 rcu_read_unlock();
718 if (input) {
719 dbg_hid("%s: already connected\n", __func__);
720 return 0;
721 }
722
723 input = input_allocate_device();
724 if (!input)
725 return -ENOMEM;
726
727 input_set_drvdata(input, steam);
728 input->dev.parent = &hdev->dev;
729 input->open = steam_input_open;
730 input->close = steam_input_close;
731
732 input->name = (steam->quirks & STEAM_QUIRK_WIRELESS) ? "Wireless Steam Controller" :
733 (steam->quirks & STEAM_QUIRK_DECK) ? "Steam Deck" :
734 "Steam Controller";
735 input->phys = hdev->phys;
736 input->uniq = steam->serial_no;
737 input->id.bustype = hdev->bus;
738 input->id.vendor = hdev->vendor;
739 input->id.product = hdev->product;
740 input->id.version = hdev->version;
741
742 input_set_capability(input, EV_KEY, BTN_TR2);
743 input_set_capability(input, EV_KEY, BTN_TL2);
744 input_set_capability(input, EV_KEY, BTN_TR);
745 input_set_capability(input, EV_KEY, BTN_TL);
746 input_set_capability(input, EV_KEY, BTN_Y);
747 input_set_capability(input, EV_KEY, BTN_B);
748 input_set_capability(input, EV_KEY, BTN_X);
749 input_set_capability(input, EV_KEY, BTN_A);
750 input_set_capability(input, EV_KEY, BTN_DPAD_UP);
751 input_set_capability(input, EV_KEY, BTN_DPAD_RIGHT);
752 input_set_capability(input, EV_KEY, BTN_DPAD_LEFT);
753 input_set_capability(input, EV_KEY, BTN_DPAD_DOWN);
754 input_set_capability(input, EV_KEY, BTN_SELECT);
755 input_set_capability(input, EV_KEY, BTN_MODE);
756 input_set_capability(input, EV_KEY, BTN_START);
757 input_set_capability(input, EV_KEY, BTN_THUMBR);
758 input_set_capability(input, EV_KEY, BTN_THUMBL);
759 input_set_capability(input, EV_KEY, BTN_THUMB);
760 input_set_capability(input, EV_KEY, BTN_THUMB2);
761 if (steam->quirks & STEAM_QUIRK_DECK) {
762 input_set_capability(input, EV_KEY, BTN_BASE);
763 input_set_capability(input, EV_KEY, BTN_TRIGGER_HAPPY1);
764 input_set_capability(input, EV_KEY, BTN_TRIGGER_HAPPY2);
765 input_set_capability(input, EV_KEY, BTN_TRIGGER_HAPPY3);
766 input_set_capability(input, EV_KEY, BTN_TRIGGER_HAPPY4);
767 } else {
768 input_set_capability(input, EV_KEY, BTN_GEAR_DOWN);
769 input_set_capability(input, EV_KEY, BTN_GEAR_UP);
770 }
771
772 input_set_abs_params(input, ABS_X, -32767, 32767, 0, 0);
773 input_set_abs_params(input, ABS_Y, -32767, 32767, 0, 0);
774
775 input_set_abs_params(input, ABS_HAT0X, -32767, 32767,
776 STEAM_PAD_FUZZ, 0);
777 input_set_abs_params(input, ABS_HAT0Y, -32767, 32767,
778 STEAM_PAD_FUZZ, 0);
779
780 if (steam->quirks & STEAM_QUIRK_DECK) {
781 input_set_abs_params(input, ABS_HAT2Y, 0, 32767, 0, 0);
782 input_set_abs_params(input, ABS_HAT2X, 0, 32767, 0, 0);
783
784 input_set_abs_params(input, ABS_RX, -32767, 32767, 0, 0);
785 input_set_abs_params(input, ABS_RY, -32767, 32767, 0, 0);
786
787 input_set_abs_params(input, ABS_HAT1X, -32767, 32767,
788 STEAM_PAD_FUZZ, 0);
789 input_set_abs_params(input, ABS_HAT1Y, -32767, 32767,
790 STEAM_PAD_FUZZ, 0);
791
792 input_abs_set_res(input, ABS_X, STEAM_DECK_JOYSTICK_RESOLUTION);
793 input_abs_set_res(input, ABS_Y, STEAM_DECK_JOYSTICK_RESOLUTION);
794 input_abs_set_res(input, ABS_RX, STEAM_DECK_JOYSTICK_RESOLUTION);
795 input_abs_set_res(input, ABS_RY, STEAM_DECK_JOYSTICK_RESOLUTION);
796 input_abs_set_res(input, ABS_HAT1X, STEAM_PAD_RESOLUTION);
797 input_abs_set_res(input, ABS_HAT1Y, STEAM_PAD_RESOLUTION);
798 input_abs_set_res(input, ABS_HAT2Y, STEAM_DECK_TRIGGER_RESOLUTION);
799 input_abs_set_res(input, ABS_HAT2X, STEAM_DECK_TRIGGER_RESOLUTION);
800 } else {
801 input_set_abs_params(input, ABS_HAT2Y, 0, 255, 0, 0);
802 input_set_abs_params(input, ABS_HAT2X, 0, 255, 0, 0);
803
804 input_set_abs_params(input, ABS_RX, -32767, 32767,
805 STEAM_PAD_FUZZ, 0);
806 input_set_abs_params(input, ABS_RY, -32767, 32767,
807 STEAM_PAD_FUZZ, 0);
808
809 input_abs_set_res(input, ABS_X, STEAM_JOYSTICK_RESOLUTION);
810 input_abs_set_res(input, ABS_Y, STEAM_JOYSTICK_RESOLUTION);
811 input_abs_set_res(input, ABS_RX, STEAM_PAD_RESOLUTION);
812 input_abs_set_res(input, ABS_RY, STEAM_PAD_RESOLUTION);
813 input_abs_set_res(input, ABS_HAT2Y, STEAM_TRIGGER_RESOLUTION);
814 input_abs_set_res(input, ABS_HAT2X, STEAM_TRIGGER_RESOLUTION);
815 }
816 input_abs_set_res(input, ABS_HAT0X, STEAM_PAD_RESOLUTION);
817 input_abs_set_res(input, ABS_HAT0Y, STEAM_PAD_RESOLUTION);
818
819 #ifdef CONFIG_STEAM_FF
820 if (steam->quirks & STEAM_QUIRK_DECK) {
821 input_set_capability(input, EV_FF, FF_RUMBLE);
822 ret = input_ff_create_memless(input, NULL, steam_play_effect);
823 if (ret)
824 goto input_register_fail;
825 }
826 #endif
827
828 ret = input_register_device(input);
829 if (ret)
830 goto input_register_fail;
831
832 rcu_assign_pointer(steam->input, input);
833 return 0;
834
835 input_register_fail:
836 input_free_device(input);
837 return ret;
838 }
839
steam_sensors_register(struct steam_device * steam)840 static int steam_sensors_register(struct steam_device *steam)
841 {
842 struct hid_device *hdev = steam->hdev;
843 struct input_dev *sensors;
844 int ret;
845
846 if (!(steam->quirks & STEAM_QUIRK_DECK))
847 return 0;
848
849 rcu_read_lock();
850 sensors = rcu_dereference(steam->sensors);
851 rcu_read_unlock();
852 if (sensors) {
853 dbg_hid("%s: already connected\n", __func__);
854 return 0;
855 }
856
857 sensors = input_allocate_device();
858 if (!sensors)
859 return -ENOMEM;
860
861 input_set_drvdata(sensors, steam);
862 sensors->dev.parent = &hdev->dev;
863
864 sensors->name = "Steam Deck Motion Sensors";
865 sensors->phys = hdev->phys;
866 sensors->uniq = steam->serial_no;
867 sensors->id.bustype = hdev->bus;
868 sensors->id.vendor = hdev->vendor;
869 sensors->id.product = hdev->product;
870 sensors->id.version = hdev->version;
871
872 __set_bit(INPUT_PROP_ACCELEROMETER, sensors->propbit);
873 __set_bit(EV_MSC, sensors->evbit);
874 __set_bit(MSC_TIMESTAMP, sensors->mscbit);
875
876 input_set_abs_params(sensors, ABS_X, -STEAM_DECK_ACCEL_RANGE,
877 STEAM_DECK_ACCEL_RANGE, STEAM_DECK_ACCEL_FUZZ, 0);
878 input_set_abs_params(sensors, ABS_Y, -STEAM_DECK_ACCEL_RANGE,
879 STEAM_DECK_ACCEL_RANGE, STEAM_DECK_ACCEL_FUZZ, 0);
880 input_set_abs_params(sensors, ABS_Z, -STEAM_DECK_ACCEL_RANGE,
881 STEAM_DECK_ACCEL_RANGE, STEAM_DECK_ACCEL_FUZZ, 0);
882 input_abs_set_res(sensors, ABS_X, STEAM_DECK_ACCEL_RES_PER_G);
883 input_abs_set_res(sensors, ABS_Y, STEAM_DECK_ACCEL_RES_PER_G);
884 input_abs_set_res(sensors, ABS_Z, STEAM_DECK_ACCEL_RES_PER_G);
885
886 input_set_abs_params(sensors, ABS_RX, -STEAM_DECK_GYRO_RANGE,
887 STEAM_DECK_GYRO_RANGE, STEAM_DECK_GYRO_FUZZ, 0);
888 input_set_abs_params(sensors, ABS_RY, -STEAM_DECK_GYRO_RANGE,
889 STEAM_DECK_GYRO_RANGE, STEAM_DECK_GYRO_FUZZ, 0);
890 input_set_abs_params(sensors, ABS_RZ, -STEAM_DECK_GYRO_RANGE,
891 STEAM_DECK_GYRO_RANGE, STEAM_DECK_GYRO_FUZZ, 0);
892 input_abs_set_res(sensors, ABS_RX, STEAM_DECK_GYRO_RES_PER_DPS);
893 input_abs_set_res(sensors, ABS_RY, STEAM_DECK_GYRO_RES_PER_DPS);
894 input_abs_set_res(sensors, ABS_RZ, STEAM_DECK_GYRO_RES_PER_DPS);
895
896 ret = input_register_device(sensors);
897 if (ret)
898 goto sensors_register_fail;
899
900 rcu_assign_pointer(steam->sensors, sensors);
901 return 0;
902
903 sensors_register_fail:
904 input_free_device(sensors);
905 return ret;
906 }
907
steam_input_unregister(struct steam_device * steam)908 static void steam_input_unregister(struct steam_device *steam)
909 {
910 struct input_dev *input;
911 rcu_read_lock();
912 input = rcu_dereference(steam->input);
913 rcu_read_unlock();
914 if (!input)
915 return;
916 RCU_INIT_POINTER(steam->input, NULL);
917 synchronize_rcu();
918 input_unregister_device(input);
919 }
920
steam_sensors_unregister(struct steam_device * steam)921 static void steam_sensors_unregister(struct steam_device *steam)
922 {
923 struct input_dev *sensors;
924
925 if (!(steam->quirks & STEAM_QUIRK_DECK))
926 return;
927
928 rcu_read_lock();
929 sensors = rcu_dereference(steam->sensors);
930 rcu_read_unlock();
931
932 if (!sensors)
933 return;
934 RCU_INIT_POINTER(steam->sensors, NULL);
935 synchronize_rcu();
936 input_unregister_device(sensors);
937 }
938
steam_battery_unregister(struct steam_device * steam)939 static void steam_battery_unregister(struct steam_device *steam)
940 {
941 struct power_supply *battery;
942
943 rcu_read_lock();
944 battery = rcu_dereference(steam->battery);
945 rcu_read_unlock();
946
947 if (!battery)
948 return;
949 RCU_INIT_POINTER(steam->battery, NULL);
950 synchronize_rcu();
951 power_supply_unregister(battery);
952 }
953
steam_register(struct steam_device * steam)954 static int steam_register(struct steam_device *steam)
955 {
956 int ret;
957 unsigned long client_opened;
958 unsigned long flags;
959
960 /*
961 * This function can be called several times in a row with the
962 * wireless adaptor, without steam_unregister() between them, because
963 * another client send a get_connection_status command, for example.
964 * The battery and serial number are set just once per device.
965 */
966 if (!steam->serial_no[0]) {
967 /*
968 * Unlikely, but getting the serial could fail, and it is not so
969 * important, so make up a serial number and go on.
970 */
971 if (steam_get_serial(steam) < 0)
972 strscpy(steam->serial_no, "XXXXXXXXXX",
973 sizeof(steam->serial_no));
974
975 hid_info(steam->hdev, "Steam Controller '%s' connected",
976 steam->serial_no);
977
978 /* ignore battery errors, we can live without it */
979 if (steam->quirks & STEAM_QUIRK_WIRELESS)
980 steam_battery_register(steam);
981
982 mutex_lock(&steam_devices_lock);
983 if (list_empty(&steam->list))
984 list_add(&steam->list, &steam_devices);
985 mutex_unlock(&steam_devices_lock);
986 }
987
988 spin_lock_irqsave(&steam->lock, flags);
989 client_opened = steam->client_opened;
990 spin_unlock_irqrestore(&steam->lock, flags);
991
992 if (!client_opened) {
993 steam_set_lizard_mode(steam, lizard_mode);
994 ret = steam_input_register(steam);
995 if (ret != 0)
996 goto steam_register_input_fail;
997 ret = steam_sensors_register(steam);
998 if (ret != 0)
999 goto steam_register_sensors_fail;
1000 }
1001 return 0;
1002
1003 steam_register_sensors_fail:
1004 steam_input_unregister(steam);
1005 steam_register_input_fail:
1006 return ret;
1007 }
1008
steam_unregister(struct steam_device * steam)1009 static void steam_unregister(struct steam_device *steam)
1010 {
1011 steam_battery_unregister(steam);
1012 steam_sensors_unregister(steam);
1013 steam_input_unregister(steam);
1014 if (steam->serial_no[0]) {
1015 hid_info(steam->hdev, "Steam Controller '%s' disconnected",
1016 steam->serial_no);
1017 mutex_lock(&steam_devices_lock);
1018 list_del_init(&steam->list);
1019 mutex_unlock(&steam_devices_lock);
1020 steam->serial_no[0] = 0;
1021 }
1022 }
1023
steam_work_connect_cb(struct work_struct * work)1024 static void steam_work_connect_cb(struct work_struct *work)
1025 {
1026 struct steam_device *steam = container_of(work, struct steam_device,
1027 work_connect);
1028 unsigned long flags;
1029 bool connected;
1030 int ret;
1031
1032 spin_lock_irqsave(&steam->lock, flags);
1033 connected = steam->connected;
1034 spin_unlock_irqrestore(&steam->lock, flags);
1035
1036 if (connected) {
1037 ret = steam_register(steam);
1038 if (ret) {
1039 hid_err(steam->hdev,
1040 "%s:steam_register failed with error %d\n",
1041 __func__, ret);
1042 }
1043 } else {
1044 steam_unregister(steam);
1045 }
1046 }
1047
steam_mode_switch_cb(struct work_struct * work)1048 static void steam_mode_switch_cb(struct work_struct *work)
1049 {
1050 struct steam_device *steam = container_of(to_delayed_work(work),
1051 struct steam_device, mode_switch);
1052 unsigned long flags;
1053 bool client_opened;
1054 if (!lizard_mode)
1055 return;
1056
1057 steam->gamepad_mode = !steam->gamepad_mode;
1058 if (steam->gamepad_mode)
1059 steam_set_lizard_mode(steam, false);
1060 else {
1061 spin_lock_irqsave(&steam->lock, flags);
1062 client_opened = steam->client_opened;
1063 spin_unlock_irqrestore(&steam->lock, flags);
1064 if (!client_opened)
1065 steam_set_lizard_mode(steam, lizard_mode);
1066 }
1067
1068 steam_haptic_pulse(steam, STEAM_PAD_RIGHT, 0x190, 0, 1, 0);
1069 if (steam->gamepad_mode) {
1070 steam_haptic_pulse(steam, STEAM_PAD_LEFT, 0x14D, 0x14D, 0x2D, 0);
1071 } else {
1072 steam_haptic_pulse(steam, STEAM_PAD_LEFT, 0x1F4, 0x1F4, 0x1E, 0);
1073 }
1074 }
1075
steam_work_unregister_cb(struct work_struct * work)1076 static void steam_work_unregister_cb(struct work_struct *work)
1077 {
1078 struct steam_device *steam = container_of(work, struct steam_device,
1079 unregister_work);
1080 unsigned long flags;
1081 bool connected;
1082 bool opened;
1083
1084 spin_lock_irqsave(&steam->lock, flags);
1085 opened = steam->client_opened;
1086 connected = steam->connected;
1087 spin_unlock_irqrestore(&steam->lock, flags);
1088
1089 if (connected) {
1090 if (opened) {
1091 steam_sensors_unregister(steam);
1092 steam_input_unregister(steam);
1093 } else {
1094 steam_set_lizard_mode(steam, lizard_mode);
1095 steam_input_register(steam);
1096 steam_sensors_register(steam);
1097 }
1098 }
1099 }
1100
steam_is_valve_interface(struct hid_device * hdev)1101 static bool steam_is_valve_interface(struct hid_device *hdev)
1102 {
1103 struct hid_report_enum *rep_enum;
1104
1105 /*
1106 * The wired device creates 3 interfaces:
1107 * 0: emulated mouse.
1108 * 1: emulated keyboard.
1109 * 2: the real game pad.
1110 * The wireless device creates 5 interfaces:
1111 * 0: emulated keyboard.
1112 * 1-4: slots where up to 4 real game pads will be connected to.
1113 * We know which one is the real gamepad interface because they are the
1114 * only ones with a feature report.
1115 */
1116 rep_enum = &hdev->report_enum[HID_FEATURE_REPORT];
1117 return !list_empty(&rep_enum->report_list);
1118 }
1119
steam_client_ll_parse(struct hid_device * hdev)1120 static int steam_client_ll_parse(struct hid_device *hdev)
1121 {
1122 struct steam_device *steam = hdev->driver_data;
1123
1124 return hid_parse_report(hdev, steam->hdev->dev_rdesc,
1125 steam->hdev->dev_rsize);
1126 }
1127
steam_client_ll_start(struct hid_device * hdev)1128 static int steam_client_ll_start(struct hid_device *hdev)
1129 {
1130 return 0;
1131 }
1132
steam_client_ll_stop(struct hid_device * hdev)1133 static void steam_client_ll_stop(struct hid_device *hdev)
1134 {
1135 }
1136
steam_client_ll_open(struct hid_device * hdev)1137 static int steam_client_ll_open(struct hid_device *hdev)
1138 {
1139 struct steam_device *steam = hdev->driver_data;
1140 unsigned long flags;
1141
1142 spin_lock_irqsave(&steam->lock, flags);
1143 steam->client_opened++;
1144 spin_unlock_irqrestore(&steam->lock, flags);
1145
1146 schedule_work(&steam->unregister_work);
1147
1148 return 0;
1149 }
1150
steam_client_ll_close(struct hid_device * hdev)1151 static void steam_client_ll_close(struct hid_device *hdev)
1152 {
1153 struct steam_device *steam = hdev->driver_data;
1154
1155 unsigned long flags;
1156 bool connected;
1157
1158 spin_lock_irqsave(&steam->lock, flags);
1159 steam->client_opened--;
1160 connected = steam->connected && !steam->client_opened;
1161 spin_unlock_irqrestore(&steam->lock, flags);
1162
1163 schedule_work(&steam->unregister_work);
1164 }
1165
steam_client_ll_raw_request(struct hid_device * hdev,unsigned char reportnum,u8 * buf,size_t count,unsigned char report_type,int reqtype)1166 static int steam_client_ll_raw_request(struct hid_device *hdev,
1167 unsigned char reportnum, u8 *buf,
1168 size_t count, unsigned char report_type,
1169 int reqtype)
1170 {
1171 struct steam_device *steam = hdev->driver_data;
1172
1173 return hid_hw_raw_request(steam->hdev, reportnum, buf, count,
1174 report_type, reqtype);
1175 }
1176
1177 static const struct hid_ll_driver steam_client_ll_driver = {
1178 .parse = steam_client_ll_parse,
1179 .start = steam_client_ll_start,
1180 .stop = steam_client_ll_stop,
1181 .open = steam_client_ll_open,
1182 .close = steam_client_ll_close,
1183 .raw_request = steam_client_ll_raw_request,
1184 };
1185
steam_create_client_hid(struct hid_device * hdev)1186 static struct hid_device *steam_create_client_hid(struct hid_device *hdev)
1187 {
1188 struct hid_device *client_hdev;
1189
1190 client_hdev = hid_allocate_device();
1191 if (IS_ERR(client_hdev))
1192 return client_hdev;
1193
1194 client_hdev->ll_driver = &steam_client_ll_driver;
1195 client_hdev->dev.parent = hdev->dev.parent;
1196 client_hdev->bus = hdev->bus;
1197 client_hdev->vendor = hdev->vendor;
1198 client_hdev->product = hdev->product;
1199 client_hdev->version = hdev->version;
1200 client_hdev->type = hdev->type;
1201 client_hdev->country = hdev->country;
1202 strscpy(client_hdev->name, hdev->name,
1203 sizeof(client_hdev->name));
1204 strscpy(client_hdev->phys, hdev->phys,
1205 sizeof(client_hdev->phys));
1206 /*
1207 * Since we use the same device info than the real interface to
1208 * trick userspace, we will be calling steam_probe recursively.
1209 * We need to recognize the client interface somehow.
1210 */
1211 client_hdev->group = HID_GROUP_STEAM;
1212 return client_hdev;
1213 }
1214
steam_probe(struct hid_device * hdev,const struct hid_device_id * id)1215 static int steam_probe(struct hid_device *hdev,
1216 const struct hid_device_id *id)
1217 {
1218 struct steam_device *steam;
1219 int ret;
1220
1221 ret = hid_parse(hdev);
1222 if (ret) {
1223 hid_err(hdev,
1224 "%s:parse of hid interface failed\n", __func__);
1225 return ret;
1226 }
1227
1228 /*
1229 * The virtual client_dev is only used for hidraw.
1230 * Also avoid the recursive probe.
1231 */
1232 if (hdev->group == HID_GROUP_STEAM)
1233 return hid_hw_start(hdev, HID_CONNECT_HIDRAW);
1234 /*
1235 * The non-valve interfaces (mouse and keyboard emulation) are
1236 * connected without changes.
1237 */
1238 if (!steam_is_valve_interface(hdev))
1239 return hid_hw_start(hdev, HID_CONNECT_DEFAULT);
1240
1241 steam = devm_kzalloc(&hdev->dev, sizeof(*steam), GFP_KERNEL);
1242 if (!steam)
1243 return -ENOMEM;
1244
1245 steam->hdev = hdev;
1246 hid_set_drvdata(hdev, steam);
1247 spin_lock_init(&steam->lock);
1248 mutex_init(&steam->report_mutex);
1249 steam->quirks = id->driver_data;
1250 INIT_WORK(&steam->work_connect, steam_work_connect_cb);
1251 INIT_DELAYED_WORK(&steam->mode_switch, steam_mode_switch_cb);
1252 INIT_LIST_HEAD(&steam->list);
1253 INIT_WORK(&steam->rumble_work, steam_haptic_rumble_cb);
1254 steam->sensor_timestamp_us = 0;
1255 INIT_WORK(&steam->unregister_work, steam_work_unregister_cb);
1256
1257 /*
1258 * With the real steam controller interface, do not connect hidraw.
1259 * Instead, create the client_hid and connect that.
1260 */
1261 ret = hid_hw_start(hdev, HID_CONNECT_DEFAULT & ~HID_CONNECT_HIDRAW);
1262 if (ret)
1263 goto err_cancel_work;
1264
1265 ret = hid_hw_open(hdev);
1266 if (ret) {
1267 hid_err(hdev,
1268 "%s:hid_hw_open\n",
1269 __func__);
1270 goto err_hw_stop;
1271 }
1272
1273 if (steam->quirks & STEAM_QUIRK_WIRELESS) {
1274 hid_info(hdev, "Steam wireless receiver connected");
1275 /* If using a wireless adaptor ask for connection status */
1276 steam->connected = false;
1277 steam_request_conn_status(steam);
1278 } else {
1279 /* A wired connection is always present */
1280 steam->connected = true;
1281 ret = steam_register(steam);
1282 if (ret) {
1283 hid_err(hdev,
1284 "%s:steam_register failed with error %d\n",
1285 __func__, ret);
1286 goto err_hw_close;
1287 }
1288 }
1289
1290 steam->client_hdev = steam_create_client_hid(hdev);
1291 if (IS_ERR(steam->client_hdev)) {
1292 ret = PTR_ERR(steam->client_hdev);
1293 goto err_steam_unregister;
1294 }
1295 steam->client_hdev->driver_data = steam;
1296
1297 ret = hid_add_device(steam->client_hdev);
1298 if (ret)
1299 goto err_destroy;
1300
1301 return 0;
1302
1303 err_destroy:
1304 hid_destroy_device(steam->client_hdev);
1305 err_steam_unregister:
1306 if (steam->connected)
1307 steam_unregister(steam);
1308 err_hw_close:
1309 hid_hw_close(hdev);
1310 err_hw_stop:
1311 hid_hw_stop(hdev);
1312 err_cancel_work:
1313 cancel_work_sync(&steam->work_connect);
1314 cancel_delayed_work_sync(&steam->mode_switch);
1315 cancel_work_sync(&steam->rumble_work);
1316 cancel_work_sync(&steam->unregister_work);
1317
1318 return ret;
1319 }
1320
steam_remove(struct hid_device * hdev)1321 static void steam_remove(struct hid_device *hdev)
1322 {
1323 struct steam_device *steam = hid_get_drvdata(hdev);
1324
1325 if (!steam || hdev->group == HID_GROUP_STEAM) {
1326 hid_hw_stop(hdev);
1327 return;
1328 }
1329
1330 hid_destroy_device(steam->client_hdev);
1331 cancel_delayed_work_sync(&steam->mode_switch);
1332 cancel_work_sync(&steam->work_connect);
1333 cancel_work_sync(&steam->rumble_work);
1334 cancel_work_sync(&steam->unregister_work);
1335 steam->client_hdev = NULL;
1336 steam->client_opened = 0;
1337 if (steam->quirks & STEAM_QUIRK_WIRELESS) {
1338 hid_info(hdev, "Steam wireless receiver disconnected");
1339 }
1340 hid_hw_close(hdev);
1341 hid_hw_stop(hdev);
1342 steam_unregister(steam);
1343 }
1344
steam_do_connect_event(struct steam_device * steam,bool connected)1345 static void steam_do_connect_event(struct steam_device *steam, bool connected)
1346 {
1347 unsigned long flags;
1348 bool changed;
1349
1350 spin_lock_irqsave(&steam->lock, flags);
1351 changed = steam->connected != connected;
1352 steam->connected = connected;
1353 spin_unlock_irqrestore(&steam->lock, flags);
1354
1355 if (changed && schedule_work(&steam->work_connect) == 0)
1356 dbg_hid("%s: connected=%d event already queued\n",
1357 __func__, connected);
1358 }
1359
1360 /*
1361 * Some input data in the protocol has the opposite sign.
1362 * Clamp the values to 32767..-32767 so that the range is
1363 * symmetrical and can be negated safely.
1364 */
steam_le16(u8 * data)1365 static inline s16 steam_le16(u8 *data)
1366 {
1367 s16 x = (s16) le16_to_cpup((__le16 *)data);
1368
1369 return x == -32768 ? -32767 : x;
1370 }
1371
1372 /*
1373 * The size for this message payload is 60.
1374 * The known values are:
1375 * (* values are not sent through wireless)
1376 * (* accelerator/gyro is disabled by default)
1377 * Offset| Type | Mapped to |Meaning
1378 * -------+-------+-----------+--------------------------
1379 * 4-7 | u32 | -- | sequence number
1380 * 8-10 | 24bit | see below | buttons
1381 * 11 | u8 | ABS_HAT2Y | left trigger
1382 * 12 | u8 | ABS_HAT2X | right trigger
1383 * 13-15 | -- | -- | always 0
1384 * 16-17 | s16 | ABS_X/ABS_HAT0X | X value
1385 * 18-19 | s16 | ABS_Y/ABS_HAT0Y | Y value
1386 * 20-21 | s16 | ABS_RX | right-pad X value
1387 * 22-23 | s16 | ABS_RY | right-pad Y value
1388 * 24-25 | s16 | -- | * left trigger
1389 * 26-27 | s16 | -- | * right trigger
1390 * 28-29 | s16 | -- | * accelerometer X value
1391 * 30-31 | s16 | -- | * accelerometer Y value
1392 * 32-33 | s16 | -- | * accelerometer Z value
1393 * 34-35 | s16 | -- | gyro X value
1394 * 36-36 | s16 | -- | gyro Y value
1395 * 38-39 | s16 | -- | gyro Z value
1396 * 40-41 | s16 | -- | quaternion W value
1397 * 42-43 | s16 | -- | quaternion X value
1398 * 44-45 | s16 | -- | quaternion Y value
1399 * 46-47 | s16 | -- | quaternion Z value
1400 * 48-49 | -- | -- | always 0
1401 * 50-51 | s16 | -- | * left trigger (uncalibrated)
1402 * 52-53 | s16 | -- | * right trigger (uncalibrated)
1403 * 54-55 | s16 | -- | * joystick X value (uncalibrated)
1404 * 56-57 | s16 | -- | * joystick Y value (uncalibrated)
1405 * 58-59 | s16 | -- | * left-pad X value
1406 * 60-61 | s16 | -- | * left-pad Y value
1407 * 62-63 | u16 | -- | * battery voltage
1408 *
1409 * The buttons are:
1410 * Bit | Mapped to | Description
1411 * ------+------------+--------------------------------
1412 * 8.0 | BTN_TR2 | right trigger fully pressed
1413 * 8.1 | BTN_TL2 | left trigger fully pressed
1414 * 8.2 | BTN_TR | right shoulder
1415 * 8.3 | BTN_TL | left shoulder
1416 * 8.4 | BTN_Y | button Y
1417 * 8.5 | BTN_B | button B
1418 * 8.6 | BTN_X | button X
1419 * 8.7 | BTN_A | button A
1420 * 9.0 | BTN_DPAD_UP | left-pad up
1421 * 9.1 | BTN_DPAD_RIGHT | left-pad right
1422 * 9.2 | BTN_DPAD_LEFT | left-pad left
1423 * 9.3 | BTN_DPAD_DOWN | left-pad down
1424 * 9.4 | BTN_SELECT | menu left
1425 * 9.5 | BTN_MODE | steam logo
1426 * 9.6 | BTN_START | menu right
1427 * 9.7 | BTN_GEAR_DOWN | left back lever
1428 * 10.0 | BTN_GEAR_UP | right back lever
1429 * 10.1 | -- | left-pad clicked
1430 * 10.2 | BTN_THUMBR | right-pad clicked
1431 * 10.3 | BTN_THUMB | left-pad touched (but see explanation below)
1432 * 10.4 | BTN_THUMB2 | right-pad touched
1433 * 10.5 | -- | unknown
1434 * 10.6 | BTN_THUMBL | joystick clicked
1435 * 10.7 | -- | lpad_and_joy
1436 */
1437
steam_do_input_event(struct steam_device * steam,struct input_dev * input,u8 * data)1438 static void steam_do_input_event(struct steam_device *steam,
1439 struct input_dev *input, u8 *data)
1440 {
1441 /* 24 bits of buttons */
1442 u8 b8, b9, b10;
1443 s16 x, y;
1444 bool lpad_touched, lpad_and_joy;
1445
1446 b8 = data[8];
1447 b9 = data[9];
1448 b10 = data[10];
1449
1450 input_report_abs(input, ABS_HAT2Y, data[11]);
1451 input_report_abs(input, ABS_HAT2X, data[12]);
1452
1453 /*
1454 * These two bits tells how to interpret the values X and Y.
1455 * lpad_and_joy tells that the joystick and the lpad are used at the
1456 * same time.
1457 * lpad_touched tells whether X/Y are to be read as lpad coord or
1458 * joystick values.
1459 * (lpad_touched || lpad_and_joy) tells if the lpad is really touched.
1460 */
1461 lpad_touched = b10 & BIT(3);
1462 lpad_and_joy = b10 & BIT(7);
1463 x = steam_le16(data + 16);
1464 y = -steam_le16(data + 18);
1465
1466 input_report_abs(input, lpad_touched ? ABS_HAT0X : ABS_X, x);
1467 input_report_abs(input, lpad_touched ? ABS_HAT0Y : ABS_Y, y);
1468 /* Check if joystick is centered */
1469 if (lpad_touched && !lpad_and_joy) {
1470 input_report_abs(input, ABS_X, 0);
1471 input_report_abs(input, ABS_Y, 0);
1472 }
1473 /* Check if lpad is untouched */
1474 if (!(lpad_touched || lpad_and_joy)) {
1475 input_report_abs(input, ABS_HAT0X, 0);
1476 input_report_abs(input, ABS_HAT0Y, 0);
1477 }
1478
1479 input_report_abs(input, ABS_RX, steam_le16(data + 20));
1480 input_report_abs(input, ABS_RY, -steam_le16(data + 22));
1481
1482 input_event(input, EV_KEY, BTN_TR2, !!(b8 & BIT(0)));
1483 input_event(input, EV_KEY, BTN_TL2, !!(b8 & BIT(1)));
1484 input_event(input, EV_KEY, BTN_TR, !!(b8 & BIT(2)));
1485 input_event(input, EV_KEY, BTN_TL, !!(b8 & BIT(3)));
1486 input_event(input, EV_KEY, BTN_Y, !!(b8 & BIT(4)));
1487 input_event(input, EV_KEY, BTN_B, !!(b8 & BIT(5)));
1488 input_event(input, EV_KEY, BTN_X, !!(b8 & BIT(6)));
1489 input_event(input, EV_KEY, BTN_A, !!(b8 & BIT(7)));
1490 input_event(input, EV_KEY, BTN_SELECT, !!(b9 & BIT(4)));
1491 input_event(input, EV_KEY, BTN_MODE, !!(b9 & BIT(5)));
1492 input_event(input, EV_KEY, BTN_START, !!(b9 & BIT(6)));
1493 input_event(input, EV_KEY, BTN_GEAR_DOWN, !!(b9 & BIT(7)));
1494 input_event(input, EV_KEY, BTN_GEAR_UP, !!(b10 & BIT(0)));
1495 input_event(input, EV_KEY, BTN_THUMBR, !!(b10 & BIT(2)));
1496 input_event(input, EV_KEY, BTN_THUMBL, !!(b10 & BIT(6)));
1497 input_event(input, EV_KEY, BTN_THUMB, lpad_touched || lpad_and_joy);
1498 input_event(input, EV_KEY, BTN_THUMB2, !!(b10 & BIT(4)));
1499 input_event(input, EV_KEY, BTN_DPAD_UP, !!(b9 & BIT(0)));
1500 input_event(input, EV_KEY, BTN_DPAD_RIGHT, !!(b9 & BIT(1)));
1501 input_event(input, EV_KEY, BTN_DPAD_LEFT, !!(b9 & BIT(2)));
1502 input_event(input, EV_KEY, BTN_DPAD_DOWN, !!(b9 & BIT(3)));
1503
1504 input_sync(input);
1505 }
1506
1507 /*
1508 * The size for this message payload is 56.
1509 * The known values are:
1510 * Offset| Type | Mapped to |Meaning
1511 * -------+-------+-----------+--------------------------
1512 * 4-7 | u32 | -- | sequence number
1513 * 8-15 | u64 | see below | buttons
1514 * 16-17 | s16 | ABS_HAT0X | left-pad X value
1515 * 18-19 | s16 | ABS_HAT0Y | left-pad Y value
1516 * 20-21 | s16 | ABS_HAT1X | right-pad X value
1517 * 22-23 | s16 | ABS_HAT1Y | right-pad Y value
1518 * 24-25 | s16 | IMU ABS_X | accelerometer X value
1519 * 26-27 | s16 | IMU ABS_Z | accelerometer Y value
1520 * 28-29 | s16 | IMU ABS_Y | accelerometer Z value
1521 * 30-31 | s16 | IMU ABS_RX | gyro X value
1522 * 32-33 | s16 | IMU ABS_RZ | gyro Y value
1523 * 34-35 | s16 | IMU ABS_RY | gyro Z value
1524 * 36-37 | s16 | -- | quaternion W value
1525 * 38-39 | s16 | -- | quaternion X value
1526 * 40-41 | s16 | -- | quaternion Y value
1527 * 42-43 | s16 | -- | quaternion Z value
1528 * 44-45 | u16 | ABS_HAT2Y | left trigger (uncalibrated)
1529 * 46-47 | u16 | ABS_HAT2X | right trigger (uncalibrated)
1530 * 48-49 | s16 | ABS_X | left joystick X
1531 * 50-51 | s16 | ABS_Y | left joystick Y
1532 * 52-53 | s16 | ABS_RX | right joystick X
1533 * 54-55 | s16 | ABS_RY | right joystick Y
1534 * 56-57 | u16 | -- | left pad pressure
1535 * 58-59 | u16 | -- | right pad pressure
1536 *
1537 * The buttons are:
1538 * Bit | Mapped to | Description
1539 * ------+------------+--------------------------------
1540 * 8.0 | BTN_TR2 | right trigger fully pressed
1541 * 8.1 | BTN_TL2 | left trigger fully pressed
1542 * 8.2 | BTN_TR | right shoulder
1543 * 8.3 | BTN_TL | left shoulder
1544 * 8.4 | BTN_Y | button Y
1545 * 8.5 | BTN_B | button B
1546 * 8.6 | BTN_X | button X
1547 * 8.7 | BTN_A | button A
1548 * 9.0 | BTN_DPAD_UP | left-pad up
1549 * 9.1 | BTN_DPAD_RIGHT | left-pad right
1550 * 9.2 | BTN_DPAD_LEFT | left-pad left
1551 * 9.3 | BTN_DPAD_DOWN | left-pad down
1552 * 9.4 | BTN_SELECT | menu left
1553 * 9.5 | BTN_MODE | steam logo
1554 * 9.6 | BTN_START | menu right
1555 * 9.7 | BTN_TRIGGER_HAPPY3 | left bottom grip button
1556 * 10.0 | BTN_TRIGGER_HAPPY4 | right bottom grip button
1557 * 10.1 | BTN_THUMB | left pad pressed
1558 * 10.2 | BTN_THUMB2 | right pad pressed
1559 * 10.3 | -- | left pad touched
1560 * 10.4 | -- | right pad touched
1561 * 10.5 | -- | unknown
1562 * 10.6 | BTN_THUMBL | left joystick clicked
1563 * 10.7 | -- | unknown
1564 * 11.0 | -- | unknown
1565 * 11.1 | -- | unknown
1566 * 11.2 | BTN_THUMBR | right joystick clicked
1567 * 11.3 | -- | unknown
1568 * 11.4 | -- | unknown
1569 * 11.5 | -- | unknown
1570 * 11.6 | -- | unknown
1571 * 11.7 | -- | unknown
1572 * 12.0 | -- | unknown
1573 * 12.1 | -- | unknown
1574 * 12.2 | -- | unknown
1575 * 12.3 | -- | unknown
1576 * 12.4 | -- | unknown
1577 * 12.5 | -- | unknown
1578 * 12.6 | -- | unknown
1579 * 12.7 | -- | unknown
1580 * 13.0 | -- | unknown
1581 * 13.1 | BTN_TRIGGER_HAPPY1 | left top grip button
1582 * 13.2 | BTN_TRIGGER_HAPPY2 | right top grip button
1583 * 13.3 | -- | unknown
1584 * 13.4 | -- | unknown
1585 * 13.5 | -- | unknown
1586 * 13.6 | -- | left joystick touched
1587 * 13.7 | -- | right joystick touched
1588 * 14.0 | -- | unknown
1589 * 14.1 | -- | unknown
1590 * 14.2 | BTN_BASE | quick access button
1591 * 14.3 | -- | unknown
1592 * 14.4 | -- | unknown
1593 * 14.5 | -- | unknown
1594 * 14.6 | -- | unknown
1595 * 14.7 | -- | unknown
1596 * 15.0 | -- | unknown
1597 * 15.1 | -- | unknown
1598 * 15.2 | -- | unknown
1599 * 15.3 | -- | unknown
1600 * 15.4 | -- | unknown
1601 * 15.5 | -- | unknown
1602 * 15.6 | -- | unknown
1603 * 15.7 | -- | unknown
1604 */
steam_do_deck_input_event(struct steam_device * steam,struct input_dev * input,u8 * data)1605 static void steam_do_deck_input_event(struct steam_device *steam,
1606 struct input_dev *input, u8 *data)
1607 {
1608 u8 b8, b9, b10, b11, b13, b14;
1609 bool lpad_touched, rpad_touched;
1610
1611 b8 = data[8];
1612 b9 = data[9];
1613 b10 = data[10];
1614 b11 = data[11];
1615 b13 = data[13];
1616 b14 = data[14];
1617
1618 if (!(b9 & BIT(6)) && steam->did_mode_switch) {
1619 steam->did_mode_switch = false;
1620 cancel_delayed_work(&steam->mode_switch);
1621 } else if (!steam->client_opened && (b9 & BIT(6)) && !steam->did_mode_switch) {
1622 steam->did_mode_switch = true;
1623 schedule_delayed_work(&steam->mode_switch, 45 * HZ / 100);
1624 }
1625
1626 if (!steam->gamepad_mode && lizard_mode)
1627 return;
1628
1629 lpad_touched = b10 & BIT(3);
1630 rpad_touched = b10 & BIT(4);
1631
1632 if (lpad_touched) {
1633 input_report_abs(input, ABS_HAT0X, steam_le16(data + 16));
1634 input_report_abs(input, ABS_HAT0Y, steam_le16(data + 18));
1635 } else {
1636 input_report_abs(input, ABS_HAT0X, 0);
1637 input_report_abs(input, ABS_HAT0Y, 0);
1638 }
1639
1640 if (rpad_touched) {
1641 input_report_abs(input, ABS_HAT1X, steam_le16(data + 20));
1642 input_report_abs(input, ABS_HAT1Y, steam_le16(data + 22));
1643 } else {
1644 input_report_abs(input, ABS_HAT1X, 0);
1645 input_report_abs(input, ABS_HAT1Y, 0);
1646 }
1647
1648 input_report_abs(input, ABS_X, steam_le16(data + 48));
1649 input_report_abs(input, ABS_Y, -steam_le16(data + 50));
1650 input_report_abs(input, ABS_RX, steam_le16(data + 52));
1651 input_report_abs(input, ABS_RY, -steam_le16(data + 54));
1652
1653 input_report_abs(input, ABS_HAT2Y, steam_le16(data + 44));
1654 input_report_abs(input, ABS_HAT2X, steam_le16(data + 46));
1655
1656 input_event(input, EV_KEY, BTN_TR2, !!(b8 & BIT(0)));
1657 input_event(input, EV_KEY, BTN_TL2, !!(b8 & BIT(1)));
1658 input_event(input, EV_KEY, BTN_TR, !!(b8 & BIT(2)));
1659 input_event(input, EV_KEY, BTN_TL, !!(b8 & BIT(3)));
1660 input_event(input, EV_KEY, BTN_Y, !!(b8 & BIT(4)));
1661 input_event(input, EV_KEY, BTN_B, !!(b8 & BIT(5)));
1662 input_event(input, EV_KEY, BTN_X, !!(b8 & BIT(6)));
1663 input_event(input, EV_KEY, BTN_A, !!(b8 & BIT(7)));
1664 input_event(input, EV_KEY, BTN_SELECT, !!(b9 & BIT(4)));
1665 input_event(input, EV_KEY, BTN_MODE, !!(b9 & BIT(5)));
1666 input_event(input, EV_KEY, BTN_START, !!(b9 & BIT(6)));
1667 input_event(input, EV_KEY, BTN_TRIGGER_HAPPY3, !!(b9 & BIT(7)));
1668 input_event(input, EV_KEY, BTN_TRIGGER_HAPPY4, !!(b10 & BIT(0)));
1669 input_event(input, EV_KEY, BTN_THUMBL, !!(b10 & BIT(6)));
1670 input_event(input, EV_KEY, BTN_THUMBR, !!(b11 & BIT(2)));
1671 input_event(input, EV_KEY, BTN_DPAD_UP, !!(b9 & BIT(0)));
1672 input_event(input, EV_KEY, BTN_DPAD_RIGHT, !!(b9 & BIT(1)));
1673 input_event(input, EV_KEY, BTN_DPAD_LEFT, !!(b9 & BIT(2)));
1674 input_event(input, EV_KEY, BTN_DPAD_DOWN, !!(b9 & BIT(3)));
1675 input_event(input, EV_KEY, BTN_THUMB, !!(b10 & BIT(1)));
1676 input_event(input, EV_KEY, BTN_THUMB2, !!(b10 & BIT(2)));
1677 input_event(input, EV_KEY, BTN_TRIGGER_HAPPY1, !!(b13 & BIT(1)));
1678 input_event(input, EV_KEY, BTN_TRIGGER_HAPPY2, !!(b13 & BIT(2)));
1679 input_event(input, EV_KEY, BTN_BASE, !!(b14 & BIT(2)));
1680
1681 input_sync(input);
1682 }
1683
steam_do_deck_sensors_event(struct steam_device * steam,struct input_dev * sensors,u8 * data)1684 static void steam_do_deck_sensors_event(struct steam_device *steam,
1685 struct input_dev *sensors, u8 *data)
1686 {
1687 /*
1688 * The deck input report is received every 4 ms on average,
1689 * with a jitter of +/- 4 ms even though the USB descriptor claims
1690 * that it uses 1 kHz.
1691 * Since the HID report does not include a sensor timestamp,
1692 * use a fixed increment here.
1693 */
1694 steam->sensor_timestamp_us += 4000;
1695
1696 if (!steam->gamepad_mode && lizard_mode)
1697 return;
1698
1699 input_event(sensors, EV_MSC, MSC_TIMESTAMP, steam->sensor_timestamp_us);
1700 input_report_abs(sensors, ABS_X, steam_le16(data + 24));
1701 input_report_abs(sensors, ABS_Z, -steam_le16(data + 26));
1702 input_report_abs(sensors, ABS_Y, steam_le16(data + 28));
1703 input_report_abs(sensors, ABS_RX, steam_le16(data + 30));
1704 input_report_abs(sensors, ABS_RZ, -steam_le16(data + 32));
1705 input_report_abs(sensors, ABS_RY, steam_le16(data + 34));
1706
1707 input_sync(sensors);
1708 }
1709
1710 /*
1711 * The size for this message payload is 11.
1712 * The known values are:
1713 * Offset| Type | Meaning
1714 * -------+-------+---------------------------
1715 * 4-7 | u32 | sequence number
1716 * 8-11 | -- | always 0
1717 * 12-13 | u16 | voltage (mV)
1718 * 14 | u8 | battery percent
1719 */
steam_do_battery_event(struct steam_device * steam,struct power_supply * battery,u8 * data)1720 static void steam_do_battery_event(struct steam_device *steam,
1721 struct power_supply *battery, u8 *data)
1722 {
1723 unsigned long flags;
1724
1725 s16 volts = steam_le16(data + 12);
1726 u8 batt = data[14];
1727
1728 /* Creating the battery may have failed */
1729 rcu_read_lock();
1730 battery = rcu_dereference(steam->battery);
1731 if (likely(battery)) {
1732 spin_lock_irqsave(&steam->lock, flags);
1733 steam->voltage = volts;
1734 steam->battery_charge = batt;
1735 spin_unlock_irqrestore(&steam->lock, flags);
1736 power_supply_changed(battery);
1737 }
1738 rcu_read_unlock();
1739 }
1740
steam_raw_event(struct hid_device * hdev,struct hid_report * report,u8 * data,int size)1741 static int steam_raw_event(struct hid_device *hdev,
1742 struct hid_report *report, u8 *data,
1743 int size)
1744 {
1745 struct steam_device *steam = hid_get_drvdata(hdev);
1746 struct input_dev *input;
1747 struct input_dev *sensors;
1748 struct power_supply *battery;
1749
1750 if (!steam)
1751 return 0;
1752
1753 if (steam->client_opened)
1754 hid_input_report(steam->client_hdev, HID_FEATURE_REPORT,
1755 data, size, 0);
1756 /*
1757 * All messages are size=64, all values little-endian.
1758 * The format is:
1759 * Offset| Meaning
1760 * -------+--------------------------------------------
1761 * 0-1 | always 0x01, 0x00, maybe protocol version?
1762 * 2 | type of message
1763 * 3 | length of the real payload (not checked)
1764 * 4-n | payload data, depends on the type
1765 *
1766 * There are these known types of message:
1767 * 0x01: input data (60 bytes)
1768 * 0x03: wireless connect/disconnect (1 byte)
1769 * 0x04: battery status (11 bytes)
1770 * 0x09: Steam Deck input data (56 bytes)
1771 */
1772
1773 if (size != 64 || data[0] != 1 || data[1] != 0)
1774 return 0;
1775
1776 switch (data[2]) {
1777 case ID_CONTROLLER_STATE:
1778 if (steam->client_opened)
1779 return 0;
1780 rcu_read_lock();
1781 input = rcu_dereference(steam->input);
1782 if (likely(input))
1783 steam_do_input_event(steam, input, data);
1784 rcu_read_unlock();
1785 break;
1786 case ID_CONTROLLER_DECK_STATE:
1787 if (steam->client_opened)
1788 return 0;
1789 rcu_read_lock();
1790 input = rcu_dereference(steam->input);
1791 if (likely(input))
1792 steam_do_deck_input_event(steam, input, data);
1793 sensors = rcu_dereference(steam->sensors);
1794 if (likely(sensors))
1795 steam_do_deck_sensors_event(steam, sensors, data);
1796 rcu_read_unlock();
1797 break;
1798 case ID_CONTROLLER_WIRELESS:
1799 /*
1800 * The payload of this event is a single byte:
1801 * 0x01: disconnected.
1802 * 0x02: connected.
1803 */
1804 switch (data[4]) {
1805 case 0x01:
1806 steam_do_connect_event(steam, false);
1807 break;
1808 case 0x02:
1809 steam_do_connect_event(steam, true);
1810 break;
1811 }
1812 break;
1813 case ID_CONTROLLER_STATUS:
1814 if (steam->quirks & STEAM_QUIRK_WIRELESS) {
1815 rcu_read_lock();
1816 battery = rcu_dereference(steam->battery);
1817 if (likely(battery)) {
1818 steam_do_battery_event(steam, battery, data);
1819 } else {
1820 dbg_hid(
1821 "%s: battery data without connect event\n",
1822 __func__);
1823 steam_do_connect_event(steam, true);
1824 }
1825 rcu_read_unlock();
1826 }
1827 break;
1828 }
1829 return 0;
1830 }
1831
steam_param_set_lizard_mode(const char * val,const struct kernel_param * kp)1832 static int steam_param_set_lizard_mode(const char *val,
1833 const struct kernel_param *kp)
1834 {
1835 struct steam_device *steam;
1836 int ret;
1837
1838 ret = param_set_bool(val, kp);
1839 if (ret)
1840 return ret;
1841
1842 mutex_lock(&steam_devices_lock);
1843 list_for_each_entry(steam, &steam_devices, list) {
1844 if (!steam->client_opened)
1845 steam_set_lizard_mode(steam, lizard_mode);
1846 }
1847 mutex_unlock(&steam_devices_lock);
1848 return 0;
1849 }
1850
1851 static const struct kernel_param_ops steam_lizard_mode_ops = {
1852 .set = steam_param_set_lizard_mode,
1853 .get = param_get_bool,
1854 };
1855
1856 module_param_cb(lizard_mode, &steam_lizard_mode_ops, &lizard_mode, 0644);
1857 MODULE_PARM_DESC(lizard_mode,
1858 "Enable mouse and keyboard emulation (lizard mode) when the gamepad is not in use");
1859
1860 static const struct hid_device_id steam_controllers[] = {
1861 { /* Wired Steam Controller */
1862 HID_USB_DEVICE(USB_VENDOR_ID_VALVE,
1863 USB_DEVICE_ID_STEAM_CONTROLLER)
1864 },
1865 { /* Wireless Steam Controller */
1866 HID_USB_DEVICE(USB_VENDOR_ID_VALVE,
1867 USB_DEVICE_ID_STEAM_CONTROLLER_WIRELESS),
1868 .driver_data = STEAM_QUIRK_WIRELESS
1869 },
1870 { /* Steam Deck */
1871 HID_USB_DEVICE(USB_VENDOR_ID_VALVE,
1872 USB_DEVICE_ID_STEAM_DECK),
1873 .driver_data = STEAM_QUIRK_DECK
1874 },
1875 {}
1876 };
1877
1878 MODULE_DEVICE_TABLE(hid, steam_controllers);
1879
1880 static struct hid_driver steam_controller_driver = {
1881 .name = "hid-steam",
1882 .id_table = steam_controllers,
1883 .probe = steam_probe,
1884 .remove = steam_remove,
1885 .raw_event = steam_raw_event,
1886 };
1887
1888 module_hid_driver(steam_controller_driver);
1889