1 /* SPDX-License-Identifier: GPL-2.0-only */ 2 /* 3 * Copyright (C) 2015 Broadcom 4 */ 5 #ifndef _VC4_DRV_H_ 6 #define _VC4_DRV_H_ 7 8 #include <linux/debugfs.h> 9 #include <linux/delay.h> 10 #include <linux/of.h> 11 #include <linux/refcount.h> 12 #include <linux/uaccess.h> 13 14 #include <drm/drm_atomic.h> 15 #include <drm/drm_debugfs.h> 16 #include <drm/drm_device.h> 17 #include <drm/drm_encoder.h> 18 #include <drm/drm_fourcc.h> 19 #include <drm/drm_gem_dma_helper.h> 20 #include <drm/drm_managed.h> 21 #include <drm/drm_mm.h> 22 #include <drm/drm_modeset_lock.h> 23 24 #include <kunit/test-bug.h> 25 26 #include "uapi/drm/vc4_drm.h" 27 28 struct drm_device; 29 struct drm_gem_object; 30 31 extern const struct drm_driver vc4_drm_driver; 32 extern const struct drm_driver vc5_drm_driver; 33 34 /* Don't forget to update vc4_bo.c: bo_type_names[] when adding to 35 * this. 36 */ 37 enum vc4_kernel_bo_type { 38 /* Any kernel allocation (gem_create_object hook) before it 39 * gets another type set. 40 */ 41 VC4_BO_TYPE_KERNEL, 42 VC4_BO_TYPE_V3D, 43 VC4_BO_TYPE_V3D_SHADER, 44 VC4_BO_TYPE_DUMB, 45 VC4_BO_TYPE_BIN, 46 VC4_BO_TYPE_RCL, 47 VC4_BO_TYPE_BCL, 48 VC4_BO_TYPE_KERNEL_CACHE, 49 VC4_BO_TYPE_COUNT 50 }; 51 52 /* Performance monitor object. The perform lifetime is controlled by userspace 53 * using perfmon related ioctls. A perfmon can be attached to a submit_cl 54 * request, and when this is the case, HW perf counters will be activated just 55 * before the submit_cl is submitted to the GPU and disabled when the job is 56 * done. This way, only events related to a specific job will be counted. 57 */ 58 struct vc4_perfmon { 59 struct vc4_dev *dev; 60 61 /* Tracks the number of users of the perfmon, when this counter reaches 62 * zero the perfmon is destroyed. 63 */ 64 refcount_t refcnt; 65 66 /* Number of counters activated in this perfmon instance 67 * (should be less than DRM_VC4_MAX_PERF_COUNTERS). 68 */ 69 u8 ncounters; 70 71 /* Events counted by the HW perf counters. */ 72 u8 events[DRM_VC4_MAX_PERF_COUNTERS]; 73 74 /* Storage for counter values. Counters are incremented by the HW 75 * perf counter values every time the perfmon is attached to a GPU job. 76 * This way, perfmon users don't have to retrieve the results after 77 * each job if they want to track events covering several submissions. 78 * Note that counter values can't be reset, but you can fake a reset by 79 * destroying the perfmon and creating a new one. 80 */ 81 u64 counters[] __counted_by(ncounters); 82 }; 83 84 enum vc4_gen { 85 VC4_GEN_4, 86 VC4_GEN_5, 87 VC4_GEN_6_C, 88 VC4_GEN_6_D, 89 }; 90 91 struct vc4_dev { 92 struct drm_device base; 93 struct device *dev; 94 95 enum vc4_gen gen; 96 97 unsigned int irq; 98 99 struct vc4_hvs *hvs; 100 struct vc4_v3d *v3d; 101 102 struct vc4_hang_state *hang_state; 103 104 /* The kernel-space BO cache. Tracks buffers that have been 105 * unreferenced by all other users (refcounts of 0!) but not 106 * yet freed, so we can do cheap allocations. 107 */ 108 struct vc4_bo_cache { 109 /* Array of list heads for entries in the BO cache, 110 * based on number of pages, so we can do O(1) lookups 111 * in the cache when allocating. 112 */ 113 struct list_head *size_list; 114 uint32_t size_list_size; 115 116 /* List of all BOs in the cache, ordered by age, so we 117 * can do O(1) lookups when trying to free old 118 * buffers. 119 */ 120 struct list_head time_list; 121 struct work_struct time_work; 122 struct timer_list time_timer; 123 } bo_cache; 124 125 u32 num_labels; 126 struct vc4_label { 127 const char *name; 128 u32 num_allocated; 129 u32 size_allocated; 130 } *bo_labels; 131 132 /* Protects bo_cache and bo_labels. */ 133 struct mutex bo_lock; 134 135 /* Purgeable BO pool. All BOs in this pool can have their memory 136 * reclaimed if the driver is unable to allocate new BOs. We also 137 * keep stats related to the purge mechanism here. 138 */ 139 struct { 140 struct list_head list; 141 unsigned int num; 142 size_t size; 143 unsigned int purged_num; 144 size_t purged_size; 145 struct mutex lock; 146 } purgeable; 147 148 uint64_t dma_fence_context; 149 150 /* Sequence number for the last job queued in bin_job_list. 151 * Starts at 0 (no jobs emitted). 152 */ 153 uint64_t emit_seqno; 154 155 /* Sequence number for the last completed job on the GPU. 156 * Starts at 0 (no jobs completed). 157 */ 158 uint64_t finished_seqno; 159 160 /* List of all struct vc4_exec_info for jobs to be executed in 161 * the binner. The first job in the list is the one currently 162 * programmed into ct0ca for execution. 163 */ 164 struct list_head bin_job_list; 165 166 /* List of all struct vc4_exec_info for jobs that have 167 * completed binning and are ready for rendering. The first 168 * job in the list is the one currently programmed into ct1ca 169 * for execution. 170 */ 171 struct list_head render_job_list; 172 173 /* List of the finished vc4_exec_infos waiting to be freed by 174 * job_done_work. 175 */ 176 struct list_head job_done_list; 177 /* Spinlock used to synchronize the job_list and seqno 178 * accesses between the IRQ handler and GEM ioctls. 179 */ 180 spinlock_t job_lock; 181 wait_queue_head_t job_wait_queue; 182 struct work_struct job_done_work; 183 184 /* Used to track the active perfmon if any. Access to this field is 185 * protected by job_lock. 186 */ 187 struct vc4_perfmon *active_perfmon; 188 189 /* The memory used for storing binner tile alloc, tile state, 190 * and overflow memory allocations. This is freed when V3D 191 * powers down. 192 */ 193 struct vc4_bo *bin_bo; 194 195 /* Size of blocks allocated within bin_bo. */ 196 uint32_t bin_alloc_size; 197 198 /* Bitmask of the bin_alloc_size chunks in bin_bo that are 199 * used. 200 */ 201 uint32_t bin_alloc_used; 202 203 /* Bitmask of the current bin_alloc used for overflow memory. */ 204 uint32_t bin_alloc_overflow; 205 206 /* Incremented when an underrun error happened after an atomic commit. 207 * This is particularly useful to detect when a specific modeset is too 208 * demanding in term of memory or HVS bandwidth which is hard to guess 209 * at atomic check time. 210 */ 211 atomic_t underrun; 212 213 struct work_struct overflow_mem_work; 214 215 /* Set to true when the load tracker is active. */ 216 bool load_tracker_enabled; 217 218 struct { 219 struct timer_list timer; 220 struct work_struct reset_work; 221 } hangcheck; 222 223 struct drm_modeset_lock ctm_state_lock; 224 struct drm_private_obj ctm_manager; 225 struct drm_private_obj hvs_channels; 226 struct drm_private_obj load_tracker; 227 228 /* Mutex for binner bo allocation. */ 229 struct mutex bin_bo_lock; 230 /* Reference count for our binner bo. */ 231 struct kref bin_bo_kref; 232 }; 233 234 #define to_vc4_dev(_dev) \ 235 container_of_const(_dev, struct vc4_dev, base) 236 237 struct vc4_bo { 238 struct drm_gem_dma_object base; 239 240 bool t_format; 241 242 /* List entry for the BO's position in either 243 * vc4_exec_info->unref_list or vc4_dev->bo_cache.time_list 244 */ 245 struct list_head unref_head; 246 247 /* Time in jiffies when the BO was put in vc4->bo_cache. */ 248 unsigned long free_time; 249 250 /* List entry for the BO's position in vc4_dev->bo_cache.size_list */ 251 struct list_head size_head; 252 253 /* Struct for shader validation state, if created by 254 * DRM_IOCTL_VC4_CREATE_SHADER_BO. 255 */ 256 struct vc4_validated_shader_info *validated_shader; 257 258 /* One of enum vc4_kernel_bo_type, or VC4_BO_TYPE_COUNT + i 259 * for user-allocated labels. 260 */ 261 int label; 262 263 /* Count the number of active users. This is needed to determine 264 * whether we can move the BO to the purgeable list or not (when the BO 265 * is used by the GPU or the display engine we can't purge it). 266 */ 267 refcount_t usecnt; 268 269 /* Store purgeable/purged state here */ 270 u32 madv; 271 struct mutex madv_lock; 272 }; 273 274 #define to_vc4_bo(_bo) \ 275 container_of_const(to_drm_gem_dma_obj(_bo), struct vc4_bo, base) 276 277 struct vc4_fence { 278 struct dma_fence base; 279 struct drm_device *dev; 280 /* vc4 seqno for signaled() test */ 281 uint64_t seqno; 282 }; 283 284 #define to_vc4_fence(_fence) \ 285 container_of_const(_fence, struct vc4_fence, base) 286 287 struct vc4_v3d { 288 struct vc4_dev *vc4; 289 struct platform_device *pdev; 290 void __iomem *regs; 291 struct clk *clk; 292 293 /* Reset line for the V3D block, used to recover from a GPU hang. 294 * NULL if the device tree does not describe one, in which case the 295 * GPU cannot be reset. 296 */ 297 struct reset_control *reset; 298 299 struct debugfs_regset32 regset; 300 }; 301 302 #define VC4_NUM_UPM_HANDLES 32 303 struct vc4_upm_refcounts { 304 refcount_t refcount; 305 306 /* Allocation size */ 307 size_t size; 308 /* Our allocation in UPM for prefetching. */ 309 struct drm_mm_node upm; 310 311 /* Pointer back to the HVS structure */ 312 struct vc4_hvs *hvs; 313 }; 314 315 #define HVS_NUM_CHANNELS 3 316 317 struct vc4_hvs { 318 struct vc4_dev *vc4; 319 struct platform_device *pdev; 320 void __iomem *regs; 321 u32 __iomem *dlist; 322 unsigned int dlist_mem_size; 323 324 struct clk *core_clk; 325 struct clk *disp_clk; 326 327 unsigned long max_core_rate; 328 329 /* Memory manager for CRTCs to allocate space in the display 330 * list. Units are dwords. 331 */ 332 struct drm_mm dlist_mm; 333 334 /* Memory manager for the LBM memory used by HVS scaling. */ 335 struct drm_mm lbm_mm; 336 337 /* Memory manager for the UPM memory used for prefetching. */ 338 struct drm_mm upm_mm; 339 struct ida upm_handles; 340 struct vc4_upm_refcounts upm_refcounts[VC4_NUM_UPM_HANDLES + 1]; 341 342 spinlock_t mm_lock; 343 344 struct drm_mm_node mitchell_netravali_filter; 345 346 struct debugfs_regset32 regset; 347 348 /* 349 * Even if HDMI0 on the RPi4 can output modes requiring a pixel 350 * rate higher than 297MHz, it needs some adjustments in the 351 * config.txt file to be able to do so and thus won't always be 352 * available. 353 */ 354 bool vc5_hdmi_enable_hdmi_20; 355 356 /* 357 * 4096x2160@60 requires a core overclock to work, so register 358 * whether that is sufficient. 359 */ 360 bool vc5_hdmi_enable_4096by2160; 361 }; 362 363 #define HVS_NUM_CHANNELS 3 364 #define HVS_UBM_WORD_SIZE 256 365 366 struct vc4_hvs_state { 367 struct drm_private_state base; 368 unsigned long core_clock_rate; 369 370 struct { 371 unsigned in_use: 1; 372 unsigned long fifo_load; 373 struct drm_crtc_commit *pending_commit; 374 } fifo_state[HVS_NUM_CHANNELS]; 375 }; 376 377 #define to_vc4_hvs_state(_state) \ 378 container_of_const(_state, struct vc4_hvs_state, base) 379 380 struct vc4_hvs_state *vc4_hvs_get_global_state(struct drm_atomic_commit *state); 381 struct vc4_hvs_state *vc4_hvs_get_old_global_state(const struct drm_atomic_commit *state); 382 struct vc4_hvs_state *vc4_hvs_get_new_global_state(const struct drm_atomic_commit *state); 383 384 struct vc4_plane { 385 struct drm_plane base; 386 }; 387 388 #define to_vc4_plane(_plane) \ 389 container_of_const(_plane, struct vc4_plane, base) 390 391 enum vc4_scaling_mode { 392 VC4_SCALING_NONE, 393 VC4_SCALING_TPZ, 394 VC4_SCALING_PPF, 395 }; 396 397 struct vc4_plane_state { 398 struct drm_plane_state base; 399 /* System memory copy of the display list for this element, computed 400 * at atomic_check time. 401 */ 402 u32 *dlist; 403 u32 dlist_size; /* Number of dwords allocated for the display list */ 404 u32 dlist_count; /* Number of used dwords in the display list. */ 405 406 /* Offset in the dlist to various words, for pageflip or 407 * cursor updates. 408 */ 409 u32 pos0_offset; 410 u32 pos2_offset; 411 u32 ptr0_offset[DRM_FORMAT_MAX_PLANES]; 412 u32 lbm_offset; 413 414 /* Offset where the plane's dlist was last stored in the 415 * hardware at vc4_crtc_atomic_flush() time. 416 */ 417 u32 __iomem *hw_dlist; 418 419 /* Clipped coordinates of the plane on the display. */ 420 int crtc_x, crtc_y, crtc_w, crtc_h; 421 /* Clipped area being scanned from in the FB in u16.16 format */ 422 u32 src_x, src_y; 423 424 u32 src_w[2], src_h[2]; 425 426 /* Scaling selection for the RGB/Y plane and the Cb/Cr planes. */ 427 enum vc4_scaling_mode x_scaling[2], y_scaling[2]; 428 bool is_unity; 429 bool is_yuv; 430 431 /* Our allocation in LBM for temporary storage during scaling. */ 432 struct drm_mm_node lbm; 433 434 /* The Unified Pre-Fetcher Handle */ 435 unsigned int upm_handle[DRM_FORMAT_MAX_PLANES]; 436 437 /* Number of lines to pre-fetch */ 438 unsigned int upm_buffer_lines; 439 440 /* Set when the plane has per-pixel alpha content or does not cover 441 * the entire screen. This is a hint to the CRTC that it might need 442 * to enable background color fill. 443 */ 444 bool needs_bg_fill; 445 446 /* Mark the dlist as initialized. Useful to avoid initializing it twice 447 * when async update is not possible. 448 */ 449 bool dlist_initialized; 450 451 /* Load of this plane on the HVS block. The load is expressed in HVS 452 * cycles/sec. 453 */ 454 u64 hvs_load; 455 456 /* Memory bandwidth needed for this plane. This is expressed in 457 * bytes/sec. 458 */ 459 u64 membus_load; 460 }; 461 462 #define to_vc4_plane_state(_state) \ 463 container_of_const(_state, struct vc4_plane_state, base) 464 465 enum vc4_encoder_type { 466 VC4_ENCODER_TYPE_NONE, 467 VC4_ENCODER_TYPE_HDMI0, 468 VC4_ENCODER_TYPE_HDMI1, 469 VC4_ENCODER_TYPE_VEC, 470 VC4_ENCODER_TYPE_DSI0, 471 VC4_ENCODER_TYPE_DSI1, 472 VC4_ENCODER_TYPE_SMI, 473 VC4_ENCODER_TYPE_DPI, 474 VC4_ENCODER_TYPE_TXP0, 475 VC4_ENCODER_TYPE_TXP1, 476 }; 477 478 struct vc4_encoder { 479 struct drm_encoder base; 480 enum vc4_encoder_type type; 481 u32 clock_select; 482 483 void (*pre_crtc_configure)(struct drm_encoder *encoder, struct drm_atomic_commit *state); 484 void (*pre_crtc_enable)(struct drm_encoder *encoder, struct drm_atomic_commit *state); 485 void (*post_crtc_enable)(struct drm_encoder *encoder, struct drm_atomic_commit *state); 486 487 void (*post_crtc_disable)(struct drm_encoder *encoder, struct drm_atomic_commit *state); 488 void (*post_crtc_powerdown)(struct drm_encoder *encoder, struct drm_atomic_commit *state); 489 }; 490 491 #define to_vc4_encoder(_encoder) \ 492 container_of_const(_encoder, struct vc4_encoder, base) 493 494 static inline 495 struct drm_encoder *vc4_find_encoder_by_type(struct drm_device *drm, 496 enum vc4_encoder_type type) 497 { 498 struct drm_encoder *encoder; 499 500 drm_for_each_encoder(encoder, drm) { 501 struct vc4_encoder *vc4_encoder = to_vc4_encoder(encoder); 502 503 if (vc4_encoder->type == type) 504 return encoder; 505 } 506 507 return NULL; 508 } 509 510 struct vc4_crtc_data { 511 const char *name; 512 513 const char *debugfs_name; 514 515 /* Bitmask of channels (FIFOs) of the HVS that the output can source from */ 516 unsigned int hvs_available_channels; 517 518 /* Which output of the HVS this pixelvalve sources from. */ 519 int hvs_output; 520 }; 521 522 struct vc4_txp_data { 523 struct vc4_crtc_data base; 524 enum vc4_encoder_type encoder_type; 525 unsigned int high_addr_ptr_reg; 526 unsigned int has_byte_enable:1; 527 unsigned int size_minus_one:1; 528 unsigned int supports_40bit_addresses:1; 529 }; 530 531 extern const struct vc4_txp_data bcm2835_txp_data; 532 533 struct vc4_pv_data { 534 struct vc4_crtc_data base; 535 536 /* Depth of the PixelValve FIFO in bytes */ 537 unsigned int fifo_depth; 538 539 /* Number of pixels output per clock period */ 540 u8 pixels_per_clock; 541 542 enum vc4_encoder_type encoder_types[4]; 543 }; 544 545 extern const struct vc4_pv_data bcm2835_pv0_data; 546 extern const struct vc4_pv_data bcm2835_pv1_data; 547 extern const struct vc4_pv_data bcm2835_pv2_data; 548 extern const struct vc4_pv_data bcm2711_pv0_data; 549 extern const struct vc4_pv_data bcm2711_pv1_data; 550 extern const struct vc4_pv_data bcm2711_pv2_data; 551 extern const struct vc4_pv_data bcm2711_pv3_data; 552 extern const struct vc4_pv_data bcm2711_pv4_data; 553 extern const struct vc4_pv_data bcm2712_pv0_data; 554 extern const struct vc4_pv_data bcm2712_pv1_data; 555 556 struct vc4_crtc { 557 struct drm_crtc base; 558 struct platform_device *pdev; 559 const struct vc4_crtc_data *data; 560 void __iomem *regs; 561 562 /* Timestamp at start of vblank irq - unaffected by lock delays. */ 563 ktime_t t_vblank; 564 565 u8 lut_r[256]; 566 u8 lut_g[256]; 567 u8 lut_b[256]; 568 569 struct drm_pending_vblank_event *event; 570 571 struct debugfs_regset32 regset; 572 573 /** 574 * @feeds_txp: True if the CRTC feeds our writeback controller. 575 */ 576 bool feeds_txp; 577 578 /** 579 * @irq_lock: Spinlock protecting the resources shared between 580 * the atomic code and our vblank handler. 581 */ 582 spinlock_t irq_lock; 583 584 /** 585 * @current_dlist: Start offset of the display list currently 586 * set in the HVS for that CRTC. Protected by @irq_lock, and 587 * copied in vc4_hvs_update_dlist() for the CRTC interrupt 588 * handler to have access to that value. 589 */ 590 unsigned int current_dlist; 591 592 /** 593 * @current_hvs_channel: HVS channel currently assigned to the 594 * CRTC. Protected by @irq_lock, and copied in 595 * vc4_hvs_atomic_begin() for the CRTC interrupt handler to have 596 * access to that value. 597 */ 598 unsigned int current_hvs_channel; 599 }; 600 601 #define to_vc4_crtc(_crtc) \ 602 container_of_const(_crtc, struct vc4_crtc, base) 603 604 static inline const struct vc4_crtc_data * 605 vc4_crtc_to_vc4_crtc_data(const struct vc4_crtc *crtc) 606 { 607 return crtc->data; 608 } 609 610 static inline const struct vc4_pv_data * 611 vc4_crtc_to_vc4_pv_data(const struct vc4_crtc *crtc) 612 { 613 const struct vc4_crtc_data *data = vc4_crtc_to_vc4_crtc_data(crtc); 614 615 return container_of_const(data, struct vc4_pv_data, base); 616 } 617 618 struct drm_encoder *vc4_get_crtc_encoder(struct drm_crtc *crtc, 619 struct drm_crtc_state *state); 620 621 struct vc4_crtc_state { 622 struct drm_crtc_state base; 623 /* Dlist area for this CRTC configuration. */ 624 struct drm_mm_node mm; 625 bool txp_armed; 626 unsigned int assigned_channel; 627 628 struct drm_connector_tv_margins margins; 629 630 unsigned long hvs_load; 631 632 /* Transitional state below, only valid during atomic commits */ 633 bool update_muxing; 634 }; 635 636 #define VC4_HVS_CHANNEL_DISABLED ((unsigned int)-1) 637 638 #define to_vc4_crtc_state(_state) \ 639 container_of_const(_state, struct vc4_crtc_state, base) 640 641 #define V3D_READ(offset) \ 642 ({ \ 643 kunit_fail_current_test("Accessing a register in a unit test!\n"); \ 644 readl(vc4->v3d->regs + (offset)); \ 645 }) 646 647 #define V3D_WRITE(offset, val) \ 648 do { \ 649 kunit_fail_current_test("Accessing a register in a unit test!\n"); \ 650 writel(val, vc4->v3d->regs + (offset)); \ 651 } while (0) 652 653 #define HVS_READ(offset) \ 654 ({ \ 655 kunit_fail_current_test("Accessing a register in a unit test!\n"); \ 656 readl(hvs->regs + (offset)); \ 657 }) 658 659 #define HVS_WRITE(offset, val) \ 660 do { \ 661 kunit_fail_current_test("Accessing a register in a unit test!\n"); \ 662 writel(val, hvs->regs + (offset)); \ 663 } while (0) 664 665 #define HVS_READ6(offset) \ 666 HVS_READ(hvs->vc4->gen == VC4_GEN_6_C ? SCALER6_ ## offset : SCALER6D_ ## offset) 667 668 #define HVS_WRITE6(offset, val) \ 669 HVS_WRITE(hvs->vc4->gen == VC4_GEN_6_C ? SCALER6_ ## offset : SCALER6D_ ## offset, val) 670 671 #define VC4_REG32(reg) { .name = #reg, .offset = reg } 672 673 struct vc4_exec_info { 674 struct vc4_dev *dev; 675 676 /* Sequence number for this bin/render job. */ 677 uint64_t seqno; 678 679 struct dma_fence *fence; 680 681 /* Last current addresses the hardware was processing when the 682 * hangcheck timer checked on us. 683 */ 684 uint32_t last_ct0ca, last_ct1ca; 685 686 /* Kernel-space copy of the ioctl arguments */ 687 struct drm_vc4_submit_cl *args; 688 689 /* This is the array of BOs that were looked up at the start of exec. 690 * Command validation will use indices into this array. 691 */ 692 struct drm_gem_object **bo; 693 uint32_t bo_count; 694 695 /* List of BOs that are being written by the RCL. Other than 696 * the binner temporary storage, this is all the BOs written 697 * by the job. 698 */ 699 struct drm_gem_dma_object *rcl_write_bo[4]; 700 uint32_t rcl_write_bo_count; 701 702 /* Pointers for our position in vc4->job_list */ 703 struct list_head head; 704 705 /* List of other BOs used in the job that need to be released 706 * once the job is complete. 707 */ 708 struct list_head unref_list; 709 710 /* Current unvalidated indices into @bo loaded by the non-hardware 711 * VC4_PACKET_GEM_HANDLES. 712 */ 713 uint32_t bo_index[2]; 714 715 /* This is the BO where we store the validated command lists, shader 716 * records, and uniforms. 717 */ 718 struct drm_gem_dma_object *exec_bo; 719 720 /** 721 * This tracks the per-shader-record state (packet 64) that 722 * determines the length of the shader record and the offset 723 * it's expected to be found at. It gets read in from the 724 * command lists. 725 */ 726 struct vc4_shader_state { 727 uint32_t addr; 728 /* Maximum vertex index referenced by any primitive using this 729 * shader state. 730 */ 731 uint32_t max_index; 732 } *shader_state; 733 734 /** How many shader states the user declared they were using. */ 735 uint32_t shader_state_size; 736 /** How many shader state records the validator has seen. */ 737 uint32_t shader_state_count; 738 739 bool found_tile_binning_mode_config_packet; 740 bool found_start_tile_binning_packet; 741 bool found_increment_semaphore_packet; 742 bool found_flush; 743 uint8_t bin_tiles_x, bin_tiles_y; 744 /* Physical address of the start of the tile alloc array 745 * (where each tile's binned CL will start) 746 */ 747 uint32_t tile_alloc_offset; 748 /* Bitmask of which binner slots are freed when this job completes. */ 749 uint32_t bin_slots; 750 751 /** 752 * Computed addresses pointing into exec_bo where we start the 753 * bin thread (ct0) and render thread (ct1). 754 */ 755 uint32_t ct0ca, ct0ea; 756 uint32_t ct1ca, ct1ea; 757 758 /* Pointer to the unvalidated bin CL (if present). */ 759 void *bin_u; 760 761 /* Pointers to the shader recs. These paddr gets incremented as CL 762 * packets are relocated in validate_gl_shader_state, and the vaddrs 763 * (u and v) get incremented and size decremented as the shader recs 764 * themselves are validated. 765 */ 766 void *shader_rec_u; 767 void *shader_rec_v; 768 uint32_t shader_rec_p; 769 uint32_t shader_rec_size; 770 771 /* Pointers to the uniform data. These pointers are incremented, and 772 * size decremented, as each batch of uniforms is uploaded. 773 */ 774 void *uniforms_u; 775 void *uniforms_v; 776 uint32_t uniforms_p; 777 uint32_t uniforms_size; 778 779 /* Pointer to a performance monitor object if the user requested it, 780 * NULL otherwise. 781 */ 782 struct vc4_perfmon *perfmon; 783 784 /* Whether the exec has taken a reference to the binner BO, which should 785 * happen with a VC4_PACKET_TILE_BINNING_MODE_CONFIG packet. 786 */ 787 bool bin_bo_used; 788 }; 789 790 /* Per-open file private data. Any driver-specific resource that has to be 791 * released when the DRM file is closed should be placed here. 792 */ 793 struct vc4_file { 794 struct vc4_dev *dev; 795 796 struct xarray perfmons; 797 798 bool bin_bo_used; 799 }; 800 801 static inline struct vc4_exec_info * 802 vc4_first_bin_job(struct vc4_dev *vc4) 803 { 804 return list_first_entry_or_null(&vc4->bin_job_list, 805 struct vc4_exec_info, head); 806 } 807 808 static inline struct vc4_exec_info * 809 vc4_first_render_job(struct vc4_dev *vc4) 810 { 811 return list_first_entry_or_null(&vc4->render_job_list, 812 struct vc4_exec_info, head); 813 } 814 815 static inline struct vc4_exec_info * 816 vc4_last_render_job(struct vc4_dev *vc4) 817 { 818 if (list_empty(&vc4->render_job_list)) 819 return NULL; 820 return list_last_entry(&vc4->render_job_list, 821 struct vc4_exec_info, head); 822 } 823 824 /** 825 * struct vc4_texture_sample_info - saves the offsets into the UBO for texture 826 * setup parameters. 827 * 828 * This will be used at draw time to relocate the reference to the texture 829 * contents in p0, and validate that the offset combined with 830 * width/height/stride/etc. from p1 and p2/p3 doesn't sample outside the BO. 831 * Note that the hardware treats unprovided config parameters as 0, so not all 832 * of them need to be set up for every texure sample, and we'll store ~0 as 833 * the offset to mark the unused ones. 834 * 835 * See the VC4 3D architecture guide page 41 ("Texture and Memory Lookup Unit 836 * Setup") for definitions of the texture parameters. 837 */ 838 struct vc4_texture_sample_info { 839 bool is_direct; 840 uint32_t p_offset[4]; 841 }; 842 843 /** 844 * struct vc4_validated_shader_info - information about validated shaders that 845 * needs to be used from command list validation. 846 * 847 * For a given shader, each time a shader state record references it, we need 848 * to verify that the shader doesn't read more uniforms than the shader state 849 * record's uniform BO pointer can provide, and we need to apply relocations 850 * and validate the shader state record's uniforms that define the texture 851 * samples. 852 */ 853 struct vc4_validated_shader_info { 854 uint32_t uniforms_size; 855 uint32_t uniforms_src_size; 856 uint32_t num_texture_samples; 857 struct vc4_texture_sample_info *texture_samples; 858 859 uint32_t num_uniform_addr_offsets; 860 uint32_t *uniform_addr_offsets; 861 862 bool is_threaded; 863 }; 864 865 /** 866 * __wait_for - magic wait macro 867 * 868 * Macro to help avoid open coding check/wait/timeout patterns. Note that it's 869 * important that we check the condition again after having timed out, since the 870 * timeout could be due to preemption or similar and we've never had a chance to 871 * check the condition before the timeout. 872 */ 873 #define __wait_for(OP, COND, US, Wmin, Wmax) ({ \ 874 const ktime_t end__ = ktime_add_ns(ktime_get_raw(), 1000ll * (US)); \ 875 long wait__ = (Wmin); /* recommended min for usleep is 10 us */ \ 876 int ret__; \ 877 might_sleep(); \ 878 for (;;) { \ 879 const bool expired__ = ktime_after(ktime_get_raw(), end__); \ 880 OP; \ 881 /* Guarantee COND check prior to timeout */ \ 882 barrier(); \ 883 if (COND) { \ 884 ret__ = 0; \ 885 break; \ 886 } \ 887 if (expired__) { \ 888 ret__ = -ETIMEDOUT; \ 889 break; \ 890 } \ 891 usleep_range(wait__, wait__ * 2); \ 892 if (wait__ < (Wmax)) \ 893 wait__ <<= 1; \ 894 } \ 895 ret__; \ 896 }) 897 898 #define _wait_for(COND, US, Wmin, Wmax) __wait_for(, (COND), (US), (Wmin), \ 899 (Wmax)) 900 #define wait_for(COND, MS) _wait_for((COND), (MS) * 1000, 10, 1000) 901 902 /* vc4_bo.c */ 903 struct drm_gem_object *vc4_create_object(struct drm_device *dev, size_t size); 904 struct vc4_bo *vc4_bo_create(struct drm_device *dev, size_t size, 905 bool from_cache, enum vc4_kernel_bo_type type); 906 int vc4_bo_dumb_create(struct drm_file *file_priv, 907 struct drm_device *dev, 908 struct drm_mode_create_dumb *args); 909 int vc4_create_bo_ioctl(struct drm_device *dev, void *data, 910 struct drm_file *file_priv); 911 int vc4_create_shader_bo_ioctl(struct drm_device *dev, void *data, 912 struct drm_file *file_priv); 913 int vc4_mmap_bo_ioctl(struct drm_device *dev, void *data, 914 struct drm_file *file_priv); 915 int vc4_set_tiling_ioctl(struct drm_device *dev, void *data, 916 struct drm_file *file_priv); 917 int vc4_get_tiling_ioctl(struct drm_device *dev, void *data, 918 struct drm_file *file_priv); 919 int vc4_get_hang_state_ioctl(struct drm_device *dev, void *data, 920 struct drm_file *file_priv); 921 int vc4_label_bo_ioctl(struct drm_device *dev, void *data, 922 struct drm_file *file_priv); 923 int vc4_bo_cache_init(struct drm_device *dev); 924 int vc4_bo_inc_usecnt(struct vc4_bo *bo); 925 void vc4_bo_dec_usecnt(struct vc4_bo *bo); 926 void vc4_bo_add_to_purgeable_pool(struct vc4_bo *bo); 927 void vc4_bo_remove_from_purgeable_pool(struct vc4_bo *bo); 928 int vc4_bo_debugfs_init(struct drm_minor *minor); 929 930 /* vc4_crtc.c */ 931 extern struct platform_driver vc4_crtc_driver; 932 int vc4_crtc_disable_at_boot(struct drm_crtc *crtc); 933 int __vc4_crtc_init(struct drm_device *drm, struct platform_device *pdev, 934 struct vc4_crtc *vc4_crtc, const struct vc4_crtc_data *data, 935 struct drm_plane *primary_plane, 936 const struct drm_crtc_funcs *crtc_funcs, 937 const struct drm_crtc_helper_funcs *crtc_helper_funcs, 938 bool feeds_txp); 939 int vc4_crtc_init(struct drm_device *drm, struct platform_device *pdev, 940 struct vc4_crtc *vc4_crtc, const struct vc4_crtc_data *data, 941 const struct drm_crtc_funcs *crtc_funcs, 942 const struct drm_crtc_helper_funcs *crtc_helper_funcs, 943 bool feeds_txp); 944 int vc4_page_flip(struct drm_crtc *crtc, 945 struct drm_framebuffer *fb, 946 struct drm_pending_vblank_event *event, 947 uint32_t flags, 948 struct drm_modeset_acquire_ctx *ctx); 949 int vc4_crtc_atomic_check(struct drm_crtc *crtc, 950 struct drm_atomic_commit *state); 951 struct drm_crtc_state *vc4_crtc_duplicate_state(struct drm_crtc *crtc); 952 void vc4_crtc_destroy_state(struct drm_crtc *crtc, 953 struct drm_crtc_state *state); 954 struct drm_crtc_state *vc4_crtc_create_state(struct drm_crtc *crtc); 955 void vc4_crtc_handle_vblank(struct vc4_crtc *crtc); 956 void vc4_crtc_send_vblank(struct drm_crtc *crtc); 957 int vc4_crtc_late_register(struct drm_crtc *crtc); 958 void vc4_crtc_get_margins(struct drm_crtc_state *state, 959 unsigned int *left, unsigned int *right, 960 unsigned int *top, unsigned int *bottom); 961 962 /* vc4_debugfs.c */ 963 void vc4_debugfs_init(struct drm_minor *minor); 964 #ifdef CONFIG_DEBUG_FS 965 void vc4_debugfs_add_regset32(struct drm_device *drm, 966 const char *filename, 967 struct debugfs_regset32 *regset); 968 #else 969 970 static inline void vc4_debugfs_add_regset32(struct drm_device *drm, 971 const char *filename, 972 struct debugfs_regset32 *regset) 973 {} 974 #endif 975 976 /* vc4_drv.c */ 977 void __iomem *vc4_ioremap_regs(struct platform_device *dev, int index); 978 int vc4_dumb_fixup_args(struct drm_mode_create_dumb *args); 979 980 /* vc4_dpi.c */ 981 extern struct platform_driver vc4_dpi_driver; 982 983 /* vc4_dsi.c */ 984 extern struct platform_driver vc4_dsi_driver; 985 986 /* vc4_fence.c */ 987 extern const struct dma_fence_ops vc4_fence_ops; 988 989 /* vc4_gem.c */ 990 int vc4_gem_init(struct drm_device *dev); 991 int vc4_submit_cl_ioctl(struct drm_device *dev, void *data, 992 struct drm_file *file_priv); 993 int vc4_wait_seqno_ioctl(struct drm_device *dev, void *data, 994 struct drm_file *file_priv); 995 int vc4_wait_bo_ioctl(struct drm_device *dev, void *data, 996 struct drm_file *file_priv); 997 void vc4_submit_next_bin_job(struct drm_device *dev); 998 void vc4_submit_next_render_job(struct drm_device *dev); 999 void vc4_move_job_to_render(struct drm_device *dev, struct vc4_exec_info *exec); 1000 int vc4_wait_for_seqno(struct drm_device *dev, uint64_t seqno, 1001 uint64_t timeout_ns, bool interruptible); 1002 void vc4_job_handle_completed(struct vc4_dev *vc4); 1003 int vc4_gem_madvise_ioctl(struct drm_device *dev, void *data, 1004 struct drm_file *file_priv); 1005 1006 /* vc4_hdmi.c */ 1007 extern struct platform_driver vc4_hdmi_driver; 1008 1009 /* vc4_vec.c */ 1010 extern struct platform_driver vc4_vec_driver; 1011 1012 /* vc4_txp.c */ 1013 extern struct platform_driver vc4_txp_driver; 1014 1015 /* vc4_irq.c */ 1016 void vc4_irq_enable(struct drm_device *dev); 1017 void vc4_irq_disable(struct drm_device *dev); 1018 int vc4_irq_install(struct drm_device *dev, int irq); 1019 void vc4_irq_uninstall(struct drm_device *dev); 1020 void vc4_irq_reset(struct drm_device *dev); 1021 1022 /* vc4_hvs.c */ 1023 extern struct platform_driver vc4_hvs_driver; 1024 struct vc4_hvs *__vc4_hvs_alloc(struct vc4_dev *vc4, 1025 void __iomem *regs, 1026 struct platform_device *pdev); 1027 void vc4_hvs_stop_channel(struct vc4_hvs *hvs, unsigned int output); 1028 int vc4_hvs_get_fifo_from_output(struct vc4_hvs *hvs, unsigned int output); 1029 u8 vc4_hvs_get_fifo_frame_count(struct vc4_hvs *hvs, unsigned int fifo); 1030 int vc4_hvs_atomic_check(struct drm_crtc *crtc, struct drm_atomic_commit *state); 1031 void vc4_hvs_atomic_begin(struct drm_crtc *crtc, struct drm_atomic_commit *state); 1032 void vc4_hvs_atomic_enable(struct drm_crtc *crtc, struct drm_atomic_commit *state); 1033 void vc4_hvs_atomic_disable(struct drm_crtc *crtc, struct drm_atomic_commit *state); 1034 void vc4_hvs_atomic_flush(struct drm_crtc *crtc, struct drm_atomic_commit *state); 1035 void vc4_hvs_dump_state(struct vc4_hvs *hvs); 1036 void vc4_hvs_unmask_underrun(struct vc4_hvs *hvs, int channel); 1037 void vc4_hvs_mask_underrun(struct vc4_hvs *hvs, int channel); 1038 int vc4_hvs_debugfs_init(struct drm_minor *minor); 1039 1040 /* vc4_kms.c */ 1041 int vc4_kms_load(struct drm_device *dev); 1042 1043 /* vc4_plane.c */ 1044 struct drm_plane *vc4_plane_init(struct drm_device *dev, 1045 enum drm_plane_type type, 1046 uint32_t possible_crtcs); 1047 int vc4_plane_create_additional_planes(struct drm_device *dev); 1048 u32 vc4_plane_write_dlist(struct drm_plane *plane, u32 __iomem *dlist); 1049 u32 vc4_plane_dlist_size(const struct drm_plane_state *state); 1050 void vc4_plane_async_set_fb(struct drm_plane *plane, 1051 struct drm_framebuffer *fb); 1052 1053 /* vc4_v3d.c */ 1054 extern struct platform_driver vc4_v3d_driver; 1055 extern const struct of_device_id vc4_v3d_dt_match[]; 1056 int vc4_v3d_get_bin_slot(struct vc4_dev *vc4, long timeout); 1057 int vc4_v3d_bin_bo_get(struct vc4_dev *vc4, bool *used); 1058 void vc4_v3d_bin_bo_put(struct vc4_dev *vc4); 1059 int vc4_v3d_pm_get(struct vc4_dev *vc4); 1060 void vc4_v3d_pm_put(struct vc4_dev *vc4); 1061 void vc4_v3d_init_hw(struct drm_device *dev); 1062 int vc4_v3d_debugfs_init(struct drm_minor *minor); 1063 1064 /* vc4_validate.c */ 1065 int 1066 vc4_validate_bin_cl(struct drm_device *dev, 1067 void *validated, 1068 void *unvalidated, 1069 struct vc4_exec_info *exec); 1070 1071 int 1072 vc4_validate_shader_recs(struct drm_device *dev, struct vc4_exec_info *exec); 1073 1074 struct drm_gem_dma_object *vc4_use_bo(struct vc4_exec_info *exec, 1075 uint32_t hindex); 1076 1077 int vc4_get_rcl(struct drm_device *dev, struct vc4_exec_info *exec); 1078 1079 bool vc4_check_tex_size(struct vc4_exec_info *exec, 1080 struct drm_gem_dma_object *fbo, 1081 uint32_t offset, uint8_t tiling_format, 1082 uint32_t width, uint32_t height, uint8_t cpp); 1083 1084 /* vc4_validate_shader.c */ 1085 struct vc4_validated_shader_info * 1086 vc4_validate_shader(struct drm_gem_dma_object *shader_obj); 1087 1088 /* vc4_perfmon.c */ 1089 void vc4_perfmon_get(struct vc4_perfmon *perfmon); 1090 void vc4_perfmon_put(struct vc4_perfmon *perfmon); 1091 void vc4_perfmon_start(struct vc4_dev *vc4, struct vc4_perfmon *perfmon); 1092 void vc4_perfmon_stop(struct vc4_dev *vc4, struct vc4_perfmon *perfmon, 1093 bool capture); 1094 struct vc4_perfmon *vc4_perfmon_find(struct vc4_file *vc4file, int id); 1095 void vc4_perfmon_open_file(struct vc4_file *vc4file); 1096 void vc4_perfmon_close_file(struct vc4_file *vc4file); 1097 int vc4_perfmon_create_ioctl(struct drm_device *dev, void *data, 1098 struct drm_file *file_priv); 1099 int vc4_perfmon_destroy_ioctl(struct drm_device *dev, void *data, 1100 struct drm_file *file_priv); 1101 int vc4_perfmon_get_values_ioctl(struct drm_device *dev, void *data, 1102 struct drm_file *file_priv); 1103 1104 #endif /* _VC4_DRV_H_ */ 1105