1 // SPDX-License-Identifier: GPL-2.0-only
2 /*
3 * Landlock LSM - Ruleset management
4 *
5 * Copyright © 2016-2020 Mickaël Salaün <mic@digikod.net>
6 * Copyright © 2018-2020 ANSSI
7 */
8
9 #include <linux/bits.h>
10 #include <linux/bug.h>
11 #include <linux/cleanup.h>
12 #include <linux/compiler_types.h>
13 #include <linux/err.h>
14 #include <linux/errno.h>
15 #include <linux/kernel.h>
16 #include <linux/lockdep.h>
17 #include <linux/mutex.h>
18 #include <linux/overflow.h>
19 #include <linux/rbtree.h>
20 #include <linux/refcount.h>
21 #include <linux/slab.h>
22 #include <linux/spinlock.h>
23 #include <linux/workqueue.h>
24
25 #include "access.h"
26 #include "limits.h"
27 #include "object.h"
28 #include "ruleset.h"
29
create_ruleset(const u32 num_layers)30 static struct landlock_ruleset *create_ruleset(const u32 num_layers)
31 {
32 struct landlock_ruleset *new_ruleset;
33
34 new_ruleset =
35 kzalloc(struct_size(new_ruleset, access_masks, num_layers),
36 GFP_KERNEL_ACCOUNT);
37 if (!new_ruleset)
38 return ERR_PTR(-ENOMEM);
39 refcount_set(&new_ruleset->usage, 1);
40 mutex_init(&new_ruleset->lock);
41 new_ruleset->root_inode = RB_ROOT;
42
43 #if IS_ENABLED(CONFIG_INET)
44 new_ruleset->root_net_port = RB_ROOT;
45 #endif /* IS_ENABLED(CONFIG_INET) */
46
47 new_ruleset->num_layers = num_layers;
48 /*
49 * hierarchy = NULL
50 * num_rules = 0
51 * access_masks[] = 0
52 */
53 return new_ruleset;
54 }
55
56 struct landlock_ruleset *
landlock_create_ruleset(const access_mask_t fs_access_mask,const access_mask_t net_access_mask,const access_mask_t scope_mask)57 landlock_create_ruleset(const access_mask_t fs_access_mask,
58 const access_mask_t net_access_mask,
59 const access_mask_t scope_mask)
60 {
61 struct landlock_ruleset *new_ruleset;
62
63 /* Informs about useless ruleset. */
64 if (!fs_access_mask && !net_access_mask && !scope_mask)
65 return ERR_PTR(-ENOMSG);
66 new_ruleset = create_ruleset(1);
67 if (IS_ERR(new_ruleset))
68 return new_ruleset;
69 if (fs_access_mask)
70 landlock_add_fs_access_mask(new_ruleset, fs_access_mask, 0);
71 if (net_access_mask)
72 landlock_add_net_access_mask(new_ruleset, net_access_mask, 0);
73 if (scope_mask)
74 landlock_add_scope_mask(new_ruleset, scope_mask, 0);
75 return new_ruleset;
76 }
77
build_check_rule(void)78 static void build_check_rule(void)
79 {
80 const struct landlock_rule rule = {
81 .num_layers = ~0,
82 };
83
84 BUILD_BUG_ON(rule.num_layers < LANDLOCK_MAX_NUM_LAYERS);
85 }
86
is_object_pointer(const enum landlock_key_type key_type)87 static bool is_object_pointer(const enum landlock_key_type key_type)
88 {
89 switch (key_type) {
90 case LANDLOCK_KEY_INODE:
91 return true;
92
93 #if IS_ENABLED(CONFIG_INET)
94 case LANDLOCK_KEY_NET_PORT:
95 return false;
96 #endif /* IS_ENABLED(CONFIG_INET) */
97
98 default:
99 WARN_ON_ONCE(1);
100 return false;
101 }
102 }
103
104 static struct landlock_rule *
create_rule(const struct landlock_id id,const struct landlock_layer (* const layers)[],const u32 num_layers,const struct landlock_layer * const new_layer)105 create_rule(const struct landlock_id id,
106 const struct landlock_layer (*const layers)[], const u32 num_layers,
107 const struct landlock_layer *const new_layer)
108 {
109 struct landlock_rule *new_rule;
110 u32 new_num_layers;
111
112 build_check_rule();
113 if (new_layer) {
114 /* Should already be checked by landlock_merge_ruleset(). */
115 if (WARN_ON_ONCE(num_layers >= LANDLOCK_MAX_NUM_LAYERS))
116 return ERR_PTR(-E2BIG);
117 new_num_layers = num_layers + 1;
118 } else {
119 new_num_layers = num_layers;
120 }
121 new_rule = kzalloc(struct_size(new_rule, layers, new_num_layers),
122 GFP_KERNEL_ACCOUNT);
123 if (!new_rule)
124 return ERR_PTR(-ENOMEM);
125 RB_CLEAR_NODE(&new_rule->node);
126 if (is_object_pointer(id.type)) {
127 /* This should have been caught by insert_rule(). */
128 WARN_ON_ONCE(!id.key.object);
129 landlock_get_object(id.key.object);
130 }
131
132 new_rule->key = id.key;
133 new_rule->num_layers = new_num_layers;
134 /* Copies the original layer stack. */
135 memcpy(new_rule->layers, layers,
136 flex_array_size(new_rule, layers, num_layers));
137 if (new_layer)
138 /* Adds a copy of @new_layer on the layer stack. */
139 new_rule->layers[new_rule->num_layers - 1] = *new_layer;
140 return new_rule;
141 }
142
get_root(struct landlock_ruleset * const ruleset,const enum landlock_key_type key_type)143 static struct rb_root *get_root(struct landlock_ruleset *const ruleset,
144 const enum landlock_key_type key_type)
145 {
146 switch (key_type) {
147 case LANDLOCK_KEY_INODE:
148 return &ruleset->root_inode;
149
150 #if IS_ENABLED(CONFIG_INET)
151 case LANDLOCK_KEY_NET_PORT:
152 return &ruleset->root_net_port;
153 #endif /* IS_ENABLED(CONFIG_INET) */
154
155 default:
156 WARN_ON_ONCE(1);
157 return ERR_PTR(-EINVAL);
158 }
159 }
160
free_rule(struct landlock_rule * const rule,const enum landlock_key_type key_type)161 static void free_rule(struct landlock_rule *const rule,
162 const enum landlock_key_type key_type)
163 {
164 might_sleep();
165 if (!rule)
166 return;
167 if (is_object_pointer(key_type))
168 landlock_put_object(rule->key.object);
169 kfree(rule);
170 }
171
build_check_ruleset(void)172 static void build_check_ruleset(void)
173 {
174 const struct landlock_ruleset ruleset = {
175 .num_rules = ~0,
176 .num_layers = ~0,
177 };
178
179 BUILD_BUG_ON(ruleset.num_rules < LANDLOCK_MAX_NUM_RULES);
180 BUILD_BUG_ON(ruleset.num_layers < LANDLOCK_MAX_NUM_LAYERS);
181 }
182
183 /**
184 * insert_rule - Create and insert a rule in a ruleset
185 *
186 * @ruleset: The ruleset to be updated.
187 * @id: The ID to build the new rule with. The underlying kernel object, if
188 * any, must be held by the caller.
189 * @layers: One or multiple layers to be copied into the new rule.
190 * @num_layers: The number of @layers entries.
191 *
192 * When user space requests to add a new rule to a ruleset, @layers only
193 * contains one entry and this entry is not assigned to any level. In this
194 * case, the new rule will extend @ruleset, similarly to a boolean OR between
195 * access rights.
196 *
197 * When merging a ruleset in a domain, or copying a domain, @layers will be
198 * added to @ruleset as new constraints, similarly to a boolean AND between
199 * access rights.
200 */
insert_rule(struct landlock_ruleset * const ruleset,const struct landlock_id id,const struct landlock_layer (* const layers)[],const size_t num_layers)201 static int insert_rule(struct landlock_ruleset *const ruleset,
202 const struct landlock_id id,
203 const struct landlock_layer (*const layers)[],
204 const size_t num_layers)
205 {
206 struct rb_node **walker_node;
207 struct rb_node *parent_node = NULL;
208 struct landlock_rule *new_rule;
209 struct rb_root *root;
210
211 might_sleep();
212 lockdep_assert_held(&ruleset->lock);
213 if (WARN_ON_ONCE(!layers))
214 return -ENOENT;
215
216 if (is_object_pointer(id.type) && WARN_ON_ONCE(!id.key.object))
217 return -ENOENT;
218
219 root = get_root(ruleset, id.type);
220 if (IS_ERR(root))
221 return PTR_ERR(root);
222
223 walker_node = &root->rb_node;
224 while (*walker_node) {
225 struct landlock_rule *const this =
226 rb_entry(*walker_node, struct landlock_rule, node);
227
228 if (this->key.data != id.key.data) {
229 parent_node = *walker_node;
230 if (this->key.data < id.key.data)
231 walker_node = &((*walker_node)->rb_right);
232 else
233 walker_node = &((*walker_node)->rb_left);
234 continue;
235 }
236
237 /* Only a single-level layer should match an existing rule. */
238 if (WARN_ON_ONCE(num_layers != 1))
239 return -EINVAL;
240
241 /* If there is a matching rule, updates it. */
242 if ((*layers)[0].level == 0) {
243 /*
244 * Extends access rights when the request comes from
245 * landlock_add_rule(2), i.e. @ruleset is not a domain.
246 */
247 if (WARN_ON_ONCE(this->num_layers != 1))
248 return -EINVAL;
249 if (WARN_ON_ONCE(this->layers[0].level != 0))
250 return -EINVAL;
251 this->layers[0].access |= (*layers)[0].access;
252 return 0;
253 }
254
255 if (WARN_ON_ONCE(this->layers[0].level == 0))
256 return -EINVAL;
257
258 /*
259 * Intersects access rights when it is a merge between a
260 * ruleset and a domain.
261 */
262 new_rule = create_rule(id, &this->layers, this->num_layers,
263 &(*layers)[0]);
264 if (IS_ERR(new_rule))
265 return PTR_ERR(new_rule);
266 rb_replace_node(&this->node, &new_rule->node, root);
267 free_rule(this, id.type);
268 return 0;
269 }
270
271 /* There is no match for @id. */
272 build_check_ruleset();
273 if (ruleset->num_rules >= LANDLOCK_MAX_NUM_RULES)
274 return -E2BIG;
275 new_rule = create_rule(id, layers, num_layers, NULL);
276 if (IS_ERR(new_rule))
277 return PTR_ERR(new_rule);
278 rb_link_node(&new_rule->node, parent_node, walker_node);
279 rb_insert_color(&new_rule->node, root);
280 ruleset->num_rules++;
281 return 0;
282 }
283
build_check_layer(void)284 static void build_check_layer(void)
285 {
286 const struct landlock_layer layer = {
287 .level = ~0,
288 .access = ~0,
289 };
290
291 BUILD_BUG_ON(layer.level < LANDLOCK_MAX_NUM_LAYERS);
292 BUILD_BUG_ON(layer.access < LANDLOCK_MASK_ACCESS_FS);
293 }
294
295 /* @ruleset must be locked by the caller. */
landlock_insert_rule(struct landlock_ruleset * const ruleset,const struct landlock_id id,const access_mask_t access)296 int landlock_insert_rule(struct landlock_ruleset *const ruleset,
297 const struct landlock_id id,
298 const access_mask_t access)
299 {
300 struct landlock_layer layers[] = { {
301 .access = access,
302 /* When @level is zero, insert_rule() extends @ruleset. */
303 .level = 0,
304 } };
305
306 build_check_layer();
307 return insert_rule(ruleset, id, &layers, ARRAY_SIZE(layers));
308 }
309
get_hierarchy(struct landlock_hierarchy * const hierarchy)310 static void get_hierarchy(struct landlock_hierarchy *const hierarchy)
311 {
312 if (hierarchy)
313 refcount_inc(&hierarchy->usage);
314 }
315
put_hierarchy(struct landlock_hierarchy * hierarchy)316 static void put_hierarchy(struct landlock_hierarchy *hierarchy)
317 {
318 while (hierarchy && refcount_dec_and_test(&hierarchy->usage)) {
319 const struct landlock_hierarchy *const freeme = hierarchy;
320
321 hierarchy = hierarchy->parent;
322 kfree(freeme);
323 }
324 }
325
merge_tree(struct landlock_ruleset * const dst,struct landlock_ruleset * const src,const enum landlock_key_type key_type)326 static int merge_tree(struct landlock_ruleset *const dst,
327 struct landlock_ruleset *const src,
328 const enum landlock_key_type key_type)
329 {
330 struct landlock_rule *walker_rule, *next_rule;
331 struct rb_root *src_root;
332 int err = 0;
333
334 might_sleep();
335 lockdep_assert_held(&dst->lock);
336 lockdep_assert_held(&src->lock);
337
338 src_root = get_root(src, key_type);
339 if (IS_ERR(src_root))
340 return PTR_ERR(src_root);
341
342 /* Merges the @src tree. */
343 rbtree_postorder_for_each_entry_safe(walker_rule, next_rule, src_root,
344 node) {
345 struct landlock_layer layers[] = { {
346 .level = dst->num_layers,
347 } };
348 const struct landlock_id id = {
349 .key = walker_rule->key,
350 .type = key_type,
351 };
352
353 if (WARN_ON_ONCE(walker_rule->num_layers != 1))
354 return -EINVAL;
355
356 if (WARN_ON_ONCE(walker_rule->layers[0].level != 0))
357 return -EINVAL;
358
359 layers[0].access = walker_rule->layers[0].access;
360
361 err = insert_rule(dst, id, &layers, ARRAY_SIZE(layers));
362 if (err)
363 return err;
364 }
365 return err;
366 }
367
merge_ruleset(struct landlock_ruleset * const dst,struct landlock_ruleset * const src)368 static int merge_ruleset(struct landlock_ruleset *const dst,
369 struct landlock_ruleset *const src)
370 {
371 int err = 0;
372
373 might_sleep();
374 /* Should already be checked by landlock_merge_ruleset() */
375 if (WARN_ON_ONCE(!src))
376 return 0;
377 /* Only merge into a domain. */
378 if (WARN_ON_ONCE(!dst || !dst->hierarchy))
379 return -EINVAL;
380
381 /* Locks @dst first because we are its only owner. */
382 mutex_lock(&dst->lock);
383 mutex_lock_nested(&src->lock, SINGLE_DEPTH_NESTING);
384
385 /* Stacks the new layer. */
386 if (WARN_ON_ONCE(src->num_layers != 1 || dst->num_layers < 1)) {
387 err = -EINVAL;
388 goto out_unlock;
389 }
390 dst->access_masks[dst->num_layers - 1] =
391 landlock_upgrade_handled_access_masks(src->access_masks[0]);
392
393 /* Merges the @src inode tree. */
394 err = merge_tree(dst, src, LANDLOCK_KEY_INODE);
395 if (err)
396 goto out_unlock;
397
398 #if IS_ENABLED(CONFIG_INET)
399 /* Merges the @src network port tree. */
400 err = merge_tree(dst, src, LANDLOCK_KEY_NET_PORT);
401 if (err)
402 goto out_unlock;
403 #endif /* IS_ENABLED(CONFIG_INET) */
404
405 out_unlock:
406 mutex_unlock(&src->lock);
407 mutex_unlock(&dst->lock);
408 return err;
409 }
410
inherit_tree(struct landlock_ruleset * const parent,struct landlock_ruleset * const child,const enum landlock_key_type key_type)411 static int inherit_tree(struct landlock_ruleset *const parent,
412 struct landlock_ruleset *const child,
413 const enum landlock_key_type key_type)
414 {
415 struct landlock_rule *walker_rule, *next_rule;
416 struct rb_root *parent_root;
417 int err = 0;
418
419 might_sleep();
420 lockdep_assert_held(&parent->lock);
421 lockdep_assert_held(&child->lock);
422
423 parent_root = get_root(parent, key_type);
424 if (IS_ERR(parent_root))
425 return PTR_ERR(parent_root);
426
427 /* Copies the @parent inode or network tree. */
428 rbtree_postorder_for_each_entry_safe(walker_rule, next_rule,
429 parent_root, node) {
430 const struct landlock_id id = {
431 .key = walker_rule->key,
432 .type = key_type,
433 };
434
435 err = insert_rule(child, id, &walker_rule->layers,
436 walker_rule->num_layers);
437 if (err)
438 return err;
439 }
440 return err;
441 }
442
inherit_ruleset(struct landlock_ruleset * const parent,struct landlock_ruleset * const child)443 static int inherit_ruleset(struct landlock_ruleset *const parent,
444 struct landlock_ruleset *const child)
445 {
446 int err = 0;
447
448 might_sleep();
449 if (!parent)
450 return 0;
451
452 /* Locks @child first because we are its only owner. */
453 mutex_lock(&child->lock);
454 mutex_lock_nested(&parent->lock, SINGLE_DEPTH_NESTING);
455
456 /* Copies the @parent inode tree. */
457 err = inherit_tree(parent, child, LANDLOCK_KEY_INODE);
458 if (err)
459 goto out_unlock;
460
461 #if IS_ENABLED(CONFIG_INET)
462 /* Copies the @parent network port tree. */
463 err = inherit_tree(parent, child, LANDLOCK_KEY_NET_PORT);
464 if (err)
465 goto out_unlock;
466 #endif /* IS_ENABLED(CONFIG_INET) */
467
468 if (WARN_ON_ONCE(child->num_layers <= parent->num_layers)) {
469 err = -EINVAL;
470 goto out_unlock;
471 }
472 /* Copies the parent layer stack and leaves a space for the new layer. */
473 memcpy(child->access_masks, parent->access_masks,
474 flex_array_size(parent, access_masks, parent->num_layers));
475
476 if (WARN_ON_ONCE(!parent->hierarchy)) {
477 err = -EINVAL;
478 goto out_unlock;
479 }
480 get_hierarchy(parent->hierarchy);
481 child->hierarchy->parent = parent->hierarchy;
482
483 out_unlock:
484 mutex_unlock(&parent->lock);
485 mutex_unlock(&child->lock);
486 return err;
487 }
488
free_ruleset(struct landlock_ruleset * const ruleset)489 static void free_ruleset(struct landlock_ruleset *const ruleset)
490 {
491 struct landlock_rule *freeme, *next;
492
493 might_sleep();
494 rbtree_postorder_for_each_entry_safe(freeme, next, &ruleset->root_inode,
495 node)
496 free_rule(freeme, LANDLOCK_KEY_INODE);
497
498 #if IS_ENABLED(CONFIG_INET)
499 rbtree_postorder_for_each_entry_safe(freeme, next,
500 &ruleset->root_net_port, node)
501 free_rule(freeme, LANDLOCK_KEY_NET_PORT);
502 #endif /* IS_ENABLED(CONFIG_INET) */
503
504 put_hierarchy(ruleset->hierarchy);
505 kfree(ruleset);
506 }
507
landlock_put_ruleset(struct landlock_ruleset * const ruleset)508 void landlock_put_ruleset(struct landlock_ruleset *const ruleset)
509 {
510 might_sleep();
511 if (ruleset && refcount_dec_and_test(&ruleset->usage))
512 free_ruleset(ruleset);
513 }
514
free_ruleset_work(struct work_struct * const work)515 static void free_ruleset_work(struct work_struct *const work)
516 {
517 struct landlock_ruleset *ruleset;
518
519 ruleset = container_of(work, struct landlock_ruleset, work_free);
520 free_ruleset(ruleset);
521 }
522
landlock_put_ruleset_deferred(struct landlock_ruleset * const ruleset)523 void landlock_put_ruleset_deferred(struct landlock_ruleset *const ruleset)
524 {
525 if (ruleset && refcount_dec_and_test(&ruleset->usage)) {
526 INIT_WORK(&ruleset->work_free, free_ruleset_work);
527 schedule_work(&ruleset->work_free);
528 }
529 }
530
531 /**
532 * landlock_merge_ruleset - Merge a ruleset with a domain
533 *
534 * @parent: Parent domain.
535 * @ruleset: New ruleset to be merged.
536 *
537 * Returns the intersection of @parent and @ruleset, or returns @parent if
538 * @ruleset is empty, or returns a duplicate of @ruleset if @parent is empty.
539 */
540 struct landlock_ruleset *
landlock_merge_ruleset(struct landlock_ruleset * const parent,struct landlock_ruleset * const ruleset)541 landlock_merge_ruleset(struct landlock_ruleset *const parent,
542 struct landlock_ruleset *const ruleset)
543 {
544 struct landlock_ruleset *new_dom __free(landlock_put_ruleset) = NULL;
545 u32 num_layers;
546 int err;
547
548 might_sleep();
549 if (WARN_ON_ONCE(!ruleset || parent == ruleset))
550 return ERR_PTR(-EINVAL);
551
552 if (parent) {
553 if (parent->num_layers >= LANDLOCK_MAX_NUM_LAYERS)
554 return ERR_PTR(-E2BIG);
555 num_layers = parent->num_layers + 1;
556 } else {
557 num_layers = 1;
558 }
559
560 /* Creates a new domain... */
561 new_dom = create_ruleset(num_layers);
562 if (IS_ERR(new_dom))
563 return new_dom;
564
565 new_dom->hierarchy =
566 kzalloc(sizeof(*new_dom->hierarchy), GFP_KERNEL_ACCOUNT);
567 if (!new_dom->hierarchy)
568 return ERR_PTR(-ENOMEM);
569
570 refcount_set(&new_dom->hierarchy->usage, 1);
571
572 /* ...as a child of @parent... */
573 err = inherit_ruleset(parent, new_dom);
574 if (err)
575 return ERR_PTR(err);
576
577 /* ...and including @ruleset. */
578 err = merge_ruleset(new_dom, ruleset);
579 if (err)
580 return ERR_PTR(err);
581
582 return no_free_ptr(new_dom);
583 }
584
585 /*
586 * The returned access has the same lifetime as @ruleset.
587 */
588 const struct landlock_rule *
landlock_find_rule(const struct landlock_ruleset * const ruleset,const struct landlock_id id)589 landlock_find_rule(const struct landlock_ruleset *const ruleset,
590 const struct landlock_id id)
591 {
592 const struct rb_root *root;
593 const struct rb_node *node;
594
595 root = get_root((struct landlock_ruleset *)ruleset, id.type);
596 if (IS_ERR(root))
597 return NULL;
598 node = root->rb_node;
599
600 while (node) {
601 struct landlock_rule *this =
602 rb_entry(node, struct landlock_rule, node);
603
604 if (this->key.data == id.key.data)
605 return this;
606 if (this->key.data < id.key.data)
607 node = node->rb_right;
608 else
609 node = node->rb_left;
610 }
611 return NULL;
612 }
613
614 /*
615 * @layer_masks is read and may be updated according to the access request and
616 * the matching rule.
617 * @masks_array_size must be equal to ARRAY_SIZE(*layer_masks).
618 *
619 * Returns true if the request is allowed (i.e. relevant layer masks for the
620 * request are empty).
621 */
landlock_unmask_layers(const struct landlock_rule * const rule,const access_mask_t access_request,layer_mask_t (* const layer_masks)[],const size_t masks_array_size)622 bool landlock_unmask_layers(const struct landlock_rule *const rule,
623 const access_mask_t access_request,
624 layer_mask_t (*const layer_masks)[],
625 const size_t masks_array_size)
626 {
627 size_t layer_level;
628
629 if (!access_request || !layer_masks)
630 return true;
631 if (!rule)
632 return false;
633
634 /*
635 * An access is granted if, for each policy layer, at least one rule
636 * encountered on the pathwalk grants the requested access,
637 * regardless of its position in the layer stack. We must then check
638 * the remaining layers for each inode, from the first added layer to
639 * the last one. When there is multiple requested accesses, for each
640 * policy layer, the full set of requested accesses may not be granted
641 * by only one rule, but by the union (binary OR) of multiple rules.
642 * E.g. /a/b <execute> + /a <read> => /a/b <execute + read>
643 */
644 for (layer_level = 0; layer_level < rule->num_layers; layer_level++) {
645 const struct landlock_layer *const layer =
646 &rule->layers[layer_level];
647 const layer_mask_t layer_bit = BIT_ULL(layer->level - 1);
648 const unsigned long access_req = access_request;
649 unsigned long access_bit;
650 bool is_empty;
651
652 /*
653 * Records in @layer_masks which layer grants access to each
654 * requested access.
655 */
656 is_empty = true;
657 for_each_set_bit(access_bit, &access_req, masks_array_size) {
658 if (layer->access & BIT_ULL(access_bit))
659 (*layer_masks)[access_bit] &= ~layer_bit;
660 is_empty = is_empty && !(*layer_masks)[access_bit];
661 }
662 if (is_empty)
663 return true;
664 }
665 return false;
666 }
667
668 typedef access_mask_t
669 get_access_mask_t(const struct landlock_ruleset *const ruleset,
670 const u16 layer_level);
671
672 /**
673 * landlock_init_layer_masks - Initialize layer masks from an access request
674 *
675 * Populates @layer_masks such that for each access right in @access_request,
676 * the bits for all the layers are set where this access right is handled.
677 *
678 * @domain: The domain that defines the current restrictions.
679 * @access_request: The requested access rights to check.
680 * @layer_masks: It must contain %LANDLOCK_NUM_ACCESS_FS or
681 * %LANDLOCK_NUM_ACCESS_NET elements according to @key_type.
682 * @key_type: The key type to switch between access masks of different types.
683 *
684 * Returns: An access mask where each access right bit is set which is handled
685 * in any of the active layers in @domain.
686 */
687 access_mask_t
landlock_init_layer_masks(const struct landlock_ruleset * const domain,const access_mask_t access_request,layer_mask_t (* const layer_masks)[],const enum landlock_key_type key_type)688 landlock_init_layer_masks(const struct landlock_ruleset *const domain,
689 const access_mask_t access_request,
690 layer_mask_t (*const layer_masks)[],
691 const enum landlock_key_type key_type)
692 {
693 access_mask_t handled_accesses = 0;
694 size_t layer_level, num_access;
695 get_access_mask_t *get_access_mask;
696
697 switch (key_type) {
698 case LANDLOCK_KEY_INODE:
699 get_access_mask = landlock_get_fs_access_mask;
700 num_access = LANDLOCK_NUM_ACCESS_FS;
701 break;
702
703 #if IS_ENABLED(CONFIG_INET)
704 case LANDLOCK_KEY_NET_PORT:
705 get_access_mask = landlock_get_net_access_mask;
706 num_access = LANDLOCK_NUM_ACCESS_NET;
707 break;
708 #endif /* IS_ENABLED(CONFIG_INET) */
709
710 default:
711 WARN_ON_ONCE(1);
712 return 0;
713 }
714
715 memset(layer_masks, 0,
716 array_size(sizeof((*layer_masks)[0]), num_access));
717
718 /* An empty access request can happen because of O_WRONLY | O_RDWR. */
719 if (!access_request)
720 return 0;
721
722 /* Saves all handled accesses per layer. */
723 for (layer_level = 0; layer_level < domain->num_layers; layer_level++) {
724 const unsigned long access_req = access_request;
725 const access_mask_t access_mask =
726 get_access_mask(domain, layer_level);
727 unsigned long access_bit;
728
729 for_each_set_bit(access_bit, &access_req, num_access) {
730 if (BIT_ULL(access_bit) & access_mask) {
731 (*layer_masks)[access_bit] |=
732 BIT_ULL(layer_level);
733 handled_accesses |= BIT_ULL(access_bit);
734 }
735 }
736 }
737 return handled_accesses;
738 }
739