1 /*
2 * Copyright 2015 Advanced Micro Devices, Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 *
22 */
23
24 /**
25 * DOC: Overview
26 *
27 * The GPU scheduler provides entities which allow userspace to push jobs
28 * into software queues which are then scheduled on a hardware run queue.
29 * The software queues have a priority among them. The scheduler selects the entities
30 * from the run queue using a FIFO. The scheduler provides dependency handling
31 * features among jobs. The driver is supposed to provide callback functions for
32 * backend operations to the scheduler like submitting a job to hardware run queue,
33 * returning the dependencies of a job etc.
34 *
35 * The organisation of the scheduler is the following:
36 *
37 * 1. Each hw run queue has one scheduler
38 * 2. Each scheduler has multiple run queues with different priorities
39 * (e.g., HIGH_HW,HIGH_SW, KERNEL, NORMAL)
40 * 3. Each scheduler run queue has a queue of entities to schedule
41 * 4. Entities themselves maintain a queue of jobs that will be scheduled on
42 * the hardware.
43 *
44 * The jobs in an entity are always scheduled in the order in which they were pushed.
45 *
46 * Note that once a job was taken from the entities queue and pushed to the
47 * hardware, i.e. the pending queue, the entity must not be referenced anymore
48 * through the jobs entity pointer.
49 */
50
51 /**
52 * DOC: Flow Control
53 *
54 * The DRM GPU scheduler provides a flow control mechanism to regulate the rate
55 * in which the jobs fetched from scheduler entities are executed.
56 *
57 * In this context the &drm_gpu_scheduler keeps track of a driver specified
58 * credit limit representing the capacity of this scheduler and a credit count;
59 * every &drm_sched_job carries a driver specified number of credits.
60 *
61 * Once a job is executed (but not yet finished), the job's credits contribute
62 * to the scheduler's credit count until the job is finished. If by executing
63 * one more job the scheduler's credit count would exceed the scheduler's
64 * credit limit, the job won't be executed. Instead, the scheduler will wait
65 * until the credit count has decreased enough to not overflow its credit limit.
66 * This implies waiting for previously executed jobs.
67 */
68
69 #include <linux/export.h>
70 #include <linux/wait.h>
71 #include <linux/sched.h>
72 #include <linux/completion.h>
73 #include <linux/dma-resv.h>
74 #include <uapi/linux/sched/types.h>
75
76 #include <drm/drm_print.h>
77 #include <drm/drm_gem.h>
78 #include <drm/drm_syncobj.h>
79 #include <drm/gpu_scheduler.h>
80 #include <drm/spsc_queue.h>
81
82 #include "sched_internal.h"
83
84 #define CREATE_TRACE_POINTS
85 #include "gpu_scheduler_trace.h"
86
87 int drm_sched_policy = DRM_SCHED_POLICY_FIFO;
88
89 /**
90 * DOC: sched_policy (int)
91 * Used to override default entities scheduling policy in a run queue.
92 */
93 MODULE_PARM_DESC(sched_policy, "Specify the scheduling policy for entities on a run-queue, " __stringify(DRM_SCHED_POLICY_RR) " = Round Robin, " __stringify(DRM_SCHED_POLICY_FIFO) " = FIFO (default).");
94 module_param_named(sched_policy, drm_sched_policy, int, 0444);
95
drm_sched_available_credits(struct drm_gpu_scheduler * sched)96 static u32 drm_sched_available_credits(struct drm_gpu_scheduler *sched)
97 {
98 u32 credits;
99
100 WARN_ON(check_sub_overflow(sched->credit_limit,
101 atomic_read(&sched->credit_count),
102 &credits));
103
104 return credits;
105 }
106
107 /**
108 * drm_sched_can_queue -- Can we queue more to the hardware?
109 * @sched: scheduler instance
110 * @entity: the scheduler entity
111 *
112 * Return true if we can push at least one more job from @entity, false
113 * otherwise.
114 */
drm_sched_can_queue(struct drm_gpu_scheduler * sched,struct drm_sched_entity * entity)115 static bool drm_sched_can_queue(struct drm_gpu_scheduler *sched,
116 struct drm_sched_entity *entity)
117 {
118 struct drm_sched_job *s_job;
119
120 s_job = drm_sched_entity_queue_peek(entity);
121 if (!s_job)
122 return false;
123
124 /* If a job exceeds the credit limit, truncate it to the credit limit
125 * itself to guarantee forward progress.
126 */
127 if (s_job->credits > sched->credit_limit) {
128 dev_WARN(sched->dev,
129 "Jobs may not exceed the credit limit, truncate.\n");
130 s_job->credits = sched->credit_limit;
131 }
132
133 return drm_sched_available_credits(sched) >= s_job->credits;
134 }
135
drm_sched_entity_compare_before(struct rb_node * a,const struct rb_node * b)136 static __always_inline bool drm_sched_entity_compare_before(struct rb_node *a,
137 const struct rb_node *b)
138 {
139 struct drm_sched_entity *ent_a = rb_entry((a), struct drm_sched_entity, rb_tree_node);
140 struct drm_sched_entity *ent_b = rb_entry((b), struct drm_sched_entity, rb_tree_node);
141
142 return ktime_before(ent_a->oldest_job_waiting, ent_b->oldest_job_waiting);
143 }
144
drm_sched_rq_remove_fifo_locked(struct drm_sched_entity * entity,struct drm_sched_rq * rq)145 static void drm_sched_rq_remove_fifo_locked(struct drm_sched_entity *entity,
146 struct drm_sched_rq *rq)
147 {
148 if (!RB_EMPTY_NODE(&entity->rb_tree_node)) {
149 rb_erase_cached(&entity->rb_tree_node, &rq->rb_tree_root);
150 RB_CLEAR_NODE(&entity->rb_tree_node);
151 }
152 }
153
drm_sched_rq_update_fifo_locked(struct drm_sched_entity * entity,struct drm_sched_rq * rq,ktime_t ts)154 void drm_sched_rq_update_fifo_locked(struct drm_sched_entity *entity,
155 struct drm_sched_rq *rq,
156 ktime_t ts)
157 {
158 /*
159 * Both locks need to be grabbed, one to protect from entity->rq change
160 * for entity from within concurrent drm_sched_entity_select_rq and the
161 * other to update the rb tree structure.
162 */
163 lockdep_assert_held(&entity->lock);
164 lockdep_assert_held(&rq->lock);
165
166 drm_sched_rq_remove_fifo_locked(entity, rq);
167
168 entity->oldest_job_waiting = ts;
169
170 rb_add_cached(&entity->rb_tree_node, &rq->rb_tree_root,
171 drm_sched_entity_compare_before);
172 }
173
174 /**
175 * drm_sched_rq_init - initialize a given run queue struct
176 *
177 * @sched: scheduler instance to associate with this run queue
178 * @rq: scheduler run queue
179 *
180 * Initializes a scheduler runqueue.
181 */
drm_sched_rq_init(struct drm_gpu_scheduler * sched,struct drm_sched_rq * rq)182 static void drm_sched_rq_init(struct drm_gpu_scheduler *sched,
183 struct drm_sched_rq *rq)
184 {
185 spin_lock_init(&rq->lock);
186 INIT_LIST_HEAD(&rq->entities);
187 rq->rb_tree_root = RB_ROOT_CACHED;
188 rq->current_entity = NULL;
189 rq->sched = sched;
190 }
191
192 /**
193 * drm_sched_rq_add_entity - add an entity
194 *
195 * @rq: scheduler run queue
196 * @entity: scheduler entity
197 *
198 * Adds a scheduler entity to the run queue.
199 */
drm_sched_rq_add_entity(struct drm_sched_rq * rq,struct drm_sched_entity * entity)200 void drm_sched_rq_add_entity(struct drm_sched_rq *rq,
201 struct drm_sched_entity *entity)
202 {
203 lockdep_assert_held(&entity->lock);
204 lockdep_assert_held(&rq->lock);
205
206 if (!list_empty(&entity->list))
207 return;
208
209 atomic_inc(rq->sched->score);
210 list_add_tail(&entity->list, &rq->entities);
211 }
212
213 /**
214 * drm_sched_rq_remove_entity - remove an entity
215 *
216 * @rq: scheduler run queue
217 * @entity: scheduler entity
218 *
219 * Removes a scheduler entity from the run queue.
220 */
drm_sched_rq_remove_entity(struct drm_sched_rq * rq,struct drm_sched_entity * entity)221 void drm_sched_rq_remove_entity(struct drm_sched_rq *rq,
222 struct drm_sched_entity *entity)
223 {
224 lockdep_assert_held(&entity->lock);
225
226 if (list_empty(&entity->list))
227 return;
228
229 spin_lock(&rq->lock);
230
231 atomic_dec(rq->sched->score);
232 list_del_init(&entity->list);
233
234 if (rq->current_entity == entity)
235 rq->current_entity = NULL;
236
237 if (drm_sched_policy == DRM_SCHED_POLICY_FIFO)
238 drm_sched_rq_remove_fifo_locked(entity, rq);
239
240 spin_unlock(&rq->lock);
241 }
242
243 /**
244 * drm_sched_rq_select_entity_rr - Select an entity which could provide a job to run
245 *
246 * @sched: the gpu scheduler
247 * @rq: scheduler run queue to check.
248 *
249 * Try to find the next ready entity.
250 *
251 * Return an entity if one is found; return an error-pointer (!NULL) if an
252 * entity was ready, but the scheduler had insufficient credits to accommodate
253 * its job; return NULL, if no ready entity was found.
254 */
255 static struct drm_sched_entity *
drm_sched_rq_select_entity_rr(struct drm_gpu_scheduler * sched,struct drm_sched_rq * rq)256 drm_sched_rq_select_entity_rr(struct drm_gpu_scheduler *sched,
257 struct drm_sched_rq *rq)
258 {
259 struct drm_sched_entity *entity;
260
261 spin_lock(&rq->lock);
262
263 entity = rq->current_entity;
264 if (entity) {
265 list_for_each_entry_continue(entity, &rq->entities, list) {
266 if (drm_sched_entity_is_ready(entity))
267 goto found;
268 }
269 }
270
271 list_for_each_entry(entity, &rq->entities, list) {
272 if (drm_sched_entity_is_ready(entity))
273 goto found;
274
275 if (entity == rq->current_entity)
276 break;
277 }
278
279 spin_unlock(&rq->lock);
280
281 return NULL;
282
283 found:
284 if (!drm_sched_can_queue(sched, entity)) {
285 /*
286 * If scheduler cannot take more jobs signal the caller to not
287 * consider lower priority queues.
288 */
289 entity = ERR_PTR(-ENOSPC);
290 } else {
291 rq->current_entity = entity;
292 reinit_completion(&entity->entity_idle);
293 }
294
295 spin_unlock(&rq->lock);
296
297 return entity;
298 }
299
300 /**
301 * drm_sched_rq_select_entity_fifo - Select an entity which provides a job to run
302 *
303 * @sched: the gpu scheduler
304 * @rq: scheduler run queue to check.
305 *
306 * Find oldest waiting ready entity.
307 *
308 * Return an entity if one is found; return an error-pointer (!NULL) if an
309 * entity was ready, but the scheduler had insufficient credits to accommodate
310 * its job; return NULL, if no ready entity was found.
311 */
312 static struct drm_sched_entity *
drm_sched_rq_select_entity_fifo(struct drm_gpu_scheduler * sched,struct drm_sched_rq * rq)313 drm_sched_rq_select_entity_fifo(struct drm_gpu_scheduler *sched,
314 struct drm_sched_rq *rq)
315 {
316 struct rb_node *rb;
317
318 spin_lock(&rq->lock);
319 for (rb = rb_first_cached(&rq->rb_tree_root); rb; rb = rb_next(rb)) {
320 struct drm_sched_entity *entity;
321
322 entity = rb_entry(rb, struct drm_sched_entity, rb_tree_node);
323 if (drm_sched_entity_is_ready(entity)) {
324 /* If we can't queue yet, preserve the current entity in
325 * terms of fairness.
326 */
327 if (!drm_sched_can_queue(sched, entity)) {
328 spin_unlock(&rq->lock);
329 return ERR_PTR(-ENOSPC);
330 }
331
332 reinit_completion(&entity->entity_idle);
333 break;
334 }
335 }
336 spin_unlock(&rq->lock);
337
338 return rb ? rb_entry(rb, struct drm_sched_entity, rb_tree_node) : NULL;
339 }
340
341 /**
342 * drm_sched_run_job_queue - enqueue run-job work
343 * @sched: scheduler instance
344 */
drm_sched_run_job_queue(struct drm_gpu_scheduler * sched)345 static void drm_sched_run_job_queue(struct drm_gpu_scheduler *sched)
346 {
347 if (!drm_sched_is_stopped(sched))
348 queue_work(sched->submit_wq, &sched->work_run_job);
349 }
350
351 /**
352 * drm_sched_run_free_queue - enqueue free-job work
353 * @sched: scheduler instance
354 */
drm_sched_run_free_queue(struct drm_gpu_scheduler * sched)355 static void drm_sched_run_free_queue(struct drm_gpu_scheduler *sched)
356 {
357 if (!drm_sched_is_stopped(sched))
358 queue_work(sched->submit_wq, &sched->work_free_job);
359 }
360
361 /**
362 * drm_sched_job_done - complete a job
363 * @s_job: pointer to the job which is done
364 *
365 * Finish the job's fence and resubmit the work items.
366 */
drm_sched_job_done(struct drm_sched_job * s_job,int result)367 static void drm_sched_job_done(struct drm_sched_job *s_job, int result)
368 {
369 struct drm_sched_fence *s_fence = s_job->s_fence;
370 struct drm_gpu_scheduler *sched = s_fence->sched;
371
372 atomic_sub(s_job->credits, &sched->credit_count);
373 atomic_dec(sched->score);
374
375 trace_drm_sched_job_done(s_fence);
376
377 dma_fence_get(&s_fence->finished);
378 drm_sched_fence_finished(s_fence, result);
379 dma_fence_put(&s_fence->finished);
380 drm_sched_run_free_queue(sched);
381 }
382
383 /**
384 * drm_sched_job_done_cb - the callback for a done job
385 * @f: fence
386 * @cb: fence callbacks
387 */
drm_sched_job_done_cb(struct dma_fence * f,struct dma_fence_cb * cb)388 static void drm_sched_job_done_cb(struct dma_fence *f, struct dma_fence_cb *cb)
389 {
390 struct drm_sched_job *s_job = container_of(cb, struct drm_sched_job, cb);
391
392 drm_sched_job_done(s_job, f->error);
393 }
394
395 /**
396 * drm_sched_start_timeout - start timeout for reset worker
397 *
398 * @sched: scheduler instance to start the worker for
399 *
400 * Start the timeout for the given scheduler.
401 */
drm_sched_start_timeout(struct drm_gpu_scheduler * sched)402 static void drm_sched_start_timeout(struct drm_gpu_scheduler *sched)
403 {
404 lockdep_assert_held(&sched->job_list_lock);
405
406 if (sched->timeout != MAX_SCHEDULE_TIMEOUT &&
407 !list_empty(&sched->pending_list))
408 mod_delayed_work(sched->timeout_wq, &sched->work_tdr, sched->timeout);
409 }
410
drm_sched_start_timeout_unlocked(struct drm_gpu_scheduler * sched)411 static void drm_sched_start_timeout_unlocked(struct drm_gpu_scheduler *sched)
412 {
413 spin_lock(&sched->job_list_lock);
414 drm_sched_start_timeout(sched);
415 spin_unlock(&sched->job_list_lock);
416 }
417
418 /**
419 * drm_sched_tdr_queue_imm: - immediately start job timeout handler
420 *
421 * @sched: scheduler for which the timeout handling should be started.
422 *
423 * Start timeout handling immediately for the named scheduler.
424 */
drm_sched_tdr_queue_imm(struct drm_gpu_scheduler * sched)425 void drm_sched_tdr_queue_imm(struct drm_gpu_scheduler *sched)
426 {
427 spin_lock(&sched->job_list_lock);
428 sched->timeout = 0;
429 drm_sched_start_timeout(sched);
430 spin_unlock(&sched->job_list_lock);
431 }
432 EXPORT_SYMBOL(drm_sched_tdr_queue_imm);
433
434 /**
435 * drm_sched_fault - immediately start timeout handler
436 *
437 * @sched: scheduler where the timeout handling should be started.
438 *
439 * Start timeout handling immediately when the driver detects a hardware fault.
440 */
drm_sched_fault(struct drm_gpu_scheduler * sched)441 void drm_sched_fault(struct drm_gpu_scheduler *sched)
442 {
443 if (sched->timeout_wq)
444 mod_delayed_work(sched->timeout_wq, &sched->work_tdr, 0);
445 }
446 EXPORT_SYMBOL(drm_sched_fault);
447
448 /**
449 * drm_sched_suspend_timeout - Suspend scheduler job timeout
450 *
451 * @sched: scheduler instance for which to suspend the timeout
452 *
453 * Suspend the delayed work timeout for the scheduler. This is done by
454 * modifying the delayed work timeout to an arbitrary large value,
455 * MAX_SCHEDULE_TIMEOUT in this case.
456 *
457 * Returns the timeout remaining
458 *
459 */
drm_sched_suspend_timeout(struct drm_gpu_scheduler * sched)460 unsigned long drm_sched_suspend_timeout(struct drm_gpu_scheduler *sched)
461 {
462 unsigned long sched_timeout, now = jiffies;
463
464 sched_timeout = sched->work_tdr.timer.expires;
465
466 /*
467 * Modify the timeout to an arbitrarily large value. This also prevents
468 * the timeout to be restarted when new submissions arrive
469 */
470 if (mod_delayed_work(sched->timeout_wq, &sched->work_tdr, MAX_SCHEDULE_TIMEOUT)
471 && time_after(sched_timeout, now))
472 return sched_timeout - now;
473 else
474 return sched->timeout;
475 }
476 EXPORT_SYMBOL(drm_sched_suspend_timeout);
477
478 /**
479 * drm_sched_resume_timeout - Resume scheduler job timeout
480 *
481 * @sched: scheduler instance for which to resume the timeout
482 * @remaining: remaining timeout
483 *
484 * Resume the delayed work timeout for the scheduler.
485 */
drm_sched_resume_timeout(struct drm_gpu_scheduler * sched,unsigned long remaining)486 void drm_sched_resume_timeout(struct drm_gpu_scheduler *sched,
487 unsigned long remaining)
488 {
489 spin_lock(&sched->job_list_lock);
490
491 if (list_empty(&sched->pending_list))
492 cancel_delayed_work(&sched->work_tdr);
493 else
494 mod_delayed_work(sched->timeout_wq, &sched->work_tdr, remaining);
495
496 spin_unlock(&sched->job_list_lock);
497 }
498 EXPORT_SYMBOL(drm_sched_resume_timeout);
499
drm_sched_job_begin(struct drm_sched_job * s_job)500 static void drm_sched_job_begin(struct drm_sched_job *s_job)
501 {
502 struct drm_gpu_scheduler *sched = s_job->sched;
503
504 spin_lock(&sched->job_list_lock);
505 list_add_tail(&s_job->list, &sched->pending_list);
506 drm_sched_start_timeout(sched);
507 spin_unlock(&sched->job_list_lock);
508 }
509
510 /**
511 * drm_sched_job_reinsert_on_false_timeout - reinsert the job on a false timeout
512 * @sched: scheduler instance
513 * @job: job to be reinserted on the pending list
514 *
515 * In the case of a "false timeout" - when a timeout occurs but the GPU isn't
516 * hung and is making progress, the scheduler must reinsert the job back into
517 * @sched->pending_list. Otherwise, the job and its resources won't be freed
518 * through the &struct drm_sched_backend_ops.free_job callback.
519 *
520 * This function must be used in "false timeout" cases only.
521 */
drm_sched_job_reinsert_on_false_timeout(struct drm_gpu_scheduler * sched,struct drm_sched_job * job)522 static void drm_sched_job_reinsert_on_false_timeout(struct drm_gpu_scheduler *sched,
523 struct drm_sched_job *job)
524 {
525 spin_lock(&sched->job_list_lock);
526 list_add(&job->list, &sched->pending_list);
527
528 /* After reinserting the job, the scheduler enqueues the free-job work
529 * again if ready. Otherwise, a signaled job could be added to the
530 * pending list, but never freed.
531 */
532 drm_sched_run_free_queue(sched);
533 spin_unlock(&sched->job_list_lock);
534 }
535
drm_sched_job_timedout(struct work_struct * work)536 static void drm_sched_job_timedout(struct work_struct *work)
537 {
538 struct drm_gpu_scheduler *sched;
539 struct drm_sched_job *job;
540 enum drm_gpu_sched_stat status = DRM_GPU_SCHED_STAT_RESET;
541
542 sched = container_of(work, struct drm_gpu_scheduler, work_tdr.work);
543
544 /* Protects against concurrent deletion in drm_sched_get_finished_job */
545 spin_lock(&sched->job_list_lock);
546 job = list_first_entry_or_null(&sched->pending_list,
547 struct drm_sched_job, list);
548
549 if (job) {
550 /*
551 * Remove the bad job so it cannot be freed by a concurrent
552 * &struct drm_sched_backend_ops.free_job. It will be
553 * reinserted after the scheduler's work items have been
554 * cancelled, at which point it's safe.
555 */
556 list_del_init(&job->list);
557 spin_unlock(&sched->job_list_lock);
558
559 status = job->sched->ops->timedout_job(job);
560
561 /*
562 * Guilty job did complete and hence needs to be manually removed
563 * See drm_sched_stop doc.
564 */
565 if (sched->free_guilty) {
566 job->sched->ops->free_job(job);
567 sched->free_guilty = false;
568 }
569
570 if (status == DRM_GPU_SCHED_STAT_NO_HANG)
571 drm_sched_job_reinsert_on_false_timeout(sched, job);
572 } else {
573 spin_unlock(&sched->job_list_lock);
574 }
575
576 if (status != DRM_GPU_SCHED_STAT_ENODEV)
577 drm_sched_start_timeout_unlocked(sched);
578 }
579
580 /**
581 * drm_sched_stop - stop the scheduler
582 *
583 * @sched: scheduler instance
584 * @bad: job which caused the time out
585 *
586 * Stop the scheduler and also removes and frees all completed jobs.
587 * Note: bad job will not be freed as it might be used later and so it's
588 * callers responsibility to release it manually if it's not part of the
589 * pending list any more.
590 *
591 * This function is typically used for reset recovery (see the docu of
592 * drm_sched_backend_ops.timedout_job() for details). Do not call it for
593 * scheduler teardown, i.e., before calling drm_sched_fini().
594 *
595 * As it's only used for reset recovery, drivers must not call this function
596 * in their &struct drm_sched_backend_ops.timedout_job callback when they
597 * skip a reset using &enum drm_gpu_sched_stat.DRM_GPU_SCHED_STAT_NO_HANG.
598 */
drm_sched_stop(struct drm_gpu_scheduler * sched,struct drm_sched_job * bad)599 void drm_sched_stop(struct drm_gpu_scheduler *sched, struct drm_sched_job *bad)
600 {
601 struct drm_sched_job *s_job, *tmp;
602
603 drm_sched_wqueue_stop(sched);
604
605 /*
606 * Reinsert back the bad job here - now it's safe as
607 * drm_sched_get_finished_job() cannot race against us and release the
608 * bad job at this point - we parked (waited for) any in progress
609 * (earlier) cleanups and drm_sched_get_finished_job() will not be
610 * called now until the scheduler's work items are submitted again.
611 */
612 if (bad && bad->sched == sched)
613 /*
614 * Add at the head of the queue to reflect it was the earliest
615 * job extracted.
616 */
617 list_add(&bad->list, &sched->pending_list);
618
619 /*
620 * Iterate the job list from later to earlier one and either deactive
621 * their HW callbacks or remove them from pending list if they already
622 * signaled.
623 * This iteration is thread safe as the scheduler's work items have been
624 * cancelled.
625 */
626 list_for_each_entry_safe_reverse(s_job, tmp, &sched->pending_list,
627 list) {
628 if (s_job->s_fence->parent &&
629 dma_fence_remove_callback(s_job->s_fence->parent,
630 &s_job->cb)) {
631 dma_fence_put(s_job->s_fence->parent);
632 s_job->s_fence->parent = NULL;
633 atomic_sub(s_job->credits, &sched->credit_count);
634 } else {
635 /*
636 * remove job from pending_list.
637 * Locking here is for concurrent resume timeout
638 */
639 spin_lock(&sched->job_list_lock);
640 list_del_init(&s_job->list);
641 spin_unlock(&sched->job_list_lock);
642
643 /*
644 * Wait for job's HW fence callback to finish using s_job
645 * before releasing it.
646 *
647 * Job is still alive so fence refcount at least 1
648 */
649 dma_fence_wait(&s_job->s_fence->finished, false);
650
651 /*
652 * We must keep bad job alive for later use during
653 * recovery by some of the drivers but leave a hint
654 * that the guilty job must be released.
655 */
656 if (bad != s_job)
657 sched->ops->free_job(s_job);
658 else
659 sched->free_guilty = true;
660 }
661 }
662
663 /*
664 * Stop pending timer in flight as we rearm it in drm_sched_start. This
665 * avoids the pending timeout work in progress to fire right away after
666 * this TDR finished and before the newly restarted jobs had a
667 * chance to complete.
668 */
669 cancel_delayed_work(&sched->work_tdr);
670 }
671 EXPORT_SYMBOL(drm_sched_stop);
672
673 /**
674 * drm_sched_start - recover jobs after a reset
675 *
676 * @sched: scheduler instance
677 * @errno: error to set on the pending fences
678 *
679 * This function is typically used for reset recovery (see the docu of
680 * drm_sched_backend_ops.timedout_job() for details). Do not call it for
681 * scheduler startup. The scheduler itself is fully operational after
682 * drm_sched_init() succeeded.
683 *
684 * As it's only used for reset recovery, drivers must not call this function
685 * in their &struct drm_sched_backend_ops.timedout_job callback when they
686 * skip a reset using &enum drm_gpu_sched_stat.DRM_GPU_SCHED_STAT_NO_HANG.
687 */
drm_sched_start(struct drm_gpu_scheduler * sched,int errno)688 void drm_sched_start(struct drm_gpu_scheduler *sched, int errno)
689 {
690 struct drm_sched_job *s_job, *tmp;
691
692 /*
693 * Locking the list is not required here as the scheduler's work items
694 * are currently not running, so no new jobs are being inserted or
695 * removed. Also concurrent GPU recovers can't run in parallel.
696 */
697 list_for_each_entry_safe(s_job, tmp, &sched->pending_list, list) {
698 struct dma_fence *fence = s_job->s_fence->parent;
699
700 atomic_add(s_job->credits, &sched->credit_count);
701
702 if (!fence) {
703 drm_sched_job_done(s_job, errno ?: -ECANCELED);
704 continue;
705 }
706
707 if (dma_fence_add_callback(fence, &s_job->cb,
708 drm_sched_job_done_cb))
709 drm_sched_job_done(s_job, fence->error ?: errno);
710 }
711
712 drm_sched_start_timeout_unlocked(sched);
713 drm_sched_wqueue_start(sched);
714 }
715 EXPORT_SYMBOL(drm_sched_start);
716
717 /**
718 * drm_sched_resubmit_jobs - Deprecated, don't use in new code!
719 *
720 * @sched: scheduler instance
721 *
722 * Re-submitting jobs was a concept AMD came up as cheap way to implement
723 * recovery after a job timeout.
724 *
725 * This turned out to be not working very well. First of all there are many
726 * problem with the dma_fence implementation and requirements. Either the
727 * implementation is risking deadlocks with core memory management or violating
728 * documented implementation details of the dma_fence object.
729 *
730 * Drivers can still save and restore their state for recovery operations, but
731 * we shouldn't make this a general scheduler feature around the dma_fence
732 * interface. The suggested driver-side replacement is to use
733 * drm_sched_for_each_pending_job() after stopping the scheduler and implement
734 * their own recovery operations.
735 */
drm_sched_resubmit_jobs(struct drm_gpu_scheduler * sched)736 void drm_sched_resubmit_jobs(struct drm_gpu_scheduler *sched)
737 {
738 struct drm_sched_job *s_job, *tmp;
739 uint64_t guilty_context;
740 bool found_guilty = false;
741 struct dma_fence *fence;
742
743 list_for_each_entry_safe(s_job, tmp, &sched->pending_list, list) {
744 struct drm_sched_fence *s_fence = s_job->s_fence;
745
746 if (!found_guilty && atomic_read(&s_job->karma) > sched->hang_limit) {
747 found_guilty = true;
748 guilty_context = s_job->s_fence->scheduled.context;
749 }
750
751 if (found_guilty && s_job->s_fence->scheduled.context == guilty_context)
752 dma_fence_set_error(&s_fence->finished, -ECANCELED);
753
754 fence = sched->ops->run_job(s_job);
755
756 if (IS_ERR_OR_NULL(fence)) {
757 if (IS_ERR(fence))
758 dma_fence_set_error(&s_fence->finished, PTR_ERR(fence));
759
760 s_job->s_fence->parent = NULL;
761 } else {
762
763 s_job->s_fence->parent = dma_fence_get(fence);
764
765 /* Drop for orignal kref_init */
766 dma_fence_put(fence);
767 }
768 }
769 }
770 EXPORT_SYMBOL(drm_sched_resubmit_jobs);
771
772 /**
773 * drm_sched_job_init - init a scheduler job
774 * @job: scheduler job to init
775 * @entity: scheduler entity to use
776 * @credits: the number of credits this job contributes to the schedulers
777 * credit limit
778 * @owner: job owner for debugging
779 * @drm_client_id: &struct drm_file.client_id of the owner (used by trace
780 * events)
781 *
782 * Refer to drm_sched_entity_push_job() documentation
783 * for locking considerations.
784 *
785 * Drivers must make sure drm_sched_job_cleanup() if this function returns
786 * successfully, even when @job is aborted before drm_sched_job_arm() is called.
787 *
788 * Note that this function does not assign a valid value to each struct member
789 * of struct drm_sched_job. Take a look at that struct's documentation to see
790 * who sets which struct member with what lifetime.
791 *
792 * WARNING: amdgpu abuses &drm_sched.ready to signal when the hardware
793 * has died, which can mean that there's no valid runqueue for a @entity.
794 * This function returns -ENOENT in this case (which probably should be -EIO as
795 * a more meanigful return value).
796 *
797 * Returns 0 for success, negative error code otherwise.
798 */
drm_sched_job_init(struct drm_sched_job * job,struct drm_sched_entity * entity,u32 credits,void * owner,uint64_t drm_client_id)799 int drm_sched_job_init(struct drm_sched_job *job,
800 struct drm_sched_entity *entity,
801 u32 credits, void *owner,
802 uint64_t drm_client_id)
803 {
804 if (!entity->rq) {
805 /* This will most likely be followed by missing frames
806 * or worse--a blank screen--leave a trail in the
807 * logs, so this can be debugged easier.
808 */
809 dev_err(job->sched->dev, "%s: entity has no rq!\n", __func__);
810 return -ENOENT;
811 }
812
813 if (unlikely(!credits)) {
814 pr_err("*ERROR* %s: credits cannot be 0!\n", __func__);
815 return -EINVAL;
816 }
817
818 /*
819 * We don't know for sure how the user has allocated. Thus, zero the
820 * struct so that unallowed (i.e., too early) usage of pointers that
821 * this function does not set is guaranteed to lead to a NULL pointer
822 * exception instead of UB.
823 */
824 memset(job, 0, sizeof(*job));
825
826 job->entity = entity;
827 job->credits = credits;
828 job->s_fence = drm_sched_fence_alloc(entity, owner, drm_client_id);
829 if (!job->s_fence)
830 return -ENOMEM;
831
832 INIT_LIST_HEAD(&job->list);
833
834 xa_init_flags(&job->dependencies, XA_FLAGS_ALLOC);
835
836 return 0;
837 }
838 EXPORT_SYMBOL(drm_sched_job_init);
839
840 /**
841 * drm_sched_job_arm - arm a scheduler job for execution
842 * @job: scheduler job to arm
843 *
844 * This arms a scheduler job for execution. Specifically it initializes the
845 * &drm_sched_job.s_fence of @job, so that it can be attached to struct dma_resv
846 * or other places that need to track the completion of this job. It also
847 * initializes sequence numbers, which are fundamental for fence ordering.
848 *
849 * Refer to drm_sched_entity_push_job() documentation for locking
850 * considerations.
851 *
852 * Once this function was called, you *must* submit @job with
853 * drm_sched_entity_push_job().
854 *
855 * This can only be called if drm_sched_job_init() succeeded.
856 */
drm_sched_job_arm(struct drm_sched_job * job)857 void drm_sched_job_arm(struct drm_sched_job *job)
858 {
859 struct drm_gpu_scheduler *sched;
860 struct drm_sched_entity *entity = job->entity;
861
862 BUG_ON(!entity);
863 drm_sched_entity_select_rq(entity);
864 sched = entity->rq->sched;
865
866 job->sched = sched;
867 job->s_priority = entity->priority;
868
869 drm_sched_fence_init(job->s_fence, job->entity);
870 }
871 EXPORT_SYMBOL(drm_sched_job_arm);
872
873 /**
874 * drm_sched_job_add_dependency - adds the fence as a job dependency
875 * @job: scheduler job to add the dependencies to
876 * @fence: the dma_fence to add to the list of dependencies.
877 *
878 * Note that @fence is consumed in both the success and error cases.
879 *
880 * Returns:
881 * 0 on success, or an error on failing to expand the array.
882 */
drm_sched_job_add_dependency(struct drm_sched_job * job,struct dma_fence * fence)883 int drm_sched_job_add_dependency(struct drm_sched_job *job,
884 struct dma_fence *fence)
885 {
886 struct dma_fence *entry;
887 unsigned long index;
888 u32 id = 0;
889 int ret;
890
891 if (!fence)
892 return 0;
893
894 /* Deduplicate if we already depend on a fence from the same context.
895 * This lets the size of the array of deps scale with the number of
896 * engines involved, rather than the number of BOs.
897 */
898 xa_for_each(&job->dependencies, index, entry) {
899 if (entry->context != fence->context)
900 continue;
901
902 if (dma_fence_is_later(fence, entry)) {
903 dma_fence_put(entry);
904 xa_store(&job->dependencies, index, fence, GFP_KERNEL);
905 } else {
906 dma_fence_put(fence);
907 }
908 return 0;
909 }
910
911 ret = xa_alloc(&job->dependencies, &id, fence, xa_limit_32b, GFP_KERNEL);
912 if (ret != 0)
913 dma_fence_put(fence);
914
915 return ret;
916 }
917 EXPORT_SYMBOL(drm_sched_job_add_dependency);
918
919 /**
920 * drm_sched_job_add_syncobj_dependency - adds a syncobj's fence as a job dependency
921 * @job: scheduler job to add the dependencies to
922 * @file: drm file private pointer
923 * @handle: syncobj handle to lookup
924 * @point: timeline point
925 *
926 * This adds the fence matching the given syncobj to @job.
927 *
928 * Returns:
929 * 0 on success, or an error on failing to expand the array.
930 */
drm_sched_job_add_syncobj_dependency(struct drm_sched_job * job,struct drm_file * file,u32 handle,u32 point)931 int drm_sched_job_add_syncobj_dependency(struct drm_sched_job *job,
932 struct drm_file *file,
933 u32 handle,
934 u32 point)
935 {
936 struct dma_fence *fence;
937 int ret;
938
939 ret = drm_syncobj_find_fence(file, handle, point, 0, &fence);
940 if (ret)
941 return ret;
942
943 return drm_sched_job_add_dependency(job, fence);
944 }
945 EXPORT_SYMBOL(drm_sched_job_add_syncobj_dependency);
946
947 /**
948 * drm_sched_job_add_resv_dependencies - add all fences from the resv to the job
949 * @job: scheduler job to add the dependencies to
950 * @resv: the dma_resv object to get the fences from
951 * @usage: the dma_resv_usage to use to filter the fences
952 *
953 * This adds all fences matching the given usage from @resv to @job.
954 * Must be called with the @resv lock held.
955 *
956 * Returns:
957 * 0 on success, or an error on failing to expand the array.
958 */
drm_sched_job_add_resv_dependencies(struct drm_sched_job * job,struct dma_resv * resv,enum dma_resv_usage usage)959 int drm_sched_job_add_resv_dependencies(struct drm_sched_job *job,
960 struct dma_resv *resv,
961 enum dma_resv_usage usage)
962 {
963 struct dma_resv_iter cursor;
964 struct dma_fence *fence;
965 int ret;
966
967 dma_resv_assert_held(resv);
968
969 dma_resv_for_each_fence(&cursor, resv, usage, fence) {
970 /*
971 * As drm_sched_job_add_dependency always consumes the fence
972 * reference (even when it fails), and dma_resv_for_each_fence
973 * is not obtaining one, we need to grab one before calling.
974 */
975 ret = drm_sched_job_add_dependency(job, dma_fence_get(fence));
976 if (ret)
977 return ret;
978 }
979 return 0;
980 }
981 EXPORT_SYMBOL(drm_sched_job_add_resv_dependencies);
982
983 /**
984 * drm_sched_job_add_implicit_dependencies - adds implicit dependencies as job
985 * dependencies
986 * @job: scheduler job to add the dependencies to
987 * @obj: the gem object to add new dependencies from.
988 * @write: whether the job might write the object (so we need to depend on
989 * shared fences in the reservation object).
990 *
991 * This should be called after drm_gem_lock_reservations() on your array of
992 * GEM objects used in the job but before updating the reservations with your
993 * own fences.
994 *
995 * Returns:
996 * 0 on success, or an error on failing to expand the array.
997 */
drm_sched_job_add_implicit_dependencies(struct drm_sched_job * job,struct drm_gem_object * obj,bool write)998 int drm_sched_job_add_implicit_dependencies(struct drm_sched_job *job,
999 struct drm_gem_object *obj,
1000 bool write)
1001 {
1002 return drm_sched_job_add_resv_dependencies(job, obj->resv,
1003 dma_resv_usage_rw(write));
1004 }
1005 EXPORT_SYMBOL(drm_sched_job_add_implicit_dependencies);
1006
1007 /**
1008 * drm_sched_job_has_dependency - check whether fence is the job's dependency
1009 * @job: scheduler job to check
1010 * @fence: fence to look for
1011 *
1012 * Returns:
1013 * True if @fence is found within the job's dependencies, or otherwise false.
1014 */
drm_sched_job_has_dependency(struct drm_sched_job * job,struct dma_fence * fence)1015 bool drm_sched_job_has_dependency(struct drm_sched_job *job,
1016 struct dma_fence *fence)
1017 {
1018 struct dma_fence *f;
1019 unsigned long index;
1020
1021 xa_for_each(&job->dependencies, index, f) {
1022 if (f == fence)
1023 return true;
1024 }
1025
1026 return false;
1027 }
1028 EXPORT_SYMBOL(drm_sched_job_has_dependency);
1029
1030 /**
1031 * drm_sched_job_cleanup - clean up scheduler job resources
1032 * @job: scheduler job to clean up
1033 *
1034 * Cleans up the resources allocated with drm_sched_job_init().
1035 *
1036 * Drivers should call this from their error unwind code if @job is aborted
1037 * before drm_sched_job_arm() is called.
1038 *
1039 * drm_sched_job_arm() is a point of no return since it initializes the fences
1040 * and their sequence number etc. Once that function has been called, you *must*
1041 * submit it with drm_sched_entity_push_job() and cannot simply abort it by
1042 * calling drm_sched_job_cleanup().
1043 *
1044 * This function should be called in the &drm_sched_backend_ops.free_job callback.
1045 */
drm_sched_job_cleanup(struct drm_sched_job * job)1046 void drm_sched_job_cleanup(struct drm_sched_job *job)
1047 {
1048 struct dma_fence *fence;
1049 unsigned long index;
1050
1051 if (kref_read(&job->s_fence->finished.refcount)) {
1052 /* The job has been processed by the scheduler, i.e.,
1053 * drm_sched_job_arm() and drm_sched_entity_push_job() have
1054 * been called.
1055 */
1056 dma_fence_put(&job->s_fence->finished);
1057 } else {
1058 /* The job was aborted before it has been committed to be run;
1059 * notably, drm_sched_job_arm() has not been called.
1060 */
1061 drm_sched_fence_free(job->s_fence);
1062 }
1063
1064 job->s_fence = NULL;
1065
1066 xa_for_each(&job->dependencies, index, fence) {
1067 dma_fence_put(fence);
1068 }
1069 xa_destroy(&job->dependencies);
1070
1071 }
1072 EXPORT_SYMBOL(drm_sched_job_cleanup);
1073
1074 /**
1075 * drm_sched_wakeup - Wake up the scheduler if it is ready to queue
1076 * @sched: scheduler instance
1077 *
1078 * Wake up the scheduler if we can queue jobs.
1079 */
drm_sched_wakeup(struct drm_gpu_scheduler * sched)1080 void drm_sched_wakeup(struct drm_gpu_scheduler *sched)
1081 {
1082 drm_sched_run_job_queue(sched);
1083 }
1084
1085 /**
1086 * drm_sched_select_entity - Select next entity to process
1087 *
1088 * @sched: scheduler instance
1089 *
1090 * Return an entity to process or NULL if none are found.
1091 *
1092 * Note, that we break out of the for-loop when "entity" is non-null, which can
1093 * also be an error-pointer--this assures we don't process lower priority
1094 * run-queues. See comments in the respectively called functions.
1095 */
1096 static struct drm_sched_entity *
drm_sched_select_entity(struct drm_gpu_scheduler * sched)1097 drm_sched_select_entity(struct drm_gpu_scheduler *sched)
1098 {
1099 struct drm_sched_entity *entity;
1100 int i;
1101
1102 /* Start with the highest priority.
1103 */
1104 for (i = DRM_SCHED_PRIORITY_KERNEL; i < sched->num_rqs; i++) {
1105 entity = drm_sched_policy == DRM_SCHED_POLICY_FIFO ?
1106 drm_sched_rq_select_entity_fifo(sched, sched->sched_rq[i]) :
1107 drm_sched_rq_select_entity_rr(sched, sched->sched_rq[i]);
1108 if (entity)
1109 break;
1110 }
1111
1112 return IS_ERR(entity) ? NULL : entity;
1113 }
1114
1115 /**
1116 * drm_sched_get_finished_job - fetch the next finished job to be destroyed
1117 *
1118 * @sched: scheduler instance
1119 * @have_more: are there more finished jobs on the list
1120 *
1121 * Informs the caller through @have_more whether there are more finished jobs
1122 * besides the returned one.
1123 *
1124 * Returns the next finished job from the pending list (if there is one)
1125 * ready for it to be destroyed.
1126 */
1127 static struct drm_sched_job *
drm_sched_get_finished_job(struct drm_gpu_scheduler * sched,bool * have_more)1128 drm_sched_get_finished_job(struct drm_gpu_scheduler *sched, bool *have_more)
1129 {
1130 struct drm_sched_job *job, *next;
1131
1132 spin_lock(&sched->job_list_lock);
1133
1134 job = list_first_entry_or_null(&sched->pending_list,
1135 struct drm_sched_job, list);
1136 if (job && dma_fence_is_signaled(&job->s_fence->finished)) {
1137 /* remove job from pending_list */
1138 list_del_init(&job->list);
1139
1140 /* cancel this job's TO timer */
1141 cancel_delayed_work(&sched->work_tdr);
1142
1143 *have_more = false;
1144 next = list_first_entry_or_null(&sched->pending_list,
1145 typeof(*next), list);
1146 if (next) {
1147 /* make the scheduled timestamp more accurate */
1148 if (test_bit(DMA_FENCE_FLAG_TIMESTAMP_BIT,
1149 &next->s_fence->scheduled.flags))
1150 next->s_fence->scheduled.timestamp =
1151 dma_fence_timestamp(&job->s_fence->finished);
1152
1153 *have_more = dma_fence_is_signaled(&next->s_fence->finished);
1154
1155 /* start TO timer for next job */
1156 drm_sched_start_timeout(sched);
1157 }
1158 } else {
1159 job = NULL;
1160 }
1161
1162 spin_unlock(&sched->job_list_lock);
1163
1164 return job;
1165 }
1166
1167 /**
1168 * drm_sched_pick_best - Get a drm sched from a sched_list with the least load
1169 * @sched_list: list of drm_gpu_schedulers
1170 * @num_sched_list: number of drm_gpu_schedulers in the sched_list
1171 *
1172 * Returns pointer of the sched with the least load or NULL if none of the
1173 * drm_gpu_schedulers are ready
1174 */
1175 struct drm_gpu_scheduler *
drm_sched_pick_best(struct drm_gpu_scheduler ** sched_list,unsigned int num_sched_list)1176 drm_sched_pick_best(struct drm_gpu_scheduler **sched_list,
1177 unsigned int num_sched_list)
1178 {
1179 struct drm_gpu_scheduler *sched, *picked_sched = NULL;
1180 int i;
1181 unsigned int min_score = UINT_MAX, num_score;
1182
1183 for (i = 0; i < num_sched_list; ++i) {
1184 sched = sched_list[i];
1185
1186 if (!sched->ready) {
1187 DRM_WARN("scheduler %s is not ready, skipping",
1188 sched->name);
1189 continue;
1190 }
1191
1192 num_score = atomic_read(sched->score);
1193 if (num_score < min_score) {
1194 min_score = num_score;
1195 picked_sched = sched;
1196 }
1197 }
1198
1199 return picked_sched;
1200 }
1201 EXPORT_SYMBOL(drm_sched_pick_best);
1202
1203 /**
1204 * drm_sched_free_job_work - worker to call free_job
1205 *
1206 * @w: free job work
1207 */
drm_sched_free_job_work(struct work_struct * w)1208 static void drm_sched_free_job_work(struct work_struct *w)
1209 {
1210 struct drm_gpu_scheduler *sched =
1211 container_of(w, struct drm_gpu_scheduler, work_free_job);
1212 struct drm_sched_job *job;
1213 bool have_more;
1214
1215 job = drm_sched_get_finished_job(sched, &have_more);
1216 if (job) {
1217 sched->ops->free_job(job);
1218 if (have_more)
1219 drm_sched_run_free_queue(sched);
1220 }
1221
1222 drm_sched_run_job_queue(sched);
1223 }
1224
1225 /**
1226 * drm_sched_run_job_work - worker to call run_job
1227 *
1228 * @w: run job work
1229 */
drm_sched_run_job_work(struct work_struct * w)1230 static void drm_sched_run_job_work(struct work_struct *w)
1231 {
1232 struct drm_gpu_scheduler *sched =
1233 container_of(w, struct drm_gpu_scheduler, work_run_job);
1234 struct drm_sched_entity *entity;
1235 struct dma_fence *fence;
1236 struct drm_sched_fence *s_fence;
1237 struct drm_sched_job *sched_job;
1238 int r;
1239
1240 /* Find entity with a ready job */
1241 entity = drm_sched_select_entity(sched);
1242 if (!entity) {
1243 /*
1244 * Either no more work to do, or the next ready job needs more
1245 * credits than the scheduler has currently available.
1246 */
1247 return;
1248 }
1249
1250 sched_job = drm_sched_entity_pop_job(entity);
1251 if (!sched_job) {
1252 complete_all(&entity->entity_idle);
1253 drm_sched_run_job_queue(sched);
1254 return;
1255 }
1256
1257 s_fence = sched_job->s_fence;
1258
1259 atomic_add(sched_job->credits, &sched->credit_count);
1260 drm_sched_job_begin(sched_job);
1261
1262 trace_drm_sched_job_run(sched_job, entity);
1263 /*
1264 * The run_job() callback must by definition return a fence whose
1265 * refcount has been incremented for the scheduler already.
1266 */
1267 fence = sched->ops->run_job(sched_job);
1268 complete_all(&entity->entity_idle);
1269 drm_sched_fence_scheduled(s_fence, fence);
1270
1271 if (!IS_ERR_OR_NULL(fence)) {
1272 r = dma_fence_add_callback(fence, &sched_job->cb,
1273 drm_sched_job_done_cb);
1274 if (r == -ENOENT)
1275 drm_sched_job_done(sched_job, fence->error);
1276 else if (r)
1277 DRM_DEV_ERROR(sched->dev, "fence add callback failed (%d)\n", r);
1278
1279 dma_fence_put(fence);
1280 } else {
1281 drm_sched_job_done(sched_job, IS_ERR(fence) ?
1282 PTR_ERR(fence) : 0);
1283 }
1284
1285 wake_up(&sched->job_scheduled);
1286 drm_sched_run_job_queue(sched);
1287 }
1288
drm_sched_alloc_wq(const char * name)1289 static struct workqueue_struct *drm_sched_alloc_wq(const char *name)
1290 {
1291 #if (IS_ENABLED(CONFIG_LOCKDEP))
1292 static struct lockdep_map map = {
1293 .name = "drm_sched_lockdep_map"
1294 };
1295
1296 /*
1297 * Avoid leaking a lockdep map on each drm sched creation and
1298 * destruction by using a single lockdep map for all drm sched
1299 * allocated submit_wq.
1300 */
1301
1302 return alloc_ordered_workqueue_lockdep_map(name, WQ_MEM_RECLAIM, &map);
1303 #else
1304 return alloc_ordered_workqueue(name, WQ_MEM_RECLAIM);
1305 #endif
1306 }
1307
1308 /**
1309 * drm_sched_init - Init a gpu scheduler instance
1310 *
1311 * @sched: scheduler instance
1312 * @args: scheduler initialization arguments
1313 *
1314 * Return 0 on success, otherwise error code.
1315 */
drm_sched_init(struct drm_gpu_scheduler * sched,const struct drm_sched_init_args * args)1316 int drm_sched_init(struct drm_gpu_scheduler *sched, const struct drm_sched_init_args *args)
1317 {
1318 int i;
1319
1320 sched->ops = args->ops;
1321 sched->credit_limit = args->credit_limit;
1322 sched->name = args->name;
1323 sched->timeout = args->timeout;
1324 sched->hang_limit = args->hang_limit;
1325 sched->timeout_wq = args->timeout_wq ? args->timeout_wq : system_percpu_wq;
1326 sched->score = args->score ? args->score : &sched->_score;
1327 sched->dev = args->dev;
1328
1329 if (args->num_rqs > DRM_SCHED_PRIORITY_COUNT) {
1330 /* This is a gross violation--tell drivers what the problem is.
1331 */
1332 dev_err(sched->dev, "%s: num_rqs cannot be greater than DRM_SCHED_PRIORITY_COUNT\n",
1333 __func__);
1334 return -EINVAL;
1335 } else if (sched->sched_rq) {
1336 /* Not an error, but warn anyway so drivers can
1337 * fine-tune their DRM calling order, and return all
1338 * is good.
1339 */
1340 dev_warn(sched->dev, "%s: scheduler already initialized!\n", __func__);
1341 return 0;
1342 }
1343
1344 if (args->submit_wq) {
1345 sched->submit_wq = args->submit_wq;
1346 sched->own_submit_wq = false;
1347 } else {
1348 sched->submit_wq = drm_sched_alloc_wq(args->name);
1349 if (!sched->submit_wq)
1350 return -ENOMEM;
1351
1352 sched->own_submit_wq = true;
1353 }
1354
1355 sched->sched_rq = kmalloc_objs(*sched->sched_rq, args->num_rqs,
1356 GFP_KERNEL | __GFP_ZERO);
1357 if (!sched->sched_rq)
1358 goto Out_check_own;
1359 sched->num_rqs = args->num_rqs;
1360 for (i = DRM_SCHED_PRIORITY_KERNEL; i < sched->num_rqs; i++) {
1361 sched->sched_rq[i] = kzalloc_obj(*sched->sched_rq[i]);
1362 if (!sched->sched_rq[i])
1363 goto Out_unroll;
1364 drm_sched_rq_init(sched, sched->sched_rq[i]);
1365 }
1366
1367 init_waitqueue_head(&sched->job_scheduled);
1368 INIT_LIST_HEAD(&sched->pending_list);
1369 spin_lock_init(&sched->job_list_lock);
1370 atomic_set(&sched->credit_count, 0);
1371 INIT_DELAYED_WORK(&sched->work_tdr, drm_sched_job_timedout);
1372 INIT_WORK(&sched->work_run_job, drm_sched_run_job_work);
1373 INIT_WORK(&sched->work_free_job, drm_sched_free_job_work);
1374 atomic_set(&sched->_score, 0);
1375 atomic64_set(&sched->job_id_count, 0);
1376 sched->pause_submit = false;
1377
1378 sched->ready = true;
1379 return 0;
1380 Out_unroll:
1381 for (--i ; i >= DRM_SCHED_PRIORITY_KERNEL; i--)
1382 kfree(sched->sched_rq[i]);
1383
1384 kfree(sched->sched_rq);
1385 sched->sched_rq = NULL;
1386 Out_check_own:
1387 if (sched->own_submit_wq)
1388 destroy_workqueue(sched->submit_wq);
1389 dev_err(sched->dev, "%s: Failed to setup GPU scheduler--out of memory\n", __func__);
1390 return -ENOMEM;
1391 }
1392 EXPORT_SYMBOL(drm_sched_init);
1393
drm_sched_cancel_remaining_jobs(struct drm_gpu_scheduler * sched)1394 static void drm_sched_cancel_remaining_jobs(struct drm_gpu_scheduler *sched)
1395 {
1396 struct drm_sched_job *job, *tmp;
1397
1398 /* All other accessors are stopped. No locking necessary. */
1399 list_for_each_entry_safe_reverse(job, tmp, &sched->pending_list, list) {
1400 sched->ops->cancel_job(job);
1401 list_del(&job->list);
1402 sched->ops->free_job(job);
1403 }
1404 }
1405
1406 /**
1407 * drm_sched_fini - Destroy a gpu scheduler
1408 *
1409 * @sched: scheduler instance
1410 *
1411 * Tears down and cleans up the scheduler.
1412 *
1413 * This stops submission of new jobs to the hardware through &struct
1414 * drm_sched_backend_ops.run_job. If &struct drm_sched_backend_ops.cancel_job
1415 * is implemented, all jobs will be canceled through it and afterwards cleaned
1416 * up through &struct drm_sched_backend_ops.free_job. If cancel_job is not
1417 * implemented, memory could leak.
1418 */
drm_sched_fini(struct drm_gpu_scheduler * sched)1419 void drm_sched_fini(struct drm_gpu_scheduler *sched)
1420 {
1421 struct drm_sched_entity *s_entity;
1422 int i;
1423
1424 drm_sched_wqueue_stop(sched);
1425
1426 for (i = DRM_SCHED_PRIORITY_KERNEL; i < sched->num_rqs; i++) {
1427 struct drm_sched_rq *rq = sched->sched_rq[i];
1428
1429 spin_lock(&rq->lock);
1430 list_for_each_entry(s_entity, &rq->entities, list) {
1431 /*
1432 * Prevents reinsertion and marks job_queue as idle,
1433 * it will be removed from the rq in drm_sched_entity_fini()
1434 * eventually
1435 *
1436 * FIXME:
1437 * This lacks the proper spin_lock(&s_entity->lock) and
1438 * is, therefore, a race condition. Most notably, it
1439 * can race with drm_sched_entity_push_job(). The lock
1440 * cannot be taken here, however, because this would
1441 * lead to lock inversion -> deadlock.
1442 *
1443 * The best solution probably is to enforce the life
1444 * time rule of all entities having to be torn down
1445 * before their scheduler. Then, however, locking could
1446 * be dropped alltogether from this function.
1447 *
1448 * For now, this remains a potential race in all
1449 * drivers that keep entities alive for longer than
1450 * the scheduler.
1451 *
1452 * The READ_ONCE() is there to make the lockless read
1453 * (warning about the lockless write below) slightly
1454 * less broken...
1455 */
1456 if (!READ_ONCE(s_entity->stopped))
1457 dev_warn(sched->dev, "Tearing down scheduler with active entities!\n");
1458 s_entity->stopped = true;
1459 }
1460 spin_unlock(&rq->lock);
1461 kfree(sched->sched_rq[i]);
1462 }
1463
1464 /* Wakeup everyone stuck in drm_sched_entity_flush for this scheduler */
1465 wake_up_all(&sched->job_scheduled);
1466
1467 /* Confirm no work left behind accessing device structures */
1468 cancel_delayed_work_sync(&sched->work_tdr);
1469
1470 /* Avoid memory leaks if supported by the driver. */
1471 if (sched->ops->cancel_job)
1472 drm_sched_cancel_remaining_jobs(sched);
1473
1474 if (sched->own_submit_wq)
1475 destroy_workqueue(sched->submit_wq);
1476 sched->ready = false;
1477 kfree(sched->sched_rq);
1478 sched->sched_rq = NULL;
1479
1480 if (!list_empty(&sched->pending_list))
1481 dev_warn(sched->dev, "Tearing down scheduler while jobs are pending!\n");
1482 }
1483 EXPORT_SYMBOL(drm_sched_fini);
1484
1485 /**
1486 * drm_sched_increase_karma - Update sched_entity guilty flag
1487 *
1488 * @bad: The job guilty of time out
1489 *
1490 * Increment on every hang caused by the 'bad' job. If this exceeds the hang
1491 * limit of the scheduler then the respective sched entity is marked guilty and
1492 * jobs from it will not be scheduled further
1493 */
drm_sched_increase_karma(struct drm_sched_job * bad)1494 void drm_sched_increase_karma(struct drm_sched_job *bad)
1495 {
1496 int i;
1497 struct drm_sched_entity *tmp;
1498 struct drm_sched_entity *entity;
1499 struct drm_gpu_scheduler *sched = bad->sched;
1500
1501 /* don't change @bad's karma if it's from KERNEL RQ,
1502 * because sometimes GPU hang would cause kernel jobs (like VM updating jobs)
1503 * corrupt but keep in mind that kernel jobs always considered good.
1504 */
1505 if (bad->s_priority != DRM_SCHED_PRIORITY_KERNEL) {
1506 atomic_inc(&bad->karma);
1507
1508 for (i = DRM_SCHED_PRIORITY_HIGH; i < sched->num_rqs; i++) {
1509 struct drm_sched_rq *rq = sched->sched_rq[i];
1510
1511 spin_lock(&rq->lock);
1512 list_for_each_entry_safe(entity, tmp, &rq->entities, list) {
1513 if (bad->s_fence->scheduled.context ==
1514 entity->fence_context) {
1515 if (entity->guilty)
1516 atomic_set(entity->guilty, 1);
1517 break;
1518 }
1519 }
1520 spin_unlock(&rq->lock);
1521 if (&entity->list != &rq->entities)
1522 break;
1523 }
1524 }
1525 }
1526 EXPORT_SYMBOL(drm_sched_increase_karma);
1527
1528 /**
1529 * drm_sched_wqueue_ready - Is the scheduler ready for submission
1530 *
1531 * @sched: scheduler instance
1532 *
1533 * Returns true if submission is ready
1534 */
drm_sched_wqueue_ready(struct drm_gpu_scheduler * sched)1535 bool drm_sched_wqueue_ready(struct drm_gpu_scheduler *sched)
1536 {
1537 return sched->ready;
1538 }
1539 EXPORT_SYMBOL(drm_sched_wqueue_ready);
1540
1541 /**
1542 * drm_sched_wqueue_stop - stop scheduler submission
1543 * @sched: scheduler instance
1544 *
1545 * Stops the scheduler from pulling new jobs from entities. It also stops
1546 * freeing jobs automatically through drm_sched_backend_ops.free_job().
1547 */
drm_sched_wqueue_stop(struct drm_gpu_scheduler * sched)1548 void drm_sched_wqueue_stop(struct drm_gpu_scheduler *sched)
1549 {
1550 WRITE_ONCE(sched->pause_submit, true);
1551 cancel_work_sync(&sched->work_run_job);
1552 cancel_work_sync(&sched->work_free_job);
1553 }
1554 EXPORT_SYMBOL(drm_sched_wqueue_stop);
1555
1556 /**
1557 * drm_sched_wqueue_start - start scheduler submission
1558 * @sched: scheduler instance
1559 *
1560 * Restarts the scheduler after drm_sched_wqueue_stop() has stopped it.
1561 *
1562 * This function is not necessary for 'conventional' startup. The scheduler is
1563 * fully operational after drm_sched_init() succeeded.
1564 */
drm_sched_wqueue_start(struct drm_gpu_scheduler * sched)1565 void drm_sched_wqueue_start(struct drm_gpu_scheduler *sched)
1566 {
1567 WRITE_ONCE(sched->pause_submit, false);
1568 queue_work(sched->submit_wq, &sched->work_run_job);
1569 queue_work(sched->submit_wq, &sched->work_free_job);
1570 }
1571 EXPORT_SYMBOL(drm_sched_wqueue_start);
1572
1573 /**
1574 * drm_sched_is_stopped() - Checks whether drm_sched is stopped
1575 * @sched: DRM scheduler
1576 *
1577 * Return: true if sched is stopped, false otherwise
1578 */
drm_sched_is_stopped(struct drm_gpu_scheduler * sched)1579 bool drm_sched_is_stopped(struct drm_gpu_scheduler *sched)
1580 {
1581 return READ_ONCE(sched->pause_submit);
1582 }
1583 EXPORT_SYMBOL(drm_sched_is_stopped);
1584
1585 /**
1586 * drm_sched_job_is_signaled() - DRM scheduler job is signaled
1587 * @job: DRM scheduler job
1588 *
1589 * Determine if DRM scheduler job is signaled. DRM scheduler should be stopped
1590 * to obtain a stable snapshot of state. Both parent fence (hardware fence) and
1591 * finished fence (software fence) are checked to determine signaling state.
1592 *
1593 * Return: true if job is signaled, false otherwise
1594 */
drm_sched_job_is_signaled(struct drm_sched_job * job)1595 bool drm_sched_job_is_signaled(struct drm_sched_job *job)
1596 {
1597 struct drm_sched_fence *s_fence = job->s_fence;
1598
1599 WARN_ON(!drm_sched_is_stopped(job->sched));
1600 return (s_fence->parent && dma_fence_is_signaled(s_fence->parent)) ||
1601 dma_fence_is_signaled(&s_fence->finished);
1602 }
1603 EXPORT_SYMBOL(drm_sched_job_is_signaled);
1604