1 // SPDX-License-Identifier: MIT
2 /*
3 * Copyright © 2008-2015 Intel Corporation
4 */
5
6 #include <linux/highmem.h>
7
8 #include <drm/drm_print.h>
9
10 #include "display/intel_display.h"
11 #include "i915_drv.h"
12 #include "i915_reg.h"
13 #include "i915_scatterlist.h"
14 #include "i915_pvinfo.h"
15 #include "i915_vgpu.h"
16 #include "intel_gt_regs.h"
17 #include "intel_mchbar_regs.h"
18
19 /**
20 * DOC: fence register handling
21 *
22 * Important to avoid confusions: "fences" in the i915 driver are not execution
23 * fences used to track command completion but hardware detiler objects which
24 * wrap a given range of the global GTT. Each platform has only a fairly limited
25 * set of these objects.
26 *
27 * Fences are used to detile GTT memory mappings. They're also connected to the
28 * hardware frontbuffer render tracking and hence interact with frontbuffer
29 * compression. Furthermore on older platforms fences are required for tiled
30 * objects used by the display engine. They can also be used by the render
31 * engine - they're required for blitter commands and are optional for render
32 * commands. But on gen4+ both display (with the exception of fbc) and rendering
33 * have their own tiling state bits and don't need fences.
34 *
35 * Also note that fences only support X and Y tiling and hence can't be used for
36 * the fancier new tiling formats like W, Ys and Yf.
37 *
38 * Finally note that because fences are such a restricted resource they're
39 * dynamically associated with objects. Furthermore fence state is committed to
40 * the hardware lazily to avoid unnecessary stalls on gen2/3. Therefore code must
41 * explicitly call i915_gem_object_get_fence() to synchronize fencing status
42 * for cpu access. Also note that some code wants an unfenced view, for those
43 * cases the fence can be removed forcefully with i915_gem_object_put_fence().
44 *
45 * Internally these functions will synchronize with userspace access by removing
46 * CPU ptes into GTT mmaps (not the GTT ptes themselves) as needed.
47 */
48
49 #define pipelined 0
50
fence_to_i915(struct i915_fence_reg * fence)51 static struct drm_i915_private *fence_to_i915(struct i915_fence_reg *fence)
52 {
53 return fence->ggtt->vm.i915;
54 }
55
fence_to_uncore(struct i915_fence_reg * fence)56 static struct intel_uncore *fence_to_uncore(struct i915_fence_reg *fence)
57 {
58 return fence->ggtt->vm.gt->uncore;
59 }
60
i965_write_fence_reg(struct i915_fence_reg * fence)61 static void i965_write_fence_reg(struct i915_fence_reg *fence)
62 {
63 i915_reg_t fence_reg_lo, fence_reg_hi;
64 int fence_pitch_shift;
65 u64 val;
66
67 if (GRAPHICS_VER(fence_to_i915(fence)) >= 6) {
68 fence_reg_lo = FENCE_REG_GEN6_LO(fence->id);
69 fence_reg_hi = FENCE_REG_GEN6_HI(fence->id);
70 fence_pitch_shift = GEN6_FENCE_PITCH_SHIFT;
71
72 } else {
73 fence_reg_lo = FENCE_REG_965_LO(fence->id);
74 fence_reg_hi = FENCE_REG_965_HI(fence->id);
75 fence_pitch_shift = I965_FENCE_PITCH_SHIFT;
76 }
77
78 val = 0;
79 if (fence->tiling) {
80 unsigned int stride = fence->stride;
81
82 GEM_BUG_ON(!IS_ALIGNED(stride, 128));
83
84 val = fence->start + fence->size - I965_FENCE_PAGE;
85 val <<= 32;
86 val |= fence->start;
87 val |= (u64)((stride / 128) - 1) << fence_pitch_shift;
88 if (fence->tiling == I915_TILING_Y)
89 val |= BIT(I965_FENCE_TILING_Y_SHIFT);
90 val |= I965_FENCE_REG_VALID;
91 }
92
93 if (!pipelined) {
94 struct intel_uncore *uncore = fence_to_uncore(fence);
95
96 /*
97 * To w/a incoherency with non-atomic 64-bit register updates,
98 * we split the 64-bit update into two 32-bit writes. In order
99 * for a partial fence not to be evaluated between writes, we
100 * precede the update with write to turn off the fence register,
101 * and only enable the fence as the last step.
102 *
103 * For extra levels of paranoia, we make sure each step lands
104 * before applying the next step.
105 */
106 intel_uncore_write_fw(uncore, fence_reg_lo, 0);
107 intel_uncore_posting_read_fw(uncore, fence_reg_lo);
108
109 intel_uncore_write_fw(uncore, fence_reg_hi, upper_32_bits(val));
110 intel_uncore_write_fw(uncore, fence_reg_lo, lower_32_bits(val));
111 intel_uncore_posting_read_fw(uncore, fence_reg_lo);
112 }
113 }
114
i915_write_fence_reg(struct i915_fence_reg * fence)115 static void i915_write_fence_reg(struct i915_fence_reg *fence)
116 {
117 u32 val;
118
119 val = 0;
120 if (fence->tiling) {
121 unsigned int stride = fence->stride;
122 unsigned int tiling = fence->tiling;
123 bool is_y_tiled = tiling == I915_TILING_Y;
124
125 if (is_y_tiled && HAS_128_BYTE_Y_TILING(fence_to_i915(fence)))
126 stride /= 128;
127 else
128 stride /= 512;
129 GEM_BUG_ON(!is_power_of_2(stride));
130
131 val = fence->start;
132 if (is_y_tiled)
133 val |= BIT(I830_FENCE_TILING_Y_SHIFT);
134 val |= I915_FENCE_SIZE_BITS(fence->size);
135 val |= ilog2(stride) << I830_FENCE_PITCH_SHIFT;
136
137 val |= I830_FENCE_REG_VALID;
138 }
139
140 if (!pipelined) {
141 struct intel_uncore *uncore = fence_to_uncore(fence);
142 i915_reg_t reg = FENCE_REG(fence->id);
143
144 intel_uncore_write_fw(uncore, reg, val);
145 intel_uncore_posting_read_fw(uncore, reg);
146 }
147 }
148
i830_write_fence_reg(struct i915_fence_reg * fence)149 static void i830_write_fence_reg(struct i915_fence_reg *fence)
150 {
151 u32 val;
152
153 val = 0;
154 if (fence->tiling) {
155 unsigned int stride = fence->stride;
156
157 val = fence->start;
158 if (fence->tiling == I915_TILING_Y)
159 val |= BIT(I830_FENCE_TILING_Y_SHIFT);
160 val |= I830_FENCE_SIZE_BITS(fence->size);
161 val |= ilog2(stride / 128) << I830_FENCE_PITCH_SHIFT;
162 val |= I830_FENCE_REG_VALID;
163 }
164
165 if (!pipelined) {
166 struct intel_uncore *uncore = fence_to_uncore(fence);
167 i915_reg_t reg = FENCE_REG(fence->id);
168
169 intel_uncore_write_fw(uncore, reg, val);
170 intel_uncore_posting_read_fw(uncore, reg);
171 }
172 }
173
fence_write(struct i915_fence_reg * fence)174 static void fence_write(struct i915_fence_reg *fence)
175 {
176 struct drm_i915_private *i915 = fence_to_i915(fence);
177
178 /*
179 * Previous access through the fence register is marshalled by
180 * the mb() inside the fault handlers (i915_gem_release_mmaps)
181 * and explicitly managed for internal users.
182 */
183
184 if (GRAPHICS_VER(i915) == 2)
185 i830_write_fence_reg(fence);
186 else if (GRAPHICS_VER(i915) == 3)
187 i915_write_fence_reg(fence);
188 else
189 i965_write_fence_reg(fence);
190
191 /*
192 * Access through the fenced region afterwards is
193 * ordered by the posting reads whilst writing the registers.
194 */
195 }
196
gpu_uses_fence_registers(struct i915_fence_reg * fence)197 static bool gpu_uses_fence_registers(struct i915_fence_reg *fence)
198 {
199 return GRAPHICS_VER(fence_to_i915(fence)) < 4;
200 }
201
fence_update(struct i915_fence_reg * fence,struct i915_vma * vma)202 static int fence_update(struct i915_fence_reg *fence,
203 struct i915_vma *vma)
204 {
205 struct i915_ggtt *ggtt = fence->ggtt;
206 struct intel_uncore *uncore = fence_to_uncore(fence);
207 intel_wakeref_t wakeref;
208 struct i915_vma *old;
209 int ret;
210
211 fence->tiling = 0;
212 if (vma) {
213 GEM_BUG_ON(!i915_gem_object_get_stride(vma->obj) ||
214 !i915_gem_object_get_tiling(vma->obj));
215
216 if (!i915_vma_is_map_and_fenceable(vma))
217 return -EINVAL;
218
219 if (gpu_uses_fence_registers(fence)) {
220 /* implicit 'unfenced' GPU blits */
221 ret = i915_vma_sync(vma);
222 if (ret)
223 return ret;
224 }
225
226 GEM_BUG_ON(vma->fence_size > i915_vma_size(vma));
227 fence->start = i915_ggtt_offset(vma);
228 fence->size = vma->fence_size;
229 fence->stride = i915_gem_object_get_stride(vma->obj);
230 fence->tiling = i915_gem_object_get_tiling(vma->obj);
231 }
232 WRITE_ONCE(fence->dirty, false);
233
234 old = xchg(&fence->vma, NULL);
235 if (old) {
236 /* XXX Ideally we would move the waiting to outside the mutex */
237 ret = i915_active_wait(&fence->active);
238 if (ret) {
239 fence->vma = old;
240 return ret;
241 }
242
243 i915_vma_flush_writes(old);
244
245 /*
246 * Ensure that all userspace CPU access is completed before
247 * stealing the fence.
248 */
249 if (old != vma) {
250 GEM_BUG_ON(old->fence != fence);
251 i915_vma_revoke_mmap(old);
252 old->fence = NULL;
253 }
254
255 list_move(&fence->link, &ggtt->fence_list);
256 }
257
258 /*
259 * We only need to update the register itself if the device is awake.
260 * If the device is currently powered down, we will defer the write
261 * to the runtime resume, see intel_ggtt_restore_fences().
262 *
263 * This only works for removing the fence register, on acquisition
264 * the caller must hold the rpm wakeref. The fence register must
265 * be cleared before we can use any other fences to ensure that
266 * the new fences do not overlap the elided clears, confusing HW.
267 */
268 wakeref = intel_runtime_pm_get_if_in_use(uncore->rpm);
269 if (!wakeref) {
270 GEM_BUG_ON(vma);
271 return 0;
272 }
273
274 WRITE_ONCE(fence->vma, vma);
275 fence_write(fence);
276
277 if (vma) {
278 vma->fence = fence;
279 list_move_tail(&fence->link, &ggtt->fence_list);
280 }
281
282 intel_runtime_pm_put(uncore->rpm, wakeref);
283 return 0;
284 }
285
286 /**
287 * i915_vma_revoke_fence - force-remove fence for a VMA
288 * @vma: vma to map linearly (not through a fence reg)
289 *
290 * This function force-removes any fence from the given object, which is useful
291 * if the kernel wants to do untiled GTT access.
292 */
i915_vma_revoke_fence(struct i915_vma * vma)293 void i915_vma_revoke_fence(struct i915_vma *vma)
294 {
295 struct i915_fence_reg *fence = vma->fence;
296 intel_wakeref_t wakeref;
297
298 lockdep_assert_held(&vma->vm->mutex);
299 if (!fence)
300 return;
301
302 GEM_BUG_ON(fence->vma != vma);
303 i915_active_wait(&fence->active);
304 GEM_BUG_ON(!i915_active_is_idle(&fence->active));
305 GEM_BUG_ON(atomic_read(&fence->pin_count));
306
307 fence->tiling = 0;
308 WRITE_ONCE(fence->vma, NULL);
309 vma->fence = NULL;
310
311 /*
312 * Skip the write to HW if and only if the device is currently
313 * suspended.
314 *
315 * If the driver does not currently hold a wakeref (if_in_use == 0),
316 * the device may currently be runtime suspended, or it may be woken
317 * up before the suspend takes place. If the device is not suspended
318 * (powered down) and we skip clearing the fence register, the HW is
319 * left in an undefined state where we may end up with multiple
320 * registers overlapping.
321 */
322 with_intel_runtime_pm_if_active(fence_to_uncore(fence)->rpm, wakeref)
323 fence_write(fence);
324 }
325
fence_is_active(const struct i915_fence_reg * fence)326 static bool fence_is_active(const struct i915_fence_reg *fence)
327 {
328 return fence->vma && i915_vma_is_active(fence->vma);
329 }
330
fence_find(struct i915_ggtt * ggtt)331 static struct i915_fence_reg *fence_find(struct i915_ggtt *ggtt)
332 {
333 struct intel_display *display = ggtt->vm.i915->display;
334 struct i915_fence_reg *active = NULL;
335 struct i915_fence_reg *fence, *fn;
336
337 list_for_each_entry_safe(fence, fn, &ggtt->fence_list, link) {
338 GEM_BUG_ON(fence->vma && fence->vma->fence != fence);
339
340 if (fence == active) /* now seen this fence twice */
341 active = ERR_PTR(-EAGAIN);
342
343 /* Prefer idle fences so we do not have to wait on the GPU */
344 if (active != ERR_PTR(-EAGAIN) && fence_is_active(fence)) {
345 if (!active)
346 active = fence;
347
348 list_move_tail(&fence->link, &ggtt->fence_list);
349 continue;
350 }
351
352 if (atomic_read(&fence->pin_count))
353 continue;
354
355 return fence;
356 }
357
358 /* Wait for completion of pending flips which consume fences */
359 if (intel_has_pending_fb_unpin(display))
360 return ERR_PTR(-EAGAIN);
361
362 return ERR_PTR(-ENOBUFS);
363 }
364
__i915_vma_pin_fence(struct i915_vma * vma)365 int __i915_vma_pin_fence(struct i915_vma *vma)
366 {
367 struct i915_ggtt *ggtt = i915_vm_to_ggtt(vma->vm);
368 struct i915_fence_reg *fence;
369 struct i915_vma *set = i915_gem_object_is_tiled(vma->obj) ? vma : NULL;
370 int err;
371
372 lockdep_assert_held(&vma->vm->mutex);
373
374 /* Just update our place in the LRU if our fence is getting reused. */
375 if (vma->fence) {
376 fence = vma->fence;
377 GEM_BUG_ON(fence->vma != vma);
378 atomic_inc(&fence->pin_count);
379 if (!fence->dirty) {
380 list_move_tail(&fence->link, &ggtt->fence_list);
381 return 0;
382 }
383 } else if (set) {
384 fence = fence_find(ggtt);
385 if (IS_ERR(fence))
386 return PTR_ERR(fence);
387
388 GEM_BUG_ON(atomic_read(&fence->pin_count));
389 atomic_inc(&fence->pin_count);
390 } else {
391 return 0;
392 }
393
394 err = fence_update(fence, set);
395 if (err)
396 goto out_unpin;
397
398 GEM_BUG_ON(fence->vma != set);
399 GEM_BUG_ON(vma->fence != (set ? fence : NULL));
400
401 if (set)
402 return 0;
403
404 out_unpin:
405 atomic_dec(&fence->pin_count);
406 return err;
407 }
408
409 /**
410 * i915_vma_pin_fence - set up fencing for a vma
411 * @vma: vma to map through a fence reg
412 *
413 * When mapping objects through the GTT, userspace wants to be able to write
414 * to them without having to worry about swizzling if the object is tiled.
415 * This function walks the fence regs looking for a free one for @obj,
416 * stealing one if it can't find any.
417 *
418 * It then sets up the reg based on the object's properties: address, pitch
419 * and tiling format.
420 *
421 * For an untiled surface, this removes any existing fence.
422 *
423 * Returns:
424 * 0 on success, negative error code on failure.
425 */
i915_vma_pin_fence(struct i915_vma * vma)426 int i915_vma_pin_fence(struct i915_vma *vma)
427 {
428 int err;
429
430 if (!vma->fence && !i915_gem_object_is_tiled(vma->obj))
431 return 0;
432
433 /*
434 * Note that we revoke fences on runtime suspend. Therefore the user
435 * must keep the device awake whilst using the fence.
436 */
437 assert_rpm_wakelock_held(vma->vm->gt->uncore->rpm);
438 GEM_BUG_ON(!i915_vma_is_ggtt(vma));
439
440 err = mutex_lock_interruptible(&vma->vm->mutex);
441 if (err)
442 return err;
443
444 err = __i915_vma_pin_fence(vma);
445 mutex_unlock(&vma->vm->mutex);
446
447 return err;
448 }
449
450 /**
451 * i915_reserve_fence - Reserve a fence for vGPU
452 * @ggtt: Global GTT
453 *
454 * This function walks the fence regs looking for a free one and remove
455 * it from the fence_list. It is used to reserve fence for vGPU to use.
456 */
i915_reserve_fence(struct i915_ggtt * ggtt)457 struct i915_fence_reg *i915_reserve_fence(struct i915_ggtt *ggtt)
458 {
459 struct i915_fence_reg *fence;
460 int count;
461 int ret;
462
463 lockdep_assert_held(&ggtt->vm.mutex);
464
465 /* Keep at least one fence available for the display engine. */
466 count = 0;
467 list_for_each_entry(fence, &ggtt->fence_list, link)
468 count += !atomic_read(&fence->pin_count);
469 if (count <= 1)
470 return ERR_PTR(-ENOSPC);
471
472 fence = fence_find(ggtt);
473 if (IS_ERR(fence))
474 return fence;
475
476 if (fence->vma) {
477 /* Force-remove fence from VMA */
478 ret = fence_update(fence, NULL);
479 if (ret)
480 return ERR_PTR(ret);
481 }
482
483 list_del(&fence->link);
484
485 return fence;
486 }
487
488 /**
489 * i915_unreserve_fence - Reclaim a reserved fence
490 * @fence: the fence reg
491 *
492 * This function add a reserved fence register from vGPU to the fence_list.
493 */
i915_unreserve_fence(struct i915_fence_reg * fence)494 void i915_unreserve_fence(struct i915_fence_reg *fence)
495 {
496 struct i915_ggtt *ggtt = fence->ggtt;
497
498 lockdep_assert_held(&ggtt->vm.mutex);
499
500 list_add(&fence->link, &ggtt->fence_list);
501 }
502
503 /**
504 * intel_ggtt_restore_fences - restore fence state
505 * @ggtt: Global GTT
506 *
507 * Restore the hw fence state to match the software tracking again, to be called
508 * after a gpu reset and on resume. Note that on runtime suspend we only cancel
509 * the fences, to be reacquired by the user later.
510 */
intel_ggtt_restore_fences(struct i915_ggtt * ggtt)511 void intel_ggtt_restore_fences(struct i915_ggtt *ggtt)
512 {
513 int i;
514
515 for (i = 0; i < ggtt->num_fences; i++)
516 fence_write(&ggtt->fence_regs[i]);
517 }
518
519 /**
520 * DOC: tiling swizzling details
521 *
522 * The idea behind tiling is to increase cache hit rates by rearranging
523 * pixel data so that a group of pixel accesses are in the same cacheline.
524 * Performance improvement from doing this on the back/depth buffer are on
525 * the order of 30%.
526 *
527 * Intel architectures make this somewhat more complicated, though, by
528 * adjustments made to addressing of data when the memory is in interleaved
529 * mode (matched pairs of DIMMS) to improve memory bandwidth.
530 * For interleaved memory, the CPU sends every sequential 64 bytes
531 * to an alternate memory channel so it can get the bandwidth from both.
532 *
533 * The GPU also rearranges its accesses for increased bandwidth to interleaved
534 * memory, and it matches what the CPU does for non-tiled. However, when tiled
535 * it does it a little differently, since one walks addresses not just in the
536 * X direction but also Y. So, along with alternating channels when bit
537 * 6 of the address flips, it also alternates when other bits flip -- Bits 9
538 * (every 512 bytes, an X tile scanline) and 10 (every two X tile scanlines)
539 * are common to both the 915 and 965-class hardware.
540 *
541 * The CPU also sometimes XORs in higher bits as well, to improve
542 * bandwidth doing strided access like we do so frequently in graphics. This
543 * is called "Channel XOR Randomization" in the MCH documentation. The result
544 * is that the CPU is XORing in either bit 11 or bit 17 to bit 6 of its address
545 * decode.
546 *
547 * All of this bit 6 XORing has an effect on our memory management,
548 * as we need to make sure that the 3d driver can correctly address object
549 * contents.
550 *
551 * If we don't have interleaved memory, all tiling is safe and no swizzling is
552 * required.
553 *
554 * When bit 17 is XORed in, we simply refuse to tile at all. Bit
555 * 17 is not just a page offset, so as we page an object out and back in,
556 * individual pages in it will have different bit 17 addresses, resulting in
557 * each 64 bytes being swapped with its neighbor!
558 *
559 * Otherwise, if interleaved, we have to tell the 3d driver what the address
560 * swizzling it needs to do is, since it's writing with the CPU to the pages
561 * (bit 6 and potentially bit 11 XORed in), and the GPU is reading from the
562 * pages (bit 6, 9, and 10 XORed in), resulting in a cumulative bit swizzling
563 * required by the CPU of XORing in bit 6, 9, 10, and potentially 11, in order
564 * to match what the GPU expects.
565 */
566
567 /**
568 * detect_bit_6_swizzle - detect bit 6 swizzling pattern
569 * @ggtt: Global GGTT
570 *
571 * Detects bit 6 swizzling of address lookup between IGD access and CPU
572 * access through main memory.
573 */
detect_bit_6_swizzle(struct i915_ggtt * ggtt)574 static void detect_bit_6_swizzle(struct i915_ggtt *ggtt)
575 {
576 struct intel_uncore *uncore = ggtt->vm.gt->uncore;
577 struct drm_i915_private *i915 = ggtt->vm.i915;
578 u32 swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
579 u32 swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
580
581 if (GRAPHICS_VER(i915) >= 8 || IS_VALLEYVIEW(i915)) {
582 /*
583 * On BDW+, swizzling is not used. We leave the CPU memory
584 * controller in charge of optimizing memory accesses without
585 * the extra address manipulation GPU side.
586 *
587 * VLV and CHV don't have GPU swizzling.
588 */
589 swizzle_x = I915_BIT_6_SWIZZLE_NONE;
590 swizzle_y = I915_BIT_6_SWIZZLE_NONE;
591 } else if (GRAPHICS_VER(i915) >= 6) {
592 if (i915->preserve_bios_swizzle) {
593 if (intel_uncore_read(uncore, DISP_ARB_CTL) &
594 DISP_TILE_SURFACE_SWIZZLING) {
595 swizzle_x = I915_BIT_6_SWIZZLE_9_10;
596 swizzle_y = I915_BIT_6_SWIZZLE_9;
597 } else {
598 swizzle_x = I915_BIT_6_SWIZZLE_NONE;
599 swizzle_y = I915_BIT_6_SWIZZLE_NONE;
600 }
601 } else {
602 u32 dimm_c0, dimm_c1;
603
604 dimm_c0 = intel_uncore_read(uncore, MAD_DIMM_C0);
605 dimm_c1 = intel_uncore_read(uncore, MAD_DIMM_C1);
606 dimm_c0 &= MAD_DIMM_A_SIZE_MASK | MAD_DIMM_B_SIZE_MASK;
607 dimm_c1 &= MAD_DIMM_A_SIZE_MASK | MAD_DIMM_B_SIZE_MASK;
608 /*
609 * Enable swizzling when the channels are populated
610 * with identically sized dimms. We don't need to check
611 * the 3rd channel because no cpu with gpu attached
612 * ships in that configuration. Also, swizzling only
613 * makes sense for 2 channels anyway.
614 */
615 if (dimm_c0 == dimm_c1) {
616 swizzle_x = I915_BIT_6_SWIZZLE_9_10;
617 swizzle_y = I915_BIT_6_SWIZZLE_9;
618 } else {
619 swizzle_x = I915_BIT_6_SWIZZLE_NONE;
620 swizzle_y = I915_BIT_6_SWIZZLE_NONE;
621 }
622 }
623 } else if (GRAPHICS_VER(i915) == 5) {
624 /*
625 * On Ironlake whatever DRAM config, GPU always do
626 * same swizzling setup.
627 */
628 swizzle_x = I915_BIT_6_SWIZZLE_9_10;
629 swizzle_y = I915_BIT_6_SWIZZLE_9;
630 } else if (GRAPHICS_VER(i915) == 2) {
631 /*
632 * As far as we know, the 865 doesn't have these bit 6
633 * swizzling issues.
634 */
635 swizzle_x = I915_BIT_6_SWIZZLE_NONE;
636 swizzle_y = I915_BIT_6_SWIZZLE_NONE;
637 } else if (IS_G45(i915) || IS_I965G(i915) || IS_G33(i915)) {
638 /*
639 * The 965, G33, and newer, have a very flexible memory
640 * configuration. It will enable dual-channel mode
641 * (interleaving) on as much memory as it can, and the GPU
642 * will additionally sometimes enable different bit 6
643 * swizzling for tiled objects from the CPU.
644 *
645 * Here's what I found on the G965:
646 * slot fill memory size swizzling
647 * 0A 0B 1A 1B 1-ch 2-ch
648 * 512 0 0 0 512 0 O
649 * 512 0 512 0 16 1008 X
650 * 512 0 0 512 16 1008 X
651 * 0 512 0 512 16 1008 X
652 * 1024 1024 1024 0 2048 1024 O
653 *
654 * We could probably detect this based on either the DRB
655 * matching, which was the case for the swizzling required in
656 * the table above, or from the 1-ch value being less than
657 * the minimum size of a rank.
658 *
659 * Reports indicate that the swizzling actually
660 * varies depending upon page placement inside the
661 * channels, i.e. we see swizzled pages where the
662 * banks of memory are paired and unswizzled on the
663 * uneven portion, so leave that as unknown.
664 */
665 if (intel_uncore_read16(uncore, C0DRB3_BW) ==
666 intel_uncore_read16(uncore, C1DRB3_BW)) {
667 swizzle_x = I915_BIT_6_SWIZZLE_9_10;
668 swizzle_y = I915_BIT_6_SWIZZLE_9;
669 }
670 } else {
671 u32 dcc = intel_uncore_read(uncore, DCC);
672
673 /*
674 * On 9xx chipsets, channel interleave by the CPU is
675 * determined by DCC. For single-channel, neither the CPU
676 * nor the GPU do swizzling. For dual channel interleaved,
677 * the GPU's interleave is bit 9 and 10 for X tiled, and bit
678 * 9 for Y tiled. The CPU's interleave is independent, and
679 * can be based on either bit 11 (haven't seen this yet) or
680 * bit 17 (common).
681 */
682 switch (dcc & DCC_ADDRESSING_MODE_MASK) {
683 case DCC_ADDRESSING_MODE_SINGLE_CHANNEL:
684 case DCC_ADDRESSING_MODE_DUAL_CHANNEL_ASYMMETRIC:
685 swizzle_x = I915_BIT_6_SWIZZLE_NONE;
686 swizzle_y = I915_BIT_6_SWIZZLE_NONE;
687 break;
688 case DCC_ADDRESSING_MODE_DUAL_CHANNEL_INTERLEAVED:
689 if (dcc & DCC_CHANNEL_XOR_DISABLE) {
690 /*
691 * This is the base swizzling by the GPU for
692 * tiled buffers.
693 */
694 swizzle_x = I915_BIT_6_SWIZZLE_9_10;
695 swizzle_y = I915_BIT_6_SWIZZLE_9;
696 } else if ((dcc & DCC_CHANNEL_XOR_BIT_17) == 0) {
697 /* Bit 11 swizzling by the CPU in addition. */
698 swizzle_x = I915_BIT_6_SWIZZLE_9_10_11;
699 swizzle_y = I915_BIT_6_SWIZZLE_9_11;
700 } else {
701 /* Bit 17 swizzling by the CPU in addition. */
702 swizzle_x = I915_BIT_6_SWIZZLE_9_10_17;
703 swizzle_y = I915_BIT_6_SWIZZLE_9_17;
704 }
705 break;
706 }
707
708 /* check for L-shaped memory aka modified enhanced addressing */
709 if (GRAPHICS_VER(i915) == 4 &&
710 !(intel_uncore_read(uncore, DCC2) & DCC2_MODIFIED_ENHANCED_DISABLE)) {
711 swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
712 swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
713 }
714
715 if (dcc == 0xffffffff) {
716 drm_err(&i915->drm, "Couldn't read from MCHBAR. "
717 "Disabling tiling.\n");
718 swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
719 swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
720 }
721 }
722
723 if (swizzle_x == I915_BIT_6_SWIZZLE_UNKNOWN ||
724 swizzle_y == I915_BIT_6_SWIZZLE_UNKNOWN) {
725 /*
726 * Userspace likes to explode if it sees unknown swizzling,
727 * so lie. We will finish the lie when reporting through
728 * the get-tiling-ioctl by reporting the physical swizzle
729 * mode as unknown instead.
730 *
731 * As we don't strictly know what the swizzling is, it may be
732 * bit17 dependent, and so we need to also prevent the pages
733 * from being moved.
734 */
735 i915->gem_quirks |= GEM_QUIRK_PIN_SWIZZLED_PAGES;
736 swizzle_x = I915_BIT_6_SWIZZLE_NONE;
737 swizzle_y = I915_BIT_6_SWIZZLE_NONE;
738 }
739
740 to_gt(i915)->ggtt->bit_6_swizzle_x = swizzle_x;
741 to_gt(i915)->ggtt->bit_6_swizzle_y = swizzle_y;
742 }
743
744 /*
745 * Swap every 64 bytes of this page around, to account for it having a new
746 * bit 17 of its physical address and therefore being interpreted differently
747 * by the GPU.
748 */
swizzle_page(struct page * page)749 static void swizzle_page(struct page *page)
750 {
751 char temp[64];
752 char *vaddr;
753 int i;
754
755 vaddr = kmap_local_page(page);
756
757 for (i = 0; i < PAGE_SIZE; i += 128) {
758 memcpy(temp, &vaddr[i], 64);
759 memcpy(&vaddr[i], &vaddr[i + 64], 64);
760 memcpy(&vaddr[i + 64], temp, 64);
761 }
762
763 kunmap_local(vaddr);
764 }
765
766 /**
767 * i915_gem_object_do_bit_17_swizzle - fixup bit 17 swizzling
768 * @obj: i915 GEM buffer object
769 * @pages: the scattergather list of physical pages
770 *
771 * This function fixes up the swizzling in case any page frame number for this
772 * object has changed in bit 17 since that state has been saved with
773 * i915_gem_object_save_bit_17_swizzle().
774 *
775 * This is called when pinning backing storage again, since the kernel is free
776 * to move unpinned backing storage around (either by directly moving pages or
777 * by swapping them out and back in again).
778 */
779 void
i915_gem_object_do_bit_17_swizzle(struct drm_i915_gem_object * obj,struct sg_table * pages)780 i915_gem_object_do_bit_17_swizzle(struct drm_i915_gem_object *obj,
781 struct sg_table *pages)
782 {
783 struct sgt_iter sgt_iter;
784 struct page *page;
785 int i;
786
787 if (obj->bit_17 == NULL)
788 return;
789
790 i = 0;
791 for_each_sgt_page(page, sgt_iter, pages) {
792 char new_bit_17 = page_to_phys(page) >> 17;
793
794 if ((new_bit_17 & 0x1) != (test_bit(i, obj->bit_17) != 0)) {
795 swizzle_page(page);
796 set_page_dirty(page);
797 }
798
799 i++;
800 }
801 }
802
803 /**
804 * i915_gem_object_save_bit_17_swizzle - save bit 17 swizzling
805 * @obj: i915 GEM buffer object
806 * @pages: the scattergather list of physical pages
807 *
808 * This function saves the bit 17 of each page frame number so that swizzling
809 * can be fixed up later on with i915_gem_object_do_bit_17_swizzle(). This must
810 * be called before the backing storage can be unpinned.
811 */
812 void
i915_gem_object_save_bit_17_swizzle(struct drm_i915_gem_object * obj,struct sg_table * pages)813 i915_gem_object_save_bit_17_swizzle(struct drm_i915_gem_object *obj,
814 struct sg_table *pages)
815 {
816 const unsigned int page_count = obj->base.size >> PAGE_SHIFT;
817 struct sgt_iter sgt_iter;
818 struct page *page;
819 int i;
820
821 if (obj->bit_17 == NULL) {
822 obj->bit_17 = bitmap_zalloc(page_count, GFP_KERNEL);
823 if (obj->bit_17 == NULL) {
824 drm_err(obj->base.dev,
825 "Failed to allocate memory for bit 17 record\n");
826 return;
827 }
828 }
829
830 i = 0;
831
832 for_each_sgt_page(page, sgt_iter, pages) {
833 if (page_to_phys(page) & (1 << 17))
834 __set_bit(i, obj->bit_17);
835 else
836 __clear_bit(i, obj->bit_17);
837 i++;
838 }
839 }
840
intel_ggtt_init_fences(struct i915_ggtt * ggtt)841 void intel_ggtt_init_fences(struct i915_ggtt *ggtt)
842 {
843 struct drm_i915_private *i915 = ggtt->vm.i915;
844 struct intel_uncore *uncore = ggtt->vm.gt->uncore;
845 int num_fences;
846 int i;
847
848 INIT_LIST_HEAD(&ggtt->fence_list);
849 INIT_LIST_HEAD(&ggtt->userfault_list);
850
851 detect_bit_6_swizzle(ggtt);
852
853 if (!i915_ggtt_has_aperture(ggtt))
854 num_fences = 0;
855 else if (GRAPHICS_VER(i915) >= 7 &&
856 !(IS_VALLEYVIEW(i915) || IS_CHERRYVIEW(i915)))
857 num_fences = 32;
858 else if (GRAPHICS_VER(i915) >= 4 ||
859 IS_I945G(i915) || IS_I945GM(i915) ||
860 IS_G33(i915) || IS_PINEVIEW(i915))
861 num_fences = 16;
862 else
863 num_fences = 8;
864
865 if (intel_vgpu_active(i915))
866 num_fences = intel_uncore_read(uncore,
867 vgtif_reg(avail_rs.fence_num));
868 ggtt->fence_regs = kzalloc_objs(*ggtt->fence_regs, num_fences);
869 if (!ggtt->fence_regs)
870 num_fences = 0;
871
872 /* Initialize fence registers to zero */
873 for (i = 0; i < num_fences; i++) {
874 struct i915_fence_reg *fence = &ggtt->fence_regs[i];
875
876 i915_active_init(&fence->active, NULL, NULL, 0);
877 fence->ggtt = ggtt;
878 fence->id = i;
879 list_add_tail(&fence->link, &ggtt->fence_list);
880 }
881 ggtt->num_fences = num_fences;
882
883 intel_ggtt_restore_fences(ggtt);
884 }
885
intel_ggtt_fini_fences(struct i915_ggtt * ggtt)886 void intel_ggtt_fini_fences(struct i915_ggtt *ggtt)
887 {
888 int i;
889
890 for (i = 0; i < ggtt->num_fences; i++) {
891 struct i915_fence_reg *fence = &ggtt->fence_regs[i];
892
893 i915_active_fini(&fence->active);
894 }
895
896 kfree(ggtt->fence_regs);
897 }
898
intel_gt_init_swizzling(struct intel_gt * gt)899 void intel_gt_init_swizzling(struct intel_gt *gt)
900 {
901 struct drm_i915_private *i915 = gt->i915;
902 struct intel_uncore *uncore = gt->uncore;
903
904 if (GRAPHICS_VER(i915) < 5 ||
905 to_gt(i915)->ggtt->bit_6_swizzle_x == I915_BIT_6_SWIZZLE_NONE)
906 return;
907
908 intel_uncore_rmw(uncore, DISP_ARB_CTL, 0, DISP_TILE_SURFACE_SWIZZLING);
909
910 if (GRAPHICS_VER(i915) == 5)
911 return;
912
913 intel_uncore_rmw(uncore, TILECTL, 0, TILECTL_SWZCTL);
914
915 if (GRAPHICS_VER(i915) == 6)
916 intel_uncore_write(uncore,
917 ARB_MODE,
918 _MASKED_BIT_ENABLE(ARB_MODE_SWIZZLE_SNB));
919 else if (GRAPHICS_VER(i915) == 7)
920 intel_uncore_write(uncore,
921 ARB_MODE,
922 _MASKED_BIT_ENABLE(ARB_MODE_SWIZZLE_IVB));
923 else if (GRAPHICS_VER(i915) == 8)
924 intel_uncore_write(uncore,
925 GAMTARBMODE,
926 _MASKED_BIT_ENABLE(ARB_MODE_SWIZZLE_BDW));
927 else
928 MISSING_CASE(GRAPHICS_VER(i915));
929 }
930