xref: /linux/drivers/gpu/drm/scheduler/sched_main.c (revision 390db60f8e2bd21fae544917eb3a8618265c058c)
1 /*
2  * Copyright 2015 Advanced Micro Devices, Inc.
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice shall be included in
12  * all copies or substantial portions of the Software.
13  *
14  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
17  * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
18  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20  * OTHER DEALINGS IN THE SOFTWARE.
21  *
22  */
23 
24 /**
25  * DOC: Overview
26  *
27  * The GPU scheduler provides entities which allow userspace to push jobs
28  * into software queues which are then scheduled on a hardware run queue.
29  * The software queues have a priority among them. The scheduler selects the entities
30  * from the run queue using a FIFO. The scheduler provides dependency handling
31  * features among jobs. The driver is supposed to provide callback functions for
32  * backend operations to the scheduler like submitting a job to hardware run queue,
33  * returning the dependencies of a job etc.
34  *
35  * The organisation of the scheduler is the following:
36  *
37  * 1. Each hw run queue has one scheduler
38  * 2. Each scheduler has multiple run queues with different priorities
39  *    (e.g., HIGH_HW,HIGH_SW, KERNEL, NORMAL)
40  * 3. Each scheduler run queue has a queue of entities to schedule
41  * 4. Entities themselves maintain a queue of jobs that will be scheduled on
42  *    the hardware.
43  *
44  * The jobs in an entity are always scheduled in the order in which they were pushed.
45  *
46  * Note that once a job was taken from the entities queue and pushed to the
47  * hardware, i.e. the pending queue, the entity must not be referenced anymore
48  * through the jobs entity pointer.
49  */
50 
51 /**
52  * DOC: Flow Control
53  *
54  * The DRM GPU scheduler provides a flow control mechanism to regulate the rate
55  * in which the jobs fetched from scheduler entities are executed.
56  *
57  * In this context the &drm_gpu_scheduler keeps track of a driver specified
58  * credit limit representing the capacity of this scheduler and a credit count;
59  * every &drm_sched_job carries a driver specified number of credits.
60  *
61  * Once a job is executed (but not yet finished), the job's credits contribute
62  * to the scheduler's credit count until the job is finished. If by executing
63  * one more job the scheduler's credit count would exceed the scheduler's
64  * credit limit, the job won't be executed. Instead, the scheduler will wait
65  * until the credit count has decreased enough to not overflow its credit limit.
66  * This implies waiting for previously executed jobs.
67  */
68 
69 #include <linux/export.h>
70 #include <linux/wait.h>
71 #include <linux/sched.h>
72 #include <linux/completion.h>
73 #include <linux/dma-resv.h>
74 #include <uapi/linux/sched/types.h>
75 
76 #include <drm/drm_print.h>
77 #include <drm/drm_gem.h>
78 #include <drm/drm_syncobj.h>
79 #include <drm/gpu_scheduler.h>
80 #include <drm/spsc_queue.h>
81 
82 #include "sched_internal.h"
83 
84 #define CREATE_TRACE_POINTS
85 #include "gpu_scheduler_trace.h"
86 
87 int drm_sched_policy = DRM_SCHED_POLICY_FIFO;
88 
89 /**
90  * DOC: sched_policy (int)
91  * Used to override default entities scheduling policy in a run queue.
92  */
93 MODULE_PARM_DESC(sched_policy, "Specify the scheduling policy for entities on a run-queue, " __stringify(DRM_SCHED_POLICY_RR) " = Round Robin, " __stringify(DRM_SCHED_POLICY_FIFO) " = FIFO (default).");
94 module_param_named(sched_policy, drm_sched_policy, int, 0444);
95 
drm_sched_available_credits(struct drm_gpu_scheduler * sched)96 static u32 drm_sched_available_credits(struct drm_gpu_scheduler *sched)
97 {
98 	u32 credits;
99 
100 	WARN_ON(check_sub_overflow(sched->credit_limit,
101 				   atomic_read(&sched->credit_count),
102 				   &credits));
103 
104 	return credits;
105 }
106 
107 /**
108  * drm_sched_can_queue -- Can we queue more to the hardware?
109  * @sched: scheduler instance
110  * @entity: the scheduler entity
111  *
112  * Return true if we can push at least one more job from @entity, false
113  * otherwise.
114  */
drm_sched_can_queue(struct drm_gpu_scheduler * sched,struct drm_sched_entity * entity)115 static bool drm_sched_can_queue(struct drm_gpu_scheduler *sched,
116 				struct drm_sched_entity *entity)
117 {
118 	struct drm_sched_job *s_job;
119 
120 	s_job = drm_sched_entity_queue_peek(entity);
121 	if (!s_job)
122 		return false;
123 
124 	/* If a job exceeds the credit limit, truncate it to the credit limit
125 	 * itself to guarantee forward progress.
126 	 */
127 	if (s_job->credits > sched->credit_limit) {
128 		dev_WARN(sched->dev,
129 			 "Jobs may not exceed the credit limit, truncate.\n");
130 		s_job->credits = sched->credit_limit;
131 	}
132 
133 	return drm_sched_available_credits(sched) >= s_job->credits;
134 }
135 
drm_sched_entity_compare_before(struct rb_node * a,const struct rb_node * b)136 static __always_inline bool drm_sched_entity_compare_before(struct rb_node *a,
137 							    const struct rb_node *b)
138 {
139 	struct drm_sched_entity *ent_a =  rb_entry((a), struct drm_sched_entity, rb_tree_node);
140 	struct drm_sched_entity *ent_b =  rb_entry((b), struct drm_sched_entity, rb_tree_node);
141 
142 	return ktime_before(ent_a->oldest_job_waiting, ent_b->oldest_job_waiting);
143 }
144 
drm_sched_rq_remove_fifo_locked(struct drm_sched_entity * entity,struct drm_sched_rq * rq)145 static void drm_sched_rq_remove_fifo_locked(struct drm_sched_entity *entity,
146 					    struct drm_sched_rq *rq)
147 {
148 	if (!RB_EMPTY_NODE(&entity->rb_tree_node)) {
149 		rb_erase_cached(&entity->rb_tree_node, &rq->rb_tree_root);
150 		RB_CLEAR_NODE(&entity->rb_tree_node);
151 	}
152 }
153 
drm_sched_rq_update_fifo_locked(struct drm_sched_entity * entity,struct drm_sched_rq * rq,ktime_t ts)154 void drm_sched_rq_update_fifo_locked(struct drm_sched_entity *entity,
155 				     struct drm_sched_rq *rq,
156 				     ktime_t ts)
157 {
158 	/*
159 	 * Both locks need to be grabbed, one to protect from entity->rq change
160 	 * for entity from within concurrent drm_sched_entity_select_rq and the
161 	 * other to update the rb tree structure.
162 	 */
163 	lockdep_assert_held(&entity->lock);
164 	lockdep_assert_held(&rq->lock);
165 
166 	drm_sched_rq_remove_fifo_locked(entity, rq);
167 
168 	entity->oldest_job_waiting = ts;
169 
170 	rb_add_cached(&entity->rb_tree_node, &rq->rb_tree_root,
171 		      drm_sched_entity_compare_before);
172 }
173 
174 /**
175  * drm_sched_rq_init - initialize a given run queue struct
176  *
177  * @sched: scheduler instance to associate with this run queue
178  * @rq: scheduler run queue
179  *
180  * Initializes a scheduler runqueue.
181  */
drm_sched_rq_init(struct drm_gpu_scheduler * sched,struct drm_sched_rq * rq)182 static void drm_sched_rq_init(struct drm_gpu_scheduler *sched,
183 			      struct drm_sched_rq *rq)
184 {
185 	spin_lock_init(&rq->lock);
186 	INIT_LIST_HEAD(&rq->entities);
187 	rq->rb_tree_root = RB_ROOT_CACHED;
188 	rq->current_entity = NULL;
189 	rq->sched = sched;
190 }
191 
192 /**
193  * drm_sched_rq_add_entity - add an entity
194  *
195  * @rq: scheduler run queue
196  * @entity: scheduler entity
197  *
198  * Adds a scheduler entity to the run queue.
199  */
drm_sched_rq_add_entity(struct drm_sched_rq * rq,struct drm_sched_entity * entity)200 void drm_sched_rq_add_entity(struct drm_sched_rq *rq,
201 			     struct drm_sched_entity *entity)
202 {
203 	lockdep_assert_held(&entity->lock);
204 	lockdep_assert_held(&rq->lock);
205 
206 	if (!list_empty(&entity->list))
207 		return;
208 
209 	atomic_inc(rq->sched->score);
210 	list_add_tail(&entity->list, &rq->entities);
211 }
212 
213 /**
214  * drm_sched_rq_remove_entity - remove an entity
215  *
216  * @rq: scheduler run queue
217  * @entity: scheduler entity
218  *
219  * Removes a scheduler entity from the run queue.
220  */
drm_sched_rq_remove_entity(struct drm_sched_rq * rq,struct drm_sched_entity * entity)221 void drm_sched_rq_remove_entity(struct drm_sched_rq *rq,
222 				struct drm_sched_entity *entity)
223 {
224 	lockdep_assert_held(&entity->lock);
225 
226 	if (list_empty(&entity->list))
227 		return;
228 
229 	spin_lock(&rq->lock);
230 
231 	atomic_dec(rq->sched->score);
232 	list_del_init(&entity->list);
233 
234 	if (rq->current_entity == entity)
235 		rq->current_entity = NULL;
236 
237 	if (drm_sched_policy == DRM_SCHED_POLICY_FIFO)
238 		drm_sched_rq_remove_fifo_locked(entity, rq);
239 
240 	spin_unlock(&rq->lock);
241 }
242 
243 /**
244  * drm_sched_rq_select_entity_rr - Select an entity which could provide a job to run
245  *
246  * @sched: the gpu scheduler
247  * @rq: scheduler run queue to check.
248  *
249  * Try to find the next ready entity.
250  *
251  * Return an entity if one is found; return an error-pointer (!NULL) if an
252  * entity was ready, but the scheduler had insufficient credits to accommodate
253  * its job; return NULL, if no ready entity was found.
254  */
255 static struct drm_sched_entity *
drm_sched_rq_select_entity_rr(struct drm_gpu_scheduler * sched,struct drm_sched_rq * rq)256 drm_sched_rq_select_entity_rr(struct drm_gpu_scheduler *sched,
257 			      struct drm_sched_rq *rq)
258 {
259 	struct drm_sched_entity *entity;
260 
261 	spin_lock(&rq->lock);
262 
263 	entity = rq->current_entity;
264 	if (entity) {
265 		list_for_each_entry_continue(entity, &rq->entities, list) {
266 			if (drm_sched_entity_is_ready(entity))
267 				goto found;
268 		}
269 	}
270 
271 	list_for_each_entry(entity, &rq->entities, list) {
272 		if (drm_sched_entity_is_ready(entity))
273 			goto found;
274 
275 		if (entity == rq->current_entity)
276 			break;
277 	}
278 
279 	spin_unlock(&rq->lock);
280 
281 	return NULL;
282 
283 found:
284 	if (!drm_sched_can_queue(sched, entity)) {
285 		/*
286 		 * If scheduler cannot take more jobs signal the caller to not
287 		 * consider lower priority queues.
288 		 */
289 		entity = ERR_PTR(-ENOSPC);
290 	} else {
291 		rq->current_entity = entity;
292 		reinit_completion(&entity->entity_idle);
293 	}
294 
295 	spin_unlock(&rq->lock);
296 
297 	return entity;
298 }
299 
300 /**
301  * drm_sched_rq_select_entity_fifo - Select an entity which provides a job to run
302  *
303  * @sched: the gpu scheduler
304  * @rq: scheduler run queue to check.
305  *
306  * Find oldest waiting ready entity.
307  *
308  * Return an entity if one is found; return an error-pointer (!NULL) if an
309  * entity was ready, but the scheduler had insufficient credits to accommodate
310  * its job; return NULL, if no ready entity was found.
311  */
312 static struct drm_sched_entity *
drm_sched_rq_select_entity_fifo(struct drm_gpu_scheduler * sched,struct drm_sched_rq * rq)313 drm_sched_rq_select_entity_fifo(struct drm_gpu_scheduler *sched,
314 				struct drm_sched_rq *rq)
315 {
316 	struct rb_node *rb;
317 
318 	spin_lock(&rq->lock);
319 	for (rb = rb_first_cached(&rq->rb_tree_root); rb; rb = rb_next(rb)) {
320 		struct drm_sched_entity *entity;
321 
322 		entity = rb_entry(rb, struct drm_sched_entity, rb_tree_node);
323 		if (drm_sched_entity_is_ready(entity)) {
324 			/* If we can't queue yet, preserve the current entity in
325 			 * terms of fairness.
326 			 */
327 			if (!drm_sched_can_queue(sched, entity)) {
328 				spin_unlock(&rq->lock);
329 				return ERR_PTR(-ENOSPC);
330 			}
331 
332 			reinit_completion(&entity->entity_idle);
333 			break;
334 		}
335 	}
336 	spin_unlock(&rq->lock);
337 
338 	return rb ? rb_entry(rb, struct drm_sched_entity, rb_tree_node) : NULL;
339 }
340 
341 /**
342  * drm_sched_run_job_queue - enqueue run-job work
343  * @sched: scheduler instance
344  */
drm_sched_run_job_queue(struct drm_gpu_scheduler * sched)345 static void drm_sched_run_job_queue(struct drm_gpu_scheduler *sched)
346 {
347 	if (!READ_ONCE(sched->pause_submit))
348 		queue_work(sched->submit_wq, &sched->work_run_job);
349 }
350 
351 /**
352  * drm_sched_run_free_queue - enqueue free-job work
353  * @sched: scheduler instance
354  */
drm_sched_run_free_queue(struct drm_gpu_scheduler * sched)355 static void drm_sched_run_free_queue(struct drm_gpu_scheduler *sched)
356 {
357 	if (!READ_ONCE(sched->pause_submit))
358 		queue_work(sched->submit_wq, &sched->work_free_job);
359 }
360 
361 /**
362  * drm_sched_job_done - complete a job
363  * @s_job: pointer to the job which is done
364  *
365  * Finish the job's fence and resubmit the work items.
366  */
drm_sched_job_done(struct drm_sched_job * s_job,int result)367 static void drm_sched_job_done(struct drm_sched_job *s_job, int result)
368 {
369 	struct drm_sched_fence *s_fence = s_job->s_fence;
370 	struct drm_gpu_scheduler *sched = s_fence->sched;
371 
372 	atomic_sub(s_job->credits, &sched->credit_count);
373 	atomic_dec(sched->score);
374 
375 	trace_drm_sched_job_done(s_fence);
376 
377 	dma_fence_get(&s_fence->finished);
378 	drm_sched_fence_finished(s_fence, result);
379 	dma_fence_put(&s_fence->finished);
380 	drm_sched_run_free_queue(sched);
381 }
382 
383 /**
384  * drm_sched_job_done_cb - the callback for a done job
385  * @f: fence
386  * @cb: fence callbacks
387  */
drm_sched_job_done_cb(struct dma_fence * f,struct dma_fence_cb * cb)388 static void drm_sched_job_done_cb(struct dma_fence *f, struct dma_fence_cb *cb)
389 {
390 	struct drm_sched_job *s_job = container_of(cb, struct drm_sched_job, cb);
391 
392 	drm_sched_job_done(s_job, f->error);
393 }
394 
395 /**
396  * drm_sched_start_timeout - start timeout for reset worker
397  *
398  * @sched: scheduler instance to start the worker for
399  *
400  * Start the timeout for the given scheduler.
401  */
drm_sched_start_timeout(struct drm_gpu_scheduler * sched)402 static void drm_sched_start_timeout(struct drm_gpu_scheduler *sched)
403 {
404 	lockdep_assert_held(&sched->job_list_lock);
405 
406 	if (sched->timeout != MAX_SCHEDULE_TIMEOUT &&
407 	    !list_empty(&sched->pending_list))
408 		mod_delayed_work(sched->timeout_wq, &sched->work_tdr, sched->timeout);
409 }
410 
drm_sched_start_timeout_unlocked(struct drm_gpu_scheduler * sched)411 static void drm_sched_start_timeout_unlocked(struct drm_gpu_scheduler *sched)
412 {
413 	spin_lock(&sched->job_list_lock);
414 	drm_sched_start_timeout(sched);
415 	spin_unlock(&sched->job_list_lock);
416 }
417 
418 /**
419  * drm_sched_tdr_queue_imm: - immediately start job timeout handler
420  *
421  * @sched: scheduler for which the timeout handling should be started.
422  *
423  * Start timeout handling immediately for the named scheduler.
424  */
drm_sched_tdr_queue_imm(struct drm_gpu_scheduler * sched)425 void drm_sched_tdr_queue_imm(struct drm_gpu_scheduler *sched)
426 {
427 	spin_lock(&sched->job_list_lock);
428 	sched->timeout = 0;
429 	drm_sched_start_timeout(sched);
430 	spin_unlock(&sched->job_list_lock);
431 }
432 EXPORT_SYMBOL(drm_sched_tdr_queue_imm);
433 
434 /**
435  * drm_sched_fault - immediately start timeout handler
436  *
437  * @sched: scheduler where the timeout handling should be started.
438  *
439  * Start timeout handling immediately when the driver detects a hardware fault.
440  */
drm_sched_fault(struct drm_gpu_scheduler * sched)441 void drm_sched_fault(struct drm_gpu_scheduler *sched)
442 {
443 	if (sched->timeout_wq)
444 		mod_delayed_work(sched->timeout_wq, &sched->work_tdr, 0);
445 }
446 EXPORT_SYMBOL(drm_sched_fault);
447 
448 /**
449  * drm_sched_suspend_timeout - Suspend scheduler job timeout
450  *
451  * @sched: scheduler instance for which to suspend the timeout
452  *
453  * Suspend the delayed work timeout for the scheduler. This is done by
454  * modifying the delayed work timeout to an arbitrary large value,
455  * MAX_SCHEDULE_TIMEOUT in this case.
456  *
457  * Returns the timeout remaining
458  *
459  */
drm_sched_suspend_timeout(struct drm_gpu_scheduler * sched)460 unsigned long drm_sched_suspend_timeout(struct drm_gpu_scheduler *sched)
461 {
462 	unsigned long sched_timeout, now = jiffies;
463 
464 	sched_timeout = sched->work_tdr.timer.expires;
465 
466 	/*
467 	 * Modify the timeout to an arbitrarily large value. This also prevents
468 	 * the timeout to be restarted when new submissions arrive
469 	 */
470 	if (mod_delayed_work(sched->timeout_wq, &sched->work_tdr, MAX_SCHEDULE_TIMEOUT)
471 			&& time_after(sched_timeout, now))
472 		return sched_timeout - now;
473 	else
474 		return sched->timeout;
475 }
476 EXPORT_SYMBOL(drm_sched_suspend_timeout);
477 
478 /**
479  * drm_sched_resume_timeout - Resume scheduler job timeout
480  *
481  * @sched: scheduler instance for which to resume the timeout
482  * @remaining: remaining timeout
483  *
484  * Resume the delayed work timeout for the scheduler.
485  */
drm_sched_resume_timeout(struct drm_gpu_scheduler * sched,unsigned long remaining)486 void drm_sched_resume_timeout(struct drm_gpu_scheduler *sched,
487 		unsigned long remaining)
488 {
489 	spin_lock(&sched->job_list_lock);
490 
491 	if (list_empty(&sched->pending_list))
492 		cancel_delayed_work(&sched->work_tdr);
493 	else
494 		mod_delayed_work(sched->timeout_wq, &sched->work_tdr, remaining);
495 
496 	spin_unlock(&sched->job_list_lock);
497 }
498 EXPORT_SYMBOL(drm_sched_resume_timeout);
499 
drm_sched_job_begin(struct drm_sched_job * s_job)500 static void drm_sched_job_begin(struct drm_sched_job *s_job)
501 {
502 	struct drm_gpu_scheduler *sched = s_job->sched;
503 
504 	spin_lock(&sched->job_list_lock);
505 	list_add_tail(&s_job->list, &sched->pending_list);
506 	drm_sched_start_timeout(sched);
507 	spin_unlock(&sched->job_list_lock);
508 }
509 
510 /**
511  * drm_sched_job_reinsert_on_false_timeout - reinsert the job on a false timeout
512  * @sched: scheduler instance
513  * @job: job to be reinserted on the pending list
514  *
515  * In the case of a "false timeout" - when a timeout occurs but the GPU isn't
516  * hung and is making progress, the scheduler must reinsert the job back into
517  * @sched->pending_list. Otherwise, the job and its resources won't be freed
518  * through the &struct drm_sched_backend_ops.free_job callback.
519  *
520  * This function must be used in "false timeout" cases only.
521  */
drm_sched_job_reinsert_on_false_timeout(struct drm_gpu_scheduler * sched,struct drm_sched_job * job)522 static void drm_sched_job_reinsert_on_false_timeout(struct drm_gpu_scheduler *sched,
523 						    struct drm_sched_job *job)
524 {
525 	spin_lock(&sched->job_list_lock);
526 	list_add(&job->list, &sched->pending_list);
527 
528 	/* After reinserting the job, the scheduler enqueues the free-job work
529 	 * again if ready. Otherwise, a signaled job could be added to the
530 	 * pending list, but never freed.
531 	 */
532 	drm_sched_run_free_queue(sched);
533 	spin_unlock(&sched->job_list_lock);
534 }
535 
drm_sched_job_timedout(struct work_struct * work)536 static void drm_sched_job_timedout(struct work_struct *work)
537 {
538 	struct drm_gpu_scheduler *sched;
539 	struct drm_sched_job *job;
540 	enum drm_gpu_sched_stat status = DRM_GPU_SCHED_STAT_RESET;
541 
542 	sched = container_of(work, struct drm_gpu_scheduler, work_tdr.work);
543 
544 	/* Protects against concurrent deletion in drm_sched_get_finished_job */
545 	spin_lock(&sched->job_list_lock);
546 	job = list_first_entry_or_null(&sched->pending_list,
547 				       struct drm_sched_job, list);
548 
549 	if (job) {
550 		/*
551 		 * Remove the bad job so it cannot be freed by a concurrent
552 		 * &struct drm_sched_backend_ops.free_job. It will be
553 		 * reinserted after the scheduler's work items have been
554 		 * cancelled, at which point it's safe.
555 		 */
556 		list_del_init(&job->list);
557 		spin_unlock(&sched->job_list_lock);
558 
559 		status = job->sched->ops->timedout_job(job);
560 
561 		/*
562 		 * Guilty job did complete and hence needs to be manually removed
563 		 * See drm_sched_stop doc.
564 		 */
565 		if (sched->free_guilty) {
566 			job->sched->ops->free_job(job);
567 			sched->free_guilty = false;
568 		}
569 
570 		if (status == DRM_GPU_SCHED_STAT_NO_HANG)
571 			drm_sched_job_reinsert_on_false_timeout(sched, job);
572 	} else {
573 		spin_unlock(&sched->job_list_lock);
574 	}
575 
576 	if (status != DRM_GPU_SCHED_STAT_ENODEV)
577 		drm_sched_start_timeout_unlocked(sched);
578 }
579 
580 /**
581  * drm_sched_stop - stop the scheduler
582  *
583  * @sched: scheduler instance
584  * @bad: job which caused the time out
585  *
586  * Stop the scheduler and also removes and frees all completed jobs.
587  * Note: bad job will not be freed as it might be used later and so it's
588  * callers responsibility to release it manually if it's not part of the
589  * pending list any more.
590  *
591  * This function is typically used for reset recovery (see the docu of
592  * drm_sched_backend_ops.timedout_job() for details). Do not call it for
593  * scheduler teardown, i.e., before calling drm_sched_fini().
594  *
595  * As it's only used for reset recovery, drivers must not call this function
596  * in their &struct drm_sched_backend_ops.timedout_job callback when they
597  * skip a reset using &enum drm_gpu_sched_stat.DRM_GPU_SCHED_STAT_NO_HANG.
598  */
drm_sched_stop(struct drm_gpu_scheduler * sched,struct drm_sched_job * bad)599 void drm_sched_stop(struct drm_gpu_scheduler *sched, struct drm_sched_job *bad)
600 {
601 	struct drm_sched_job *s_job, *tmp;
602 
603 	drm_sched_wqueue_stop(sched);
604 
605 	/*
606 	 * Reinsert back the bad job here - now it's safe as
607 	 * drm_sched_get_finished_job() cannot race against us and release the
608 	 * bad job at this point - we parked (waited for) any in progress
609 	 * (earlier) cleanups and drm_sched_get_finished_job() will not be
610 	 * called now until the scheduler's work items are submitted again.
611 	 */
612 	if (bad && bad->sched == sched)
613 		/*
614 		 * Add at the head of the queue to reflect it was the earliest
615 		 * job extracted.
616 		 */
617 		list_add(&bad->list, &sched->pending_list);
618 
619 	/*
620 	 * Iterate the job list from later to  earlier one and either deactive
621 	 * their HW callbacks or remove them from pending list if they already
622 	 * signaled.
623 	 * This iteration is thread safe as the scheduler's work items have been
624 	 * cancelled.
625 	 */
626 	list_for_each_entry_safe_reverse(s_job, tmp, &sched->pending_list,
627 					 list) {
628 		if (s_job->s_fence->parent &&
629 		    dma_fence_remove_callback(s_job->s_fence->parent,
630 					      &s_job->cb)) {
631 			dma_fence_put(s_job->s_fence->parent);
632 			s_job->s_fence->parent = NULL;
633 			atomic_sub(s_job->credits, &sched->credit_count);
634 		} else {
635 			/*
636 			 * remove job from pending_list.
637 			 * Locking here is for concurrent resume timeout
638 			 */
639 			spin_lock(&sched->job_list_lock);
640 			list_del_init(&s_job->list);
641 			spin_unlock(&sched->job_list_lock);
642 
643 			/*
644 			 * Wait for job's HW fence callback to finish using s_job
645 			 * before releasing it.
646 			 *
647 			 * Job is still alive so fence refcount at least 1
648 			 */
649 			dma_fence_wait(&s_job->s_fence->finished, false);
650 
651 			/*
652 			 * We must keep bad job alive for later use during
653 			 * recovery by some of the drivers but leave a hint
654 			 * that the guilty job must be released.
655 			 */
656 			if (bad != s_job)
657 				sched->ops->free_job(s_job);
658 			else
659 				sched->free_guilty = true;
660 		}
661 	}
662 
663 	/*
664 	 * Stop pending timer in flight as we rearm it in  drm_sched_start. This
665 	 * avoids the pending timeout work in progress to fire right away after
666 	 * this TDR finished and before the newly restarted jobs had a
667 	 * chance to complete.
668 	 */
669 	cancel_delayed_work(&sched->work_tdr);
670 }
671 EXPORT_SYMBOL(drm_sched_stop);
672 
673 /**
674  * drm_sched_start - recover jobs after a reset
675  *
676  * @sched: scheduler instance
677  * @errno: error to set on the pending fences
678  *
679  * This function is typically used for reset recovery (see the docu of
680  * drm_sched_backend_ops.timedout_job() for details). Do not call it for
681  * scheduler startup. The scheduler itself is fully operational after
682  * drm_sched_init() succeeded.
683  *
684  * As it's only used for reset recovery, drivers must not call this function
685  * in their &struct drm_sched_backend_ops.timedout_job callback when they
686  * skip a reset using &enum drm_gpu_sched_stat.DRM_GPU_SCHED_STAT_NO_HANG.
687  */
drm_sched_start(struct drm_gpu_scheduler * sched,int errno)688 void drm_sched_start(struct drm_gpu_scheduler *sched, int errno)
689 {
690 	struct drm_sched_job *s_job, *tmp;
691 
692 	/*
693 	 * Locking the list is not required here as the scheduler's work items
694 	 * are currently not running, so no new jobs are being inserted or
695 	 * removed. Also concurrent GPU recovers can't run in parallel.
696 	 */
697 	list_for_each_entry_safe(s_job, tmp, &sched->pending_list, list) {
698 		struct dma_fence *fence = s_job->s_fence->parent;
699 
700 		atomic_add(s_job->credits, &sched->credit_count);
701 
702 		if (!fence) {
703 			drm_sched_job_done(s_job, errno ?: -ECANCELED);
704 			continue;
705 		}
706 
707 		if (dma_fence_add_callback(fence, &s_job->cb,
708 					   drm_sched_job_done_cb))
709 			drm_sched_job_done(s_job, fence->error ?: errno);
710 	}
711 
712 	drm_sched_start_timeout_unlocked(sched);
713 	drm_sched_wqueue_start(sched);
714 }
715 EXPORT_SYMBOL(drm_sched_start);
716 
717 /**
718  * drm_sched_resubmit_jobs - Deprecated, don't use in new code!
719  *
720  * @sched: scheduler instance
721  *
722  * Re-submitting jobs was a concept AMD came up as cheap way to implement
723  * recovery after a job timeout.
724  *
725  * This turned out to be not working very well. First of all there are many
726  * problem with the dma_fence implementation and requirements. Either the
727  * implementation is risking deadlocks with core memory management or violating
728  * documented implementation details of the dma_fence object.
729  *
730  * Drivers can still save and restore their state for recovery operations, but
731  * we shouldn't make this a general scheduler feature around the dma_fence
732  * interface.
733  */
drm_sched_resubmit_jobs(struct drm_gpu_scheduler * sched)734 void drm_sched_resubmit_jobs(struct drm_gpu_scheduler *sched)
735 {
736 	struct drm_sched_job *s_job, *tmp;
737 	uint64_t guilty_context;
738 	bool found_guilty = false;
739 	struct dma_fence *fence;
740 
741 	list_for_each_entry_safe(s_job, tmp, &sched->pending_list, list) {
742 		struct drm_sched_fence *s_fence = s_job->s_fence;
743 
744 		if (!found_guilty && atomic_read(&s_job->karma) > sched->hang_limit) {
745 			found_guilty = true;
746 			guilty_context = s_job->s_fence->scheduled.context;
747 		}
748 
749 		if (found_guilty && s_job->s_fence->scheduled.context == guilty_context)
750 			dma_fence_set_error(&s_fence->finished, -ECANCELED);
751 
752 		fence = sched->ops->run_job(s_job);
753 
754 		if (IS_ERR_OR_NULL(fence)) {
755 			if (IS_ERR(fence))
756 				dma_fence_set_error(&s_fence->finished, PTR_ERR(fence));
757 
758 			s_job->s_fence->parent = NULL;
759 		} else {
760 
761 			s_job->s_fence->parent = dma_fence_get(fence);
762 
763 			/* Drop for orignal kref_init */
764 			dma_fence_put(fence);
765 		}
766 	}
767 }
768 EXPORT_SYMBOL(drm_sched_resubmit_jobs);
769 
770 /**
771  * drm_sched_job_init - init a scheduler job
772  * @job: scheduler job to init
773  * @entity: scheduler entity to use
774  * @credits: the number of credits this job contributes to the schedulers
775  * credit limit
776  * @owner: job owner for debugging
777  * @drm_client_id: &struct drm_file.client_id of the owner (used by trace
778  * events)
779  *
780  * Refer to drm_sched_entity_push_job() documentation
781  * for locking considerations.
782  *
783  * Drivers must make sure drm_sched_job_cleanup() if this function returns
784  * successfully, even when @job is aborted before drm_sched_job_arm() is called.
785  *
786  * Note that this function does not assign a valid value to each struct member
787  * of struct drm_sched_job. Take a look at that struct's documentation to see
788  * who sets which struct member with what lifetime.
789  *
790  * WARNING: amdgpu abuses &drm_sched.ready to signal when the hardware
791  * has died, which can mean that there's no valid runqueue for a @entity.
792  * This function returns -ENOENT in this case (which probably should be -EIO as
793  * a more meanigful return value).
794  *
795  * Returns 0 for success, negative error code otherwise.
796  */
drm_sched_job_init(struct drm_sched_job * job,struct drm_sched_entity * entity,u32 credits,void * owner,uint64_t drm_client_id)797 int drm_sched_job_init(struct drm_sched_job *job,
798 		       struct drm_sched_entity *entity,
799 		       u32 credits, void *owner,
800 		       uint64_t drm_client_id)
801 {
802 	if (!entity->rq) {
803 		/* This will most likely be followed by missing frames
804 		 * or worse--a blank screen--leave a trail in the
805 		 * logs, so this can be debugged easier.
806 		 */
807 		dev_err(job->sched->dev, "%s: entity has no rq!\n", __func__);
808 		return -ENOENT;
809 	}
810 
811 	if (unlikely(!credits)) {
812 		pr_err("*ERROR* %s: credits cannot be 0!\n", __func__);
813 		return -EINVAL;
814 	}
815 
816 	/*
817 	 * We don't know for sure how the user has allocated. Thus, zero the
818 	 * struct so that unallowed (i.e., too early) usage of pointers that
819 	 * this function does not set is guaranteed to lead to a NULL pointer
820 	 * exception instead of UB.
821 	 */
822 	memset(job, 0, sizeof(*job));
823 
824 	job->entity = entity;
825 	job->credits = credits;
826 	job->s_fence = drm_sched_fence_alloc(entity, owner, drm_client_id);
827 	if (!job->s_fence)
828 		return -ENOMEM;
829 
830 	INIT_LIST_HEAD(&job->list);
831 
832 	xa_init_flags(&job->dependencies, XA_FLAGS_ALLOC);
833 
834 	return 0;
835 }
836 EXPORT_SYMBOL(drm_sched_job_init);
837 
838 /**
839  * drm_sched_job_arm - arm a scheduler job for execution
840  * @job: scheduler job to arm
841  *
842  * This arms a scheduler job for execution. Specifically it initializes the
843  * &drm_sched_job.s_fence of @job, so that it can be attached to struct dma_resv
844  * or other places that need to track the completion of this job. It also
845  * initializes sequence numbers, which are fundamental for fence ordering.
846  *
847  * Refer to drm_sched_entity_push_job() documentation for locking
848  * considerations.
849  *
850  * Once this function was called, you *must* submit @job with
851  * drm_sched_entity_push_job().
852  *
853  * This can only be called if drm_sched_job_init() succeeded.
854  */
drm_sched_job_arm(struct drm_sched_job * job)855 void drm_sched_job_arm(struct drm_sched_job *job)
856 {
857 	struct drm_gpu_scheduler *sched;
858 	struct drm_sched_entity *entity = job->entity;
859 
860 	BUG_ON(!entity);
861 	drm_sched_entity_select_rq(entity);
862 	sched = entity->rq->sched;
863 
864 	job->sched = sched;
865 	job->s_priority = entity->priority;
866 
867 	drm_sched_fence_init(job->s_fence, job->entity);
868 }
869 EXPORT_SYMBOL(drm_sched_job_arm);
870 
871 /**
872  * drm_sched_job_add_dependency - adds the fence as a job dependency
873  * @job: scheduler job to add the dependencies to
874  * @fence: the dma_fence to add to the list of dependencies.
875  *
876  * Note that @fence is consumed in both the success and error cases.
877  *
878  * Returns:
879  * 0 on success, or an error on failing to expand the array.
880  */
drm_sched_job_add_dependency(struct drm_sched_job * job,struct dma_fence * fence)881 int drm_sched_job_add_dependency(struct drm_sched_job *job,
882 				 struct dma_fence *fence)
883 {
884 	struct dma_fence *entry;
885 	unsigned long index;
886 	u32 id = 0;
887 	int ret;
888 
889 	if (!fence)
890 		return 0;
891 
892 	/* Deduplicate if we already depend on a fence from the same context.
893 	 * This lets the size of the array of deps scale with the number of
894 	 * engines involved, rather than the number of BOs.
895 	 */
896 	xa_for_each(&job->dependencies, index, entry) {
897 		if (entry->context != fence->context)
898 			continue;
899 
900 		if (dma_fence_is_later(fence, entry)) {
901 			dma_fence_put(entry);
902 			xa_store(&job->dependencies, index, fence, GFP_KERNEL);
903 		} else {
904 			dma_fence_put(fence);
905 		}
906 		return 0;
907 	}
908 
909 	ret = xa_alloc(&job->dependencies, &id, fence, xa_limit_32b, GFP_KERNEL);
910 	if (ret != 0)
911 		dma_fence_put(fence);
912 
913 	return ret;
914 }
915 EXPORT_SYMBOL(drm_sched_job_add_dependency);
916 
917 /**
918  * drm_sched_job_add_syncobj_dependency - adds a syncobj's fence as a job dependency
919  * @job: scheduler job to add the dependencies to
920  * @file: drm file private pointer
921  * @handle: syncobj handle to lookup
922  * @point: timeline point
923  *
924  * This adds the fence matching the given syncobj to @job.
925  *
926  * Returns:
927  * 0 on success, or an error on failing to expand the array.
928  */
drm_sched_job_add_syncobj_dependency(struct drm_sched_job * job,struct drm_file * file,u32 handle,u32 point)929 int drm_sched_job_add_syncobj_dependency(struct drm_sched_job *job,
930 					 struct drm_file *file,
931 					 u32 handle,
932 					 u32 point)
933 {
934 	struct dma_fence *fence;
935 	int ret;
936 
937 	ret = drm_syncobj_find_fence(file, handle, point, 0, &fence);
938 	if (ret)
939 		return ret;
940 
941 	return drm_sched_job_add_dependency(job, fence);
942 }
943 EXPORT_SYMBOL(drm_sched_job_add_syncobj_dependency);
944 
945 /**
946  * drm_sched_job_add_resv_dependencies - add all fences from the resv to the job
947  * @job: scheduler job to add the dependencies to
948  * @resv: the dma_resv object to get the fences from
949  * @usage: the dma_resv_usage to use to filter the fences
950  *
951  * This adds all fences matching the given usage from @resv to @job.
952  * Must be called with the @resv lock held.
953  *
954  * Returns:
955  * 0 on success, or an error on failing to expand the array.
956  */
drm_sched_job_add_resv_dependencies(struct drm_sched_job * job,struct dma_resv * resv,enum dma_resv_usage usage)957 int drm_sched_job_add_resv_dependencies(struct drm_sched_job *job,
958 					struct dma_resv *resv,
959 					enum dma_resv_usage usage)
960 {
961 	struct dma_resv_iter cursor;
962 	struct dma_fence *fence;
963 	int ret;
964 
965 	dma_resv_assert_held(resv);
966 
967 	dma_resv_for_each_fence(&cursor, resv, usage, fence) {
968 		/*
969 		 * As drm_sched_job_add_dependency always consumes the fence
970 		 * reference (even when it fails), and dma_resv_for_each_fence
971 		 * is not obtaining one, we need to grab one before calling.
972 		 */
973 		ret = drm_sched_job_add_dependency(job, dma_fence_get(fence));
974 		if (ret)
975 			return ret;
976 	}
977 	return 0;
978 }
979 EXPORT_SYMBOL(drm_sched_job_add_resv_dependencies);
980 
981 /**
982  * drm_sched_job_add_implicit_dependencies - adds implicit dependencies as job
983  *   dependencies
984  * @job: scheduler job to add the dependencies to
985  * @obj: the gem object to add new dependencies from.
986  * @write: whether the job might write the object (so we need to depend on
987  * shared fences in the reservation object).
988  *
989  * This should be called after drm_gem_lock_reservations() on your array of
990  * GEM objects used in the job but before updating the reservations with your
991  * own fences.
992  *
993  * Returns:
994  * 0 on success, or an error on failing to expand the array.
995  */
drm_sched_job_add_implicit_dependencies(struct drm_sched_job * job,struct drm_gem_object * obj,bool write)996 int drm_sched_job_add_implicit_dependencies(struct drm_sched_job *job,
997 					    struct drm_gem_object *obj,
998 					    bool write)
999 {
1000 	return drm_sched_job_add_resv_dependencies(job, obj->resv,
1001 						   dma_resv_usage_rw(write));
1002 }
1003 EXPORT_SYMBOL(drm_sched_job_add_implicit_dependencies);
1004 
1005 /**
1006  * drm_sched_job_has_dependency - check whether fence is the job's dependency
1007  * @job: scheduler job to check
1008  * @fence: fence to look for
1009  *
1010  * Returns:
1011  * True if @fence is found within the job's dependencies, or otherwise false.
1012  */
drm_sched_job_has_dependency(struct drm_sched_job * job,struct dma_fence * fence)1013 bool drm_sched_job_has_dependency(struct drm_sched_job *job,
1014 				  struct dma_fence *fence)
1015 {
1016 	struct dma_fence *f;
1017 	unsigned long index;
1018 
1019 	xa_for_each(&job->dependencies, index, f) {
1020 		if (f == fence)
1021 			return true;
1022 	}
1023 
1024 	return false;
1025 }
1026 EXPORT_SYMBOL(drm_sched_job_has_dependency);
1027 
1028 /**
1029  * drm_sched_job_cleanup - clean up scheduler job resources
1030  * @job: scheduler job to clean up
1031  *
1032  * Cleans up the resources allocated with drm_sched_job_init().
1033  *
1034  * Drivers should call this from their error unwind code if @job is aborted
1035  * before drm_sched_job_arm() is called.
1036  *
1037  * drm_sched_job_arm() is a point of no return since it initializes the fences
1038  * and their sequence number etc. Once that function has been called, you *must*
1039  * submit it with drm_sched_entity_push_job() and cannot simply abort it by
1040  * calling drm_sched_job_cleanup().
1041  *
1042  * This function should be called in the &drm_sched_backend_ops.free_job callback.
1043  */
drm_sched_job_cleanup(struct drm_sched_job * job)1044 void drm_sched_job_cleanup(struct drm_sched_job *job)
1045 {
1046 	struct dma_fence *fence;
1047 	unsigned long index;
1048 
1049 	if (kref_read(&job->s_fence->finished.refcount)) {
1050 		/* The job has been processed by the scheduler, i.e.,
1051 		 * drm_sched_job_arm() and drm_sched_entity_push_job() have
1052 		 * been called.
1053 		 */
1054 		dma_fence_put(&job->s_fence->finished);
1055 	} else {
1056 		/* The job was aborted before it has been committed to be run;
1057 		 * notably, drm_sched_job_arm() has not been called.
1058 		 */
1059 		drm_sched_fence_free(job->s_fence);
1060 	}
1061 
1062 	job->s_fence = NULL;
1063 
1064 	xa_for_each(&job->dependencies, index, fence) {
1065 		dma_fence_put(fence);
1066 	}
1067 	xa_destroy(&job->dependencies);
1068 
1069 }
1070 EXPORT_SYMBOL(drm_sched_job_cleanup);
1071 
1072 /**
1073  * drm_sched_wakeup - Wake up the scheduler if it is ready to queue
1074  * @sched: scheduler instance
1075  *
1076  * Wake up the scheduler if we can queue jobs.
1077  */
drm_sched_wakeup(struct drm_gpu_scheduler * sched)1078 void drm_sched_wakeup(struct drm_gpu_scheduler *sched)
1079 {
1080 	drm_sched_run_job_queue(sched);
1081 }
1082 
1083 /**
1084  * drm_sched_select_entity - Select next entity to process
1085  *
1086  * @sched: scheduler instance
1087  *
1088  * Return an entity to process or NULL if none are found.
1089  *
1090  * Note, that we break out of the for-loop when "entity" is non-null, which can
1091  * also be an error-pointer--this assures we don't process lower priority
1092  * run-queues. See comments in the respectively called functions.
1093  */
1094 static struct drm_sched_entity *
drm_sched_select_entity(struct drm_gpu_scheduler * sched)1095 drm_sched_select_entity(struct drm_gpu_scheduler *sched)
1096 {
1097 	struct drm_sched_entity *entity;
1098 	int i;
1099 
1100 	/* Start with the highest priority.
1101 	 */
1102 	for (i = DRM_SCHED_PRIORITY_KERNEL; i < sched->num_rqs; i++) {
1103 		entity = drm_sched_policy == DRM_SCHED_POLICY_FIFO ?
1104 			drm_sched_rq_select_entity_fifo(sched, sched->sched_rq[i]) :
1105 			drm_sched_rq_select_entity_rr(sched, sched->sched_rq[i]);
1106 		if (entity)
1107 			break;
1108 	}
1109 
1110 	return IS_ERR(entity) ? NULL : entity;
1111 }
1112 
1113 /**
1114  * drm_sched_get_finished_job - fetch the next finished job to be destroyed
1115  *
1116  * @sched: scheduler instance
1117  * @have_more: are there more finished jobs on the list
1118  *
1119  * Informs the caller through @have_more whether there are more finished jobs
1120  * besides the returned one.
1121  *
1122  * Returns the next finished job from the pending list (if there is one)
1123  * ready for it to be destroyed.
1124  */
1125 static struct drm_sched_job *
drm_sched_get_finished_job(struct drm_gpu_scheduler * sched,bool * have_more)1126 drm_sched_get_finished_job(struct drm_gpu_scheduler *sched, bool *have_more)
1127 {
1128 	struct drm_sched_job *job, *next;
1129 
1130 	spin_lock(&sched->job_list_lock);
1131 
1132 	job = list_first_entry_or_null(&sched->pending_list,
1133 				       struct drm_sched_job, list);
1134 	if (job && dma_fence_is_signaled(&job->s_fence->finished)) {
1135 		/* remove job from pending_list */
1136 		list_del_init(&job->list);
1137 
1138 		/* cancel this job's TO timer */
1139 		cancel_delayed_work(&sched->work_tdr);
1140 
1141 		*have_more = false;
1142 		next = list_first_entry_or_null(&sched->pending_list,
1143 						typeof(*next), list);
1144 		if (next) {
1145 			/* make the scheduled timestamp more accurate */
1146 			if (test_bit(DMA_FENCE_FLAG_TIMESTAMP_BIT,
1147 				     &next->s_fence->scheduled.flags))
1148 				next->s_fence->scheduled.timestamp =
1149 					dma_fence_timestamp(&job->s_fence->finished);
1150 
1151 			*have_more = dma_fence_is_signaled(&next->s_fence->finished);
1152 
1153 			/* start TO timer for next job */
1154 			drm_sched_start_timeout(sched);
1155 		}
1156 	} else {
1157 		job = NULL;
1158 	}
1159 
1160 	spin_unlock(&sched->job_list_lock);
1161 
1162 	return job;
1163 }
1164 
1165 /**
1166  * drm_sched_pick_best - Get a drm sched from a sched_list with the least load
1167  * @sched_list: list of drm_gpu_schedulers
1168  * @num_sched_list: number of drm_gpu_schedulers in the sched_list
1169  *
1170  * Returns pointer of the sched with the least load or NULL if none of the
1171  * drm_gpu_schedulers are ready
1172  */
1173 struct drm_gpu_scheduler *
drm_sched_pick_best(struct drm_gpu_scheduler ** sched_list,unsigned int num_sched_list)1174 drm_sched_pick_best(struct drm_gpu_scheduler **sched_list,
1175 		     unsigned int num_sched_list)
1176 {
1177 	struct drm_gpu_scheduler *sched, *picked_sched = NULL;
1178 	int i;
1179 	unsigned int min_score = UINT_MAX, num_score;
1180 
1181 	for (i = 0; i < num_sched_list; ++i) {
1182 		sched = sched_list[i];
1183 
1184 		if (!sched->ready) {
1185 			DRM_WARN("scheduler %s is not ready, skipping",
1186 				 sched->name);
1187 			continue;
1188 		}
1189 
1190 		num_score = atomic_read(sched->score);
1191 		if (num_score < min_score) {
1192 			min_score = num_score;
1193 			picked_sched = sched;
1194 		}
1195 	}
1196 
1197 	return picked_sched;
1198 }
1199 EXPORT_SYMBOL(drm_sched_pick_best);
1200 
1201 /**
1202  * drm_sched_free_job_work - worker to call free_job
1203  *
1204  * @w: free job work
1205  */
drm_sched_free_job_work(struct work_struct * w)1206 static void drm_sched_free_job_work(struct work_struct *w)
1207 {
1208 	struct drm_gpu_scheduler *sched =
1209 		container_of(w, struct drm_gpu_scheduler, work_free_job);
1210 	struct drm_sched_job *job;
1211 	bool have_more;
1212 
1213 	job = drm_sched_get_finished_job(sched, &have_more);
1214 	if (job) {
1215 		sched->ops->free_job(job);
1216 		if (have_more)
1217 			drm_sched_run_free_queue(sched);
1218 	}
1219 
1220 	drm_sched_run_job_queue(sched);
1221 }
1222 
1223 /**
1224  * drm_sched_run_job_work - worker to call run_job
1225  *
1226  * @w: run job work
1227  */
drm_sched_run_job_work(struct work_struct * w)1228 static void drm_sched_run_job_work(struct work_struct *w)
1229 {
1230 	struct drm_gpu_scheduler *sched =
1231 		container_of(w, struct drm_gpu_scheduler, work_run_job);
1232 	struct drm_sched_entity *entity;
1233 	struct dma_fence *fence;
1234 	struct drm_sched_fence *s_fence;
1235 	struct drm_sched_job *sched_job;
1236 	int r;
1237 
1238 	/* Find entity with a ready job */
1239 	entity = drm_sched_select_entity(sched);
1240 	if (!entity)
1241 		return;	/* No more work */
1242 
1243 	sched_job = drm_sched_entity_pop_job(entity);
1244 	if (!sched_job) {
1245 		complete_all(&entity->entity_idle);
1246 		drm_sched_run_job_queue(sched);
1247 		return;
1248 	}
1249 
1250 	s_fence = sched_job->s_fence;
1251 
1252 	atomic_add(sched_job->credits, &sched->credit_count);
1253 	drm_sched_job_begin(sched_job);
1254 
1255 	trace_drm_sched_job_run(sched_job, entity);
1256 	/*
1257 	 * The run_job() callback must by definition return a fence whose
1258 	 * refcount has been incremented for the scheduler already.
1259 	 */
1260 	fence = sched->ops->run_job(sched_job);
1261 	complete_all(&entity->entity_idle);
1262 	drm_sched_fence_scheduled(s_fence, fence);
1263 
1264 	if (!IS_ERR_OR_NULL(fence)) {
1265 		r = dma_fence_add_callback(fence, &sched_job->cb,
1266 					   drm_sched_job_done_cb);
1267 		if (r == -ENOENT)
1268 			drm_sched_job_done(sched_job, fence->error);
1269 		else if (r)
1270 			DRM_DEV_ERROR(sched->dev, "fence add callback failed (%d)\n", r);
1271 
1272 		dma_fence_put(fence);
1273 	} else {
1274 		drm_sched_job_done(sched_job, IS_ERR(fence) ?
1275 				   PTR_ERR(fence) : 0);
1276 	}
1277 
1278 	wake_up(&sched->job_scheduled);
1279 	drm_sched_run_job_queue(sched);
1280 }
1281 
drm_sched_alloc_wq(const char * name)1282 static struct workqueue_struct *drm_sched_alloc_wq(const char *name)
1283 {
1284 #if (IS_ENABLED(CONFIG_LOCKDEP))
1285 	static struct lockdep_map map = {
1286 		.name = "drm_sched_lockdep_map"
1287 	};
1288 
1289 	/*
1290 	 * Avoid leaking a lockdep map on each drm sched creation and
1291 	 * destruction by using a single lockdep map for all drm sched
1292 	 * allocated submit_wq.
1293 	 */
1294 
1295 	return alloc_ordered_workqueue_lockdep_map(name, WQ_MEM_RECLAIM, &map);
1296 #else
1297 	return alloc_ordered_workqueue(name, WQ_MEM_RECLAIM);
1298 #endif
1299 }
1300 
1301 /**
1302  * drm_sched_init - Init a gpu scheduler instance
1303  *
1304  * @sched: scheduler instance
1305  * @args: scheduler initialization arguments
1306  *
1307  * Return 0 on success, otherwise error code.
1308  */
drm_sched_init(struct drm_gpu_scheduler * sched,const struct drm_sched_init_args * args)1309 int drm_sched_init(struct drm_gpu_scheduler *sched, const struct drm_sched_init_args *args)
1310 {
1311 	int i;
1312 
1313 	sched->ops = args->ops;
1314 	sched->credit_limit = args->credit_limit;
1315 	sched->name = args->name;
1316 	sched->timeout = args->timeout;
1317 	sched->hang_limit = args->hang_limit;
1318 	sched->timeout_wq = args->timeout_wq ? args->timeout_wq : system_wq;
1319 	sched->score = args->score ? args->score : &sched->_score;
1320 	sched->dev = args->dev;
1321 
1322 	if (args->num_rqs > DRM_SCHED_PRIORITY_COUNT) {
1323 		/* This is a gross violation--tell drivers what the  problem is.
1324 		 */
1325 		dev_err(sched->dev, "%s: num_rqs cannot be greater than DRM_SCHED_PRIORITY_COUNT\n",
1326 			__func__);
1327 		return -EINVAL;
1328 	} else if (sched->sched_rq) {
1329 		/* Not an error, but warn anyway so drivers can
1330 		 * fine-tune their DRM calling order, and return all
1331 		 * is good.
1332 		 */
1333 		dev_warn(sched->dev, "%s: scheduler already initialized!\n", __func__);
1334 		return 0;
1335 	}
1336 
1337 	if (args->submit_wq) {
1338 		sched->submit_wq = args->submit_wq;
1339 		sched->own_submit_wq = false;
1340 	} else {
1341 		sched->submit_wq = drm_sched_alloc_wq(args->name);
1342 		if (!sched->submit_wq)
1343 			return -ENOMEM;
1344 
1345 		sched->own_submit_wq = true;
1346 	}
1347 
1348 	sched->sched_rq = kmalloc_array(args->num_rqs, sizeof(*sched->sched_rq),
1349 					GFP_KERNEL | __GFP_ZERO);
1350 	if (!sched->sched_rq)
1351 		goto Out_check_own;
1352 	sched->num_rqs = args->num_rqs;
1353 	for (i = DRM_SCHED_PRIORITY_KERNEL; i < sched->num_rqs; i++) {
1354 		sched->sched_rq[i] = kzalloc(sizeof(*sched->sched_rq[i]), GFP_KERNEL);
1355 		if (!sched->sched_rq[i])
1356 			goto Out_unroll;
1357 		drm_sched_rq_init(sched, sched->sched_rq[i]);
1358 	}
1359 
1360 	init_waitqueue_head(&sched->job_scheduled);
1361 	INIT_LIST_HEAD(&sched->pending_list);
1362 	spin_lock_init(&sched->job_list_lock);
1363 	atomic_set(&sched->credit_count, 0);
1364 	INIT_DELAYED_WORK(&sched->work_tdr, drm_sched_job_timedout);
1365 	INIT_WORK(&sched->work_run_job, drm_sched_run_job_work);
1366 	INIT_WORK(&sched->work_free_job, drm_sched_free_job_work);
1367 	atomic_set(&sched->_score, 0);
1368 	atomic64_set(&sched->job_id_count, 0);
1369 	sched->pause_submit = false;
1370 
1371 	sched->ready = true;
1372 	return 0;
1373 Out_unroll:
1374 	for (--i ; i >= DRM_SCHED_PRIORITY_KERNEL; i--)
1375 		kfree(sched->sched_rq[i]);
1376 
1377 	kfree(sched->sched_rq);
1378 	sched->sched_rq = NULL;
1379 Out_check_own:
1380 	if (sched->own_submit_wq)
1381 		destroy_workqueue(sched->submit_wq);
1382 	dev_err(sched->dev, "%s: Failed to setup GPU scheduler--out of memory\n", __func__);
1383 	return -ENOMEM;
1384 }
1385 EXPORT_SYMBOL(drm_sched_init);
1386 
drm_sched_cancel_remaining_jobs(struct drm_gpu_scheduler * sched)1387 static void drm_sched_cancel_remaining_jobs(struct drm_gpu_scheduler *sched)
1388 {
1389 	struct drm_sched_job *job, *tmp;
1390 
1391 	/* All other accessors are stopped. No locking necessary. */
1392 	list_for_each_entry_safe_reverse(job, tmp, &sched->pending_list, list) {
1393 		sched->ops->cancel_job(job);
1394 		list_del(&job->list);
1395 		sched->ops->free_job(job);
1396 	}
1397 }
1398 
1399 /**
1400  * drm_sched_fini - Destroy a gpu scheduler
1401  *
1402  * @sched: scheduler instance
1403  *
1404  * Tears down and cleans up the scheduler.
1405  *
1406  * This stops submission of new jobs to the hardware through &struct
1407  * drm_sched_backend_ops.run_job. If &struct drm_sched_backend_ops.cancel_job
1408  * is implemented, all jobs will be canceled through it and afterwards cleaned
1409  * up through &struct drm_sched_backend_ops.free_job. If cancel_job is not
1410  * implemented, memory could leak.
1411  */
drm_sched_fini(struct drm_gpu_scheduler * sched)1412 void drm_sched_fini(struct drm_gpu_scheduler *sched)
1413 {
1414 	struct drm_sched_entity *s_entity;
1415 	int i;
1416 
1417 	drm_sched_wqueue_stop(sched);
1418 
1419 	for (i = DRM_SCHED_PRIORITY_KERNEL; i < sched->num_rqs; i++) {
1420 		struct drm_sched_rq *rq = sched->sched_rq[i];
1421 
1422 		spin_lock(&rq->lock);
1423 		list_for_each_entry(s_entity, &rq->entities, list)
1424 			/*
1425 			 * Prevents reinsertion and marks job_queue as idle,
1426 			 * it will be removed from the rq in drm_sched_entity_fini()
1427 			 * eventually
1428 			 *
1429 			 * FIXME:
1430 			 * This lacks the proper spin_lock(&s_entity->lock) and
1431 			 * is, therefore, a race condition. Most notably, it
1432 			 * can race with drm_sched_entity_push_job(). The lock
1433 			 * cannot be taken here, however, because this would
1434 			 * lead to lock inversion -> deadlock.
1435 			 *
1436 			 * The best solution probably is to enforce the life
1437 			 * time rule of all entities having to be torn down
1438 			 * before their scheduler. Then, however, locking could
1439 			 * be dropped alltogether from this function.
1440 			 *
1441 			 * For now, this remains a potential race in all
1442 			 * drivers that keep entities alive for longer than
1443 			 * the scheduler.
1444 			 */
1445 			s_entity->stopped = true;
1446 		spin_unlock(&rq->lock);
1447 		kfree(sched->sched_rq[i]);
1448 	}
1449 
1450 	/* Wakeup everyone stuck in drm_sched_entity_flush for this scheduler */
1451 	wake_up_all(&sched->job_scheduled);
1452 
1453 	/* Confirm no work left behind accessing device structures */
1454 	cancel_delayed_work_sync(&sched->work_tdr);
1455 
1456 	/* Avoid memory leaks if supported by the driver. */
1457 	if (sched->ops->cancel_job)
1458 		drm_sched_cancel_remaining_jobs(sched);
1459 
1460 	if (sched->own_submit_wq)
1461 		destroy_workqueue(sched->submit_wq);
1462 	sched->ready = false;
1463 	kfree(sched->sched_rq);
1464 	sched->sched_rq = NULL;
1465 
1466 	if (!list_empty(&sched->pending_list))
1467 		dev_warn(sched->dev, "Tearing down scheduler while jobs are pending!\n");
1468 }
1469 EXPORT_SYMBOL(drm_sched_fini);
1470 
1471 /**
1472  * drm_sched_increase_karma - Update sched_entity guilty flag
1473  *
1474  * @bad: The job guilty of time out
1475  *
1476  * Increment on every hang caused by the 'bad' job. If this exceeds the hang
1477  * limit of the scheduler then the respective sched entity is marked guilty and
1478  * jobs from it will not be scheduled further
1479  */
drm_sched_increase_karma(struct drm_sched_job * bad)1480 void drm_sched_increase_karma(struct drm_sched_job *bad)
1481 {
1482 	int i;
1483 	struct drm_sched_entity *tmp;
1484 	struct drm_sched_entity *entity;
1485 	struct drm_gpu_scheduler *sched = bad->sched;
1486 
1487 	/* don't change @bad's karma if it's from KERNEL RQ,
1488 	 * because sometimes GPU hang would cause kernel jobs (like VM updating jobs)
1489 	 * corrupt but keep in mind that kernel jobs always considered good.
1490 	 */
1491 	if (bad->s_priority != DRM_SCHED_PRIORITY_KERNEL) {
1492 		atomic_inc(&bad->karma);
1493 
1494 		for (i = DRM_SCHED_PRIORITY_HIGH; i < sched->num_rqs; i++) {
1495 			struct drm_sched_rq *rq = sched->sched_rq[i];
1496 
1497 			spin_lock(&rq->lock);
1498 			list_for_each_entry_safe(entity, tmp, &rq->entities, list) {
1499 				if (bad->s_fence->scheduled.context ==
1500 				    entity->fence_context) {
1501 					if (entity->guilty)
1502 						atomic_set(entity->guilty, 1);
1503 					break;
1504 				}
1505 			}
1506 			spin_unlock(&rq->lock);
1507 			if (&entity->list != &rq->entities)
1508 				break;
1509 		}
1510 	}
1511 }
1512 EXPORT_SYMBOL(drm_sched_increase_karma);
1513 
1514 /**
1515  * drm_sched_wqueue_ready - Is the scheduler ready for submission
1516  *
1517  * @sched: scheduler instance
1518  *
1519  * Returns true if submission is ready
1520  */
drm_sched_wqueue_ready(struct drm_gpu_scheduler * sched)1521 bool drm_sched_wqueue_ready(struct drm_gpu_scheduler *sched)
1522 {
1523 	return sched->ready;
1524 }
1525 EXPORT_SYMBOL(drm_sched_wqueue_ready);
1526 
1527 /**
1528  * drm_sched_wqueue_stop - stop scheduler submission
1529  * @sched: scheduler instance
1530  *
1531  * Stops the scheduler from pulling new jobs from entities. It also stops
1532  * freeing jobs automatically through drm_sched_backend_ops.free_job().
1533  */
drm_sched_wqueue_stop(struct drm_gpu_scheduler * sched)1534 void drm_sched_wqueue_stop(struct drm_gpu_scheduler *sched)
1535 {
1536 	WRITE_ONCE(sched->pause_submit, true);
1537 	cancel_work_sync(&sched->work_run_job);
1538 	cancel_work_sync(&sched->work_free_job);
1539 }
1540 EXPORT_SYMBOL(drm_sched_wqueue_stop);
1541 
1542 /**
1543  * drm_sched_wqueue_start - start scheduler submission
1544  * @sched: scheduler instance
1545  *
1546  * Restarts the scheduler after drm_sched_wqueue_stop() has stopped it.
1547  *
1548  * This function is not necessary for 'conventional' startup. The scheduler is
1549  * fully operational after drm_sched_init() succeeded.
1550  */
drm_sched_wqueue_start(struct drm_gpu_scheduler * sched)1551 void drm_sched_wqueue_start(struct drm_gpu_scheduler *sched)
1552 {
1553 	WRITE_ONCE(sched->pause_submit, false);
1554 	queue_work(sched->submit_wq, &sched->work_run_job);
1555 	queue_work(sched->submit_wq, &sched->work_free_job);
1556 }
1557 EXPORT_SYMBOL(drm_sched_wqueue_start);
1558