1 /* SPDX-License-Identifier: GPL-2.0 */
2 #ifndef __LINUX_BITMAP_H
3 #define __LINUX_BITMAP_H
4
5 #ifndef __ASSEMBLER__
6
7 #include <linux/align.h>
8 #include <linux/bitops.h>
9 #include <linux/cleanup.h>
10 #include <linux/errno.h>
11 #include <linux/find.h>
12 #include <linux/limits.h>
13 #include <linux/string.h>
14 #include <linux/types.h>
15 #include <linux/bitmap-str.h>
16
17 struct device;
18
19 /*
20 * bitmaps provide bit arrays that consume one or more unsigned
21 * longs. The bitmap interface and available operations are listed
22 * here, in bitmap.h
23 *
24 * Function implementations generic to all architectures are in
25 * lib/bitmap.c. Functions implementations that are architecture
26 * specific are in various arch/<arch>/include/asm/bitops.h headers
27 * and other arch/<arch> specific files.
28 *
29 * See lib/bitmap.c for more details.
30 */
31
32 /**
33 * DOC: bitmap overview
34 *
35 * The available bitmap operations and their rough meaning in the
36 * case that the bitmap is a single unsigned long are thus:
37 *
38 * The generated code is more efficient when nbits is known at
39 * compile-time and at most BITS_PER_LONG.
40 *
41 * ::
42 *
43 * bitmap_zero(dst, nbits) *dst = 0UL
44 * bitmap_fill(dst, nbits) *dst = ~0UL
45 * bitmap_copy(dst, src, nbits) *dst = *src
46 * bitmap_and(dst, src1, src2, nbits) *dst = *src1 & *src2
47 * bitmap_or(dst, src1, src2, nbits) *dst = *src1 | *src2
48 * bitmap_weighted_or(dst, src1, src2, nbits) *dst = *src1 | *src2. Returns Hamming Weight of dst
49 * bitmap_weighted_xor(dst, src1, src2, nbits) *dst = *src1 ^ *src2. Returns Hamming Weight of dst
50 * bitmap_xor(dst, src1, src2, nbits) *dst = *src1 ^ *src2
51 * bitmap_andnot(dst, src1, src2, nbits) *dst = *src1 & ~(*src2)
52 * bitmap_complement(dst, src, nbits) *dst = ~(*src)
53 * bitmap_equal(src1, src2, nbits) Are *src1 and *src2 equal?
54 * bitmap_intersects(src1, src2, nbits) Do *src1 and *src2 overlap?
55 * bitmap_intersects_and(src1, src2, src3, nbits) Do *src1, *src2 and *src3 overlap?
56 * bitmap_subset(src1, src2, nbits) Is *src1 a subset of *src2?
57 * bitmap_empty(src, nbits) Are all bits zero in *src?
58 * bitmap_full(src, nbits) Are all bits set in *src?
59 * bitmap_weight(src, nbits) Hamming Weight: number set bits
60 * bitmap_weight_and(src1, src2, nbits) Hamming Weight of and'ed bitmap
61 * bitmap_weight_andnot(src1, src2, nbits) Hamming Weight of andnot'ed bitmap
62 * bitmap_weight_from(src, start, end) Hamming Weight starting from @start
63 * bitmap_set(dst, pos, nbits) Set specified bit area
64 * bitmap_clear(dst, pos, nbits) Clear specified bit area
65 * bitmap_find_next_zero_area(buf, len, pos, n, mask) Find bit free area
66 * bitmap_find_next_zero_area_off(buf, len, pos, n, mask, mask_off) as above
67 * bitmap_shift_right(dst, src, n, nbits) *dst = *src >> n
68 * bitmap_shift_left(dst, src, n, nbits) *dst = *src << n
69 * bitmap_cut(dst, src, first, n, nbits) Cut n bits from first, copy rest
70 * bitmap_replace(dst, old, new, mask, nbits) *dst = (*old & ~(*mask)) | (*new & *mask)
71 * bitmap_scatter(dst, src, mask, nbits) *dst = map(dense, sparse)(src)
72 * bitmap_gather(dst, src, mask, nbits) *dst = map(sparse, dense)(src)
73 * bitmap_remap(dst, src, old, new, nbits) *dst = map(old, new)(src)
74 * bitmap_bitremap(oldbit, old, new, nbits) newbit = map(old, new)(oldbit)
75 * bitmap_onto(dst, orig, relmap, nbits) *dst = orig relative to relmap
76 * bitmap_fold(dst, orig, sz, nbits) dst bits = orig bits mod sz
77 * bitmap_parse(buf, buflen, dst, nbits) Parse bitmap dst from kernel buf
78 * bitmap_parse_user(ubuf, ulen, dst, nbits) Parse bitmap dst from user buf
79 * bitmap_parselist(buf, dst, nbits) Parse bitmap dst from kernel buf
80 * bitmap_parselist_user(buf, dst, nbits) Parse bitmap dst from user buf
81 * bitmap_find_free_region(bitmap, bits, order) Find and allocate bit region
82 * bitmap_release_region(bitmap, pos, order) Free specified bit region
83 * bitmap_allocate_region(bitmap, pos, order) Allocate specified bit region
84 * bitmap_from_arr32(dst, buf, nbits) Copy nbits from u32[] buf to dst
85 * bitmap_from_arr64(dst, buf, nbits) Copy nbits from u64[] buf to dst
86 * bitmap_to_arr32(buf, src, nbits) Copy nbits from buf to u32[] dst
87 * bitmap_to_arr64(buf, src, nbits) Copy nbits from buf to u64[] dst
88 * bitmap_get_value8(map, start) Get 8bit value from map at start
89 * bitmap_set_value8(map, value, start) Set 8bit value to map at start
90 * bitmap_read(map, start, nbits) Read an nbits-sized value from
91 * map at start
92 * bitmap_write(map, value, start, nbits) Write an nbits-sized value to
93 * map at start
94 *
95 * Note, bitmap_zero() and bitmap_fill() operate over the region of
96 * unsigned longs, that is, bits behind bitmap till the unsigned long
97 * boundary will be zeroed or filled as well. Consider to use
98 * bitmap_clear() or bitmap_set() to make explicit zeroing or filling
99 * respectively.
100 */
101
102 /**
103 * DOC: bitmap bitops
104 *
105 * Also the following operations in asm/bitops.h apply to bitmaps.::
106 *
107 * set_bit(bit, addr) *addr |= bit
108 * clear_bit(bit, addr) *addr &= ~bit
109 * change_bit(bit, addr) *addr ^= bit
110 * test_bit(bit, addr) Is bit set in *addr?
111 * test_and_set_bit(bit, addr) Set bit and return old value
112 * test_and_clear_bit(bit, addr) Clear bit and return old value
113 * test_and_change_bit(bit, addr) Change bit and return old value
114 * find_first_zero_bit(addr, nbits) Position first zero bit in *addr
115 * find_first_bit(addr, nbits) Position first set bit in *addr
116 * find_next_zero_bit(addr, nbits, bit)
117 * Position next zero bit in *addr >= bit
118 * find_next_bit(addr, nbits, bit) Position next set bit in *addr >= bit
119 * find_next_and_bit(addr1, addr2, nbits, bit)
120 * Same as find_next_bit, but in
121 * (*addr1 & *addr2)
122 *
123 */
124
125 /**
126 * DOC: declare bitmap
127 * The DECLARE_BITMAP(name,bits) macro, in linux/types.h, can be used
128 * to declare an array named 'name' of just enough unsigned longs to
129 * contain all bit positions from 0 to 'bits' - 1.
130 */
131
132 /*
133 * Allocation and deallocation of bitmap.
134 * Provided in lib/bitmap.c to avoid circular dependency.
135 */
136 unsigned long *bitmap_alloc(unsigned int nbits, gfp_t flags);
137 unsigned long *bitmap_zalloc(unsigned int nbits, gfp_t flags);
138 unsigned long *bitmap_alloc_node(unsigned int nbits, gfp_t flags, int node);
139 unsigned long *bitmap_zalloc_node(unsigned int nbits, gfp_t flags, int node);
140 void bitmap_free(const unsigned long *bitmap);
141
142 DEFINE_FREE(bitmap, unsigned long *, if (_T) bitmap_free(_T))
143
144 /* Managed variants of the above. */
145 unsigned long *devm_bitmap_alloc(struct device *dev,
146 unsigned int nbits, gfp_t flags);
147 unsigned long *devm_bitmap_zalloc(struct device *dev,
148 unsigned int nbits, gfp_t flags);
149
150 /*
151 * lib/bitmap.c provides these functions:
152 */
153
154 bool __bitmap_equal(const unsigned long *bitmap1,
155 const unsigned long *bitmap2, unsigned int nbits);
156 bool __pure __bitmap_or_equal(const unsigned long *src1,
157 const unsigned long *src2,
158 const unsigned long *src3,
159 unsigned int nbits);
160 void __bitmap_complement(unsigned long *dst, const unsigned long *src,
161 unsigned int nbits);
162 void __bitmap_shift_right(unsigned long *dst, const unsigned long *src,
163 unsigned int shift, unsigned int nbits);
164 void __bitmap_shift_left(unsigned long *dst, const unsigned long *src,
165 unsigned int shift, unsigned int nbits);
166 void bitmap_cut(unsigned long *dst, const unsigned long *src,
167 unsigned int first, unsigned int cut, unsigned int nbits);
168 bool __bitmap_and(unsigned long *dst, const unsigned long *bitmap1,
169 const unsigned long *bitmap2, unsigned int nbits);
170 void __bitmap_or(unsigned long *dst, const unsigned long *bitmap1,
171 const unsigned long *bitmap2, unsigned int nbits);
172 unsigned int __bitmap_weighted_or(unsigned long *dst, const unsigned long *bitmap1,
173 const unsigned long *bitmap2, unsigned int nbits);
174 unsigned int __bitmap_weighted_xor(unsigned long *dst, const unsigned long *bitmap1,
175 const unsigned long *bitmap2, unsigned int nbits);
176 void __bitmap_xor(unsigned long *dst, const unsigned long *bitmap1,
177 const unsigned long *bitmap2, unsigned int nbits);
178 bool __bitmap_andnot(unsigned long *dst, const unsigned long *bitmap1,
179 const unsigned long *bitmap2, unsigned int nbits);
180 void __bitmap_replace(unsigned long *dst,
181 const unsigned long *old, const unsigned long *new,
182 const unsigned long *mask, unsigned int nbits);
183 bool __bitmap_intersects(const unsigned long *bitmap1,
184 const unsigned long *bitmap2, unsigned int nbits);
185 bool __bitmap_intersects_and(const unsigned long *bitmap1,
186 const unsigned long *bitmap2,
187 const unsigned long *bitmap3, unsigned int nbits);
188 bool __bitmap_subset(const unsigned long *bitmap1,
189 const unsigned long *bitmap2, unsigned int nbits);
190 unsigned int __bitmap_weight(const unsigned long *bitmap, unsigned int nbits);
191 unsigned int __bitmap_weight_and(const unsigned long *bitmap1,
192 const unsigned long *bitmap2, unsigned int nbits);
193 unsigned int __bitmap_weight_andnot(const unsigned long *bitmap1,
194 const unsigned long *bitmap2, unsigned int nbits);
195 void __bitmap_set(unsigned long *map, unsigned int start, int len);
196 void __bitmap_clear(unsigned long *map, unsigned int start, int len);
197
198 unsigned long bitmap_find_next_zero_area_off(unsigned long *map,
199 unsigned long size,
200 unsigned long start,
201 unsigned int nr,
202 unsigned long align_mask,
203 unsigned long align_offset);
204
205 /**
206 * bitmap_find_next_zero_area - find a contiguous aligned zero area
207 * @map: The address to base the search on
208 * @size: The bitmap size in bits
209 * @start: The bitnumber to start searching at
210 * @nr: The number of zeroed bits we're looking for
211 * @align_mask: Alignment mask for zero area
212 *
213 * The @align_mask should be one less than a power of 2; the effect is that
214 * the bit offset of all zero areas this function finds is multiples of that
215 * power of 2. A @align_mask of 0 means no alignment is required.
216 *
217 * Return: The bit offset of the found area or a value >= @size
218 * if no area is found.
219 */
220 static __always_inline
bitmap_find_next_zero_area(unsigned long * map,unsigned long size,unsigned long start,unsigned int nr,unsigned long align_mask)221 unsigned long bitmap_find_next_zero_area(unsigned long *map,
222 unsigned long size,
223 unsigned long start,
224 unsigned int nr,
225 unsigned long align_mask)
226 {
227 return bitmap_find_next_zero_area_off(map, size, start, nr,
228 align_mask, 0);
229 }
230
231 void bitmap_remap(unsigned long *dst, const unsigned long *src,
232 const unsigned long *old, const unsigned long *new, unsigned int nbits);
233 int bitmap_bitremap(int oldbit,
234 const unsigned long *old, const unsigned long *new, int bits);
235 void bitmap_onto(unsigned long *dst, const unsigned long *orig,
236 const unsigned long *relmap, unsigned int bits);
237 void bitmap_fold(unsigned long *dst, const unsigned long *orig,
238 unsigned int sz, unsigned int nbits);
239
240 #define BITMAP_FIRST_WORD_MASK(start) (~0UL << ((start) & (BITS_PER_LONG - 1)))
241 #define BITMAP_LAST_WORD_MASK(nbits) (~0UL >> (-(nbits) & (BITS_PER_LONG - 1)))
242
243 #define bitmap_size(nbits) (ALIGN(nbits, BITS_PER_LONG) / BITS_PER_BYTE)
244
bitmap_zero(unsigned long * dst,unsigned int nbits)245 static __always_inline void bitmap_zero(unsigned long *dst, unsigned int nbits)
246 {
247 unsigned int len = bitmap_size(nbits);
248
249 if (small_const_nbits(nbits))
250 *dst = 0;
251 else
252 memset(dst, 0, len);
253 }
254
bitmap_fill(unsigned long * dst,unsigned int nbits)255 static __always_inline void bitmap_fill(unsigned long *dst, unsigned int nbits)
256 {
257 unsigned int len = bitmap_size(nbits);
258
259 if (small_const_nbits(nbits))
260 *dst = ~0UL;
261 else
262 memset(dst, 0xff, len);
263 }
264
265 static __always_inline
bitmap_copy(unsigned long * dst,const unsigned long * src,unsigned int nbits)266 void bitmap_copy(unsigned long *dst, const unsigned long *src, unsigned int nbits)
267 {
268 unsigned int len = bitmap_size(nbits);
269
270 if (small_const_nbits(nbits))
271 *dst = *src;
272 else
273 memcpy(dst, src, len);
274 }
275
276 /*
277 * Copy bitmap and clear tail bits in last word.
278 */
279 static __always_inline
bitmap_copy_clear_tail(unsigned long * dst,const unsigned long * src,unsigned int nbits)280 void bitmap_copy_clear_tail(unsigned long *dst, const unsigned long *src, unsigned int nbits)
281 {
282 bitmap_copy(dst, src, nbits);
283 if (nbits % BITS_PER_LONG)
284 dst[nbits / BITS_PER_LONG] &= BITMAP_LAST_WORD_MASK(nbits);
285 }
286
bitmap_copy_and_extend(unsigned long * to,const unsigned long * from,unsigned int count,unsigned int size)287 static inline void bitmap_copy_and_extend(unsigned long *to,
288 const unsigned long *from,
289 unsigned int count, unsigned int size)
290 {
291 unsigned int copy = BITS_TO_LONGS(count);
292
293 memcpy(to, from, copy * sizeof(long));
294 if (count % BITS_PER_LONG)
295 to[copy - 1] &= BITMAP_LAST_WORD_MASK(count);
296 memset(to + copy, 0, bitmap_size(size) - copy * sizeof(long));
297 }
298
299 /*
300 * On 32-bit systems bitmaps are represented as u32 arrays internally. On LE64
301 * machines the order of hi and lo parts of numbers match the bitmap structure.
302 * In both cases conversion is not needed when copying data from/to arrays of
303 * u32. But in LE64 case, typecast in bitmap_copy_clear_tail() may lead
304 * to out-of-bound access. To avoid that, both LE and BE variants of 64-bit
305 * architectures are not using bitmap_copy_clear_tail().
306 */
307 #if BITS_PER_LONG == 64
308 void bitmap_from_arr32(unsigned long *bitmap, const u32 *buf,
309 unsigned int nbits);
310 void bitmap_to_arr32(u32 *buf, const unsigned long *bitmap,
311 unsigned int nbits);
312 #else
313 #define bitmap_from_arr32(bitmap, buf, nbits) \
314 bitmap_copy_clear_tail((unsigned long *) (bitmap), \
315 (const unsigned long *) (buf), (nbits))
316 #define bitmap_to_arr32(buf, bitmap, nbits) \
317 bitmap_copy_clear_tail((unsigned long *) (buf), \
318 (const unsigned long *) (bitmap), (nbits))
319 #endif
320
321 /*
322 * On 64-bit systems bitmaps are represented as u64 arrays internally. So,
323 * the conversion is not needed when copying data from/to arrays of u64.
324 */
325 #if BITS_PER_LONG == 32
326 void bitmap_from_arr64(unsigned long *bitmap, const u64 *buf, unsigned int nbits);
327 void bitmap_to_arr64(u64 *buf, const unsigned long *bitmap, unsigned int nbits);
328 #else
329 #define bitmap_from_arr64(bitmap, buf, nbits) \
330 bitmap_copy_clear_tail((unsigned long *)(bitmap), (const unsigned long *)(buf), (nbits))
331 #define bitmap_to_arr64(buf, bitmap, nbits) \
332 bitmap_copy_clear_tail((unsigned long *)(buf), (const unsigned long *)(bitmap), (nbits))
333 #endif
334
335 static __always_inline
bitmap_and(unsigned long * dst,const unsigned long * src1,const unsigned long * src2,unsigned int nbits)336 bool bitmap_and(unsigned long *dst, const unsigned long *src1,
337 const unsigned long *src2, unsigned int nbits)
338 {
339 if (small_const_nbits(nbits))
340 return (*dst = *src1 & *src2 & BITMAP_LAST_WORD_MASK(nbits)) != 0;
341 return __bitmap_and(dst, src1, src2, nbits);
342 }
343
344 static __always_inline
bitmap_or(unsigned long * dst,const unsigned long * src1,const unsigned long * src2,unsigned int nbits)345 void bitmap_or(unsigned long *dst, const unsigned long *src1,
346 const unsigned long *src2, unsigned int nbits)
347 {
348 if (small_const_nbits(nbits))
349 *dst = *src1 | *src2;
350 else
351 __bitmap_or(dst, src1, src2, nbits);
352 }
353
354 static __always_inline
bitmap_weighted_or(unsigned long * dst,const unsigned long * src1,const unsigned long * src2,unsigned int nbits)355 unsigned int bitmap_weighted_or(unsigned long *dst, const unsigned long *src1,
356 const unsigned long *src2, unsigned int nbits)
357 {
358 if (small_const_nbits(nbits)) {
359 *dst = *src1 | *src2;
360 return hweight_long(*dst & BITMAP_LAST_WORD_MASK(nbits));
361 } else {
362 return __bitmap_weighted_or(dst, src1, src2, nbits);
363 }
364 }
365
366 static __always_inline
bitmap_weighted_xor(unsigned long * dst,const unsigned long * src1,const unsigned long * src2,unsigned int nbits)367 unsigned int bitmap_weighted_xor(unsigned long *dst, const unsigned long *src1,
368 const unsigned long *src2, unsigned int nbits)
369 {
370 if (small_const_nbits(nbits)) {
371 *dst = *src1 ^ *src2;
372 return hweight_long(*dst & BITMAP_LAST_WORD_MASK(nbits));
373 } else {
374 return __bitmap_weighted_xor(dst, src1, src2, nbits);
375 }
376 }
377
378 static __always_inline
bitmap_xor(unsigned long * dst,const unsigned long * src1,const unsigned long * src2,unsigned int nbits)379 void bitmap_xor(unsigned long *dst, const unsigned long *src1,
380 const unsigned long *src2, unsigned int nbits)
381 {
382 if (small_const_nbits(nbits))
383 *dst = *src1 ^ *src2;
384 else
385 __bitmap_xor(dst, src1, src2, nbits);
386 }
387
388 static __always_inline
bitmap_andnot(unsigned long * dst,const unsigned long * src1,const unsigned long * src2,unsigned int nbits)389 bool bitmap_andnot(unsigned long *dst, const unsigned long *src1,
390 const unsigned long *src2, unsigned int nbits)
391 {
392 if (small_const_nbits(nbits))
393 return (*dst = *src1 & ~(*src2) & BITMAP_LAST_WORD_MASK(nbits)) != 0;
394 return __bitmap_andnot(dst, src1, src2, nbits);
395 }
396
397 static __always_inline
bitmap_complement(unsigned long * dst,const unsigned long * src,unsigned int nbits)398 void bitmap_complement(unsigned long *dst, const unsigned long *src, unsigned int nbits)
399 {
400 if (small_const_nbits(nbits))
401 *dst = ~(*src);
402 else
403 __bitmap_complement(dst, src, nbits);
404 }
405
406 #ifdef __LITTLE_ENDIAN
407 #define BITMAP_MEM_ALIGNMENT 8
408 #else
409 #define BITMAP_MEM_ALIGNMENT (8 * sizeof(unsigned long))
410 #endif
411 #define BITMAP_MEM_MASK (BITMAP_MEM_ALIGNMENT - 1)
412
413 static __always_inline
bitmap_equal(const unsigned long * src1,const unsigned long * src2,unsigned int nbits)414 bool bitmap_equal(const unsigned long *src1, const unsigned long *src2, unsigned int nbits)
415 {
416 if (small_const_nbits(nbits))
417 return !((*src1 ^ *src2) & BITMAP_LAST_WORD_MASK(nbits));
418 if (__builtin_constant_p(nbits & BITMAP_MEM_MASK) &&
419 IS_ALIGNED(nbits, BITMAP_MEM_ALIGNMENT))
420 return !memcmp(src1, src2, nbits / 8);
421 return __bitmap_equal(src1, src2, nbits);
422 }
423
424 /**
425 * bitmap_or_equal - Check whether the or of two bitmaps is equal to a third
426 * @src1: Pointer to bitmap 1
427 * @src2: Pointer to bitmap 2 will be or'ed with bitmap 1
428 * @src3: Pointer to bitmap 3. Compare to the result of *@src1 | *@src2
429 * @nbits: number of bits in each of these bitmaps
430 *
431 * Returns: True if (*@src1 | *@src2) == *@src3, false otherwise
432 */
433 static __always_inline
bitmap_or_equal(const unsigned long * src1,const unsigned long * src2,const unsigned long * src3,unsigned int nbits)434 bool bitmap_or_equal(const unsigned long *src1, const unsigned long *src2,
435 const unsigned long *src3, unsigned int nbits)
436 {
437 if (!small_const_nbits(nbits))
438 return __bitmap_or_equal(src1, src2, src3, nbits);
439
440 return !(((*src1 | *src2) ^ *src3) & BITMAP_LAST_WORD_MASK(nbits));
441 }
442
443 static __always_inline
bitmap_intersects(const unsigned long * src1,const unsigned long * src2,unsigned int nbits)444 bool bitmap_intersects(const unsigned long *src1, const unsigned long *src2, unsigned int nbits)
445 {
446 if (small_const_nbits(nbits))
447 return ((*src1 & *src2) & BITMAP_LAST_WORD_MASK(nbits)) != 0;
448 else
449 return __bitmap_intersects(src1, src2, nbits);
450 }
451
452 static __always_inline
bitmap_intersects_and(const unsigned long * src1,const unsigned long * src2,const unsigned long * src3,unsigned int nbits)453 bool bitmap_intersects_and(const unsigned long *src1, const unsigned long *src2,
454 const unsigned long *src3, unsigned int nbits)
455 {
456 if (small_const_nbits(nbits))
457 return ((*src1 & *src2 & *src3) & BITMAP_LAST_WORD_MASK(nbits)) != 0;
458 else
459 return __bitmap_intersects_and(src1, src2, src3, nbits);
460 }
461
462 static __always_inline
bitmap_subset(const unsigned long * src1,const unsigned long * src2,unsigned int nbits)463 bool bitmap_subset(const unsigned long *src1, const unsigned long *src2, unsigned int nbits)
464 {
465 if (small_const_nbits(nbits))
466 return ! ((*src1 & ~(*src2)) & BITMAP_LAST_WORD_MASK(nbits));
467 else
468 return __bitmap_subset(src1, src2, nbits);
469 }
470
471 static __always_inline
bitmap_empty(const unsigned long * src,unsigned nbits)472 bool bitmap_empty(const unsigned long *src, unsigned nbits)
473 {
474 if (small_const_nbits(nbits))
475 return ! (*src & BITMAP_LAST_WORD_MASK(nbits));
476
477 return find_first_bit(src, nbits) == nbits;
478 }
479
480 static __always_inline
bitmap_full(const unsigned long * src,unsigned int nbits)481 bool bitmap_full(const unsigned long *src, unsigned int nbits)
482 {
483 if (small_const_nbits(nbits))
484 return ! (~(*src) & BITMAP_LAST_WORD_MASK(nbits));
485
486 return find_first_zero_bit(src, nbits) == nbits;
487 }
488
489 static __always_inline
bitmap_weight(const unsigned long * src,unsigned int nbits)490 unsigned int bitmap_weight(const unsigned long *src, unsigned int nbits)
491 {
492 if (small_const_nbits(nbits))
493 return hweight_long(*src & BITMAP_LAST_WORD_MASK(nbits));
494 return __bitmap_weight(src, nbits);
495 }
496
497 static __always_inline
bitmap_weight_and(const unsigned long * src1,const unsigned long * src2,unsigned int nbits)498 unsigned long bitmap_weight_and(const unsigned long *src1,
499 const unsigned long *src2, unsigned int nbits)
500 {
501 if (small_const_nbits(nbits))
502 return hweight_long(*src1 & *src2 & BITMAP_LAST_WORD_MASK(nbits));
503 return __bitmap_weight_and(src1, src2, nbits);
504 }
505
506 static __always_inline
bitmap_weight_andnot(const unsigned long * src1,const unsigned long * src2,unsigned int nbits)507 unsigned long bitmap_weight_andnot(const unsigned long *src1,
508 const unsigned long *src2, unsigned int nbits)
509 {
510 if (small_const_nbits(nbits))
511 return hweight_long(*src1 & ~(*src2) & BITMAP_LAST_WORD_MASK(nbits));
512 return __bitmap_weight_andnot(src1, src2, nbits);
513 }
514
515 /**
516 * bitmap_weight_from - Hamming weight for a memory region
517 * @bitmap: The base address
518 * @start: The bitnumber to starts weighting
519 * @end: the bitmap size in bits
520 *
521 * Returns the number of set bits in the region. If @start >= @end,
522 * return >= end.
523 */
524 static __always_inline
bitmap_weight_from(const unsigned long * bitmap,unsigned int start,unsigned int end)525 unsigned long bitmap_weight_from(const unsigned long *bitmap,
526 unsigned int start, unsigned int end)
527 {
528 unsigned long w;
529
530 if (unlikely(start >= end))
531 return end;
532
533 if (small_const_nbits(end))
534 return hweight_long(*bitmap & GENMASK(end - 1, start));
535
536 bitmap += start / BITS_PER_LONG;
537 /* Opencode round_down() to not include math.h */
538 end -= start & ~(BITS_PER_LONG - 1);
539 start %= BITS_PER_LONG;
540 w = bitmap_weight(bitmap, end);
541 if (start)
542 w -= hweight_long(*bitmap & BITMAP_LAST_WORD_MASK(start));
543
544 return w;
545 }
546
547 static __always_inline
bitmap_set(unsigned long * map,unsigned int start,unsigned int nbits)548 void bitmap_set(unsigned long *map, unsigned int start, unsigned int nbits)
549 {
550 if (__builtin_constant_p(nbits) && nbits == 1)
551 __set_bit(start, map);
552 else if (small_const_nbits(start + nbits))
553 *map |= GENMASK(start + nbits - 1, start);
554 else if (__builtin_constant_p(start & BITMAP_MEM_MASK) &&
555 IS_ALIGNED(start, BITMAP_MEM_ALIGNMENT) &&
556 __builtin_constant_p(nbits & BITMAP_MEM_MASK) &&
557 IS_ALIGNED(nbits, BITMAP_MEM_ALIGNMENT))
558 memset((char *)map + start / 8, 0xff, nbits / 8);
559 else
560 __bitmap_set(map, start, nbits);
561 }
562
563 static __always_inline
bitmap_clear(unsigned long * map,unsigned int start,unsigned int nbits)564 void bitmap_clear(unsigned long *map, unsigned int start, unsigned int nbits)
565 {
566 if (__builtin_constant_p(nbits) && nbits == 1)
567 __clear_bit(start, map);
568 else if (small_const_nbits(start + nbits))
569 *map &= ~GENMASK(start + nbits - 1, start);
570 else if (__builtin_constant_p(start & BITMAP_MEM_MASK) &&
571 IS_ALIGNED(start, BITMAP_MEM_ALIGNMENT) &&
572 __builtin_constant_p(nbits & BITMAP_MEM_MASK) &&
573 IS_ALIGNED(nbits, BITMAP_MEM_ALIGNMENT))
574 memset((char *)map + start / 8, 0, nbits / 8);
575 else
576 __bitmap_clear(map, start, nbits);
577 }
578
579 static __always_inline
bitmap_shift_right(unsigned long * dst,const unsigned long * src,unsigned int shift,unsigned int nbits)580 void bitmap_shift_right(unsigned long *dst, const unsigned long *src,
581 unsigned int shift, unsigned int nbits)
582 {
583 if (small_const_nbits(nbits))
584 *dst = (*src & BITMAP_LAST_WORD_MASK(nbits)) >> shift;
585 else
586 __bitmap_shift_right(dst, src, shift, nbits);
587 }
588
589 static __always_inline
bitmap_shift_left(unsigned long * dst,const unsigned long * src,unsigned int shift,unsigned int nbits)590 void bitmap_shift_left(unsigned long *dst, const unsigned long *src,
591 unsigned int shift, unsigned int nbits)
592 {
593 if (small_const_nbits(nbits))
594 *dst = (*src << shift) & BITMAP_LAST_WORD_MASK(nbits);
595 else
596 __bitmap_shift_left(dst, src, shift, nbits);
597 }
598
599 static __always_inline
bitmap_replace(unsigned long * dst,const unsigned long * old,const unsigned long * new,const unsigned long * mask,unsigned int nbits)600 void bitmap_replace(unsigned long *dst,
601 const unsigned long *old,
602 const unsigned long *new,
603 const unsigned long *mask,
604 unsigned int nbits)
605 {
606 if (small_const_nbits(nbits))
607 *dst = (*old & ~(*mask)) | (*new & *mask);
608 else
609 __bitmap_replace(dst, old, new, mask, nbits);
610 }
611
612 /**
613 * bitmap_scatter - Scatter a bitmap according to the given mask
614 * @dst: scattered bitmap
615 * @src: gathered bitmap
616 * @mask: mask representing bits to assign to in the scattered bitmap
617 * @nbits: number of bits in each of these bitmaps
618 *
619 * Scatters bitmap with sequential bits according to the given @mask.
620 *
621 * Example:
622 * If @src bitmap = 0x005a, with @mask = 0x1313, @dst will be 0x0302.
623 *
624 * Or in binary form
625 * @src @mask @dst
626 * 0000000001011010 0001001100010011 0000001100000010
627 *
628 * (Bits 0, 1, 2, 3, 4, 5 are copied to the bits 0, 1, 4, 8, 9, 12)
629 *
630 * A more 'visual' description of the operation::
631 *
632 * src: 0000000001011010
633 * ||||||
634 * +------+|||||
635 * | +----+||||
636 * | |+----+|||
637 * | || +-+||
638 * | || | ||
639 * mask: ...v..vv...v..vv
640 * ...0..11...0..10
641 * dst: 0000001100000010
642 *
643 * A relationship exists between bitmap_scatter() and bitmap_gather(). See
644 * bitmap_gather() for the bitmap gather detailed operations. TL;DR:
645 * bitmap_gather() can be seen as the 'reverse' bitmap_scatter() operation.
646 */
647 static __always_inline
bitmap_scatter(unsigned long * dst,const unsigned long * src,const unsigned long * mask,unsigned int nbits)648 void bitmap_scatter(unsigned long *dst, const unsigned long *src,
649 const unsigned long *mask, unsigned int nbits)
650 {
651 unsigned int n = 0;
652 unsigned int bit;
653
654 bitmap_zero(dst, nbits);
655
656 for_each_set_bit(bit, mask, nbits)
657 __assign_bit(bit, dst, test_bit(n++, src));
658 }
659
660 /**
661 * bitmap_gather - Gather a bitmap according to given mask
662 * @dst: gathered bitmap
663 * @src: scattered bitmap
664 * @mask: mask representing bits to extract from in the scattered bitmap
665 * @nbits: number of bits in each of these bitmaps
666 *
667 * Gathers bitmap with sparse bits according to the given @mask.
668 *
669 * Example:
670 * If @src bitmap = 0x0302, with @mask = 0x1313, @dst will be 0x001a.
671 *
672 * Or in binary form
673 * @src @mask @dst
674 * 0000001100000010 0001001100010011 0000000000011010
675 *
676 * (Bits 0, 1, 4, 8, 9, 12 are copied to the bits 0, 1, 2, 3, 4, 5)
677 *
678 * A more 'visual' description of the operation::
679 *
680 * mask: ...v..vv...v..vv
681 * src: 0000001100000010
682 * ^ ^^ ^ 0
683 * | || | 10
684 * | || > 010
685 * | |+--> 1010
686 * | +--> 11010
687 * +----> 011010
688 * dst: 0000000000011010
689 *
690 * A relationship exists between bitmap_gather() and bitmap_scatter(). See
691 * bitmap_scatter() for the bitmap scatter detailed operations. TL;DR:
692 * bitmap_scatter() can be seen as the 'reverse' bitmap_gather() operation.
693 *
694 * Suppose scattered computed using bitmap_scatter(scattered, src, mask, n).
695 * The operation bitmap_gather(result, scattered, mask, n) leads to a result
696 * equal or equivalent to src.
697 *
698 * The result can be 'equivalent' because bitmap_scatter() and bitmap_gather()
699 * are not bijective.
700 * The result and src values are equivalent in that sense that a call to
701 * bitmap_scatter(res, src, mask, n) and a call to
702 * bitmap_scatter(res, result, mask, n) will lead to the same res value.
703 */
704 static __always_inline
bitmap_gather(unsigned long * dst,const unsigned long * src,const unsigned long * mask,unsigned int nbits)705 void bitmap_gather(unsigned long *dst, const unsigned long *src,
706 const unsigned long *mask, unsigned int nbits)
707 {
708 unsigned int n = 0;
709 unsigned int bit;
710
711 bitmap_zero(dst, nbits);
712
713 for_each_set_bit(bit, mask, nbits)
714 __assign_bit(n++, dst, test_bit(bit, src));
715 }
716
717 /**
718 * bitmap_release_region - release allocated bitmap region
719 * @bitmap: array of unsigned longs corresponding to the bitmap
720 * @pos: beginning of bit region to release
721 * @order: region size (log base 2 of number of bits) to release
722 *
723 * This is the complement to __bitmap_find_free_region() and releases
724 * the found region (by clearing it in the bitmap).
725 */
726 static __always_inline
bitmap_release_region(unsigned long * bitmap,unsigned int pos,int order)727 void bitmap_release_region(unsigned long *bitmap, unsigned int pos, int order)
728 {
729 bitmap_clear(bitmap, pos, BIT(order));
730 }
731
732 /**
733 * bitmap_allocate_region - allocate bitmap region
734 * @bitmap: array of unsigned longs corresponding to the bitmap
735 * @pos: beginning of bit region to allocate
736 * @order: region size (log base 2 of number of bits) to allocate
737 *
738 * Allocate (set bits in) a specified region of a bitmap.
739 *
740 * Returns: 0 on success, or %-EBUSY if specified region wasn't
741 * free (not all bits were zero).
742 */
743 static __always_inline
bitmap_allocate_region(unsigned long * bitmap,unsigned int pos,int order)744 int bitmap_allocate_region(unsigned long *bitmap, unsigned int pos, int order)
745 {
746 unsigned int len = BIT(order);
747
748 if (find_next_bit(bitmap, pos + len, pos) < pos + len)
749 return -EBUSY;
750 bitmap_set(bitmap, pos, len);
751 return 0;
752 }
753
754 /**
755 * bitmap_find_free_region - find a contiguous aligned mem region
756 * @bitmap: array of unsigned longs corresponding to the bitmap
757 * @bits: number of bits in the bitmap
758 * @order: region size (log base 2 of number of bits) to find
759 *
760 * Find a region of free (zero) bits in a @bitmap of @bits bits and
761 * allocate them (set them to one). Only consider regions of length
762 * a power (@order) of two, aligned to that power of two, which
763 * makes the search algorithm much faster.
764 *
765 * Returns: the bit offset in bitmap of the allocated region,
766 * or -errno on failure.
767 */
768 static __always_inline
bitmap_find_free_region(unsigned long * bitmap,unsigned int bits,int order)769 int bitmap_find_free_region(unsigned long *bitmap, unsigned int bits, int order)
770 {
771 unsigned int pos, end; /* scans bitmap by regions of size order */
772
773 for (pos = 0; (end = pos + BIT(order)) <= bits; pos = end) {
774 if (!bitmap_allocate_region(bitmap, pos, order))
775 return pos;
776 }
777 return -ENOMEM;
778 }
779
780 /**
781 * BITMAP_FROM_U64() - Represent u64 value in the format suitable for bitmap.
782 * @n: u64 value
783 *
784 * Linux bitmaps are internally arrays of unsigned longs, i.e. 32-bit
785 * integers in 32-bit environment, and 64-bit integers in 64-bit one.
786 *
787 * There are four combinations of endianness and length of the word in linux
788 * ABIs: LE64, BE64, LE32 and BE32.
789 *
790 * On 64-bit kernels 64-bit LE and BE numbers are naturally ordered in
791 * bitmaps and therefore don't require any special handling.
792 *
793 * On 32-bit kernels 32-bit LE ABI orders lo word of 64-bit number in memory
794 * prior to hi, and 32-bit BE orders hi word prior to lo. The bitmap on the
795 * other hand is represented as an array of 32-bit words and the position of
796 * bit N may therefore be calculated as: word #(N/32) and bit #(N%32) in that
797 * word. For example, bit #42 is located at 10th position of 2nd word.
798 * It matches 32-bit LE ABI, and we can simply let the compiler store 64-bit
799 * values in memory as it usually does. But for BE we need to swap hi and lo
800 * words manually.
801 *
802 * With all that, the macro BITMAP_FROM_U64() does explicit reordering of hi and
803 * lo parts of u64. For LE32 it does nothing, and for BE environment it swaps
804 * hi and lo words, as is expected by bitmap.
805 */
806 #if __BITS_PER_LONG == 64
807 #define BITMAP_FROM_U64(n) (n)
808 #else
809 #define BITMAP_FROM_U64(n) ((unsigned long) ((u64)(n) & ULONG_MAX)), \
810 ((unsigned long) ((u64)(n) >> 32))
811 #endif
812
813 /**
814 * bitmap_from_u64 - Check and swap words within u64.
815 * @mask: source bitmap
816 * @dst: destination bitmap
817 *
818 * In 32-bit Big Endian kernel, when using ``(u32 *)(&val)[*]``
819 * to read u64 mask, we will get the wrong word.
820 * That is ``(u32 *)(&val)[0]`` gets the upper 32 bits,
821 * but we expect the lower 32-bits of u64.
822 */
bitmap_from_u64(unsigned long * dst,u64 mask)823 static __always_inline void bitmap_from_u64(unsigned long *dst, u64 mask)
824 {
825 bitmap_from_arr64(dst, &mask, 64);
826 }
827
828 /**
829 * bitmap_read - read a value of n-bits from the memory region
830 * @map: address to the bitmap memory region
831 * @start: bit offset of the n-bit value
832 * @nbits: size of value in bits, nonzero, up to BITS_PER_LONG
833 *
834 * Returns: value of @nbits bits located at the @start bit offset within the
835 * @map memory region. For @nbits = 0 and @nbits > BITS_PER_LONG the return
836 * value is undefined.
837 */
838 static __always_inline
bitmap_read(const unsigned long * map,unsigned long start,unsigned long nbits)839 unsigned long bitmap_read(const unsigned long *map, unsigned long start, unsigned long nbits)
840 {
841 size_t index = BIT_WORD(start);
842 unsigned long offset = start % BITS_PER_LONG;
843 unsigned long space = BITS_PER_LONG - offset;
844 unsigned long value_low, value_high;
845
846 if (unlikely(!nbits || nbits > BITS_PER_LONG))
847 return 0;
848
849 if (space >= nbits)
850 return (map[index] >> offset) & BITMAP_LAST_WORD_MASK(nbits);
851
852 value_low = map[index] & BITMAP_FIRST_WORD_MASK(start);
853 value_high = map[index + 1] & BITMAP_LAST_WORD_MASK(start + nbits);
854 return (value_low >> offset) | (value_high << space);
855 }
856
857 /**
858 * bitmap_write - write n-bit value within a memory region
859 * @map: address to the bitmap memory region
860 * @value: value to write, clamped to nbits
861 * @start: bit offset of the n-bit value
862 * @nbits: size of value in bits, nonzero, up to BITS_PER_LONG.
863 *
864 * bitmap_write() behaves as-if implemented as @nbits calls of __assign_bit(),
865 * i.e. bits beyond @nbits are ignored:
866 *
867 * for (bit = 0; bit < nbits; bit++)
868 * __assign_bit(start + bit, bitmap, val & BIT(bit));
869 *
870 * For @nbits == 0 and @nbits > BITS_PER_LONG no writes are performed.
871 */
872 static __always_inline
bitmap_write(unsigned long * map,unsigned long value,unsigned long start,unsigned long nbits)873 void bitmap_write(unsigned long *map, unsigned long value,
874 unsigned long start, unsigned long nbits)
875 {
876 size_t index;
877 unsigned long offset;
878 unsigned long space;
879 unsigned long mask;
880 bool fit;
881
882 if (unlikely(!nbits || nbits > BITS_PER_LONG))
883 return;
884
885 mask = BITMAP_LAST_WORD_MASK(nbits);
886 value &= mask;
887 offset = start % BITS_PER_LONG;
888 space = BITS_PER_LONG - offset;
889 fit = space >= nbits;
890 index = BIT_WORD(start);
891
892 map[index] &= (fit ? (~(mask << offset)) : ~BITMAP_FIRST_WORD_MASK(start));
893 map[index] |= value << offset;
894 if (fit)
895 return;
896
897 map[index + 1] &= BITMAP_FIRST_WORD_MASK(start + nbits);
898 map[index + 1] |= (value >> space);
899 }
900
901 #define bitmap_get_value8(map, start) \
902 bitmap_read(map, start, BITS_PER_BYTE)
903 #define bitmap_set_value8(map, value, start) \
904 bitmap_write(map, value, start, BITS_PER_BYTE)
905
906 #endif /* __ASSEMBLER__ */
907
908 #endif /* __LINUX_BITMAP_H */
909