Searched defs:MUD (Results 1 – 5 of 5) sorted by relevance
163 MemoryLocOrCall(MemoryUseOrDef *MUD) in MemoryLocOrCall()165 MemoryLocOrCall(const MemoryUseOrDef *MUD) in MemoryLocOrCall()1050 if (auto *MUD = dyn_cast<MemoryUseOrDef>(MA)) in invalidateInfo() local1088 if (auto *MUD = dyn_cast<MemoryUseOrDef>(MA)) in invalidateInfo() local1129 if (MemoryUseOrDef *MUD = dyn_cast<MemoryUseOrDef>(&L)) { in renameBlock() local1541 MemoryUseOrDef *MUD = createNewAccess(&I, &BAA); in buildMemorySSA() local1824 MemoryUseOrDef *MUD; in createNewAccess() local1843 if (auto *MUD = dyn_cast<MemoryUseOrDef>(MA)) in removeFromLookups() local1850 if (const auto *MUD = dyn_cast<MemoryUseOrDef>(MA)) in removeFromLookups() local
604 if (const MemoryUseOrDef *MUD = dyn_cast<MemoryUseOrDef>(&MA)) { in cloneUsesAndDefs() local1200 auto *MUD = cast<MemoryUseOrDef>(FirstInNew); in moveAllAccesses() local1319 if (auto *MUD = dyn_cast<MemoryUseOrDef>(U.getUser())) in removeMemoryAccess() local
108 if (auto *MUD = MSSAU->getMemorySSA()->getMemoryAccess(I)) in makeLoopInvariant() local
1137 const auto *MUD = cast<MemoryUseOrDef>(&Acc); in isOnlyMemoryAccess() local2280 if (const auto *MUD = dyn_cast<MemoryUseOrDef>(&Access)) in foreachMemoryAccess() local
307 if (MemoryUseOrDef *MUD = cast_or_null<MemoryUseOrDef>( in MergeBlockIntoPredecessor() local