xref: /linux/include/uapi/drm/msm_drm.h (revision 2c1ed907520c50326b8f604907a8478b27881a2e)
1 /*
2  * Copyright (C) 2013 Red Hat
3  * Author: Rob Clark <robdclark@gmail.com>
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining a
6  * copy of this software and associated documentation files (the "Software"),
7  * to deal in the Software without restriction, including without limitation
8  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9  * and/or sell copies of the Software, and to permit persons to whom the
10  * Software is furnished to do so, subject to the following conditions:
11  *
12  * The above copyright notice and this permission notice (including the next
13  * paragraph) shall be included in all copies or substantial portions of the
14  * Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22  * SOFTWARE.
23  */
24 
25 #ifndef __MSM_DRM_H__
26 #define __MSM_DRM_H__
27 
28 #include "drm.h"
29 
30 #if defined(__cplusplus)
31 extern "C" {
32 #endif
33 
34 /* Please note that modifications to all structs defined here are
35  * subject to backwards-compatibility constraints:
36  *  1) Do not use pointers, use __u64 instead for 32 bit / 64 bit
37  *     user/kernel compatibility
38  *  2) Keep fields aligned to their size
39  *  3) Because of how drm_ioctl() works, we can add new fields at
40  *     the end of an ioctl if some care is taken: drm_ioctl() will
41  *     zero out the new fields at the tail of the ioctl, so a zero
42  *     value should have a backwards compatible meaning.  And for
43  *     output params, userspace won't see the newly added output
44  *     fields.. so that has to be somehow ok.
45  */
46 
47 #define MSM_PIPE_NONE        0x00
48 #define MSM_PIPE_2D0         0x01
49 #define MSM_PIPE_2D1         0x02
50 #define MSM_PIPE_3D0         0x10
51 
52 /* The pipe-id just uses the lower bits, so can be OR'd with flags in
53  * the upper 16 bits (which could be extended further, if needed, maybe
54  * we extend/overload the pipe-id some day to deal with multiple rings,
55  * but even then I don't think we need the full lower 16 bits).
56  */
57 #define MSM_PIPE_ID_MASK     0xffff
58 #define MSM_PIPE_ID(x)       ((x) & MSM_PIPE_ID_MASK)
59 #define MSM_PIPE_FLAGS(x)    ((x) & ~MSM_PIPE_ID_MASK)
60 
61 /* timeouts are specified in clock-monotonic absolute times (to simplify
62  * restarting interrupted ioctls).  The following struct is logically the
63  * same as 'struct timespec' but 32/64b ABI safe.
64  */
65 struct drm_msm_timespec {
66 	__s64 tv_sec;          /* seconds */
67 	__s64 tv_nsec;         /* nanoseconds */
68 };
69 
70 /* Below "RO" indicates a read-only param, "WO" indicates write-only, and
71  * "RW" indicates a param that can be both read (GET_PARAM) and written
72  * (SET_PARAM)
73  */
74 #define MSM_PARAM_GPU_ID     0x01  /* RO */
75 #define MSM_PARAM_GMEM_SIZE  0x02  /* RO */
76 #define MSM_PARAM_CHIP_ID    0x03  /* RO */
77 #define MSM_PARAM_MAX_FREQ   0x04  /* RO */
78 #define MSM_PARAM_TIMESTAMP  0x05  /* RO */
79 #define MSM_PARAM_GMEM_BASE  0x06  /* RO */
80 #define MSM_PARAM_PRIORITIES 0x07  /* RO: The # of priority levels */
81 #define MSM_PARAM_PP_PGTABLE 0x08  /* RO: Deprecated, always returns zero */
82 #define MSM_PARAM_FAULTS     0x09  /* RO */
83 #define MSM_PARAM_SUSPENDS   0x0a  /* RO */
84 #define MSM_PARAM_SYSPROF    0x0b  /* WO: 1 preserves perfcntrs, 2 also disables suspend */
85 #define MSM_PARAM_COMM       0x0c  /* WO: override for task->comm */
86 #define MSM_PARAM_CMDLINE    0x0d  /* WO: override for task cmdline */
87 #define MSM_PARAM_VA_START   0x0e  /* RO: start of valid GPU iova range */
88 #define MSM_PARAM_VA_SIZE    0x0f  /* RO: size of valid GPU iova range (bytes) */
89 #define MSM_PARAM_HIGHEST_BANK_BIT 0x10 /* RO */
90 #define MSM_PARAM_RAYTRACING 0x11 /* RO */
91 #define MSM_PARAM_UBWC_SWIZZLE 0x12 /* RO */
92 #define MSM_PARAM_MACROTILE_MODE 0x13 /* RO */
93 #define MSM_PARAM_UCHE_TRAP_BASE 0x14 /* RO */
94 
95 /* For backwards compat.  The original support for preemption was based on
96  * a single ring per priority level so # of priority levels equals the #
97  * of rings.  With drm/scheduler providing additional levels of priority,
98  * the number of priorities is greater than the # of rings.  The param is
99  * renamed to better reflect this.
100  */
101 #define MSM_PARAM_NR_RINGS   MSM_PARAM_PRIORITIES
102 
103 struct drm_msm_param {
104 	__u32 pipe;           /* in, MSM_PIPE_x */
105 	__u32 param;          /* in, MSM_PARAM_x */
106 	__u64 value;          /* out (get_param) or in (set_param) */
107 	__u32 len;            /* zero for non-pointer params */
108 	__u32 pad;            /* must be zero */
109 };
110 
111 /*
112  * GEM buffers:
113  */
114 
115 #define MSM_BO_SCANOUT       0x00000001     /* scanout capable */
116 #define MSM_BO_GPU_READONLY  0x00000002
117 #define MSM_BO_CACHE_MASK    0x000f0000
118 /* cache modes */
119 #define MSM_BO_CACHED        0x00010000
120 #define MSM_BO_WC            0x00020000
121 #define MSM_BO_UNCACHED      0x00040000 /* deprecated, use MSM_BO_WC */
122 #define MSM_BO_CACHED_COHERENT 0x080000
123 
124 #define MSM_BO_FLAGS         (MSM_BO_SCANOUT | \
125                               MSM_BO_GPU_READONLY | \
126                               MSM_BO_CACHE_MASK)
127 
128 struct drm_msm_gem_new {
129 	__u64 size;           /* in */
130 	__u32 flags;          /* in, mask of MSM_BO_x */
131 	__u32 handle;         /* out */
132 };
133 
134 /* Get or set GEM buffer info.  The requested value can be passed
135  * directly in 'value', or for data larger than 64b 'value' is a
136  * pointer to userspace buffer, with 'len' specifying the number of
137  * bytes copied into that buffer.  For info returned by pointer,
138  * calling the GEM_INFO ioctl with null 'value' will return the
139  * required buffer size in 'len'
140  */
141 #define MSM_INFO_GET_OFFSET	0x00   /* get mmap() offset, returned by value */
142 #define MSM_INFO_GET_IOVA	0x01   /* get iova, returned by value */
143 #define MSM_INFO_SET_NAME	0x02   /* set the debug name (by pointer) */
144 #define MSM_INFO_GET_NAME	0x03   /* get debug name, returned by pointer */
145 #define MSM_INFO_SET_IOVA	0x04   /* set the iova, passed by value */
146 #define MSM_INFO_GET_FLAGS	0x05   /* get the MSM_BO_x flags */
147 #define MSM_INFO_SET_METADATA	0x06   /* set userspace metadata */
148 #define MSM_INFO_GET_METADATA	0x07   /* get userspace metadata */
149 
150 struct drm_msm_gem_info {
151 	__u32 handle;         /* in */
152 	__u32 info;           /* in - one of MSM_INFO_* */
153 	__u64 value;          /* in or out */
154 	__u32 len;            /* in or out */
155 	__u32 pad;
156 };
157 
158 #define MSM_PREP_READ        0x01
159 #define MSM_PREP_WRITE       0x02
160 #define MSM_PREP_NOSYNC      0x04
161 #define MSM_PREP_BOOST       0x08
162 
163 #define MSM_PREP_FLAGS       (MSM_PREP_READ | \
164 			      MSM_PREP_WRITE | \
165 			      MSM_PREP_NOSYNC | \
166 			      MSM_PREP_BOOST | \
167 			      0)
168 
169 struct drm_msm_gem_cpu_prep {
170 	__u32 handle;         /* in */
171 	__u32 op;             /* in, mask of MSM_PREP_x */
172 	struct drm_msm_timespec timeout;   /* in */
173 };
174 
175 struct drm_msm_gem_cpu_fini {
176 	__u32 handle;         /* in */
177 };
178 
179 /*
180  * Cmdstream Submission:
181  */
182 
183 /* The value written into the cmdstream is logically:
184  *
185  *   ((relocbuf->gpuaddr + reloc_offset) << shift) | or
186  *
187  * When we have GPU's w/ >32bit ptrs, it should be possible to deal
188  * with this by emit'ing two reloc entries with appropriate shift
189  * values.  Or a new MSM_SUBMIT_CMD_x type would also be an option.
190  *
191  * NOTE that reloc's must be sorted by order of increasing submit_offset,
192  * otherwise EINVAL.
193  */
194 struct drm_msm_gem_submit_reloc {
195 	__u32 submit_offset;  /* in, offset from submit_bo */
196 #ifdef __cplusplus
197 	__u32 _or;            /* in, value OR'd with result */
198 #else
199 	__u32 or;             /* in, value OR'd with result */
200 #endif
201 	__s32 shift;          /* in, amount of left shift (can be negative) */
202 	__u32 reloc_idx;      /* in, index of reloc_bo buffer */
203 	__u64 reloc_offset;   /* in, offset from start of reloc_bo */
204 };
205 
206 /* submit-types:
207  *   BUF - this cmd buffer is executed normally.
208  *   IB_TARGET_BUF - this cmd buffer is an IB target.  Reloc's are
209  *      processed normally, but the kernel does not setup an IB to
210  *      this buffer in the first-level ringbuffer
211  *   CTX_RESTORE_BUF - only executed if there has been a GPU context
212  *      switch since the last SUBMIT ioctl
213  */
214 #define MSM_SUBMIT_CMD_BUF             0x0001
215 #define MSM_SUBMIT_CMD_IB_TARGET_BUF   0x0002
216 #define MSM_SUBMIT_CMD_CTX_RESTORE_BUF 0x0003
217 struct drm_msm_gem_submit_cmd {
218 	__u32 type;           /* in, one of MSM_SUBMIT_CMD_x */
219 	__u32 submit_idx;     /* in, index of submit_bo cmdstream buffer */
220 	__u32 submit_offset;  /* in, offset into submit_bo */
221 	__u32 size;           /* in, cmdstream size */
222 	__u32 pad;
223 	__u32 nr_relocs;      /* in, number of submit_reloc's */
224 	__u64 relocs;         /* in, ptr to array of submit_reloc's */
225 };
226 
227 /* Each buffer referenced elsewhere in the cmdstream submit (ie. the
228  * cmdstream buffer(s) themselves or reloc entries) has one (and only
229  * one) entry in the submit->bos[] table.
230  *
231  * As a optimization, the current buffer (gpu virtual address) can be
232  * passed back through the 'presumed' field.  If on a subsequent reloc,
233  * userspace passes back a 'presumed' address that is still valid,
234  * then patching the cmdstream for this entry is skipped.  This can
235  * avoid kernel needing to map/access the cmdstream bo in the common
236  * case.
237  */
238 #define MSM_SUBMIT_BO_READ             0x0001
239 #define MSM_SUBMIT_BO_WRITE            0x0002
240 #define MSM_SUBMIT_BO_DUMP             0x0004
241 #define MSM_SUBMIT_BO_NO_IMPLICIT      0x0008
242 
243 #define MSM_SUBMIT_BO_FLAGS            (MSM_SUBMIT_BO_READ | \
244 					MSM_SUBMIT_BO_WRITE | \
245 					MSM_SUBMIT_BO_DUMP | \
246 					MSM_SUBMIT_BO_NO_IMPLICIT)
247 
248 struct drm_msm_gem_submit_bo {
249 	__u32 flags;          /* in, mask of MSM_SUBMIT_BO_x */
250 	__u32 handle;         /* in, GEM handle */
251 	__u64 presumed;       /* in/out, presumed buffer address */
252 };
253 
254 /* Valid submit ioctl flags: */
255 #define MSM_SUBMIT_NO_IMPLICIT   0x80000000 /* disable implicit sync */
256 #define MSM_SUBMIT_FENCE_FD_IN   0x40000000 /* enable input fence_fd */
257 #define MSM_SUBMIT_FENCE_FD_OUT  0x20000000 /* enable output fence_fd */
258 #define MSM_SUBMIT_SUDO          0x10000000 /* run submitted cmds from RB */
259 #define MSM_SUBMIT_SYNCOBJ_IN    0x08000000 /* enable input syncobj */
260 #define MSM_SUBMIT_SYNCOBJ_OUT   0x04000000 /* enable output syncobj */
261 #define MSM_SUBMIT_FENCE_SN_IN   0x02000000 /* userspace passes in seqno fence */
262 #define MSM_SUBMIT_FLAGS                ( \
263 		MSM_SUBMIT_NO_IMPLICIT   | \
264 		MSM_SUBMIT_FENCE_FD_IN   | \
265 		MSM_SUBMIT_FENCE_FD_OUT  | \
266 		MSM_SUBMIT_SUDO          | \
267 		MSM_SUBMIT_SYNCOBJ_IN    | \
268 		MSM_SUBMIT_SYNCOBJ_OUT   | \
269 		MSM_SUBMIT_FENCE_SN_IN   | \
270 		0)
271 
272 #define MSM_SUBMIT_SYNCOBJ_RESET 0x00000001 /* Reset syncobj after wait. */
273 #define MSM_SUBMIT_SYNCOBJ_FLAGS        ( \
274 		MSM_SUBMIT_SYNCOBJ_RESET | \
275 		0)
276 
277 struct drm_msm_gem_submit_syncobj {
278 	__u32 handle;     /* in, syncobj handle. */
279 	__u32 flags;      /* in, from MSM_SUBMIT_SYNCOBJ_FLAGS */
280 	__u64 point;      /* in, timepoint for timeline syncobjs. */
281 };
282 
283 /* Each cmdstream submit consists of a table of buffers involved, and
284  * one or more cmdstream buffers.  This allows for conditional execution
285  * (context-restore), and IB buffers needed for per tile/bin draw cmds.
286  */
287 struct drm_msm_gem_submit {
288 	__u32 flags;          /* MSM_PIPE_x | MSM_SUBMIT_x */
289 	__u32 fence;          /* out (or in with MSM_SUBMIT_FENCE_SN_IN flag) */
290 	__u32 nr_bos;         /* in, number of submit_bo's */
291 	__u32 nr_cmds;        /* in, number of submit_cmd's */
292 	__u64 bos;            /* in, ptr to array of submit_bo's */
293 	__u64 cmds;           /* in, ptr to array of submit_cmd's */
294 	__s32 fence_fd;       /* in/out fence fd (see MSM_SUBMIT_FENCE_FD_IN/OUT) */
295 	__u32 queueid;        /* in, submitqueue id */
296 	__u64 in_syncobjs;    /* in, ptr to array of drm_msm_gem_submit_syncobj */
297 	__u64 out_syncobjs;   /* in, ptr to array of drm_msm_gem_submit_syncobj */
298 	__u32 nr_in_syncobjs; /* in, number of entries in in_syncobj */
299 	__u32 nr_out_syncobjs; /* in, number of entries in out_syncobj. */
300 	__u32 syncobj_stride; /* in, stride of syncobj arrays. */
301 	__u32 pad;            /*in, reserved for future use, always 0. */
302 
303 };
304 
305 #define MSM_WAIT_FENCE_BOOST	0x00000001
306 #define MSM_WAIT_FENCE_FLAGS	( \
307 		MSM_WAIT_FENCE_BOOST | \
308 		0)
309 
310 /* The normal way to synchronize with the GPU is just to CPU_PREP on
311  * a buffer if you need to access it from the CPU (other cmdstream
312  * submission from same or other contexts, PAGE_FLIP ioctl, etc, all
313  * handle the required synchronization under the hood).  This ioctl
314  * mainly just exists as a way to implement the gallium pipe_fence
315  * APIs without requiring a dummy bo to synchronize on.
316  */
317 struct drm_msm_wait_fence {
318 	__u32 fence;          /* in */
319 	__u32 flags;          /* in, bitmask of MSM_WAIT_FENCE_x */
320 	struct drm_msm_timespec timeout;   /* in */
321 	__u32 queueid;         /* in, submitqueue id */
322 };
323 
324 /* madvise provides a way to tell the kernel in case a buffers contents
325  * can be discarded under memory pressure, which is useful for userspace
326  * bo cache where we want to optimistically hold on to buffer allocate
327  * and potential mmap, but allow the pages to be discarded under memory
328  * pressure.
329  *
330  * Typical usage would involve madvise(DONTNEED) when buffer enters BO
331  * cache, and madvise(WILLNEED) if trying to recycle buffer from BO cache.
332  * In the WILLNEED case, 'retained' indicates to userspace whether the
333  * backing pages still exist.
334  */
335 #define MSM_MADV_WILLNEED 0       /* backing pages are needed, status returned in 'retained' */
336 #define MSM_MADV_DONTNEED 1       /* backing pages not needed */
337 #define __MSM_MADV_PURGED 2       /* internal state */
338 
339 struct drm_msm_gem_madvise {
340 	__u32 handle;         /* in, GEM handle */
341 	__u32 madv;           /* in, MSM_MADV_x */
342 	__u32 retained;       /* out, whether backing store still exists */
343 };
344 
345 /*
346  * Draw queues allow the user to set specific submission parameter. Command
347  * submissions specify a specific submitqueue to use.  ID 0 is reserved for
348  * backwards compatibility as a "default" submitqueue
349  */
350 
351 #define MSM_SUBMITQUEUE_ALLOW_PREEMPT	0x00000001
352 #define MSM_SUBMITQUEUE_FLAGS		    ( \
353 		MSM_SUBMITQUEUE_ALLOW_PREEMPT | \
354 		0)
355 
356 /*
357  * The submitqueue priority should be between 0 and MSM_PARAM_PRIORITIES-1,
358  * a lower numeric value is higher priority.
359  */
360 struct drm_msm_submitqueue {
361 	__u32 flags;   /* in, MSM_SUBMITQUEUE_x */
362 	__u32 prio;    /* in, Priority level */
363 	__u32 id;      /* out, identifier */
364 };
365 
366 #define MSM_SUBMITQUEUE_PARAM_FAULTS   0
367 
368 struct drm_msm_submitqueue_query {
369 	__u64 data;
370 	__u32 id;
371 	__u32 param;
372 	__u32 len;
373 	__u32 pad;
374 };
375 
376 #define DRM_MSM_GET_PARAM              0x00
377 #define DRM_MSM_SET_PARAM              0x01
378 #define DRM_MSM_GEM_NEW                0x02
379 #define DRM_MSM_GEM_INFO               0x03
380 #define DRM_MSM_GEM_CPU_PREP           0x04
381 #define DRM_MSM_GEM_CPU_FINI           0x05
382 #define DRM_MSM_GEM_SUBMIT             0x06
383 #define DRM_MSM_WAIT_FENCE             0x07
384 #define DRM_MSM_GEM_MADVISE            0x08
385 /* placeholder:
386 #define DRM_MSM_GEM_SVM_NEW            0x09
387  */
388 #define DRM_MSM_SUBMITQUEUE_NEW        0x0A
389 #define DRM_MSM_SUBMITQUEUE_CLOSE      0x0B
390 #define DRM_MSM_SUBMITQUEUE_QUERY      0x0C
391 
392 #define DRM_IOCTL_MSM_GET_PARAM        DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GET_PARAM, struct drm_msm_param)
393 #define DRM_IOCTL_MSM_SET_PARAM        DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_SET_PARAM, struct drm_msm_param)
394 #define DRM_IOCTL_MSM_GEM_NEW          DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_NEW, struct drm_msm_gem_new)
395 #define DRM_IOCTL_MSM_GEM_INFO         DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_INFO, struct drm_msm_gem_info)
396 #define DRM_IOCTL_MSM_GEM_CPU_PREP     DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_GEM_CPU_PREP, struct drm_msm_gem_cpu_prep)
397 #define DRM_IOCTL_MSM_GEM_CPU_FINI     DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_GEM_CPU_FINI, struct drm_msm_gem_cpu_fini)
398 #define DRM_IOCTL_MSM_GEM_SUBMIT       DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_SUBMIT, struct drm_msm_gem_submit)
399 #define DRM_IOCTL_MSM_WAIT_FENCE       DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_WAIT_FENCE, struct drm_msm_wait_fence)
400 #define DRM_IOCTL_MSM_GEM_MADVISE      DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_MADVISE, struct drm_msm_gem_madvise)
401 #define DRM_IOCTL_MSM_SUBMITQUEUE_NEW    DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_SUBMITQUEUE_NEW, struct drm_msm_submitqueue)
402 #define DRM_IOCTL_MSM_SUBMITQUEUE_CLOSE  DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_SUBMITQUEUE_CLOSE, __u32)
403 #define DRM_IOCTL_MSM_SUBMITQUEUE_QUERY  DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_SUBMITQUEUE_QUERY, struct drm_msm_submitqueue_query)
404 
405 #if defined(__cplusplus)
406 }
407 #endif
408 
409 #endif /* __MSM_DRM_H__ */
410