xref: /linux/drivers/gpu/drm/xe/xe_exec_queue_types.h (revision 42b16d3ac371a2fac9b6f08fd75f23f34ba3955a)
1 /* SPDX-License-Identifier: MIT */
2 /*
3  * Copyright © 2022 Intel Corporation
4  */
5 
6 #ifndef _XE_EXEC_QUEUE_TYPES_H_
7 #define _XE_EXEC_QUEUE_TYPES_H_
8 
9 #include <linux/kref.h>
10 
11 #include <drm/gpu_scheduler.h>
12 
13 #include "xe_gpu_scheduler_types.h"
14 #include "xe_hw_engine_types.h"
15 #include "xe_hw_fence_types.h"
16 #include "xe_lrc_types.h"
17 
18 struct xe_execlist_exec_queue;
19 struct xe_gt;
20 struct xe_guc_exec_queue;
21 struct xe_hw_engine;
22 struct xe_vm;
23 
24 enum xe_exec_queue_priority {
25 	XE_EXEC_QUEUE_PRIORITY_UNSET = -2, /* For execlist usage only */
26 	XE_EXEC_QUEUE_PRIORITY_LOW = 0,
27 	XE_EXEC_QUEUE_PRIORITY_NORMAL,
28 	XE_EXEC_QUEUE_PRIORITY_HIGH,
29 	XE_EXEC_QUEUE_PRIORITY_KERNEL,
30 
31 	XE_EXEC_QUEUE_PRIORITY_COUNT
32 };
33 
34 /**
35  * struct xe_exec_queue - Execution queue
36  *
37  * Contains all state necessary for submissions. Can either be a user object or
38  * a kernel object.
39  */
40 struct xe_exec_queue {
41 	/** @xef: Back pointer to xe file if this is user created exec queue */
42 	struct xe_file *xef;
43 
44 	/** @gt: graphics tile this exec queue can submit to */
45 	struct xe_gt *gt;
46 	/**
47 	 * @hwe: A hardware of the same class. May (physical engine) or may not
48 	 * (virtual engine) be where jobs actual engine up running. Should never
49 	 * really be used for submissions.
50 	 */
51 	struct xe_hw_engine *hwe;
52 	/** @refcount: ref count of this exec queue */
53 	struct kref refcount;
54 	/** @vm: VM (address space) for this exec queue */
55 	struct xe_vm *vm;
56 	/** @class: class of this exec queue */
57 	enum xe_engine_class class;
58 	/**
59 	 * @logical_mask: logical mask of where job submitted to exec queue can run
60 	 */
61 	u32 logical_mask;
62 	/** @name: name of this exec queue */
63 	char name[MAX_FENCE_NAME_LEN];
64 	/** @width: width (number BB submitted per exec) of this exec queue */
65 	u16 width;
66 	/** @fence_irq: fence IRQ used to signal job completion */
67 	struct xe_hw_fence_irq *fence_irq;
68 
69 	/**
70 	 * @last_fence: last fence on exec queue, protected by vm->lock in write
71 	 * mode if bind exec queue, protected by dma resv lock if non-bind exec
72 	 * queue
73 	 */
74 	struct dma_fence *last_fence;
75 
76 /* queue used for kernel submission only */
77 #define EXEC_QUEUE_FLAG_KERNEL			BIT(0)
78 /* kernel engine only destroyed at driver unload */
79 #define EXEC_QUEUE_FLAG_PERMANENT		BIT(1)
80 /* for VM jobs. Caller needs to hold rpm ref when creating queue with this flag */
81 #define EXEC_QUEUE_FLAG_VM			BIT(2)
82 /* child of VM queue for multi-tile VM jobs */
83 #define EXEC_QUEUE_FLAG_BIND_ENGINE_CHILD	BIT(3)
84 /* kernel exec_queue only, set priority to highest level */
85 #define EXEC_QUEUE_FLAG_HIGH_PRIORITY		BIT(4)
86 
87 	/**
88 	 * @flags: flags for this exec queue, should statically setup aside from ban
89 	 * bit
90 	 */
91 	unsigned long flags;
92 
93 	union {
94 		/** @multi_gt_list: list head for VM bind engines if multi-GT */
95 		struct list_head multi_gt_list;
96 		/** @multi_gt_link: link for VM bind engines if multi-GT */
97 		struct list_head multi_gt_link;
98 	};
99 
100 	union {
101 		/** @execlist: execlist backend specific state for exec queue */
102 		struct xe_execlist_exec_queue *execlist;
103 		/** @guc: GuC backend specific state for exec queue */
104 		struct xe_guc_exec_queue *guc;
105 	};
106 
107 	/** @sched_props: scheduling properties */
108 	struct {
109 		/** @sched_props.timeslice_us: timeslice period in micro-seconds */
110 		u32 timeslice_us;
111 		/** @sched_props.preempt_timeout_us: preemption timeout in micro-seconds */
112 		u32 preempt_timeout_us;
113 		/** @sched_props.job_timeout_ms: job timeout in milliseconds */
114 		u32 job_timeout_ms;
115 		/** @sched_props.priority: priority of this exec queue */
116 		enum xe_exec_queue_priority priority;
117 	} sched_props;
118 
119 	/** @lr: long-running exec queue state */
120 	struct {
121 		/** @lr.pfence: preemption fence */
122 		struct dma_fence *pfence;
123 		/** @lr.context: preemption fence context */
124 		u64 context;
125 		/** @lr.seqno: preemption fence seqno */
126 		u32 seqno;
127 		/** @lr.link: link into VM's list of exec queues */
128 		struct list_head link;
129 	} lr;
130 
131 	/** @ops: submission backend exec queue operations */
132 	const struct xe_exec_queue_ops *ops;
133 
134 	/** @ring_ops: ring operations for this exec queue */
135 	const struct xe_ring_ops *ring_ops;
136 	/** @entity: DRM sched entity for this exec queue (1 to 1 relationship) */
137 	struct drm_sched_entity *entity;
138 	/**
139 	 * @tlb_flush_seqno: The seqno of the last rebind tlb flush performed
140 	 * Protected by @vm's resv. Unused if @vm == NULL.
141 	 */
142 	u64 tlb_flush_seqno;
143 	/** @hw_engine_group_link: link into exec queues in the same hw engine group */
144 	struct list_head hw_engine_group_link;
145 	/** @lrc: logical ring context for this exec queue */
146 	struct xe_lrc *lrc[];
147 };
148 
149 /**
150  * struct xe_exec_queue_ops - Submission backend exec queue operations
151  */
152 struct xe_exec_queue_ops {
153 	/** @init: Initialize exec queue for submission backend */
154 	int (*init)(struct xe_exec_queue *q);
155 	/** @kill: Kill inflight submissions for backend */
156 	void (*kill)(struct xe_exec_queue *q);
157 	/** @fini: Fini exec queue for submission backend */
158 	void (*fini)(struct xe_exec_queue *q);
159 	/** @set_priority: Set priority for exec queue */
160 	int (*set_priority)(struct xe_exec_queue *q,
161 			    enum xe_exec_queue_priority priority);
162 	/** @set_timeslice: Set timeslice for exec queue */
163 	int (*set_timeslice)(struct xe_exec_queue *q, u32 timeslice_us);
164 	/** @set_preempt_timeout: Set preemption timeout for exec queue */
165 	int (*set_preempt_timeout)(struct xe_exec_queue *q, u32 preempt_timeout_us);
166 	/**
167 	 * @suspend: Suspend exec queue from executing, allowed to be called
168 	 * multiple times in a row before resume with the caveat that
169 	 * suspend_wait returns before calling suspend again.
170 	 */
171 	int (*suspend)(struct xe_exec_queue *q);
172 	/**
173 	 * @suspend_wait: Wait for an exec queue to suspend executing, should be
174 	 * call after suspend. In dma-fencing path thus must return within a
175 	 * reasonable amount of time. -ETIME return shall indicate an error
176 	 * waiting for suspend resulting in associated VM getting killed.
177 	 */
178 	int (*suspend_wait)(struct xe_exec_queue *q);
179 	/**
180 	 * @resume: Resume exec queue execution, exec queue must be in a suspended
181 	 * state and dma fence returned from most recent suspend call must be
182 	 * signalled when this function is called.
183 	 */
184 	void (*resume)(struct xe_exec_queue *q);
185 	/** @reset_status: check exec queue reset status */
186 	bool (*reset_status)(struct xe_exec_queue *q);
187 };
188 
189 #endif
190