xref: /linux/include/uapi/drm/drm_fourcc.h (revision 19d584a634fe999786acfb0ac5289710cc84a5f6)
1 /* SPDX-License-Identifier: MIT */
2 /*
3  * Copyright 2011 Intel Corporation
4  */
5 
6 #ifndef DRM_FOURCC_H
7 #define DRM_FOURCC_H
8 
9 #include "drm.h"
10 
11 #if defined(__cplusplus)
12 extern "C" {
13 #endif
14 
15 /**
16  * DOC: overview
17  *
18  * In the DRM subsystem, framebuffer pixel formats are described using the
19  * fourcc codes defined in `include/uapi/drm/drm_fourcc.h`. In addition to the
20  * fourcc code, a Format Modifier may optionally be provided, in order to
21  * further describe the buffer's format - for example tiling or compression.
22  *
23  * Format Modifiers
24  * ----------------
25  *
26  * Format modifiers are used in conjunction with a fourcc code, forming a
27  * unique fourcc:modifier pair. This format:modifier pair must fully define the
28  * format and data layout of the buffer, and should be the only way to describe
29  * that particular buffer.
30  *
31  * Having multiple fourcc:modifier pairs which describe the same layout should
32  * be avoided, as such aliases run the risk of different drivers exposing
33  * different names for the same data format, forcing userspace to understand
34  * that they are aliases.
35  *
36  * Format modifiers may change any property of the buffer, including the number
37  * of planes and/or the required allocation size. Format modifiers are
38  * vendor-namespaced, and as such the relationship between a fourcc code and a
39  * modifier is specific to the modifier being used. For example, some modifiers
40  * may preserve meaning - such as number of planes - from the fourcc code,
41  * whereas others may not.
42  *
43  * Modifiers must uniquely encode buffer layout. In other words, a buffer must
44  * match only a single modifier. A modifier must not be a subset of layouts of
45  * another modifier. For instance, it's incorrect to encode pitch alignment in
46  * a modifier: a buffer may match a 64-pixel aligned modifier and a 32-pixel
47  * aligned modifier. That said, modifiers can have implicit minimal
48  * requirements.
49  *
50  * For modifiers where the combination of fourcc code and modifier can alias,
51  * a canonical pair needs to be defined and used by all drivers. Preferred
52  * combinations are also encouraged where all combinations might lead to
53  * confusion and unnecessarily reduced interoperability. An example for the
54  * latter is AFBC, where the ABGR layouts are preferred over ARGB layouts.
55  *
56  * There are two kinds of modifier users:
57  *
58  * - Kernel and user-space drivers: for drivers it's important that modifiers
59  *   don't alias, otherwise two drivers might support the same format but use
60  *   different aliases, preventing them from sharing buffers in an efficient
61  *   format.
62  * - Higher-level programs interfacing with KMS/GBM/EGL/Vulkan/etc: these users
63  *   see modifiers as opaque tokens they can check for equality and intersect.
64  *   These users mustn't need to know to reason about the modifier value
65  *   (i.e. they are not expected to extract information out of the modifier).
66  *
67  * Vendors should document their modifier usage in as much detail as
68  * possible, to ensure maximum compatibility across devices, drivers and
69  * applications.
70  *
71  * The authoritative list of format modifier codes is found in
72  * `include/uapi/drm/drm_fourcc.h`
73  *
74  * Open Source User Waiver
75  * -----------------------
76  *
77  * Because this is the authoritative source for pixel formats and modifiers
78  * referenced by GL, Vulkan extensions and other standards and hence used both
79  * by open source and closed source driver stacks, the usual requirement for an
80  * upstream in-kernel or open source userspace user does not apply.
81  *
82  * To ensure, as much as feasible, compatibility across stacks and avoid
83  * confusion with incompatible enumerations stakeholders for all relevant driver
84  * stacks should approve additions.
85  */
86 
87 #define fourcc_code(a, b, c, d) ((__u32)(a) | ((__u32)(b) << 8) | \
88 				 ((__u32)(c) << 16) | ((__u32)(d) << 24))
89 
90 #define DRM_FORMAT_BIG_ENDIAN (1U<<31) /* format is big endian instead of little endian */
91 
92 /* Reserve 0 for the invalid format specifier */
93 #define DRM_FORMAT_INVALID	0
94 
95 /* color index */
96 #define DRM_FORMAT_C1		fourcc_code('C', '1', ' ', ' ') /* [7:0] C0:C1:C2:C3:C4:C5:C6:C7 1:1:1:1:1:1:1:1 eight pixels/byte */
97 #define DRM_FORMAT_C2		fourcc_code('C', '2', ' ', ' ') /* [7:0] C0:C1:C2:C3 2:2:2:2 four pixels/byte */
98 #define DRM_FORMAT_C4		fourcc_code('C', '4', ' ', ' ') /* [7:0] C0:C1 4:4 two pixels/byte */
99 #define DRM_FORMAT_C8		fourcc_code('C', '8', ' ', ' ') /* [7:0] C */
100 
101 /* 1 bpp Darkness (inverse relationship between channel value and brightness) */
102 #define DRM_FORMAT_D1		fourcc_code('D', '1', ' ', ' ') /* [7:0] D0:D1:D2:D3:D4:D5:D6:D7 1:1:1:1:1:1:1:1 eight pixels/byte */
103 
104 /* 2 bpp Darkness (inverse relationship between channel value and brightness) */
105 #define DRM_FORMAT_D2		fourcc_code('D', '2', ' ', ' ') /* [7:0] D0:D1:D2:D3 2:2:2:2 four pixels/byte */
106 
107 /* 4 bpp Darkness (inverse relationship between channel value and brightness) */
108 #define DRM_FORMAT_D4		fourcc_code('D', '4', ' ', ' ') /* [7:0] D0:D1 4:4 two pixels/byte */
109 
110 /* 8 bpp Darkness (inverse relationship between channel value and brightness) */
111 #define DRM_FORMAT_D8		fourcc_code('D', '8', ' ', ' ') /* [7:0] D */
112 
113 /* 1 bpp Red (direct relationship between channel value and brightness) */
114 #define DRM_FORMAT_R1		fourcc_code('R', '1', ' ', ' ') /* [7:0] R0:R1:R2:R3:R4:R5:R6:R7 1:1:1:1:1:1:1:1 eight pixels/byte */
115 
116 /* 2 bpp Red (direct relationship between channel value and brightness) */
117 #define DRM_FORMAT_R2		fourcc_code('R', '2', ' ', ' ') /* [7:0] R0:R1:R2:R3 2:2:2:2 four pixels/byte */
118 
119 /* 4 bpp Red (direct relationship between channel value and brightness) */
120 #define DRM_FORMAT_R4		fourcc_code('R', '4', ' ', ' ') /* [7:0] R0:R1 4:4 two pixels/byte */
121 
122 /* 8 bpp Red (direct relationship between channel value and brightness) */
123 #define DRM_FORMAT_R8		fourcc_code('R', '8', ' ', ' ') /* [7:0] R */
124 
125 /* 10 bpp Red (direct relationship between channel value and brightness) */
126 #define DRM_FORMAT_R10		fourcc_code('R', '1', '0', ' ') /* [15:0] x:R 6:10 little endian */
127 
128 /* 12 bpp Red (direct relationship between channel value and brightness) */
129 #define DRM_FORMAT_R12		fourcc_code('R', '1', '2', ' ') /* [15:0] x:R 4:12 little endian */
130 
131 /* 16 bpp Red (direct relationship between channel value and brightness) */
132 #define DRM_FORMAT_R16		fourcc_code('R', '1', '6', ' ') /* [15:0] R little endian */
133 
134 /* 16 bpp RG */
135 #define DRM_FORMAT_RG88		fourcc_code('R', 'G', '8', '8') /* [15:0] R:G 8:8 little endian */
136 #define DRM_FORMAT_GR88		fourcc_code('G', 'R', '8', '8') /* [15:0] G:R 8:8 little endian */
137 
138 /* 32 bpp RG */
139 #define DRM_FORMAT_RG1616	fourcc_code('R', 'G', '3', '2') /* [31:0] R:G 16:16 little endian */
140 #define DRM_FORMAT_GR1616	fourcc_code('G', 'R', '3', '2') /* [31:0] G:R 16:16 little endian */
141 
142 /* 8 bpp RGB */
143 #define DRM_FORMAT_RGB332	fourcc_code('R', 'G', 'B', '8') /* [7:0] R:G:B 3:3:2 */
144 #define DRM_FORMAT_BGR233	fourcc_code('B', 'G', 'R', '8') /* [7:0] B:G:R 2:3:3 */
145 
146 /* 16 bpp RGB */
147 #define DRM_FORMAT_XRGB4444	fourcc_code('X', 'R', '1', '2') /* [15:0] x:R:G:B 4:4:4:4 little endian */
148 #define DRM_FORMAT_XBGR4444	fourcc_code('X', 'B', '1', '2') /* [15:0] x:B:G:R 4:4:4:4 little endian */
149 #define DRM_FORMAT_RGBX4444	fourcc_code('R', 'X', '1', '2') /* [15:0] R:G:B:x 4:4:4:4 little endian */
150 #define DRM_FORMAT_BGRX4444	fourcc_code('B', 'X', '1', '2') /* [15:0] B:G:R:x 4:4:4:4 little endian */
151 
152 #define DRM_FORMAT_ARGB4444	fourcc_code('A', 'R', '1', '2') /* [15:0] A:R:G:B 4:4:4:4 little endian */
153 #define DRM_FORMAT_ABGR4444	fourcc_code('A', 'B', '1', '2') /* [15:0] A:B:G:R 4:4:4:4 little endian */
154 #define DRM_FORMAT_RGBA4444	fourcc_code('R', 'A', '1', '2') /* [15:0] R:G:B:A 4:4:4:4 little endian */
155 #define DRM_FORMAT_BGRA4444	fourcc_code('B', 'A', '1', '2') /* [15:0] B:G:R:A 4:4:4:4 little endian */
156 
157 #define DRM_FORMAT_XRGB1555	fourcc_code('X', 'R', '1', '5') /* [15:0] x:R:G:B 1:5:5:5 little endian */
158 #define DRM_FORMAT_XBGR1555	fourcc_code('X', 'B', '1', '5') /* [15:0] x:B:G:R 1:5:5:5 little endian */
159 #define DRM_FORMAT_RGBX5551	fourcc_code('R', 'X', '1', '5') /* [15:0] R:G:B:x 5:5:5:1 little endian */
160 #define DRM_FORMAT_BGRX5551	fourcc_code('B', 'X', '1', '5') /* [15:0] B:G:R:x 5:5:5:1 little endian */
161 
162 #define DRM_FORMAT_ARGB1555	fourcc_code('A', 'R', '1', '5') /* [15:0] A:R:G:B 1:5:5:5 little endian */
163 #define DRM_FORMAT_ABGR1555	fourcc_code('A', 'B', '1', '5') /* [15:0] A:B:G:R 1:5:5:5 little endian */
164 #define DRM_FORMAT_RGBA5551	fourcc_code('R', 'A', '1', '5') /* [15:0] R:G:B:A 5:5:5:1 little endian */
165 #define DRM_FORMAT_BGRA5551	fourcc_code('B', 'A', '1', '5') /* [15:0] B:G:R:A 5:5:5:1 little endian */
166 
167 #define DRM_FORMAT_RGB565	fourcc_code('R', 'G', '1', '6') /* [15:0] R:G:B 5:6:5 little endian */
168 #define DRM_FORMAT_BGR565	fourcc_code('B', 'G', '1', '6') /* [15:0] B:G:R 5:6:5 little endian */
169 
170 /* 24 bpp RGB */
171 #define DRM_FORMAT_RGB888	fourcc_code('R', 'G', '2', '4') /* [23:0] R:G:B little endian */
172 #define DRM_FORMAT_BGR888	fourcc_code('B', 'G', '2', '4') /* [23:0] B:G:R little endian */
173 
174 /* 32 bpp RGB */
175 #define DRM_FORMAT_XRGB8888	fourcc_code('X', 'R', '2', '4') /* [31:0] x:R:G:B 8:8:8:8 little endian */
176 #define DRM_FORMAT_XBGR8888	fourcc_code('X', 'B', '2', '4') /* [31:0] x:B:G:R 8:8:8:8 little endian */
177 #define DRM_FORMAT_RGBX8888	fourcc_code('R', 'X', '2', '4') /* [31:0] R:G:B:x 8:8:8:8 little endian */
178 #define DRM_FORMAT_BGRX8888	fourcc_code('B', 'X', '2', '4') /* [31:0] B:G:R:x 8:8:8:8 little endian */
179 
180 #define DRM_FORMAT_ARGB8888	fourcc_code('A', 'R', '2', '4') /* [31:0] A:R:G:B 8:8:8:8 little endian */
181 #define DRM_FORMAT_ABGR8888	fourcc_code('A', 'B', '2', '4') /* [31:0] A:B:G:R 8:8:8:8 little endian */
182 #define DRM_FORMAT_RGBA8888	fourcc_code('R', 'A', '2', '4') /* [31:0] R:G:B:A 8:8:8:8 little endian */
183 #define DRM_FORMAT_BGRA8888	fourcc_code('B', 'A', '2', '4') /* [31:0] B:G:R:A 8:8:8:8 little endian */
184 
185 #define DRM_FORMAT_XRGB2101010	fourcc_code('X', 'R', '3', '0') /* [31:0] x:R:G:B 2:10:10:10 little endian */
186 #define DRM_FORMAT_XBGR2101010	fourcc_code('X', 'B', '3', '0') /* [31:0] x:B:G:R 2:10:10:10 little endian */
187 #define DRM_FORMAT_RGBX1010102	fourcc_code('R', 'X', '3', '0') /* [31:0] R:G:B:x 10:10:10:2 little endian */
188 #define DRM_FORMAT_BGRX1010102	fourcc_code('B', 'X', '3', '0') /* [31:0] B:G:R:x 10:10:10:2 little endian */
189 
190 #define DRM_FORMAT_ARGB2101010	fourcc_code('A', 'R', '3', '0') /* [31:0] A:R:G:B 2:10:10:10 little endian */
191 #define DRM_FORMAT_ABGR2101010	fourcc_code('A', 'B', '3', '0') /* [31:0] A:B:G:R 2:10:10:10 little endian */
192 #define DRM_FORMAT_RGBA1010102	fourcc_code('R', 'A', '3', '0') /* [31:0] R:G:B:A 10:10:10:2 little endian */
193 #define DRM_FORMAT_BGRA1010102	fourcc_code('B', 'A', '3', '0') /* [31:0] B:G:R:A 10:10:10:2 little endian */
194 
195 /* 48 bpp RGB */
196 #define DRM_FORMAT_RGB161616 fourcc_code('R', 'G', '4', '8') /* [47:0] R:G:B 16:16:16 little endian */
197 #define DRM_FORMAT_BGR161616 fourcc_code('B', 'G', '4', '8') /* [47:0] B:G:R 16:16:16 little endian */
198 
199 /* 64 bpp RGB */
200 #define DRM_FORMAT_XRGB16161616	fourcc_code('X', 'R', '4', '8') /* [63:0] x:R:G:B 16:16:16:16 little endian */
201 #define DRM_FORMAT_XBGR16161616	fourcc_code('X', 'B', '4', '8') /* [63:0] x:B:G:R 16:16:16:16 little endian */
202 
203 #define DRM_FORMAT_ARGB16161616	fourcc_code('A', 'R', '4', '8') /* [63:0] A:R:G:B 16:16:16:16 little endian */
204 #define DRM_FORMAT_ABGR16161616	fourcc_code('A', 'B', '4', '8') /* [63:0] A:B:G:R 16:16:16:16 little endian */
205 
206 /*
207  * Half-Floating point - 16b/component
208  * IEEE 754-2008 binary16 half-precision float
209  * [15:0] sign:exponent:mantissa 1:5:10
210  */
211 #define DRM_FORMAT_XRGB16161616F fourcc_code('X', 'R', '4', 'H') /* [63:0] x:R:G:B 16:16:16:16 little endian */
212 #define DRM_FORMAT_XBGR16161616F fourcc_code('X', 'B', '4', 'H') /* [63:0] x:B:G:R 16:16:16:16 little endian */
213 
214 #define DRM_FORMAT_ARGB16161616F fourcc_code('A', 'R', '4', 'H') /* [63:0] A:R:G:B 16:16:16:16 little endian */
215 #define DRM_FORMAT_ABGR16161616F fourcc_code('A', 'B', '4', 'H') /* [63:0] A:B:G:R 16:16:16:16 little endian */
216 
217 #define DRM_FORMAT_R16F          fourcc_code('R', ' ', ' ', 'H') /* [15:0] R 16 little endian */
218 #define DRM_FORMAT_GR1616F       fourcc_code('G', 'R', ' ', 'H') /* [31:0] G:R 16:16 little endian */
219 #define DRM_FORMAT_BGR161616F    fourcc_code('B', 'G', 'R', 'H') /* [47:0] B:G:R 16:16:16 little endian */
220 
221 /*
222  * Floating point - 32b/component
223  * IEEE 754-2008 binary32 float
224  * [31:0] sign:exponent:mantissa 1:8:23
225  */
226 #define DRM_FORMAT_R32F          fourcc_code('R', ' ', ' ', 'F') /* [31:0] R 32 little endian */
227 #define DRM_FORMAT_GR3232F       fourcc_code('G', 'R', ' ', 'F') /* [63:0] G:R 32:32 little endian */
228 #define DRM_FORMAT_BGR323232F    fourcc_code('B', 'G', 'R', 'F') /* [95:0] B:G:R 32:32:32 little endian */
229 #define DRM_FORMAT_ABGR32323232F fourcc_code('A', 'B', '8', 'F') /* [127:0] A:B:G:R 32:32:32:32 little endian */
230 
231 /*
232  * RGBA format with 10-bit components packed in 64-bit per pixel, with 6 bits
233  * of unused padding per component:
234  */
235 #define DRM_FORMAT_AXBXGXRX106106106106 fourcc_code('A', 'B', '1', '0') /* [63:0] A:x:B:x:G:x:R:x 10:6:10:6:10:6:10:6 little endian */
236 
237 /* packed YCbCr */
238 #define DRM_FORMAT_YUYV		fourcc_code('Y', 'U', 'Y', 'V') /* [31:0] Cr0:Y1:Cb0:Y0 8:8:8:8 little endian */
239 #define DRM_FORMAT_YVYU		fourcc_code('Y', 'V', 'Y', 'U') /* [31:0] Cb0:Y1:Cr0:Y0 8:8:8:8 little endian */
240 #define DRM_FORMAT_UYVY		fourcc_code('U', 'Y', 'V', 'Y') /* [31:0] Y1:Cr0:Y0:Cb0 8:8:8:8 little endian */
241 #define DRM_FORMAT_VYUY		fourcc_code('V', 'Y', 'U', 'Y') /* [31:0] Y1:Cb0:Y0:Cr0 8:8:8:8 little endian */
242 
243 #define DRM_FORMAT_AYUV		fourcc_code('A', 'Y', 'U', 'V') /* [31:0] A:Y:Cb:Cr 8:8:8:8 little endian */
244 #define DRM_FORMAT_AVUY8888	fourcc_code('A', 'V', 'U', 'Y') /* [31:0] A:Cr:Cb:Y 8:8:8:8 little endian */
245 #define DRM_FORMAT_XYUV8888	fourcc_code('X', 'Y', 'U', 'V') /* [31:0] X:Y:Cb:Cr 8:8:8:8 little endian */
246 #define DRM_FORMAT_XVUY8888	fourcc_code('X', 'V', 'U', 'Y') /* [31:0] X:Cr:Cb:Y 8:8:8:8 little endian */
247 #define DRM_FORMAT_VUY888	fourcc_code('V', 'U', '2', '4') /* [23:0] Cr:Cb:Y 8:8:8 little endian */
248 #define DRM_FORMAT_VUY101010	fourcc_code('V', 'U', '3', '0') /* Y followed by U then V, 10:10:10. Non-linear modifier only */
249 #define DRM_FORMAT_XVUY2101010	fourcc_code('X', 'Y', '3', '0') /* [31:0] x:Cr:Cb:Y 2:10:10:10 little endian */
250 
251 /*
252  * packed Y2xx indicate for each component, xx valid data occupy msb
253  * 16-xx padding occupy lsb
254  */
255 #define DRM_FORMAT_Y210         fourcc_code('Y', '2', '1', '0') /* [63:0] Cr0:0:Y1:0:Cb0:0:Y0:0 10:6:10:6:10:6:10:6 little endian per 2 Y pixels */
256 #define DRM_FORMAT_Y212         fourcc_code('Y', '2', '1', '2') /* [63:0] Cr0:0:Y1:0:Cb0:0:Y0:0 12:4:12:4:12:4:12:4 little endian per 2 Y pixels */
257 #define DRM_FORMAT_Y216         fourcc_code('Y', '2', '1', '6') /* [63:0] Cr0:Y1:Cb0:Y0 16:16:16:16 little endian per 2 Y pixels */
258 
259 /*
260  * packed Y4xx indicate for each component, xx valid data occupy msb
261  * 16-xx padding occupy lsb except Y410
262  */
263 #define DRM_FORMAT_Y410         fourcc_code('Y', '4', '1', '0') /* [31:0] A:Cr:Y:Cb 2:10:10:10 little endian */
264 #define DRM_FORMAT_Y412         fourcc_code('Y', '4', '1', '2') /* [63:0] A:0:Cr:0:Y:0:Cb:0 12:4:12:4:12:4:12:4 little endian */
265 #define DRM_FORMAT_Y416         fourcc_code('Y', '4', '1', '6') /* [63:0] A:Cr:Y:Cb 16:16:16:16 little endian */
266 
267 #define DRM_FORMAT_XVYU2101010	fourcc_code('X', 'V', '3', '0') /* [31:0] X:Cr:Y:Cb 2:10:10:10 little endian */
268 #define DRM_FORMAT_XVYU12_16161616	fourcc_code('X', 'V', '3', '6') /* [63:0] X:0:Cr:0:Y:0:Cb:0 12:4:12:4:12:4:12:4 little endian */
269 #define DRM_FORMAT_XVYU16161616	fourcc_code('X', 'V', '4', '8') /* [63:0] X:Cr:Y:Cb 16:16:16:16 little endian */
270 
271 /*
272  * packed YCbCr420 2x2 tiled formats
273  * first 64 bits will contain Y,Cb,Cr components for a 2x2 tile
274  */
275 /* [63:0]   A3:A2:Y3:0:Cr0:0:Y2:0:A1:A0:Y1:0:Cb0:0:Y0:0  1:1:8:2:8:2:8:2:1:1:8:2:8:2:8:2 little endian */
276 #define DRM_FORMAT_Y0L0		fourcc_code('Y', '0', 'L', '0')
277 /* [63:0]   X3:X2:Y3:0:Cr0:0:Y2:0:X1:X0:Y1:0:Cb0:0:Y0:0  1:1:8:2:8:2:8:2:1:1:8:2:8:2:8:2 little endian */
278 #define DRM_FORMAT_X0L0		fourcc_code('X', '0', 'L', '0')
279 
280 /* [63:0]   A3:A2:Y3:Cr0:Y2:A1:A0:Y1:Cb0:Y0  1:1:10:10:10:1:1:10:10:10 little endian */
281 #define DRM_FORMAT_Y0L2		fourcc_code('Y', '0', 'L', '2')
282 /* [63:0]   X3:X2:Y3:Cr0:Y2:X1:X0:Y1:Cb0:Y0  1:1:10:10:10:1:1:10:10:10 little endian */
283 #define DRM_FORMAT_X0L2		fourcc_code('X', '0', 'L', '2')
284 
285 /*
286  * 1-plane YUV 4:2:0
287  * In these formats, the component ordering is specified (Y, followed by U
288  * then V), but the exact Linear layout is undefined.
289  * These formats can only be used with a non-Linear modifier.
290  */
291 #define DRM_FORMAT_YUV420_8BIT	fourcc_code('Y', 'U', '0', '8')
292 #define DRM_FORMAT_YUV420_10BIT	fourcc_code('Y', 'U', '1', '0')
293 
294 /*
295  * 2 plane RGB + A
296  * index 0 = RGB plane, same format as the corresponding non _A8 format has
297  * index 1 = A plane, [7:0] A
298  */
299 #define DRM_FORMAT_XRGB8888_A8	fourcc_code('X', 'R', 'A', '8')
300 #define DRM_FORMAT_XBGR8888_A8	fourcc_code('X', 'B', 'A', '8')
301 #define DRM_FORMAT_RGBX8888_A8	fourcc_code('R', 'X', 'A', '8')
302 #define DRM_FORMAT_BGRX8888_A8	fourcc_code('B', 'X', 'A', '8')
303 #define DRM_FORMAT_RGB888_A8	fourcc_code('R', '8', 'A', '8')
304 #define DRM_FORMAT_BGR888_A8	fourcc_code('B', '8', 'A', '8')
305 #define DRM_FORMAT_RGB565_A8	fourcc_code('R', '5', 'A', '8')
306 #define DRM_FORMAT_BGR565_A8	fourcc_code('B', '5', 'A', '8')
307 
308 /*
309  * 2 plane YCbCr
310  * index 0 = Y plane, [7:0] Y
311  * index 1 = Cr:Cb plane, [15:0] Cr:Cb little endian
312  * or
313  * index 1 = Cb:Cr plane, [15:0] Cb:Cr little endian
314  */
315 #define DRM_FORMAT_NV12		fourcc_code('N', 'V', '1', '2') /* 2x2 subsampled Cr:Cb plane */
316 #define DRM_FORMAT_NV21		fourcc_code('N', 'V', '2', '1') /* 2x2 subsampled Cb:Cr plane */
317 #define DRM_FORMAT_NV16		fourcc_code('N', 'V', '1', '6') /* 2x1 subsampled Cr:Cb plane */
318 #define DRM_FORMAT_NV61		fourcc_code('N', 'V', '6', '1') /* 2x1 subsampled Cb:Cr plane */
319 #define DRM_FORMAT_NV24		fourcc_code('N', 'V', '2', '4') /* non-subsampled Cr:Cb plane */
320 #define DRM_FORMAT_NV42		fourcc_code('N', 'V', '4', '2') /* non-subsampled Cb:Cr plane */
321 /*
322  * 2 plane YCbCr
323  * index 0 = Y plane, [39:0] Y3:Y2:Y1:Y0 little endian
324  * index 1 = Cr:Cb plane, [39:0] Cr1:Cb1:Cr0:Cb0 little endian
325  */
326 #define DRM_FORMAT_NV15		fourcc_code('N', 'V', '1', '5') /* 2x2 subsampled Cr:Cb plane */
327 #define DRM_FORMAT_NV20		fourcc_code('N', 'V', '2', '0') /* 2x1 subsampled Cr:Cb plane */
328 #define DRM_FORMAT_NV30		fourcc_code('N', 'V', '3', '0') /* non-subsampled Cr:Cb plane */
329 
330 /*
331  * 2 plane YCbCr MSB aligned
332  * index 0 = Y plane, [15:0] Y:x [10:6] little endian
333  * index 1 = Cr:Cb plane, [31:0] Cr:x:Cb:x [10:6:10:6] little endian
334  */
335 #define DRM_FORMAT_P210		fourcc_code('P', '2', '1', '0') /* 2x1 subsampled Cr:Cb plane, 10 bit per channel */
336 
337 /*
338  * 2 plane YCbCr MSB aligned
339  * index 0 = Y plane, [15:0] Y:x [10:6] little endian
340  * index 1 = Cr:Cb plane, [31:0] Cr:x:Cb:x [10:6:10:6] little endian
341  */
342 #define DRM_FORMAT_P010		fourcc_code('P', '0', '1', '0') /* 2x2 subsampled Cr:Cb plane 10 bits per channel */
343 
344 /*
345  * 2 plane YCbCr MSB aligned
346  * index 0 = Y plane, [15:0] Y:x [12:4] little endian
347  * index 1 = Cr:Cb plane, [31:0] Cr:x:Cb:x [12:4:12:4] little endian
348  */
349 #define DRM_FORMAT_P012		fourcc_code('P', '0', '1', '2') /* 2x2 subsampled Cr:Cb plane 12 bits per channel */
350 
351 /*
352  * 2 plane YCbCr MSB aligned
353  * index 0 = Y plane, [15:0] Y little endian
354  * index 1 = Cr:Cb plane, [31:0] Cr:Cb [16:16] little endian
355  */
356 #define DRM_FORMAT_P016		fourcc_code('P', '0', '1', '6') /* 2x2 subsampled Cr:Cb plane 16 bits per channel */
357 
358 /* 2 plane YCbCr420.
359  * 3 10 bit components and 2 padding bits packed into 4 bytes.
360  * index 0 = Y plane, [31:0] x:Y2:Y1:Y0 2:10:10:10 little endian
361  * index 1 = Cr:Cb plane, [63:0] x:Cr2:Cb2:Cr1:x:Cb1:Cr0:Cb0 [2:10:10:10:2:10:10:10] little endian
362  */
363 #define DRM_FORMAT_P030		fourcc_code('P', '0', '3', '0') /* 2x2 subsampled Cr:Cb plane 10 bits per channel packed */
364 
365 /*
366  * 2 plane YCbCr422.
367  * 3 10 bit components and 2 padding bits packed into 4 bytes.
368  * index 0 = Y plane, [31:0] x:Y2:Y1:Y0 2:10:10:10 little endian
369  * index 1 = Cr:Cb plane, [63:0] x:Cr2:Cb2:Cr1:x:Cb1:Cr0:Cb0 [2:10:10:10:2:10:10:10] little endian
370  */
371 #define DRM_FORMAT_P230		fourcc_code('P', '2', '3', '0') /* 2x1 subsampled Cr:Cb plane 10 bits per channel packed */
372 
373 /* 3 plane non-subsampled (444) YCbCr
374  * 16 bits per component, but only 10 bits are used and 6 bits are padded
375  * index 0: Y plane, [15:0] Y:x [10:6] little endian
376  * index 1: Cb plane, [15:0] Cb:x [10:6] little endian
377  * index 2: Cr plane, [15:0] Cr:x [10:6] little endian
378  */
379 #define DRM_FORMAT_Q410		fourcc_code('Q', '4', '1', '0')
380 
381 /* 3 plane non-subsampled (444) YCrCb
382  * 16 bits per component, but only 10 bits are used and 6 bits are padded
383  * index 0: Y plane, [15:0] Y:x [10:6] little endian
384  * index 1: Cr plane, [15:0] Cr:x [10:6] little endian
385  * index 2: Cb plane, [15:0] Cb:x [10:6] little endian
386  */
387 #define DRM_FORMAT_Q401		fourcc_code('Q', '4', '0', '1')
388 
389 /*
390  * 3 plane non-subsampled (444) YCbCr LSB aligned
391  * 10 bpc, 30 bits per sample image data in a single contiguous buffer.
392  * index 0: Y plane,  [31:0] x:Y2:Y1:Y0    [2:10:10:10] little endian
393  * index 1: Cb plane, [31:0] x:Cb2:Cb1:Cb0 [2:10:10:10] little endian
394  * index 2: Cr plane, [31:0] x:Cr2:Cr1:Cr0 [2:10:10:10] little endian
395  */
396 #define DRM_FORMAT_T430		fourcc_code('T', '4', '3', '0')
397 
398 /*
399  * 3 plane YCbCr LSB aligned
400  * In order to use these formats in a similar fashion to MSB aligned ones
401  * implementation can multiply the values by 2^6=64. For that reason the padding
402  * must only contain zeros.
403  * index 0 = Y plane, [15:0] z:Y [6:10] little endian
404  * index 1 = Cb plane, [15:0] z:Cb [6:10] little endian
405  * index 2 = Cr plane, [15:0] z:Cr [6:10] little endian
406  */
407 #define DRM_FORMAT_S010	fourcc_code('S', '0', '1', '0') /* 2x2 subsampled Cb (1) and Cr (2) planes 10 bits per channel */
408 #define DRM_FORMAT_S210	fourcc_code('S', '2', '1', '0') /* 2x1 subsampled Cb (1) and Cr (2) planes 10 bits per channel */
409 #define DRM_FORMAT_S410	fourcc_code('S', '4', '1', '0') /* non-subsampled Cb (1) and Cr (2) planes 10 bits per channel */
410 
411 /*
412  * 3 plane YCbCr LSB aligned
413  * In order to use these formats in a similar fashion to MSB aligned ones
414  * implementation can multiply the values by 2^4=16. For that reason the padding
415  * must only contain zeros.
416  * index 0 = Y plane, [15:0] z:Y [4:12] little endian
417  * index 1 = Cb plane, [15:0] z:Cb [4:12] little endian
418  * index 2 = Cr plane, [15:0] z:Cr [4:12] little endian
419  */
420 #define DRM_FORMAT_S012	fourcc_code('S', '0', '1', '2') /* 2x2 subsampled Cb (1) and Cr (2) planes 12 bits per channel */
421 #define DRM_FORMAT_S212	fourcc_code('S', '2', '1', '2') /* 2x1 subsampled Cb (1) and Cr (2) planes 12 bits per channel */
422 #define DRM_FORMAT_S412	fourcc_code('S', '4', '1', '2') /* non-subsampled Cb (1) and Cr (2) planes 12 bits per channel */
423 
424 /*
425  * 3 plane YCbCr
426  * index 0 = Y plane, [15:0] Y little endian
427  * index 1 = Cb plane, [15:0] Cb little endian
428  * index 2 = Cr plane, [15:0] Cr little endian
429  */
430 #define DRM_FORMAT_S016	fourcc_code('S', '0', '1', '6') /* 2x2 subsampled Cb (1) and Cr (2) planes 16 bits per channel */
431 #define DRM_FORMAT_S216	fourcc_code('S', '2', '1', '6') /* 2x1 subsampled Cb (1) and Cr (2) planes 16 bits per channel */
432 #define DRM_FORMAT_S416	fourcc_code('S', '4', '1', '6') /* non-subsampled Cb (1) and Cr (2) planes 16 bits per channel */
433 
434 /*
435  * 3 plane YCbCr
436  * index 0: Y plane, [7:0] Y
437  * index 1: Cb plane, [7:0] Cb
438  * index 2: Cr plane, [7:0] Cr
439  * or
440  * index 1: Cr plane, [7:0] Cr
441  * index 2: Cb plane, [7:0] Cb
442  */
443 #define DRM_FORMAT_YUV410	fourcc_code('Y', 'U', 'V', '9') /* 4x4 subsampled Cb (1) and Cr (2) planes */
444 #define DRM_FORMAT_YVU410	fourcc_code('Y', 'V', 'U', '9') /* 4x4 subsampled Cr (1) and Cb (2) planes */
445 #define DRM_FORMAT_YUV411	fourcc_code('Y', 'U', '1', '1') /* 4x1 subsampled Cb (1) and Cr (2) planes */
446 #define DRM_FORMAT_YVU411	fourcc_code('Y', 'V', '1', '1') /* 4x1 subsampled Cr (1) and Cb (2) planes */
447 #define DRM_FORMAT_YUV420	fourcc_code('Y', 'U', '1', '2') /* 2x2 subsampled Cb (1) and Cr (2) planes */
448 #define DRM_FORMAT_YVU420	fourcc_code('Y', 'V', '1', '2') /* 2x2 subsampled Cr (1) and Cb (2) planes */
449 #define DRM_FORMAT_YUV422	fourcc_code('Y', 'U', '1', '6') /* 2x1 subsampled Cb (1) and Cr (2) planes */
450 #define DRM_FORMAT_YVU422	fourcc_code('Y', 'V', '1', '6') /* 2x1 subsampled Cr (1) and Cb (2) planes */
451 #define DRM_FORMAT_YUV444	fourcc_code('Y', 'U', '2', '4') /* non-subsampled Cb (1) and Cr (2) planes */
452 #define DRM_FORMAT_YVU444	fourcc_code('Y', 'V', '2', '4') /* non-subsampled Cr (1) and Cb (2) planes */
453 
454 /*
455  * Y-only (greyscale) formats
456  *
457  * The Y-only formats are handled similarly to the YCbCr formats in the display
458  * pipeline, with the Cb and Cr implicitly neutral (0.0 in nominal values). This
459  * also means that COLOR_RANGE property applies to the Y-only formats.
460  */
461 
462 #define DRM_FORMAT_Y8		fourcc_code('G', 'R', 'E', 'Y')  /* 8-bit Y-only */
463 #define DRM_FORMAT_XYYY2101010	fourcc_code('Y', 'P', 'A', '4')  /* [31:0] x:Y2:Y1:Y0 2:10:10:10 little endian */
464 
465 /*
466  * Format Modifiers:
467  *
468  * Format modifiers describe, typically, a re-ordering or modification
469  * of the data in a plane of an FB.  This can be used to express tiled/
470  * swizzled formats, or compression, or a combination of the two.
471  *
472  * The upper 8 bits of the format modifier are a vendor-id as assigned
473  * below.  The lower 56 bits are assigned as vendor sees fit.
474  */
475 
476 /* Vendor Ids: */
477 #define DRM_FORMAT_MOD_VENDOR_NONE    0
478 #define DRM_FORMAT_MOD_VENDOR_INTEL   0x01
479 #define DRM_FORMAT_MOD_VENDOR_AMD     0x02
480 #define DRM_FORMAT_MOD_VENDOR_NVIDIA  0x03
481 #define DRM_FORMAT_MOD_VENDOR_SAMSUNG 0x04
482 #define DRM_FORMAT_MOD_VENDOR_QCOM    0x05
483 #define DRM_FORMAT_MOD_VENDOR_VIVANTE 0x06
484 #define DRM_FORMAT_MOD_VENDOR_BROADCOM 0x07
485 #define DRM_FORMAT_MOD_VENDOR_ARM     0x08
486 #define DRM_FORMAT_MOD_VENDOR_ALLWINNER 0x09
487 #define DRM_FORMAT_MOD_VENDOR_AMLOGIC 0x0a
488 #define DRM_FORMAT_MOD_VENDOR_MTK     0x0b
489 #define DRM_FORMAT_MOD_VENDOR_APPLE   0x0c
490 
491 /* add more to the end as needed */
492 
493 #define DRM_FORMAT_RESERVED	      ((1ULL << 56) - 1)
494 
495 #define fourcc_mod_get_vendor(modifier) \
496 	(((modifier) >> 56) & 0xff)
497 
498 #define fourcc_mod_is_vendor(modifier, vendor) \
499 	(fourcc_mod_get_vendor(modifier) == DRM_FORMAT_MOD_VENDOR_## vendor)
500 
501 #define fourcc_mod_code(vendor, val) \
502 	((((__u64)DRM_FORMAT_MOD_VENDOR_## vendor) << 56) | ((val) & 0x00ffffffffffffffULL))
503 
504 /*
505  * Format Modifier tokens:
506  *
507  * When adding a new token please document the layout with a code comment,
508  * similar to the fourcc codes above. drm_fourcc.h is considered the
509  * authoritative source for all of these.
510  *
511  * Generic modifier names:
512  *
513  * DRM_FORMAT_MOD_GENERIC_* definitions are used to provide vendor-neutral names
514  * for layouts which are common across multiple vendors. To preserve
515  * compatibility, in cases where a vendor-specific definition already exists and
516  * a generic name for it is desired, the common name is a purely symbolic alias
517  * and must use the same numerical value as the original definition.
518  *
519  * Note that generic names should only be used for modifiers which describe
520  * generic layouts (such as pixel re-ordering), which may have
521  * independently-developed support across multiple vendors.
522  *
523  * In future cases where a generic layout is identified before merging with a
524  * vendor-specific modifier, a new 'GENERIC' vendor or modifier using vendor
525  * 'NONE' could be considered. This should only be for obvious, exceptional
526  * cases to avoid polluting the 'GENERIC' namespace with modifiers which only
527  * apply to a single vendor.
528  *
529  * Generic names should not be used for cases where multiple hardware vendors
530  * have implementations of the same standardised compression scheme (such as
531  * AFBC). In those cases, all implementations should use the same format
532  * modifier(s), reflecting the vendor of the standard.
533  */
534 
535 #define DRM_FORMAT_MOD_GENERIC_16_16_TILE DRM_FORMAT_MOD_SAMSUNG_16_16_TILE
536 
537 /*
538  * Invalid Modifier
539  *
540  * This modifier can be used as a sentinel to terminate the format modifiers
541  * list, or to initialize a variable with an invalid modifier. It might also be
542  * used to report an error back to userspace for certain APIs.
543  */
544 #define DRM_FORMAT_MOD_INVALID	fourcc_mod_code(NONE, DRM_FORMAT_RESERVED)
545 
546 /*
547  * Linear Layout
548  *
549  * Just plain linear layout. Note that this is different from no specifying any
550  * modifier (e.g. not setting DRM_MODE_FB_MODIFIERS in the DRM_ADDFB2 ioctl),
551  * which tells the driver to also take driver-internal information into account
552  * and so might actually result in a tiled framebuffer.
553  */
554 #define DRM_FORMAT_MOD_LINEAR	fourcc_mod_code(NONE, 0)
555 
556 /*
557  * Deprecated: use DRM_FORMAT_MOD_LINEAR instead
558  *
559  * The "none" format modifier doesn't actually mean that the modifier is
560  * implicit, instead it means that the layout is linear. Whether modifiers are
561  * used is out-of-band information carried in an API-specific way (e.g. in a
562  * flag for drm_mode_fb_cmd2).
563  */
564 #define DRM_FORMAT_MOD_NONE	0
565 
566 /* Intel framebuffer modifiers */
567 
568 /*
569  * Intel X-tiling layout
570  *
571  * This is a tiled layout using 4Kb tiles (except on gen2 where the tiles 2Kb)
572  * in row-major layout. Within the tile bytes are laid out row-major, with
573  * a platform-dependent stride. On top of that the memory can apply
574  * platform-depending swizzling of some higher address bits into bit6.
575  *
576  * Note that this layout is only accurate on intel gen 8+ or valleyview chipsets.
577  * On earlier platforms the is highly platforms specific and not useful for
578  * cross-driver sharing. It exists since on a given platform it does uniquely
579  * identify the layout in a simple way for i915-specific userspace, which
580  * facilitated conversion of userspace to modifiers. Additionally the exact
581  * format on some really old platforms is not known.
582  */
583 #define I915_FORMAT_MOD_X_TILED	fourcc_mod_code(INTEL, 1)
584 
585 /*
586  * Intel Y-tiling layout
587  *
588  * This is a tiled layout using 4Kb tiles (except on gen2 where the tiles 2Kb)
589  * in row-major layout. Within the tile bytes are laid out in OWORD (16 bytes)
590  * chunks column-major, with a platform-dependent height. On top of that the
591  * memory can apply platform-depending swizzling of some higher address bits
592  * into bit6.
593  *
594  * Note that this layout is only accurate on intel gen 8+ or valleyview chipsets.
595  * On earlier platforms the is highly platforms specific and not useful for
596  * cross-driver sharing. It exists since on a given platform it does uniquely
597  * identify the layout in a simple way for i915-specific userspace, which
598  * facilitated conversion of userspace to modifiers. Additionally the exact
599  * format on some really old platforms is not known.
600  */
601 #define I915_FORMAT_MOD_Y_TILED	fourcc_mod_code(INTEL, 2)
602 
603 /*
604  * Intel Yf-tiling layout
605  *
606  * This is a tiled layout using 4Kb tiles in row-major layout.
607  * Within the tile pixels are laid out in 16 256 byte units / sub-tiles which
608  * are arranged in four groups (two wide, two high) with column-major layout.
609  * Each group therefore consists out of four 256 byte units, which are also laid
610  * out as 2x2 column-major.
611  * 256 byte units are made out of four 64 byte blocks of pixels, producing
612  * either a square block or a 2:1 unit.
613  * 64 byte blocks of pixels contain four pixel rows of 16 bytes, where the width
614  * in pixel depends on the pixel depth.
615  */
616 #define I915_FORMAT_MOD_Yf_TILED fourcc_mod_code(INTEL, 3)
617 
618 /*
619  * Intel color control surface (CCS) for render compression
620  *
621  * The framebuffer format must be one of the 8:8:8:8 RGB formats.
622  * The main surface will be plane index 0 and must be Y/Yf-tiled,
623  * the CCS will be plane index 1.
624  *
625  * Each CCS tile matches a 1024x512 pixel area of the main surface.
626  * To match certain aspects of the 3D hardware the CCS is
627  * considered to be made up of normal 128Bx32 Y tiles, Thus
628  * the CCS pitch must be specified in multiples of 128 bytes.
629  *
630  * In reality the CCS tile appears to be a 64Bx64 Y tile, composed
631  * of QWORD (8 bytes) chunks instead of OWORD (16 bytes) chunks.
632  * But that fact is not relevant unless the memory is accessed
633  * directly.
634  */
635 #define I915_FORMAT_MOD_Y_TILED_CCS	fourcc_mod_code(INTEL, 4)
636 #define I915_FORMAT_MOD_Yf_TILED_CCS	fourcc_mod_code(INTEL, 5)
637 
638 /*
639  * Intel color control surfaces (CCS) for Gen-12 render compression.
640  *
641  * The main surface is Y-tiled and at plane index 0, the CCS is linear and
642  * at index 1. A 64B CCS cache line corresponds to an area of 4x1 tiles in
643  * main surface. In other words, 4 bits in CCS map to a main surface cache
644  * line pair. The main surface pitch is required to be a multiple of four
645  * Y-tile widths.
646  */
647 #define I915_FORMAT_MOD_Y_TILED_GEN12_RC_CCS fourcc_mod_code(INTEL, 6)
648 
649 /*
650  * Intel color control surfaces (CCS) for Gen-12 media compression
651  *
652  * The main surface is Y-tiled and at plane index 0, the CCS is linear and
653  * at index 1. A 64B CCS cache line corresponds to an area of 4x1 tiles in
654  * main surface. In other words, 4 bits in CCS map to a main surface cache
655  * line pair. The main surface pitch is required to be a multiple of four
656  * Y-tile widths. For semi-planar formats like NV12, CCS planes follow the
657  * Y and UV planes i.e., planes 0 and 1 are used for Y and UV surfaces,
658  * planes 2 and 3 for the respective CCS.
659  */
660 #define I915_FORMAT_MOD_Y_TILED_GEN12_MC_CCS fourcc_mod_code(INTEL, 7)
661 
662 /*
663  * Intel Color Control Surface with Clear Color (CCS) for Gen-12 render
664  * compression.
665  *
666  * The main surface is Y-tiled and is at plane index 0 whereas CCS is linear
667  * and at index 1. The clear color is stored at index 2, and the pitch should
668  * be 64 bytes aligned. The clear color structure is 256 bits. The first 128 bits
669  * represents Raw Clear Color Red, Green, Blue and Alpha color each represented
670  * by 32 bits. The raw clear color is consumed by the 3d engine and generates
671  * the converted clear color of size 64 bits. The first 32 bits store the Lower
672  * Converted Clear Color value and the next 32 bits store the Higher Converted
673  * Clear Color value when applicable. The Converted Clear Color values are
674  * consumed by the DE. The last 64 bits are used to store Color Discard Enable
675  * and Depth Clear Value Valid which are ignored by the DE. A CCS cache line
676  * corresponds to an area of 4x1 tiles in the main surface. The main surface
677  * pitch is required to be a multiple of 4 tile widths.
678  */
679 #define I915_FORMAT_MOD_Y_TILED_GEN12_RC_CCS_CC fourcc_mod_code(INTEL, 8)
680 
681 /*
682  * Intel Tile 4 layout
683  *
684  * This is a tiled layout using 4KB tiles in a row-major layout. It has the same
685  * shape as Tile Y at two granularities: 4KB (128B x 32) and 64B (16B x 4). It
686  * only differs from Tile Y at the 256B granularity in between. At this
687  * granularity, Tile Y has a shape of 16B x 32 rows, but this tiling has a shape
688  * of 64B x 8 rows.
689  */
690 #define I915_FORMAT_MOD_4_TILED         fourcc_mod_code(INTEL, 9)
691 
692 /*
693  * Intel color control surfaces (CCS) for DG2 render compression.
694  *
695  * The main surface is Tile 4 and at plane index 0. The CCS data is stored
696  * outside of the GEM object in a reserved memory area dedicated for the
697  * storage of the CCS data for all RC/RC_CC/MC compressible GEM objects. The
698  * main surface pitch is required to be a multiple of four Tile 4 widths.
699  */
700 #define I915_FORMAT_MOD_4_TILED_DG2_RC_CCS fourcc_mod_code(INTEL, 10)
701 
702 /*
703  * Intel color control surfaces (CCS) for DG2 media compression.
704  *
705  * The main surface is Tile 4 and at plane index 0. For semi-planar formats
706  * like NV12, the Y and UV planes are Tile 4 and are located at plane indices
707  * 0 and 1, respectively. The CCS for all planes are stored outside of the
708  * GEM object in a reserved memory area dedicated for the storage of the
709  * CCS data for all RC/RC_CC/MC compressible GEM objects. The main surface
710  * pitch is required to be a multiple of four Tile 4 widths.
711  */
712 #define I915_FORMAT_MOD_4_TILED_DG2_MC_CCS fourcc_mod_code(INTEL, 11)
713 
714 /*
715  * Intel Color Control Surface with Clear Color (CCS) for DG2 render compression.
716  *
717  * The main surface is Tile 4 and at plane index 0. The CCS data is stored
718  * outside of the GEM object in a reserved memory area dedicated for the
719  * storage of the CCS data for all RC/RC_CC/MC compressible GEM objects. The
720  * main surface pitch is required to be a multiple of four Tile 4 widths. The
721  * clear color is stored at plane index 1 and the pitch should be 64 bytes
722  * aligned. The format of the 256 bits of clear color data matches the one used
723  * for the I915_FORMAT_MOD_Y_TILED_GEN12_RC_CCS_CC modifier, see its description
724  * for details.
725  */
726 #define I915_FORMAT_MOD_4_TILED_DG2_RC_CCS_CC fourcc_mod_code(INTEL, 12)
727 
728 /*
729  * Intel Color Control Surfaces (CCS) for display ver. 14 render compression.
730  *
731  * The main surface is tile4 and at plane index 0, the CCS is linear and
732  * at index 1. A 64B CCS cache line corresponds to an area of 4x1 tiles in
733  * main surface. In other words, 4 bits in CCS map to a main surface cache
734  * line pair. The main surface pitch is required to be a multiple of four
735  * tile4 widths.
736  */
737 #define I915_FORMAT_MOD_4_TILED_MTL_RC_CCS fourcc_mod_code(INTEL, 13)
738 
739 /*
740  * Intel Color Control Surfaces (CCS) for display ver. 14 media compression
741  *
742  * The main surface is tile4 and at plane index 0, the CCS is linear and
743  * at index 1. A 64B CCS cache line corresponds to an area of 4x1 tiles in
744  * main surface. In other words, 4 bits in CCS map to a main surface cache
745  * line pair. The main surface pitch is required to be a multiple of four
746  * tile4 widths. For semi-planar formats like NV12, CCS planes follow the
747  * Y and UV planes i.e., planes 0 and 1 are used for Y and UV surfaces,
748  * planes 2 and 3 for the respective CCS.
749  */
750 #define I915_FORMAT_MOD_4_TILED_MTL_MC_CCS fourcc_mod_code(INTEL, 14)
751 
752 /*
753  * Intel Color Control Surface with Clear Color (CCS) for display ver. 14 render
754  * compression.
755  *
756  * The main surface is tile4 and is at plane index 0 whereas CCS is linear
757  * and at index 1. The clear color is stored at index 2, and the pitch should
758  * be ignored. The clear color structure is 256 bits. The first 128 bits
759  * represents Raw Clear Color Red, Green, Blue and Alpha color each represented
760  * by 32 bits. The raw clear color is consumed by the 3d engine and generates
761  * the converted clear color of size 64 bits. The first 32 bits store the Lower
762  * Converted Clear Color value and the next 32 bits store the Higher Converted
763  * Clear Color value when applicable. The Converted Clear Color values are
764  * consumed by the DE. The last 64 bits are used to store Color Discard Enable
765  * and Depth Clear Value Valid which are ignored by the DE. A CCS cache line
766  * corresponds to an area of 4x1 tiles in the main surface. The main surface
767  * pitch is required to be a multiple of 4 tile widths.
768  */
769 #define I915_FORMAT_MOD_4_TILED_MTL_RC_CCS_CC fourcc_mod_code(INTEL, 15)
770 
771 /*
772  * Intel Color Control Surfaces (CCS) for graphics ver. 20 unified compression
773  * on integrated graphics
774  *
775  * The main surface is Tile 4 and at plane index 0. For semi-planar formats
776  * like NV12, the Y and UV planes are Tile 4 and are located at plane indices
777  * 0 and 1, respectively. The CCS for all planes are stored outside of the
778  * GEM object in a reserved memory area dedicated for the storage of the
779  * CCS data for all compressible GEM objects.
780  */
781 #define I915_FORMAT_MOD_4_TILED_LNL_CCS fourcc_mod_code(INTEL, 16)
782 
783 /*
784  * Intel Color Control Surfaces (CCS) for graphics ver. 20 unified compression
785  * on discrete graphics
786  *
787  * The main surface is Tile 4 and at plane index 0. For semi-planar formats
788  * like NV12, the Y and UV planes are Tile 4 and are located at plane indices
789  * 0 and 1, respectively. The CCS for all planes are stored outside of the
790  * GEM object in a reserved memory area dedicated for the storage of the
791  * CCS data for all compressible GEM objects. The GEM object must be stored in
792  * contiguous memory with a size aligned to 64KB
793  */
794 #define I915_FORMAT_MOD_4_TILED_BMG_CCS fourcc_mod_code(INTEL, 17)
795 
796 /*
797  * Tiled, NV12MT, grouped in 64 (pixels) x 32 (lines) -sized macroblocks
798  *
799  * Macroblocks are laid in a Z-shape, and each pixel data is following the
800  * standard NV12 style.
801  * As for NV12, an image is the result of two frame buffers: one for Y,
802  * one for the interleaved Cb/Cr components (1/2 the height of the Y buffer).
803  * Alignment requirements are (for each buffer):
804  * - multiple of 128 pixels for the width
805  * - multiple of  32 pixels for the height
806  *
807  * For more information: see https://linuxtv.org/downloads/v4l-dvb-apis/re32.html
808  */
809 #define DRM_FORMAT_MOD_SAMSUNG_64_32_TILE	fourcc_mod_code(SAMSUNG, 1)
810 
811 /*
812  * Tiled, 16 (pixels) x 16 (lines) - sized macroblocks
813  *
814  * This is a simple tiled layout using tiles of 16x16 pixels in a row-major
815  * layout. For YCbCr formats Cb/Cr components are taken in such a way that
816  * they correspond to their 16x16 luma block.
817  */
818 #define DRM_FORMAT_MOD_SAMSUNG_16_16_TILE	fourcc_mod_code(SAMSUNG, 2)
819 
820 /*
821  * Qualcomm Compressed Format
822  *
823  * Refers to a compressed variant of the base format that is compressed.
824  * Implementation may be platform and base-format specific.
825  *
826  * Each macrotile consists of m x n (mostly 4 x 4) tiles.
827  * Pixel data pitch/stride is aligned with macrotile width.
828  * Pixel data height is aligned with macrotile height.
829  * Entire pixel data buffer is aligned with 4k(bytes).
830  */
831 #define DRM_FORMAT_MOD_QCOM_COMPRESSED	fourcc_mod_code(QCOM, 1)
832 
833 /*
834  * Qualcomm Tiled Format
835  *
836  * Similar to DRM_FORMAT_MOD_QCOM_COMPRESSED but not compressed.
837  * Implementation may be platform and base-format specific.
838  *
839  * Each macrotile consists of m x n (mostly 4 x 4) tiles.
840  * Pixel data pitch/stride is aligned with macrotile width.
841  * Pixel data height is aligned with macrotile height.
842  * Entire pixel data buffer is aligned with 4k(bytes).
843  */
844 #define DRM_FORMAT_MOD_QCOM_TILED3	fourcc_mod_code(QCOM, 3)
845 
846 /*
847  * Qualcomm Alternate Tiled Format
848  *
849  * Alternate tiled format typically only used within GMEM.
850  * Implementation may be platform and base-format specific.
851  */
852 #define DRM_FORMAT_MOD_QCOM_TILED2	fourcc_mod_code(QCOM, 2)
853 
854 
855 /* Vivante framebuffer modifiers */
856 
857 /*
858  * Vivante 4x4 tiling layout
859  *
860  * This is a simple tiled layout using tiles of 4x4 pixels in a row-major
861  * layout.
862  */
863 #define DRM_FORMAT_MOD_VIVANTE_TILED		fourcc_mod_code(VIVANTE, 1)
864 
865 /*
866  * Vivante 64x64 super-tiling layout
867  *
868  * This is a tiled layout using 64x64 pixel super-tiles, where each super-tile
869  * contains 8x4 groups of 2x4 tiles of 4x4 pixels (like above) each, all in row-
870  * major layout.
871  *
872  * For more information: see
873  * https://github.com/etnaviv/etna_viv/blob/master/doc/hardware.md#texture-tiling
874  */
875 #define DRM_FORMAT_MOD_VIVANTE_SUPER_TILED	fourcc_mod_code(VIVANTE, 2)
876 
877 /*
878  * Vivante 4x4 tiling layout for dual-pipe
879  *
880  * Same as the 4x4 tiling layout, except every second 4x4 pixel tile starts at a
881  * different base address. Offsets from the base addresses are therefore halved
882  * compared to the non-split tiled layout.
883  */
884 #define DRM_FORMAT_MOD_VIVANTE_SPLIT_TILED	fourcc_mod_code(VIVANTE, 3)
885 
886 /*
887  * Vivante 64x64 super-tiling layout for dual-pipe
888  *
889  * Same as the 64x64 super-tiling layout, except every second 4x4 pixel tile
890  * starts at a different base address. Offsets from the base addresses are
891  * therefore halved compared to the non-split super-tiled layout.
892  */
893 #define DRM_FORMAT_MOD_VIVANTE_SPLIT_SUPER_TILED fourcc_mod_code(VIVANTE, 4)
894 
895 /*
896  * Vivante TS (tile-status) buffer modifiers. They can be combined with all of
897  * the color buffer tiling modifiers defined above. When TS is present it's a
898  * separate buffer containing the clear/compression status of each tile. The
899  * modifiers are defined as VIVANTE_MOD_TS_c_s, where c is the color buffer
900  * tile size in bytes covered by one entry in the status buffer and s is the
901  * number of status bits per entry.
902  * We reserve the top 8 bits of the Vivante modifier space for tile status
903  * clear/compression modifiers, as future cores might add some more TS layout
904  * variations.
905  */
906 #define VIVANTE_MOD_TS_64_4               (1ULL << 48)
907 #define VIVANTE_MOD_TS_64_2               (2ULL << 48)
908 #define VIVANTE_MOD_TS_128_4              (3ULL << 48)
909 #define VIVANTE_MOD_TS_256_4              (4ULL << 48)
910 #define VIVANTE_MOD_TS_MASK               (0xfULL << 48)
911 
912 /*
913  * Vivante compression modifiers. Those depend on a TS modifier being present
914  * as the TS bits get reinterpreted as compression tags instead of simple
915  * clear markers when compression is enabled.
916  */
917 #define VIVANTE_MOD_COMP_DEC400           (1ULL << 52)
918 #define VIVANTE_MOD_COMP_MASK             (0xfULL << 52)
919 
920 /* Masking out the extension bits will yield the base modifier. */
921 #define VIVANTE_MOD_EXT_MASK              (VIVANTE_MOD_TS_MASK | \
922                                            VIVANTE_MOD_COMP_MASK)
923 
924 /* NVIDIA frame buffer modifiers */
925 
926 /*
927  * Tegra Tiled Layout, used by Tegra 2, 3 and 4.
928  *
929  * Pixels are arranged in simple tiles of 16 x 16 bytes.
930  */
931 #define DRM_FORMAT_MOD_NVIDIA_TEGRA_TILED fourcc_mod_code(NVIDIA, 1)
932 
933 /*
934  * Generalized Block Linear layout, used by desktop GPUs starting with NV50/G80,
935  * and Tegra GPUs starting with Tegra K1.
936  *
937  * Pixels are arranged in Groups of Bytes (GOBs).  GOB size and layout varies
938  * based on the architecture generation.  GOBs themselves are then arranged in
939  * 3D blocks, with the block dimensions (in terms of GOBs) always being a power
940  * of two, and hence expressible as their log2 equivalent (E.g., "2" represents
941  * a block depth or height of "4").
942  *
943  * Chapter 20 "Pixel Memory Formats" of the Tegra X1 TRM describes this format
944  * in full detail.
945  *
946  *       Macro
947  * Bits  Param Description
948  * ----  ----- -----------------------------------------------------------------
949  *
950  *  3:0  h     log2(height) of each block, in GOBs.  Placed here for
951  *             compatibility with the existing
952  *             DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK()-based modifiers.
953  *
954  *  4:4  -     Must be 1, to indicate block-linear layout.  Necessary for
955  *             compatibility with the existing
956  *             DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK()-based modifiers.
957  *
958  *  8:5  -     Reserved (To support 3D-surfaces with variable log2(depth) block
959  *             size).  Must be zero.
960  *
961  *             Note there is no log2(width) parameter.  Some portions of the
962  *             hardware support a block width of two gobs, but it is impractical
963  *             to use due to lack of support elsewhere, and has no known
964  *             benefits.
965  *
966  * 11:9  -     Reserved (To support 2D-array textures with variable array stride
967  *             in blocks, specified via log2(tile width in blocks)).  Must be
968  *             zero.
969  *
970  * 19:12 k     Page Kind.  This value directly maps to a field in the page
971  *             tables of all GPUs >= NV50.  It affects the exact layout of bits
972  *             in memory and can be derived from the tuple
973  *
974  *               (format, GPU model, compression type, samples per pixel)
975  *
976  *             Where compression type is defined below.  If GPU model were
977  *             implied by the format modifier, format, or memory buffer, page
978  *             kind would not need to be included in the modifier itself, but
979  *             since the modifier should define the layout of the associated
980  *             memory buffer independent from any device or other context, it
981  *             must be included here.
982  *
983  * 21:20 g     GOB Height and Page Kind Generation.  The height of a GOB changed
984  *             starting with Fermi GPUs.  Additionally, the mapping between page
985  *             kind and bit layout has changed at various points.
986  *
987  *               0 = Gob Height 8, Fermi - Volta, Tegra K1+ Page Kind mapping
988  *               1 = Gob Height 4, G80 - GT2XX Page Kind mapping
989  *               2 = Gob Height 8, Turing+ Page Kind mapping
990  *               3 = Reserved for future use.
991  *
992  * 22:22 s     Sector layout.  There is a further bit remapping step that occurs
993  * 26:27       at an even lower level than the page kind and block linear
994  *             swizzles.  This causes the bit arrangement of surfaces in memory
995  *             to differ subtly, and prevents direct sharing of surfaces between
996  *             GPUs with different layouts.
997  *
998  *               0 = Tegra K1 - Tegra Parker/TX2 Layout
999  *               1 = Pre-GB20x, GB20x 32+ bpp, GB10, Tegra Xavier-Orin Layout
1000  *               2 = GB20x(Blackwell 2)+ 8 bpp surface layout
1001  *               3 = GB20x(Blackwell 2)+ 16 bpp surface layout
1002  *               4 = Reserved for future use.
1003  *               5 = Reserved for future use.
1004  *               6 = Reserved for future use.
1005  *               7 = Reserved for future use.
1006  *
1007  * 25:23 c     Lossless Framebuffer Compression type.
1008  *
1009  *               0 = none
1010  *               1 = ROP/3D, layout 1, exact compression format implied by Page
1011  *                   Kind field
1012  *               2 = ROP/3D, layout 2, exact compression format implied by Page
1013  *                   Kind field
1014  *               3 = CDE horizontal
1015  *               4 = CDE vertical
1016  *               5 = Reserved for future use
1017  *               6 = Reserved for future use
1018  *               7 = Reserved for future use
1019  *
1020  * 55:28 -     Reserved for future use.  Must be zero.
1021  */
1022 #define DRM_FORMAT_MOD_NVIDIA_BLOCK_LINEAR_2D(c, s, g, k, h) \
1023 	fourcc_mod_code(NVIDIA, (0x10 | \
1024 				 ((h) & 0xf) | \
1025 				 (((k) & 0xff) << 12) | \
1026 				 (((g) & 0x3) << 20) | \
1027 				 (((s) & 0x1) << 22) | \
1028 				 (((s) & 0x6) << 25) | \
1029 				 (((c) & 0x7) << 23)))
1030 
1031 /* To grandfather in prior block linear format modifiers to the above layout,
1032  * the page kind "0", which corresponds to "pitch/linear" and hence is unusable
1033  * with block-linear layouts, is remapped within drivers to the value 0xfe,
1034  * which corresponds to the "generic" kind used for simple single-sample
1035  * uncompressed color formats on Fermi - Volta GPUs.
1036  */
1037 static inline __u64
1038 drm_fourcc_canonicalize_nvidia_format_mod(__u64 modifier)
1039 {
1040 	if (!(modifier & 0x10) || (modifier & (0xff << 12)))
1041 		return modifier;
1042 	else
1043 		return modifier | (0xfe << 12);
1044 }
1045 
1046 /*
1047  * 16Bx2 Block Linear layout, used by Tegra K1 and later
1048  *
1049  * Pixels are arranged in 64x8 Groups Of Bytes (GOBs). GOBs are then stacked
1050  * vertically by a power of 2 (1 to 32 GOBs) to form a block.
1051  *
1052  * Within a GOB, data is ordered as 16B x 2 lines sectors laid in Z-shape.
1053  *
1054  * Parameter 'v' is the log2 encoding of the number of GOBs stacked vertically.
1055  * Valid values are:
1056  *
1057  * 0 == ONE_GOB
1058  * 1 == TWO_GOBS
1059  * 2 == FOUR_GOBS
1060  * 3 == EIGHT_GOBS
1061  * 4 == SIXTEEN_GOBS
1062  * 5 == THIRTYTWO_GOBS
1063  *
1064  * Chapter 20 "Pixel Memory Formats" of the Tegra X1 TRM describes this format
1065  * in full detail.
1066  */
1067 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(v) \
1068 	DRM_FORMAT_MOD_NVIDIA_BLOCK_LINEAR_2D(0, 0, 0, 0, (v))
1069 
1070 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_ONE_GOB \
1071 	DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(0)
1072 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_TWO_GOB \
1073 	DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(1)
1074 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_FOUR_GOB \
1075 	DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(2)
1076 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_EIGHT_GOB \
1077 	DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(3)
1078 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_SIXTEEN_GOB \
1079 	DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(4)
1080 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_THIRTYTWO_GOB \
1081 	DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(5)
1082 
1083 /*
1084  * Some Broadcom modifiers take parameters, for example the number of
1085  * vertical lines in the image. Reserve the lower 32 bits for modifier
1086  * type, and the next 24 bits for parameters. Top 8 bits are the
1087  * vendor code.
1088  */
1089 #define __fourcc_mod_broadcom_param_shift 8
1090 #define __fourcc_mod_broadcom_param_bits 48
1091 #define fourcc_mod_broadcom_code(val, params) \
1092 	fourcc_mod_code(BROADCOM, ((((__u64)params) << __fourcc_mod_broadcom_param_shift) | val))
1093 #define fourcc_mod_broadcom_param(m) \
1094 	((int)(((m) >> __fourcc_mod_broadcom_param_shift) &	\
1095 	       ((1ULL << __fourcc_mod_broadcom_param_bits) - 1)))
1096 #define fourcc_mod_broadcom_mod(m) \
1097 	((m) & ~(((1ULL << __fourcc_mod_broadcom_param_bits) - 1) <<	\
1098 		 __fourcc_mod_broadcom_param_shift))
1099 
1100 /*
1101  * Broadcom VC4 "T" format
1102  *
1103  * This is the primary layout that the V3D GPU can texture from (it
1104  * can't do linear).  The T format has:
1105  *
1106  * - 64b utiles of pixels in a raster-order grid according to cpp.  It's 4x4
1107  *   pixels at 32 bit depth.
1108  *
1109  * - 1k subtiles made of a 4x4 raster-order grid of 64b utiles (so usually
1110  *   16x16 pixels).
1111  *
1112  * - 4k tiles made of a 2x2 grid of 1k subtiles (so usually 32x32 pixels).  On
1113  *   even 4k tile rows, they're arranged as (BL, TL, TR, BR), and on odd rows
1114  *   they're (TR, BR, BL, TL), where bottom left is start of memory.
1115  *
1116  * - an image made of 4k tiles in rows either left-to-right (even rows of 4k
1117  *   tiles) or right-to-left (odd rows of 4k tiles).
1118  */
1119 #define DRM_FORMAT_MOD_BROADCOM_VC4_T_TILED fourcc_mod_code(BROADCOM, 1)
1120 
1121 /*
1122  * Broadcom SAND format
1123  *
1124  * This is the native format that the H.264 codec block uses.  For VC4
1125  * HVS, it is only valid for H.264 (NV12/21) and RGBA modes.
1126  *
1127  * The image can be considered to be split into columns, and the
1128  * columns are placed consecutively into memory.  The width of those
1129  * columns can be either 32, 64, 128, or 256 pixels, but in practice
1130  * only 128 pixel columns are used.
1131  *
1132  * The pitch between the start of each column is set to optimally
1133  * switch between SDRAM banks. This is passed as the number of lines
1134  * of column width in the modifier (we can't use the stride value due
1135  * to various core checks that look at it , so you should set the
1136  * stride to width*cpp).
1137  *
1138  * Note that the column height for this format modifier is the same
1139  * for all of the planes, assuming that each column contains both Y
1140  * and UV.  Some SAND-using hardware stores UV in a separate tiled
1141  * image from Y to reduce the column height, which is not supported
1142  * with these modifiers.
1143  *
1144  * The DRM_FORMAT_MOD_BROADCOM_SAND128_COL_HEIGHT modifier is also
1145  * supported for DRM_FORMAT_P030 where the columns remain as 128 bytes
1146  * wide, but as this is a 10 bpp format that translates to 96 pixels.
1147  */
1148 
1149 #define DRM_FORMAT_MOD_BROADCOM_SAND32_COL_HEIGHT(v) \
1150 	fourcc_mod_broadcom_code(2, v)
1151 #define DRM_FORMAT_MOD_BROADCOM_SAND64_COL_HEIGHT(v) \
1152 	fourcc_mod_broadcom_code(3, v)
1153 #define DRM_FORMAT_MOD_BROADCOM_SAND128_COL_HEIGHT(v) \
1154 	fourcc_mod_broadcom_code(4, v)
1155 #define DRM_FORMAT_MOD_BROADCOM_SAND256_COL_HEIGHT(v) \
1156 	fourcc_mod_broadcom_code(5, v)
1157 
1158 #define DRM_FORMAT_MOD_BROADCOM_SAND32 \
1159 	DRM_FORMAT_MOD_BROADCOM_SAND32_COL_HEIGHT(0)
1160 #define DRM_FORMAT_MOD_BROADCOM_SAND64 \
1161 	DRM_FORMAT_MOD_BROADCOM_SAND64_COL_HEIGHT(0)
1162 #define DRM_FORMAT_MOD_BROADCOM_SAND128 \
1163 	DRM_FORMAT_MOD_BROADCOM_SAND128_COL_HEIGHT(0)
1164 #define DRM_FORMAT_MOD_BROADCOM_SAND256 \
1165 	DRM_FORMAT_MOD_BROADCOM_SAND256_COL_HEIGHT(0)
1166 
1167 /* Broadcom UIF format
1168  *
1169  * This is the common format for the current Broadcom multimedia
1170  * blocks, including V3D 3.x and newer, newer video codecs, and
1171  * displays.
1172  *
1173  * The image consists of utiles (64b blocks), UIF blocks (2x2 utiles),
1174  * and macroblocks (4x4 UIF blocks).  Those 4x4 UIF block groups are
1175  * stored in columns, with padding between the columns to ensure that
1176  * moving from one column to the next doesn't hit the same SDRAM page
1177  * bank.
1178  *
1179  * To calculate the padding, it is assumed that each hardware block
1180  * and the software driving it knows the platform's SDRAM page size,
1181  * number of banks, and XOR address, and that it's identical between
1182  * all blocks using the format.  This tiling modifier will use XOR as
1183  * necessary to reduce the padding.  If a hardware block can't do XOR,
1184  * the assumption is that a no-XOR tiling modifier will be created.
1185  */
1186 #define DRM_FORMAT_MOD_BROADCOM_UIF fourcc_mod_code(BROADCOM, 6)
1187 
1188 /*
1189  * Arm Framebuffer Compression (AFBC) modifiers
1190  *
1191  * AFBC is a proprietary lossless image compression protocol and format.
1192  * It provides fine-grained random access and minimizes the amount of data
1193  * transferred between IP blocks.
1194  *
1195  * AFBC has several features which may be supported and/or used, which are
1196  * represented using bits in the modifier. Not all combinations are valid,
1197  * and different devices or use-cases may support different combinations.
1198  *
1199  * Further information on the use of AFBC modifiers can be found in
1200  * Documentation/gpu/afbc.rst
1201  */
1202 
1203 /*
1204  * The top 4 bits (out of the 56 bits allotted for specifying vendor specific
1205  * modifiers) denote the category for modifiers. Currently we have three
1206  * categories of modifiers ie AFBC, MISC and AFRC. We can have a maximum of
1207  * sixteen different categories.
1208  */
1209 #define DRM_FORMAT_MOD_ARM_CODE(__type, __val) \
1210 	fourcc_mod_code(ARM, ((__u64)(__type) << 52) | ((__val) & 0x000fffffffffffffULL))
1211 
1212 #define DRM_FORMAT_MOD_ARM_TYPE_AFBC 0x00
1213 #define DRM_FORMAT_MOD_ARM_TYPE_MISC 0x01
1214 
1215 #define DRM_FORMAT_MOD_ARM_AFBC(__afbc_mode) \
1216 	DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_AFBC, __afbc_mode)
1217 
1218 /*
1219  * AFBC superblock size
1220  *
1221  * Indicates the superblock size(s) used for the AFBC buffer. The buffer
1222  * size (in pixels) must be aligned to a multiple of the superblock size.
1223  * Four lowest significant bits(LSBs) are reserved for block size.
1224  *
1225  * Where one superblock size is specified, it applies to all planes of the
1226  * buffer (e.g. 16x16, 32x8). When multiple superblock sizes are specified,
1227  * the first applies to the Luma plane and the second applies to the Chroma
1228  * plane(s). e.g. (32x8_64x4 means 32x8 Luma, with 64x4 Chroma).
1229  * Multiple superblock sizes are only valid for multi-plane YCbCr formats.
1230  */
1231 #define AFBC_FORMAT_MOD_BLOCK_SIZE_MASK      0xf
1232 #define AFBC_FORMAT_MOD_BLOCK_SIZE_16x16     (1ULL)
1233 #define AFBC_FORMAT_MOD_BLOCK_SIZE_32x8      (2ULL)
1234 #define AFBC_FORMAT_MOD_BLOCK_SIZE_64x4      (3ULL)
1235 #define AFBC_FORMAT_MOD_BLOCK_SIZE_32x8_64x4 (4ULL)
1236 
1237 /*
1238  * AFBC lossless colorspace transform
1239  *
1240  * Indicates that the buffer makes use of the AFBC lossless colorspace
1241  * transform.
1242  */
1243 #define AFBC_FORMAT_MOD_YTR     (1ULL <<  4)
1244 
1245 /*
1246  * AFBC block-split
1247  *
1248  * Indicates that the payload of each superblock is split. The second
1249  * half of the payload is positioned at a predefined offset from the start
1250  * of the superblock payload.
1251  */
1252 #define AFBC_FORMAT_MOD_SPLIT   (1ULL <<  5)
1253 
1254 /*
1255  * AFBC sparse layout
1256  *
1257  * This flag indicates that the payload of each superblock must be stored at a
1258  * predefined position relative to the other superblocks in the same AFBC
1259  * buffer. This order is the same order used by the header buffer. In this mode
1260  * each superblock is given the same amount of space as an uncompressed
1261  * superblock of the particular format would require, rounding up to the next
1262  * multiple of 128 bytes in size.
1263  */
1264 #define AFBC_FORMAT_MOD_SPARSE  (1ULL <<  6)
1265 
1266 /*
1267  * AFBC copy-block restrict
1268  *
1269  * Buffers with this flag must obey the copy-block restriction. The restriction
1270  * is such that there are no copy-blocks referring across the border of 8x8
1271  * blocks. For the subsampled data the 8x8 limitation is also subsampled.
1272  */
1273 #define AFBC_FORMAT_MOD_CBR     (1ULL <<  7)
1274 
1275 /*
1276  * AFBC tiled layout
1277  *
1278  * The tiled layout groups superblocks in 8x8 or 4x4 tiles, where all
1279  * superblocks inside a tile are stored together in memory. 8x8 tiles are used
1280  * for pixel formats up to and including 32 bpp while 4x4 tiles are used for
1281  * larger bpp formats. The order between the tiles is scan line.
1282  * When the tiled layout is used, the buffer size (in pixels) must be aligned
1283  * to the tile size.
1284  */
1285 #define AFBC_FORMAT_MOD_TILED   (1ULL <<  8)
1286 
1287 /*
1288  * AFBC solid color blocks
1289  *
1290  * Indicates that the buffer makes use of solid-color blocks, whereby bandwidth
1291  * can be reduced if a whole superblock is a single color.
1292  */
1293 #define AFBC_FORMAT_MOD_SC      (1ULL <<  9)
1294 
1295 /*
1296  * AFBC double-buffer
1297  *
1298  * Indicates that the buffer is allocated in a layout safe for front-buffer
1299  * rendering.
1300  */
1301 #define AFBC_FORMAT_MOD_DB      (1ULL << 10)
1302 
1303 /*
1304  * AFBC buffer content hints
1305  *
1306  * Indicates that the buffer includes per-superblock content hints.
1307  */
1308 #define AFBC_FORMAT_MOD_BCH     (1ULL << 11)
1309 
1310 /* AFBC uncompressed storage mode
1311  *
1312  * Indicates that the buffer is using AFBC uncompressed storage mode.
1313  * In this mode all superblock payloads in the buffer use the uncompressed
1314  * storage mode, which is usually only used for data which cannot be compressed.
1315  * The buffer layout is the same as for AFBC buffers without USM set, this only
1316  * affects the storage mode of the individual superblocks. Note that even a
1317  * buffer without USM set may use uncompressed storage mode for some or all
1318  * superblocks, USM just guarantees it for all.
1319  */
1320 #define AFBC_FORMAT_MOD_USM	(1ULL << 12)
1321 
1322 /*
1323  * Arm Fixed-Rate Compression (AFRC) modifiers
1324  *
1325  * AFRC is a proprietary fixed rate image compression protocol and format,
1326  * designed to provide guaranteed bandwidth and memory footprint
1327  * reductions in graphics and media use-cases.
1328  *
1329  * AFRC buffers consist of one or more planes, with the same components
1330  * and meaning as an uncompressed buffer using the same pixel format.
1331  *
1332  * Within each plane, the pixel/luma/chroma values are grouped into
1333  * "coding unit" blocks which are individually compressed to a
1334  * fixed size (in bytes). All coding units within a given plane of a buffer
1335  * store the same number of values, and have the same compressed size.
1336  *
1337  * The coding unit size is configurable, allowing different rates of compression.
1338  *
1339  * The start of each AFRC buffer plane must be aligned to an alignment granule which
1340  * depends on the coding unit size.
1341  *
1342  * Coding Unit Size   Plane Alignment
1343  * ----------------   ---------------
1344  * 16 bytes           1024 bytes
1345  * 24 bytes           512  bytes
1346  * 32 bytes           2048 bytes
1347  *
1348  * Coding units are grouped into paging tiles. AFRC buffer dimensions must be aligned
1349  * to a multiple of the paging tile dimensions.
1350  * The dimensions of each paging tile depend on whether the buffer is optimised for
1351  * scanline (SCAN layout) or rotated (ROT layout) access.
1352  *
1353  * Layout   Paging Tile Width   Paging Tile Height
1354  * ------   -----------------   ------------------
1355  * SCAN     16 coding units     4 coding units
1356  * ROT      8  coding units     8 coding units
1357  *
1358  * The dimensions of each coding unit depend on the number of components
1359  * in the compressed plane and whether the buffer is optimised for
1360  * scanline (SCAN layout) or rotated (ROT layout) access.
1361  *
1362  * Number of Components in Plane   Layout      Coding Unit Width   Coding Unit Height
1363  * -----------------------------   ---------   -----------------   ------------------
1364  * 1                               SCAN        16 samples          4 samples
1365  * Example: 16x4 luma samples in a 'Y' plane
1366  *          16x4 chroma 'V' values, in the 'V' plane of a fully-planar YUV buffer
1367  * -----------------------------   ---------   -----------------   ------------------
1368  * 1                               ROT         8 samples           8 samples
1369  * Example: 8x8 luma samples in a 'Y' plane
1370  *          8x8 chroma 'V' values, in the 'V' plane of a fully-planar YUV buffer
1371  * -----------------------------   ---------   -----------------   ------------------
1372  * 2                               DONT CARE   8 samples           4 samples
1373  * Example: 8x4 chroma pairs in the 'UV' plane of a semi-planar YUV buffer
1374  * -----------------------------   ---------   -----------------   ------------------
1375  * 3                               DONT CARE   4 samples           4 samples
1376  * Example: 4x4 pixels in an RGB buffer without alpha
1377  * -----------------------------   ---------   -----------------   ------------------
1378  * 4                               DONT CARE   4 samples           4 samples
1379  * Example: 4x4 pixels in an RGB buffer with alpha
1380  */
1381 
1382 #define DRM_FORMAT_MOD_ARM_TYPE_AFRC 0x02
1383 
1384 #define DRM_FORMAT_MOD_ARM_AFRC(__afrc_mode) \
1385 	DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_AFRC, __afrc_mode)
1386 
1387 /*
1388  * AFRC coding unit size modifier.
1389  *
1390  * Indicates the number of bytes used to store each compressed coding unit for
1391  * one or more planes in an AFRC encoded buffer. The coding unit size for chrominance
1392  * is the same for both Cb and Cr, which may be stored in separate planes.
1393  *
1394  * AFRC_FORMAT_MOD_CU_SIZE_P0 indicates the number of bytes used to store
1395  * each compressed coding unit in the first plane of the buffer. For RGBA buffers
1396  * this is the only plane, while for semi-planar and fully-planar YUV buffers,
1397  * this corresponds to the luma plane.
1398  *
1399  * AFRC_FORMAT_MOD_CU_SIZE_P12 indicates the number of bytes used to store
1400  * each compressed coding unit in the second and third planes in the buffer.
1401  * For semi-planar and fully-planar YUV buffers, this corresponds to the chroma plane(s).
1402  *
1403  * For single-plane buffers, AFRC_FORMAT_MOD_CU_SIZE_P0 must be specified
1404  * and AFRC_FORMAT_MOD_CU_SIZE_P12 must be zero.
1405  * For semi-planar and fully-planar buffers, both AFRC_FORMAT_MOD_CU_SIZE_P0 and
1406  * AFRC_FORMAT_MOD_CU_SIZE_P12 must be specified.
1407  */
1408 #define AFRC_FORMAT_MOD_CU_SIZE_MASK 0xf
1409 #define AFRC_FORMAT_MOD_CU_SIZE_16 (1ULL)
1410 #define AFRC_FORMAT_MOD_CU_SIZE_24 (2ULL)
1411 #define AFRC_FORMAT_MOD_CU_SIZE_32 (3ULL)
1412 
1413 #define AFRC_FORMAT_MOD_CU_SIZE_P0(__afrc_cu_size) (__afrc_cu_size)
1414 #define AFRC_FORMAT_MOD_CU_SIZE_P12(__afrc_cu_size) ((__afrc_cu_size) << 4)
1415 
1416 /*
1417  * AFRC scanline memory layout.
1418  *
1419  * Indicates if the buffer uses the scanline-optimised layout
1420  * for an AFRC encoded buffer, otherwise, it uses the rotation-optimised layout.
1421  * The memory layout is the same for all planes.
1422  */
1423 #define AFRC_FORMAT_MOD_LAYOUT_SCAN (1ULL << 8)
1424 
1425 /*
1426  * Arm 16x16 Block U-Interleaved modifier
1427  *
1428  * This is used by Arm Mali Utgard and Midgard GPUs. It divides the image
1429  * into 16x16 pixel blocks. Blocks are stored linearly in order, but pixels
1430  * in the block are reordered.
1431  */
1432 #define DRM_FORMAT_MOD_ARM_16X16_BLOCK_U_INTERLEAVED \
1433 	DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_MISC, 1ULL)
1434 
1435 /*
1436  * ARM 64k interleaved modifier
1437  *
1438  * This is used by ARM Mali v10+ GPUs. With this modifier, the plane is divided
1439  * into 64k byte 1:1 or 2:1 -sided tiles. The 64k tiles are laid out linearly.
1440  * Each 64k tile is divided into blocks of 16x16 texel blocks, which are
1441  * themselves laid out linearly within a 64k tile. Then within each 16x16
1442  * block, texel blocks are laid out according to U order, similar to
1443  * 16X16_BLOCK_U_INTERLEAVED.
1444  *
1445  * Note that unlike 16X16_BLOCK_U_INTERLEAVED, the layout does not change
1446  * depending on whether a format is compressed or not.
1447  */
1448 #define DRM_FORMAT_MOD_ARM_INTERLEAVED_64K \
1449 	DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_MISC, 2ULL)
1450 
1451 /*
1452  * Allwinner tiled modifier
1453  *
1454  * This tiling mode is implemented by the VPU found on all Allwinner platforms,
1455  * codenamed sunxi. It is associated with a YUV format that uses either 2 or 3
1456  * planes.
1457  *
1458  * With this tiling, the luminance samples are disposed in tiles representing
1459  * 32x32 pixels and the chrominance samples in tiles representing 32x64 pixels.
1460  * The pixel order in each tile is linear and the tiles are disposed linearly,
1461  * both in row-major order.
1462  */
1463 #define DRM_FORMAT_MOD_ALLWINNER_TILED fourcc_mod_code(ALLWINNER, 1)
1464 
1465 /*
1466  * Amlogic Video Framebuffer Compression modifiers
1467  *
1468  * Amlogic uses a proprietary lossless image compression protocol and format
1469  * for their hardware video codec accelerators, either video decoders or
1470  * video input encoders.
1471  *
1472  * It considerably reduces memory bandwidth while writing and reading
1473  * frames in memory.
1474  *
1475  * The underlying storage is considered to be 3 components, 8bit or 10-bit
1476  * per component YCbCr 420, single plane :
1477  * - DRM_FORMAT_YUV420_8BIT
1478  * - DRM_FORMAT_YUV420_10BIT
1479  *
1480  * The first 8 bits of the mode defines the layout, then the following 8 bits
1481  * defines the options changing the layout.
1482  *
1483  * Not all combinations are valid, and different SoCs may support different
1484  * combinations of layout and options.
1485  */
1486 #define __fourcc_mod_amlogic_layout_mask 0xff
1487 #define __fourcc_mod_amlogic_options_shift 8
1488 #define __fourcc_mod_amlogic_options_mask 0xff
1489 
1490 #define DRM_FORMAT_MOD_AMLOGIC_FBC(__layout, __options) \
1491 	fourcc_mod_code(AMLOGIC, \
1492 			((__layout) & __fourcc_mod_amlogic_layout_mask) | \
1493 			(((__options) & __fourcc_mod_amlogic_options_mask) \
1494 			 << __fourcc_mod_amlogic_options_shift))
1495 
1496 /* Amlogic FBC Layouts */
1497 
1498 /*
1499  * Amlogic FBC Basic Layout
1500  *
1501  * The basic layout is composed of:
1502  * - a body content organized in 64x32 superblocks with 4096 bytes per
1503  *   superblock in default mode.
1504  * - a 32 bytes per 128x64 header block
1505  *
1506  * This layout is transferrable between Amlogic SoCs supporting this modifier.
1507  */
1508 #define AMLOGIC_FBC_LAYOUT_BASIC		(1ULL)
1509 
1510 /*
1511  * Amlogic FBC Scatter Memory layout
1512  *
1513  * Indicates the header contains IOMMU references to the compressed
1514  * frames content to optimize memory access and layout.
1515  *
1516  * In this mode, only the header memory address is needed, thus the
1517  * content memory organization is tied to the current producer
1518  * execution and cannot be saved/dumped neither transferrable between
1519  * Amlogic SoCs supporting this modifier.
1520  *
1521  * Due to the nature of the layout, these buffers are not expected to
1522  * be accessible by the user-space clients, but only accessible by the
1523  * hardware producers and consumers.
1524  *
1525  * The user-space clients should expect a failure while trying to mmap
1526  * the DMA-BUF handle returned by the producer.
1527  */
1528 #define AMLOGIC_FBC_LAYOUT_SCATTER		(2ULL)
1529 
1530 /* Amlogic FBC Layout Options Bit Mask */
1531 
1532 /*
1533  * Amlogic FBC Memory Saving mode
1534  *
1535  * Indicates the storage is packed when pixel size is multiple of word
1536  * boundaries, i.e. 8bit should be stored in this mode to save allocation
1537  * memory.
1538  *
1539  * This mode reduces body layout to 3072 bytes per 64x32 superblock with
1540  * the basic layout and 3200 bytes per 64x32 superblock combined with
1541  * the scatter layout.
1542  */
1543 #define AMLOGIC_FBC_OPTION_MEM_SAVING		(1ULL << 0)
1544 
1545 /* MediaTek modifiers
1546  * Bits  Parameter                Notes
1547  * ----- ------------------------ ---------------------------------------------
1548  *   7: 0 TILE LAYOUT              Values are MTK_FMT_MOD_TILE_*
1549  *  15: 8 COMPRESSION              Values are MTK_FMT_MOD_COMPRESS_*
1550  *  23:16 10 BIT LAYOUT            Values are MTK_FMT_MOD_10BIT_LAYOUT_*
1551  *
1552  */
1553 
1554 #define DRM_FORMAT_MOD_MTK(__flags)		fourcc_mod_code(MTK, __flags)
1555 
1556 /*
1557  * MediaTek Tiled Modifier
1558  * The lowest 8 bits of the modifier is used to specify the tiling
1559  * layout. Only the 16L_32S tiling is used for now, but we define an
1560  * "untiled" version and leave room for future expansion.
1561  */
1562 #define MTK_FMT_MOD_TILE_MASK     0xf
1563 #define MTK_FMT_MOD_TILE_NONE     0x0
1564 #define MTK_FMT_MOD_TILE_16L32S   0x1
1565 
1566 /*
1567  * Bits 8-15 specify compression options
1568  */
1569 #define MTK_FMT_MOD_COMPRESS_MASK (0xf << 8)
1570 #define MTK_FMT_MOD_COMPRESS_NONE (0x0 << 8)
1571 #define MTK_FMT_MOD_COMPRESS_V1   (0x1 << 8)
1572 
1573 /*
1574  * Bits 16-23 specify how the bits of 10 bit formats are
1575  * stored out in memory
1576  */
1577 #define MTK_FMT_MOD_10BIT_LAYOUT_MASK      (0xf << 16)
1578 #define MTK_FMT_MOD_10BIT_LAYOUT_PACKED    (0x0 << 16)
1579 #define MTK_FMT_MOD_10BIT_LAYOUT_LSBTILED  (0x1 << 16)
1580 #define MTK_FMT_MOD_10BIT_LAYOUT_LSBRASTER (0x2 << 16)
1581 
1582 /* alias for the most common tiling format */
1583 #define DRM_FORMAT_MOD_MTK_16L_32S_TILE  DRM_FORMAT_MOD_MTK(MTK_FMT_MOD_TILE_16L32S)
1584 
1585 /*
1586  * Apple GPU-tiled layouts.
1587  *
1588  * Apple GPUs support nonlinear tilings with optional lossless compression.
1589  *
1590  * GPU-tiled images are divided into 16KiB tiles:
1591  *
1592  *     Bytes per pixel  Tile size
1593  *     ---------------  ---------
1594  *                   1  128x128
1595  *                   2  128x64
1596  *                   4  64x64
1597  *                   8  64x32
1598  *                  16  32x32
1599  *
1600  * Tiles are raster-order. Pixels within a tile are interleaved (Morton order).
1601  *
1602  * Compressed images pad the body to 128-bytes and are immediately followed by a
1603  * metadata section. The metadata section rounds the image dimensions to
1604  * powers-of-two and contains 8 bytes for each 16x16 compression subtile.
1605  * Subtiles are interleaved (Morton order).
1606  *
1607  * All images are 128-byte aligned.
1608  *
1609  * These layouts fundamentally do not have meaningful strides. No matter how we
1610  * specify strides for these layouts, userspace unaware of Apple image layouts
1611  * will be unable to use correctly the specified stride for any purpose.
1612  * Userspace aware of the image layouts do not use strides. The most "correct"
1613  * convention would be setting the image stride to 0. Unfortunately, some
1614  * software assumes the stride is at least (width * bytes per pixel). We
1615  * therefore require that stride equals (width * bytes per pixel). Since the
1616  * stride is arbitrary here, we pick the simplest convention.
1617  *
1618  * Although containing two sections, compressed image layouts are treated in
1619  * software as a single plane. This is modelled after AFBC, a similar
1620  * scheme. Attempting to separate the sections to be "explicit" in DRM would
1621  * only generate more confusion, as software does not treat the image this way.
1622  *
1623  * For detailed information on the hardware image layouts, see
1624  * https://docs.mesa3d.org/drivers/asahi.html#image-layouts
1625  */
1626 #define DRM_FORMAT_MOD_APPLE_GPU_TILED fourcc_mod_code(APPLE, 1)
1627 #define DRM_FORMAT_MOD_APPLE_GPU_TILED_COMPRESSED fourcc_mod_code(APPLE, 2)
1628 
1629 /*
1630  * AMD modifiers
1631  *
1632  * Memory layout:
1633  *
1634  * without DCC:
1635  *   - main surface
1636  *
1637  * with DCC & without DCC_RETILE:
1638  *   - main surface in plane 0
1639  *   - DCC surface in plane 1 (RB-aligned, pipe-aligned if DCC_PIPE_ALIGN is set)
1640  *
1641  * with DCC & DCC_RETILE:
1642  *   - main surface in plane 0
1643  *   - displayable DCC surface in plane 1 (not RB-aligned & not pipe-aligned)
1644  *   - pipe-aligned DCC surface in plane 2 (RB-aligned & pipe-aligned)
1645  *
1646  * For multi-plane formats the above surfaces get merged into one plane for
1647  * each format plane, based on the required alignment only.
1648  *
1649  * Bits  Parameter                Notes
1650  * ----- ------------------------ ---------------------------------------------
1651  *
1652  *   7:0 TILE_VERSION             Values are AMD_FMT_MOD_TILE_VER_*
1653  *  12:8 TILE                     Values are AMD_FMT_MOD_TILE_<version>_*
1654  *    13 DCC
1655  *    14 DCC_RETILE
1656  *    15 DCC_PIPE_ALIGN
1657  *    16 DCC_INDEPENDENT_64B
1658  *    17 DCC_INDEPENDENT_128B
1659  * 19:18 DCC_MAX_COMPRESSED_BLOCK Values are AMD_FMT_MOD_DCC_BLOCK_*
1660  *    20 DCC_CONSTANT_ENCODE
1661  * 23:21 PIPE_XOR_BITS            Only for some chips
1662  * 26:24 BANK_XOR_BITS            Only for some chips
1663  * 29:27 PACKERS                  Only for some chips
1664  * 32:30 RB                       Only for some chips
1665  * 35:33 PIPE                     Only for some chips
1666  * 55:36 -                        Reserved for future use, must be zero
1667  */
1668 #define AMD_FMT_MOD fourcc_mod_code(AMD, 0)
1669 
1670 #define IS_AMD_FMT_MOD(val) (((val) >> 56) == DRM_FORMAT_MOD_VENDOR_AMD)
1671 
1672 /* Reserve 0 for GFX8 and older */
1673 #define AMD_FMT_MOD_TILE_VER_GFX9 1
1674 #define AMD_FMT_MOD_TILE_VER_GFX10 2
1675 #define AMD_FMT_MOD_TILE_VER_GFX10_RBPLUS 3
1676 #define AMD_FMT_MOD_TILE_VER_GFX11 4
1677 #define AMD_FMT_MOD_TILE_VER_GFX12 5
1678 
1679 /*
1680  * 64K_S is the same for GFX9/GFX10/GFX10_RBPLUS and hence has GFX9 as canonical
1681  * version.
1682  */
1683 #define AMD_FMT_MOD_TILE_GFX9_64K_S 9
1684 
1685 /*
1686  * 64K_D for non-32 bpp is the same for GFX9/GFX10/GFX10_RBPLUS and hence has
1687  * GFX9 as canonical version.
1688  *
1689  * 64K_D_2D on GFX12 is identical to 64K_D on GFX11.
1690  */
1691 #define AMD_FMT_MOD_TILE_GFX9_64K_D 10
1692 #define AMD_FMT_MOD_TILE_GFX9_4K_D_X 22
1693 #define AMD_FMT_MOD_TILE_GFX9_64K_S_X 25
1694 #define AMD_FMT_MOD_TILE_GFX9_64K_D_X 26
1695 #define AMD_FMT_MOD_TILE_GFX9_64K_R_X 27
1696 #define AMD_FMT_MOD_TILE_GFX11_256K_R_X 31
1697 
1698 /* Gfx12 swizzle modes:
1699  *    0 - LINEAR
1700  *    1 - 256B_2D  - 2D block dimensions
1701  *    2 - 4KB_2D
1702  *    3 - 64KB_2D
1703  *    4 - 256KB_2D
1704  *    5 - 4KB_3D   - 3D block dimensions
1705  *    6 - 64KB_3D
1706  *    7 - 256KB_3D
1707  */
1708 #define AMD_FMT_MOD_TILE_GFX12_256B_2D 1
1709 #define AMD_FMT_MOD_TILE_GFX12_4K_2D 2
1710 #define AMD_FMT_MOD_TILE_GFX12_64K_2D 3
1711 #define AMD_FMT_MOD_TILE_GFX12_256K_2D 4
1712 
1713 #define AMD_FMT_MOD_DCC_BLOCK_64B 0
1714 #define AMD_FMT_MOD_DCC_BLOCK_128B 1
1715 #define AMD_FMT_MOD_DCC_BLOCK_256B 2
1716 
1717 #define AMD_FMT_MOD_TILE_VERSION_SHIFT 0
1718 #define AMD_FMT_MOD_TILE_VERSION_MASK 0xFF
1719 #define AMD_FMT_MOD_TILE_SHIFT 8
1720 #define AMD_FMT_MOD_TILE_MASK 0x1F
1721 
1722 /* Whether DCC compression is enabled. */
1723 #define AMD_FMT_MOD_DCC_SHIFT 13
1724 #define AMD_FMT_MOD_DCC_MASK 0x1
1725 
1726 /*
1727  * Whether to include two DCC surfaces, one which is rb & pipe aligned, and
1728  * one which is not-aligned.
1729  */
1730 #define AMD_FMT_MOD_DCC_RETILE_SHIFT 14
1731 #define AMD_FMT_MOD_DCC_RETILE_MASK 0x1
1732 
1733 /* Only set if DCC_RETILE = false */
1734 #define AMD_FMT_MOD_DCC_PIPE_ALIGN_SHIFT 15
1735 #define AMD_FMT_MOD_DCC_PIPE_ALIGN_MASK 0x1
1736 
1737 #define AMD_FMT_MOD_DCC_INDEPENDENT_64B_SHIFT 16
1738 #define AMD_FMT_MOD_DCC_INDEPENDENT_64B_MASK 0x1
1739 #define AMD_FMT_MOD_DCC_INDEPENDENT_128B_SHIFT 17
1740 #define AMD_FMT_MOD_DCC_INDEPENDENT_128B_MASK 0x1
1741 #define AMD_FMT_MOD_DCC_MAX_COMPRESSED_BLOCK_SHIFT 18
1742 #define AMD_FMT_MOD_DCC_MAX_COMPRESSED_BLOCK_MASK 0x3
1743 
1744 /*
1745  * DCC supports embedding some clear colors directly in the DCC surface.
1746  * However, on older GPUs the rendering HW ignores the embedded clear color
1747  * and prefers the driver provided color. This necessitates doing a fastclear
1748  * eliminate operation before a process transfers control.
1749  *
1750  * If this bit is set that means the fastclear eliminate is not needed for these
1751  * embeddable colors.
1752  */
1753 #define AMD_FMT_MOD_DCC_CONSTANT_ENCODE_SHIFT 20
1754 #define AMD_FMT_MOD_DCC_CONSTANT_ENCODE_MASK 0x1
1755 
1756 /*
1757  * The below fields are for accounting for per GPU differences. These are only
1758  * relevant for GFX9 and later and if the tile field is *_X/_T.
1759  *
1760  * PIPE_XOR_BITS = always needed
1761  * BANK_XOR_BITS = only for TILE_VER_GFX9
1762  * PACKERS = only for TILE_VER_GFX10_RBPLUS
1763  * RB = only for TILE_VER_GFX9 & DCC
1764  * PIPE = only for TILE_VER_GFX9 & DCC & (DCC_RETILE | DCC_PIPE_ALIGN)
1765  */
1766 #define AMD_FMT_MOD_PIPE_XOR_BITS_SHIFT 21
1767 #define AMD_FMT_MOD_PIPE_XOR_BITS_MASK 0x7
1768 #define AMD_FMT_MOD_BANK_XOR_BITS_SHIFT 24
1769 #define AMD_FMT_MOD_BANK_XOR_BITS_MASK 0x7
1770 #define AMD_FMT_MOD_PACKERS_SHIFT 27
1771 #define AMD_FMT_MOD_PACKERS_MASK 0x7
1772 #define AMD_FMT_MOD_RB_SHIFT 30
1773 #define AMD_FMT_MOD_RB_MASK 0x7
1774 #define AMD_FMT_MOD_PIPE_SHIFT 33
1775 #define AMD_FMT_MOD_PIPE_MASK 0x7
1776 
1777 #define AMD_FMT_MOD_SET(field, value) \
1778 	((__u64)(value) << AMD_FMT_MOD_##field##_SHIFT)
1779 #define AMD_FMT_MOD_GET(field, value) \
1780 	(((value) >> AMD_FMT_MOD_##field##_SHIFT) & AMD_FMT_MOD_##field##_MASK)
1781 #define AMD_FMT_MOD_CLEAR(field) \
1782 	(~((__u64)AMD_FMT_MOD_##field##_MASK << AMD_FMT_MOD_##field##_SHIFT))
1783 
1784 #if defined(__cplusplus)
1785 }
1786 #endif
1787 
1788 #endif /* DRM_FOURCC_H */
1789