Lines Matching refs:snd_gf1_i_write8

31 	snd_gf1_i_write8(gus, SNDRV_GF1_GB_SOUND_BLASTER_CONTROL, gus->gf1.timer_enabled &= ~4);  in snd_gf1_default_interrupt_handler_timer1()
36 snd_gf1_i_write8(gus, SNDRV_GF1_GB_SOUND_BLASTER_CONTROL, gus->gf1.timer_enabled &= ~8); in snd_gf1_default_interrupt_handler_timer2()
47 snd_gf1_i_write8(gus, 0x41, 0x00); in snd_gf1_default_interrupt_handler_dma_write()
52 snd_gf1_i_write8(gus, 0x49, 0x00); in snd_gf1_default_interrupt_handler_dma_read()
309 snd_gf1_i_write8(gus, SNDRV_GF1_GB_RESET, 0); /* reset GF1 */ in snd_gf1_start()
311 snd_gf1_i_write8(gus, SNDRV_GF1_GB_RESET, 1); /* disable IRQ & DAC */ in snd_gf1_start()
313 snd_gf1_i_write8(gus, SNDRV_GF1_GB_JOYSTICK_DAC_LEVEL, gus->joystick_dac); in snd_gf1_start()
324snd_gf1_i_write8(gus, SNDRV_GF1_GB_GLOBAL_MODE, snd_gf1_i_look8(gus, SNDRV_GF1_GB_GLOBAL_MODE) | 0… in snd_gf1_start()
325 snd_gf1_i_write8(gus, SNDRV_GF1_GB_MEMORY_CONTROL, 0x01); in snd_gf1_start()
348 snd_gf1_i_write8(gus, SNDRV_GF1_GB_RESET, 7); /* Reset Register = IRQ enable, DAC enable */ in snd_gf1_start()
350 snd_gf1_i_write8(gus, SNDRV_GF1_GB_RESET, 7); /* Reset Register = IRQ enable, DAC enable */ in snd_gf1_start()
352snd_gf1_i_write8(gus, SNDRV_GF1_GB_GLOBAL_MODE, snd_gf1_i_look8(gus, SNDRV_GF1_GB_GLOBAL_MODE) | 0… in snd_gf1_start()
353 snd_gf1_i_write8(gus, SNDRV_GF1_GB_MEMORY_CONTROL, 0x01); in snd_gf1_start()
389 snd_gf1_i_write8(gus, SNDRV_GF1_GB_SOUND_BLASTER_CONTROL, 0); /* stop all timers */ in snd_gf1_stop()
391 snd_gf1_i_write8(gus, SNDRV_GF1_GB_RESET, 1); /* disable IRQ & DAC */ in snd_gf1_stop()