Lines Matching full:entity

102 	 * Lock protecting the run-queue (@rq) to which this entity belongs,
110 * Runqueue on which this entity is currently scheduled.
121 * A list of schedulers (struct drm_gpu_scheduler). Jobs from this entity can
146 * Priority of the entity. This can be modified by calling
152 * @job_queue: the list of jobs of this entity.
160 * &drm_sched_fence which is part of the entity.
170 * A unique context for all the fences which belong to this entity. The
207 * @last_user: last group leader pushing a job into the entity.
223 * Signals when entity is not in use, used to sequence entity cleanup in
238 * The node used to insert this entity into time based priority queue
249 * @current_entity: the entity which is to be scheduled.
255 * the next entity to emit commands from.
319 * struct drm_sched_job - A job to be run by an entity.
321 * @queue_node: used to append this struct to the queue of jobs in an entity.
333 * @entity: the entity to which this job belongs.
368 struct drm_sched_entity *entity; member
385 * When the job was pushed into the entity queue.
565 struct drm_sched_entity *entity,
582 void drm_sched_entity_modify_sched(struct drm_sched_entity *entity,
599 struct drm_sched_entity *entity);
603 struct drm_sched_entity *entity);
605 struct drm_sched_entity *entity);
607 void drm_sched_rq_update_fifo_locked(struct drm_sched_entity *entity,
610 int drm_sched_entity_init(struct drm_sched_entity *entity,
615 long drm_sched_entity_flush(struct drm_sched_entity *entity, long timeout);
616 void drm_sched_entity_fini(struct drm_sched_entity *entity);
617 void drm_sched_entity_destroy(struct drm_sched_entity *entity);
618 void drm_sched_entity_select_rq(struct drm_sched_entity *entity);
619 struct drm_sched_job *drm_sched_entity_pop_job(struct drm_sched_entity *entity);
621 void drm_sched_entity_set_priority(struct drm_sched_entity *entity,
623 bool drm_sched_entity_is_ready(struct drm_sched_entity *entity);
624 int drm_sched_entity_error(struct drm_sched_entity *entity);
629 struct drm_sched_entity *entity);