Lines Matching refs:rumble
270 strong = (u32)new->u.rumble.strong_magnitude * gain / 0xffff; in ml_combine_effects()
271 weak = (u32)new->u.rumble.weak_magnitude * gain / 0xffff; in ml_combine_effects()
273 if (effect->u.rumble.strong_magnitude + strong) in ml_combine_effects()
276 effect->u.rumble.strong_magnitude, in ml_combine_effects()
278 else if (effect->u.rumble.weak_magnitude + weak) in ml_combine_effects()
281 effect->u.rumble.weak_magnitude, in ml_combine_effects()
285 effect->u.rumble.strong_magnitude = in ml_combine_effects()
286 min(strong + effect->u.rumble.strong_magnitude, in ml_combine_effects()
288 effect->u.rumble.weak_magnitude = in ml_combine_effects()
289 min(weak + effect->u.rumble.weak_magnitude, 0xffffU); in ml_combine_effects()
299 if (effect->u.rumble.strong_magnitude + i) in ml_combine_effects()
302 effect->u.rumble.strong_magnitude, in ml_combine_effects()
306 effect->u.rumble.strong_magnitude = in ml_combine_effects()
307 min(i + effect->u.rumble.strong_magnitude, 0xffffU); in ml_combine_effects()
308 effect->u.rumble.weak_magnitude = in ml_combine_effects()
309 min(i + effect->u.rumble.weak_magnitude, 0xffffU); in ml_combine_effects()