Lines Matching refs:rotation
259 u32 rotation = 0;
261 switch (state->rotation) {
264 rotation = BIT_DPU_LAY_ROTATION_0;
267 rotation = BIT_DPU_LAY_ROTATION_90;
270 rotation = BIT_DPU_LAY_ROTATION_180;
273 rotation = BIT_DPU_LAY_ROTATION_270;
276 rotation = BIT_DPU_LAY_ROTATION_180_M;
279 rotation = BIT_DPU_LAY_ROTATION_90_M;
282 rotation = BIT_DPU_LAY_ROTATION_0_M;
285 rotation = BIT_DPU_LAY_ROTATION_270_M;
289 return rotation;
325 u32 addr, size, offset, pitch, blend, format, rotation;
368 rotation = drm_rotation_to_dpu(state);
373 rotation,
555 /* create rotation property */