Lines Matching full:value

924 			<value value="0" name="NO_SHIFT"/>
925 <value value="1" name="HALF_PIXEL_SHIFT"/>
926 <value value="2" name="FULL_PIXEL_SHIFT"/>
947 <value value="0x0" name="DIST_SCREEN_COORD"/>
948 <value value="0x1" name="DIST_ALL_TO_RB0"/>
952 <value value="0x0" name="NO_FLUSH"/>
956 value for the current pixel. With NO_FLUSH, there's the
965 <value value="0x1" name="FLUSH_PER_OVERLAP_AND_OVERWRITE"/>
975 <value value="0x3" name="FLUSH_PER_OVERLAP"/>
980 <value value="0x0" name="TYPE_TILED"/>
981 <value value="0x1" name="TYPE_WRITER"/>
986 <value value="0x0" name="LR_TB"/>
987 <value value="0x1" name="RL_TB"/>
988 <value value="0x2" name="LR_BT"/>
989 <value value="0x3" name="RB_BT"/>
1005 <value value="0x0" name="RENDERING_PASS"/>
1006 <value value="0x1" name="BINNING_PASS"/>
1010 <value value="0" name="BUFFERS_IN_GMEM"/>
1011 <value value="3" name="BUFFERS_IN_SYSMEM"/>
1015 <value value="0x0" name="LRZ_FEEDBACK_NONE"/>
1016 <value value="0x1" name="LRZ_FEEDBACK_EARLY_Z"/>
1017 <value value="0x2" name="LRZ_FEEDBACK_EARLY_Z_LATE_Z"/>
1019 <value value="0x3" name="LRZ_FEEDBACK_EARLY_Z_OR_EARLY_Z_LATE_Z"/>
1020 <value value="0x4" name="LRZ_FEEDBACK_LATE_Z"/>
1091 <value value="0" name="FSR_COMBINER_OP_KEEP"/>
1092 <value value="1" name="FSR_COMBINER_OP_REPLACE"/>
1093 <value value="2" name="FSR_COMBINER_OP_MIN"/>
1094 <value value="3" name="FSR_COMBINER_OP_MAX"/>
1095 <value value="4" name="FSR_COMBINER_OP_MUL"/>
1122 <value value="0x1" name="LRZ_DIR_LE"/>
1123 <value value="0x2" name="LRZ_DIR_GE"/>
1124 <value value="0x3" name="LRZ_DIR_INVALID"/>
1131 <doc>update MAX instead of MIN value, ie. GL_GREATER/GL_GEQUAL</doc>
1157 <value value="0" name="FRAGCOORD_CENTER"/>
1158 <value value="3" name="FRAGCOORD_SAMPLE"/>
1179 depth clear value, and '1' means that the corresponding block in
1215 GRAS_LRZ_CNTL checks if current value of GRAS_LRZ_VIEW_INFO is equal to
1216 the value stored in the LRZ buffer, if not - LRZ is disabled.
1248 <value value="0x0" name="ROTATE_0"/>
1249 <value value="0x1" name="ROTATE_90"/>
1250 <value value="0x2" name="ROTATE_180"/>
1251 <value value="0x3" name="ROTATE_270"/>
1252 <value value="0x4" name="ROTATE_HFLIP"/>
1253 <value value="0x5" name="ROTATE_VFLIP"/>
1614 <!-- clamps depth value for depth test/write -->
1660 <value value="0x0" name="BLIT_EVENT_STORE"/>
1661 <value value="0x1" name="BLIT_EVENT_STORE_AND_CLEAR"/>
1662 <value value="0x2" name="BLIT_EVENT_CLEAR"/>
1663 <value value="0x3" name="BLIT_EVENT_LOAD"/>
1692 <value value="0x0" name="CLEAR_MODE_SYSMEM"/>
1693 <value value="0x1" name="CLEAR_MODE_GMEM"/>
1700 <value value="0x0" name="CCU_CACHE_SIZE_FULL"/>
1701 <value value="0x1" name="CCU_CACHE_SIZE_HALF"/>
1702 <value value="0x2" name="CCU_CACHE_SIZE_QUARTER"/>
1703 <value value="0x3" name="CCU_CACHE_SIZE_EIGHTH"/>
1858 <value value="0x0" name="CONCURRENT_RESOLVE_MODE_DISABLED"/>
1859 <value value="0x1" name="CONCURRENT_RESOLVE_MODE_1"/>
1860 <value value="0x2" name="CONCURRENT_RESOLVE_MODE_2"/>
1863 <value value="0x0" name="CONCURRENT_UNRESOLVE_MODE_DISABLED"/>
1864 <value value="0x1" name="CONCURRENT_UNRESOLVE_MODE_PARTIAL"/>
1865 <value value="0x3" name="CONCURRENT_UNRESOLVE_MODE_FULL"/>
1996 <value value="0" name="INTERP_SMOOTH"/>
1997 <value value="1" name="INTERP_FLAT"/>
1998 <value value="2" name="INTERP_ZERO"/>
1999 <value value="3" name="INTERP_ONE"/>
2003 <value value="0" name="PS_REPL_NONE"/>
2004 <value value="1" name="PS_REPL_S"/>
2005 <value value="2" name="PS_REPL_T"/>
2006 <value value="3" name="PS_REPL_ONE_MINUS_T"/>
2210 0x9880 written in a lot of places by SQE, same value gets written
2435 <value value="0" name="THREAD64"/>
2436 <value value="1" name="THREAD128"/>
2477 always see the same value for both.
2551 would result in a value of 2.
2631 The maximum value is 64. With the wave size being always 64 for HS,
2766 and so one pixel's value is always unused.
2905 <value value="0x0" name="CONSTLEN_128"/>
2906 <value value="0x1" name="CONSTLEN_192"/>
2907 <value value="0x2" name="CONSTLEN_256"/>
2908 <value value="0x3" name="CONSTLEN_512"/> <!-- a7xx only -->
2926 memory in the Local Buffer. The programmed value
2965 <value value="0x0" name="WORKITEMRASTORDER_LINEAR"/>
2972 <value value="0x1" name="WORKITEMRASTORDER_TILED"/>
2999 <value value="1" name="BINDLESS_DESCRIPTOR_16B"/>
3000 <value value="3" name="BINDLESS_DESCRIPTOR_64B"/>
3061 <value value="0x1" name="ISAMMODE_CL"/>
3062 <value value="0x2" name="ISAMMODE_GL"/>
3068 load a 32-bit value (so hc0.y loads the same value as c0.y)
3072 file (so hc0.y loads the top 16 bits of the value of c0.x)
3197 <value value="0" name="COORD_TRUNCATE"/>
3198 <value value="1" name="COORD_ROUND_NEAREST_EVEN"/>
3202 <value value="0" name="ROUND_CLAMP_TRUNCATE"/>
3203 <value value="1" name="CLAMP_ROUND_TRUNCATE"/>
3424 <!-- localsize is value minus one: -->
3476 <!-- localsize is value minus one: -->
3505 <value name="CS_YALIGN_1" value="8"/>
3506 <value name="CS_YALIGN_2" value="4"/>
3507 <value name="CS_YALIGN_4" value="2"/>
3508 <value name="CS_YALIGN_8" value="1"/>
3533 <!-- The size of the last workgroup. localsize is value minus one: -->