Lines Matching refs:tile_height
858 unsigned int *tile_height)
864 *tile_height = intel_tile_height(fb, color_plane);
874 unsigned int *tile_height)
876 intel_tile_dims(fb, color_plane, tile_width, tile_height);
879 *tile_height = 1;
884 unsigned int tile_width, tile_height;
886 intel_tile_dims(fb, color_plane, &tile_width, &tile_height);
888 return fb->pitches[color_plane] * tile_height;
895 unsigned int tile_height = intel_tile_height(fb, color_plane);
897 return ALIGN(height, tile_height);
973 unsigned int tile_height,
988 *y += tiles / pitch_tiles * tile_height;
992 *y += *x / pitch_pixels * tile_height;
1025 unsigned int tile_size, tile_width, tile_height;
1029 intel_tile_dims(fb, color_plane, &tile_width, &tile_height);
1032 pitch_tiles = pitch / tile_height;
1033 swap(tile_width, tile_height);
1038 intel_adjust_tile_offset(x, y, tile_width, tile_height,
1070 * pitch is the tile_height aligned framebuffer height.
1090 unsigned int tile_size, tile_width, tile_height;
1094 intel_tile_dims(fb, color_plane, &tile_width, &tile_height);
1097 pitch_tiles = pitch / tile_height;
1098 swap(tile_width, tile_height);
1103 tile_rows = *y / tile_height;
1104 *y %= tile_height;
1115 intel_adjust_tile_offset(x, y, tile_width, tile_height,
1198 int tile_width, tile_height;
1210 intel_tile_block_dims(fb, ccs_plane, &tile_width, &tile_height);
1214 tile_height *= vsub;
1217 ccs_y = (y * vsub) % tile_height;
1221 main_y = intel_fb->normal_view.color_plane[main_plane].y % tile_height;
1391 unsigned int tile_width, tile_height;
1401 intel_tile_dims(&fb->base, color_plane, &dims->tile_width, &dims->tile_height);
1457 return DIV_ROUND_UP(y + dims->height, dims->tile_height);
1494 unsigned int tile_height = dims->tile_height;
1528 remap_info->height * tile_height,
1534 color_plane_info->mapping_stride = remap_info->dst_stride * tile_height;
1540 swap(tile_width, tile_height);
1603 tile_width, tile_height,