Lines Matching full:locked
15 * unlocks all previously locked GEM objects and locks the contended one first
18 * After an object is locked fences slots can optionally be reserved on the
74 * Initialize the object and make sure that we can track locked objects.
99 * Unlock all locked objects, drop the references to objects and free all memory
119 * objects locked.
140 /* Track the locked object in the array */
161 /* Make sure the contended object is locked first */
204 * already locked (can be suppressed by setting the DRM_EXEC_IGNORE_DUPLICATES
256 * Unlock the GEM object and remove it from the collection of locked objects.
257 * Should only be used to unlock the most recently locked objects. It's not time
258 * efficient to unlock objects locked long ago.
287 * already locked, -ENOMEM when memory allocation failed and zero for success.
318 * Returns: -EDEADLOCK on contention, -EALREADY when object is already locked,