Lines Matching full:pipeline
24 in a System-on-Chip image processing pipeline), DMA channels or physical
199 A media pipeline is a set of media streams which are interdependent. This
202 due to the software design. Most commonly a media pipeline consists of a single
205 When starting streaming, drivers must notify all entities in the pipeline to
209 The function will mark all the pads which are part of the pipeline as streaming.
212 stored in every pad in the pipeline. Drivers should embed the struct
213 media_pipeline in higher-level pipeline structures and can then access the
214 pipeline through the struct media_pad pipe field.
217 The pipeline pointer must be identical for all nested calls to the function.
244 for any entity which has sink pads in the pipeline. The
255 Pipeline traversal
258 Once a pipeline has been constructed with :c:func:`media_pipeline_start()`,
259 drivers can iterate over entities or pads in the pipeline with the