Kconfig (ba69ea42f8ba8286cbe0e939bd1ce781b7905b84) Kconfig (36203c4f3d091b5f6c082663bd1f74273798043a)
1#
2# Input device configuration
3#
4
5menu "Input device support"
6 depends on !S390
7
8config INPUT
9 tristate "Generic input layer (needed for keyboard, mouse, ...)" if EMBEDDED
10 default y
1#
2# Input device configuration
3#
4
5menu "Input device support"
6 depends on !S390
7
8config INPUT
9 tristate "Generic input layer (needed for keyboard, mouse, ...)" if EMBEDDED
10 default y
11 ---help---
11 help
12 Say Y here if you have any input device (mouse, keyboard, tablet,
13 joystick, steering wheel ...) connected to your system and want
14 it to be available to applications. This includes standard PS/2
15 keyboard and mouse.
16
17 Say N here if you have a headless (no monitor, no keyboard) system.
18
19 More information is available: <file:Documentation/input/input.txt>
20
21 If unsure, say Y.
22
23 To compile this driver as a module, choose M here: the
24 module will be called input.
25
26if INPUT
27
28config INPUT_FF_MEMLESS
29 tristate "Support for memoryless force-feedback devices"
12 Say Y here if you have any input device (mouse, keyboard, tablet,
13 joystick, steering wheel ...) connected to your system and want
14 it to be available to applications. This includes standard PS/2
15 keyboard and mouse.
16
17 Say N here if you have a headless (no monitor, no keyboard) system.
18
19 More information is available: <file:Documentation/input/input.txt>
20
21 If unsure, say Y.
22
23 To compile this driver as a module, choose M here: the
24 module will be called input.
25
26if INPUT
27
28config INPUT_FF_MEMLESS
29 tristate "Support for memoryless force-feedback devices"
30 default n
31 ---help---
30 help
32 Say Y here if you have memoryless force-feedback input device
33 such as Logitech WingMan Force 3D, ThrustMaster FireStorm Dual
34 Power 2, or similar. You will also need to enable hardware-specific
35 driver.
36
37 If unsure, say N.
38
39 To compile this driver as a module, choose M here: the

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47 option is only useful for out-of-tree drivers since
48 in-tree drivers select it automatically.
49
50 If unsure, say N.
51
52 To compile this driver as a module, choose M here: the
53 module will be called input-polldev.
54
31 Say Y here if you have memoryless force-feedback input device
32 such as Logitech WingMan Force 3D, ThrustMaster FireStorm Dual
33 Power 2, or similar. You will also need to enable hardware-specific
34 driver.
35
36 If unsure, say N.
37
38 To compile this driver as a module, choose M here: the

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46 option is only useful for out-of-tree drivers since
47 in-tree drivers select it automatically.
48
49 If unsure, say N.
50
51 To compile this driver as a module, choose M here: the
52 module will be called input-polldev.
53
54config INPUT_SPARSEKMAP
55 tristate "Sparse keymap support library"
56 help
57 Say Y here if you are using a driver for an input
58 device that uses sparse keymap. This option is only
59 useful for out-of-tree drivers since in-tree drivers
60 select it automatically.
61
62 If unsure, say N.
63
64 To compile this driver as a module, choose M here: the
65 module will be called sparse-keymap.
66
55comment "Userland interfaces"
56
57config INPUT_MOUSEDEV
58 tristate "Mouse interface" if EMBEDDED
59 default y
67comment "Userland interfaces"
68
69config INPUT_MOUSEDEV
70 tristate "Mouse interface" if EMBEDDED
71 default y
60 ---help---
72 help
61 Say Y here if you want your mouse to be accessible as char devices
62 13:32+ - /dev/input/mouseX and 13:63 - /dev/input/mice as an
63 emulated IntelliMouse Explorer PS/2 mouse. That way, all user space
64 programs (including SVGAlib, GPM and X) will be able to use your
65 mouse.
66
67 If unsure, say Y.
68
69 To compile this driver as a module, choose M here: the
70 module will be called mousedev.
71
72config INPUT_MOUSEDEV_PSAUX
73 bool "Provide legacy /dev/psaux device"
74 default y
75 depends on INPUT_MOUSEDEV
73 Say Y here if you want your mouse to be accessible as char devices
74 13:32+ - /dev/input/mouseX and 13:63 - /dev/input/mice as an
75 emulated IntelliMouse Explorer PS/2 mouse. That way, all user space
76 programs (including SVGAlib, GPM and X) will be able to use your
77 mouse.
78
79 If unsure, say Y.
80
81 To compile this driver as a module, choose M here: the
82 module will be called mousedev.
83
84config INPUT_MOUSEDEV_PSAUX
85 bool "Provide legacy /dev/psaux device"
86 default y
87 depends on INPUT_MOUSEDEV
76 ---help---
88 help
77 Say Y here if you want your mouse also be accessible as char device
78 10:1 - /dev/psaux. The data available through /dev/psaux is exactly
79 the same as the data from /dev/input/mice.
80
81 If unsure, say Y.
82
83
84config INPUT_MOUSEDEV_SCREEN_X

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98 help
99 If you're using a digitizer, or a graphic tablet, and want to use
100 it as a mouse then the mousedev driver needs to know the X window
101 screen resolution you are using to correctly scale the data. If
102 you're not using a digitizer, this value is ignored.
103
104config INPUT_JOYDEV
105 tristate "Joystick interface"
89 Say Y here if you want your mouse also be accessible as char device
90 10:1 - /dev/psaux. The data available through /dev/psaux is exactly
91 the same as the data from /dev/input/mice.
92
93 If unsure, say Y.
94
95
96config INPUT_MOUSEDEV_SCREEN_X

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110 help
111 If you're using a digitizer, or a graphic tablet, and want to use
112 it as a mouse then the mousedev driver needs to know the X window
113 screen resolution you are using to correctly scale the data. If
114 you're not using a digitizer, this value is ignored.
115
116config INPUT_JOYDEV
117 tristate "Joystick interface"
106 ---help---
118 help
107 Say Y here if you want your joystick or gamepad to be
108 accessible as char device 13:0+ - /dev/input/jsX device.
109
110 If unsure, say Y.
111
112 More information is available: <file:Documentation/input/joystick.txt>
113
114 To compile this driver as a module, choose M here: the

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120 Say Y here if you want your input device events be accessible
121 under char device 13:64+ - /dev/input/eventX in a generic way.
122
123 To compile this driver as a module, choose M here: the
124 module will be called evdev.
125
126config INPUT_EVBUG
127 tristate "Event debugging"
119 Say Y here if you want your joystick or gamepad to be
120 accessible as char device 13:0+ - /dev/input/jsX device.
121
122 If unsure, say Y.
123
124 More information is available: <file:Documentation/input/joystick.txt>
125
126 To compile this driver as a module, choose M here: the

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132 Say Y here if you want your input device events be accessible
133 under char device 13:64+ - /dev/input/eventX in a generic way.
134
135 To compile this driver as a module, choose M here: the
136 module will be called evdev.
137
138config INPUT_EVBUG
139 tristate "Event debugging"
128 ---help---
140 help
129 Say Y here if you have a problem with the input subsystem and
130 want all events (keypresses, mouse movements), to be output to
131 the system log. While this is useful for debugging, it's also
132 a security threat - your keypresses include your passwords, of
133 course.
134
135 If unsure, say N.
136
137 To compile this driver as a module, choose M here: the
138 module will be called evbug.
139
140config INPUT_APMPOWER
141 tristate "Input Power Event -> APM Bridge" if EMBEDDED
142 depends on INPUT && APM_EMULATION
141 Say Y here if you have a problem with the input subsystem and
142 want all events (keypresses, mouse movements), to be output to
143 the system log. While this is useful for debugging, it's also
144 a security threat - your keypresses include your passwords, of
145 course.
146
147 If unsure, say N.
148
149 To compile this driver as a module, choose M here: the
150 module will be called evbug.
151
152config INPUT_APMPOWER
153 tristate "Input Power Event -> APM Bridge" if EMBEDDED
154 depends on INPUT && APM_EMULATION
143 ---help---
155 help
144 Say Y here if you want suspend key events to trigger a user
145 requested suspend through APM. This is useful on embedded
146 systems where such behaviour is desired without userspace
147 interaction. If unsure, say N.
148
149 To compile this driver as a module, choose M here: the
150 module will be called apm-power.
151
152config XEN_KBDDEV_FRONTEND
153 tristate "Xen virtual keyboard and mouse support"
154 depends on XEN_FBDEV_FRONTEND
155 default y
156 Say Y here if you want suspend key events to trigger a user
157 requested suspend through APM. This is useful on embedded
158 systems where such behaviour is desired without userspace
159 interaction. If unsure, say N.
160
161 To compile this driver as a module, choose M here: the
162 module will be called apm-power.
163
164config XEN_KBDDEV_FRONTEND
165 tristate "Xen virtual keyboard and mouse support"
166 depends on XEN_FBDEV_FRONTEND
167 default y
156 select XEN_XENBUS_FRONTEND
157 help
158 This driver implements the front-end of the Xen virtual
159 keyboard and mouse device driver. It communicates with a back-end
160 in another domain.
161
162comment "Input Device Drivers"
163
164source "drivers/input/keyboard/Kconfig"

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168 help
169 This driver implements the front-end of the Xen virtual
170 keyboard and mouse device driver. It communicates with a back-end
171 in another domain.
172
173comment "Input Device Drivers"
174
175source "drivers/input/keyboard/Kconfig"

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