delay.h (7a9787e1eba95a166265e6a260cf30af04ef0a99) | delay.h (d0a533b18235d36206b9b422efadb7cee444dfdb) |
---|---|
1/* 2 * Copyright (C) 1995-2004 Russell King 3 * 4 * Delay routines, using a pre-computed "loops_per_second" value. 5 */ 6#ifndef __ASM_ARM_DELAY_H 7#define __ASM_ARM_DELAY_H 8 | 1/* 2 * Copyright (C) 1995-2004 Russell King 3 * 4 * Delay routines, using a pre-computed "loops_per_second" value. 5 */ 6#ifndef __ASM_ARM_DELAY_H 7#define __ASM_ARM_DELAY_H 8 |
9#include <asm/memory.h> |
|
9#include <asm/param.h> /* HZ */ 10 | 10#include <asm/param.h> /* HZ */ 11 |
11extern void __delay(int loops); | 12#define MAX_UDELAY_MS 2 13#define UDELAY_MULT ((UL(2199023) * HZ) >> 11) 14#define UDELAY_SHIFT 30 |
12 | 15 |
16#ifndef __ASSEMBLY__ 17 18extern struct arm_delay_ops { 19 void (*delay)(unsigned long); 20 void (*const_udelay)(unsigned long); 21 void (*udelay)(unsigned long); 22} arm_delay_ops; 23 24#define __delay(n) arm_delay_ops.delay(n) 25 |
|
13/* 14 * This function intentionally does not exist; if you see references to 15 * it, it means that you're calling udelay() with an out of range value. 16 * 17 * With currently imposed limits, this means that we support a max delay 18 * of 2000us. Further limits: HZ<=1000 and bogomips<=3355 19 */ 20extern void __bad_udelay(void); 21 22/* 23 * division by multiplication: you don't have to worry about 24 * loss of precision. 25 * | 26/* 27 * This function intentionally does not exist; if you see references to 28 * it, it means that you're calling udelay() with an out of range value. 29 * 30 * With currently imposed limits, this means that we support a max delay 31 * of 2000us. Further limits: HZ<=1000 and bogomips<=3355 32 */ 33extern void __bad_udelay(void); 34 35/* 36 * division by multiplication: you don't have to worry about 37 * loss of precision. 38 * |
26 * Use only for very small delays ( < 1 msec). Should probably use a | 39 * Use only for very small delays ( < 2 msec). Should probably use a |
27 * lookup table, really, as the multiplications take much too long with 28 * short delays. This is a "reasonable" implementation, though (and the 29 * first constant multiplications gets optimized away if the delay is 30 * a constant) 31 */ | 40 * lookup table, really, as the multiplications take much too long with 41 * short delays. This is a "reasonable" implementation, though (and the 42 * first constant multiplications gets optimized away if the delay is 43 * a constant) 44 */ |
32extern void __udelay(unsigned long usecs); 33extern void __const_udelay(unsigned long); | 45#define __udelay(n) arm_delay_ops.udelay(n) 46#define __const_udelay(n) arm_delay_ops.const_udelay(n) |
34 | 47 |
35#define MAX_UDELAY_MS 2 36 | |
37#define udelay(n) \ 38 (__builtin_constant_p(n) ? \ 39 ((n) > (MAX_UDELAY_MS * 1000) ? __bad_udelay() : \ | 48#define udelay(n) \ 49 (__builtin_constant_p(n) ? \ 50 ((n) > (MAX_UDELAY_MS * 1000) ? __bad_udelay() : \ |
40 __const_udelay((n) * ((2199023U*HZ)>>11))) : \ | 51 __const_udelay((n) * UDELAY_MULT)) : \ |
41 __udelay(n)) 42 | 52 __udelay(n)) 53 |
54/* Loop-based definitions for assembly code. */ 55extern void __loop_delay(unsigned long loops); 56extern void __loop_udelay(unsigned long usecs); 57extern void __loop_const_udelay(unsigned long); 58 59#endif /* __ASSEMBLY__ */ 60 |
|
43#endif /* defined(_ARM_DELAY_H) */ 44 | 61#endif /* defined(_ARM_DELAY_H) */ 62 |