1*385cc6b4SJerry Jelinek /******************************************************************************
2*385cc6b4SJerry Jelinek *
3*385cc6b4SJerry Jelinek * Module Name: nsconvert - Object conversions for objects returned by
4*385cc6b4SJerry Jelinek * predefined methods
5*385cc6b4SJerry Jelinek *
6*385cc6b4SJerry Jelinek *****************************************************************************/
7*385cc6b4SJerry Jelinek
8*385cc6b4SJerry Jelinek /*
9*385cc6b4SJerry Jelinek * Copyright (C) 2000 - 2016, Intel Corp.
10*385cc6b4SJerry Jelinek * All rights reserved.
11*385cc6b4SJerry Jelinek *
12*385cc6b4SJerry Jelinek * Redistribution and use in source and binary forms, with or without
13*385cc6b4SJerry Jelinek * modification, are permitted provided that the following conditions
14*385cc6b4SJerry Jelinek * are met:
15*385cc6b4SJerry Jelinek * 1. Redistributions of source code must retain the above copyright
16*385cc6b4SJerry Jelinek * notice, this list of conditions, and the following disclaimer,
17*385cc6b4SJerry Jelinek * without modification.
18*385cc6b4SJerry Jelinek * 2. Redistributions in binary form must reproduce at minimum a disclaimer
19*385cc6b4SJerry Jelinek * substantially similar to the "NO WARRANTY" disclaimer below
20*385cc6b4SJerry Jelinek * ("Disclaimer") and any redistribution must be conditioned upon
21*385cc6b4SJerry Jelinek * including a substantially similar Disclaimer requirement for further
22*385cc6b4SJerry Jelinek * binary redistribution.
23*385cc6b4SJerry Jelinek * 3. Neither the names of the above-listed copyright holders nor the names
24*385cc6b4SJerry Jelinek * of any contributors may be used to endorse or promote products derived
25*385cc6b4SJerry Jelinek * from this software without specific prior written permission.
26*385cc6b4SJerry Jelinek *
27*385cc6b4SJerry Jelinek * Alternatively, this software may be distributed under the terms of the
28*385cc6b4SJerry Jelinek * GNU General Public License ("GPL") version 2 as published by the Free
29*385cc6b4SJerry Jelinek * Software Foundation.
30*385cc6b4SJerry Jelinek *
31*385cc6b4SJerry Jelinek * NO WARRANTY
32*385cc6b4SJerry Jelinek * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
33*385cc6b4SJerry Jelinek * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
34*385cc6b4SJerry Jelinek * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR
35*385cc6b4SJerry Jelinek * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
36*385cc6b4SJerry Jelinek * HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
37*385cc6b4SJerry Jelinek * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
38*385cc6b4SJerry Jelinek * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
39*385cc6b4SJerry Jelinek * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
40*385cc6b4SJerry Jelinek * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
41*385cc6b4SJerry Jelinek * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
42*385cc6b4SJerry Jelinek * POSSIBILITY OF SUCH DAMAGES.
43*385cc6b4SJerry Jelinek */
44*385cc6b4SJerry Jelinek
45*385cc6b4SJerry Jelinek #include "acpi.h"
46*385cc6b4SJerry Jelinek #include "accommon.h"
47*385cc6b4SJerry Jelinek #include "acnamesp.h"
48*385cc6b4SJerry Jelinek #include "acinterp.h"
49*385cc6b4SJerry Jelinek #include "acpredef.h"
50*385cc6b4SJerry Jelinek #include "amlresrc.h"
51*385cc6b4SJerry Jelinek
52*385cc6b4SJerry Jelinek #define _COMPONENT ACPI_NAMESPACE
53*385cc6b4SJerry Jelinek ACPI_MODULE_NAME ("nsconvert")
54*385cc6b4SJerry Jelinek
55*385cc6b4SJerry Jelinek
56*385cc6b4SJerry Jelinek /*******************************************************************************
57*385cc6b4SJerry Jelinek *
58*385cc6b4SJerry Jelinek * FUNCTION: AcpiNsConvertToInteger
59*385cc6b4SJerry Jelinek *
60*385cc6b4SJerry Jelinek * PARAMETERS: OriginalObject - Object to be converted
61*385cc6b4SJerry Jelinek * ReturnObject - Where the new converted object is returned
62*385cc6b4SJerry Jelinek *
63*385cc6b4SJerry Jelinek * RETURN: Status. AE_OK if conversion was successful.
64*385cc6b4SJerry Jelinek *
65*385cc6b4SJerry Jelinek * DESCRIPTION: Attempt to convert a String/Buffer object to an Integer.
66*385cc6b4SJerry Jelinek *
67*385cc6b4SJerry Jelinek ******************************************************************************/
68*385cc6b4SJerry Jelinek
69*385cc6b4SJerry Jelinek ACPI_STATUS
AcpiNsConvertToInteger(ACPI_OPERAND_OBJECT * OriginalObject,ACPI_OPERAND_OBJECT ** ReturnObject)70*385cc6b4SJerry Jelinek AcpiNsConvertToInteger (
71*385cc6b4SJerry Jelinek ACPI_OPERAND_OBJECT *OriginalObject,
72*385cc6b4SJerry Jelinek ACPI_OPERAND_OBJECT **ReturnObject)
73*385cc6b4SJerry Jelinek {
74*385cc6b4SJerry Jelinek ACPI_OPERAND_OBJECT *NewObject;
75*385cc6b4SJerry Jelinek ACPI_STATUS Status;
76*385cc6b4SJerry Jelinek UINT64 Value = 0;
77*385cc6b4SJerry Jelinek UINT32 i;
78*385cc6b4SJerry Jelinek
79*385cc6b4SJerry Jelinek
80*385cc6b4SJerry Jelinek switch (OriginalObject->Common.Type)
81*385cc6b4SJerry Jelinek {
82*385cc6b4SJerry Jelinek case ACPI_TYPE_STRING:
83*385cc6b4SJerry Jelinek
84*385cc6b4SJerry Jelinek /* String-to-Integer conversion */
85*385cc6b4SJerry Jelinek
86*385cc6b4SJerry Jelinek Status = AcpiUtStrtoul64 (OriginalObject->String.Pointer,
87*385cc6b4SJerry Jelinek ACPI_ANY_BASE, AcpiGbl_IntegerByteWidth, &Value);
88*385cc6b4SJerry Jelinek if (ACPI_FAILURE (Status))
89*385cc6b4SJerry Jelinek {
90*385cc6b4SJerry Jelinek return (Status);
91*385cc6b4SJerry Jelinek }
92*385cc6b4SJerry Jelinek break;
93*385cc6b4SJerry Jelinek
94*385cc6b4SJerry Jelinek case ACPI_TYPE_BUFFER:
95*385cc6b4SJerry Jelinek
96*385cc6b4SJerry Jelinek /* Buffer-to-Integer conversion. Max buffer size is 64 bits. */
97*385cc6b4SJerry Jelinek
98*385cc6b4SJerry Jelinek if (OriginalObject->Buffer.Length > 8)
99*385cc6b4SJerry Jelinek {
100*385cc6b4SJerry Jelinek return (AE_AML_OPERAND_TYPE);
101*385cc6b4SJerry Jelinek }
102*385cc6b4SJerry Jelinek
103*385cc6b4SJerry Jelinek /* Extract each buffer byte to create the integer */
104*385cc6b4SJerry Jelinek
105*385cc6b4SJerry Jelinek for (i = 0; i < OriginalObject->Buffer.Length; i++)
106*385cc6b4SJerry Jelinek {
107*385cc6b4SJerry Jelinek Value |= ((UINT64)
108*385cc6b4SJerry Jelinek OriginalObject->Buffer.Pointer[i] << (i * 8));
109*385cc6b4SJerry Jelinek }
110*385cc6b4SJerry Jelinek break;
111*385cc6b4SJerry Jelinek
112*385cc6b4SJerry Jelinek default:
113*385cc6b4SJerry Jelinek
114*385cc6b4SJerry Jelinek return (AE_AML_OPERAND_TYPE);
115*385cc6b4SJerry Jelinek }
116*385cc6b4SJerry Jelinek
117*385cc6b4SJerry Jelinek NewObject = AcpiUtCreateIntegerObject (Value);
118*385cc6b4SJerry Jelinek if (!NewObject)
119*385cc6b4SJerry Jelinek {
120*385cc6b4SJerry Jelinek return (AE_NO_MEMORY);
121*385cc6b4SJerry Jelinek }
122*385cc6b4SJerry Jelinek
123*385cc6b4SJerry Jelinek *ReturnObject = NewObject;
124*385cc6b4SJerry Jelinek return (AE_OK);
125*385cc6b4SJerry Jelinek }
126*385cc6b4SJerry Jelinek
127*385cc6b4SJerry Jelinek
128*385cc6b4SJerry Jelinek /*******************************************************************************
129*385cc6b4SJerry Jelinek *
130*385cc6b4SJerry Jelinek * FUNCTION: AcpiNsConvertToString
131*385cc6b4SJerry Jelinek *
132*385cc6b4SJerry Jelinek * PARAMETERS: OriginalObject - Object to be converted
133*385cc6b4SJerry Jelinek * ReturnObject - Where the new converted object is returned
134*385cc6b4SJerry Jelinek *
135*385cc6b4SJerry Jelinek * RETURN: Status. AE_OK if conversion was successful.
136*385cc6b4SJerry Jelinek *
137*385cc6b4SJerry Jelinek * DESCRIPTION: Attempt to convert a Integer/Buffer object to a String.
138*385cc6b4SJerry Jelinek *
139*385cc6b4SJerry Jelinek ******************************************************************************/
140*385cc6b4SJerry Jelinek
141*385cc6b4SJerry Jelinek ACPI_STATUS
AcpiNsConvertToString(ACPI_OPERAND_OBJECT * OriginalObject,ACPI_OPERAND_OBJECT ** ReturnObject)142*385cc6b4SJerry Jelinek AcpiNsConvertToString (
143*385cc6b4SJerry Jelinek ACPI_OPERAND_OBJECT *OriginalObject,
144*385cc6b4SJerry Jelinek ACPI_OPERAND_OBJECT **ReturnObject)
145*385cc6b4SJerry Jelinek {
146*385cc6b4SJerry Jelinek ACPI_OPERAND_OBJECT *NewObject;
147*385cc6b4SJerry Jelinek ACPI_SIZE Length;
148*385cc6b4SJerry Jelinek ACPI_STATUS Status;
149*385cc6b4SJerry Jelinek
150*385cc6b4SJerry Jelinek
151*385cc6b4SJerry Jelinek switch (OriginalObject->Common.Type)
152*385cc6b4SJerry Jelinek {
153*385cc6b4SJerry Jelinek case ACPI_TYPE_INTEGER:
154*385cc6b4SJerry Jelinek /*
155*385cc6b4SJerry Jelinek * Integer-to-String conversion. Commonly, convert
156*385cc6b4SJerry Jelinek * an integer of value 0 to a NULL string. The last element of
157*385cc6b4SJerry Jelinek * _BIF and _BIX packages occasionally need this fix.
158*385cc6b4SJerry Jelinek */
159*385cc6b4SJerry Jelinek if (OriginalObject->Integer.Value == 0)
160*385cc6b4SJerry Jelinek {
161*385cc6b4SJerry Jelinek /* Allocate a new NULL string object */
162*385cc6b4SJerry Jelinek
163*385cc6b4SJerry Jelinek NewObject = AcpiUtCreateStringObject (0);
164*385cc6b4SJerry Jelinek if (!NewObject)
165*385cc6b4SJerry Jelinek {
166*385cc6b4SJerry Jelinek return (AE_NO_MEMORY);
167*385cc6b4SJerry Jelinek }
168*385cc6b4SJerry Jelinek }
169*385cc6b4SJerry Jelinek else
170*385cc6b4SJerry Jelinek {
171*385cc6b4SJerry Jelinek Status = AcpiExConvertToString (OriginalObject,
172*385cc6b4SJerry Jelinek &NewObject, ACPI_IMPLICIT_CONVERT_HEX);
173*385cc6b4SJerry Jelinek if (ACPI_FAILURE (Status))
174*385cc6b4SJerry Jelinek {
175*385cc6b4SJerry Jelinek return (Status);
176*385cc6b4SJerry Jelinek }
177*385cc6b4SJerry Jelinek }
178*385cc6b4SJerry Jelinek break;
179*385cc6b4SJerry Jelinek
180*385cc6b4SJerry Jelinek case ACPI_TYPE_BUFFER:
181*385cc6b4SJerry Jelinek /*
182*385cc6b4SJerry Jelinek * Buffer-to-String conversion. Use a ToString
183*385cc6b4SJerry Jelinek * conversion, no transform performed on the buffer data. The best
184*385cc6b4SJerry Jelinek * example of this is the _BIF method, where the string data from
185*385cc6b4SJerry Jelinek * the battery is often (incorrectly) returned as buffer object(s).
186*385cc6b4SJerry Jelinek */
187*385cc6b4SJerry Jelinek Length = 0;
188*385cc6b4SJerry Jelinek while ((Length < OriginalObject->Buffer.Length) &&
189*385cc6b4SJerry Jelinek (OriginalObject->Buffer.Pointer[Length]))
190*385cc6b4SJerry Jelinek {
191*385cc6b4SJerry Jelinek Length++;
192*385cc6b4SJerry Jelinek }
193*385cc6b4SJerry Jelinek
194*385cc6b4SJerry Jelinek /* Allocate a new string object */
195*385cc6b4SJerry Jelinek
196*385cc6b4SJerry Jelinek NewObject = AcpiUtCreateStringObject (Length);
197*385cc6b4SJerry Jelinek if (!NewObject)
198*385cc6b4SJerry Jelinek {
199*385cc6b4SJerry Jelinek return (AE_NO_MEMORY);
200*385cc6b4SJerry Jelinek }
201*385cc6b4SJerry Jelinek
202*385cc6b4SJerry Jelinek /*
203*385cc6b4SJerry Jelinek * Copy the raw buffer data with no transform. String is already NULL
204*385cc6b4SJerry Jelinek * terminated at Length+1.
205*385cc6b4SJerry Jelinek */
206*385cc6b4SJerry Jelinek memcpy (NewObject->String.Pointer,
207*385cc6b4SJerry Jelinek OriginalObject->Buffer.Pointer, Length);
208*385cc6b4SJerry Jelinek break;
209*385cc6b4SJerry Jelinek
210*385cc6b4SJerry Jelinek default:
211*385cc6b4SJerry Jelinek
212*385cc6b4SJerry Jelinek return (AE_AML_OPERAND_TYPE);
213*385cc6b4SJerry Jelinek }
214*385cc6b4SJerry Jelinek
215*385cc6b4SJerry Jelinek *ReturnObject = NewObject;
216*385cc6b4SJerry Jelinek return (AE_OK);
217*385cc6b4SJerry Jelinek }
218*385cc6b4SJerry Jelinek
219*385cc6b4SJerry Jelinek
220*385cc6b4SJerry Jelinek /*******************************************************************************
221*385cc6b4SJerry Jelinek *
222*385cc6b4SJerry Jelinek * FUNCTION: AcpiNsConvertToBuffer
223*385cc6b4SJerry Jelinek *
224*385cc6b4SJerry Jelinek * PARAMETERS: OriginalObject - Object to be converted
225*385cc6b4SJerry Jelinek * ReturnObject - Where the new converted object is returned
226*385cc6b4SJerry Jelinek *
227*385cc6b4SJerry Jelinek * RETURN: Status. AE_OK if conversion was successful.
228*385cc6b4SJerry Jelinek *
229*385cc6b4SJerry Jelinek * DESCRIPTION: Attempt to convert a Integer/String/Package object to a Buffer.
230*385cc6b4SJerry Jelinek *
231*385cc6b4SJerry Jelinek ******************************************************************************/
232*385cc6b4SJerry Jelinek
233*385cc6b4SJerry Jelinek ACPI_STATUS
AcpiNsConvertToBuffer(ACPI_OPERAND_OBJECT * OriginalObject,ACPI_OPERAND_OBJECT ** ReturnObject)234*385cc6b4SJerry Jelinek AcpiNsConvertToBuffer (
235*385cc6b4SJerry Jelinek ACPI_OPERAND_OBJECT *OriginalObject,
236*385cc6b4SJerry Jelinek ACPI_OPERAND_OBJECT **ReturnObject)
237*385cc6b4SJerry Jelinek {
238*385cc6b4SJerry Jelinek ACPI_OPERAND_OBJECT *NewObject;
239*385cc6b4SJerry Jelinek ACPI_STATUS Status;
240*385cc6b4SJerry Jelinek ACPI_OPERAND_OBJECT **Elements;
241*385cc6b4SJerry Jelinek UINT32 *DwordBuffer;
242*385cc6b4SJerry Jelinek UINT32 Count;
243*385cc6b4SJerry Jelinek UINT32 i;
244*385cc6b4SJerry Jelinek
245*385cc6b4SJerry Jelinek
246*385cc6b4SJerry Jelinek switch (OriginalObject->Common.Type)
247*385cc6b4SJerry Jelinek {
248*385cc6b4SJerry Jelinek case ACPI_TYPE_INTEGER:
249*385cc6b4SJerry Jelinek /*
250*385cc6b4SJerry Jelinek * Integer-to-Buffer conversion.
251*385cc6b4SJerry Jelinek * Convert the Integer to a packed-byte buffer. _MAT and other
252*385cc6b4SJerry Jelinek * objects need this sometimes, if a read has been performed on a
253*385cc6b4SJerry Jelinek * Field object that is less than or equal to the global integer
254*385cc6b4SJerry Jelinek * size (32 or 64 bits).
255*385cc6b4SJerry Jelinek */
256*385cc6b4SJerry Jelinek Status = AcpiExConvertToBuffer (OriginalObject, &NewObject);
257*385cc6b4SJerry Jelinek if (ACPI_FAILURE (Status))
258*385cc6b4SJerry Jelinek {
259*385cc6b4SJerry Jelinek return (Status);
260*385cc6b4SJerry Jelinek }
261*385cc6b4SJerry Jelinek break;
262*385cc6b4SJerry Jelinek
263*385cc6b4SJerry Jelinek case ACPI_TYPE_STRING:
264*385cc6b4SJerry Jelinek
265*385cc6b4SJerry Jelinek /* String-to-Buffer conversion. Simple data copy */
266*385cc6b4SJerry Jelinek
267*385cc6b4SJerry Jelinek NewObject = AcpiUtCreateBufferObject
268*385cc6b4SJerry Jelinek (OriginalObject->String.Length);
269*385cc6b4SJerry Jelinek if (!NewObject)
270*385cc6b4SJerry Jelinek {
271*385cc6b4SJerry Jelinek return (AE_NO_MEMORY);
272*385cc6b4SJerry Jelinek }
273*385cc6b4SJerry Jelinek
274*385cc6b4SJerry Jelinek memcpy (NewObject->Buffer.Pointer,
275*385cc6b4SJerry Jelinek OriginalObject->String.Pointer, OriginalObject->String.Length);
276*385cc6b4SJerry Jelinek break;
277*385cc6b4SJerry Jelinek
278*385cc6b4SJerry Jelinek case ACPI_TYPE_PACKAGE:
279*385cc6b4SJerry Jelinek /*
280*385cc6b4SJerry Jelinek * This case is often seen for predefined names that must return a
281*385cc6b4SJerry Jelinek * Buffer object with multiple DWORD integers within. For example,
282*385cc6b4SJerry Jelinek * _FDE and _GTM. The Package can be converted to a Buffer.
283*385cc6b4SJerry Jelinek */
284*385cc6b4SJerry Jelinek
285*385cc6b4SJerry Jelinek /* All elements of the Package must be integers */
286*385cc6b4SJerry Jelinek
287*385cc6b4SJerry Jelinek Elements = OriginalObject->Package.Elements;
288*385cc6b4SJerry Jelinek Count = OriginalObject->Package.Count;
289*385cc6b4SJerry Jelinek
290*385cc6b4SJerry Jelinek for (i = 0; i < Count; i++)
291*385cc6b4SJerry Jelinek {
292*385cc6b4SJerry Jelinek if ((!*Elements) ||
293*385cc6b4SJerry Jelinek ((*Elements)->Common.Type != ACPI_TYPE_INTEGER))
294*385cc6b4SJerry Jelinek {
295*385cc6b4SJerry Jelinek return (AE_AML_OPERAND_TYPE);
296*385cc6b4SJerry Jelinek }
297*385cc6b4SJerry Jelinek Elements++;
298*385cc6b4SJerry Jelinek }
299*385cc6b4SJerry Jelinek
300*385cc6b4SJerry Jelinek /* Create the new buffer object to replace the Package */
301*385cc6b4SJerry Jelinek
302*385cc6b4SJerry Jelinek NewObject = AcpiUtCreateBufferObject (ACPI_MUL_4 (Count));
303*385cc6b4SJerry Jelinek if (!NewObject)
304*385cc6b4SJerry Jelinek {
305*385cc6b4SJerry Jelinek return (AE_NO_MEMORY);
306*385cc6b4SJerry Jelinek }
307*385cc6b4SJerry Jelinek
308*385cc6b4SJerry Jelinek /* Copy the package elements (integers) to the buffer as DWORDs */
309*385cc6b4SJerry Jelinek
310*385cc6b4SJerry Jelinek Elements = OriginalObject->Package.Elements;
311*385cc6b4SJerry Jelinek DwordBuffer = ACPI_CAST_PTR (UINT32, NewObject->Buffer.Pointer);
312*385cc6b4SJerry Jelinek
313*385cc6b4SJerry Jelinek for (i = 0; i < Count; i++)
314*385cc6b4SJerry Jelinek {
315*385cc6b4SJerry Jelinek *DwordBuffer = (UINT32) (*Elements)->Integer.Value;
316*385cc6b4SJerry Jelinek DwordBuffer++;
317*385cc6b4SJerry Jelinek Elements++;
318*385cc6b4SJerry Jelinek }
319*385cc6b4SJerry Jelinek break;
320*385cc6b4SJerry Jelinek
321*385cc6b4SJerry Jelinek default:
322*385cc6b4SJerry Jelinek
323*385cc6b4SJerry Jelinek return (AE_AML_OPERAND_TYPE);
324*385cc6b4SJerry Jelinek }
325*385cc6b4SJerry Jelinek
326*385cc6b4SJerry Jelinek *ReturnObject = NewObject;
327*385cc6b4SJerry Jelinek return (AE_OK);
328*385cc6b4SJerry Jelinek }
329*385cc6b4SJerry Jelinek
330*385cc6b4SJerry Jelinek
331*385cc6b4SJerry Jelinek /*******************************************************************************
332*385cc6b4SJerry Jelinek *
333*385cc6b4SJerry Jelinek * FUNCTION: AcpiNsConvertToUnicode
334*385cc6b4SJerry Jelinek *
335*385cc6b4SJerry Jelinek * PARAMETERS: Scope - Namespace node for the method/object
336*385cc6b4SJerry Jelinek * OriginalObject - ASCII String Object to be converted
337*385cc6b4SJerry Jelinek * ReturnObject - Where the new converted object is returned
338*385cc6b4SJerry Jelinek *
339*385cc6b4SJerry Jelinek * RETURN: Status. AE_OK if conversion was successful.
340*385cc6b4SJerry Jelinek *
341*385cc6b4SJerry Jelinek * DESCRIPTION: Attempt to convert a String object to a Unicode string Buffer.
342*385cc6b4SJerry Jelinek *
343*385cc6b4SJerry Jelinek ******************************************************************************/
344*385cc6b4SJerry Jelinek
345*385cc6b4SJerry Jelinek ACPI_STATUS
AcpiNsConvertToUnicode(ACPI_NAMESPACE_NODE * Scope,ACPI_OPERAND_OBJECT * OriginalObject,ACPI_OPERAND_OBJECT ** ReturnObject)346*385cc6b4SJerry Jelinek AcpiNsConvertToUnicode (
347*385cc6b4SJerry Jelinek ACPI_NAMESPACE_NODE *Scope,
348*385cc6b4SJerry Jelinek ACPI_OPERAND_OBJECT *OriginalObject,
349*385cc6b4SJerry Jelinek ACPI_OPERAND_OBJECT **ReturnObject)
350*385cc6b4SJerry Jelinek {
351*385cc6b4SJerry Jelinek ACPI_OPERAND_OBJECT *NewObject;
352*385cc6b4SJerry Jelinek char *AsciiString;
353*385cc6b4SJerry Jelinek UINT16 *UnicodeBuffer;
354*385cc6b4SJerry Jelinek UINT32 UnicodeLength;
355*385cc6b4SJerry Jelinek UINT32 i;
356*385cc6b4SJerry Jelinek
357*385cc6b4SJerry Jelinek
358*385cc6b4SJerry Jelinek if (!OriginalObject)
359*385cc6b4SJerry Jelinek {
360*385cc6b4SJerry Jelinek return (AE_OK);
361*385cc6b4SJerry Jelinek }
362*385cc6b4SJerry Jelinek
363*385cc6b4SJerry Jelinek /* If a Buffer was returned, it must be at least two bytes long */
364*385cc6b4SJerry Jelinek
365*385cc6b4SJerry Jelinek if (OriginalObject->Common.Type == ACPI_TYPE_BUFFER)
366*385cc6b4SJerry Jelinek {
367*385cc6b4SJerry Jelinek if (OriginalObject->Buffer.Length < 2)
368*385cc6b4SJerry Jelinek {
369*385cc6b4SJerry Jelinek return (AE_AML_OPERAND_VALUE);
370*385cc6b4SJerry Jelinek }
371*385cc6b4SJerry Jelinek
372*385cc6b4SJerry Jelinek *ReturnObject = NULL;
373*385cc6b4SJerry Jelinek return (AE_OK);
374*385cc6b4SJerry Jelinek }
375*385cc6b4SJerry Jelinek
376*385cc6b4SJerry Jelinek /*
377*385cc6b4SJerry Jelinek * The original object is an ASCII string. Convert this string to
378*385cc6b4SJerry Jelinek * a unicode buffer.
379*385cc6b4SJerry Jelinek */
380*385cc6b4SJerry Jelinek AsciiString = OriginalObject->String.Pointer;
381*385cc6b4SJerry Jelinek UnicodeLength = (OriginalObject->String.Length * 2) + 2;
382*385cc6b4SJerry Jelinek
383*385cc6b4SJerry Jelinek /* Create a new buffer object for the Unicode data */
384*385cc6b4SJerry Jelinek
385*385cc6b4SJerry Jelinek NewObject = AcpiUtCreateBufferObject (UnicodeLength);
386*385cc6b4SJerry Jelinek if (!NewObject)
387*385cc6b4SJerry Jelinek {
388*385cc6b4SJerry Jelinek return (AE_NO_MEMORY);
389*385cc6b4SJerry Jelinek }
390*385cc6b4SJerry Jelinek
391*385cc6b4SJerry Jelinek UnicodeBuffer = ACPI_CAST_PTR (UINT16, NewObject->Buffer.Pointer);
392*385cc6b4SJerry Jelinek
393*385cc6b4SJerry Jelinek /* Convert ASCII to Unicode */
394*385cc6b4SJerry Jelinek
395*385cc6b4SJerry Jelinek for (i = 0; i < OriginalObject->String.Length; i++)
396*385cc6b4SJerry Jelinek {
397*385cc6b4SJerry Jelinek UnicodeBuffer[i] = (UINT16) AsciiString[i];
398*385cc6b4SJerry Jelinek }
399*385cc6b4SJerry Jelinek
400*385cc6b4SJerry Jelinek *ReturnObject = NewObject;
401*385cc6b4SJerry Jelinek return (AE_OK);
402*385cc6b4SJerry Jelinek }
403*385cc6b4SJerry Jelinek
404*385cc6b4SJerry Jelinek
405*385cc6b4SJerry Jelinek /*******************************************************************************
406*385cc6b4SJerry Jelinek *
407*385cc6b4SJerry Jelinek * FUNCTION: AcpiNsConvertToResource
408*385cc6b4SJerry Jelinek *
409*385cc6b4SJerry Jelinek * PARAMETERS: Scope - Namespace node for the method/object
410*385cc6b4SJerry Jelinek * OriginalObject - Object to be converted
411*385cc6b4SJerry Jelinek * ReturnObject - Where the new converted object is returned
412*385cc6b4SJerry Jelinek *
413*385cc6b4SJerry Jelinek * RETURN: Status. AE_OK if conversion was successful
414*385cc6b4SJerry Jelinek *
415*385cc6b4SJerry Jelinek * DESCRIPTION: Attempt to convert a Integer object to a ResourceTemplate
416*385cc6b4SJerry Jelinek * Buffer.
417*385cc6b4SJerry Jelinek *
418*385cc6b4SJerry Jelinek ******************************************************************************/
419*385cc6b4SJerry Jelinek
420*385cc6b4SJerry Jelinek ACPI_STATUS
AcpiNsConvertToResource(ACPI_NAMESPACE_NODE * Scope,ACPI_OPERAND_OBJECT * OriginalObject,ACPI_OPERAND_OBJECT ** ReturnObject)421*385cc6b4SJerry Jelinek AcpiNsConvertToResource (
422*385cc6b4SJerry Jelinek ACPI_NAMESPACE_NODE *Scope,
423*385cc6b4SJerry Jelinek ACPI_OPERAND_OBJECT *OriginalObject,
424*385cc6b4SJerry Jelinek ACPI_OPERAND_OBJECT **ReturnObject)
425*385cc6b4SJerry Jelinek {
426*385cc6b4SJerry Jelinek ACPI_OPERAND_OBJECT *NewObject;
427*385cc6b4SJerry Jelinek UINT8 *Buffer;
428*385cc6b4SJerry Jelinek
429*385cc6b4SJerry Jelinek
430*385cc6b4SJerry Jelinek /*
431*385cc6b4SJerry Jelinek * We can fix the following cases for an expected resource template:
432*385cc6b4SJerry Jelinek * 1. No return value (interpreter slack mode is disabled)
433*385cc6b4SJerry Jelinek * 2. A "Return (Zero)" statement
434*385cc6b4SJerry Jelinek * 3. A "Return empty buffer" statement
435*385cc6b4SJerry Jelinek *
436*385cc6b4SJerry Jelinek * We will return a buffer containing a single EndTag
437*385cc6b4SJerry Jelinek * resource descriptor.
438*385cc6b4SJerry Jelinek */
439*385cc6b4SJerry Jelinek if (OriginalObject)
440*385cc6b4SJerry Jelinek {
441*385cc6b4SJerry Jelinek switch (OriginalObject->Common.Type)
442*385cc6b4SJerry Jelinek {
443*385cc6b4SJerry Jelinek case ACPI_TYPE_INTEGER:
444*385cc6b4SJerry Jelinek
445*385cc6b4SJerry Jelinek /* We can only repair an Integer==0 */
446*385cc6b4SJerry Jelinek
447*385cc6b4SJerry Jelinek if (OriginalObject->Integer.Value)
448*385cc6b4SJerry Jelinek {
449*385cc6b4SJerry Jelinek return (AE_AML_OPERAND_TYPE);
450*385cc6b4SJerry Jelinek }
451*385cc6b4SJerry Jelinek break;
452*385cc6b4SJerry Jelinek
453*385cc6b4SJerry Jelinek case ACPI_TYPE_BUFFER:
454*385cc6b4SJerry Jelinek
455*385cc6b4SJerry Jelinek if (OriginalObject->Buffer.Length)
456*385cc6b4SJerry Jelinek {
457*385cc6b4SJerry Jelinek /* Additional checks can be added in the future */
458*385cc6b4SJerry Jelinek
459*385cc6b4SJerry Jelinek *ReturnObject = NULL;
460*385cc6b4SJerry Jelinek return (AE_OK);
461*385cc6b4SJerry Jelinek }
462*385cc6b4SJerry Jelinek break;
463*385cc6b4SJerry Jelinek
464*385cc6b4SJerry Jelinek case ACPI_TYPE_STRING:
465*385cc6b4SJerry Jelinek default:
466*385cc6b4SJerry Jelinek
467*385cc6b4SJerry Jelinek return (AE_AML_OPERAND_TYPE);
468*385cc6b4SJerry Jelinek }
469*385cc6b4SJerry Jelinek }
470*385cc6b4SJerry Jelinek
471*385cc6b4SJerry Jelinek /* Create the new buffer object for the resource descriptor */
472*385cc6b4SJerry Jelinek
473*385cc6b4SJerry Jelinek NewObject = AcpiUtCreateBufferObject (2);
474*385cc6b4SJerry Jelinek if (!NewObject)
475*385cc6b4SJerry Jelinek {
476*385cc6b4SJerry Jelinek return (AE_NO_MEMORY);
477*385cc6b4SJerry Jelinek }
478*385cc6b4SJerry Jelinek
479*385cc6b4SJerry Jelinek Buffer = ACPI_CAST_PTR (UINT8, NewObject->Buffer.Pointer);
480*385cc6b4SJerry Jelinek
481*385cc6b4SJerry Jelinek /* Initialize the Buffer with a single EndTag descriptor */
482*385cc6b4SJerry Jelinek
483*385cc6b4SJerry Jelinek Buffer[0] = (ACPI_RESOURCE_NAME_END_TAG | ASL_RDESC_END_TAG_SIZE);
484*385cc6b4SJerry Jelinek Buffer[1] = 0x00;
485*385cc6b4SJerry Jelinek
486*385cc6b4SJerry Jelinek *ReturnObject = NewObject;
487*385cc6b4SJerry Jelinek return (AE_OK);
488*385cc6b4SJerry Jelinek }
489*385cc6b4SJerry Jelinek
490*385cc6b4SJerry Jelinek
491*385cc6b4SJerry Jelinek /*******************************************************************************
492*385cc6b4SJerry Jelinek *
493*385cc6b4SJerry Jelinek * FUNCTION: AcpiNsConvertToReference
494*385cc6b4SJerry Jelinek *
495*385cc6b4SJerry Jelinek * PARAMETERS: Scope - Namespace node for the method/object
496*385cc6b4SJerry Jelinek * OriginalObject - Object to be converted
497*385cc6b4SJerry Jelinek * ReturnObject - Where the new converted object is returned
498*385cc6b4SJerry Jelinek *
499*385cc6b4SJerry Jelinek * RETURN: Status. AE_OK if conversion was successful
500*385cc6b4SJerry Jelinek *
501*385cc6b4SJerry Jelinek * DESCRIPTION: Attempt to convert a Integer object to a ObjectReference.
502*385cc6b4SJerry Jelinek * Buffer.
503*385cc6b4SJerry Jelinek *
504*385cc6b4SJerry Jelinek ******************************************************************************/
505*385cc6b4SJerry Jelinek
506*385cc6b4SJerry Jelinek ACPI_STATUS
AcpiNsConvertToReference(ACPI_NAMESPACE_NODE * Scope,ACPI_OPERAND_OBJECT * OriginalObject,ACPI_OPERAND_OBJECT ** ReturnObject)507*385cc6b4SJerry Jelinek AcpiNsConvertToReference (
508*385cc6b4SJerry Jelinek ACPI_NAMESPACE_NODE *Scope,
509*385cc6b4SJerry Jelinek ACPI_OPERAND_OBJECT *OriginalObject,
510*385cc6b4SJerry Jelinek ACPI_OPERAND_OBJECT **ReturnObject)
511*385cc6b4SJerry Jelinek {
512*385cc6b4SJerry Jelinek ACPI_OPERAND_OBJECT *NewObject = NULL;
513*385cc6b4SJerry Jelinek ACPI_STATUS Status;
514*385cc6b4SJerry Jelinek ACPI_NAMESPACE_NODE *Node;
515*385cc6b4SJerry Jelinek ACPI_GENERIC_STATE ScopeInfo;
516*385cc6b4SJerry Jelinek char *Name;
517*385cc6b4SJerry Jelinek
518*385cc6b4SJerry Jelinek
519*385cc6b4SJerry Jelinek ACPI_FUNCTION_NAME (NsConvertToReference);
520*385cc6b4SJerry Jelinek
521*385cc6b4SJerry Jelinek
522*385cc6b4SJerry Jelinek /* Convert path into internal presentation */
523*385cc6b4SJerry Jelinek
524*385cc6b4SJerry Jelinek Status = AcpiNsInternalizeName (OriginalObject->String.Pointer, &Name);
525*385cc6b4SJerry Jelinek if (ACPI_FAILURE (Status))
526*385cc6b4SJerry Jelinek {
527*385cc6b4SJerry Jelinek return_ACPI_STATUS (Status);
528*385cc6b4SJerry Jelinek }
529*385cc6b4SJerry Jelinek
530*385cc6b4SJerry Jelinek /* Find the namespace node */
531*385cc6b4SJerry Jelinek
532*385cc6b4SJerry Jelinek ScopeInfo.Scope.Node = ACPI_CAST_PTR (ACPI_NAMESPACE_NODE, Scope);
533*385cc6b4SJerry Jelinek Status = AcpiNsLookup (&ScopeInfo, Name,
534*385cc6b4SJerry Jelinek ACPI_TYPE_ANY, ACPI_IMODE_EXECUTE,
535*385cc6b4SJerry Jelinek ACPI_NS_SEARCH_PARENT | ACPI_NS_DONT_OPEN_SCOPE, NULL, &Node);
536*385cc6b4SJerry Jelinek if (ACPI_FAILURE (Status))
537*385cc6b4SJerry Jelinek {
538*385cc6b4SJerry Jelinek /* Check if we are resolving a named reference within a package */
539*385cc6b4SJerry Jelinek
540*385cc6b4SJerry Jelinek ACPI_ERROR_NAMESPACE (OriginalObject->String.Pointer, Status);
541*385cc6b4SJerry Jelinek goto ErrorExit;
542*385cc6b4SJerry Jelinek }
543*385cc6b4SJerry Jelinek
544*385cc6b4SJerry Jelinek /* Create and init a new internal ACPI object */
545*385cc6b4SJerry Jelinek
546*385cc6b4SJerry Jelinek NewObject = AcpiUtCreateInternalObject (ACPI_TYPE_LOCAL_REFERENCE);
547*385cc6b4SJerry Jelinek if (!NewObject)
548*385cc6b4SJerry Jelinek {
549*385cc6b4SJerry Jelinek Status = AE_NO_MEMORY;
550*385cc6b4SJerry Jelinek goto ErrorExit;
551*385cc6b4SJerry Jelinek }
552*385cc6b4SJerry Jelinek NewObject->Reference.Node = Node;
553*385cc6b4SJerry Jelinek NewObject->Reference.Object = Node->Object;
554*385cc6b4SJerry Jelinek NewObject->Reference.Class = ACPI_REFCLASS_NAME;
555*385cc6b4SJerry Jelinek
556*385cc6b4SJerry Jelinek /*
557*385cc6b4SJerry Jelinek * Increase reference of the object if needed (the object is likely a
558*385cc6b4SJerry Jelinek * null for device nodes).
559*385cc6b4SJerry Jelinek */
560*385cc6b4SJerry Jelinek AcpiUtAddReference (Node->Object);
561*385cc6b4SJerry Jelinek
562*385cc6b4SJerry Jelinek ErrorExit:
563*385cc6b4SJerry Jelinek ACPI_FREE (Name);
564*385cc6b4SJerry Jelinek *ReturnObject = NewObject;
565*385cc6b4SJerry Jelinek return (AE_OK);
566*385cc6b4SJerry Jelinek }
567