xref: /titanic_52/usr/src/uts/common/io/tem_safe.c (revision 0eb822a1c0c2bea495647510b75f77f0e57633eb)
1 /*
2  * CDDL HEADER START
3  *
4  * The contents of this file are subject to the terms of the
5  * Common Development and Distribution License (the "License").
6  * You may not use this file except in compliance with the License.
7  *
8  * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE
9  * or http://www.opensolaris.org/os/licensing.
10  * See the License for the specific language governing permissions
11  * and limitations under the License.
12  *
13  * When distributing Covered Code, include this CDDL HEADER in each
14  * file and include the License file at usr/src/OPENSOLARIS.LICENSE.
15  * If applicable, add the following below this CDDL HEADER, with the
16  * fields enclosed by brackets "[]" replaced with your own identifying
17  * information: Portions Copyright [yyyy] [name of copyright owner]
18  *
19  * CDDL HEADER END
20  */
21 
22 /*
23  * Copyright 2006 Sun Microsystems, Inc.  All rights reserved.
24  * Use is subject to license terms.
25  */
26 
27 #pragma ident	"%Z%%M%	%I%	%E% SMI"
28 
29 /*
30  * Polled I/O safe ANSI terminal emulator module;
31  * Supporting TERM types 'sun' and 'sun-color, parsing
32  * ANSI x3.64 escape sequences, and the like.  (See wscons(7d)
33  * for more information).
34  *
35  * IMPORTANT:
36  *
37  *   The functions in this file *must* be able to function in
38  *   standalone mode, ie. on a quiesced system.   In that state,
39  *   access is single threaded, only one CPU is running.
40  *   System services are NOT available.
41  *
42  * The following restrictions pertain to every function
43  * in this file:
44  *
45  *     - CANNOT use the DDI or LDI interfaces
46  *     - CANNOT call system services
47  *     - CANNOT use mutexes
48  *     - CANNOT wait for interrupts
49  *     - CANNOT allocate memory
50  *
51  */
52 
53 #include <sys/types.h>
54 #include <sys/ascii.h>
55 #include <sys/visual_io.h>
56 #include <sys/font.h>
57 #include <sys/tem.h>
58 #include <sys/tem_impl.h>
59 #include <sys/ksynch.h>
60 #include <sys/sysmacros.h>
61 #include <sys/mutex.h>
62 
63 static void	tem_display(struct tem *,
64 			struct vis_consdisplay *,
65 			cred_t *, enum called_from);
66 static void	tem_cursor(struct tem *,
67 			struct vis_conscursor *,
68 			cred_t *, enum called_from);
69 static void	tem_control(struct tem *, uchar_t,
70 			cred_t *, enum called_from);
71 static void	tem_setparam(struct tem *, int, int);
72 static void	tem_selgraph(struct tem *);
73 static void	tem_chkparam(struct tem *, uchar_t,
74 			cred_t *, enum called_from);
75 static void	tem_getparams(struct tem *, uchar_t,
76 			cred_t *, enum called_from);
77 static void	tem_outch(struct tem *, uchar_t,
78 			cred_t *, enum called_from);
79 static void	tem_parse(struct tem *, uchar_t,
80 			cred_t *, enum called_from);
81 
82 static void	tem_new_line(struct tem *,
83 			cred_t *, enum called_from);
84 static void	tem_cr(struct tem *);
85 static void	tem_lf(struct tem *,
86 			cred_t *, enum called_from);
87 static void	tem_send_data(struct tem *, cred_t *,
88 			enum called_from);
89 static void	tem_cls(struct tem *,
90 			cred_t *, enum called_from);
91 static void	tem_tab(struct tem *,
92 			cred_t *, enum called_from);
93 static void	tem_back_tab(struct tem *,
94 			cred_t *, enum called_from);
95 static void	tem_clear_tabs(struct tem *, int);
96 static void	tem_set_tab(struct tem *);
97 static void	tem_mv_cursor(struct tem *, int, int,
98 			cred_t *, enum called_from);
99 static void	tem_shift(struct tem *, int, int,
100 			cred_t *, enum called_from);
101 static void	tem_scroll(struct tem *, int, int,
102 			int, int, cred_t *, enum called_from);
103 static void	tem_clear_chars(struct tem *tem,
104 			int count, screen_pos_t row, screen_pos_t col,
105 			cred_t *credp, enum called_from called_from);
106 static void	tem_copy_area(struct tem *tem,
107 			screen_pos_t s_col, screen_pos_t s_row,
108 			screen_pos_t e_col, screen_pos_t e_row,
109 			screen_pos_t t_col, screen_pos_t t_row,
110 			cred_t *credp, enum called_from called_from);
111 static void	tem_image_display(struct tem *, uchar_t *,
112 			int, int, screen_pos_t, screen_pos_t,
113 			cred_t *, enum called_from);
114 static void	tem_bell(struct tem *tem,
115 			enum called_from called_from);
116 static void	tem_get_color(struct tem *tem,
117 			text_color_t *fg, text_color_t *bg);
118 static void	tem_pix_clear_prom_output(struct tem *tem,
119 			cred_t *credp, enum called_from called_from);
120 
121 #ifdef _HAVE_TEM_FIRMWARE
122 #define	DEFAULT_ANSI_FOREGROUND	ANSI_COLOR_BLACK
123 #define	DEFAULT_ANSI_BACKGROUND	ANSI_COLOR_WHITE
124 #else /* _HAVE_TEM_FIRMWARE */
125 #define	DEFAULT_ANSI_FOREGROUND	ANSI_COLOR_WHITE
126 #define	DEFAULT_ANSI_BACKGROUND	ANSI_COLOR_BLACK
127 #endif
128 
129 
130 /* BEGIN CSTYLED */
131 /*                                      Bk  Rd  Gr  Br  Bl  Mg  Cy  Wh */
132 static text_color_t fg_dim_xlate[] = {  1,  5,  3,  7,  2,  6,  4,  8 };
133 static text_color_t fg_brt_xlate[] = {  9, 13, 11, 15, 10, 14, 12,  0 };
134 static text_color_t bg_xlate[] = {      1,  5,  3,  7,  2,  6,  4,  0 };
135 /* END CSTYLED */
136 
137 
138 text_cmap_t cmap4_to_24 = {
139 /* BEGIN CSTYLED */
140 /* 0    1    2    3    4    5    6    7    8    9   10   11   12   13   14   15
141   Wh+  Bk   Bl   Gr   Cy   Rd   Mg   Br   Wh   Bk+  Bl+  Gr+  Cy+  Rd+  Mg+  Yw */
142   0xff,0x00,0x00,0x00,0x00,0x80,0x80,0x80,0x80,0x40,0x00,0x00,0x00,0xff,0xff,0xff,
143   0xff,0x00,0x00,0x80,0x80,0x00,0x00,0x80,0x80,0x40,0x00,0xff,0xff,0x00,0x00,0xff,
144   0xff,0x00,0x80,0x00,0x80,0x00,0x80,0x00,0x80,0x40,0xff,0x00,0xff,0x00,0xff,0x00
145 /* END CSTYLED */
146 };
147 
148 #define	PIX4TO32(pix4) (pixel32_t)(  \
149     cmap4_to_24.red[pix4] << 16 |  \
150     cmap4_to_24.green[pix4] << 8 | \
151     cmap4_to_24.blue[pix4])
152 
153 /*
154  * Fonts are statically linked with this module. At some point an
155  * RFE might be desireable to allow dynamic font loading.  The
156  * original intention to facilitate dynamic fonts can be seen
157  * by examining the data structures and set_font().  As much of
158  * the original code is retained but modified to be suited to
159  * traversing a list of static fonts.
160  */
161 extern struct fontlist fonts[];
162 
163 #define	DEFAULT_FONT_DATA font_data_12x22
164 
165 extern bitmap_data_t font_data_12x22;
166 extern bitmap_data_t font_data_7x14;
167 extern bitmap_data_t font_data_6x10;
168 /*
169  * Must be sorted by font size in descending order
170  */
171 struct fontlist fonts[] = {
172 	{  &font_data_12x22,	NULL  },
173 	{  &font_data_7x14,	NULL  },
174 	{  &font_data_6x10,	NULL  },
175 	{  NULL, NULL  }
176 };
177 
178 #define	INVERSE(ch) (ch ^ 0xff)
179 
180 #define	BIT_TO_PIX(tem, c, fg, bg)	{				\
181 	ASSERT((tem)->state->in_fp.f_bit2pix != NULL); 			\
182 	(void) (*(tem)->state->in_fp.f_bit2pix)((tem), (c), (fg), (bg));\
183 }
184 
185 void
186 tem_check_first_time(
187     struct tem *tem,
188     cred_t *credp,
189     enum called_from called_from)
190 {
191 	static int first_time = 1;
192 
193 	/*
194 	 * Realign the console cursor. We did this in tem_init().
195 	 * However, drivers in the console stream may emit additional
196 	 * messages before we are ready. This causes text overwrite
197 	 * on the screen. This is a workaround.
198 	 */
199 	if (first_time && tem->state->display_mode == VIS_TEXT) {
200 		tem_text_cursor(tem, VIS_GET_CURSOR, credp, called_from);
201 		tem_align_cursor(tem);
202 	}
203 	first_time = 0;
204 
205 }
206 
207 /*
208  * This entry point handles output requests from restricted contexts like
209  * kmdb, where services like mutexes are not available. This function
210  * is entered when OBP or when a kernel debugger (such as kmdb)
211  * are generating console output.  In those cases, power management
212  * concerns are handled by the abort sequence initiation (ie. when
213  * the user hits L1+A or the equivalent to enter OBP or the debugger.).
214  * It is also entered when the kernel is panicing.
215  */
216 void
217 tem_polled_write(
218     struct tem *tem,
219     uchar_t *buf,
220     int len)
221 {
222 
223 	ASSERT(tem->hdl != NULL);
224 
225 	tem_check_first_time(tem, kcred, CALLED_FROM_STANDALONE);
226 	tem_terminal_emulate(tem, buf, len, NULL, CALLED_FROM_STANDALONE);
227 }
228 
229 
230 /*
231  * This is the main entry point into the terminal emulator.
232  *
233  * For each data message coming downstream, ANSI assumes that it is composed
234  * of ASCII characters, which are treated as a byte-stream input to the
235  * parsing state machine. All data is parsed immediately -- there is
236  * no enqueing.
237  */
238 void
239 tem_terminal_emulate(
240     struct tem *tem,
241     uchar_t *buf,
242     int len,
243     cred_t *credp,
244     enum called_from called_from)
245 {
246 	struct tem_state	*tems = tem->state;
247 
248 	ASSERT((called_from == CALLED_FROM_STANDALONE) ||
249 	    MUTEX_HELD(&tem->lock));
250 
251 	(*tems->in_fp.f_cursor)
252 	    (tem, VIS_HIDE_CURSOR, credp, called_from);
253 
254 	for (; len > 0; len--, buf++) {
255 		tem_parse(tem, *buf, credp, called_from);
256 	}
257 
258 	/*
259 	 * Send the data we just got to the framebuffer.
260 	 */
261 	tem_send_data(tem, credp, called_from);
262 
263 	(*tems->in_fp.f_cursor)
264 	    (tem, VIS_DISPLAY_CURSOR, credp, called_from);
265 }
266 
267 /*
268  * Display an rectangular image on the frame buffer using the
269  * mechanism appropriate for the system state being called
270  * from quiesced or normal (ie. use polled I/O vs. layered ioctls)
271  */
272 static void
273 tem_display(
274 	struct tem *tem,
275 	struct vis_consdisplay *pda,
276 	cred_t *credp,
277 	enum called_from called_from)
278 {
279 	if (called_from == CALLED_FROM_STANDALONE)
280 		tem->fb_polledio->display(tem->fb_polledio->arg, pda);
281 	else
282 		tem_display_layered(tem, pda, credp);
283 }
284 
285 /*
286  * Copy a rectangle from one location to another on the frame buffer
287  * using the mechanism appropriate for the system state being called
288  * from, quiesced or normal (ie. use polled I/O vs. layered ioctls)
289  */
290 void
291 tem_copy(
292 	struct tem *tem,
293 	struct vis_conscopy *pca,
294 	cred_t *credp,
295 	enum called_from called_from)
296 {
297 	if (called_from == CALLED_FROM_STANDALONE)
298 		tem->fb_polledio->copy(tem->fb_polledio->arg, pca);
299 	else
300 		tem_copy_layered(tem, pca, credp);
301 }
302 
303 /*
304  * Display or hide a rectangular block text cursor of a specificsize
305  * at a specific location on frame buffer* using the mechanism
306  * appropriate for the system state being called from, quisced or
307  * normal (ie. use polled I/O vs. layered ioctls).
308  */
309 static void
310 tem_cursor(
311 	struct tem *tem,
312 	struct vis_conscursor *pca,
313 	cred_t *credp,
314 	enum called_from called_from)
315 {
316 	if (called_from == CALLED_FROM_STANDALONE)
317 		tem->fb_polledio->cursor(tem->fb_polledio->arg, pca);
318 	else
319 		tem_cursor_layered(tem, pca, credp);
320 }
321 
322 /*
323  * send the appropriate control message or set state based on the
324  * value of the control character ch
325  */
326 
327 static void
328 tem_control(
329 	struct tem *tem,
330 	uchar_t ch,
331 	cred_t *credp,
332 	enum called_from called_from)
333 {
334 	struct tem_state	*tems = tem->state;
335 
336 	ASSERT((called_from == CALLED_FROM_STANDALONE) ||
337 	    MUTEX_HELD(&tem->lock));
338 
339 	tems->a_state = A_STATE_START;
340 	switch (ch) {
341 	case A_BEL:
342 		tem_bell(tem, called_from);
343 		break;
344 
345 	case A_BS:
346 		tem_mv_cursor(tem,
347 		    tems->a_c_cursor.row,
348 		    tems->a_c_cursor.col - 1,
349 		    credp, called_from);
350 		break;
351 
352 	case A_HT:
353 		tem_tab(tem, credp, called_from);
354 		break;
355 
356 	case A_NL:
357 		/*
358 		 * tem_send_data(tem, credp, called_from);
359 		 * tem_new_line(tem, credp, called_from);
360 		 * break;
361 		 */
362 
363 	case A_VT:
364 		tem_send_data(tem, credp, called_from);
365 		tem_lf(tem, credp, called_from);
366 		break;
367 
368 	case A_FF:
369 		tem_send_data(tem, credp, called_from);
370 		tem_cls(tem, credp, called_from);
371 		break;
372 
373 	case A_CR:
374 		tem_send_data(tem, credp, called_from);
375 		tem_cr(tem);
376 		break;
377 
378 	case A_ESC:
379 		tems->a_state = A_STATE_ESC;
380 		break;
381 
382 	case A_CSI:
383 		{
384 			int i;
385 			tems->a_curparam = 0;
386 			tems->a_paramval = 0;
387 			tems->a_gotparam = B_FALSE;
388 			/* clear the parameters */
389 			for (i = 0; i < TEM_MAXPARAMS; i++)
390 				tems->a_params[i] = -1;
391 			tems->a_state = A_STATE_CSI;
392 		}
393 		break;
394 
395 	case A_GS:
396 		tem_back_tab(tem, credp, called_from);
397 		break;
398 
399 	default:
400 		break;
401 	}
402 }
403 
404 
405 /*
406  * if parameters [0..count - 1] are not set, set them to the value
407  * of newparam.
408  */
409 
410 static void
411 tem_setparam(struct tem *tem, int count, int newparam)
412 {
413 	int i;
414 
415 	for (i = 0; i < count; i++) {
416 		if (tem->state->a_params[i] == -1)
417 			tem->state->a_params[i] = newparam;
418 	}
419 }
420 
421 
422 /*
423  * select graphics mode based on the param vals stored in a_params
424  */
425 static void
426 tem_selgraph(struct tem *tem)
427 {
428 	struct tem_state *tems = tem->state;
429 	int curparam;
430 	int count = 0;
431 	int param;
432 
433 	curparam = tems->a_curparam;
434 	do {
435 		param = tems->a_params[count];
436 
437 		switch (param) {
438 		case -1:
439 		case 0:
440 			if (tems->a_flags & TEM_ATTR_SCREEN_REVERSE) {
441 				tems->a_flags |= TEM_ATTR_REVERSE;
442 			} else {
443 				tems->a_flags &= ~TEM_ATTR_REVERSE;
444 			}
445 			tems->a_flags &= ~TEM_ATTR_BOLD;
446 			tems->a_flags &= ~TEM_ATTR_BLINK;
447 			tems->fg_color = DEFAULT_ANSI_FOREGROUND;
448 			tems->bg_color = DEFAULT_ANSI_BACKGROUND;
449 			break;
450 
451 		case 1: /* Bold Intense */
452 			tems->a_flags |= TEM_ATTR_BOLD;
453 			break;
454 
455 		case 5: /* Blink */
456 			tems->a_flags |= TEM_ATTR_BLINK;
457 			break;
458 
459 		case 7: /* Reverse video */
460 			if (tems->a_flags & TEM_ATTR_SCREEN_REVERSE) {
461 				tems->a_flags &= ~TEM_ATTR_REVERSE;
462 			} else {
463 				tems->a_flags |= TEM_ATTR_REVERSE;
464 			}
465 			break;
466 
467 		case 30: /* black	(grey) 		foreground */
468 		case 31: /* red		(light red) 	foreground */
469 		case 32: /* green	(light green) 	foreground */
470 		case 33: /* brown	(yellow) 	foreground */
471 		case 34: /* blue	(light blue) 	foreground */
472 		case 35: /* magenta	(light magenta) foreground */
473 		case 36: /* cyan	(light cyan) 	foreground */
474 		case 37: /* white	(bright white) 	foreground */
475 			tems->fg_color = param - 30;
476 			break;
477 
478 		case 40: /* black	(grey) 		background */
479 		case 41: /* red		(light red) 	background */
480 		case 42: /* green	(light green) 	background */
481 		case 43: /* brown	(yellow) 	background */
482 		case 44: /* blue	(light blue) 	background */
483 		case 45: /* magenta	(light magenta) background */
484 		case 46: /* cyan	(light cyan) 	background */
485 		case 47: /* white	(bright white) 	background */
486 			tems->bg_color = param - 40;
487 			break;
488 
489 		default:
490 			break;
491 		}
492 		count++;
493 		curparam--;
494 
495 	} while (curparam > 0);
496 
497 
498 	tems->a_state = A_STATE_START;
499 }
500 
501 /*
502  * perform the appropriate action for the escape sequence
503  *
504  * General rule:  This code does not validate the arguments passed.
505  *                It assumes that the next lower level will do so.
506  */
507 static void
508 tem_chkparam(
509 	struct tem *tem,
510 	uchar_t ch,
511 	cred_t *credp,
512 	enum called_from called_from)
513 {
514 	struct tem_state *tems = tem->state;
515 	int	i;
516 	int	row;
517 	int	col;
518 
519 	ASSERT((called_from == CALLED_FROM_STANDALONE) ||
520 	    MUTEX_HELD(&tem->lock));
521 
522 	row = tems->a_c_cursor.row;
523 	col = tems->a_c_cursor.col;
524 
525 	switch (ch) {
526 
527 	case 'm': /* select terminal graphics mode */
528 		tem_send_data(tem, credp, called_from);
529 		tem_selgraph(tem);
530 		break;
531 
532 	case '@':		/* insert char */
533 		tem_setparam(tem, 1, 1);
534 		tem_shift(tem, tems->a_params[0], TEM_SHIFT_RIGHT,
535 		    credp, called_from);
536 		break;
537 
538 	case 'A':		/* cursor up */
539 		tem_setparam(tem, 1, 1);
540 		tem_mv_cursor(tem, row - tems->a_params[0], col,
541 		    credp, called_from);
542 		break;
543 
544 	case 'd':		/* VPA - vertical position absolute */
545 		tem_setparam(tem, 1, 1);
546 		tem_mv_cursor(tem, tems->a_params[0] - 1, col,
547 		    credp, called_from);
548 		break;
549 
550 	case 'e':		/* VPR - vertical position relative */
551 	case 'B':		/* cursor down */
552 		tem_setparam(tem, 1, 1);
553 		tem_mv_cursor(tem, row + tems->a_params[0], col,
554 		    credp, called_from);
555 		break;
556 
557 	case 'a':		/* HPR - horizontal position relative */
558 	case 'C':		/* cursor right */
559 		tem_setparam(tem, 1, 1);
560 		tem_mv_cursor(tem, row, col + tems->a_params[0],
561 		    credp, called_from);
562 		break;
563 
564 	case '`':		/* HPA - horizontal position absolute */
565 		tem_setparam(tem, 1, 1);
566 		tem_mv_cursor(tem, row, tems->a_params[0] - 1,
567 		    credp, called_from);
568 		break;
569 
570 	case 'D':		/* cursor left */
571 		tem_setparam(tem, 1, 1);
572 		tem_mv_cursor(tem, row, col - tems->a_params[0],
573 		    credp, called_from);
574 		break;
575 
576 	case 'E':		/* CNL cursor next line */
577 		tem_setparam(tem, 1, 1);
578 		tem_mv_cursor(tem, row + tems->a_params[0], 0,
579 		    credp, called_from);
580 		break;
581 
582 	case 'F':		/* CPL cursor previous line */
583 		tem_setparam(tem, 1, 1);
584 		tem_mv_cursor(tem, row - tems->a_params[0], 0,
585 		    credp, called_from);
586 		break;
587 
588 	case 'G':		/* cursor horizontal position */
589 		tem_setparam(tem, 1, 1);
590 		tem_mv_cursor(tem, row, tems->a_params[0] - 1,
591 		    credp, called_from);
592 		break;
593 
594 	case 'g':		/* clear tabs */
595 		tem_setparam(tem, 1, 0);
596 		tem_clear_tabs(tem, tems->a_params[0]);
597 		break;
598 
599 	case 'f':		/* HVP Horizontal and Vertical Position */
600 	case 'H':		/* CUP position cursor */
601 		tem_setparam(tem, 2, 1);
602 		tem_mv_cursor(tem,
603 		    tems->a_params[0] - 1,
604 		    tems->a_params[1] - 1,
605 		    credp, called_from);
606 		break;
607 
608 	case 'I':		/* CHT - Cursor Horizontal Tab */
609 		/* Not implemented */
610 		break;
611 
612 	case 'J':		/* ED - Erase in Display */
613 		tem_send_data(tem, credp, called_from);
614 		tem_setparam(tem, 1, 0);
615 		switch (tems->a_params[0]) {
616 		case 0:
617 			/* erase cursor to end of screen */
618 			/* FIRST erase cursor to end of line */
619 			tem_clear_chars(tem,
620 				tems->a_c_dimension.width -
621 				    tems->a_c_cursor.col,
622 				tems->a_c_cursor.row,
623 				tems->a_c_cursor.col, credp, called_from);
624 
625 			/* THEN erase lines below the cursor */
626 			for (row = tems->a_c_cursor.row + 1;
627 				row < tems->a_c_dimension.height;
628 				row++) {
629 				tem_clear_chars(tem,
630 				    tems->a_c_dimension.width,
631 				    row, 0, credp, called_from);
632 			}
633 			break;
634 
635 		case 1:
636 			/* erase beginning of screen to cursor */
637 			/* FIRST erase lines above the cursor */
638 			for (row = 0;
639 				row < tems->a_c_cursor.row;
640 				row++) {
641 				tem_clear_chars(tem,
642 				    tems->a_c_dimension.width,
643 				    row, 0, credp, called_from);
644 			}
645 			/* THEN erase beginning of line to cursor */
646 			tem_clear_chars(tem,
647 				tems->a_c_cursor.col + 1,
648 				tems->a_c_cursor.row,
649 				    0, credp, called_from);
650 			break;
651 
652 		case 2:
653 			/* erase whole screen */
654 			for (row = 0;
655 			    row < tems->a_c_dimension.height;
656 			    row++) {
657 				tem_clear_chars(tem,
658 				tems->a_c_dimension.width,
659 				row, 0, credp, called_from);
660 			}
661 			break;
662 		}
663 		break;
664 
665 	case 'K':		/* EL - Erase in Line */
666 		tem_send_data(tem, credp, called_from);
667 		tem_setparam(tem, 1, 0);
668 		switch (tems->a_params[0]) {
669 		case 0:
670 			/* erase cursor to end of line */
671 			tem_clear_chars(tem,
672 			    (tems->a_c_dimension.width -
673 			    tems->a_c_cursor.col),
674 			    tems->a_c_cursor.row,
675 			    tems->a_c_cursor.col,
676 			    credp, called_from);
677 			break;
678 
679 		case 1:
680 			/* erase beginning of line to cursor */
681 			tem_clear_chars(tem,
682 			    tems->a_c_cursor.col + 1,
683 			    tems->a_c_cursor.row,
684 			    0, credp, called_from);
685 			break;
686 
687 		case 2:
688 			/* erase whole line */
689 			tem_clear_chars(tem,
690 			    tems->a_c_dimension.width,
691 			    tems->a_c_cursor.row,
692 			    0, credp, called_from);
693 			break;
694 		}
695 		break;
696 
697 	case 'L':		/* insert line */
698 		tem_send_data(tem, credp, called_from);
699 		tem_setparam(tem, 1, 1);
700 		tem_scroll(tem,
701 			tems->a_c_cursor.row,
702 			tems->a_c_dimension.height - 1,
703 			tems->a_params[0], TEM_SCROLL_DOWN,
704 			    credp, called_from);
705 		break;
706 
707 	case 'M':		/* delete line */
708 		tem_send_data(tem, credp, called_from);
709 		tem_setparam(tem, 1, 1);
710 		tem_scroll(tem,
711 			tems->a_c_cursor.row,
712 			tems->a_c_dimension.height - 1,
713 			tems->a_params[0], TEM_SCROLL_UP,
714 			    credp, called_from);
715 		break;
716 
717 	case 'P':		/* DCH - delete char */
718 		tem_setparam(tem, 1, 1);
719 		tem_shift(tem, tems->a_params[0], TEM_SHIFT_LEFT,
720 		    credp, called_from);
721 		break;
722 
723 	case 'S':		/* scroll up */
724 		tem_send_data(tem, credp, called_from);
725 		tem_setparam(tem, 1, 1);
726 		tem_scroll(tem, 0,
727 			tems->a_c_dimension.height - 1,
728 			tems->a_params[0], TEM_SCROLL_UP,
729 			    credp, called_from);
730 		break;
731 
732 	case 'T':		/* scroll down */
733 		tem_send_data(tem, credp, called_from);
734 		tem_setparam(tem, 1, 1);
735 		tem_scroll(tem, 0,
736 			tems->a_c_dimension.height - 1,
737 			tems->a_params[0], TEM_SCROLL_DOWN,
738 			    credp, called_from);
739 		break;
740 
741 	case 'X':		/* erase char */
742 		tem_setparam(tem, 1, 1);
743 		tem_clear_chars(tem,
744 			tems->a_params[0],
745 			tems->a_c_cursor.row,
746 			tems->a_c_cursor.col,
747 			    credp, called_from);
748 		break;
749 
750 	case 'Z':		/* cursor backward tabulation */
751 		tem_setparam(tem, 1, 1);
752 
753 		/*
754 		 * Rule exception - We do sanity checking here.
755 		 *
756 		 * Restrict the count to a sane value to keep from
757 		 * looping for a long time.  There can't be more than one
758 		 * tab stop per column, so use that as a limit.
759 		 */
760 		if (tems->a_params[0] > tems->a_c_dimension.width)
761 			tems->a_params[0] = tems->a_c_dimension.width;
762 
763 		for (i = 0; i < tems->a_params[0]; i++)
764 			tem_back_tab(tem, credp, called_from);
765 		break;
766 	}
767 	tems->a_state = A_STATE_START;
768 }
769 
770 
771 /*
772  * Gather the parameters of an ANSI escape sequence
773  */
774 static void
775 tem_getparams(struct tem *tem, uchar_t ch,
776     cred_t *credp, enum called_from called_from)
777 {
778 	struct tem_state *tems = tem->state;
779 
780 	ASSERT((called_from == CALLED_FROM_STANDALONE) ||
781 	    MUTEX_HELD(&tem->lock));
782 
783 	if (ch >= '0' && ch <= '9') {
784 		tems->a_paramval = ((tems->a_paramval * 10) + (ch - '0'));
785 		tems->a_gotparam = B_TRUE;  /* Remember got parameter */
786 		return; /* Return immediately */
787 	} else if (tems->a_state == A_STATE_CSI_EQUAL ||
788 		tems->a_state == A_STATE_CSI_QMARK) {
789 		tems->a_state = A_STATE_START;
790 	} else {
791 		if (tems->a_curparam < TEM_MAXPARAMS) {
792 			if (tems->a_gotparam) {
793 				/* get the parameter value */
794 				tems->a_params[tems->a_curparam] =
795 							tems->a_paramval;
796 			}
797 			tems->a_curparam++;
798 		}
799 
800 		if (ch == ';') {
801 			/* Restart parameter search */
802 			tems->a_gotparam = B_FALSE;
803 			tems->a_paramval = 0; /* No parame value yet */
804 		} else {
805 			/* Handle escape sequence */
806 			tem_chkparam(tem, ch, credp, called_from);
807 		}
808 	}
809 }
810 
811 /*
812  * Add character to internal buffer.
813  * When its full, send it to the next layer.
814  */
815 
816 static void
817 tem_outch(struct tem *tem, uchar_t ch,
818     cred_t *credp, enum called_from called_from)
819 {
820 
821 	ASSERT((called_from == CALLED_FROM_STANDALONE) ||
822 	    MUTEX_HELD(&tem->lock));
823 
824 	/* buffer up the character until later */
825 
826 	tem->state->a_outbuf[tem->state->a_outindex++] = ch;
827 	tem->state->a_c_cursor.col++;
828 	if (tem->state->a_c_cursor.col >= tem->state->a_c_dimension.width) {
829 		tem_send_data(tem, credp, called_from);
830 		tem_new_line(tem, credp, called_from);
831 	}
832 }
833 
834 static void
835 tem_new_line(struct tem *tem,
836     cred_t *credp, enum called_from called_from)
837 {
838 	tem_cr(tem);
839 	tem_lf(tem, credp, called_from);
840 }
841 
842 static void
843 tem_cr(struct tem *tem)
844 {
845 	tem->state->a_c_cursor.col = 0;
846 	tem_align_cursor(tem);
847 }
848 
849 static void
850 tem_lf(struct tem *tem,
851     cred_t *credp, enum called_from called_from)
852 {
853 	struct tem_state *tems = tem->state;
854 	int row;
855 
856 	ASSERT((called_from == CALLED_FROM_STANDALONE) ||
857 	    MUTEX_HELD(&tem->lock));
858 
859 	/*
860 	 * Sanity checking notes:
861 	 * . a_nscroll was validated when it was set.
862 	 * . Regardless of that, tem_scroll and tem_mv_cursor will prevent
863 	 *   anything bad from happening.
864 	 */
865 	row = tems->a_c_cursor.row + 1;
866 
867 	if (row >= tems->a_c_dimension.height) {
868 		if (tems->a_nscroll != 0) {
869 			tem_scroll(tem, 0,
870 			    tems->a_c_dimension.height - 1,
871 			    tems->a_nscroll, TEM_SCROLL_UP,
872 			    credp, called_from);
873 			row = tems->a_c_dimension.height -
874 			    tems->a_nscroll;
875 		} else {	/* no scroll */
876 			/*
877 			 * implement Esc[#r when # is zero.  This means no
878 			 * scroll but just return cursor to top of screen,
879 			 * do not clear screen.
880 			 */
881 			row = 0;
882 		}
883 	}
884 
885 	tem_mv_cursor(tem, row, tems->a_c_cursor.col,
886 		credp, called_from);
887 
888 	if (tems->a_nscroll == 0) {
889 		/* erase rest of cursor line */
890 		tem_clear_chars(tem,
891 		    tems->a_c_dimension.width -
892 		    tems->a_c_cursor.col,
893 		    tems->a_c_cursor.row,
894 		    tems->a_c_cursor.col,
895 		    credp, called_from);
896 
897 	}
898 
899 	tem_align_cursor(tem);
900 }
901 
902 static void
903 tem_send_data(struct tem *tem, cred_t *credp,
904     enum called_from called_from)
905 {
906 	struct tem_state *tems = tem->state;
907 	text_color_t fg_color;
908 	text_color_t bg_color;
909 
910 	ASSERT((called_from == CALLED_FROM_STANDALONE) ||
911 	    MUTEX_HELD(&tem->lock));
912 
913 	if (tems->a_outindex != 0) {
914 
915 		if (tems->a_flags & TEM_ATTR_REVERSE) {
916 			fg_color = ansi_fg_to_solaris(tem,
917 			    tems->bg_color);
918 			bg_color = ansi_bg_to_solaris(tem,
919 			    tems->fg_color);
920 		} else {
921 			fg_color = ansi_fg_to_solaris(tem,
922 			    tems->fg_color);
923 			bg_color = ansi_bg_to_solaris(tem,
924 			    tems->bg_color);
925 		}
926 
927 		/*
928 		 * Call the primitive to render this data.
929 		 */
930 		(*tems->in_fp.f_display)(tem,
931 			tems->a_outbuf,
932 			tems->a_outindex,
933 			tems->a_s_cursor.row,
934 			    tems->a_s_cursor.col,
935 			fg_color, bg_color,
936 			credp, called_from);
937 		tems->a_outindex = 0;
938 	}
939 	tem_align_cursor(tem);
940 }
941 
942 
943 /*
944  * We have just done something to the current output point.  Reset the start
945  * point for the buffered data in a_outbuf.  There shouldn't be any data
946  * buffered yet.
947  */
948 void
949 tem_align_cursor(struct tem *tem)
950 {
951 	tem->state->a_s_cursor.row = tem->state->a_c_cursor.row;
952 	tem->state->a_s_cursor.col = tem->state->a_c_cursor.col;
953 }
954 
955 
956 
957 /*
958  * State machine parser based on the current state and character input
959  * major terminations are to control character or normal character
960  */
961 
962 static void
963 tem_parse(struct tem *tem, uchar_t ch,
964     cred_t *credp, enum called_from called_from)
965 {
966 	struct tem_state *tems = tem->state;
967 	int	i;
968 
969 	ASSERT((called_from == CALLED_FROM_STANDALONE) ||
970 	    MUTEX_HELD(&tem->lock));
971 
972 	if (tems->a_state == A_STATE_START) {	/* Normal state? */
973 		if (ch == A_CSI || ch == A_ESC || ch < ' ') /* Control? */
974 			tem_control(tem, ch, credp, called_from);
975 		else
976 			/* Display */
977 			tem_outch(tem, ch, credp, called_from);
978 		return;
979 	}
980 
981 	/* In <ESC> sequence */
982 	if (tems->a_state != A_STATE_ESC) {	/* Need to get parameters? */
983 		if (tems->a_state != A_STATE_CSI) {
984 			tem_getparams(tem, ch, credp, called_from);
985 			return;
986 		}
987 
988 		switch (ch) {
989 		case '?':
990 			tems->a_state = A_STATE_CSI_QMARK;
991 			return;
992 		case '=':
993 			tems->a_state = A_STATE_CSI_EQUAL;
994 			return;
995 		case 's':
996 			/*
997 			 * As defined below, this sequence
998 			 * saves the cursor.  However, Sun
999 			 * defines ESC[s as reset.  We resolved
1000 			 * the conflict by selecting reset as it
1001 			 * is exported in the termcap file for
1002 			 * sun-mon, while the "save cursor"
1003 			 * definition does not exist anywhere in
1004 			 * /etc/termcap.
1005 			 * However, having no coherent
1006 			 * definition of reset, we have not
1007 			 * implemented it.
1008 			 */
1009 
1010 			/*
1011 			 * Original code
1012 			 * tems->a_r_cursor.row = tems->a_c_cursor.row;
1013 			 * tems->a_r_cursor.col = tems->a_c_cursor.col;
1014 			 * tems->a_state = A_STATE_START;
1015 			 */
1016 
1017 			tems->a_state = A_STATE_START;
1018 			return;
1019 		case 'u':
1020 			tem_mv_cursor(tem, tems->a_r_cursor.row,
1021 			    tems->a_r_cursor.col, credp, called_from);
1022 			tems->a_state = A_STATE_START;
1023 			return;
1024 		case 'p': 	/* sunbow */
1025 			tem_send_data(tem, credp, called_from);
1026 			/*
1027 			 * Don't set anything if we are
1028 			 * already as we want to be.
1029 			 */
1030 			if (tems->a_flags & TEM_ATTR_SCREEN_REVERSE) {
1031 				tems->a_flags &= ~TEM_ATTR_SCREEN_REVERSE;
1032 				/*
1033 				 * If we have switched the characters to be the
1034 				 * inverse from the screen, then switch them as
1035 				 * well to keep them the inverse of the screen.
1036 				 */
1037 				if (tems->a_flags & TEM_ATTR_REVERSE) {
1038 					tems->a_flags &= ~TEM_ATTR_REVERSE;
1039 				} else {
1040 					tems->a_flags |= TEM_ATTR_REVERSE;
1041 				}
1042 			}
1043 			tem_cls(tem, credp, called_from);
1044 			tems->a_state = A_STATE_START;
1045 			return;
1046 		case 'q':  	/* sunwob */
1047 			tem_send_data(tem, credp, called_from);
1048 			/*
1049 			 * Don't set anything if we are
1050 			 * already where as we want to be.
1051 			 */
1052 			if (!(tems->a_flags & TEM_ATTR_SCREEN_REVERSE)) {
1053 				tems->a_flags |= TEM_ATTR_SCREEN_REVERSE;
1054 				/*
1055 				 * If we have switched the characters to be the
1056 				 * inverse from the screen, then switch them as
1057 				 * well to keep them the inverse of the screen.
1058 				 */
1059 				if (!(tems->a_flags & TEM_ATTR_REVERSE)) {
1060 					tems->a_flags |= TEM_ATTR_REVERSE;
1061 				} else {
1062 					tems->a_flags &= ~TEM_ATTR_REVERSE;
1063 				}
1064 			}
1065 
1066 			tem_cls(tem, credp, called_from);
1067 			tems->a_state = A_STATE_START;
1068 			return;
1069 		case 'r':	/* sunscrl */
1070 			/*
1071 			 * Rule exception:  check for validity here.
1072 			 */
1073 			tems->a_nscroll = tems->a_paramval;
1074 			if (tems->a_nscroll > tems->a_c_dimension.height)
1075 				tems->a_nscroll = tems->a_c_dimension.height;
1076 			if (tems->a_nscroll < 0)
1077 				tems->a_nscroll = 1;
1078 			tems->a_state = A_STATE_START;
1079 			return;
1080 		default:
1081 			tem_getparams(tem, ch, credp, called_from);
1082 			return;
1083 		}
1084 	}
1085 
1086 	/* Previous char was <ESC> */
1087 	if (ch == '[') {
1088 		tems->a_curparam = 0;
1089 		tems->a_paramval = 0;
1090 		tems->a_gotparam = B_FALSE;
1091 		/* clear the parameters */
1092 		for (i = 0; i < TEM_MAXPARAMS; i++)
1093 			tems->a_params[i] = -1;
1094 		tems->a_state = A_STATE_CSI;
1095 	} else if (ch == 'Q') {	/* <ESC>Q ? */
1096 		tems->a_state = A_STATE_START;
1097 	} else if (ch == 'C') {	/* <ESC>C ? */
1098 		tems->a_state = A_STATE_START;
1099 	} else {
1100 		tems->a_state = A_STATE_START;
1101 		if (ch == 'c')
1102 			/* ESC c resets display */
1103 			tem_reset_display(tem, credp, called_from, 1);
1104 		else if (ch == 'H')
1105 			/* ESC H sets a tab */
1106 			tem_set_tab(tem);
1107 		else if (ch == '7') {
1108 			/* ESC 7 Save Cursor position */
1109 			tems->a_r_cursor.row = tems->a_c_cursor.row;
1110 			tems->a_r_cursor.col = tems->a_c_cursor.col;
1111 		} else if (ch == '8')
1112 			/* ESC 8 Restore Cursor position */
1113 			tem_mv_cursor(tem, tems->a_r_cursor.row,
1114 			    tems->a_r_cursor.col, credp, called_from);
1115 		/* check for control chars */
1116 		else if (ch < ' ')
1117 			tem_control(tem, ch, credp, called_from);
1118 		else
1119 			tem_outch(tem, ch, credp, called_from);
1120 	}
1121 }
1122 
1123 /* ARGSUSED */
1124 static void
1125 tem_bell(struct tem *tem, enum called_from called_from)
1126 {
1127 	if (called_from == CALLED_FROM_STANDALONE)
1128 		beep_polled(BEEP_CONSOLE);
1129 	else
1130 		beep(BEEP_CONSOLE);
1131 }
1132 
1133 
1134 static void
1135 tem_scroll(tem_t *tem, int start, int end, int count, int direction,
1136 	cred_t *credp, enum called_from called_from)
1137 {
1138 	struct tem_state *tems = tem->state;
1139 	int	row;
1140 	int	lines_affected;
1141 
1142 	ASSERT((called_from == CALLED_FROM_STANDALONE) ||
1143 	    MUTEX_HELD(&tem->lock));
1144 
1145 	lines_affected = end - start + 1;
1146 	if (count > lines_affected)
1147 		count = lines_affected;
1148 	if (count <= 0)
1149 		return;
1150 
1151 	switch (direction) {
1152 	case TEM_SCROLL_UP:
1153 		if (count < lines_affected) {
1154 			tem_copy_area(tem, 0, start + count,
1155 			    tems->a_c_dimension.width - 1, end,
1156 			    0, start, credp, called_from);
1157 		}
1158 		for (row = (end - count) + 1; row <= end; row++) {
1159 			tem_clear_chars(tem, tems->a_c_dimension.width,
1160 			    row, 0, credp, called_from);
1161 		}
1162 		break;
1163 
1164 	case TEM_SCROLL_DOWN:
1165 		if (count < lines_affected) {
1166 			tem_copy_area(tem, 0, start,
1167 			    tems->a_c_dimension.width - 1,
1168 			    end - count, 0, start + count,
1169 			    credp, called_from);
1170 		}
1171 		for (row = start; row < start + count; row++) {
1172 			tem_clear_chars(tem, tems->a_c_dimension.width,
1173 			    row, 0, credp, called_from);
1174 		}
1175 		break;
1176 	}
1177 }
1178 
1179 static void
1180 tem_copy_area(struct tem *tem,
1181 	screen_pos_t s_col, screen_pos_t s_row,
1182 	screen_pos_t e_col, screen_pos_t e_row,
1183 	screen_pos_t t_col, screen_pos_t t_row,
1184 	cred_t *credp, enum called_from called_from)
1185 {
1186 	struct tem_state *tems = tem->state;
1187 	int rows;
1188 	int cols;
1189 
1190 	ASSERT((called_from == CALLED_FROM_STANDALONE) ||
1191 	    MUTEX_HELD(&tem->lock));
1192 
1193 	if (s_col < 0 || s_row < 0 ||
1194 	    e_col < 0 || e_row < 0 ||
1195 	    t_col < 0 || t_row < 0 ||
1196 	    s_col >= tems->a_c_dimension.width ||
1197 	    e_col >= tems->a_c_dimension.width ||
1198 	    t_col >= tems->a_c_dimension.width ||
1199 	    s_row >= tems->a_c_dimension.height ||
1200 	    e_row >= tems->a_c_dimension.height ||
1201 	    t_row >= tems->a_c_dimension.height)
1202 		return;
1203 
1204 	if (s_row > e_row || s_col > e_col)
1205 		return;
1206 
1207 	rows = e_row - s_row + 1;
1208 	cols = e_col - s_col + 1;
1209 	if (t_row + rows > tems->a_c_dimension.height ||
1210 	    t_col + cols > tems->a_c_dimension.width)
1211 		return;
1212 
1213 	(*tems->in_fp.f_copy)(tem, s_col, s_row,
1214 		e_col, e_row, t_col, t_row, credp, called_from);
1215 }
1216 
1217 static void
1218 tem_clear_chars(struct tem *tem, int count, screen_pos_t row,
1219 	screen_pos_t col, cred_t *credp, enum called_from called_from)
1220 {
1221 	struct tem_state *tems = tem->state;
1222 
1223 	ASSERT((called_from == CALLED_FROM_STANDALONE) ||
1224 	    MUTEX_HELD(&tem->lock));
1225 
1226 	if (row < 0 || row >= tems->a_c_dimension.height ||
1227 	    col < 0 || col >= tems->a_c_dimension.width ||
1228 	    count < 0)
1229 		return;
1230 
1231 	/*
1232 	 * Note that very large values of "count" could cause col+count
1233 	 * to overflow, so we check "count" independently.
1234 	 */
1235 	if (count > tems->a_c_dimension.width ||
1236 	    col + count > tems->a_c_dimension.width)
1237 		count = tems->a_c_dimension.width - col;
1238 
1239 	(*tems->in_fp.f_cls)(tem, count, row, col, credp, called_from);
1240 }
1241 
1242 void
1243 tem_text_display(struct tem *tem, uchar_t *string,
1244 	int count, screen_pos_t row, screen_pos_t col,
1245 	text_color_t fg_color, text_color_t bg_color,
1246 	cred_t *credp, enum called_from called_from)
1247 {
1248 	struct vis_consdisplay da;
1249 
1250 	da.data = string;
1251 	da.width = count;
1252 	da.row = row;
1253 	da.col = col;
1254 
1255 	da.fg_color = fg_color;
1256 	da.bg_color = bg_color;
1257 
1258 	tem_display(tem, &da, credp, called_from);
1259 }
1260 
1261 /*
1262  * This function is used to blit a rectangular color image,
1263  * unperturbed on the underlying framebuffer, to render
1264  * icons and pictures.  The data is a pixel pattern that
1265  * fills a rectangle bounded to the width and height parameters.
1266  * The color pixel data must to be pre-adjusted by the caller
1267  * for the current video depth.
1268  *
1269  * This function is unused now.
1270  */
1271 void
1272 tem_image_display(struct tem *tem, uchar_t *image,
1273 	int height, int width, screen_pos_t row, screen_pos_t col,
1274 	cred_t *credp, enum called_from called_from)
1275 {
1276 	struct vis_consdisplay da;
1277 
1278 	da.data = image;
1279 	da.width = width;
1280 	da.height = height;
1281 	da.row = row;
1282 	da.col = col;
1283 
1284 	tem_display(tem, &da, credp, called_from);
1285 }
1286 
1287 
1288 void
1289 tem_text_copy(struct tem *tem,
1290 	screen_pos_t s_col, screen_pos_t s_row,
1291 	screen_pos_t e_col, screen_pos_t e_row,
1292 	screen_pos_t t_col, screen_pos_t t_row,
1293 	cred_t *credp, enum called_from called_from)
1294 {
1295 	struct vis_conscopy da;
1296 
1297 	da.s_row = s_row;
1298 	da.s_col = s_col;
1299 	da.e_row = e_row;
1300 	da.e_col = e_col;
1301 	da.t_row = t_row;
1302 	da.t_col = t_col;
1303 
1304 	tem_copy(tem, &da, credp, called_from);
1305 }
1306 
1307 void
1308 tem_text_cls(struct tem *tem,
1309 	int count, screen_pos_t row, screen_pos_t col, cred_t *credp,
1310 	enum called_from called_from)
1311 {
1312 	struct vis_consdisplay da;
1313 
1314 	da.data = tem->state->a_blank_line;
1315 	da.width = count;
1316 	da.row = row;
1317 	da.col = col;
1318 
1319 	tem_get_color(tem, &da.fg_color, &da.bg_color);
1320 	tem_display(tem, &da, credp, called_from);
1321 }
1322 
1323 
1324 
1325 void
1326 tem_pix_display(struct tem *tem,
1327 	uchar_t *string, int count,
1328 	screen_pos_t row, screen_pos_t col,
1329 	text_color_t fg_color, text_color_t bg_color,
1330 	cred_t *credp, enum called_from called_from)
1331 {
1332 	struct tem_state *tems = tem->state;
1333 	struct vis_consdisplay da;
1334 	int	i;
1335 	da.data = (uchar_t *)tems->a_pix_data;
1336 	da.width = tems->a_font.width;
1337 	da.height = tems->a_font.height;
1338 	da.row = (row * da.height) + tems->a_p_offset.y;
1339 	da.col = (col * da.width) + tems->a_p_offset.x;
1340 
1341 	for (i = 0; i < count; i++) {
1342 		BIT_TO_PIX(tem, string[i], fg_color, bg_color);
1343 		tem_display(tem, &da, credp, called_from);
1344 		da.col += da.width;
1345 	}
1346 }
1347 
1348 void
1349 tem_pix_copy(struct tem *tem,
1350 	screen_pos_t s_col, screen_pos_t s_row,
1351 	screen_pos_t e_col, screen_pos_t e_row,
1352 	screen_pos_t t_col, screen_pos_t t_row,
1353 	cred_t *credp,
1354 	enum called_from called_from)
1355 {
1356 	struct tem_state *tems = tem->state;
1357 	struct vis_conscopy ma;
1358 	static boolean_t need_clear = B_TRUE;
1359 
1360 	ASSERT((called_from == CALLED_FROM_STANDALONE) ||
1361 	    MUTEX_HELD(&tem->lock));
1362 
1363 	if (need_clear && tems->first_line > 0) {
1364 		/*
1365 		 * Clear OBP output above our kernel console term
1366 		 * when our kernel console term begins to scroll up,
1367 		 * we hope it is user friendly.
1368 		 * (Also see comments on tem_pix_clear_prom_output)
1369 		 *
1370 		 * This is only one time call.
1371 		 */
1372 		tem_pix_clear_prom_output(tem, credp, called_from);
1373 	}
1374 	need_clear = B_FALSE;
1375 
1376 	ma.s_row = s_row * tems->a_font.height + tems->a_p_offset.y;
1377 	ma.e_row = (e_row + 1) * tems->a_font.height + tems->a_p_offset.y - 1;
1378 	ma.t_row = t_row * tems->a_font.height + tems->a_p_offset.y;
1379 
1380 	/*
1381 	 * Check if we're in process of clearing OBP's columns area,
1382 	 * which only happens when term scrolls up a whole line.
1383 	 */
1384 	if (tems->first_line > 0 && t_row < s_row && t_col == 0 &&
1385 	    e_col == tems->a_c_dimension.width - 1) {
1386 		/*
1387 		 * We need to clear OBP's columns area outside our kernel
1388 		 * console term. So that we set ma.e_col to entire row here.
1389 		 */
1390 		ma.s_col = s_col * tems->a_font.width;
1391 		ma.e_col = tems->a_p_dimension.width - 1;
1392 
1393 		ma.t_col = t_col * tems->a_font.width;
1394 	} else {
1395 		ma.s_col = s_col * tems->a_font.width + tems->a_p_offset.x;
1396 		ma.e_col = (e_col + 1) * tems->a_font.width +
1397 		    tems->a_p_offset.x - 1;
1398 		ma.t_col = t_col * tems->a_font.width + tems->a_p_offset.x;
1399 	}
1400 
1401 	tem_copy(tem, &ma, credp, called_from);
1402 
1403 	if (tems->first_line > 0 && t_row < s_row) {
1404 		/* We have scrolled up (s_row - t_row) rows. */
1405 		tems->first_line -= (s_row - t_row);
1406 		if (tems->first_line <= 0) {
1407 			/* All OBP rows have been cleared. */
1408 			tems->first_line = 0;
1409 		}
1410 	}
1411 
1412 }
1413 
1414 /*
1415  * This function only clears count of columns in one row
1416  */
1417 void
1418 tem_pix_cls(struct tem *tem, int count,
1419 	screen_pos_t row, screen_pos_t col, cred_t *credp,
1420 	enum called_from called_from)
1421 {
1422 	struct tem_state *tems = tem->state;
1423 
1424 	ASSERT((called_from == CALLED_FROM_STANDALONE) ||
1425 	    MUTEX_HELD(&tem->lock));
1426 
1427 	tem_pix_cls_range(tem, row, 1, tems->a_p_offset.y,
1428 	    col, count, tems->a_p_offset.x, B_FALSE, credp, called_from);
1429 }
1430 
1431 /*
1432  * This function clears OBP output above our kernel console term area
1433  * because OBP's term may have a bigger terminal window than that of
1434  * our kernel console term. So we need to clear OBP output garbage outside
1435  * of our kernel console term at a proper time, which is when the first
1436  * row output of our kernel console term scrolls at the first screen line.
1437  *
1438  *	_________________________________
1439  *	|   _____________________	|  ---> OBP's bigger term window
1440  *	|   |			|	|
1441  *	|___|			|	|
1442  *	| | |			|	|
1443  *	| | |			|	|
1444  *	|_|_|___________________|_______|
1445  *	  | |			|	   ---> first line
1446  *	  | |___________________|---> our kernel console term window
1447  *	  |
1448  *	  |---> columns area to be cleared
1449  *
1450  * This function only takes care of the output above our kernel console term,
1451  * and tem_prom_scroll_up takes care of columns area outside of our kernel
1452  * console term.
1453  */
1454 static void
1455 tem_pix_clear_prom_output(struct tem *tem, cred_t *credp,
1456     enum called_from called_from)
1457 {
1458 	struct tem_state *tems = tem->state;
1459 	int	nrows, ncols, width, height;
1460 
1461 	ASSERT((called_from == CALLED_FROM_STANDALONE) ||
1462 	    MUTEX_HELD(&tem->lock));
1463 
1464 	width = tems->a_font.width;
1465 	height = tems->a_font.height;
1466 
1467 	nrows = (tems->a_p_offset.y + (height - 1))/ height;
1468 	ncols = (tems->a_p_dimension.width + (width - 1))/ width;
1469 
1470 	tem_pix_cls_range(tem, 0, nrows, 0, 0, ncols, 0,
1471 	    B_FALSE, credp, called_from);
1472 }
1473 
1474 /*
1475  * clear the whole screen for pixel mode
1476  */
1477 static void
1478 tem_pix_clear_entire_screen(struct tem *tem, cred_t *credp,
1479     enum called_from called_from)
1480 {
1481 	struct tem_state *tems = tem->state;
1482 	int	nrows, ncols, width, height;
1483 
1484 	ASSERT((called_from == CALLED_FROM_STANDALONE) ||
1485 	    MUTEX_HELD(&tem->lock));
1486 
1487 	width = tems->a_font.width;
1488 	height = tems->a_font.height;
1489 
1490 	nrows = (tems->a_p_dimension.height + (height - 1))/ height;
1491 	ncols = (tems->a_p_dimension.width + (width - 1))/ width;
1492 
1493 	tem_pix_cls_range(tem, 0, nrows, 0, 0, ncols, 0,
1494 	    B_FALSE, credp, called_from);
1495 
1496 	tems->a_c_cursor.row = 0;
1497 	tems->a_c_cursor.col = 0;
1498 	tem_align_cursor(tem);
1499 
1500 	/*
1501 	 * Since the whole screen is cleared, we don't need
1502 	 * to clear OBP output later.
1503 	 */
1504 	if (tems->first_line > 0) {
1505 		tems->first_line = 0;
1506 	}
1507 }
1508 
1509 /*
1510  * clear the whole screen
1511  */
1512 static void
1513 tem_cls(struct tem *tem,
1514     cred_t *credp, enum called_from called_from)
1515 {
1516 	struct tem_state *tems = tem->state;
1517 	int	row;
1518 
1519 	ASSERT((called_from == CALLED_FROM_STANDALONE) ||
1520 	    MUTEX_HELD(&tem->lock));
1521 
1522 	if (tems->display_mode == VIS_TEXT) {
1523 		for (row = 0; row < tems->a_c_dimension.height; row++) {
1524 			tem_clear_chars(tem, tems->a_c_dimension.width,
1525 				row, 0, credp, called_from);
1526 		}
1527 		tems->a_c_cursor.row = 0;
1528 		tems->a_c_cursor.col = 0;
1529 		tem_align_cursor(tem);
1530 		return;
1531 	}
1532 
1533 	ASSERT(tems->display_mode == VIS_PIXEL);
1534 
1535 	tem_pix_clear_entire_screen(tem, credp, called_from);
1536 }
1537 
1538 static void
1539 tem_back_tab(struct tem *tem,
1540     cred_t *credp, enum called_from called_from)
1541 {
1542 	struct tem_state *tems = tem->state;
1543 	int	i;
1544 	screen_pos_t	tabstop;
1545 
1546 	ASSERT((called_from == CALLED_FROM_STANDALONE) ||
1547 	    MUTEX_HELD(&tem->lock));
1548 
1549 	tabstop = 0;
1550 
1551 	for (i = tems->a_ntabs - 1; i >= 0; i--) {
1552 		if (tems->a_tabs[i] < tems->a_c_cursor.col) {
1553 			tabstop = tems->a_tabs[i];
1554 			break;
1555 		}
1556 	}
1557 
1558 	tem_mv_cursor(tem, tems->a_c_cursor.row,
1559 	tabstop, credp, called_from);
1560 }
1561 
1562 static void
1563 tem_tab(struct tem *tem,
1564     cred_t *credp, enum called_from called_from)
1565 {
1566 	struct tem_state *tems = tem->state;
1567 	int	i;
1568 	screen_pos_t	tabstop;
1569 
1570 	ASSERT((called_from == CALLED_FROM_STANDALONE) ||
1571 	    MUTEX_HELD(&tem->lock));
1572 
1573 	tabstop = tems->a_c_dimension.width - 1;
1574 
1575 	for (i = 0; i < tems->a_ntabs; i++) {
1576 		if (tems->a_tabs[i] > tems->a_c_cursor.col) {
1577 			tabstop = tems->a_tabs[i];
1578 			break;
1579 		}
1580 	}
1581 
1582 	tem_mv_cursor(tem, tems->a_c_cursor.row,
1583 	    tabstop, credp, called_from);
1584 }
1585 
1586 static void
1587 tem_set_tab(struct tem *tem)
1588 {
1589 	struct tem_state *tems = tem->state;
1590 	int	i;
1591 	int	j;
1592 
1593 	if (tems->a_ntabs == TEM_MAXTAB)
1594 		return;
1595 	if (tems->a_ntabs == 0 ||
1596 		tems->a_tabs[tems->a_ntabs] < tems->a_c_cursor.col) {
1597 			tems->a_tabs[tems->a_ntabs++] = tems->a_c_cursor.col;
1598 			return;
1599 	}
1600 	for (i = 0; i < tems->a_ntabs; i++) {
1601 		if (tems->a_tabs[i] == tems->a_c_cursor.col)
1602 			return;
1603 		if (tems->a_tabs[i] > tems->a_c_cursor.col) {
1604 			for (j = tems->a_ntabs - 1; j >= i; j--)
1605 				tems->a_tabs[j+ 1] = tems->a_tabs[j];
1606 			tems->a_tabs[i] = tems->a_c_cursor.col;
1607 			tems->a_ntabs++;
1608 			return;
1609 		}
1610 	}
1611 }
1612 
1613 static void
1614 tem_clear_tabs(struct tem *tem, int action)
1615 {
1616 	struct tem_state *tems = tem->state;
1617 	int	i;
1618 	int	j;
1619 
1620 	switch (action) {
1621 	case 3: /* clear all tabs */
1622 		tems->a_ntabs = 0;
1623 		break;
1624 	case 0: /* clr tab at cursor */
1625 
1626 		for (i = 0; i < tems->a_ntabs; i++) {
1627 			if (tems->a_tabs[i] == tems->a_c_cursor.col) {
1628 				tems->a_ntabs--;
1629 				for (j = i; j < tems->a_ntabs; j++)
1630 					tems->a_tabs[j] = tems->a_tabs[j + 1];
1631 				return;
1632 			}
1633 		}
1634 		break;
1635 	}
1636 }
1637 
1638 static void
1639 tem_mv_cursor(struct tem *tem, int row, int col,
1640     cred_t *credp, enum called_from called_from)
1641 {
1642 	struct tem_state *tems = tem->state;
1643 
1644 	ASSERT((called_from == CALLED_FROM_STANDALONE) ||
1645 	    MUTEX_HELD(&tem->lock));
1646 
1647 	/*
1648 	 * Sanity check and bounds enforcement.  Out of bounds requests are
1649 	 * clipped to the screen boundaries.  This seems to be what SPARC
1650 	 * does.
1651 	 */
1652 	if (row < 0)
1653 		row = 0;
1654 	if (row >= tems->a_c_dimension.height)
1655 		row = tems->a_c_dimension.height - 1;
1656 	if (col < 0)
1657 		col = 0;
1658 	if (col >= tems->a_c_dimension.width)
1659 		col = tems->a_c_dimension.width - 1;
1660 
1661 	tem_send_data(tem, credp, called_from);
1662 	tems->a_c_cursor.row = row;
1663 	tems->a_c_cursor.col = col;
1664 	tem_align_cursor(tem);
1665 }
1666 
1667 /* ARGSUSED */
1668 void
1669 tem_reset_emulator(struct tem *tem,
1670     cred_t *credp, enum called_from called_from)
1671 {
1672 	struct tem_state *tems = tem->state;
1673 	int j;
1674 
1675 	ASSERT((called_from == CALLED_FROM_STANDALONE) ||
1676 	    MUTEX_HELD(&tem->lock));
1677 
1678 	tems->a_c_cursor.row = 0;
1679 	tems->a_c_cursor.col = 0;
1680 	tems->a_r_cursor.row = 0;
1681 	tems->a_r_cursor.col = 0;
1682 	tems->a_s_cursor.row = 0;
1683 	tems->a_s_cursor.col = 0;
1684 	tems->a_outindex = 0;
1685 	tems->a_state = A_STATE_START;
1686 	tems->a_gotparam = B_FALSE;
1687 	tems->a_curparam = 0;
1688 	tems->a_paramval = 0;
1689 	tems->a_flags = 0;
1690 	tems->a_nscroll = 1;
1691 	tems->fg_color = DEFAULT_ANSI_FOREGROUND;
1692 	tems->bg_color = DEFAULT_ANSI_BACKGROUND;
1693 
1694 	/*
1695 	 * set up the initial tab stops
1696 	 */
1697 	tems->a_ntabs = 0;
1698 	for (j = 8; j < tems->a_c_dimension.width; j += 8)
1699 		tems->a_tabs[tems->a_ntabs++] = (screen_pos_t)j;
1700 
1701 	for (j = 0; j < TEM_MAXPARAMS; j++)
1702 		tems->a_params[j] = 0;
1703 }
1704 
1705 void
1706 tem_reset_display(struct tem *tem,
1707     cred_t *credp, enum called_from called_from, int clear_txt)
1708 {
1709 	struct tem_state *tems = tem->state;
1710 
1711 	ASSERT((called_from == CALLED_FROM_STANDALONE) ||
1712 	    MUTEX_HELD(&tem->lock));
1713 
1714 	tem_reset_emulator(tem, credp, called_from);
1715 	tem_reset_colormap(tem, credp, called_from);
1716 
1717 	if (clear_txt) {
1718 		(*tems->in_fp.f_cursor)(tem,
1719 		    VIS_HIDE_CURSOR, credp, called_from);
1720 
1721 		tem_cls(tem, credp, called_from);
1722 
1723 		(*tems->in_fp.f_cursor)(tem,
1724 		    VIS_DISPLAY_CURSOR, credp, called_from);
1725 	}
1726 
1727 	tems->a_initialized = 1;
1728 }
1729 
1730 
1731 static void
1732 tem_shift(
1733 	struct tem *tem,
1734 	int count,
1735 	int direction,
1736 	cred_t *credp,
1737 	enum called_from called_from)
1738 {
1739 	struct tem_state *tems = tem->state;
1740 	int rest_of_line;
1741 
1742 	ASSERT((called_from == CALLED_FROM_STANDALONE) ||
1743 	    MUTEX_HELD(&tem->lock));
1744 
1745 	rest_of_line = tems->a_c_dimension.width - tems->a_c_cursor.col;
1746 	if (count > rest_of_line)
1747 		count = rest_of_line;
1748 
1749 	if (count <= 0)
1750 		return;
1751 
1752 	switch (direction) {
1753 	case TEM_SHIFT_LEFT:
1754 		if (count < rest_of_line) {
1755 			tem_copy_area(tem,
1756 				tems->a_c_cursor.col + count,
1757 				tems->a_c_cursor.row,
1758 				tems->a_c_dimension.width - 1,
1759 				tems->a_c_cursor.row,
1760 				tems->a_c_cursor.col,
1761 				tems->a_c_cursor.row,
1762 				credp, called_from);
1763 		}
1764 
1765 		tem_clear_chars(tem, count, tems->a_c_cursor.row,
1766 			(tems->a_c_dimension.width - count), credp,
1767 			called_from);
1768 		break;
1769 	case TEM_SHIFT_RIGHT:
1770 		if (count < rest_of_line) {
1771 			tem_copy_area(tem,
1772 				tems->a_c_cursor.col,
1773 				tems->a_c_cursor.row,
1774 				tems->a_c_dimension.width - count - 1,
1775 				tems->a_c_cursor.row,
1776 				tems->a_c_cursor.col + count,
1777 				tems->a_c_cursor.row,
1778 				credp, called_from);
1779 		}
1780 
1781 		tem_clear_chars(tem, count, tems->a_c_cursor.row,
1782 			tems->a_c_cursor.col, credp, called_from);
1783 		break;
1784 	}
1785 }
1786 
1787 void
1788 tem_text_cursor(struct tem *tem, short action,
1789     cred_t *credp, enum called_from called_from)
1790 {
1791 	struct tem_state *tems = tem->state;
1792 	struct vis_conscursor	ca;
1793 
1794 	ASSERT((called_from == CALLED_FROM_STANDALONE) ||
1795 	    MUTEX_HELD(&tem->lock));
1796 
1797 	ca.row = tems->a_c_cursor.row;
1798 	ca.col = tems->a_c_cursor.col;
1799 	ca.action = action;
1800 
1801 	tem_cursor(tem, &ca, credp, called_from);
1802 
1803 	if (action == VIS_GET_CURSOR) {
1804 		tems->a_c_cursor.row = ca.row;
1805 		tems->a_c_cursor.col = ca.col;
1806 	}
1807 }
1808 
1809 
1810 void
1811 tem_pix_cursor(struct tem *tem, short action,
1812     cred_t *credp, enum called_from called_from)
1813 {
1814 	struct tem_state *tems = tem->state;
1815 	struct vis_conscursor	ca;
1816 
1817 	ASSERT((called_from == CALLED_FROM_STANDALONE) ||
1818 	    MUTEX_HELD(&tem->lock));
1819 
1820 	ca.row = tems->a_c_cursor.row * tems->a_font.height +
1821 				tems->a_p_offset.y;
1822 	ca.col = tems->a_c_cursor.col * tems->a_font.width +
1823 				tems->a_p_offset.x;
1824 	ca.width = tems->a_font.width;
1825 	ca.height = tems->a_font.height;
1826 	if (tems->a_pdepth == 8 || tems->a_pdepth == 4) {
1827 		if (tems->a_flags & TEM_ATTR_REVERSE) {
1828 			ca.fg_color.mono = TEM_TEXT_WHITE;
1829 			ca.bg_color.mono = TEM_TEXT_BLACK;
1830 		} else {
1831 			ca.fg_color.mono = TEM_TEXT_BLACK;
1832 			ca.bg_color.mono = TEM_TEXT_WHITE;
1833 		}
1834 	} else if (tems->a_pdepth == 24 || tems->a_pdepth == 32) {
1835 		if (tems->a_flags & TEM_ATTR_REVERSE) {
1836 			ca.fg_color.twentyfour[0] = TEM_TEXT_WHITE24_RED;
1837 			ca.fg_color.twentyfour[1] = TEM_TEXT_WHITE24_GREEN;
1838 			ca.fg_color.twentyfour[2] = TEM_TEXT_WHITE24_BLUE;
1839 
1840 			ca.bg_color.twentyfour[0] = TEM_TEXT_BLACK24_RED;
1841 			ca.bg_color.twentyfour[1] = TEM_TEXT_BLACK24_GREEN;
1842 			ca.bg_color.twentyfour[2] = TEM_TEXT_BLACK24_BLUE;
1843 		} else {
1844 			ca.fg_color.twentyfour[0] = TEM_TEXT_BLACK24_RED;
1845 			ca.fg_color.twentyfour[1] = TEM_TEXT_BLACK24_GREEN;
1846 			ca.fg_color.twentyfour[2] = TEM_TEXT_BLACK24_BLUE;
1847 
1848 			ca.bg_color.twentyfour[0] = TEM_TEXT_WHITE24_RED;
1849 			ca.bg_color.twentyfour[1] = TEM_TEXT_WHITE24_GREEN;
1850 			ca.bg_color.twentyfour[2] = TEM_TEXT_WHITE24_BLUE;
1851 		}
1852 	}
1853 
1854 	ca.action = action;
1855 
1856 	tem_cursor(tem, &ca, credp, called_from);
1857 }
1858 
1859 #define	BORDER_PIXELS 10
1860 void
1861 set_font(struct font *f, short *rows, short *cols, short height, short width)
1862 {
1863 	bitmap_data_t	*font_selected = NULL;
1864 	struct fontlist	*fl;
1865 
1866 	/*
1867 	 * Find best font for these dimensions, or use default
1868 	 *
1869 	 * A 1 pixel border is the absolute minimum we could have
1870 	 * as a border around the text window (BORDER_PIXELS = 2),
1871 	 * however a slightly larger border not only looks better
1872 	 * but for the fonts currently statically built into the
1873 	 * emulator causes much better font selection for the
1874 	 * normal range of screen resolutions.
1875 	 */
1876 	for (fl = fonts; fl->data; fl++) {
1877 		if ((((*rows * fl->data->height) + BORDER_PIXELS) <= height) &&
1878 		    (((*cols * fl->data->width) + BORDER_PIXELS) <= width)) {
1879 			font_selected = fl->data;
1880 			break;
1881 		}
1882 	}
1883 	/*
1884 	 * The minus 2 is to make sure we have at least a 1 pixel
1885 	 * boarder around the entire screen.
1886 	 */
1887 	if (font_selected == NULL) {
1888 		if (((*rows * DEFAULT_FONT_DATA.height) > height) ||
1889 		    ((*cols * DEFAULT_FONT_DATA.width) > width)) {
1890 			*rows = (height - 2) / DEFAULT_FONT_DATA.height;
1891 			*cols = (width - 2) / DEFAULT_FONT_DATA.width;
1892 		}
1893 		font_selected = &DEFAULT_FONT_DATA;
1894 	}
1895 
1896 	f->width = font_selected->width;
1897 	f->height = font_selected->height;
1898 	bcopy((caddr_t)font_selected->encoding, (caddr_t)f->char_ptr,
1899 			sizeof (f->char_ptr));
1900 	f->image_data = font_selected->image;
1901 
1902 }
1903 
1904 /*
1905  * bit_to_pix4 is for 4-bit frame buffers.  It will write one output byte
1906  * for each 2 bits of input bitmap.  It inverts the input bits before
1907  * doing the output translation, for reverse video.
1908  *
1909  * Assuming foreground is 0001 and background is 0000...
1910  * An input data byte of 0x53 will output the bit pattern
1911  * 00000001 00000001 00000000 00010001.
1912  */
1913 
1914 void
1915 bit_to_pix4(
1916     struct tem *tem,
1917     uchar_t c,
1918     text_color_t fg_color,
1919     text_color_t bg_color)
1920 {
1921 	struct tem_state *tems = tem->state;
1922 	int	row;
1923 	int	byte;
1924 	int	i;
1925 	uint8_t	*cp;
1926 	uint8_t	data;
1927 	uint8_t	nibblett;
1928 	int	bytes_wide;
1929 	uint8_t *dest;
1930 
1931 	dest = (uint8_t *)tems->a_pix_data;
1932 
1933 	cp = tems->a_font.char_ptr[c];
1934 	bytes_wide = (tems->a_font.width + 7) / 8;
1935 
1936 	for (row = 0; row < tems->a_font.height; row++) {
1937 		for (byte = 0; byte < bytes_wide; byte++) {
1938 			data = *cp++;
1939 			for (i = 0; i < 4; i++) {
1940 				nibblett = (data >> ((3-i) * 2)) & 0x3;
1941 				switch (nibblett) {
1942 				case 0x0:
1943 					*dest++ = bg_color << 4 | bg_color;
1944 					break;
1945 				case 0x1:
1946 					*dest++ = bg_color << 4 | fg_color;
1947 					break;
1948 				case 0x2:
1949 					*dest++ = fg_color << 4 | bg_color;
1950 					break;
1951 				case 0x3:
1952 					*dest++ = fg_color << 4 | fg_color;
1953 					break;
1954 				}
1955 			}
1956 		}
1957 	}
1958 }
1959 
1960 /*
1961  * bit_to_pix8 is for 8-bit frame buffers.  It will write one output byte
1962  * for each bit of input bitmap.  It inverts the input bits before
1963  * doing the output translation, for reverse video.
1964  *
1965  * Assuming foreground is 00000001 and background is 00000000...
1966  * An input data byte of 0x53 will output the bit pattern
1967  * 0000000 000000001 00000000 00000001 00000000 00000000 00000001 00000001.
1968  */
1969 
1970 void
1971 bit_to_pix8(
1972     struct tem *tem,
1973     uchar_t c,
1974     text_color_t fg_color,
1975     text_color_t bg_color)
1976 {
1977 	struct tem_state *tems = tem->state;
1978 	int	row;
1979 	int	byte;
1980 	int	i;
1981 	uint8_t	*cp;
1982 	uint8_t	data;
1983 	int	bytes_wide;
1984 	uint8_t	mask;
1985 	int	bitsleft, nbits;
1986 	uint8_t *dest;
1987 
1988 	dest = (uint8_t *)tems->a_pix_data;
1989 
1990 	cp = tems->a_font.char_ptr[c];
1991 	bytes_wide = (tems->a_font.width + 7) / 8;
1992 
1993 	for (row = 0; row < tems->a_font.height; row++) {
1994 		bitsleft = tems->a_font.width;
1995 		for (byte = 0; byte < bytes_wide; byte++) {
1996 			data = *cp++;
1997 			mask = 0x80;
1998 			nbits = MIN(8, bitsleft);
1999 			bitsleft -= nbits;
2000 			for (i = 0; i < nbits; i++) {
2001 				*dest++ = (data & mask ? fg_color: bg_color);
2002 				mask = mask >> 1;
2003 			}
2004 		}
2005 	}
2006 }
2007 
2008 /*
2009  * bit_to_pix24 is for 24-bit frame buffers.  It will write four output bytes
2010  * for each bit of input bitmap.  It inverts the input bits before
2011  * doing the output translation, for reverse video.  Note that each
2012  * 24-bit RGB value is finally stored in a 32-bit unsigned int, with the
2013  * high-order byte set to zero.
2014  *
2015  * Assuming foreground is 00000000 11111111 11111111 11111111
2016  * and background is 00000000 00000000 00000000 00000000
2017  * An input data byte of 0x53 will output the bit pattern
2018  *
2019  * 00000000 00000000 00000000 00000000
2020  * 00000000 11111111 11111111 11111111
2021  * 00000000 00000000 00000000 00000000
2022  * 00000000 11111111 11111111 11111111
2023  * 00000000 00000000 00000000 00000000
2024  * 00000000 00000000 00000000 00000000
2025  * 00000000 11111111 11111111 11111111
2026  * 00000000 11111111 11111111 11111111
2027  *
2028  */
2029 typedef uint32_t pixel32_t;
2030 
2031 void
2032 bit_to_pix24(
2033 	struct tem *tem,
2034 	uchar_t c,
2035 	text_color_t fg_color4,
2036 	text_color_t bg_color4)
2037 {
2038 	struct tem_state *tems = tem->state;
2039 	int	row;
2040 	int	byte;
2041 	int	i;
2042 	uint8_t	*cp;
2043 	uint8_t	data;
2044 	int	bytes_wide;
2045 	int	bitsleft, nbits;
2046 
2047 	pixel32_t fg_color32, bg_color32, *destp;
2048 
2049 	ASSERT(fg_color4 < 16 && bg_color4 < 16);
2050 
2051 	fg_color32 = PIX4TO32(fg_color4);
2052 	bg_color32 = PIX4TO32(bg_color4);
2053 
2054 	destp = (pixel32_t *)tems->a_pix_data;
2055 	cp = tems->a_font.char_ptr[c];
2056 	bytes_wide = (tems->a_font.width + 7) / 8;
2057 
2058 	for (row = 0; row < tems->a_font.height; row++) {
2059 		bitsleft = tems->a_font.width;
2060 		for (byte = 0; byte < bytes_wide; byte++) {
2061 			data = *cp++;
2062 			nbits = MIN(8, bitsleft);
2063 			bitsleft -= nbits;
2064 			for (i = 0; i < nbits; i++) {
2065 			    *destp++ = ((data << i) & 0x80 ?
2066 				fg_color32 : bg_color32);
2067 			}
2068 		}
2069 	}
2070 }
2071 
2072 /* ARGSUSED */
2073 text_color_t
2074 ansi_bg_to_solaris(struct tem *tem, int ansi)
2075 {
2076 	return (bg_xlate[ansi]);
2077 }
2078 
2079 text_color_t
2080 ansi_fg_to_solaris(struct tem *tem, int ansi)
2081 {
2082 	if (tem->state->a_flags & TEM_ATTR_BOLD)
2083 	    return (fg_brt_xlate[ansi]);
2084 	else
2085 	    return (fg_dim_xlate[ansi]);
2086 }
2087 
2088 static void
2089 tem_get_color(struct tem *tem, text_color_t *fg, text_color_t *bg)
2090 {
2091 	if (tem->state->a_flags & TEM_ATTR_SCREEN_REVERSE) {
2092 		*fg = ansi_fg_to_solaris(tem,
2093 		    DEFAULT_ANSI_BACKGROUND);
2094 		*bg = ansi_bg_to_solaris(tem,
2095 		    DEFAULT_ANSI_FOREGROUND);
2096 	} else {
2097 		*fg = ansi_fg_to_solaris(tem,
2098 		    DEFAULT_ANSI_FOREGROUND);
2099 		*bg = ansi_bg_to_solaris(tem,
2100 		    DEFAULT_ANSI_BACKGROUND);
2101 	}
2102 }
2103 
2104 /*
2105  * Clear a rectangle of screen for pixel mode.
2106  *
2107  * arguments:
2108  *    row:	start row#
2109  *    nrows:	the number of rows to clear
2110  *    offset_y:	the offset of height in pixels to begin clear
2111  *    col:	start col#
2112  *    ncols:	the number of cols to clear
2113  *    offset_x:	the offset of width in pixels to begin clear
2114  *    scroll_up: whether this function is called during sroll up,
2115  *		 which is called only once.
2116  */
2117 void
2118 tem_pix_cls_range(tem_t *tem,
2119 	screen_pos_t row, int nrows, int offset_y,
2120 	screen_pos_t col, int ncols, int offset_x,
2121 	boolean_t sroll_up, cred_t *credp,
2122 	enum called_from called_from)
2123 {
2124 	struct tem_state *tems = tem->state;
2125 	struct vis_consdisplay da;
2126 	int	i, j;
2127 	int	row_add = 0;
2128 	text_color_t fg_color;
2129 	text_color_t bg_color;
2130 
2131 	ASSERT((called_from == CALLED_FROM_STANDALONE) ||
2132 	    MUTEX_HELD(&tem->lock));
2133 
2134 	if (sroll_up)
2135 		row_add = tems->a_c_dimension.height - 1;
2136 
2137 	da.width = tems->a_font.width;
2138 	da.height = tems->a_font.height;
2139 
2140 	tem_get_color(tem, &fg_color, &bg_color);
2141 
2142 	BIT_TO_PIX(tem, ' ', fg_color, bg_color);
2143 	da.data = (uchar_t *)tems->a_pix_data;
2144 
2145 	for (i = 0; i < nrows; i++, row++) {
2146 		da.row = (row + row_add) * da.height + offset_y;
2147 		da.col = col * da.width + offset_x;
2148 		for (j = 0; j < ncols; j++) {
2149 			tem_display(tem, &da, credp, called_from);
2150 			da.col += da.width;
2151 		}
2152 	}
2153 }
2154