1*7fd79137SRobert Mustacchi /* 2*7fd79137SRobert Mustacchi 3*7fd79137SRobert Mustacchi Copyright (C) 2000,2004 Silicon Graphics, Inc. All Rights Reserved. 4*7fd79137SRobert Mustacchi 5*7fd79137SRobert Mustacchi This program is free software; you can redistribute it and/or modify it 6*7fd79137SRobert Mustacchi under the terms of version 2.1 of the GNU Lesser General Public License 7*7fd79137SRobert Mustacchi as published by the Free Software Foundation. 8*7fd79137SRobert Mustacchi 9*7fd79137SRobert Mustacchi This program is distributed in the hope that it would be useful, but 10*7fd79137SRobert Mustacchi WITHOUT ANY WARRANTY; without even the implied warranty of 11*7fd79137SRobert Mustacchi MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. 12*7fd79137SRobert Mustacchi 13*7fd79137SRobert Mustacchi Further, this software is distributed without any warranty that it is 14*7fd79137SRobert Mustacchi free of the rightful claim of any third person regarding infringement 15*7fd79137SRobert Mustacchi or the like. Any license provided herein, whether implied or 16*7fd79137SRobert Mustacchi otherwise, applies only to this software file. Patent licenses, if 17*7fd79137SRobert Mustacchi any, provided herein do not apply to combinations of this program with 18*7fd79137SRobert Mustacchi other software, or any other product whatsoever. 19*7fd79137SRobert Mustacchi 20*7fd79137SRobert Mustacchi You should have received a copy of the GNU Lesser General Public 21*7fd79137SRobert Mustacchi License along with this program; if not, write the Free Software 22*7fd79137SRobert Mustacchi Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston MA 02110-1301, 23*7fd79137SRobert Mustacchi USA. 24*7fd79137SRobert Mustacchi 25*7fd79137SRobert Mustacchi Contact information: Silicon Graphics, Inc., 1500 Crittenden Lane, 26*7fd79137SRobert Mustacchi Mountain View, CA 94043, or: 27*7fd79137SRobert Mustacchi 28*7fd79137SRobert Mustacchi http://www.sgi.com 29*7fd79137SRobert Mustacchi 30*7fd79137SRobert Mustacchi For further information regarding this notice, see: 31*7fd79137SRobert Mustacchi 32*7fd79137SRobert Mustacchi http://oss.sgi.com/projects/GenInfo/NoticeExplan 33*7fd79137SRobert Mustacchi 34*7fd79137SRobert Mustacchi */ 35*7fd79137SRobert Mustacchi 36*7fd79137SRobert Mustacchi 37*7fd79137SRobert Mustacchi 38*7fd79137SRobert Mustacchi #include "config.h" 39*7fd79137SRobert Mustacchi #include "dwarf_incl.h" 40*7fd79137SRobert Mustacchi #include <stdio.h> 41*7fd79137SRobert Mustacchi 42*7fd79137SRobert Mustacchi 43*7fd79137SRobert Mustacchi /* 44*7fd79137SRobert Mustacchi decode ULEB 45*7fd79137SRobert Mustacchi */ 46*7fd79137SRobert Mustacchi Dwarf_Unsigned 47*7fd79137SRobert Mustacchi _dwarf_decode_u_leb128(Dwarf_Small * leb128, Dwarf_Word * leb128_length) 48*7fd79137SRobert Mustacchi { 49*7fd79137SRobert Mustacchi unsigned char byte; 50*7fd79137SRobert Mustacchi Dwarf_Word word_number; 51*7fd79137SRobert Mustacchi Dwarf_Unsigned number; 52*7fd79137SRobert Mustacchi Dwarf_Sword shift; 53*7fd79137SRobert Mustacchi Dwarf_Sword byte_length; 54*7fd79137SRobert Mustacchi 55*7fd79137SRobert Mustacchi /* The following unrolls-the-loop for the first few bytes and 56*7fd79137SRobert Mustacchi unpacks into 32 bits to make this as fast as possible. 57*7fd79137SRobert Mustacchi word_number is assumed big enough that the shift has a defined 58*7fd79137SRobert Mustacchi result. */ 59*7fd79137SRobert Mustacchi if ((*leb128 & 0x80) == 0) { 60*7fd79137SRobert Mustacchi if (leb128_length != NULL) 61*7fd79137SRobert Mustacchi *leb128_length = 1; 62*7fd79137SRobert Mustacchi return (*leb128); 63*7fd79137SRobert Mustacchi } else if ((*(leb128 + 1) & 0x80) == 0) { 64*7fd79137SRobert Mustacchi if (leb128_length != NULL) 65*7fd79137SRobert Mustacchi *leb128_length = 2; 66*7fd79137SRobert Mustacchi 67*7fd79137SRobert Mustacchi word_number = *leb128 & 0x7f; 68*7fd79137SRobert Mustacchi word_number |= (*(leb128 + 1) & 0x7f) << 7; 69*7fd79137SRobert Mustacchi return (word_number); 70*7fd79137SRobert Mustacchi } else if ((*(leb128 + 2) & 0x80) == 0) { 71*7fd79137SRobert Mustacchi if (leb128_length != NULL) 72*7fd79137SRobert Mustacchi *leb128_length = 3; 73*7fd79137SRobert Mustacchi 74*7fd79137SRobert Mustacchi word_number = *leb128 & 0x7f; 75*7fd79137SRobert Mustacchi word_number |= (*(leb128 + 1) & 0x7f) << 7; 76*7fd79137SRobert Mustacchi word_number |= (*(leb128 + 2) & 0x7f) << 14; 77*7fd79137SRobert Mustacchi return (word_number); 78*7fd79137SRobert Mustacchi } else if ((*(leb128 + 3) & 0x80) == 0) { 79*7fd79137SRobert Mustacchi if (leb128_length != NULL) 80*7fd79137SRobert Mustacchi *leb128_length = 4; 81*7fd79137SRobert Mustacchi 82*7fd79137SRobert Mustacchi word_number = *leb128 & 0x7f; 83*7fd79137SRobert Mustacchi word_number |= (*(leb128 + 1) & 0x7f) << 7; 84*7fd79137SRobert Mustacchi word_number |= (*(leb128 + 2) & 0x7f) << 14; 85*7fd79137SRobert Mustacchi word_number |= (*(leb128 + 3) & 0x7f) << 21; 86*7fd79137SRobert Mustacchi return (word_number); 87*7fd79137SRobert Mustacchi } 88*7fd79137SRobert Mustacchi 89*7fd79137SRobert Mustacchi /* The rest handles long numbers Because the 'number' may be larger 90*7fd79137SRobert Mustacchi than the default int/unsigned, we must cast the 'byte' before 91*7fd79137SRobert Mustacchi the shift for the shift to have a defined result. */ 92*7fd79137SRobert Mustacchi number = 0; 93*7fd79137SRobert Mustacchi shift = 0; 94*7fd79137SRobert Mustacchi byte_length = 1; 95*7fd79137SRobert Mustacchi byte = *(leb128); 96*7fd79137SRobert Mustacchi for (;;) { 97*7fd79137SRobert Mustacchi number |= ((Dwarf_Unsigned) (byte & 0x7f)) << shift; 98*7fd79137SRobert Mustacchi 99*7fd79137SRobert Mustacchi if ((byte & 0x80) == 0) { 100*7fd79137SRobert Mustacchi if (leb128_length != NULL) 101*7fd79137SRobert Mustacchi *leb128_length = byte_length; 102*7fd79137SRobert Mustacchi return (number); 103*7fd79137SRobert Mustacchi } 104*7fd79137SRobert Mustacchi shift += 7; 105*7fd79137SRobert Mustacchi 106*7fd79137SRobert Mustacchi byte_length++; 107*7fd79137SRobert Mustacchi ++leb128; 108*7fd79137SRobert Mustacchi byte = *leb128; 109*7fd79137SRobert Mustacchi } 110*7fd79137SRobert Mustacchi } 111*7fd79137SRobert Mustacchi 112*7fd79137SRobert Mustacchi #define BITSINBYTE 8 113*7fd79137SRobert Mustacchi 114*7fd79137SRobert Mustacchi /* 115*7fd79137SRobert Mustacchi decode SLEB 116*7fd79137SRobert Mustacchi */ 117*7fd79137SRobert Mustacchi Dwarf_Signed 118*7fd79137SRobert Mustacchi _dwarf_decode_s_leb128(Dwarf_Small * leb128, Dwarf_Word * leb128_length) 119*7fd79137SRobert Mustacchi { 120*7fd79137SRobert Mustacchi Dwarf_Signed number = 0; 121*7fd79137SRobert Mustacchi Dwarf_Bool sign = 0; 122*7fd79137SRobert Mustacchi Dwarf_Sword shift = 0; 123*7fd79137SRobert Mustacchi unsigned char byte = *leb128; 124*7fd79137SRobert Mustacchi Dwarf_Sword byte_length = 1; 125*7fd79137SRobert Mustacchi 126*7fd79137SRobert Mustacchi /* byte_length being the number of bytes of data absorbed so far in 127*7fd79137SRobert Mustacchi turning the leb into a Dwarf_Signed. */ 128*7fd79137SRobert Mustacchi 129*7fd79137SRobert Mustacchi for (;;) { 130*7fd79137SRobert Mustacchi sign = byte & 0x40; 131*7fd79137SRobert Mustacchi number |= ((Dwarf_Signed) ((byte & 0x7f))) << shift; 132*7fd79137SRobert Mustacchi shift += 7; 133*7fd79137SRobert Mustacchi 134*7fd79137SRobert Mustacchi if ((byte & 0x80) == 0) { 135*7fd79137SRobert Mustacchi break; 136*7fd79137SRobert Mustacchi } 137*7fd79137SRobert Mustacchi ++leb128; 138*7fd79137SRobert Mustacchi byte = *leb128; 139*7fd79137SRobert Mustacchi byte_length++; 140*7fd79137SRobert Mustacchi } 141*7fd79137SRobert Mustacchi 142*7fd79137SRobert Mustacchi if ((shift < sizeof(Dwarf_Signed) * BITSINBYTE) && sign) { 143*7fd79137SRobert Mustacchi number |= -((Dwarf_Signed) 1 << shift); 144*7fd79137SRobert Mustacchi } 145*7fd79137SRobert Mustacchi 146*7fd79137SRobert Mustacchi if (leb128_length != NULL) 147*7fd79137SRobert Mustacchi *leb128_length = byte_length; 148*7fd79137SRobert Mustacchi return (number); 149*7fd79137SRobert Mustacchi } 150