xref: /titanic_51/usr/src/lib/libast/common/uwin/random.c (revision da2e3ebdc1edfbc5028edf1354e7dd2fa69a7968)
1*da2e3ebdSchin #include "FEATURE/uwin"
2*da2e3ebdSchin 
3*da2e3ebdSchin #if !_UWIN || _lib_random
4*da2e3ebdSchin 
_STUB_random()5*da2e3ebdSchin void _STUB_random(){}
6*da2e3ebdSchin 
7*da2e3ebdSchin #else
8*da2e3ebdSchin 
9*da2e3ebdSchin /*
10*da2e3ebdSchin  * Copyright (c) 1983
11*da2e3ebdSchin  *	The Regents of the University of California.  All rights reserved.
12*da2e3ebdSchin  *
13*da2e3ebdSchin  * Redistribution and use in source and binary forms, with or without
14*da2e3ebdSchin  * modification, are permitted provided that the following conditions
15*da2e3ebdSchin  * are met:
16*da2e3ebdSchin  * 1. Redistributions of source code must retain the above copyright
17*da2e3ebdSchin  *    notice, this list of conditions and the following disclaimer.
18*da2e3ebdSchin  * 2. Redistributions in binary form must reproduce the above copyright
19*da2e3ebdSchin  *    notice, this list of conditions and the following disclaimer in the
20*da2e3ebdSchin  *    documentation and/or other materials provided with the distribution.
21*da2e3ebdSchin  * 3. Neither the name of the University nor the names of its contributors
22*da2e3ebdSchin  *    may be used to endorse or promote products derived from this software
23*da2e3ebdSchin  *    without specific prior written permission.
24*da2e3ebdSchin  *
25*da2e3ebdSchin  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
26*da2e3ebdSchin  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
27*da2e3ebdSchin  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
28*da2e3ebdSchin  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
29*da2e3ebdSchin  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
30*da2e3ebdSchin  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
31*da2e3ebdSchin  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
32*da2e3ebdSchin  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
33*da2e3ebdSchin  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
34*da2e3ebdSchin  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
35*da2e3ebdSchin  * SUCH DAMAGE.
36*da2e3ebdSchin  */
37*da2e3ebdSchin 
38*da2e3ebdSchin /*
39*da2e3ebdSchin  * This is derived from the Berkeley source:
40*da2e3ebdSchin  *	@(#)random.c	5.5 (Berkeley) 7/6/88
41*da2e3ebdSchin  * It was reworked for the GNU C Library by Roland McGrath.
42*da2e3ebdSchin  */
43*da2e3ebdSchin 
44*da2e3ebdSchin #define initstate	______initstate
45*da2e3ebdSchin #define random		______random
46*da2e3ebdSchin #define setstate	______setstate
47*da2e3ebdSchin #define srandom		______srandom
48*da2e3ebdSchin 
49*da2e3ebdSchin #include <errno.h>
50*da2e3ebdSchin #include <limits.h>
51*da2e3ebdSchin #include <stddef.h>
52*da2e3ebdSchin #include <stdlib.h>
53*da2e3ebdSchin 
54*da2e3ebdSchin #undef	initstate
55*da2e3ebdSchin #undef	random
56*da2e3ebdSchin #undef	setstate
57*da2e3ebdSchin #undef	srandom
58*da2e3ebdSchin 
59*da2e3ebdSchin #if defined(__EXPORT__)
60*da2e3ebdSchin #define extern		__EXPORT__
61*da2e3ebdSchin #endif
62*da2e3ebdSchin 
63*da2e3ebdSchin extern long int	random();
64*da2e3ebdSchin 
65*da2e3ebdSchin #define PTR	char*
66*da2e3ebdSchin 
67*da2e3ebdSchin /* An improved random number generation package.  In addition to the standard
68*da2e3ebdSchin    rand()/srand() like interface, this package also has a special state info
69*da2e3ebdSchin    interface.  The initstate() routine is called with a seed, an array of
70*da2e3ebdSchin    bytes, and a count of how many bytes are being passed in; this array is
71*da2e3ebdSchin    then initialized to contain information for random number generation with
72*da2e3ebdSchin    that much state information.  Good sizes for the amount of state
73*da2e3ebdSchin    information are 32, 64, 128, and 256 bytes.  The state can be switched by
74*da2e3ebdSchin    calling the setstate() function with the same array as was initiallized
75*da2e3ebdSchin    with initstate().  By default, the package runs with 128 bytes of state
76*da2e3ebdSchin    information and generates far better random numbers than a linear
77*da2e3ebdSchin    congruential generator.  If the amount of state information is less than
78*da2e3ebdSchin    32 bytes, a simple linear congruential R.N.G. is used.  Internally, the
79*da2e3ebdSchin    state information is treated as an array of longs; the zeroeth element of
80*da2e3ebdSchin    the array is the type of R.N.G. being used (small integer); the remainder
81*da2e3ebdSchin    of the array is the state information for the R.N.G.  Thus, 32 bytes of
82*da2e3ebdSchin    state information will give 7 longs worth of state information, which will
83*da2e3ebdSchin    allow a degree seven polynomial.  (Note: The zeroeth word of state
84*da2e3ebdSchin    information also has some other information stored in it; see setstate
85*da2e3ebdSchin    for details).  The random number generation technique is a linear feedback
86*da2e3ebdSchin    shift register approach, employing trinomials (since there are fewer terms
87*da2e3ebdSchin    to sum up that way).  In this approach, the least significant bit of all
88*da2e3ebdSchin    the numbers in the state table will act as a linear feedback shift register,
89*da2e3ebdSchin    and will have period 2^deg - 1 (where deg is the degree of the polynomial
90*da2e3ebdSchin    being used, assuming that the polynomial is irreducible and primitive).
91*da2e3ebdSchin    The higher order bits will have longer periods, since their values are
92*da2e3ebdSchin    also influenced by pseudo-random carries out of the lower bits.  The
93*da2e3ebdSchin    total period of the generator is approximately deg*(2**deg - 1); thus
94*da2e3ebdSchin    doubling the amount of state information has a vast influence on the
95*da2e3ebdSchin    period of the generator.  Note: The deg*(2**deg - 1) is an approximation
96*da2e3ebdSchin    only good for large deg, when the period of the shift register is the
97*da2e3ebdSchin    dominant factor.  With deg equal to seven, the period is actually much
98*da2e3ebdSchin    longer than the 7*(2**7 - 1) predicted by this formula.  */
99*da2e3ebdSchin 
100*da2e3ebdSchin 
101*da2e3ebdSchin 
102*da2e3ebdSchin /* For each of the currently supported random number generators, we have a
103*da2e3ebdSchin    break value on the amount of state information (you need at least thi
104*da2e3ebdSchin    bytes of state info to support this random number generator), a degree for
105*da2e3ebdSchin    the polynomial (actually a trinomial) that the R.N.G. is based on, and
106*da2e3ebdSchin    separation between the two lower order coefficients of the trinomial.  */
107*da2e3ebdSchin 
108*da2e3ebdSchin /* Linear congruential.  */
109*da2e3ebdSchin #define	TYPE_0		0
110*da2e3ebdSchin #define	BREAK_0		8
111*da2e3ebdSchin #define	DEG_0		0
112*da2e3ebdSchin #define	SEP_0		0
113*da2e3ebdSchin 
114*da2e3ebdSchin /* x**7 + x**3 + 1.  */
115*da2e3ebdSchin #define	TYPE_1		1
116*da2e3ebdSchin #define	BREAK_1		32
117*da2e3ebdSchin #define	DEG_1		7
118*da2e3ebdSchin #define	SEP_1		3
119*da2e3ebdSchin 
120*da2e3ebdSchin /* x**15 + x + 1.  */
121*da2e3ebdSchin #define	TYPE_2		2
122*da2e3ebdSchin #define	BREAK_2		64
123*da2e3ebdSchin #define	DEG_2		15
124*da2e3ebdSchin #define	SEP_2		1
125*da2e3ebdSchin 
126*da2e3ebdSchin /* x**31 + x**3 + 1.  */
127*da2e3ebdSchin #define	TYPE_3		3
128*da2e3ebdSchin #define	BREAK_3		128
129*da2e3ebdSchin #define	DEG_3		31
130*da2e3ebdSchin #define	SEP_3		3
131*da2e3ebdSchin 
132*da2e3ebdSchin /* x**63 + x + 1.  */
133*da2e3ebdSchin #define	TYPE_4		4
134*da2e3ebdSchin #define	BREAK_4		256
135*da2e3ebdSchin #define	DEG_4		63
136*da2e3ebdSchin #define	SEP_4		1
137*da2e3ebdSchin 
138*da2e3ebdSchin 
139*da2e3ebdSchin /* Array versions of the above information to make code run faster.
140*da2e3ebdSchin    Relies on fact that TYPE_i == i.  */
141*da2e3ebdSchin 
142*da2e3ebdSchin #define	MAX_TYPES	5	/* Max number of types above.  */
143*da2e3ebdSchin 
144*da2e3ebdSchin static int degrees[MAX_TYPES] = { DEG_0, DEG_1, DEG_2, DEG_3, DEG_4 };
145*da2e3ebdSchin static int seps[MAX_TYPES] = { SEP_0, SEP_1, SEP_2, SEP_3, SEP_4 };
146*da2e3ebdSchin 
147*da2e3ebdSchin 
148*da2e3ebdSchin 
149*da2e3ebdSchin /* Initially, everything is set up as if from:
150*da2e3ebdSchin 	initstate(1, randtbl, 128);
151*da2e3ebdSchin    Note that this initialization takes advantage of the fact that srandom
152*da2e3ebdSchin    advances the front and rear pointers 10*rand_deg times, and hence the
153*da2e3ebdSchin    rear pointer which starts at 0 will also end up at zero; thus the zeroeth
154*da2e3ebdSchin    element of the state information, which contains info about the current
155*da2e3ebdSchin    position of the rear pointer is just
156*da2e3ebdSchin 	(MAX_TYPES * (rptr - state)) + TYPE_3 == TYPE_3.  */
157*da2e3ebdSchin 
158*da2e3ebdSchin static long int randtbl[DEG_3 + 1] =
159*da2e3ebdSchin   {
160*da2e3ebdSchin     TYPE_3,
161*da2e3ebdSchin     -851904987, -43806228, -2029755270, 1390239686, -1912102820,
162*da2e3ebdSchin     -485608943, 1969813258, -1590463333, -1944053249, 455935928, 508023712,
163*da2e3ebdSchin     -1714531963, 1800685987, -2015299881, 654595283, -1149023258,
164*da2e3ebdSchin     -1470005550, -1143256056, -1325577603, -1568001885, 1275120390,
165*da2e3ebdSchin     -607508183, -205999574, -1696891592, 1492211999, -1528267240,
166*da2e3ebdSchin     -952028296, -189082757, 362343714, 1424981831, 2039449641,
167*da2e3ebdSchin   };
168*da2e3ebdSchin 
169*da2e3ebdSchin /* FPTR and RPTR are two pointers into the state info, a front and a rear
170*da2e3ebdSchin    pointer.  These two pointers are always rand_sep places aparts, as they
171*da2e3ebdSchin    cycle through the state information.  (Yes, this does mean we could get
172*da2e3ebdSchin    away with just one pointer, but the code for random is more efficient
173*da2e3ebdSchin    this way).  The pointers are left positioned as they would be from the call:
174*da2e3ebdSchin 	initstate(1, randtbl, 128);
175*da2e3ebdSchin    (The position of the rear pointer, rptr, is really 0 (as explained above
176*da2e3ebdSchin    in the initialization of randtbl) because the state table pointer is set
177*da2e3ebdSchin    to point to randtbl[1] (as explained below).)  */
178*da2e3ebdSchin 
179*da2e3ebdSchin static long int *fptr = &randtbl[SEP_3 + 1];
180*da2e3ebdSchin static long int *rptr = &randtbl[1];
181*da2e3ebdSchin 
182*da2e3ebdSchin 
183*da2e3ebdSchin 
184*da2e3ebdSchin /* The following things are the pointer to the state information table,
185*da2e3ebdSchin    the type of the current generator, the degree of the current polynomial
186*da2e3ebdSchin    being used, and the separation between the two pointers.
187*da2e3ebdSchin    Note that for efficiency of random, we remember the first location of
188*da2e3ebdSchin    the state information, not the zeroeth.  Hence it is valid to access
189*da2e3ebdSchin    state[-1], which is used to store the type of the R.N.G.
190*da2e3ebdSchin    Also, we remember the last location, since this is more efficient than
191*da2e3ebdSchin    indexing every time to find the address of the last element to see if
192*da2e3ebdSchin    the front and rear pointers have wrapped.  */
193*da2e3ebdSchin 
194*da2e3ebdSchin static long int *state = &randtbl[1];
195*da2e3ebdSchin 
196*da2e3ebdSchin static int rand_type = TYPE_3;
197*da2e3ebdSchin static int rand_deg = DEG_3;
198*da2e3ebdSchin static int rand_sep = SEP_3;
199*da2e3ebdSchin 
200*da2e3ebdSchin static long int *end_ptr = &randtbl[sizeof(randtbl) / sizeof(randtbl[0])];
201*da2e3ebdSchin 
202*da2e3ebdSchin /* Initialize the random number generator based on the given seed.  If the
203*da2e3ebdSchin    type is the trivial no-state-information type, just remember the seed.
204*da2e3ebdSchin    Otherwise, initializes state[] based on the given "seed" via a linear
205*da2e3ebdSchin    congruential generator.  Then, the pointers are set to known locations
206*da2e3ebdSchin    that are exactly rand_sep places apart.  Lastly, it cycles the state
207*da2e3ebdSchin    information a given number of times to get rid of any initial dependencies
208*da2e3ebdSchin    introduced by the L.C.R.N.G.  Note that the initialization of randtbl[]
209*da2e3ebdSchin    for default usage relies on values produced by this routine.  */
srandom(unsigned int x)210*da2e3ebdSchin extern void srandom(unsigned int x)
211*da2e3ebdSchin {
212*da2e3ebdSchin   state[0] = x;
213*da2e3ebdSchin   if (rand_type != TYPE_0)
214*da2e3ebdSchin     {
215*da2e3ebdSchin       register long int i;
216*da2e3ebdSchin       for (i = 1; i < rand_deg; ++i)
217*da2e3ebdSchin 	state[i] = (1103515145 * state[i - 1]) + 12345;
218*da2e3ebdSchin       fptr = &state[rand_sep];
219*da2e3ebdSchin       rptr = &state[0];
220*da2e3ebdSchin       for (i = 0; i < 10 * rand_deg; ++i)
221*da2e3ebdSchin 	(void) random();
222*da2e3ebdSchin     }
223*da2e3ebdSchin }
224*da2e3ebdSchin 
225*da2e3ebdSchin /* Initialize the state information in the given array of N bytes for
226*da2e3ebdSchin    future random number generation.  Based on the number of bytes we
227*da2e3ebdSchin    are given, and the break values for the different R.N.G.'s, we choose
228*da2e3ebdSchin    the best (largest) one we can and set things up for it.  srandom is
229*da2e3ebdSchin    then called to initialize the state information.  Note that on return
230*da2e3ebdSchin    from srandom, we set state[-1] to be the type multiplexed with the current
231*da2e3ebdSchin    value of the rear pointer; this is so successive calls to initstate won't
232*da2e3ebdSchin    lose this information and will be able to restart with setstate.
233*da2e3ebdSchin    Note: The first thing we do is save the current state, if any, just like
234*da2e3ebdSchin    setstate so that it doesn't matter when initstate is called.
235*da2e3ebdSchin    Returns a pointer to the old state.  */
initstate(unsigned int seed,char * arg_state,size_t n)236*da2e3ebdSchin extern char* initstate(unsigned int seed, char* arg_state, size_t n)
237*da2e3ebdSchin {
238*da2e3ebdSchin   PTR ostate = (PTR) &state[-1];
239*da2e3ebdSchin 
240*da2e3ebdSchin   if (rand_type == TYPE_0)
241*da2e3ebdSchin     state[-1] = rand_type;
242*da2e3ebdSchin   else
243*da2e3ebdSchin     state[-1] = (MAX_TYPES * (rptr - state)) + rand_type;
244*da2e3ebdSchin   if (n < BREAK_1)
245*da2e3ebdSchin     {
246*da2e3ebdSchin       if (n < BREAK_0)
247*da2e3ebdSchin 	{
248*da2e3ebdSchin 	  errno = EINVAL;
249*da2e3ebdSchin 	  return NULL;
250*da2e3ebdSchin 	}
251*da2e3ebdSchin       rand_type = TYPE_0;
252*da2e3ebdSchin       rand_deg = DEG_0;
253*da2e3ebdSchin       rand_sep = SEP_0;
254*da2e3ebdSchin     }
255*da2e3ebdSchin   else if (n < BREAK_2)
256*da2e3ebdSchin     {
257*da2e3ebdSchin       rand_type = TYPE_1;
258*da2e3ebdSchin       rand_deg = DEG_1;
259*da2e3ebdSchin       rand_sep = SEP_1;
260*da2e3ebdSchin     }
261*da2e3ebdSchin   else if (n < BREAK_3)
262*da2e3ebdSchin     {
263*da2e3ebdSchin       rand_type = TYPE_2;
264*da2e3ebdSchin       rand_deg = DEG_2;
265*da2e3ebdSchin       rand_sep = SEP_2;
266*da2e3ebdSchin     }
267*da2e3ebdSchin   else if (n < BREAK_4)
268*da2e3ebdSchin     {
269*da2e3ebdSchin       rand_type = TYPE_3;
270*da2e3ebdSchin       rand_deg = DEG_3;
271*da2e3ebdSchin       rand_sep = SEP_3;
272*da2e3ebdSchin     }
273*da2e3ebdSchin   else
274*da2e3ebdSchin     {
275*da2e3ebdSchin       rand_type = TYPE_4;
276*da2e3ebdSchin       rand_deg = DEG_4;
277*da2e3ebdSchin       rand_sep = SEP_4;
278*da2e3ebdSchin     }
279*da2e3ebdSchin 
280*da2e3ebdSchin   state = &((long int *) arg_state)[1];	/* First location.  */
281*da2e3ebdSchin   /* Must set END_PTR before srandom.  */
282*da2e3ebdSchin   end_ptr = &state[rand_deg];
283*da2e3ebdSchin   srandom(seed);
284*da2e3ebdSchin   if (rand_type == TYPE_0)
285*da2e3ebdSchin     state[-1] = rand_type;
286*da2e3ebdSchin   else
287*da2e3ebdSchin     state[-1] = (MAX_TYPES * (rptr - state)) + rand_type;
288*da2e3ebdSchin 
289*da2e3ebdSchin   return ostate;
290*da2e3ebdSchin }
291*da2e3ebdSchin 
292*da2e3ebdSchin /* Restore the state from the given state array.
293*da2e3ebdSchin    Note: It is important that we also remember the locations of the pointers
294*da2e3ebdSchin    in the current state information, and restore the locations of the pointers
295*da2e3ebdSchin    from the old state information.  This is done by multiplexing the pointer
296*da2e3ebdSchin    location into the zeroeth word of the state information. Note that due
297*da2e3ebdSchin    to the order in which things are done, it is OK to call setstate with the
298*da2e3ebdSchin    same state as the current state
299*da2e3ebdSchin    Returns a pointer to the old state information.  */
setstate(const char * arg_state)300*da2e3ebdSchin extern char *setstate(const char *arg_state)
301*da2e3ebdSchin {
302*da2e3ebdSchin   register long int *new_state = (long int *) arg_state;
303*da2e3ebdSchin   register int type = new_state[0] % MAX_TYPES;
304*da2e3ebdSchin   register int rear = new_state[0] / MAX_TYPES;
305*da2e3ebdSchin   PTR ostate = (PTR) &state[-1];
306*da2e3ebdSchin 
307*da2e3ebdSchin   if (rand_type == TYPE_0)
308*da2e3ebdSchin     state[-1] = rand_type;
309*da2e3ebdSchin   else
310*da2e3ebdSchin     state[-1] = (MAX_TYPES * (rptr - state)) + rand_type;
311*da2e3ebdSchin 
312*da2e3ebdSchin   switch (type)
313*da2e3ebdSchin     {
314*da2e3ebdSchin     case TYPE_0:
315*da2e3ebdSchin     case TYPE_1:
316*da2e3ebdSchin     case TYPE_2:
317*da2e3ebdSchin     case TYPE_3:
318*da2e3ebdSchin     case TYPE_4:
319*da2e3ebdSchin       rand_type = type;
320*da2e3ebdSchin       rand_deg = degrees[type];
321*da2e3ebdSchin       rand_sep = seps[type];
322*da2e3ebdSchin       break;
323*da2e3ebdSchin     default:
324*da2e3ebdSchin       /* State info munged.  */
325*da2e3ebdSchin       errno = EINVAL;
326*da2e3ebdSchin       return NULL;
327*da2e3ebdSchin     }
328*da2e3ebdSchin 
329*da2e3ebdSchin   state = &new_state[1];
330*da2e3ebdSchin   if (rand_type != TYPE_0)
331*da2e3ebdSchin     {
332*da2e3ebdSchin       rptr = &state[rear];
333*da2e3ebdSchin       fptr = &state[(rear + rand_sep) % rand_deg];
334*da2e3ebdSchin     }
335*da2e3ebdSchin   /* Set end_ptr too.  */
336*da2e3ebdSchin   end_ptr = &state[rand_deg];
337*da2e3ebdSchin 
338*da2e3ebdSchin   return ostate;
339*da2e3ebdSchin }
340*da2e3ebdSchin 
341*da2e3ebdSchin /* If we are using the trivial TYPE_0 R.N.G., just do the old linear
342*da2e3ebdSchin    congruential bit.  Otherwise, we do our fancy trinomial stuff, which is the
343*da2e3ebdSchin    same in all ther other cases due to all the global variables that have been
344*da2e3ebdSchin    set up.  The basic operation is to add the number at the rear pointer into
345*da2e3ebdSchin    the one at the front pointer.  Then both pointers are advanced to the next
346*da2e3ebdSchin    location cyclically in the table.  The value returned is the sum generated,
347*da2e3ebdSchin    reduced to 31 bits by throwing away the "least random" low bit.
348*da2e3ebdSchin    Note: The code takes advantage of the fact that both the front and
349*da2e3ebdSchin    rear pointers can't wrap on the same call by not testing the rear
350*da2e3ebdSchin    pointer if the front one has wrapped.  Returns a 31-bit random number.  */
351*da2e3ebdSchin 
random()352*da2e3ebdSchin extern long int random()
353*da2e3ebdSchin {
354*da2e3ebdSchin   if (rand_type == TYPE_0)
355*da2e3ebdSchin     {
356*da2e3ebdSchin       state[0] = ((state[0] * 1103515245) + 12345) & LONG_MAX;
357*da2e3ebdSchin       return state[0];
358*da2e3ebdSchin     }
359*da2e3ebdSchin   else
360*da2e3ebdSchin     {
361*da2e3ebdSchin       long int i;
362*da2e3ebdSchin       *fptr += *rptr;
363*da2e3ebdSchin       /* Chucking least random bit.  */
364*da2e3ebdSchin       i = (*fptr >> 1) & LONG_MAX;
365*da2e3ebdSchin       ++fptr;
366*da2e3ebdSchin       if (fptr >= end_ptr)
367*da2e3ebdSchin 	{
368*da2e3ebdSchin 	  fptr = state;
369*da2e3ebdSchin 	  ++rptr;
370*da2e3ebdSchin 	}
371*da2e3ebdSchin       else
372*da2e3ebdSchin 	{
373*da2e3ebdSchin 	  ++rptr;
374*da2e3ebdSchin 	  if (rptr >= end_ptr)
375*da2e3ebdSchin 	    rptr = state;
376*da2e3ebdSchin 	}
377*da2e3ebdSchin       return i;
378*da2e3ebdSchin     }
379*da2e3ebdSchin }
380*da2e3ebdSchin 
381*da2e3ebdSchin #endif
382