xref: /titanic_50/usr/src/uts/intel/io/acpica/namespace/nsalloc.c (revision 0a1278f26ea4b7c8c0285d4f2d6c5b680904aa01)
1 /*******************************************************************************
2  *
3  * Module Name: nsalloc - Namespace allocation and deletion utilities
4  *
5  ******************************************************************************/
6 
7 /*
8  * Copyright (C) 2000 - 2011, Intel Corp.
9  * All rights reserved.
10  *
11  * Redistribution and use in source and binary forms, with or without
12  * modification, are permitted provided that the following conditions
13  * are met:
14  * 1. Redistributions of source code must retain the above copyright
15  *    notice, this list of conditions, and the following disclaimer,
16  *    without modification.
17  * 2. Redistributions in binary form must reproduce at minimum a disclaimer
18  *    substantially similar to the "NO WARRANTY" disclaimer below
19  *    ("Disclaimer") and any redistribution must be conditioned upon
20  *    including a substantially similar Disclaimer requirement for further
21  *    binary redistribution.
22  * 3. Neither the names of the above-listed copyright holders nor the names
23  *    of any contributors may be used to endorse or promote products derived
24  *    from this software without specific prior written permission.
25  *
26  * Alternatively, this software may be distributed under the terms of the
27  * GNU General Public License ("GPL") version 2 as published by the Free
28  * Software Foundation.
29  *
30  * NO WARRANTY
31  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
32  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
33  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR
34  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
35  * HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
36  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
37  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
38  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
39  * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
40  * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
41  * POSSIBILITY OF SUCH DAMAGES.
42  */
43 
44 
45 #define __NSALLOC_C__
46 
47 #include "acpi.h"
48 #include "accommon.h"
49 #include "acnamesp.h"
50 
51 
52 #define _COMPONENT          ACPI_NAMESPACE
53         ACPI_MODULE_NAME    ("nsalloc")
54 
55 
56 /*******************************************************************************
57  *
58  * FUNCTION:    AcpiNsCreateNode
59  *
60  * PARAMETERS:  Name            - Name of the new node (4 char ACPI name)
61  *
62  * RETURN:      New namespace node (Null on failure)
63  *
64  * DESCRIPTION: Create a namespace node
65  *
66  ******************************************************************************/
67 
68 ACPI_NAMESPACE_NODE *
69 AcpiNsCreateNode (
70     UINT32                  Name)
71 {
72     ACPI_NAMESPACE_NODE     *Node;
73 #ifdef ACPI_DBG_TRACK_ALLOCATIONS
74     UINT32                  Temp;
75 #endif
76 
77 
78     ACPI_FUNCTION_TRACE (NsCreateNode);
79 
80 
81     Node = AcpiOsAcquireObject (AcpiGbl_NamespaceCache);
82     if (!Node)
83     {
84         return_PTR (NULL);
85     }
86 
87     ACPI_MEM_TRACKING (AcpiGbl_NsNodeList->TotalAllocated++);
88 
89 #ifdef ACPI_DBG_TRACK_ALLOCATIONS
90         Temp = AcpiGbl_NsNodeList->TotalAllocated -
91                 AcpiGbl_NsNodeList->TotalFreed;
92         if (Temp > AcpiGbl_NsNodeList->MaxOccupied)
93         {
94             AcpiGbl_NsNodeList->MaxOccupied = Temp;
95         }
96 #endif
97 
98     Node->Name.Integer = Name;
99     ACPI_SET_DESCRIPTOR_TYPE (Node, ACPI_DESC_TYPE_NAMED);
100     return_PTR (Node);
101 }
102 
103 
104 /*******************************************************************************
105  *
106  * FUNCTION:    AcpiNsDeleteNode
107  *
108  * PARAMETERS:  Node            - Node to be deleted
109  *
110  * RETURN:      None
111  *
112  * DESCRIPTION: Delete a namespace node. All node deletions must come through
113  *              here. Detaches any attached objects, including any attached
114  *              data. If a handler is associated with attached data, it is
115  *              invoked before the node is deleted.
116  *
117  ******************************************************************************/
118 
119 void
120 AcpiNsDeleteNode (
121     ACPI_NAMESPACE_NODE     *Node)
122 {
123     ACPI_OPERAND_OBJECT     *ObjDesc;
124 
125 
126     ACPI_FUNCTION_NAME (NsDeleteNode);
127 
128 
129     /* Detach an object if there is one */
130 
131     AcpiNsDetachObject (Node);
132 
133     /*
134      * Delete an attached data object if present (an object that was created
135      * and attached via AcpiAttachData). Note: After any normal object is
136      * detached above, the only possible remaining object is a data object.
137      */
138     ObjDesc = Node->Object;
139     if (ObjDesc &&
140         (ObjDesc->Common.Type == ACPI_TYPE_LOCAL_DATA))
141     {
142         /* Invoke the attached data deletion handler if present */
143 
144         if (ObjDesc->Data.Handler)
145         {
146             ObjDesc->Data.Handler (Node, ObjDesc->Data.Pointer);
147         }
148 
149         AcpiUtRemoveReference (ObjDesc);
150     }
151 
152     /* Now we can delete the node */
153 
154     (void) AcpiOsReleaseObject (AcpiGbl_NamespaceCache, Node);
155 
156     ACPI_MEM_TRACKING (AcpiGbl_NsNodeList->TotalFreed++);
157     ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, "Node %p, Remaining %X\n",
158         Node, AcpiGbl_CurrentNodeCount));
159 }
160 
161 
162 /*******************************************************************************
163  *
164  * FUNCTION:    AcpiNsRemoveNode
165  *
166  * PARAMETERS:  Node            - Node to be removed/deleted
167  *
168  * RETURN:      None
169  *
170  * DESCRIPTION: Remove (unlink) and delete a namespace node
171  *
172  ******************************************************************************/
173 
174 void
175 AcpiNsRemoveNode (
176     ACPI_NAMESPACE_NODE     *Node)
177 {
178     ACPI_NAMESPACE_NODE     *ParentNode;
179     ACPI_NAMESPACE_NODE     *PrevNode;
180     ACPI_NAMESPACE_NODE     *NextNode;
181 
182 
183     ACPI_FUNCTION_TRACE_PTR (NsRemoveNode, Node);
184 
185 
186     ParentNode = Node->Parent;
187 
188     PrevNode = NULL;
189     NextNode = ParentNode->Child;
190 
191     /* Find the node that is the previous peer in the parent's child list */
192 
193     while (NextNode != Node)
194     {
195         PrevNode = NextNode;
196         NextNode = NextNode->Peer;
197     }
198 
199     if (PrevNode)
200     {
201         /* Node is not first child, unlink it */
202 
203         PrevNode->Peer = Node->Peer;
204     }
205     else
206     {
207         /*
208          * Node is first child (has no previous peer).
209          * Link peer list to parent
210          */
211         ParentNode->Child = Node->Peer;
212     }
213 
214     /* Delete the node and any attached objects */
215 
216     AcpiNsDeleteNode (Node);
217     return_VOID;
218 }
219 
220 
221 /*******************************************************************************
222  *
223  * FUNCTION:    AcpiNsInstallNode
224  *
225  * PARAMETERS:  WalkState       - Current state of the walk
226  *              ParentNode      - The parent of the new Node
227  *              Node            - The new Node to install
228  *              Type            - ACPI object type of the new Node
229  *
230  * RETURN:      None
231  *
232  * DESCRIPTION: Initialize a new namespace node and install it amongst
233  *              its peers.
234  *
235  *              Note: Current namespace lookup is linear search. This appears
236  *              to be sufficient as namespace searches consume only a small
237  *              fraction of the execution time of the ACPI subsystem.
238  *
239  ******************************************************************************/
240 
241 void
242 AcpiNsInstallNode (
243     ACPI_WALK_STATE         *WalkState,
244     ACPI_NAMESPACE_NODE     *ParentNode,    /* Parent */
245     ACPI_NAMESPACE_NODE     *Node,          /* New Child*/
246     ACPI_OBJECT_TYPE        Type)
247 {
248     ACPI_OWNER_ID           OwnerId = 0;
249     ACPI_NAMESPACE_NODE     *ChildNode;
250 
251 
252     ACPI_FUNCTION_TRACE (NsInstallNode);
253 
254 
255     if (WalkState)
256     {
257         /*
258          * Get the owner ID from the Walk state. The owner ID is used to
259          * track table deletion and deletion of objects created by methods.
260          */
261         OwnerId = WalkState->OwnerId;
262 
263         if ((WalkState->MethodDesc) &&
264             (ParentNode != WalkState->MethodNode))
265         {
266             /*
267              * A method is creating a new node that is not a child of the
268              * method (it is non-local). Mark the executing method as having
269              * modified the namespace. This is used for cleanup when the
270              * method exits.
271              */
272             WalkState->MethodDesc->Method.InfoFlags |= ACPI_METHOD_MODIFIED_NAMESPACE;
273         }
274     }
275 
276     /* Link the new entry into the parent and existing children */
277 
278     Node->Peer = NULL;
279     Node->Parent = ParentNode;
280     ChildNode = ParentNode->Child;
281 
282     if (!ChildNode)
283     {
284         ParentNode->Child = Node;
285     }
286     else
287     {
288         /* Add node to the end of the peer list */
289 
290         while (ChildNode->Peer)
291         {
292             ChildNode = ChildNode->Peer;
293         }
294 
295         ChildNode->Peer = Node;
296     }
297 
298     /* Init the new entry */
299 
300     Node->OwnerId = OwnerId;
301     Node->Type = (UINT8) Type;
302 
303     ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
304         "%4.4s (%s) [Node %p Owner %X] added to %4.4s (%s) [Node %p]\n",
305         AcpiUtGetNodeName (Node), AcpiUtGetTypeName (Node->Type), Node, OwnerId,
306         AcpiUtGetNodeName (ParentNode), AcpiUtGetTypeName (ParentNode->Type),
307         ParentNode));
308 
309     return_VOID;
310 }
311 
312 
313 /*******************************************************************************
314  *
315  * FUNCTION:    AcpiNsDeleteChildren
316  *
317  * PARAMETERS:  ParentNode      - Delete this objects children
318  *
319  * RETURN:      None.
320  *
321  * DESCRIPTION: Delete all children of the parent object. In other words,
322  *              deletes a "scope".
323  *
324  ******************************************************************************/
325 
326 void
327 AcpiNsDeleteChildren (
328     ACPI_NAMESPACE_NODE     *ParentNode)
329 {
330     ACPI_NAMESPACE_NODE     *NextNode;
331     ACPI_NAMESPACE_NODE     *NodeToDelete;
332 
333 
334     ACPI_FUNCTION_TRACE_PTR (NsDeleteChildren, ParentNode);
335 
336 
337     if (!ParentNode)
338     {
339         return_VOID;
340     }
341 
342     /* Deallocate all children at this level */
343 
344     NextNode = ParentNode->Child;
345     while (NextNode)
346     {
347         /* Grandchildren should have all been deleted already */
348 
349         if (NextNode->Child)
350         {
351             ACPI_ERROR ((AE_INFO, "Found a grandchild! P=%p C=%p",
352                 ParentNode, NextNode));
353         }
354 
355         /*
356          * Delete this child node and move on to the next child in the list.
357          * No need to unlink the node since we are deleting the entire branch.
358          */
359         NodeToDelete = NextNode;
360         NextNode = NextNode->Peer;
361         AcpiNsDeleteNode (NodeToDelete);
362     };
363 
364     /* Clear the parent's child pointer */
365 
366     ParentNode->Child = NULL;
367     return_VOID;
368 }
369 
370 
371 /*******************************************************************************
372  *
373  * FUNCTION:    AcpiNsDeleteNamespaceSubtree
374  *
375  * PARAMETERS:  ParentNode      - Root of the subtree to be deleted
376  *
377  * RETURN:      None.
378  *
379  * DESCRIPTION: Delete a subtree of the namespace.  This includes all objects
380  *              stored within the subtree.
381  *
382  ******************************************************************************/
383 
384 void
385 AcpiNsDeleteNamespaceSubtree (
386     ACPI_NAMESPACE_NODE     *ParentNode)
387 {
388     ACPI_NAMESPACE_NODE     *ChildNode = NULL;
389     UINT32                  Level = 1;
390     ACPI_STATUS             Status;
391 
392 
393     ACPI_FUNCTION_TRACE (NsDeleteNamespaceSubtree);
394 
395 
396     if (!ParentNode)
397     {
398         return_VOID;
399     }
400 
401     /* Lock namespace for possible update */
402 
403     Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
404     if (ACPI_FAILURE (Status))
405     {
406         return_VOID;
407     }
408 
409     /*
410      * Traverse the tree of objects until we bubble back up
411      * to where we started.
412      */
413     while (Level > 0)
414     {
415         /* Get the next node in this scope (NULL if none) */
416 
417         ChildNode = AcpiNsGetNextNode (ParentNode, ChildNode);
418         if (ChildNode)
419         {
420             /* Found a child node - detach any attached object */
421 
422             AcpiNsDetachObject (ChildNode);
423 
424             /* Check if this node has any children */
425 
426             if (ChildNode->Child)
427             {
428                 /*
429                  * There is at least one child of this node,
430                  * visit the node
431                  */
432                 Level++;
433                 ParentNode = ChildNode;
434                 ChildNode  = NULL;
435             }
436         }
437         else
438         {
439             /*
440              * No more children of this parent node.
441              * Move up to the grandparent.
442              */
443             Level--;
444 
445             /*
446              * Now delete all of the children of this parent
447              * all at the same time.
448              */
449             AcpiNsDeleteChildren (ParentNode);
450 
451             /* New "last child" is this parent node */
452 
453             ChildNode = ParentNode;
454 
455             /* Move up the tree to the grandparent */
456 
457             ParentNode = ParentNode->Parent;
458         }
459     }
460 
461     (void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
462     return_VOID;
463 }
464 
465 
466 /*******************************************************************************
467  *
468  * FUNCTION:    AcpiNsDeleteNamespaceByOwner
469  *
470  * PARAMETERS:  OwnerId     - All nodes with this owner will be deleted
471  *
472  * RETURN:      Status
473  *
474  * DESCRIPTION: Delete entries within the namespace that are owned by a
475  *              specific ID.  Used to delete entire ACPI tables.  All
476  *              reference counts are updated.
477  *
478  * MUTEX:       Locks namespace during deletion walk.
479  *
480  ******************************************************************************/
481 
482 void
483 AcpiNsDeleteNamespaceByOwner (
484     ACPI_OWNER_ID            OwnerId)
485 {
486     ACPI_NAMESPACE_NODE     *ChildNode;
487     ACPI_NAMESPACE_NODE     *DeletionNode;
488     ACPI_NAMESPACE_NODE     *ParentNode;
489     UINT32                  Level;
490     ACPI_STATUS             Status;
491 
492 
493     ACPI_FUNCTION_TRACE_U32 (NsDeleteNamespaceByOwner, OwnerId);
494 
495 
496     if (OwnerId == 0)
497     {
498         return_VOID;
499     }
500 
501     /* Lock namespace for possible update */
502 
503     Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
504     if (ACPI_FAILURE (Status))
505     {
506         return_VOID;
507     }
508 
509     DeletionNode = NULL;
510     ParentNode = AcpiGbl_RootNode;
511     ChildNode = NULL;
512     Level = 1;
513 
514     /*
515      * Traverse the tree of nodes until we bubble back up
516      * to where we started.
517      */
518     while (Level > 0)
519     {
520         /*
521          * Get the next child of this parent node. When ChildNode is NULL,
522          * the first child of the parent is returned
523          */
524         ChildNode = AcpiNsGetNextNode (ParentNode, ChildNode);
525 
526         if (DeletionNode)
527         {
528             AcpiNsDeleteChildren (DeletionNode);
529             AcpiNsRemoveNode (DeletionNode);
530             DeletionNode = NULL;
531         }
532 
533         if (ChildNode)
534         {
535             if (ChildNode->OwnerId == OwnerId)
536             {
537                 /* Found a matching child node - detach any attached object */
538 
539                 AcpiNsDetachObject (ChildNode);
540             }
541 
542             /* Check if this node has any children */
543 
544             if (ChildNode->Child)
545             {
546                 /*
547                  * There is at least one child of this node,
548                  * visit the node
549                  */
550                 Level++;
551                 ParentNode = ChildNode;
552                 ChildNode  = NULL;
553             }
554             else if (ChildNode->OwnerId == OwnerId)
555             {
556                 DeletionNode = ChildNode;
557             }
558         }
559         else
560         {
561             /*
562              * No more children of this parent node.
563              * Move up to the grandparent.
564              */
565             Level--;
566             if (Level != 0)
567             {
568                 if (ParentNode->OwnerId == OwnerId)
569                 {
570                     DeletionNode = ParentNode;
571                 }
572             }
573 
574             /* New "last child" is this parent node */
575 
576             ChildNode = ParentNode;
577 
578             /* Move up the tree to the grandparent */
579 
580             ParentNode = ParentNode->Parent;
581         }
582     }
583 
584     (void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
585     return_VOID;
586 }
587 
588 
589