xref: /titanic_50/usr/src/uts/common/sys/avl.h (revision 087a28d18c24cf4938e8a2617b5127a2fd29ddf4)
1 /*
2  * CDDL HEADER START
3  *
4  * The contents of this file are subject to the terms of the
5  * Common Development and Distribution License (the "License").
6  * You may not use this file except in compliance with the License.
7  *
8  * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE
9  * or http://www.opensolaris.org/os/licensing.
10  * See the License for the specific language governing permissions
11  * and limitations under the License.
12  *
13  * When distributing Covered Code, include this CDDL HEADER in each
14  * file and include the License file at usr/src/OPENSOLARIS.LICENSE.
15  * If applicable, add the following below this CDDL HEADER, with the
16  * fields enclosed by brackets "[]" replaced with your own identifying
17  * information: Portions Copyright [yyyy] [name of copyright owner]
18  *
19  * CDDL HEADER END
20  */
21 /*
22  * Copyright 2009 Sun Microsystems, Inc.  All rights reserved.
23  * Use is subject to license terms.
24  */
25 
26 /*
27  * Copyright (c) 2014 by Delphix. All rights reserved.
28  */
29 
30 #ifndef	_AVL_H
31 #define	_AVL_H
32 
33 /*
34  * This is a private header file.  Applications should not directly include
35  * this file.
36  */
37 
38 #ifdef	__cplusplus
39 extern "C" {
40 #endif
41 
42 #include <sys/types.h>
43 #include <sys/avl_impl.h>
44 
45 /*
46  * This is a generic implementation of AVL trees for use in the Solaris kernel.
47  * The interfaces provide an efficient way of implementing an ordered set of
48  * data structures.
49  *
50  * AVL trees provide an alternative to using an ordered linked list. Using AVL
51  * trees will usually be faster, however they requires more storage. An ordered
52  * linked list in general requires 2 pointers in each data structure. The
53  * AVL tree implementation uses 3 pointers. The following chart gives the
54  * approximate performance of operations with the different approaches:
55  *
56  *	Operation	 Link List	AVL tree
57  *	---------	 --------	--------
58  *	lookup		   O(n)		O(log(n))
59  *
60  *	insert 1 node	 constant	constant
61  *
62  *	delete 1 node	 constant	between constant and O(log(n))
63  *
64  *	delete all nodes   O(n)		O(n)
65  *
66  *	visit the next
67  *	or prev node	 constant	between constant and O(log(n))
68  *
69  *
70  * The data structure nodes are anchored at an "avl_tree_t" (the equivalent
71  * of a list header) and the individual nodes will have a field of
72  * type "avl_node_t" (corresponding to list pointers).
73  *
74  * The type "avl_index_t" is used to indicate a position in the list for
75  * certain calls.
76  *
77  * The usage scenario is generally:
78  *
79  * 1. Create the list/tree with: avl_create()
80  *
81  * followed by any mixture of:
82  *
83  * 2a. Insert nodes with: avl_add(), or avl_find() and avl_insert()
84  *
85  * 2b. Visited elements with:
86  *	 avl_first() - returns the lowest valued node
87  *	 avl_last() - returns the highest valued node
88  *	 AVL_NEXT() - given a node go to next higher one
89  *	 AVL_PREV() - given a node go to previous lower one
90  *
91  * 2c.  Find the node with the closest value either less than or greater
92  *	than a given value with avl_nearest().
93  *
94  * 2d. Remove individual nodes from the list/tree with avl_remove().
95  *
96  * and finally when the list is being destroyed
97  *
98  * 3. Use avl_destroy_nodes() to quickly process/free up any remaining nodes.
99  *    Note that once you use avl_destroy_nodes(), you can no longer
100  *    use any routine except avl_destroy_nodes() and avl_destoy().
101  *
102  * 4. Use avl_destroy() to destroy the AVL tree itself.
103  *
104  * Any locking for multiple thread access is up to the user to provide, just
105  * as is needed for any linked list implementation.
106  */
107 
108 
109 /*
110  * Type used for the root of the AVL tree.
111  */
112 typedef struct avl_tree avl_tree_t;
113 
114 /*
115  * The data nodes in the AVL tree must have a field of this type.
116  */
117 typedef struct avl_node avl_node_t;
118 
119 /*
120  * An opaque type used to locate a position in the tree where a node
121  * would be inserted.
122  */
123 typedef uintptr_t avl_index_t;
124 
125 
126 /*
127  * Direction constants used for avl_nearest().
128  */
129 #define	AVL_BEFORE	(0)
130 #define	AVL_AFTER	(1)
131 
132 
133 /*
134  * Prototypes
135  *
136  * Where not otherwise mentioned, "void *" arguments are a pointer to the
137  * user data structure which must contain a field of type avl_node_t.
138  *
139  * Also assume the user data structures looks like:
140  *	stuct my_type {
141  *		...
142  *		avl_node_t	my_link;
143  *		...
144  *	};
145  */
146 
147 /*
148  * Initialize an AVL tree. Arguments are:
149  *
150  * tree   - the tree to be initialized
151  * compar - function to compare two nodes, it must return exactly: -1, 0, or +1
152  *          -1 for <, 0 for ==, and +1 for >
153  * size   - the value of sizeof(struct my_type)
154  * offset - the value of OFFSETOF(struct my_type, my_link)
155  */
156 extern void avl_create(avl_tree_t *tree,
157 	int (*compar) (const void *, const void *), size_t size, size_t offset);
158 
159 
160 /*
161  * Find a node with a matching value in the tree. Returns the matching node
162  * found. If not found, it returns NULL and then if "where" is not NULL it sets
163  * "where" for use with avl_insert() or avl_nearest().
164  *
165  * node   - node that has the value being looked for
166  * where  - position for use with avl_nearest() or avl_insert(), may be NULL
167  */
168 extern void *avl_find(avl_tree_t *tree, const void *node, avl_index_t *where);
169 
170 /*
171  * Insert a node into the tree.
172  *
173  * node   - the node to insert
174  * where  - position as returned from avl_find()
175  */
176 extern void avl_insert(avl_tree_t *tree, void *node, avl_index_t where);
177 
178 /*
179  * Insert "new_data" in "tree" in the given "direction" either after
180  * or before the data "here".
181  *
182  * This might be useful for avl clients caching recently accessed
183  * data to avoid doing avl_find() again for insertion.
184  *
185  * new_data	- new data to insert
186  * here		- existing node in "tree"
187  * direction	- either AVL_AFTER or AVL_BEFORE the data "here".
188  */
189 extern void avl_insert_here(avl_tree_t *tree, void *new_data, void *here,
190     int direction);
191 
192 
193 /*
194  * Return the first or last valued node in the tree. Will return NULL
195  * if the tree is empty.
196  *
197  */
198 extern void *avl_first(avl_tree_t *tree);
199 extern void *avl_last(avl_tree_t *tree);
200 
201 
202 /*
203  * Return the next or previous valued node in the tree.
204  * AVL_NEXT() will return NULL if at the last node.
205  * AVL_PREV() will return NULL if at the first node.
206  *
207  * node   - the node from which the next or previous node is found
208  */
209 #define	AVL_NEXT(tree, node)	avl_walk(tree, node, AVL_AFTER)
210 #define	AVL_PREV(tree, node)	avl_walk(tree, node, AVL_BEFORE)
211 
212 
213 /*
214  * Find the node with the nearest value either greater or less than
215  * the value from a previous avl_find(). Returns the node or NULL if
216  * there isn't a matching one.
217  *
218  * where     - position as returned from avl_find()
219  * direction - either AVL_BEFORE or AVL_AFTER
220  *
221  * EXAMPLE get the greatest node that is less than a given value:
222  *
223  *	avl_tree_t *tree;
224  *	struct my_data look_for_value = {....};
225  *	struct my_data *node;
226  *	struct my_data *less;
227  *	avl_index_t where;
228  *
229  *	node = avl_find(tree, &look_for_value, &where);
230  *	if (node != NULL)
231  *		less = AVL_PREV(tree, node);
232  *	else
233  *		less = avl_nearest(tree, where, AVL_BEFORE);
234  */
235 extern void *avl_nearest(avl_tree_t *tree, avl_index_t where, int direction);
236 
237 
238 /*
239  * Add a single node to the tree.
240  * The node must not be in the tree, and it must not
241  * compare equal to any other node already in the tree.
242  *
243  * node   - the node to add
244  */
245 extern void avl_add(avl_tree_t *tree, void *node);
246 
247 
248 /*
249  * Remove a single node from the tree.  The node must be in the tree.
250  *
251  * node   - the node to remove
252  */
253 extern void avl_remove(avl_tree_t *tree, void *node);
254 
255 /*
256  * Reinsert a node only if its order has changed relative to its nearest
257  * neighbors. To optimize performance avl_update_lt() checks only the previous
258  * node and avl_update_gt() checks only the next node. Use avl_update_lt() and
259  * avl_update_gt() only if you know the direction in which the order of the
260  * node may change.
261  */
262 extern boolean_t avl_update(avl_tree_t *, void *);
263 extern boolean_t avl_update_lt(avl_tree_t *, void *);
264 extern boolean_t avl_update_gt(avl_tree_t *, void *);
265 
266 /*
267  * Swaps the contents of the two trees.
268  */
269 extern void avl_swap(avl_tree_t *tree1, avl_tree_t *tree2);
270 
271 /*
272  * Return the number of nodes in the tree
273  */
274 extern ulong_t avl_numnodes(avl_tree_t *tree);
275 
276 /*
277  * Return B_TRUE if there are zero nodes in the tree, B_FALSE otherwise.
278  */
279 extern boolean_t avl_is_empty(avl_tree_t *tree);
280 
281 /*
282  * Used to destroy any remaining nodes in a tree. The cookie argument should
283  * be initialized to NULL before the first call. Returns a node that has been
284  * removed from the tree and may be free()'d. Returns NULL when the tree is
285  * empty.
286  *
287  * Once you call avl_destroy_nodes(), you can only continuing calling it and
288  * finally avl_destroy(). No other AVL routines will be valid.
289  *
290  * cookie - a "void *" used to save state between calls to avl_destroy_nodes()
291  *
292  * EXAMPLE:
293  *	avl_tree_t *tree;
294  *	struct my_data *node;
295  *	void *cookie;
296  *
297  *	cookie = NULL;
298  *	while ((node = avl_destroy_nodes(tree, &cookie)) != NULL)
299  *		free(node);
300  *	avl_destroy(tree);
301  */
302 extern void *avl_destroy_nodes(avl_tree_t *tree, void **cookie);
303 
304 
305 /*
306  * Final destroy of an AVL tree. Arguments are:
307  *
308  * tree   - the empty tree to destroy
309  */
310 extern void avl_destroy(avl_tree_t *tree);
311 
312 
313 
314 #ifdef	__cplusplus
315 }
316 #endif
317 
318 #endif	/* _AVL_H */
319