xref: /titanic_50/usr/src/uts/common/os/console.c (revision 554ff184129088135ad2643c1c9832174a17be88)
1 /*
2  * CDDL HEADER START
3  *
4  * The contents of this file are subject to the terms of the
5  * Common Development and Distribution License, Version 1.0 only
6  * (the "License").  You may not use this file except in compliance
7  * with the License.
8  *
9  * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE
10  * or http://www.opensolaris.org/os/licensing.
11  * See the License for the specific language governing permissions
12  * and limitations under the License.
13  *
14  * When distributing Covered Code, include this CDDL HEADER in each
15  * file and include the License file at usr/src/OPENSOLARIS.LICENSE.
16  * If applicable, add the following below this CDDL HEADER, with the
17  * fields enclosed by brackets "[]" replaced with your own identifying
18  * information: Portions Copyright [yyyy] [name of copyright owner]
19  *
20  * CDDL HEADER END
21  */
22 /*
23  * Copyright 2004 Sun Microsystems, Inc.  All rights reserved.
24  * Use is subject to license terms.
25  */
26 
27 #pragma ident	"%Z%%M%	%I%	%E% SMI"
28 
29 #include <sys/types.h>
30 #include <sys/varargs.h>
31 #include <sys/modctl.h>
32 #include <sys/cmn_err.h>
33 #include <sys/console.h>
34 #include <sys/consdev.h>
35 #include <sys/promif.h>
36 #include <sys/systm.h>
37 #include <sys/file.h>
38 #include <sys/conf.h>
39 #include <sys/kmem.h>
40 #include <sys/taskq.h>
41 #include <sys/log.h>
42 #include <sys/ddi.h>
43 #include <sys/sunddi.h>
44 #include <sys/esunddi.h>
45 #include <sys/fs/snode.h>
46 #include <sys/termios.h>
47 
48 #define	MINLINES	10
49 #define	MAXLINES	48
50 #define	LOSCREENLINES	34
51 #define	HISCREENLINES	48
52 
53 #define	MINCOLS		10
54 #define	MAXCOLS		120
55 #define	LOSCREENCOLS	80
56 #define	HISCREENCOLS	120
57 
58 vnode_t *console_vnode;
59 taskq_t *console_taskq;
60 vnode_t *ltemvp = NULL;
61 dev_t ltemdev;
62 
63 /*
64  * The current set of polled I/O routines (if any)
65  */
66 struct cons_polledio *cons_polledio;
67 
68 /*
69  * Console I/O Routines
70  *
71  * In the event that kernel messages are generated with cmn_err(9F) or printf()
72  * early in boot, after a panic, in resource-constrained situations, or sent
73  * through /dev/console to the wscons driver, we may be called upon to render
74  * characters directly to the frame buffer using the underlying prom_*()
75  * routines.  These in turn may attempt to use PROM services directly, or may
76  * use a kernel console emulator if one is available.  Unfortunately, if PROM
77  * services are being used by the kernel on a multi-CPU system, these routines
78  * might be called while another CPU is simultaneously accessing a frame buffer
79  * memory mapping (perhaps through the X server).  This situation may not be
80  * supported by the frame buffer hardware.
81  *
82  * To handle this situation, we implement a two-phase locking scheme which we
83  * use to protect accesses to the underlying prom_*() rendering routines.  The
84  * common-code functions console_hold() and console_rele() are used to gain
85  * exclusive access to the console from within the kernel.  We use a standard
86  * r/w lock in writer-mode only to implement the kernel lock.  We use an r/w
87  * lock instead of a mutex here because character rendering is slow and hold
88  * times will be relatively long, and there is no point in adaptively spinning.
89  * These routines may be called recursively, in which case subsequent calls
90  * just increment the console_depth hold count.  Once exclusive access is
91  * gained, we grab the frame buffer device node and block further mappings to
92  * it by holding the specfs node lock and the device node's lock.  We then
93  * observe if any mappings are present by examining the specfs node's s_mapcnt
94  * (non-clone mmaps) and the devinfo node's devi_ref count (clone opens).
95  *
96  * Then, around each character rendering call, the routines console_enter()
97  * and console_exit() are used to inform the platform code that we are
98  * accessing the character rendering routines.  These platform routines can
99  * then examine the "busy" flag returned by console_enter() and briefly stop
100  * the other CPUs so that they cannot access the frame buffer hardware while
101  * we are busy rendering characters.  This mess can all be removed when the
102  * impossible dream of a unified kernel console emulator is someday realized.
103  */
104 
105 static krwlock_t console_lock;
106 static uint_t console_depth;
107 static int console_busy;
108 
109 extern void pm_cfb_check_and_powerup(void);
110 extern void pm_cfb_rele(void);
111 
112 static int
113 console_hold(void)
114 {
115 	if (panicstr != NULL)
116 		return (console_busy); /* assume exclusive access in panic */
117 
118 	if (rw_owner(&console_lock) != curthread)
119 		rw_enter(&console_lock, RW_WRITER);
120 
121 	if (console_depth++ != 0)
122 		return (console_busy); /* lock is being entered recursively */
123 
124 	pm_cfb_check_and_powerup();
125 
126 #ifdef _CONSOLE_OUTPUT_VIA_FIRMWARE
127 	if (ncpus > 1 && fbvp != NULL) {
128 		struct snode *csp = VTOS(VTOS(fbvp)->s_commonvp);
129 
130 		mutex_enter(&csp->s_lock);
131 		console_busy = csp->s_mapcnt != 0;
132 
133 		if (csp->s_mapcnt == 0 && fbdip != NULL) {
134 			mutex_enter(&DEVI(fbdip)->devi_lock);
135 			console_busy = DEVI(fbdip)->devi_ref != 0;
136 		}
137 	}
138 #endif
139 	return (console_busy);
140 }
141 
142 static void
143 console_rele(void)
144 {
145 	if (panicstr != NULL)
146 		return; /* do not modify lock states if we are panicking */
147 
148 	ASSERT(RW_WRITE_HELD(&console_lock));
149 	ASSERT(console_depth != 0);
150 
151 	if (--console_depth != 0)
152 		return; /* lock is being dropped recursively */
153 
154 #ifdef _CONSOLE_OUTPUT_VIA_FIRMWARE
155 	if (ncpus > 1 && fbvp != NULL) {
156 		struct snode *csp = VTOS(VTOS(fbvp)->s_commonvp);
157 
158 		ASSERT(MUTEX_HELD(&csp->s_lock));
159 		if (csp->s_mapcnt == 0 && fbdip != NULL)
160 			mutex_exit(&DEVI(fbdip)->devi_lock);
161 
162 		mutex_exit(&csp->s_lock);
163 	}
164 #endif
165 	pm_cfb_rele();
166 	console_busy = 0;
167 	rw_exit(&console_lock);
168 }
169 
170 static void
171 console_getprop(dev_t dev, dev_info_t *dip, char *name, ushort_t *sp)
172 {
173 	uchar_t *data;
174 	uint_t len;
175 	uint_t i;
176 
177 	*sp = 0;
178 	if (ddi_prop_lookup_byte_array(dev, dip, 0, name, &data, &len) ==
179 	    DDI_PROP_SUCCESS) {
180 		for (i = 0; i < len; i++) {
181 			if (data[i] < '0' || data[i] > '9')
182 				break;
183 			*sp = *sp * 10 + data[i] - '0';
184 		}
185 		ddi_prop_free(data);
186 	}
187 }
188 
189 /*
190  * Gets the number of rows and columns (in char's) and the
191  * width and height (in pixels) of the console.
192  */
193 void
194 console_get_size(ushort_t *r, ushort_t *c, ushort_t *x, ushort_t *y)
195 {
196 	int rel_needed = 0;
197 	dev_info_t *dip;
198 	dev_t dev;
199 
200 	/*
201 	 * If we have loaded the console IO stuff, then ask for the screen
202 	 * size properties from the layered terminal emulator.  Else ask for
203 	 * them from the root node, which will eventually fall through to the
204 	 * options node and get them from the prom.
205 	 */
206 	if (ltemvp == NULL) {
207 		dip = ddi_root_node();
208 		dev = DDI_DEV_T_ANY;
209 	} else {
210 		dip = e_ddi_hold_devi_by_dev(ltemdev, 0);
211 		dev = ltemdev;
212 		rel_needed = 1;
213 	}
214 
215 	/*
216 	 * If we have not initialized a console yet and don't have a root
217 	 * node (ie. we have not initialized the DDI yet) return our default
218 	 * size for the screen.
219 	 */
220 	if (dip == NULL) {
221 		*r = LOSCREENLINES;
222 		*c = LOSCREENCOLS;
223 		*x = *y = 0;
224 		return;
225 	}
226 
227 	console_getprop(dev, dip, "screen-#columns", c);
228 	console_getprop(dev, dip, "screen-#rows", r);
229 	console_getprop(dev, dip, "screen-width", x);
230 	console_getprop(dev, dip, "screen-height", y);
231 
232 	if (*c < MINCOLS)
233 		*c = LOSCREENCOLS;
234 	else if (*c > MAXCOLS)
235 		*c = HISCREENCOLS;
236 
237 	if (*r < MINLINES)
238 		*r = LOSCREENLINES;
239 	else if (*r > MAXLINES)
240 		*r = HISCREENLINES;
241 
242 	if (rel_needed)
243 		ddi_release_devi(dip);
244 }
245 
246 typedef struct console_msg {
247 	size_t	cm_size;
248 	char	cm_text[1];
249 } console_msg_t;
250 
251 static void
252 console_putmsg(console_msg_t *cm)
253 {
254 	int busy, spl;
255 	ssize_t res;
256 
257 	ASSERT(taskq_member(console_taskq, curthread));
258 
259 	if (rconsvp == NULL || panicstr ||
260 	    vn_rdwr(UIO_WRITE, console_vnode, cm->cm_text, strlen(cm->cm_text),
261 	    0, UIO_SYSSPACE, FAPPEND, (rlim64_t)LOG_HIWAT, kcred, &res) != 0) {
262 
263 		busy = console_hold();
264 		spl = console_enter(busy);
265 
266 		prom_printf("%s", cm->cm_text);
267 
268 		console_exit(busy, spl);
269 		console_rele();
270 	}
271 
272 	kmem_free(cm, cm->cm_size);
273 }
274 
275 void
276 console_vprintf(const char *fmt, va_list adx)
277 {
278 	console_msg_t *cm;
279 	size_t len = vsnprintf(NULL, 0, fmt, adx);
280 	int busy, spl;
281 
282 	if (console_taskq != NULL && rconsvp != NULL && panicstr == NULL &&
283 	    (cm = kmem_alloc(sizeof (*cm) + len, KM_NOSLEEP)) != NULL) {
284 		cm->cm_size = sizeof (*cm) + len;
285 		(void) vsnprintf(cm->cm_text, len + 1, fmt, adx);
286 		if (taskq_dispatch(console_taskq, (task_func_t *)console_putmsg,
287 		    cm, TQ_NOSLEEP) != 0)
288 			return;
289 		kmem_free(cm, cm->cm_size);
290 	}
291 
292 	busy = console_hold();
293 	spl = console_enter(busy);
294 
295 	prom_vprintf(fmt, adx);
296 
297 	console_exit(busy, spl);
298 	console_rele();
299 }
300 
301 /*PRINTFLIKE1*/
302 void
303 console_printf(const char *fmt, ...)
304 {
305 	va_list adx;
306 
307 	va_start(adx, fmt);
308 	console_vprintf(fmt, adx);
309 	va_end(adx);
310 }
311 
312 /*
313  * Write the specified number of bytes from a string to the console device.
314  */
315 void
316 console_puts(const char *s, size_t n)
317 {
318 	int busy, spl;
319 
320 	busy = console_hold();
321 	spl = console_enter(busy);
322 
323 	prom_writestr(s, n);
324 
325 	console_exit(busy, spl);
326 	console_rele();
327 }
328 
329 void
330 console_putc(int c)
331 {
332 	int busy = console_hold();
333 	int spl = console_enter(busy);
334 
335 	if (c == '\n')
336 		prom_putchar('\r');
337 	prom_putchar(c);
338 
339 	console_exit(busy, spl);
340 	console_rele();
341 }
342 
343 /*
344  * Read a string from the console device.  We only permit synchronous
345  * conversation between the kernel and a console user early in boot prior to
346  * the initialization of rconsvp.
347  */
348 void
349 console_gets(char *s, size_t len)
350 {
351 	char *p = s;
352 	char *q = s + len - 1;
353 	int c;
354 
355 	ASSERT(rconsvp == NULL);
356 	(void) console_hold();
357 
358 	for (;;) {
359 		switch (c = (prom_getchar() & 0x7f)) {
360 		case 0x7f: /* DEL */
361 			if (p == s)
362 				break;
363 			console_putc(c);
364 			c = '\b';
365 			/*FALLTHRU*/
366 
367 		case '\b':
368 			if (p == s)
369 				break;
370 			console_putc('\b');
371 			console_putc(' ');
372 			/*FALLTHRU*/
373 
374 		case '#': /* historical backspace alias */
375 			console_putc(c);
376 			if (p > s)
377 				p--;
378 			break;
379 
380 		case CTRL('u'):
381 			console_putc(c);
382 			console_putc('\n');
383 			p = s;
384 			break;
385 
386 		case '\r':
387 		case '\n':
388 			console_putc('\n');
389 			goto done;
390 
391 		default:
392 			if (p < q) {
393 				console_putc(c);
394 				*p++ = c;
395 			} else
396 				console_putc('\a');
397 		}
398 	}
399 done:
400 	console_rele();
401 	*p = '\0';
402 }
403 
404 /*
405  * Read a character from the console device.  Synchronous conversation between
406  * the kernel and a console user is only permitted early in boot prior to the
407  * initialization of rconsvp.
408  */
409 int
410 console_getc(void)
411 {
412 	int c;
413 
414 	ASSERT(rconsvp == NULL);
415 	c = prom_getchar();
416 
417 	if (c == '\r')
418 		c = '\n';
419 
420 	console_putc(c);
421 	return (c);
422 }
423