xref: /titanic_50/usr/src/cmd/vi/port/ex_vadj.c (revision 694c35faa87b858ecdadfe4fc592615f4eefbb07)
1 /*
2  * CDDL HEADER START
3  *
4  * The contents of this file are subject to the terms of the
5  * Common Development and Distribution License (the "License").
6  * You may not use this file except in compliance with the License.
7  *
8  * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE
9  * or http://www.opensolaris.org/os/licensing.
10  * See the License for the specific language governing permissions
11  * and limitations under the License.
12  *
13  * When distributing Covered Code, include this CDDL HEADER in each
14  * file and include the License file at usr/src/OPENSOLARIS.LICENSE.
15  * If applicable, add the following below this CDDL HEADER, with the
16  * fields enclosed by brackets "[]" replaced with your own identifying
17  * information: Portions Copyright [yyyy] [name of copyright owner]
18  *
19  * CDDL HEADER END
20  */
21 
22 /*
23  * Copyright (c) 1989, 2010, Oracle and/or its affiliates. All rights reserved.
24  */
25 
26 /*	Copyright (c) 1984, 1986, 1987, 1988, 1989 AT&T	*/
27 /*	  All Rights Reserved  	*/
28 
29 
30 /* Copyright (c) 1981 Regents of the University of California */
31 
32 #include "ex.h"
33 #include "ex_tune.h"
34 #include "ex_tty.h"
35 #include "ex_vis.h"
36 
37 /*
38  * Routines to deal with management of logical versus physical
39  * display, opening and redisplaying lines on the screen, and
40  * use of intelligent terminal operations.  Routines to deal with
41  * screen cleanup after a change.
42  */
43 
44 /*
45  * Display a new line at physical line p, returning
46  * the depth of the newly displayed line.  We may decide
47  * to expand the window on an intelligent terminal if it is
48  * less than a full screen by deleting a line above the top of the
49  * window before doing an insert line to keep all the good text
50  * on the screen in which case the line may actually end up
51  * somewhere other than line p.
52  */
53 void
54 vopen(line *tp, int p)
55 {
56 	int cnt;
57 	struct vlinfo *vp, *vpc;
58 
59 #ifdef ADEBUG
60 	if (trace != NULL)
61 		tfixnl(), fprintf(trace, "vopen(%d, %d)\n", lineno(tp), p);
62 #endif
63 	if (state != VISUAL) {
64 		if (vcnt)
65 			if (hold & HOLDROL)
66 				vup1();
67 			else
68 				vclean();
69 
70 		/*
71 		 * Forget all that we once knew.
72 		 */
73 		vcnt = vcline = 0;
74 		p = WBOT; LASTLINE = WBOT + 1;
75 		state = bastate;
76 		WTOP = basWTOP;
77 		WLINES = basWLINES;
78 	}
79 	vpc = &vlinfo[vcline];
80 	for (vp = &vlinfo[vcnt]; vp >= vpc; vp--)
81 		vlcopy(vp[1], vp[0]);
82 	vcnt++;
83 	if (Pline == numbline)
84 		/*
85 		 * Dirtying all the lines is rather inefficient
86 		 * internally, but number mode is used rarely
87 		 * and so it's not worth optimizing.
88 		 */
89 		vdirty(vcline+1, WECHO);
90 	getaline(*tp);
91 
92 	/*
93 	 * If we are opening at the top of the window, can try a window
94 	 * expansion at the top.
95 	 */
96 	if (state == VISUAL && vcline == 0 && vcnt > 1 && p > ZERO) {
97 		cnt = p + vdepth() - LINE(1);
98 		if (cnt > 0) {
99 			p -= cnt;
100 			if (p < ZERO)
101 				p = ZERO;
102 			WTOP = p;
103 			WLINES = WBOT - WTOP + 1;
104 		}
105 	}
106 	vpc->vliny = p, vpc->vdepth = 0, vpc->vflags = 0;
107 	cnt = vreopen(p, lineno(tp), vcline);
108 	if (vcline + 1 == vcnt)
109 		LINE(vcnt) = LINE(vcline) + cnt;
110 }
111 
112 /*
113  * Redisplay logical line l at physical line p with line number lineno.
114  */
115 int
116 vreopen(int p, int lineno, int l)
117 {
118 	int d;
119 	struct vlinfo *vp = &vlinfo[l];
120 
121 	d = vp->vdepth;
122 	if (d == 0 || (vp->vflags & VDIRT))
123 		vp->vdepth = d = vdepth();
124 	vp->vliny = p, vp->vflags &= ~VDIRT;
125 
126 	/*
127 	 * Try to win by making the screen larger rather than inserting
128 	 * a line and driving text off the bottom.
129 	 */
130 	p = vglitchup(l, 0);
131 
132 	/*
133 	 * BUG:	Should consider using clr_eol here to clear to end of line.
134 	 *	As it stands we always strike over the current text.
135 	 *	Since often the current text is the same as what
136 	 *	we are overstriking with, it tends not to show.
137 	 *	On the other hand if it is different and we end up
138 	 *	spacing out a lot of text, we could have won with
139 	 *	a clr_eol.  This is probably worthwhile at low speed
140 	 *	only however, since clearly computation will be
141 	 *	necessary to determine which way to go.
142 	 */
143 	vigoto(p, 0);
144 	pline(lineno);
145 
146 	if (state == VISUAL && l == vcline && vp->vliny < 0) {
147 		vp->vliny = 0;
148 		vscrap();
149 		return (d);
150 	}
151 
152 	/*
153 	 * When we are typing part of a line for hardcopy open, don't
154 	 * want to type the '$' marking an end of line if in list mode.
155 	 */
156 	if (hold & HOLDDOL)
157 		return (d);
158 	if (Putchar == listchar)
159 		putchar('$');
160 
161 	/*
162 	 * Optimization of cursor motion may prevent screen rollup if the
163 	 * line has blanks/tabs at the end unless we force the cursor to appear
164 	 * on the last line segment.
165 	 */
166 	if (vp->vliny + d - 1 > WBOT)
167 		vcsync();
168 
169 	/*
170 	 * Switch into hardcopy open mode if we are in one line (adm3)
171 	 * open mode and this line is now too long.  If in hardcopy
172 	 * open mode, then call sethard to move onto the next line
173 	 * with appropriate positioning.
174 	 */
175 	if (state == ONEOPEN) {
176 		WCOLS = OCOLUMNS;
177 		if (vdepth() > 1) {
178 			WCOLS = TUBECOLS;
179 			sethard();
180 		} else
181 			WCOLS = TUBECOLS;
182 	} else if (state == HARDOPEN)
183 		sethard();
184 
185 	/*
186 	 * Unless we filled (completely) the last line we typed on,
187 	 * we have to clear to the end of the line
188 	 * in case stuff is left from before.
189 	 */
190 	if (vp->vliny + d > destline) {
191 		if (insert_null_glitch && destcol == WCOLS)
192 			vigoto(vp->vliny + d - 1, 0);
193 		vclreol();
194 	}
195 	return (d);
196 }
197 
198 /*
199  * Real work for winning growing of window at top
200  * when inserting in the middle of a partially full
201  * screen on an intelligent terminal.  We have as argument
202  * the logical line number to be inserted after, and the offset
203  * from that line where the insert will go.
204  * We look at the picture of depths and positions, and if we can
205  * delete some (blank) lines from the top of the screen so that
206  * later inserts will not push stuff off the bottom.
207  */
208 int
209 vglitchup(int l, int o)
210 {
211 	struct vlinfo *vp = &vlinfo[l];
212 	int need;
213 	int p = vp->vliny;
214 	short oldhold, oldheldech;
215 	bool glitched = 0;
216 
217  	if (l < vcnt - 1) {
218 		need = p + vp->vdepth - (vp+1)->vliny;
219 		if (need > 0) {
220 			if (state == VISUAL && WTOP - ZERO >= need && insert_line && delete_line) {
221 				glitched++;
222 				WTOP -= need;
223 				WLINES = WBOT - WTOP + 1;
224 				p -= need;
225 				if (p + o == WTOP) {
226 					vp->vliny = WTOP;
227 					return (WTOP + o);
228 				}
229 				vdellin(WTOP, need, -1);
230 				oldheldech = heldech;
231 				oldhold = hold;
232 				hold |= HOLDECH;
233 			}
234 			vinslin((vp+1)->vliny, need, l);
235 			if (glitched) {
236 				hold = oldhold;
237 				heldech = oldheldech;
238 			}
239 		}
240 	} else
241 		vp[1].vliny = vp[0].vliny + vp->vdepth;
242 	return (p + o);
243 }
244 
245 /*
246  * Insert cnt blank lines before line p,
247  * logically and (if supported) physically.
248  */
249 void
250 vinslin(int p, int cnt, int l)
251 {
252 	int i;
253 	bool could = 1;
254 
255 #ifdef ADEBUG
256 	if (trace)
257 		tfixnl(), fprintf(trace, "vinslin(%d, %d, %d)\n", p, cnt, l);
258 #endif
259 	if (p + cnt > WBOT && clr_eos) {
260 		/*
261 		 * Really quick -- clear to end of screen.
262 		 */
263 		cnt = WECHO + 1 - p;
264 		vgoto(p, 0), vputp(clr_eos, cnt);
265 		vclrech(1);
266 		vadjAL(p, cnt);
267 	} else if (scroll_reverse && p == WTOP && costSR < costAL) {
268 		/*
269 		 * Use reverse scroll mode of the terminal, at
270 		 * the top of the window.  Reverse linefeed works
271 		 * too, since we only use it from line WTOP.
272 		 */
273 		for (i = cnt; i > 0; i--) {
274 			vgoto(p, 0), vputp(scroll_reverse, 0);
275 			if (i > 1 && (hold & HOLDAT) == 0)
276 				putchar('@');
277 			/*
278 			 * If we are at the top of the screen, and the
279 			 * terminal retains display above, then we
280 			 * should try to clear to end of line.
281 			 * Have to use clr_eol since we don't remember what is
282 			 * actually on the line.
283 			 */
284 			if (clr_eol && (memory_above || p != 0))
285 				vputp(clr_eol, 1);
286 		}
287 		vadjAL(p, cnt);
288 	} else if (insert_line) {
289 		/*
290 		 * Use insert line.
291 		 */
292 		vgoto(p, 0);
293 		if (parm_insert_line && (cnt>1 || *insert_line==0)) {
294 			/* insert cnt lines.  Should do @'s too. */
295 			vputp(tparm(parm_insert_line, cnt, p), WECHO+1-p);
296 		}
297 		else if (change_scroll_region && *insert_line==0) {
298 			/* vt100 change scrolling region to fake insert_line */
299 			vputp(save_cursor, 1);
300 			vputp(tparm(change_scroll_region, p, lines-1), 1);
301 			vputp(restore_cursor, 1);	/* change_scroll_region homes stupid cursor */
302 			for (i=cnt; i>0; i--)
303 				vputp(scroll_reverse, 1);	/* should do @'s */
304 			vputp(tparm(change_scroll_region, 0, lines-1), 1);
305 			vputp(restore_cursor, 1);	/* Once again put it back */
306 		}
307 		else {
308 			vputp(insert_line, WECHO + 1 - p);
309 			for (i = cnt - 1; i > 0; i--) {
310 				vgoto(outline+1, 0);
311 				vputp(insert_line, WECHO + 1 - outline);
312 				if ((hold & HOLDAT) == 0)
313 					putchar('@');
314 			}
315 		}
316 		vadjAL(p, cnt);
317 	} else
318 		could = 0;
319 	vopenup(cnt, could, l);
320 }
321 
322 /*
323  * Logically open up after line l, cnt of them.
324  * We need to know if it was done ``physically'' since in this
325  * case we accept what the hardware gives us.  If we have to do
326  * it ourselves (brute force) we will squish out @ lines in the process
327  * if this will save us work.
328  */
329 void
330 vopenup(int cnt, bool could, int l)
331 {
332 	struct vlinfo *vc = &vlinfo[l + 1];
333 	struct vlinfo *ve = &vlinfo[vcnt];
334 
335 #ifdef ADEBUG
336 	if (trace)
337 		tfixnl(), fprintf(trace, "vopenup(%d, %d, %d)\n", cnt, could, l);
338 #endif
339 	if (could)
340 		/*
341 		 * This will push @ lines down the screen,
342 		 * just as the hardware did.  Since the default
343 		 * for intelligent terminals is to never have @
344 		 * lines on the screen, this should never happen,
345 		 * and the code makes no special effort to be nice in this
346 		 * case, e.g. squishing out the @ lines by delete lines
347 		 * before doing append lines.
348 		 */
349 		for (; vc <= ve; vc++)
350 			vc->vliny += cnt;
351 	else {
352 		/*
353 		 * Will have to clean up brute force eventually,
354 		 * so push the line data around as little as possible.
355 		 */
356 		vc->vliny += cnt, vc->vflags |= VDIRT;
357 		while (vc < ve) {
358 			int i = vc->vliny + vc->vdepth;
359 
360 			vc++;
361 			if (i <= vc->vliny)
362 				break;
363 			vc->vliny = i, vc->vflags |= VDIRT;
364 		}
365 	}
366 	vscrap();
367 }
368 
369 /*
370  * Adjust data structure internally to account for insertion of
371  * blank lines on the screen.
372  */
373 void
374 vadjAL(int p, int cnt)
375 {
376 	wchar_t *tlines[TUBELINES];
377 	int from, to;
378 
379 #ifdef ADEBUG
380 	if (trace)
381 		tfixnl(), fprintf(trace, "vadjal(%d, %d)\n", p, cnt);
382 #endif
383 	copy(tlines, vtube, sizeof vtube);	/*SASSIGN*/
384 	for (from = p, to = p + cnt; to <= WECHO; from++, to++)
385 		vtube[to] = tlines[from];
386 	for (to = p; from <= WECHO; from++, to++) {
387 		vtube[to] = tlines[from];
388 		vclrbyte(vtube[to], WCOLS);
389 	}
390 	/*
391 	 * Have to clear the echo area since its contents aren't
392 	 * necessarily consistent with the rest of the display.
393 	 */
394 	vclrech(0);
395 }
396 
397 /*
398  * Roll the screen up logically and physically
399  * so that line dl is the bottom line on the screen.
400  */
401 void
402 vrollup(int dl)
403 {
404 	int cnt;
405 	int dc = destcol;
406 
407 #ifdef ADEBUG
408 	if (trace)
409 		tfixnl(), fprintf(trace, "vrollup(%d)\n", dl);
410 #endif
411 	cnt = dl - (splitw ? WECHO : WBOT);
412 	if (splitw && (state == VISUAL || state == CRTOPEN))
413 		holdupd = 1;
414 	vmoveitup(cnt, 1);
415 	vscroll(cnt);
416 	destline = dl - cnt, destcol = dc;
417 }
418 
419 void
420 vup1(void)
421 {
422 
423 	vrollup(WBOT + 1);
424 }
425 
426 /*
427  * Scroll the screen up cnt lines physically.
428  * If doclr is true, do a clear eol if the terminal
429  * has standout (to prevent it from scrolling up)
430  */
431 void
432 vmoveitup(int cnt, bool doclr)
433 {
434 
435 	if (cnt == 0)
436 		return;
437 #ifdef ADEBUG
438 	if (trace)
439 		tfixnl(), fprintf(trace, "vmoveitup(%d)\n", cnt);
440 #endif
441 	if (doclr)
442 		vclrech(0);
443 	if (scroll_forward) {
444 		destline = WECHO;
445 		destcol = (NONL ? 0 : outcol % WCOLS);
446 		fgoto();
447 		while (cnt > 0)
448 			vputp(scroll_forward, 0), cnt--;
449 	}
450 	else {
451 		destline = WECHO + cnt;
452 		destcol = (NONL ? 0 : outcol % WCOLS);
453 		fgoto();
454 		if (state == ONEOPEN || state == HARDOPEN) {
455 			outline = destline = 0;
456 			vclrbyte(vtube[0], WCOLS);
457 		}
458 	}
459 	/* Get rid of line we just rolled up */
460 	if (doclr && memory_below && clr_eol)
461 		vclrech(0);
462 }
463 
464 /*
465  * Scroll the screen up cnt lines logically.
466  */
467 void
468 vscroll(int cnt)
469 {
470 	int from, to;
471 	wchar_t *tlines[TUBELINES];
472 
473 #ifdef ADEBUG
474 	if (trace)
475 		fprintf(trace, "vscroll(%d)\n", cnt);
476 #endif
477 	if (cnt < 0 || cnt > TUBELINES)
478 		error(gettext("Internal error: vscroll"));
479 	if (cnt == 0)
480 		return;
481 	copy(tlines, vtube, sizeof vtube);
482 	for (to = ZERO, from = ZERO + cnt; to <= WECHO - cnt; to++, from++)
483 		vtube[to] = tlines[from];
484 	for (from = ZERO; to <= WECHO; to++, from++) {
485 		vtube[to] = tlines[from];
486 		vclrbyte(vtube[to], WCOLS);
487 	}
488 	for (from = 0; from <= vcnt; from++)
489 		LINE(from) -= cnt;
490 }
491 
492 /*
493  * Discard logical lines due to physical wandering off the screen.
494  */
495 void
496 vscrap(void)
497 {
498 	int i, j;
499 
500 #ifdef ADEBUG
501 	if (trace)
502 		tfixnl(), fprintf(trace, "vscrap\n"), tvliny();
503 #endif
504 	if (splitw)
505 		return;
506 	if (vcnt && WBOT != WECHO && LINE(0) < WTOP && LINE(0) >= ZERO) {
507 		WTOP = LINE(0);
508 		WLINES = WBOT - WTOP + 1;
509 	}
510 	for (j = 0; j < vcnt; j++)
511 		if (LINE(j) >= WTOP) {
512 			if (j == 0)
513 				break;
514 			/*
515 			 * Discard the first j physical lines off the top.
516 			 */
517 			vcnt -= j, vcline -= j;
518 			for (i = 0; i <= vcnt; i++)
519 				vlcopy(vlinfo[i], vlinfo[i + j]);
520 			break;
521 		}
522 	/*
523 	 * Discard lines off the bottom.
524 	 */
525 	if (vcnt) {
526 		for (j = 0; j <= vcnt; j++)
527 			if (LINE(j) > WBOT || LINE(j) + DEPTH(j) - 1 > WBOT) {
528 				vcnt = j;
529 				break;
530 			}
531 		if (vcnt == 0)
532 			LASTLINE = 0;
533 		else
534 			LASTLINE = LINE(vcnt-1) + DEPTH(vcnt-1);
535 	}
536 #ifdef ADEBUG
537 	if (trace)
538 		tvliny();
539 #endif
540 	/*
541 	 * May have no lines!
542 	 */
543 }
544 
545 /*
546  * Repaint the screen, with cursor at curs, aftern an arbitrary change.
547  * Handle notification on large changes.
548  */
549 void
550 vrepaint(unsigned char *curs)
551 {
552 
553 	wdot = NOLINE;
554 	/*
555 	 * In open want to notify first.
556 	 */
557 	noteit(0);
558 	vscrap();
559 
560 	/*
561 	 * Deal with a totally useless display.
562 	 */
563 	if (vcnt == 0 || vcline < 0 || vcline > vcnt || holdupd && state != VISUAL) {
564 		line *odol = dol;
565 
566 		vcnt = 0;
567 		if (holdupd)
568 			if (state == VISUAL)
569 				(void)peekkey();
570 			else
571 				vup1();
572 		holdupd = 0;
573 		if (odol == zero)
574 			fixzero();
575 		vcontext(dot, '.');
576 		noteit(1);
577 		if (noteit(1) == 0 && odol == zero) {
578 			CATCH
579 				error(gettext("No lines in buffer"));
580 			ENDCATCH
581 			linebuf[0] = 0;
582 			splitw = 0;
583 		}
584 		vnline(curs);
585 		return;
586 	}
587 
588 	/*
589 	 * Have some useful displayed text; refresh it.
590 	 */
591 	getDOT();
592 
593 	/*
594 	 * This is for boundary conditions in open mode.
595 	 */
596 	if (FLAGS(0) & VDIRT)
597 		vsync(WTOP);
598 
599 	/*
600 	 * If the current line is after the last displayed line
601 	 * or the bottom of the screen, then special effort is needed
602 	 * to get it on the screen.  We first try a redraw at the
603 	 * last line on the screen, hoping it will fill in where @
604 	 * lines are now.  If this doesn't work, then roll it onto
605 	 * the screen.
606 	 */
607 	if (vcline >= vcnt || LINE(vcline) > WBOT) {
608 		short oldhold = hold;
609 		hold |= HOLDAT, vredraw(LASTLINE), hold = oldhold;
610 		if (vcline >= vcnt) {
611 			int i = vcline - vcnt + 1;
612 
613 			dot -= i;
614 			vcline -= i;
615 			vroll(i);
616 		} else
617 			vsyncCL();
618 	} else
619 		vsync(vcline > 0 ? LINE(vcline - 1) : WTOP);
620 
621 	/*
622 	 * Notification on large change for visual
623 	 * has to be done last or we may lose
624 	 * the echo area with redisplay.
625 	 */
626 	noteit(1);
627 
628 	/*
629 	 * Finally.  Move the cursor onto the current line.
630 	 */
631 	vnline(curs);
632 }
633 
634 /*
635  * Fully cleanup the screen, leaving no @ lines except at end when
636  * line after last won't completely fit.  The routine vsync is
637  * more conservative and much less work on dumb terminals.
638  */
639 void
640 vredraw(int p)
641 {
642 	int l;
643 	line *tp;
644 	unsigned char temp[LBSIZE];
645 	bool anydl = 0;
646 	short oldhold = hold;
647 
648 #ifdef ADEBUG
649 	if (trace)
650 		tfixnl(), fprintf(trace, "vredraw(%d)\n", p), tvliny();
651 #endif
652 	if (holdupd) {
653 		holdupd = 3;
654 		return;
655 	}
656 	if (state == HARDOPEN || splitw)
657 		return;
658 	if (p < 0 /* || p > WECHO */)
659 		error(gettext("Internal error: vredraw"));
660 
661 	/*
662 	 * Trim the ragged edges (lines which are off the screen but
663 	 * not yet logically discarded), save the current line, and
664 	 * search for first logical line affected by the redraw.
665 	 */
666 	vscrap();
667 	CP(temp, linebuf);
668 	l = 0;
669 	tp = dot - vcline;
670 	if (vcnt == 0)
671 		LINE(0) = WTOP;
672 	while (l < vcnt && LINE(l) < p)
673 		l++, tp++;
674 
675 	/*
676 	 * We hold off echo area clearing during the redraw in deference
677 	 * to a final clear of the echo area at the end if appropriate.
678 	 */
679 	heldech = 0;
680 	hold |= HOLDECH;
681 	for (; l < vcnt && Peekkey != ATTN; l++) {
682 		if (l == vcline)
683 			strcLIN(temp);
684 		else
685 			getaline(*tp);
686 
687 		/*
688 		 * Delete junk between displayed lines.
689 		 */
690 		if (LINE(l) != LINE(l + 1) && LINE(l) != p) {
691 			if (anydl == 0 && memory_below && clr_eos) {
692 				hold = oldhold;
693 				vclrech(0);
694 				anydl = 1;
695 				hold |= HOLDECH;
696 				heldech = 0;
697 			}
698 			vdellin(p, LINE(l) - p, l);
699 		}
700 
701 		/*
702 		 * If line image is not know to be up to date, then
703 		 * redisplay it;  else just skip onward.
704 		 */
705 		LINE(l) = p;
706 		if (FLAGS(l) & VDIRT) {
707 			DEPTH(l) = vdepth();
708 			if (l != vcline && p + DEPTH(l) - 1 > WBOT) {
709 				vscrap();
710 				break;
711 			}
712 			FLAGS(l) &= ~VDIRT;
713 			(void) vreopen(p, lineno(tp), l);
714 			p = LINE(l) + DEPTH(l);
715 		} else
716 			p += DEPTH(l);
717 		tp++;
718 	}
719 
720 	/*
721 	 * That takes care of lines which were already partially displayed.
722 	 * Now try to fill the rest of the screen with text.
723 	 */
724 	if (state == VISUAL && p <= WBOT) {
725 		int ovcline = vcline;
726 
727 		vcline = l;
728 		for (; tp <= dol && Peekkey != ATTN; tp++) {
729 			getaline(*tp);
730 			if (p + vdepth() - 1 > WBOT)
731 				break;
732 			vopen(tp, p);
733 			p += DEPTH(vcline);
734 			vcline++;
735 		}
736 		vcline = ovcline;
737 	}
738 
739 	/*
740 	 * That's all the text we can get on.
741 	 * Now rest of lines (if any) get either a ~ if they
742 	 * are past end of file, or an @ if the next line won't fit.
743 	 */
744 	for (; p <= WBOT && Peekkey != ATTN; p++)
745 		vclrlin(p, tp);
746 	strcLIN(temp);
747 	hold = oldhold;
748 	if (heldech)
749 		vclrech(0);
750 #ifdef ADEBUG
751 	if (trace)
752 		tvliny();
753 #endif
754 }
755 
756 /*
757  * Do the real work in deleting cnt lines starting at line p from
758  * the display.  First affected line is line l.
759  */
760 void
761 vdellin(int p, int cnt, int l)
762 {
763 	int i;
764 
765 	if (cnt == 0)
766 		return;
767 	if (delete_line == NOSTR || cnt < 0) {
768 		/*
769 		 * Can't do it; just remember that line l is munged.
770 		 */
771 		FLAGS(l) |= VDIRT;
772 		return;
773 	}
774 #ifdef ADEBUG
775 	if (trace)
776 		tfixnl(), fprintf(trace, "vdellin(%d, %d, %d)\n", p, cnt, l);
777 #endif
778 	/*
779 	 * Send the deletes to the screen and then adjust logical
780 	 * and physical internal data structures.
781 	 */
782 	vgoto(p, 0);
783 	if (parm_delete_line && (cnt>1 || *delete_line==0)) {
784 		vputp(tparm(parm_delete_line, cnt, p), WECHO-p);
785 	}
786 	else if (change_scroll_region && *delete_line==0) {
787 		/* vt100: fake delete_line by changing scrolling region */
788 		vputp(save_cursor, 1);	/* Save since change_scroll_region homes stupid cursor */
789 		vputp(tparm(change_scroll_region, p, lines-1), 1);
790 		vputp(tparm(cursor_address, lines-1, 0), 1);/* Go to lower left corner */
791 		for (i=0; i<cnt; i++)		/* .. and scroll cnt times */
792 			(void) putch('\n');	/* should check NL too */
793 		vputp(tparm(change_scroll_region, 0, lines-1), 1);/* restore scrolling region */
794 		vputp(restore_cursor, 1);			/* put cursor back */
795 	}
796 	else {
797 		for (i = 0; i < cnt; i++)
798 			vputp(delete_line, WECHO - p);
799 	}
800 	vadjDL(p, cnt);
801 	vcloseup(l, cnt);
802 }
803 /*
804  * Adjust internal physical screen image to account for deleted lines.
805  */
806 void
807 vadjDL(int p, int cnt)
808 {
809 	wchar_t *tlines[TUBELINES];
810 	int from, to;
811 
812 #ifdef ADEBUG
813 	if (trace)
814 		tfixnl(), fprintf(trace, "vadjDL(%d, %d)\n", p, cnt);
815 #endif
816 	/*
817 	 * Would like to use structured assignment but early
818 	 * v7 compiler (released with phototypesetter for v6)
819 	 * can't hack it.
820 	 */
821 	copy(tlines, vtube, sizeof vtube);	/*SASSIGN*/
822 	for (from = p + cnt, to = p; from <= WECHO; from++, to++)
823 		vtube[to] = tlines[from];
824 	for (from = p; to <= WECHO; from++, to++) {
825 		vtube[to] = tlines[from];
826 		vclrbyte(vtube[to], WCOLS);
827 	}
828 }
829 /*
830  * Sync the screen, like redraw but more lazy and willing to leave
831  * @ lines on the screen.  VsyncCL syncs starting at the current line.
832  * In any case, if the redraw option is set then all syncs map to redraws
833  * as if vsync didn't exist.
834  */
835 void
836 vsyncCL(void)
837 {
838 
839 	vsync(LINE(vcline));
840 }
841 
842 void
843 vsync(int p)
844 {
845 
846 	if (value(vi_REDRAW))
847 		vredraw(p);
848 	else
849 		vsync1(p);
850 }
851 
852 /*
853  * The guts of a sync.  Similar to redraw but
854  * just less ambitious.
855  */
856 void
857 vsync1(int p)
858 {
859 	int l;
860 	unsigned char temp[LBSIZE];
861 	struct vlinfo *vp = &vlinfo[0];
862 	short oldhold = hold;
863 
864 #ifdef ADEBUG
865 	if (trace)
866 		tfixnl(), fprintf(trace, "vsync1(%d)\n", p), tvliny();
867 #endif
868 	if (holdupd) {
869 		if (holdupd < 3)
870 			holdupd = 2;
871 		return;
872 	}
873 	if (state == HARDOPEN || splitw)
874 		return;
875 	vscrap();
876 	CP(temp, linebuf);
877 	if (vcnt == 0)
878 		LINE(0) = WTOP;
879 	l = 0;
880 	while (l < vcnt && vp->vliny < p)
881 		l++, vp++;
882 	heldech = 0;
883 	hold |= HOLDECH;
884 	while (p <= WBOT && Peekkey != ATTN) {
885 		/*
886 		 * Want to put a line here if not in visual and first line
887 		 * or if there are lies left and this line starts before
888 		 * the current line, or if this line is piled under the
889 		 * next line (vreplace does this and we undo it).
890 		 */
891 		if (l == 0 && state != VISUAL ||
892 		    (l < vcnt && (vp->vliny <= p || vp[0].vliny == vp[1].vliny))) {
893 			if (l == 0 || vp->vliny < p || (vp->vflags & VDIRT)) {
894 				if (l == vcline)
895 					strcLIN(temp);
896 				else
897 					getaline(dot[l - vcline]);
898 				/*
899 				 * Be careful that a long line doesn't cause the
900 				 * screen to shoot up.
901 				 */
902 				if (l != vcline && (vp->vflags & VDIRT)) {
903 					vp->vdepth = vdepth();
904 					vp->vflags &= ~VDIRT;
905 					if (p + vp->vdepth - 1 > WBOT)
906 						break;
907 				}
908 				(void) vreopen(p, lineDOT() + (l - vcline), l);
909 			}
910 			p = vp->vliny + vp->vdepth;
911 			vp++;
912 			l++;
913 		} else
914 			/*
915 			 * A physical line between logical lines,
916 			 * so we settle for an @ at the beginning.
917 			 */
918 			vclrlin(p, dot + (l - vcline)), p++;
919 	}
920 	strcLIN(temp);
921 	hold = oldhold;
922 	if (heldech)
923 		vclrech(0);
924 }
925 
926 /*
927  * Subtract (logically) cnt physical lines from the
928  * displayed position of lines starting with line l.
929  */
930 void
931 vcloseup(int l, int cnt)
932 {
933 	int i;
934 
935 #ifdef ADEBUG
936 	if (trace)
937 		tfixnl(), fprintf(trace, "vcloseup(%d, %d)\n", l, cnt);
938 #endif
939 	for (i = l + 1; i <= vcnt; i++)
940 		LINE(i) -= cnt;
941 }
942 
943 /*
944  * Workhorse for rearranging line descriptors on changes.
945  * The idea here is that, starting with line l, cnt lines
946  * have been replaced with newcnt lines.  All of these may
947  * be ridiculous, i.e. l may be -1000, cnt 50 and newcnt 0,
948  * since we may be called from an undo after the screen has
949  * moved a lot.  Thus we have to be careful.
950  *
951  * Many boundary conditions here.
952  */
953 void
954 vreplace(int l, int cnt, int newcnt)
955 {
956 	int from, to, i;
957 	bool savenote = 0;
958 
959 #ifdef ADEBUG
960 	if (trace) {
961 		tfixnl(), fprintf(trace, "vreplace(%d, %d, %d)\n", l, cnt, newcnt);
962 		tvliny();
963 	}
964 #endif
965 	if (l >= vcnt)
966 		return;
967 	if (l < 0) {
968 		if (l + cnt < 0) {
969 			/*
970 			 * Nothing on the screen is relevant.
971 			 * Settle for redrawing from scratch (later).
972 			 */
973 			vcnt = 0;
974 			return;
975 		}
976 		/*
977 		 * Normalize l to top of screen; the add is
978 		 * really a subtract from cnt since l is negative.
979 		 */
980 		cnt += l;
981 		l = 0;
982 
983 		/*
984 		 * Unseen lines were affected so notify (later).
985 		 */
986 		savenote++;
987 	}
988 
989 	/*
990 	 * These shouldn't happen
991 	 * but would cause great havoc.
992 	 */
993 	if (cnt < 0)
994 		cnt = 0;
995 	if (newcnt < 0)
996 		newcnt = 0;
997 
998 	/*
999 	 * Surely worthy of note if more than report
1000 	 * lines were changed.
1001 	 */
1002 	if (cnt > value(vi_REPORT) || newcnt > value(vi_REPORT))
1003 		savenote++;
1004 
1005 	/*
1006 	 * Same number of lines affected as on screen, and we
1007 	 * can insert and delete lines.  Thus we just type
1008 	 * over them, since otherwise we will push them
1009 	 * slowly off the screen, a clear lose.
1010 	 */
1011 	if (cnt == newcnt || vcnt - l == newcnt && insert_line && delete_line) {
1012 		if (cnt > 1 && l + cnt > vcnt)
1013 			savenote++;
1014 		vdirty(l, newcnt);
1015 	} else {
1016 		/*
1017 		 * Lines are going away, squish them out.
1018 		 */
1019 		if (cnt > 0) {
1020 			/*
1021 			 * If non-displayed lines went away,
1022 			 * always notify.
1023 			 */
1024 			if (cnt > 1 && l + cnt > vcnt)
1025 				savenote++;
1026 			if (l + cnt >= vcnt)
1027 				cnt = vcnt - l;
1028 			else
1029 				for (from = l + cnt, to = l; from <= vcnt; to++, from++)
1030 					vlcopy(vlinfo[to], vlinfo[from]);
1031 			vcnt -= cnt;
1032 		}
1033 		/*
1034 		 * Open up space for new lines appearing.
1035 		 * All new lines are piled in the same place,
1036 		 * and will be unpiled by vredraw/vsync, which
1037 		 * inserts lines in front as it unpiles.
1038 		 */
1039 		if (newcnt > 0) {
1040 			/*
1041 			 * Newlines are appearing which may not show,
1042 			 * so notify (this is only approximately correct
1043 			 * when long lines are present).
1044 			 */
1045 			if (newcnt > 1 && l + newcnt > vcnt + 1)
1046 				savenote++;
1047 
1048 			/*
1049 			 * If there will be more lines than fit, then
1050 			 * just throw way the rest of the stuff on the screen.
1051 			 */
1052 			if (l + newcnt > WBOT && insert_line && delete_line) {
1053 				vcnt = l;
1054 				goto skip;
1055 			}
1056 			from = vcnt, to = vcnt + newcnt;
1057 			i = TUBELINES - to;
1058 			if (i < 0)
1059 				from += i, to += i;
1060 			vcnt = to;
1061 			for (; from >= l; from--, to--)
1062 				vlcopy(vlinfo[to], vlinfo[from]);
1063 			for (from = to + 1, to = l; to < l + newcnt && to <= WBOT + 1; to++) {
1064 				LINE(to) = LINE(from);
1065 				DEPTH(to) = 0;
1066 				FLAGS(to) = VDIRT;
1067 			}
1068 		}
1069 	}
1070 skip:
1071 	if (Pline == numbline && cnt != newcnt)
1072 		/*
1073 		 * When lines positions are shifted, the numbers
1074 		 * will be wrong.
1075 		 */
1076 		vdirty(l, WECHO);
1077 	if (!savenote)
1078 		notecnt = 0;
1079 #ifdef ADEBUG
1080 	if (trace)
1081 		tvliny();
1082 #endif
1083 }
1084 
1085 /*
1086  * Start harcopy open.
1087  * Print an image of the line to the left of the cursor
1088  * under the full print of the line and position the cursor.
1089  * If we are in a scroll ^D within hardcopy open then all this
1090  * is suppressed.
1091  */
1092 void
1093 sethard(void)
1094 {
1095 
1096 	if (state == VISUAL)
1097 		return;
1098 	rubble = 0;
1099 	state = HARDOPEN;
1100 	if (hold & HOLDROL)
1101 		return;
1102 	vup1();
1103 	LINE(0) = WBOT;
1104 	if (Pline == numbline)
1105 		vgoto(WBOT, 0), viprintf("%6d  ", lineDOT());
1106 }
1107 
1108 /*
1109  * Mark the lines starting at base for i lines
1110  * as dirty so that they will be checked for correct
1111  * display at next sync/redraw.
1112  */
1113 void
1114 vdirty(int base, int i)
1115 {
1116 	int l;
1117 
1118 	for (l = base; l < vcnt; l++) {
1119 		if (--i < 0)
1120 			return;
1121 		FLAGS(l) |= VDIRT;
1122 	}
1123 }
1124