1*7c478bd9Sstevel@tonic-gate /*
2*7c478bd9Sstevel@tonic-gate * CDDL HEADER START
3*7c478bd9Sstevel@tonic-gate *
4*7c478bd9Sstevel@tonic-gate * The contents of this file are subject to the terms of the
5*7c478bd9Sstevel@tonic-gate * Common Development and Distribution License, Version 1.0 only
6*7c478bd9Sstevel@tonic-gate * (the "License"). You may not use this file except in compliance
7*7c478bd9Sstevel@tonic-gate * with the License.
8*7c478bd9Sstevel@tonic-gate *
9*7c478bd9Sstevel@tonic-gate * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE
10*7c478bd9Sstevel@tonic-gate * or http://www.opensolaris.org/os/licensing.
11*7c478bd9Sstevel@tonic-gate * See the License for the specific language governing permissions
12*7c478bd9Sstevel@tonic-gate * and limitations under the License.
13*7c478bd9Sstevel@tonic-gate *
14*7c478bd9Sstevel@tonic-gate * When distributing Covered Code, include this CDDL HEADER in each
15*7c478bd9Sstevel@tonic-gate * file and include the License file at usr/src/OPENSOLARIS.LICENSE.
16*7c478bd9Sstevel@tonic-gate * If applicable, add the following below this CDDL HEADER, with the
17*7c478bd9Sstevel@tonic-gate * fields enclosed by brackets "[]" replaced with your own identifying
18*7c478bd9Sstevel@tonic-gate * information: Portions Copyright [yyyy] [name of copyright owner]
19*7c478bd9Sstevel@tonic-gate *
20*7c478bd9Sstevel@tonic-gate * CDDL HEADER END
21*7c478bd9Sstevel@tonic-gate */
22*7c478bd9Sstevel@tonic-gate /*
23*7c478bd9Sstevel@tonic-gate * Copyright (c) 1990-2001 by Sun Microsystems, Inc.
24*7c478bd9Sstevel@tonic-gate * All rights reserved.
25*7c478bd9Sstevel@tonic-gate */
26*7c478bd9Sstevel@tonic-gate
27*7c478bd9Sstevel@tonic-gate #pragma ident "%Z%%M% %I% %E% SMI"
28*7c478bd9Sstevel@tonic-gate
29*7c478bd9Sstevel@tonic-gate #include <Audio.h>
30*7c478bd9Sstevel@tonic-gate #include <AudioFile.h>
31*7c478bd9Sstevel@tonic-gate #include <AudioList.h>
32*7c478bd9Sstevel@tonic-gate #include <AudioLib.h>
33*7c478bd9Sstevel@tonic-gate
34*7c478bd9Sstevel@tonic-gate // Generic Audio functions
35*7c478bd9Sstevel@tonic-gate
36*7c478bd9Sstevel@tonic-gate
37*7c478bd9Sstevel@tonic-gate // Open an audio file readonly, and return an AudioList referencing it.
38*7c478bd9Sstevel@tonic-gate AudioError
Audio_OpenInputFile(const char * path,Audio * & ap)39*7c478bd9Sstevel@tonic-gate Audio_OpenInputFile(
40*7c478bd9Sstevel@tonic-gate const char *path, // input filename
41*7c478bd9Sstevel@tonic-gate Audio*& ap) // returned AudioList pointer
42*7c478bd9Sstevel@tonic-gate {
43*7c478bd9Sstevel@tonic-gate AudioFile* inf;
44*7c478bd9Sstevel@tonic-gate AudioList* lp;
45*7c478bd9Sstevel@tonic-gate AudioError err;
46*7c478bd9Sstevel@tonic-gate
47*7c478bd9Sstevel@tonic-gate // Open file and decode the header
48*7c478bd9Sstevel@tonic-gate inf = new AudioFile(path, (FileAccess)ReadOnly);
49*7c478bd9Sstevel@tonic-gate if (inf == 0)
50*7c478bd9Sstevel@tonic-gate return (AUDIO_UNIXERROR);
51*7c478bd9Sstevel@tonic-gate err = inf->Open();
52*7c478bd9Sstevel@tonic-gate if (err) {
53*7c478bd9Sstevel@tonic-gate delete inf;
54*7c478bd9Sstevel@tonic-gate return (err);
55*7c478bd9Sstevel@tonic-gate }
56*7c478bd9Sstevel@tonic-gate
57*7c478bd9Sstevel@tonic-gate // Create a list object and set it up to reference the file
58*7c478bd9Sstevel@tonic-gate lp = new AudioList;
59*7c478bd9Sstevel@tonic-gate if (lp == 0) {
60*7c478bd9Sstevel@tonic-gate delete inf;
61*7c478bd9Sstevel@tonic-gate return (AUDIO_UNIXERROR);
62*7c478bd9Sstevel@tonic-gate }
63*7c478bd9Sstevel@tonic-gate lp->Insert(inf);
64*7c478bd9Sstevel@tonic-gate ap = lp;
65*7c478bd9Sstevel@tonic-gate return (AUDIO_SUCCESS);
66*7c478bd9Sstevel@tonic-gate }
67*7c478bd9Sstevel@tonic-gate
68*7c478bd9Sstevel@tonic-gate
69*7c478bd9Sstevel@tonic-gate // Create an output file and copy an input stream to it.
70*7c478bd9Sstevel@tonic-gate // If an error occurs during output, leave a partially written file.
71*7c478bd9Sstevel@tonic-gate AudioError
Audio_WriteOutputFile(const char * path,const AudioHdr & hdr,Audio * input)72*7c478bd9Sstevel@tonic-gate Audio_WriteOutputFile(
73*7c478bd9Sstevel@tonic-gate const char *path, // output filename
74*7c478bd9Sstevel@tonic-gate const AudioHdr& hdr, // output data header
75*7c478bd9Sstevel@tonic-gate Audio* input) // input data stream
76*7c478bd9Sstevel@tonic-gate {
77*7c478bd9Sstevel@tonic-gate AudioFile* outf;
78*7c478bd9Sstevel@tonic-gate AudioError err;
79*7c478bd9Sstevel@tonic-gate
80*7c478bd9Sstevel@tonic-gate // Create output file object
81*7c478bd9Sstevel@tonic-gate outf = new AudioFile(path, (FileAccess)WriteOnly);
82*7c478bd9Sstevel@tonic-gate if (outf == 0)
83*7c478bd9Sstevel@tonic-gate return (AUDIO_UNIXERROR);
84*7c478bd9Sstevel@tonic-gate
85*7c478bd9Sstevel@tonic-gate // Set audio file header and create file
86*7c478bd9Sstevel@tonic-gate if ((err = outf->SetHeader(hdr)) || (err = outf->Create())) {
87*7c478bd9Sstevel@tonic-gate delete outf;
88*7c478bd9Sstevel@tonic-gate return (err);
89*7c478bd9Sstevel@tonic-gate }
90*7c478bd9Sstevel@tonic-gate
91*7c478bd9Sstevel@tonic-gate // Copy data to file
92*7c478bd9Sstevel@tonic-gate err = AudioCopy(input, outf);
93*7c478bd9Sstevel@tonic-gate
94*7c478bd9Sstevel@tonic-gate // Close output file and clean up. If error, leave partial file.
95*7c478bd9Sstevel@tonic-gate delete outf;
96*7c478bd9Sstevel@tonic-gate return (err);
97*7c478bd9Sstevel@tonic-gate }
98