1 /******************************************************************************* 2 * 3 * Module Name: utdelete - object deletion and reference count utilities 4 * $Revision: 1.121 $ 5 * 6 ******************************************************************************/ 7 8 /****************************************************************************** 9 * 10 * 1. Copyright Notice 11 * 12 * Some or all of this work - Copyright (c) 1999 - 2006, Intel Corp. 13 * All rights reserved. 14 * 15 * 2. License 16 * 17 * 2.1. This is your license from Intel Corp. under its intellectual property 18 * rights. You may have additional license terms from the party that provided 19 * you this software, covering your right to use that party's intellectual 20 * property rights. 21 * 22 * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a 23 * copy of the source code appearing in this file ("Covered Code") an 24 * irrevocable, perpetual, worldwide license under Intel's copyrights in the 25 * base code distributed originally by Intel ("Original Intel Code") to copy, 26 * make derivatives, distribute, use and display any portion of the Covered 27 * Code in any form, with the right to sublicense such rights; and 28 * 29 * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent 30 * license (with the right to sublicense), under only those claims of Intel 31 * patents that are infringed by the Original Intel Code, to make, use, sell, 32 * offer to sell, and import the Covered Code and derivative works thereof 33 * solely to the minimum extent necessary to exercise the above copyright 34 * license, and in no event shall the patent license extend to any additions 35 * to or modifications of the Original Intel Code. No other license or right 36 * is granted directly or by implication, estoppel or otherwise; 37 * 38 * The above copyright and patent license is granted only if the following 39 * conditions are met: 40 * 41 * 3. Conditions 42 * 43 * 3.1. Redistribution of Source with Rights to Further Distribute Source. 44 * Redistribution of source code of any substantial portion of the Covered 45 * Code or modification with rights to further distribute source must include 46 * the above Copyright Notice, the above License, this list of Conditions, 47 * and the following Disclaimer and Export Compliance provision. In addition, 48 * Licensee must cause all Covered Code to which Licensee contributes to 49 * contain a file documenting the changes Licensee made to create that Covered 50 * Code and the date of any change. Licensee must include in that file the 51 * documentation of any changes made by any predecessor Licensee. Licensee 52 * must include a prominent statement that the modification is derived, 53 * directly or indirectly, from Original Intel Code. 54 * 55 * 3.2. Redistribution of Source with no Rights to Further Distribute Source. 56 * Redistribution of source code of any substantial portion of the Covered 57 * Code or modification without rights to further distribute source must 58 * include the following Disclaimer and Export Compliance provision in the 59 * documentation and/or other materials provided with distribution. In 60 * addition, Licensee may not authorize further sublicense of source of any 61 * portion of the Covered Code, and must include terms to the effect that the 62 * license from Licensee to its licensee is limited to the intellectual 63 * property embodied in the software Licensee provides to its licensee, and 64 * not to intellectual property embodied in modifications its licensee may 65 * make. 66 * 67 * 3.3. Redistribution of Executable. Redistribution in executable form of any 68 * substantial portion of the Covered Code or modification must reproduce the 69 * above Copyright Notice, and the following Disclaimer and Export Compliance 70 * provision in the documentation and/or other materials provided with the 71 * distribution. 72 * 73 * 3.4. Intel retains all right, title, and interest in and to the Original 74 * Intel Code. 75 * 76 * 3.5. Neither the name Intel nor any other trademark owned or controlled by 77 * Intel shall be used in advertising or otherwise to promote the sale, use or 78 * other dealings in products derived from or relating to the Covered Code 79 * without prior written authorization from Intel. 80 * 81 * 4. Disclaimer and Export Compliance 82 * 83 * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED 84 * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE 85 * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE, 86 * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY 87 * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY 88 * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A 89 * PARTICULAR PURPOSE. 90 * 91 * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES 92 * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR 93 * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT, 94 * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY 95 * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL 96 * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS 97 * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY 98 * LIMITED REMEDY. 99 * 100 * 4.3. Licensee shall not export, either directly or indirectly, any of this 101 * software or system incorporating such software without first obtaining any 102 * required license or other approval from the U. S. Department of Commerce or 103 * any other agency or department of the United States Government. In the 104 * event Licensee exports any such software from the United States or 105 * re-exports any such software from a foreign destination, Licensee shall 106 * ensure that the distribution and export/re-export of the software is in 107 * compliance with all laws, regulations, orders, or other restrictions of the 108 * U.S. Export Administration Regulations. Licensee agrees that neither it nor 109 * any of its subsidiaries will export/re-export any technical data, process, 110 * software, or service, directly or indirectly, to any country for which the 111 * United States government or any agency thereof requires an export license, 112 * other governmental approval, or letter of assurance, without first obtaining 113 * such license, approval or letter. 114 * 115 *****************************************************************************/ 116 117 #define __UTDELETE_C__ 118 119 #include "acpi.h" 120 #include "acinterp.h" 121 #include "acnamesp.h" 122 #include "acevents.h" 123 #include "amlcode.h" 124 125 #define _COMPONENT ACPI_UTILITIES 126 ACPI_MODULE_NAME ("utdelete") 127 128 /* Local prototypes */ 129 130 static void 131 AcpiUtDeleteInternalObj ( 132 ACPI_OPERAND_OBJECT *Object); 133 134 static void 135 AcpiUtUpdateRefCount ( 136 ACPI_OPERAND_OBJECT *Object, 137 UINT32 Action); 138 139 140 /******************************************************************************* 141 * 142 * FUNCTION: AcpiUtDeleteInternalObj 143 * 144 * PARAMETERS: Object - Object to be deleted 145 * 146 * RETURN: None 147 * 148 * DESCRIPTION: Low level object deletion, after reference counts have been 149 * updated (All reference counts, including sub-objects!) 150 * 151 ******************************************************************************/ 152 153 static void 154 AcpiUtDeleteInternalObj ( 155 ACPI_OPERAND_OBJECT *Object) 156 { 157 void *ObjPointer = NULL; 158 ACPI_OPERAND_OBJECT *HandlerDesc; 159 ACPI_OPERAND_OBJECT *SecondDesc; 160 ACPI_OPERAND_OBJECT *NextDesc; 161 162 163 ACPI_FUNCTION_TRACE_PTR (UtDeleteInternalObj, Object); 164 165 166 if (!Object) 167 { 168 return_VOID; 169 } 170 171 /* 172 * Must delete or free any pointers within the object that are not 173 * actual ACPI objects (for example, a raw buffer pointer). 174 */ 175 switch (ACPI_GET_OBJECT_TYPE (Object)) 176 { 177 case ACPI_TYPE_STRING: 178 179 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, "**** String %p, ptr %p\n", 180 Object, Object->String.Pointer)); 181 182 /* Free the actual string buffer */ 183 184 if (!(Object->Common.Flags & AOPOBJ_STATIC_POINTER)) 185 { 186 /* But only if it is NOT a pointer into an ACPI table */ 187 188 ObjPointer = Object->String.Pointer; 189 } 190 break; 191 192 193 case ACPI_TYPE_BUFFER: 194 195 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, "**** Buffer %p, ptr %p\n", 196 Object, Object->Buffer.Pointer)); 197 198 /* Free the actual buffer */ 199 200 if (!(Object->Common.Flags & AOPOBJ_STATIC_POINTER)) 201 { 202 /* But only if it is NOT a pointer into an ACPI table */ 203 204 ObjPointer = Object->Buffer.Pointer; 205 } 206 break; 207 208 209 case ACPI_TYPE_PACKAGE: 210 211 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, " **** Package of count %X\n", 212 Object->Package.Count)); 213 214 /* 215 * Elements of the package are not handled here, they are deleted 216 * separately 217 */ 218 219 /* Free the (variable length) element pointer array */ 220 221 ObjPointer = Object->Package.Elements; 222 break; 223 224 225 case ACPI_TYPE_DEVICE: 226 227 if (Object->Device.GpeBlock) 228 { 229 (void) AcpiEvDeleteGpeBlock (Object->Device.GpeBlock); 230 } 231 232 /* Walk the handler list for this device */ 233 234 HandlerDesc = Object->Device.Handler; 235 while (HandlerDesc) 236 { 237 NextDesc = HandlerDesc->AddressSpace.Next; 238 AcpiUtRemoveReference (HandlerDesc); 239 HandlerDesc = NextDesc; 240 } 241 break; 242 243 244 case ACPI_TYPE_MUTEX: 245 246 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, 247 "***** Mutex %p, OS Mutex %p\n", 248 Object, Object->Mutex.OsMutex)); 249 250 if (Object->Mutex.OsMutex == AcpiGbl_GlobalLockMutex) 251 { 252 /* Global Lock has extra semaphore */ 253 254 (void) AcpiOsDeleteSemaphore (AcpiGbl_GlobalLockSemaphore); 255 AcpiGbl_GlobalLockSemaphore = NULL; 256 257 AcpiOsDeleteMutex (Object->Mutex.OsMutex); 258 AcpiGbl_GlobalLockMutex = NULL; 259 } 260 else 261 { 262 AcpiExUnlinkMutex (Object); 263 AcpiOsDeleteMutex (Object->Mutex.OsMutex); 264 } 265 break; 266 267 268 case ACPI_TYPE_EVENT: 269 270 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, 271 "***** Event %p, OS Semaphore %p\n", 272 Object, Object->Event.OsSemaphore)); 273 274 (void) AcpiOsDeleteSemaphore (Object->Event.OsSemaphore); 275 Object->Event.OsSemaphore = NULL; 276 break; 277 278 279 case ACPI_TYPE_METHOD: 280 281 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, 282 "***** Method %p\n", Object)); 283 284 /* Delete the method mutex if it exists */ 285 286 if (Object->Method.Mutex) 287 { 288 AcpiOsDeleteMutex (Object->Method.Mutex->Mutex.OsMutex); 289 AcpiUtDeleteObjectDesc (Object->Method.Mutex); 290 Object->Method.Mutex = NULL; 291 } 292 break; 293 294 295 case ACPI_TYPE_REGION: 296 297 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, 298 "***** Region %p\n", Object)); 299 300 SecondDesc = AcpiNsGetSecondaryObject (Object); 301 if (SecondDesc) 302 { 303 /* 304 * Free the RegionContext if and only if the handler is one of the 305 * default handlers -- and therefore, we created the context object 306 * locally, it was not created by an external caller. 307 */ 308 HandlerDesc = Object->Region.Handler; 309 if (HandlerDesc) 310 { 311 if (HandlerDesc->AddressSpace.HandlerFlags & 312 ACPI_ADDR_HANDLER_DEFAULT_INSTALLED) 313 { 314 /* Deactivate region and free region context */ 315 316 if (HandlerDesc->AddressSpace.Setup) 317 { 318 (void) HandlerDesc->AddressSpace.Setup (Object, 319 ACPI_REGION_DEACTIVATE, 320 HandlerDesc->AddressSpace.Context, 321 &SecondDesc->Extra.RegionContext); 322 } 323 } 324 325 AcpiUtRemoveReference (HandlerDesc); 326 } 327 328 /* Now we can free the Extra object */ 329 330 AcpiUtDeleteObjectDesc (SecondDesc); 331 } 332 break; 333 334 335 case ACPI_TYPE_BUFFER_FIELD: 336 337 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, 338 "***** Buffer Field %p\n", Object)); 339 340 SecondDesc = AcpiNsGetSecondaryObject (Object); 341 if (SecondDesc) 342 { 343 AcpiUtDeleteObjectDesc (SecondDesc); 344 } 345 break; 346 347 348 default: 349 break; 350 } 351 352 /* Free any allocated memory (pointer within the object) found above */ 353 354 if (ObjPointer) 355 { 356 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, "Deleting Object Subptr %p\n", 357 ObjPointer)); 358 ACPI_FREE (ObjPointer); 359 } 360 361 /* Now the object can be safely deleted */ 362 363 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, "Deleting Object %p [%s]\n", 364 Object, AcpiUtGetObjectTypeName (Object))); 365 366 AcpiUtDeleteObjectDesc (Object); 367 return_VOID; 368 } 369 370 371 /******************************************************************************* 372 * 373 * FUNCTION: AcpiUtDeleteInternalObjectList 374 * 375 * PARAMETERS: ObjList - Pointer to the list to be deleted 376 * 377 * RETURN: None 378 * 379 * DESCRIPTION: This function deletes an internal object list, including both 380 * simple objects and package objects 381 * 382 ******************************************************************************/ 383 384 void 385 AcpiUtDeleteInternalObjectList ( 386 ACPI_OPERAND_OBJECT **ObjList) 387 { 388 ACPI_OPERAND_OBJECT **InternalObj; 389 390 391 ACPI_FUNCTION_TRACE (UtDeleteInternalObjectList); 392 393 394 /* Walk the null-terminated internal list */ 395 396 for (InternalObj = ObjList; *InternalObj; InternalObj++) 397 { 398 AcpiUtRemoveReference (*InternalObj); 399 } 400 401 /* Free the combined parameter pointer list and object array */ 402 403 ACPI_FREE (ObjList); 404 return_VOID; 405 } 406 407 408 /******************************************************************************* 409 * 410 * FUNCTION: AcpiUtUpdateRefCount 411 * 412 * PARAMETERS: Object - Object whose ref count is to be updated 413 * Action - What to do 414 * 415 * RETURN: New ref count 416 * 417 * DESCRIPTION: Modify the ref count and return it. 418 * 419 ******************************************************************************/ 420 421 static void 422 AcpiUtUpdateRefCount ( 423 ACPI_OPERAND_OBJECT *Object, 424 UINT32 Action) 425 { 426 UINT16 Count; 427 UINT16 NewCount; 428 429 430 ACPI_FUNCTION_NAME (UtUpdateRefCount); 431 432 433 if (!Object) 434 { 435 return; 436 } 437 438 Count = Object->Common.ReferenceCount; 439 NewCount = Count; 440 441 /* 442 * Perform the reference count action (increment, decrement, force delete) 443 */ 444 switch (Action) 445 { 446 case REF_INCREMENT: 447 448 NewCount++; 449 Object->Common.ReferenceCount = NewCount; 450 451 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, 452 "Obj %p Refs=%X, [Incremented]\n", 453 Object, NewCount)); 454 break; 455 456 case REF_DECREMENT: 457 458 if (Count < 1) 459 { 460 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, 461 "Obj %p Refs=%X, can't decrement! (Set to 0)\n", 462 Object, NewCount)); 463 464 NewCount = 0; 465 } 466 else 467 { 468 NewCount--; 469 470 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, 471 "Obj %p Refs=%X, [Decremented]\n", 472 Object, NewCount)); 473 } 474 475 if (ACPI_GET_OBJECT_TYPE (Object) == ACPI_TYPE_METHOD) 476 { 477 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, 478 "Method Obj %p Refs=%X, [Decremented]\n", Object, NewCount)); 479 } 480 481 Object->Common.ReferenceCount = NewCount; 482 if (NewCount == 0) 483 { 484 AcpiUtDeleteInternalObj (Object); 485 } 486 break; 487 488 case REF_FORCE_DELETE: 489 490 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, 491 "Obj %p Refs=%X, Force delete! (Set to 0)\n", Object, Count)); 492 493 NewCount = 0; 494 Object->Common.ReferenceCount = NewCount; 495 AcpiUtDeleteInternalObj (Object); 496 break; 497 498 default: 499 500 ACPI_ERROR ((AE_INFO, "Unknown action (%X)", Action)); 501 break; 502 } 503 504 /* 505 * Sanity check the reference count, for debug purposes only. 506 * (A deleted object will have a huge reference count) 507 */ 508 if (Count > ACPI_MAX_REFERENCE_COUNT) 509 { 510 ACPI_WARNING ((AE_INFO, 511 "Large Reference Count (%X) in object %p", Count, Object)); 512 } 513 } 514 515 516 /******************************************************************************* 517 * 518 * FUNCTION: AcpiUtUpdateObjectReference 519 * 520 * PARAMETERS: Object - Increment ref count for this object 521 * and all sub-objects 522 * Action - Either REF_INCREMENT or REF_DECREMENT or 523 * REF_FORCE_DELETE 524 * 525 * RETURN: Status 526 * 527 * DESCRIPTION: Increment the object reference count 528 * 529 * Object references are incremented when: 530 * 1) An object is attached to a Node (namespace object) 531 * 2) An object is copied (all subobjects must be incremented) 532 * 533 * Object references are decremented when: 534 * 1) An object is detached from an Node 535 * 536 ******************************************************************************/ 537 538 ACPI_STATUS 539 AcpiUtUpdateObjectReference ( 540 ACPI_OPERAND_OBJECT *Object, 541 UINT16 Action) 542 { 543 ACPI_STATUS Status = AE_OK; 544 ACPI_GENERIC_STATE *StateList = NULL; 545 ACPI_OPERAND_OBJECT *NextObject = NULL; 546 ACPI_GENERIC_STATE *State; 547 ACPI_NATIVE_UINT i; 548 549 550 ACPI_FUNCTION_TRACE_PTR (UtUpdateObjectReference, Object); 551 552 553 while (Object) 554 { 555 /* Make sure that this isn't a namespace handle */ 556 557 if (ACPI_GET_DESCRIPTOR_TYPE (Object) == ACPI_DESC_TYPE_NAMED) 558 { 559 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, 560 "Object %p is NS handle\n", Object)); 561 return_ACPI_STATUS (AE_OK); 562 } 563 564 /* 565 * All sub-objects must have their reference count incremented also. 566 * Different object types have different subobjects. 567 */ 568 switch (ACPI_GET_OBJECT_TYPE (Object)) 569 { 570 case ACPI_TYPE_DEVICE: 571 case ACPI_TYPE_PROCESSOR: 572 case ACPI_TYPE_POWER: 573 case ACPI_TYPE_THERMAL: 574 575 /* Update the notify objects for these types (if present) */ 576 577 AcpiUtUpdateRefCount (Object->CommonNotify.SystemNotify, Action); 578 AcpiUtUpdateRefCount (Object->CommonNotify.DeviceNotify, Action); 579 break; 580 581 case ACPI_TYPE_PACKAGE: 582 /* 583 * We must update all the sub-objects of the package, 584 * each of whom may have their own sub-objects. 585 */ 586 for (i = 0; i < Object->Package.Count; i++) 587 { 588 /* 589 * Push each element onto the stack for later processing. 590 * Note: There can be null elements within the package, 591 * these are simply ignored 592 */ 593 Status = AcpiUtCreateUpdateStateAndPush ( 594 Object->Package.Elements[i], Action, &StateList); 595 if (ACPI_FAILURE (Status)) 596 { 597 goto ErrorExit; 598 } 599 } 600 break; 601 602 case ACPI_TYPE_BUFFER_FIELD: 603 604 NextObject = Object->BufferField.BufferObj; 605 break; 606 607 case ACPI_TYPE_LOCAL_REGION_FIELD: 608 609 NextObject = Object->Field.RegionObj; 610 break; 611 612 case ACPI_TYPE_LOCAL_BANK_FIELD: 613 614 NextObject = Object->BankField.BankObj; 615 Status = AcpiUtCreateUpdateStateAndPush ( 616 Object->BankField.RegionObj, Action, &StateList); 617 if (ACPI_FAILURE (Status)) 618 { 619 goto ErrorExit; 620 } 621 break; 622 623 case ACPI_TYPE_LOCAL_INDEX_FIELD: 624 625 NextObject = Object->IndexField.IndexObj; 626 Status = AcpiUtCreateUpdateStateAndPush ( 627 Object->IndexField.DataObj, Action, &StateList); 628 if (ACPI_FAILURE (Status)) 629 { 630 goto ErrorExit; 631 } 632 break; 633 634 case ACPI_TYPE_LOCAL_REFERENCE: 635 /* 636 * The target of an Index (a package, string, or buffer) must track 637 * changes to the ref count of the index. 638 */ 639 if (Object->Reference.Opcode == AML_INDEX_OP) 640 { 641 NextObject = Object->Reference.Object; 642 } 643 break; 644 645 case ACPI_TYPE_REGION: 646 default: 647 break; /* No subobjects for all other types */ 648 } 649 650 /* 651 * Now we can update the count in the main object. This can only 652 * happen after we update the sub-objects in case this causes the 653 * main object to be deleted. 654 */ 655 AcpiUtUpdateRefCount (Object, Action); 656 Object = NULL; 657 658 /* Move on to the next object to be updated */ 659 660 if (NextObject) 661 { 662 Object = NextObject; 663 NextObject = NULL; 664 } 665 else if (StateList) 666 { 667 State = AcpiUtPopGenericState (&StateList); 668 Object = State->Update.Object; 669 AcpiUtDeleteGenericState (State); 670 } 671 } 672 673 return_ACPI_STATUS (AE_OK); 674 675 ErrorExit: 676 677 ACPI_EXCEPTION ((AE_INFO, Status, 678 "Could not update object reference count")); 679 680 return_ACPI_STATUS (Status); 681 } 682 683 684 /******************************************************************************* 685 * 686 * FUNCTION: AcpiUtAddReference 687 * 688 * PARAMETERS: Object - Object whose reference count is to be 689 * incremented 690 * 691 * RETURN: None 692 * 693 * DESCRIPTION: Add one reference to an ACPI object 694 * 695 ******************************************************************************/ 696 697 void 698 AcpiUtAddReference ( 699 ACPI_OPERAND_OBJECT *Object) 700 { 701 702 ACPI_FUNCTION_TRACE_PTR (UtAddReference, Object); 703 704 705 /* Ensure that we have a valid object */ 706 707 if (!AcpiUtValidInternalObject (Object)) 708 { 709 return_VOID; 710 } 711 712 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, 713 "Obj %p Current Refs=%X [To Be Incremented]\n", 714 Object, Object->Common.ReferenceCount)); 715 716 /* Increment the reference count */ 717 718 (void) AcpiUtUpdateObjectReference (Object, REF_INCREMENT); 719 return_VOID; 720 } 721 722 723 /******************************************************************************* 724 * 725 * FUNCTION: AcpiUtRemoveReference 726 * 727 * PARAMETERS: Object - Object whose ref count will be decremented 728 * 729 * RETURN: None 730 * 731 * DESCRIPTION: Decrement the reference count of an ACPI internal object 732 * 733 ******************************************************************************/ 734 735 void 736 AcpiUtRemoveReference ( 737 ACPI_OPERAND_OBJECT *Object) 738 { 739 740 ACPI_FUNCTION_TRACE_PTR (UtRemoveReference, Object); 741 742 743 /* 744 * Allow a NULL pointer to be passed in, just ignore it. This saves 745 * each caller from having to check. Also, ignore NS nodes. 746 * 747 */ 748 if (!Object || 749 (ACPI_GET_DESCRIPTOR_TYPE (Object) == ACPI_DESC_TYPE_NAMED)) 750 751 { 752 return_VOID; 753 } 754 755 /* Ensure that we have a valid object */ 756 757 if (!AcpiUtValidInternalObject (Object)) 758 { 759 return_VOID; 760 } 761 762 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, 763 "Obj %p Current Refs=%X [To Be Decremented]\n", 764 Object, Object->Common.ReferenceCount)); 765 766 /* 767 * Decrement the reference count, and only actually delete the object 768 * if the reference count becomes 0. (Must also decrement the ref count 769 * of all subobjects!) 770 */ 771 (void) AcpiUtUpdateObjectReference (Object, REF_DECREMENT); 772 return_VOID; 773 } 774 775 776