xref: /titanic_44/usr/src/uts/intel/io/acpica/namespace/nsalloc.c (revision 0dc2366f7b9f9f36e10909b1e95edbf2a261c2ac)
1 /*******************************************************************************
2  *
3  * Module Name: nsalloc - Namespace allocation and deletion utilities
4  *
5  ******************************************************************************/
6 
7 /******************************************************************************
8  *
9  * 1. Copyright Notice
10  *
11  * Some or all of this work - Copyright (c) 1999 - 2009, Intel Corp.
12  * All rights reserved.
13  *
14  * 2. License
15  *
16  * 2.1. This is your license from Intel Corp. under its intellectual property
17  * rights.  You may have additional license terms from the party that provided
18  * you this software, covering your right to use that party's intellectual
19  * property rights.
20  *
21  * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
22  * copy of the source code appearing in this file ("Covered Code") an
23  * irrevocable, perpetual, worldwide license under Intel's copyrights in the
24  * base code distributed originally by Intel ("Original Intel Code") to copy,
25  * make derivatives, distribute, use and display any portion of the Covered
26  * Code in any form, with the right to sublicense such rights; and
27  *
28  * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
29  * license (with the right to sublicense), under only those claims of Intel
30  * patents that are infringed by the Original Intel Code, to make, use, sell,
31  * offer to sell, and import the Covered Code and derivative works thereof
32  * solely to the minimum extent necessary to exercise the above copyright
33  * license, and in no event shall the patent license extend to any additions
34  * to or modifications of the Original Intel Code.  No other license or right
35  * is granted directly or by implication, estoppel or otherwise;
36  *
37  * The above copyright and patent license is granted only if the following
38  * conditions are met:
39  *
40  * 3. Conditions
41  *
42  * 3.1. Redistribution of Source with Rights to Further Distribute Source.
43  * Redistribution of source code of any substantial portion of the Covered
44  * Code or modification with rights to further distribute source must include
45  * the above Copyright Notice, the above License, this list of Conditions,
46  * and the following Disclaimer and Export Compliance provision.  In addition,
47  * Licensee must cause all Covered Code to which Licensee contributes to
48  * contain a file documenting the changes Licensee made to create that Covered
49  * Code and the date of any change.  Licensee must include in that file the
50  * documentation of any changes made by any predecessor Licensee.  Licensee
51  * must include a prominent statement that the modification is derived,
52  * directly or indirectly, from Original Intel Code.
53  *
54  * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
55  * Redistribution of source code of any substantial portion of the Covered
56  * Code or modification without rights to further distribute source must
57  * include the following Disclaimer and Export Compliance provision in the
58  * documentation and/or other materials provided with distribution.  In
59  * addition, Licensee may not authorize further sublicense of source of any
60  * portion of the Covered Code, and must include terms to the effect that the
61  * license from Licensee to its licensee is limited to the intellectual
62  * property embodied in the software Licensee provides to its licensee, and
63  * not to intellectual property embodied in modifications its licensee may
64  * make.
65  *
66  * 3.3. Redistribution of Executable. Redistribution in executable form of any
67  * substantial portion of the Covered Code or modification must reproduce the
68  * above Copyright Notice, and the following Disclaimer and Export Compliance
69  * provision in the documentation and/or other materials provided with the
70  * distribution.
71  *
72  * 3.4. Intel retains all right, title, and interest in and to the Original
73  * Intel Code.
74  *
75  * 3.5. Neither the name Intel nor any other trademark owned or controlled by
76  * Intel shall be used in advertising or otherwise to promote the sale, use or
77  * other dealings in products derived from or relating to the Covered Code
78  * without prior written authorization from Intel.
79  *
80  * 4. Disclaimer and Export Compliance
81  *
82  * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
83  * HERE.  ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
84  * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT,  ASSISTANCE,
85  * INSTALLATION, TRAINING OR OTHER SERVICES.  INTEL WILL NOT PROVIDE ANY
86  * UPDATES, ENHANCEMENTS OR EXTENSIONS.  INTEL SPECIFICALLY DISCLAIMS ANY
87  * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
88  * PARTICULAR PURPOSE.
89  *
90  * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
91  * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
92  * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
93  * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
94  * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
95  * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES.  THESE LIMITATIONS
96  * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
97  * LIMITED REMEDY.
98  *
99  * 4.3. Licensee shall not export, either directly or indirectly, any of this
100  * software or system incorporating such software without first obtaining any
101  * required license or other approval from the U. S. Department of Commerce or
102  * any other agency or department of the United States Government.  In the
103  * event Licensee exports any such software from the United States or
104  * re-exports any such software from a foreign destination, Licensee shall
105  * ensure that the distribution and export/re-export of the software is in
106  * compliance with all laws, regulations, orders, or other restrictions of the
107  * U.S. Export Administration Regulations. Licensee agrees that neither it nor
108  * any of its subsidiaries will export/re-export any technical data, process,
109  * software, or service, directly or indirectly, to any country for which the
110  * United States government or any agency thereof requires an export license,
111  * other governmental approval, or letter of assurance, without first obtaining
112  * such license, approval or letter.
113  *
114  *****************************************************************************/
115 
116 
117 #define __NSALLOC_C__
118 
119 #include "acpi.h"
120 #include "accommon.h"
121 #include "acnamesp.h"
122 
123 
124 #define _COMPONENT          ACPI_NAMESPACE
125         ACPI_MODULE_NAME    ("nsalloc")
126 
127 
128 /*******************************************************************************
129  *
130  * FUNCTION:    AcpiNsCreateNode
131  *
132  * PARAMETERS:  Name            - Name of the new node (4 char ACPI name)
133  *
134  * RETURN:      New namespace node (Null on failure)
135  *
136  * DESCRIPTION: Create a namespace node
137  *
138  ******************************************************************************/
139 
140 ACPI_NAMESPACE_NODE *
141 AcpiNsCreateNode (
142     UINT32                  Name)
143 {
144     ACPI_NAMESPACE_NODE     *Node;
145 #ifdef ACPI_DBG_TRACK_ALLOCATIONS
146     UINT32                  Temp;
147 #endif
148 
149 
150     ACPI_FUNCTION_TRACE (NsCreateNode);
151 
152 
153     Node = AcpiOsAcquireObject (AcpiGbl_NamespaceCache);
154     if (!Node)
155     {
156         return_PTR (NULL);
157     }
158 
159     ACPI_MEM_TRACKING (AcpiGbl_NsNodeList->TotalAllocated++);
160 
161 #ifdef ACPI_DBG_TRACK_ALLOCATIONS
162         Temp = AcpiGbl_NsNodeList->TotalAllocated -
163                 AcpiGbl_NsNodeList->TotalFreed;
164         if (Temp > AcpiGbl_NsNodeList->MaxOccupied)
165         {
166             AcpiGbl_NsNodeList->MaxOccupied = Temp;
167         }
168 #endif
169 
170     Node->Name.Integer = Name;
171     ACPI_SET_DESCRIPTOR_TYPE (Node, ACPI_DESC_TYPE_NAMED);
172     return_PTR (Node);
173 }
174 
175 
176 /*******************************************************************************
177  *
178  * FUNCTION:    AcpiNsDeleteNode
179  *
180  * PARAMETERS:  Node            - Node to be deleted
181  *
182  * RETURN:      None
183  *
184  * DESCRIPTION: Delete a namespace node. All node deletions must come through
185  *              here. Detaches any attached objects, including any attached
186  *              data. If a handler is associated with attached data, it is
187  *              invoked before the node is deleted.
188  *
189  ******************************************************************************/
190 
191 void
192 AcpiNsDeleteNode (
193     ACPI_NAMESPACE_NODE     *Node)
194 {
195     ACPI_OPERAND_OBJECT     *ObjDesc;
196 
197 
198     ACPI_FUNCTION_NAME (NsDeleteNode);
199 
200 
201     /* Detach an object if there is one */
202 
203     AcpiNsDetachObject (Node);
204 
205     /*
206      * Delete an attached data object if present (an object that was created
207      * and attached via AcpiAttachData). Note: After any normal object is
208      * detached above, the only possible remaining object is a data object.
209      */
210     ObjDesc = Node->Object;
211     if (ObjDesc &&
212         (ObjDesc->Common.Type == ACPI_TYPE_LOCAL_DATA))
213     {
214         /* Invoke the attached data deletion handler if present */
215 
216         if (ObjDesc->Data.Handler)
217         {
218             ObjDesc->Data.Handler (Node, ObjDesc->Data.Pointer);
219         }
220 
221         AcpiUtRemoveReference (ObjDesc);
222     }
223 
224     /* Now we can delete the node */
225 
226     (void) AcpiOsReleaseObject (AcpiGbl_NamespaceCache, Node);
227 
228     ACPI_MEM_TRACKING (AcpiGbl_NsNodeList->TotalFreed++);
229     ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, "Node %p, Remaining %X\n",
230         Node, AcpiGbl_CurrentNodeCount));
231 }
232 
233 
234 /*******************************************************************************
235  *
236  * FUNCTION:    AcpiNsRemoveNode
237  *
238  * PARAMETERS:  Node            - Node to be removed/deleted
239  *
240  * RETURN:      None
241  *
242  * DESCRIPTION: Remove (unlink) and delete a namespace node
243  *
244  ******************************************************************************/
245 
246 void
247 AcpiNsRemoveNode (
248     ACPI_NAMESPACE_NODE     *Node)
249 {
250     ACPI_NAMESPACE_NODE     *ParentNode;
251     ACPI_NAMESPACE_NODE     *PrevNode;
252     ACPI_NAMESPACE_NODE     *NextNode;
253 
254 
255     ACPI_FUNCTION_TRACE_PTR (NsRemoveNode, Node);
256 
257 
258     ParentNode = AcpiNsGetParentNode (Node);
259 
260     PrevNode = NULL;
261     NextNode = ParentNode->Child;
262 
263     /* Find the node that is the previous peer in the parent's child list */
264 
265     while (NextNode != Node)
266     {
267         PrevNode = NextNode;
268         NextNode = PrevNode->Peer;
269     }
270 
271     if (PrevNode)
272     {
273         /* Node is not first child, unlink it */
274 
275         PrevNode->Peer = NextNode->Peer;
276         if (NextNode->Flags & ANOBJ_END_OF_PEER_LIST)
277         {
278             PrevNode->Flags |= ANOBJ_END_OF_PEER_LIST;
279         }
280     }
281     else
282     {
283         /* Node is first child (has no previous peer) */
284 
285         if (NextNode->Flags & ANOBJ_END_OF_PEER_LIST)
286         {
287             /* No peers at all */
288 
289             ParentNode->Child = NULL;
290         }
291         else
292         {   /* Link peer list to parent */
293 
294             ParentNode->Child = NextNode->Peer;
295         }
296     }
297 
298     /* Delete the node and any attached objects */
299 
300     AcpiNsDeleteNode (Node);
301     return_VOID;
302 }
303 
304 
305 /*******************************************************************************
306  *
307  * FUNCTION:    AcpiNsInstallNode
308  *
309  * PARAMETERS:  WalkState       - Current state of the walk
310  *              ParentNode      - The parent of the new Node
311  *              Node            - The new Node to install
312  *              Type            - ACPI object type of the new Node
313  *
314  * RETURN:      None
315  *
316  * DESCRIPTION: Initialize a new namespace node and install it amongst
317  *              its peers.
318  *
319  *              Note: Current namespace lookup is linear search. This appears
320  *              to be sufficient as namespace searches consume only a small
321  *              fraction of the execution time of the ACPI subsystem.
322  *
323  ******************************************************************************/
324 
325 void
326 AcpiNsInstallNode (
327     ACPI_WALK_STATE         *WalkState,
328     ACPI_NAMESPACE_NODE     *ParentNode,    /* Parent */
329     ACPI_NAMESPACE_NODE     *Node,          /* New Child*/
330     ACPI_OBJECT_TYPE        Type)
331 {
332     ACPI_OWNER_ID           OwnerId = 0;
333     ACPI_NAMESPACE_NODE     *ChildNode;
334 
335 
336     ACPI_FUNCTION_TRACE (NsInstallNode);
337 
338 
339     /*
340      * Get the owner ID from the Walk state. The owner ID is used to track
341      * table deletion and deletion of objects created by methods.
342      */
343     if (WalkState)
344     {
345         OwnerId = WalkState->OwnerId;
346     }
347 
348     /* Link the new entry into the parent and existing children */
349 
350     ChildNode = ParentNode->Child;
351     if (!ChildNode)
352     {
353         ParentNode->Child = Node;
354         Node->Flags |= ANOBJ_END_OF_PEER_LIST;
355         Node->Peer = ParentNode;
356     }
357     else
358     {
359         while (!(ChildNode->Flags & ANOBJ_END_OF_PEER_LIST))
360         {
361             ChildNode = ChildNode->Peer;
362         }
363 
364         ChildNode->Peer = Node;
365 
366         /* Clear end-of-list flag */
367 
368         ChildNode->Flags &= ~ANOBJ_END_OF_PEER_LIST;
369         Node->Flags |= ANOBJ_END_OF_PEER_LIST;
370         Node->Peer = ParentNode;
371     }
372 
373     /* Init the new entry */
374 
375     Node->OwnerId = OwnerId;
376     Node->Type = (UINT8) Type;
377 
378     ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
379         "%4.4s (%s) [Node %p Owner %X] added to %4.4s (%s) [Node %p]\n",
380         AcpiUtGetNodeName (Node), AcpiUtGetTypeName (Node->Type), Node, OwnerId,
381         AcpiUtGetNodeName (ParentNode), AcpiUtGetTypeName (ParentNode->Type),
382         ParentNode));
383 
384     return_VOID;
385 }
386 
387 
388 /*******************************************************************************
389  *
390  * FUNCTION:    AcpiNsDeleteChildren
391  *
392  * PARAMETERS:  ParentNode      - Delete this objects children
393  *
394  * RETURN:      None.
395  *
396  * DESCRIPTION: Delete all children of the parent object. In other words,
397  *              deletes a "scope".
398  *
399  ******************************************************************************/
400 
401 void
402 AcpiNsDeleteChildren (
403     ACPI_NAMESPACE_NODE     *ParentNode)
404 {
405     ACPI_NAMESPACE_NODE     *ChildNode;
406     ACPI_NAMESPACE_NODE     *NextNode;
407     UINT8                   Flags;
408 
409 
410     ACPI_FUNCTION_TRACE_PTR (NsDeleteChildren, ParentNode);
411 
412 
413     if (!ParentNode)
414     {
415         return_VOID;
416     }
417 
418     /* If no children, all done! */
419 
420     ChildNode = ParentNode->Child;
421     if (!ChildNode)
422     {
423         return_VOID;
424     }
425 
426     /* Deallocate all children at this level */
427 
428     do
429     {
430         /* Get the things we need */
431 
432         NextNode = ChildNode->Peer;
433         Flags = ChildNode->Flags;
434 
435         /* Grandchildren should have all been deleted already */
436 
437         if (ChildNode->Child)
438         {
439             ACPI_ERROR ((AE_INFO, "Found a grandchild! P=%p C=%p",
440                 ParentNode, ChildNode));
441         }
442 
443         /*
444          * Delete this child node and move on to the next child in the list.
445          * No need to unlink the node since we are deleting the entire branch.
446          */
447         AcpiNsDeleteNode (ChildNode);
448         ChildNode = NextNode;
449 
450     } while (!(Flags & ANOBJ_END_OF_PEER_LIST));
451 
452     /* Clear the parent's child pointer */
453 
454     ParentNode->Child = NULL;
455     return_VOID;
456 }
457 
458 
459 /*******************************************************************************
460  *
461  * FUNCTION:    AcpiNsDeleteNamespaceSubtree
462  *
463  * PARAMETERS:  ParentNode      - Root of the subtree to be deleted
464  *
465  * RETURN:      None.
466  *
467  * DESCRIPTION: Delete a subtree of the namespace.  This includes all objects
468  *              stored within the subtree.
469  *
470  ******************************************************************************/
471 
472 void
473 AcpiNsDeleteNamespaceSubtree (
474     ACPI_NAMESPACE_NODE     *ParentNode)
475 {
476     ACPI_NAMESPACE_NODE     *ChildNode = NULL;
477     UINT32                  Level = 1;
478 
479 
480     ACPI_FUNCTION_TRACE (NsDeleteNamespaceSubtree);
481 
482 
483     if (!ParentNode)
484     {
485         return_VOID;
486     }
487 
488     /*
489      * Traverse the tree of objects until we bubble back up
490      * to where we started.
491      */
492     while (Level > 0)
493     {
494         /* Get the next node in this scope (NULL if none) */
495 
496         ChildNode = AcpiNsGetNextNode (ParentNode, ChildNode);
497         if (ChildNode)
498         {
499             /* Found a child node - detach any attached object */
500 
501             AcpiNsDetachObject (ChildNode);
502 
503             /* Check if this node has any children */
504 
505             if (ChildNode->Child)
506             {
507                 /*
508                  * There is at least one child of this node,
509                  * visit the node
510                  */
511                 Level++;
512                 ParentNode = ChildNode;
513                 ChildNode  = NULL;
514             }
515         }
516         else
517         {
518             /*
519              * No more children of this parent node.
520              * Move up to the grandparent.
521              */
522             Level--;
523 
524             /*
525              * Now delete all of the children of this parent
526              * all at the same time.
527              */
528             AcpiNsDeleteChildren (ParentNode);
529 
530             /* New "last child" is this parent node */
531 
532             ChildNode = ParentNode;
533 
534             /* Move up the tree to the grandparent */
535 
536             ParentNode = AcpiNsGetParentNode (ParentNode);
537         }
538     }
539 
540     return_VOID;
541 }
542 
543 
544 /*******************************************************************************
545  *
546  * FUNCTION:    AcpiNsDeleteNamespaceByOwner
547  *
548  * PARAMETERS:  OwnerId     - All nodes with this owner will be deleted
549  *
550  * RETURN:      Status
551  *
552  * DESCRIPTION: Delete entries within the namespace that are owned by a
553  *              specific ID.  Used to delete entire ACPI tables.  All
554  *              reference counts are updated.
555  *
556  * MUTEX:       Locks namespace during deletion walk.
557  *
558  ******************************************************************************/
559 
560 void
561 AcpiNsDeleteNamespaceByOwner (
562     ACPI_OWNER_ID            OwnerId)
563 {
564     ACPI_NAMESPACE_NODE     *ChildNode;
565     ACPI_NAMESPACE_NODE     *DeletionNode;
566     ACPI_NAMESPACE_NODE     *ParentNode;
567     UINT32                  Level;
568     ACPI_STATUS             Status;
569 
570 
571     ACPI_FUNCTION_TRACE_U32 (NsDeleteNamespaceByOwner, OwnerId);
572 
573 
574     if (OwnerId == 0)
575     {
576         return_VOID;
577     }
578 
579     /* Lock namespace for possible update */
580 
581     Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
582     if (ACPI_FAILURE (Status))
583     {
584         return_VOID;
585     }
586 
587     DeletionNode = NULL;
588     ParentNode = AcpiGbl_RootNode;
589     ChildNode = NULL;
590     Level = 1;
591 
592     /*
593      * Traverse the tree of nodes until we bubble back up
594      * to where we started.
595      */
596     while (Level > 0)
597     {
598         /*
599          * Get the next child of this parent node. When ChildNode is NULL,
600          * the first child of the parent is returned
601          */
602         ChildNode = AcpiNsGetNextNode (ParentNode, ChildNode);
603 
604         if (DeletionNode)
605         {
606             AcpiNsDeleteChildren (DeletionNode);
607             AcpiNsRemoveNode (DeletionNode);
608             DeletionNode = NULL;
609         }
610 
611         if (ChildNode)
612         {
613             if (ChildNode->OwnerId == OwnerId)
614             {
615                 /* Found a matching child node - detach any attached object */
616 
617                 AcpiNsDetachObject (ChildNode);
618             }
619 
620             /* Check if this node has any children */
621 
622             if (ChildNode->Child)
623             {
624                 /*
625                  * There is at least one child of this node,
626                  * visit the node
627                  */
628                 Level++;
629                 ParentNode = ChildNode;
630                 ChildNode  = NULL;
631             }
632             else if (ChildNode->OwnerId == OwnerId)
633             {
634                 DeletionNode = ChildNode;
635             }
636         }
637         else
638         {
639             /*
640              * No more children of this parent node.
641              * Move up to the grandparent.
642              */
643             Level--;
644             if (Level != 0)
645             {
646                 if (ParentNode->OwnerId == OwnerId)
647                 {
648                     DeletionNode = ParentNode;
649                 }
650             }
651 
652             /* New "last child" is this parent node */
653 
654             ChildNode = ParentNode;
655 
656             /* Move up the tree to the grandparent */
657 
658             ParentNode = AcpiNsGetParentNode (ParentNode);
659         }
660     }
661 
662     (void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
663     return_VOID;
664 }
665 
666 
667