1 /****************************************************************************** 2 * 3 * Module Name: dswload - Dispatcher first pass namespace load callbacks 4 * 5 *****************************************************************************/ 6 7 /* 8 * Copyright (C) 2000 - 2016, Intel Corp. 9 * All rights reserved. 10 * 11 * Redistribution and use in source and binary forms, with or without 12 * modification, are permitted provided that the following conditions 13 * are met: 14 * 1. Redistributions of source code must retain the above copyright 15 * notice, this list of conditions, and the following disclaimer, 16 * without modification. 17 * 2. Redistributions in binary form must reproduce at minimum a disclaimer 18 * substantially similar to the "NO WARRANTY" disclaimer below 19 * ("Disclaimer") and any redistribution must be conditioned upon 20 * including a substantially similar Disclaimer requirement for further 21 * binary redistribution. 22 * 3. Neither the names of the above-listed copyright holders nor the names 23 * of any contributors may be used to endorse or promote products derived 24 * from this software without specific prior written permission. 25 * 26 * Alternatively, this software may be distributed under the terms of the 27 * GNU General Public License ("GPL") version 2 as published by the Free 28 * Software Foundation. 29 * 30 * NO WARRANTY 31 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 32 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 33 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR 34 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 35 * HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL 36 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS 37 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) 38 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, 39 * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING 40 * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 41 * POSSIBILITY OF SUCH DAMAGES. 42 */ 43 44 #include "acpi.h" 45 #include "accommon.h" 46 #include "acparser.h" 47 #include "amlcode.h" 48 #include "acdispat.h" 49 #include "acinterp.h" 50 #include "acnamesp.h" 51 52 #ifdef ACPI_ASL_COMPILER 53 #include "acdisasm.h" 54 #endif 55 56 #define _COMPONENT ACPI_DISPATCHER 57 ACPI_MODULE_NAME ("dswload") 58 59 60 /******************************************************************************* 61 * 62 * FUNCTION: AcpiDsInitCallbacks 63 * 64 * PARAMETERS: WalkState - Current state of the parse tree walk 65 * PassNumber - 1, 2, or 3 66 * 67 * RETURN: Status 68 * 69 * DESCRIPTION: Init walk state callbacks 70 * 71 ******************************************************************************/ 72 73 ACPI_STATUS 74 AcpiDsInitCallbacks ( 75 ACPI_WALK_STATE *WalkState, 76 UINT32 PassNumber) 77 { 78 79 switch (PassNumber) 80 { 81 case 0: 82 83 /* Parse only - caller will setup callbacks */ 84 85 WalkState->ParseFlags = ACPI_PARSE_LOAD_PASS1 | 86 ACPI_PARSE_DELETE_TREE | 87 ACPI_PARSE_DISASSEMBLE; 88 WalkState->DescendingCallback = NULL; 89 WalkState->AscendingCallback = NULL; 90 break; 91 92 case 1: 93 94 /* Load pass 1 */ 95 96 WalkState->ParseFlags = ACPI_PARSE_LOAD_PASS1 | 97 ACPI_PARSE_DELETE_TREE; 98 WalkState->DescendingCallback = AcpiDsLoad1BeginOp; 99 WalkState->AscendingCallback = AcpiDsLoad1EndOp; 100 break; 101 102 case 2: 103 104 /* Load pass 2 */ 105 106 WalkState->ParseFlags = ACPI_PARSE_LOAD_PASS1 | 107 ACPI_PARSE_DELETE_TREE; 108 WalkState->DescendingCallback = AcpiDsLoad2BeginOp; 109 WalkState->AscendingCallback = AcpiDsLoad2EndOp; 110 break; 111 112 case 3: 113 114 /* Execution pass */ 115 116 #ifndef ACPI_NO_METHOD_EXECUTION 117 WalkState->ParseFlags |= ACPI_PARSE_EXECUTE | 118 ACPI_PARSE_DELETE_TREE; 119 WalkState->DescendingCallback = AcpiDsExecBeginOp; 120 WalkState->AscendingCallback = AcpiDsExecEndOp; 121 #endif 122 break; 123 124 default: 125 126 return (AE_BAD_PARAMETER); 127 } 128 129 return (AE_OK); 130 } 131 132 133 /******************************************************************************* 134 * 135 * FUNCTION: AcpiDsLoad1BeginOp 136 * 137 * PARAMETERS: WalkState - Current state of the parse tree walk 138 * OutOp - Where to return op if a new one is created 139 * 140 * RETURN: Status 141 * 142 * DESCRIPTION: Descending callback used during the loading of ACPI tables. 143 * 144 ******************************************************************************/ 145 146 ACPI_STATUS 147 AcpiDsLoad1BeginOp ( 148 ACPI_WALK_STATE *WalkState, 149 ACPI_PARSE_OBJECT **OutOp) 150 { 151 ACPI_PARSE_OBJECT *Op; 152 ACPI_NAMESPACE_NODE *Node; 153 ACPI_STATUS Status; 154 ACPI_OBJECT_TYPE ObjectType; 155 char *Path; 156 UINT32 Flags; 157 158 159 ACPI_FUNCTION_TRACE (DsLoad1BeginOp); 160 161 162 Op = WalkState->Op; 163 ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Op=%p State=%p\n", Op, WalkState)); 164 165 /* We are only interested in opcodes that have an associated name */ 166 167 if (Op) 168 { 169 if (!(WalkState->OpInfo->Flags & AML_NAMED)) 170 { 171 *OutOp = Op; 172 return_ACPI_STATUS (AE_OK); 173 } 174 175 /* Check if this object has already been installed in the namespace */ 176 177 if (Op->Common.Node) 178 { 179 *OutOp = Op; 180 return_ACPI_STATUS (AE_OK); 181 } 182 } 183 184 Path = AcpiPsGetNextNamestring (&WalkState->ParserState); 185 186 /* Map the raw opcode into an internal object type */ 187 188 ObjectType = WalkState->OpInfo->ObjectType; 189 190 ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, 191 "State=%p Op=%p [%s]\n", WalkState, Op, 192 AcpiUtGetTypeName (ObjectType))); 193 194 switch (WalkState->Opcode) 195 { 196 case AML_SCOPE_OP: 197 /* 198 * The target name of the Scope() operator must exist at this point so 199 * that we can actually open the scope to enter new names underneath it. 200 * Allow search-to-root for single namesegs. 201 */ 202 Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ObjectType, 203 ACPI_IMODE_EXECUTE, ACPI_NS_SEARCH_PARENT, WalkState, &(Node)); 204 #ifdef ACPI_ASL_COMPILER 205 if (Status == AE_NOT_FOUND) 206 { 207 /* 208 * Table disassembly: 209 * Target of Scope() not found. Generate an External for it, and 210 * insert the name into the namespace. 211 */ 212 AcpiDmAddOpToExternalList (Op, Path, ACPI_TYPE_DEVICE, 0, 0); 213 Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ObjectType, 214 ACPI_IMODE_LOAD_PASS1, ACPI_NS_SEARCH_PARENT, 215 WalkState, &Node); 216 } 217 #endif 218 if (ACPI_FAILURE (Status)) 219 { 220 ACPI_ERROR_NAMESPACE (Path, Status); 221 return_ACPI_STATUS (Status); 222 } 223 224 /* 225 * Check to make sure that the target is 226 * one of the opcodes that actually opens a scope 227 */ 228 switch (Node->Type) 229 { 230 case ACPI_TYPE_ANY: 231 case ACPI_TYPE_LOCAL_SCOPE: /* Scope */ 232 case ACPI_TYPE_DEVICE: 233 case ACPI_TYPE_POWER: 234 case ACPI_TYPE_PROCESSOR: 235 case ACPI_TYPE_THERMAL: 236 237 /* These are acceptable types */ 238 break; 239 240 case ACPI_TYPE_INTEGER: 241 case ACPI_TYPE_STRING: 242 case ACPI_TYPE_BUFFER: 243 /* 244 * These types we will allow, but we will change the type. 245 * This enables some existing code of the form: 246 * 247 * Name (DEB, 0) 248 * Scope (DEB) { ... } 249 * 250 * Note: silently change the type here. On the second pass, 251 * we will report a warning 252 */ 253 ACPI_DEBUG_PRINT ((ACPI_DB_INFO, 254 "Type override - [%4.4s] had invalid type (%s) " 255 "for Scope operator, changed to type ANY\n", 256 AcpiUtGetNodeName (Node), AcpiUtGetTypeName (Node->Type))); 257 258 Node->Type = ACPI_TYPE_ANY; 259 WalkState->ScopeInfo->Common.Value = ACPI_TYPE_ANY; 260 break; 261 262 case ACPI_TYPE_METHOD: 263 /* 264 * Allow scope change to root during execution of module-level 265 * code. Root is typed METHOD during this time. 266 */ 267 if ((Node == AcpiGbl_RootNode) && 268 (WalkState->ParseFlags & ACPI_PARSE_MODULE_LEVEL)) 269 { 270 break; 271 } 272 273 /*lint -fallthrough */ 274 275 default: 276 277 /* All other types are an error */ 278 279 ACPI_ERROR ((AE_INFO, 280 "Invalid type (%s) for target of " 281 "Scope operator [%4.4s] (Cannot override)", 282 AcpiUtGetTypeName (Node->Type), AcpiUtGetNodeName (Node))); 283 284 return_ACPI_STATUS (AE_AML_OPERAND_TYPE); 285 } 286 break; 287 288 default: 289 /* 290 * For all other named opcodes, we will enter the name into 291 * the namespace. 292 * 293 * Setup the search flags. 294 * Since we are entering a name into the namespace, we do not want to 295 * enable the search-to-root upsearch. 296 * 297 * There are only two conditions where it is acceptable that the name 298 * already exists: 299 * 1) the Scope() operator can reopen a scoping object that was 300 * previously defined (Scope, Method, Device, etc.) 301 * 2) Whenever we are parsing a deferred opcode (OpRegion, Buffer, 302 * BufferField, or Package), the name of the object is already 303 * in the namespace. 304 */ 305 if (WalkState->DeferredNode) 306 { 307 /* This name is already in the namespace, get the node */ 308 309 Node = WalkState->DeferredNode; 310 Status = AE_OK; 311 break; 312 } 313 314 /* 315 * If we are executing a method, do not create any namespace objects 316 * during the load phase, only during execution. 317 */ 318 if (WalkState->MethodNode) 319 { 320 Node = NULL; 321 Status = AE_OK; 322 break; 323 } 324 325 Flags = ACPI_NS_NO_UPSEARCH; 326 if ((WalkState->Opcode != AML_SCOPE_OP) && 327 (!(WalkState->ParseFlags & ACPI_PARSE_DEFERRED_OP))) 328 { 329 if (WalkState->NamespaceOverride) 330 { 331 Flags |= ACPI_NS_OVERRIDE_IF_FOUND; 332 ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "[%s] Override allowed\n", 333 AcpiUtGetTypeName (ObjectType))); 334 } 335 else 336 { 337 Flags |= ACPI_NS_ERROR_IF_FOUND; 338 ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "[%s] Cannot already exist\n", 339 AcpiUtGetTypeName (ObjectType))); 340 } 341 } 342 else 343 { 344 ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, 345 "[%s] Both Find or Create allowed\n", 346 AcpiUtGetTypeName (ObjectType))); 347 } 348 349 /* 350 * Enter the named type into the internal namespace. We enter the name 351 * as we go downward in the parse tree. Any necessary subobjects that 352 * involve arguments to the opcode must be created as we go back up the 353 * parse tree later. 354 */ 355 Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ObjectType, 356 ACPI_IMODE_LOAD_PASS1, Flags, WalkState, &Node); 357 if (ACPI_FAILURE (Status)) 358 { 359 if (Status == AE_ALREADY_EXISTS) 360 { 361 /* The name already exists in this scope */ 362 363 if (Node->Flags & ANOBJ_IS_EXTERNAL) 364 { 365 /* 366 * Allow one create on an object or segment that was 367 * previously declared External 368 */ 369 Node->Flags &= ~ANOBJ_IS_EXTERNAL; 370 Node->Type = (UINT8) ObjectType; 371 372 /* Just retyped a node, probably will need to open a scope */ 373 374 if (AcpiNsOpensScope (ObjectType)) 375 { 376 Status = AcpiDsScopeStackPush ( 377 Node, ObjectType, WalkState); 378 if (ACPI_FAILURE (Status)) 379 { 380 return_ACPI_STATUS (Status); 381 } 382 } 383 384 Status = AE_OK; 385 } 386 } 387 388 if (ACPI_FAILURE (Status)) 389 { 390 ACPI_ERROR_NAMESPACE (Path, Status); 391 return_ACPI_STATUS (Status); 392 } 393 } 394 break; 395 } 396 397 /* Common exit */ 398 399 if (!Op) 400 { 401 /* Create a new op */ 402 403 Op = AcpiPsAllocOp (WalkState->Opcode, WalkState->Aml); 404 if (!Op) 405 { 406 return_ACPI_STATUS (AE_NO_MEMORY); 407 } 408 } 409 410 /* Initialize the op */ 411 412 #if (defined (ACPI_NO_METHOD_EXECUTION) || defined (ACPI_CONSTANT_EVAL_ONLY)) 413 Op->Named.Path = ACPI_CAST_PTR (UINT8, Path); 414 #endif 415 416 if (Node) 417 { 418 /* 419 * Put the Node in the "op" object that the parser uses, so we 420 * can get it again quickly when this scope is closed 421 */ 422 Op->Common.Node = Node; 423 Op->Named.Name = Node->Name.Integer; 424 } 425 426 AcpiPsAppendArg (AcpiPsGetParentScope (&WalkState->ParserState), Op); 427 *OutOp = Op; 428 return_ACPI_STATUS (Status); 429 } 430 431 432 /******************************************************************************* 433 * 434 * FUNCTION: AcpiDsLoad1EndOp 435 * 436 * PARAMETERS: WalkState - Current state of the parse tree walk 437 * 438 * RETURN: Status 439 * 440 * DESCRIPTION: Ascending callback used during the loading of the namespace, 441 * both control methods and everything else. 442 * 443 ******************************************************************************/ 444 445 ACPI_STATUS 446 AcpiDsLoad1EndOp ( 447 ACPI_WALK_STATE *WalkState) 448 { 449 ACPI_PARSE_OBJECT *Op; 450 ACPI_OBJECT_TYPE ObjectType; 451 ACPI_STATUS Status = AE_OK; 452 453 454 ACPI_FUNCTION_TRACE (DsLoad1EndOp); 455 456 457 Op = WalkState->Op; 458 ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Op=%p State=%p\n", Op, WalkState)); 459 460 /* We are only interested in opcodes that have an associated name */ 461 462 if (!(WalkState->OpInfo->Flags & (AML_NAMED | AML_FIELD))) 463 { 464 return_ACPI_STATUS (AE_OK); 465 } 466 467 /* Get the object type to determine if we should pop the scope */ 468 469 ObjectType = WalkState->OpInfo->ObjectType; 470 471 #ifndef ACPI_NO_METHOD_EXECUTION 472 if (WalkState->OpInfo->Flags & AML_FIELD) 473 { 474 /* 475 * If we are executing a method, do not create any namespace objects 476 * during the load phase, only during execution. 477 */ 478 if (!WalkState->MethodNode) 479 { 480 if (WalkState->Opcode == AML_FIELD_OP || 481 WalkState->Opcode == AML_BANK_FIELD_OP || 482 WalkState->Opcode == AML_INDEX_FIELD_OP) 483 { 484 Status = AcpiDsInitFieldObjects (Op, WalkState); 485 } 486 } 487 return_ACPI_STATUS (Status); 488 } 489 490 /* 491 * If we are executing a method, do not create any namespace objects 492 * during the load phase, only during execution. 493 */ 494 if (!WalkState->MethodNode) 495 { 496 if (Op->Common.AmlOpcode == AML_REGION_OP) 497 { 498 Status = AcpiExCreateRegion (Op->Named.Data, Op->Named.Length, 499 (ACPI_ADR_SPACE_TYPE) 500 ((Op->Common.Value.Arg)->Common.Value.Integer), 501 WalkState); 502 if (ACPI_FAILURE (Status)) 503 { 504 return_ACPI_STATUS (Status); 505 } 506 } 507 else if (Op->Common.AmlOpcode == AML_DATA_REGION_OP) 508 { 509 Status = AcpiExCreateRegion (Op->Named.Data, Op->Named.Length, 510 ACPI_ADR_SPACE_DATA_TABLE, WalkState); 511 if (ACPI_FAILURE (Status)) 512 { 513 return_ACPI_STATUS (Status); 514 } 515 } 516 } 517 #endif 518 519 if (Op->Common.AmlOpcode == AML_NAME_OP) 520 { 521 /* For Name opcode, get the object type from the argument */ 522 523 if (Op->Common.Value.Arg) 524 { 525 ObjectType = (AcpiPsGetOpcodeInfo ( 526 (Op->Common.Value.Arg)->Common.AmlOpcode))->ObjectType; 527 528 /* Set node type if we have a namespace node */ 529 530 if (Op->Common.Node) 531 { 532 Op->Common.Node->Type = (UINT8) ObjectType; 533 } 534 } 535 } 536 537 /* 538 * If we are executing a method, do not create any namespace objects 539 * during the load phase, only during execution. 540 */ 541 if (!WalkState->MethodNode) 542 { 543 if (Op->Common.AmlOpcode == AML_METHOD_OP) 544 { 545 /* 546 * MethodOp PkgLength NameString MethodFlags TermList 547 * 548 * Note: We must create the method node/object pair as soon as we 549 * see the method declaration. This allows later pass1 parsing 550 * of invocations of the method (need to know the number of 551 * arguments.) 552 */ 553 ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, 554 "LOADING-Method: State=%p Op=%p NamedObj=%p\n", 555 WalkState, Op, Op->Named.Node)); 556 557 if (!AcpiNsGetAttachedObject (Op->Named.Node)) 558 { 559 WalkState->Operands[0] = ACPI_CAST_PTR (void, Op->Named.Node); 560 WalkState->NumOperands = 1; 561 562 Status = AcpiDsCreateOperands ( 563 WalkState, Op->Common.Value.Arg); 564 if (ACPI_SUCCESS (Status)) 565 { 566 Status = AcpiExCreateMethod (Op->Named.Data, 567 Op->Named.Length, WalkState); 568 } 569 570 WalkState->Operands[0] = NULL; 571 WalkState->NumOperands = 0; 572 573 if (ACPI_FAILURE (Status)) 574 { 575 return_ACPI_STATUS (Status); 576 } 577 } 578 } 579 } 580 581 /* Pop the scope stack (only if loading a table) */ 582 583 if (!WalkState->MethodNode && 584 AcpiNsOpensScope (ObjectType)) 585 { 586 ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "(%s): Popping scope for Op %p\n", 587 AcpiUtGetTypeName (ObjectType), Op)); 588 589 Status = AcpiDsScopeStackPop (WalkState); 590 } 591 592 return_ACPI_STATUS (Status); 593 } 594