xref: /titanic_44/usr/src/uts/common/sys/callo.h (revision fb3fb4f3d76d55b64440afd0af72775dfad3bd1d)
1 /*
2  * CDDL HEADER START
3  *
4  * The contents of this file are subject to the terms of the
5  * Common Development and Distribution License, Version 1.0 only
6  * (the "License").  You may not use this file except in compliance
7  * with the License.
8  *
9  * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE
10  * or http://www.opensolaris.org/os/licensing.
11  * See the License for the specific language governing permissions
12  * and limitations under the License.
13  *
14  * When distributing Covered Code, include this CDDL HEADER in each
15  * file and include the License file at usr/src/OPENSOLARIS.LICENSE.
16  * If applicable, add the following below this CDDL HEADER, with the
17  * fields enclosed by brackets "[]" replaced with your own identifying
18  * information: Portions Copyright [yyyy] [name of copyright owner]
19  *
20  * CDDL HEADER END
21  */
22 /*	Copyright (c) 1984, 1986, 1987, 1988, 1989 AT&T	*/
23 /*	  All Rights Reserved  	*/
24 
25 
26 /*
27  * Copyright (c) 1997-1998 by Sun Microsystems, Inc.
28  * All rights reserved.
29  */
30 
31 #ifndef _SYS_CALLO_H
32 #define	_SYS_CALLO_H
33 
34 #pragma ident	"%Z%%M%	%I%	%E% SMI"
35 
36 #include <sys/t_lock.h>
37 #include <sys/taskq.h>
38 
39 #ifdef	__cplusplus
40 extern "C" {
41 #endif
42 
43 typedef long	callout_id_t;		/* internal form of timeout_id_t */
44 
45 /*
46  * The callout mechanism provides general-purpose event scheduling:
47  * an arbitrary function is called in a specified amount of time.
48  */
49 typedef struct callout {
50 	struct callout	*c_idnext;	/* next in ID hash, or on freelist */
51 	struct callout	*c_idprev;	/* prev in ID hash */
52 	struct callout	*c_lbnext;	/* next in lbolt hash */
53 	struct callout	*c_lbprev;	/* prev in lbolt hash */
54 	callout_id_t	c_xid;		/* extended callout ID; see below */
55 	clock_t		c_runtime;	/* absolute run time */
56 	void		(*c_func)(void *); /* function to call */
57 	void		*c_arg;		/* argument to function */
58 	kthread_id_t	c_executor;	/* thread executing callout */
59 	kcondvar_t	c_done;		/* signal callout completion */
60 } callout_t;
61 
62 /*
63  * The extended callout ID consists of the callout ID (as returned by
64  * timeout()) plus a bit indicating whether the callout is executing.
65  *
66  * The callout ID uniquely identifies a callout.  It contains a table ID,
67  * indicating which callout table the callout belongs to, a bit indicating
68  * whether this is a short-term or long-term callout, and a running counter.
69  * The highest bit of the running counter is always set; this ensures that
70  * the callout ID is always non-zero, thus eliminating the need for an
71  * explicit wrap-around test during ID generation.
72  *
73  * The long-term bit exists to address the problem of callout ID collision.
74  * This is an issue because the system typically generates a large number of
75  * timeout() requests, which means that callout IDs eventually get recycled.
76  * Most timeouts are very short-lived, so that ID recycling isn't a problem;
77  * but there are a handful of timeouts which are sufficiently long-lived to
78  * see their own IDs reused.  We use the long-term bit to partition the
79  * ID namespace into pieces; the short-term space gets all the heavy traffic
80  * and can wrap frequently (i.e., on the order of a day) with no ill effects;
81  * the long-term space gets very little traffic and thus never wraps.
82  */
83 #define	CALLOUT_EXECUTING	(1UL << (8 * sizeof (long) - 1))
84 #define	CALLOUT_LONGTERM	(1UL << (8 * sizeof (long) - 2))
85 #define	CALLOUT_COUNTER_HIGH	(1UL << (8 * sizeof (long) - 3))
86 #define	CALLOUT_FANOUT_BITS	3
87 #define	CALLOUT_TYPE_BITS	1
88 #define	CALLOUT_NTYPES		(1 << CALLOUT_TYPE_BITS)
89 #define	CALLOUT_FANOUT		(1 << CALLOUT_FANOUT_BITS)
90 #define	CALLOUT_FANOUT_MASK	(CALLOUT_FANOUT - 1)
91 #define	CALLOUT_COUNTER_SHIFT	(CALLOUT_TYPE_BITS + CALLOUT_FANOUT_BITS)
92 #define	CALLOUT_COUNTER_LOW	(1 << CALLOUT_COUNTER_SHIFT)
93 #define	CALLOUT_TABLES		CALLOUT_COUNTER_LOW
94 #define	CALLOUT_TABLE_MASK	(CALLOUT_TABLES - 1)
95 #define	CALLOUT_TABLE(t, f)	\
96 	(((t) << CALLOUT_FANOUT_BITS) + ((f) & CALLOUT_FANOUT_MASK))
97 
98 /*
99  * We assume that during any period of CALLOUT_LONGTERM_TICKS ticks, at most
100  * (CALLOUT_COUNTER_HIGH / CALLOUT_COUNTER_LOW) callouts will be generated.
101  */
102 #define	CALLOUT_LONGTERM_TICKS	0x4000
103 #define	CALLOUT_BUCKETS		512		/* MUST be a power of 2 */
104 #define	CALLOUT_BUCKET_MASK	(CALLOUT_BUCKETS - 1)
105 #define	CALLOUT_HASH(x)		((x) & CALLOUT_BUCKET_MASK)
106 #define	CALLOUT_IDHASH(x)	CALLOUT_HASH((x) >> CALLOUT_COUNTER_SHIFT)
107 #define	CALLOUT_LBHASH(x)	CALLOUT_HASH(x)
108 
109 #define	CALLOUT_THREADS		2		/* keep it simple for now */
110 
111 #define	CALLOUT_REALTIME	0		/* realtime callout type */
112 #define	CALLOUT_NORMAL		1		/* normal callout type */
113 
114 /*
115  * All of the state information associated with a callout table.
116  * The fields are ordered with cache performance in mind.
117  */
118 typedef struct callout_table {
119 	kmutex_t	ct_lock;	/* protects all callout state */
120 	callout_t	*ct_freelist;	/* free callout structures */
121 	clock_t		ct_curtime;	/* current time; tracks lbolt */
122 	clock_t		ct_runtime;	/* the callouts we're running now */
123 	taskq_t		*ct_taskq;	/* taskq to execute normal callouts */
124 	callout_id_t	ct_short_id;	/* most recently issued short-term ID */
125 	callout_id_t	ct_long_id;	/* most recently issued long-term ID */
126 	callout_t 	*ct_idhash[CALLOUT_BUCKETS];	/* ID hash chains */
127 	callout_t 	*ct_lbhash[CALLOUT_BUCKETS];	/* lbolt hash chains */
128 } callout_table_t;
129 
130 #ifdef	_KERNEL
131 extern	void		callout_init(void);
132 extern	void		callout_schedule(void);
133 #endif
134 
135 #ifdef	__cplusplus
136 }
137 #endif
138 
139 #endif	/* _SYS_CALLO_H */
140