xref: /titanic_44/usr/src/uts/common/sys/avl.h (revision 20e6d5c536ad5b300e7fafb6a92e13040f492977)
1 /*
2  * CDDL HEADER START
3  *
4  * The contents of this file are subject to the terms of the
5  * Common Development and Distribution License (the "License").
6  * You may not use this file except in compliance with the License.
7  *
8  * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE
9  * or http://www.opensolaris.org/os/licensing.
10  * See the License for the specific language governing permissions
11  * and limitations under the License.
12  *
13  * When distributing Covered Code, include this CDDL HEADER in each
14  * file and include the License file at usr/src/OPENSOLARIS.LICENSE.
15  * If applicable, add the following below this CDDL HEADER, with the
16  * fields enclosed by brackets "[]" replaced with your own identifying
17  * information: Portions Copyright [yyyy] [name of copyright owner]
18  *
19  * CDDL HEADER END
20  */
21 /*
22  * Copyright 2008 Sun Microsystems, Inc.  All rights reserved.
23  * Use is subject to license terms.
24  */
25 
26 #ifndef	_AVL_H
27 #define	_AVL_H
28 
29 #pragma ident	"%Z%%M%	%I%	%E% SMI"
30 
31 /*
32  * This is a private header file.  Applications should not directly include
33  * this file.
34  */
35 
36 #ifdef	__cplusplus
37 extern "C" {
38 #endif
39 
40 #include <sys/types.h>
41 #include <sys/avl_impl.h>
42 
43 /*
44  * This is a generic implemenatation of AVL trees for use in the Solaris kernel.
45  * The interfaces provide an efficient way of implementing an ordered set of
46  * data structures.
47  *
48  * AVL trees provide an alternative to using an ordered linked list. Using AVL
49  * trees will usually be faster, however they requires more storage. An ordered
50  * linked list in general requires 2 pointers in each data structure. The
51  * AVL tree implementation uses 3 pointers. The following chart gives the
52  * approximate performance of operations with the different approaches:
53  *
54  *	Operation	 Link List	AVL tree
55  *	---------	 --------	--------
56  *	lookup		   O(n)		O(log(n))
57  *
58  *	insert 1 node	 constant	constant
59  *
60  *	delete 1 node	 constant	between constant and O(log(n))
61  *
62  *	delete all nodes   O(n)		O(n)
63  *
64  *	visit the next
65  *	or prev node	 constant	between constant and O(log(n))
66  *
67  *
68  * The data structure nodes are anchored at an "avl_tree_t" (the equivalent
69  * of a list header) and the individual nodes will have a field of
70  * type "avl_node_t" (corresponding to list pointers).
71  *
72  * The type "avl_index_t" is used to indicate a position in the list for
73  * certain calls.
74  *
75  * The usage scenario is generally:
76  *
77  * 1. Create the list/tree with: avl_create()
78  *
79  * followed by any mixture of:
80  *
81  * 2a. Insert nodes with: avl_add(), or avl_find() and avl_insert()
82  *
83  * 2b. Visited elements with:
84  *	 avl_first() - returns the lowest valued node
85  *	 avl_last() - returns the highest valued node
86  *	 AVL_NEXT() - given a node go to next higher one
87  *	 AVL_PREV() - given a node go to previous lower one
88  *
89  * 2c.  Find the node with the closest value either less than or greater
90  *	than a given value with avl_nearest().
91  *
92  * 2d. Remove individual nodes from the list/tree with avl_remove().
93  *
94  * and finally when the list is being destroyed
95  *
96  * 3. Use avl_destroy_nodes() to quickly process/free up any remaining nodes.
97  *    Note that once you use avl_destroy_nodes(), you can no longer
98  *    use any routine except avl_destroy_nodes() and avl_destoy().
99  *
100  * 4. Use avl_destroy() to destroy the AVL tree itself.
101  *
102  * Any locking for multiple thread access is up to the user to provide, just
103  * as is needed for any linked list implementation.
104  */
105 
106 
107 /*
108  * Type used for the root of the AVL tree.
109  */
110 typedef struct avl_tree avl_tree_t;
111 
112 /*
113  * The data nodes in the AVL tree must have a field of this type.
114  */
115 typedef struct avl_node avl_node_t;
116 
117 /*
118  * An opaque type used to locate a position in the tree where a node
119  * would be inserted.
120  */
121 typedef uintptr_t avl_index_t;
122 
123 
124 /*
125  * Direction constants used for avl_nearest().
126  */
127 #define	AVL_BEFORE	(0)
128 #define	AVL_AFTER	(1)
129 
130 
131 /*
132  * Prototypes
133  *
134  * Where not otherwise mentioned, "void *" arguments are a pointer to the
135  * user data structure which must contain a field of type avl_node_t.
136  *
137  * Also assume the user data structures looks like:
138  *	stuct my_type {
139  *		...
140  *		avl_node_t	my_link;
141  *		...
142  *	};
143  */
144 
145 /*
146  * Initialize an AVL tree. Arguments are:
147  *
148  * tree   - the tree to be initialized
149  * compar - function to compare two nodes, it must return exactly: -1, 0, or +1
150  *          -1 for <, 0 for ==, and +1 for >
151  * size   - the value of sizeof(struct my_type)
152  * offset - the value of OFFSETOF(struct my_type, my_link)
153  */
154 extern void avl_create(avl_tree_t *tree,
155 	int (*compar) (const void *, const void *), size_t size, size_t offset);
156 
157 
158 /*
159  * Find a node with a matching value in the tree. Returns the matching node
160  * found. If not found, it returns NULL and then if "where" is not NULL it sets
161  * "where" for use with avl_insert() or avl_nearest().
162  *
163  * node   - node that has the value being looked for
164  * where  - position for use with avl_nearest() or avl_insert(), may be NULL
165  */
166 extern void *avl_find(avl_tree_t *tree, void *node, avl_index_t *where);
167 
168 /*
169  * Insert a node into the tree.
170  *
171  * node   - the node to insert
172  * where  - position as returned from avl_find()
173  */
174 extern void avl_insert(avl_tree_t *tree, void *node, avl_index_t where);
175 
176 /*
177  * Insert "new_data" in "tree" in the given "direction" either after
178  * or before the data "here".
179  *
180  * This might be usefull for avl clients caching recently accessed
181  * data to avoid doing avl_find() again for insertion.
182  *
183  * new_data	- new data to insert
184  * here		- existing node in "tree"
185  * direction	- either AVL_AFTER or AVL_BEFORE the data "here".
186  */
187 extern void avl_insert_here(avl_tree_t *tree, void *new_data, void *here,
188     int direction);
189 
190 
191 /*
192  * Return the first or last valued node in the tree. Will return NULL
193  * if the tree is empty.
194  *
195  */
196 extern void *avl_first(avl_tree_t *tree);
197 extern void *avl_last(avl_tree_t *tree);
198 
199 
200 /*
201  * Return the next or previous valued node in the tree.
202  * AVL_NEXT() will return NULL if at the last node.
203  * AVL_PREV() will return NULL if at the first node.
204  *
205  * node   - the node from which the next or previous node is found
206  */
207 #define	AVL_NEXT(tree, node)	avl_walk(tree, node, AVL_AFTER)
208 #define	AVL_PREV(tree, node)	avl_walk(tree, node, AVL_BEFORE)
209 
210 
211 /*
212  * Find the node with the nearest value either greater or less than
213  * the value from a previous avl_find(). Returns the node or NULL if
214  * there isn't a matching one.
215  *
216  * where     - position as returned from avl_find()
217  * direction - either AVL_BEFORE or AVL_AFTER
218  *
219  * EXAMPLE get the greatest node that is less than a given value:
220  *
221  *	avl_tree_t *tree;
222  *	struct my_data look_for_value = {....};
223  *	struct my_data *node;
224  *	struct my_data *less;
225  *	avl_index_t where;
226  *
227  *	node = avl_find(tree, &look_for_value, &where);
228  *	if (node != NULL)
229  *		less = AVL_PREV(tree, node);
230  *	else
231  *		less = avl_nearest(tree, where, AVL_BEFORE);
232  */
233 extern void *avl_nearest(avl_tree_t *tree, avl_index_t where, int direction);
234 
235 
236 /*
237  * Add a single node to the tree.
238  * The node must not be in the tree, and it must not
239  * compare equal to any other node already in the tree.
240  *
241  * node   - the node to add
242  */
243 extern void avl_add(avl_tree_t *tree, void *node);
244 
245 
246 /*
247  * Remove a single node from the tree.  The node must be in the tree.
248  *
249  * node   - the node to remove
250  */
251 extern void avl_remove(avl_tree_t *tree, void *node);
252 
253 /*
254  * Reinsert a node only if its order has changed relative to its nearest
255  * neighbors. To optimize performance avl_update_lt() checks only the previous
256  * node and avl_update_gt() checks only the next node. Use avl_update_lt() and
257  * avl_update_gt() only if you know the direction in which the order of the
258  * node may change.
259  */
260 extern boolean_t avl_update(avl_tree_t *, void *);
261 extern boolean_t avl_update_lt(avl_tree_t *, void *);
262 extern boolean_t avl_update_gt(avl_tree_t *, void *);
263 
264 /*
265  * Return the number of nodes in the tree
266  */
267 extern ulong_t avl_numnodes(avl_tree_t *tree);
268 
269 /*
270  * Return B_TRUE if there are zero nodes in the tree, B_FALSE otherwise.
271  */
272 extern boolean_t avl_is_empty(avl_tree_t *tree);
273 
274 /*
275  * Used to destroy any remaining nodes in a tree. The cookie argument should
276  * be initialized to NULL before the first call. Returns a node that has been
277  * removed from the tree and may be free()'d. Returns NULL when the tree is
278  * empty.
279  *
280  * Once you call avl_destroy_nodes(), you can only continuing calling it and
281  * finally avl_destroy(). No other AVL routines will be valid.
282  *
283  * cookie - a "void *" used to save state between calls to avl_destroy_nodes()
284  *
285  * EXAMPLE:
286  *	avl_tree_t *tree;
287  *	struct my_data *node;
288  *	void *cookie;
289  *
290  *	cookie = NULL;
291  *	while ((node = avl_destroy_nodes(tree, &cookie)) != NULL)
292  *		free(node);
293  *	avl_destroy(tree);
294  */
295 extern void *avl_destroy_nodes(avl_tree_t *tree, void **cookie);
296 
297 
298 /*
299  * Final destroy of an AVL tree. Arguments are:
300  *
301  * tree   - the empty tree to destroy
302  */
303 extern void avl_destroy(avl_tree_t *tree);
304 
305 
306 
307 #ifdef	__cplusplus
308 }
309 #endif
310 
311 #endif	/* _AVL_H */
312