xref: /titanic_44/usr/src/man/man3socket/socket.3socket (revision f05d7fc81533be643136e12ce92516d1d4292921)
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Copyright 1989 AT&T
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SOCKET 3SOCKET "Jan 28, 2009"
NAME
socket - create an endpoint for communication
SYNOPSIS

cc [ flag ... ] file ... -lsocket  -lnsl  [ library ... ]
#include <sys/types.h>
#include <sys/socket.h>

int socket(int domain, int type, int protocol);
DESCRIPTION

The socket() function creates an endpoint for communication and returns a descriptor.

The domain argument specifies the protocol family within which communication takes place. The protocol family is generally the same as the address family for the addresses supplied in later operations on the socket. These families are defined in <sys/socket.h>.

The currently supported protocol families are: PF_UNIX

UNIX system internal protocols

PF_INET

Internet Protocol Version 4 (IPv4)

PF_INET6

Internet Protocol Version 6 (IPv6)

PF_NCA

Network Cache and Accelerator (NCA) protocols

The socket has the indicated type, which specifies the communication semantics. Currently defined types are:

SOCK_STREAM
SOCK_DGRAM
SOCK_RAW
SOCK_SEQPACKET
SOCK_RDM

There must be an entry in the netconfig(4) file for at least each protocol family and type required. If a non-zero protocol has been specified but no exact match for the protocol family, type, and protocol is found, then the first entry containing the specified family and type with a protocol value of zero will be used.

A SOCK_STREAM type provides sequenced, reliable, two-way connection-based byte streams. An out-of-band data transmission mechanism may be supported. A SOCK_DGRAM socket supports datagrams (connectionless, unreliable messages of a fixed (typically small) maximum length). A SOCK_SEQPACKET socket may provide a sequenced, reliable, two-way connection-based data transmission path for datagrams of fixed maximum length; a consumer may be required to read an entire packet with each read system call. This facility is protocol specific, and presently not implemented for any protocol family. SOCK_RAW sockets provide access to internal network interfaces. The types SOCK_RAW, which is available only to a user with the net_rawaccess privilege, and SOCK_RDM, for which no implementation currently exists, are not described here.

The protocol parameter is a protocol-family-specific value which specifies a particular protocol to be used with the socket. Normally this value is zero, as commonly only a single protocol exists to support a particular socket type within a given protocol family. However, multiple protocols may exist, in which case a particular protocol may be specified in this manner.

Sockets of type SOCK_STREAM are full-duplex byte streams, similar to pipes. A stream socket must be in a connected state before any data may be sent or received on it. A connection to another socket is created with a connect(3SOCKET) call. Once connected, data may be transferred using read(2) and write(2) calls or some variant of the send(3SOCKET) and recv(3SOCKET) calls. When a session has been completed, a close(2) may be performed. Out-of-band data may also be transmitted as described on the send(3SOCKET) manual page and received as described on the recv(3SOCKET) manual page.

The communications protocols used to implement a SOCK_STREAM insure that data is not lost or duplicated. If a piece of data for which the peer protocol has buffer space cannot be successfully transmitted within a reasonable length of time, then the connection is considered broken and calls will indicate an error with -1 returns and with ETIMEDOUT as the specific code in the global variable errno. The protocols optionally keep sockets "warm" by forcing transmissions roughly every minute in the absence of other activity. An error is then indicated if no response can be elicited on an otherwise idle connection for a extended period (for instance 5 minutes). A SIGPIPE signal is raised if a thread sends on a broken stream; this causes naive processes, which do not handle the signal, to exit.

SOCK_SEQPACKET sockets employ the same system calls as SOCK_STREAM sockets. The only difference is that read(2) calls will return only the amount of data requested, and any remaining in the arriving packet will be discarded.

SOCK_DGRAM and SOCK_RAW sockets allow datagrams to be sent to correspondents named in sendto(3SOCKET) calls. Datagrams are generally received with recvfrom(3SOCKET), which returns the next datagram with its return address.

An fcntl(2) call can be used to specify a process group to receive a SIGURG signal when the out-of-band data arrives. It can also enable non-blocking I/O.

The operation of sockets is controlled by socket level options. These options are defined in the file <sys/socket.h>. setsockopt(3SOCKET) and getsockopt(3SOCKET) are used to set and get options, respectively.

RETURN VALUES

Upon successful completion, a descriptor referencing the socket is returned. Otherwise, -1 is returned and errno is set to indicate the error.

ERRORS

The socket() function will fail if: EACCES

Permission to create a socket of the specified type or protocol is denied.

EAGAIN

There were insufficient resources available to complete the operation.

EAFNOSUPPORT

The specified address family is not supported by the protocol family.

EMFILE

The per-process descriptor table is full.

ENOMEM

Insufficient user memory is available.

ENOSR

There were insufficient STREAMS resources available to complete the operation.

EPFNOSUPPORT

The specified protocol family is not supported.

EPROTONOSUPPORT

The protocol type is not supported by the address family.

EPROTOTYPE

The socket type is not supported by the protocol.

ATTRIBUTES

See attributes(5) for descriptions of the following attributes:

ATTRIBUTE TYPE ATTRIBUTE VALUE
MT-Level Safe
SEE ALSO

nca(1), close(2), fcntl(2), ioctl(2), read(2), write(2), accept(3SOCKET), bind(3SOCKET), connect(3SOCKET), getsockname(3SOCKET), getsockopt(3SOCKET), in.h(3HEAD),listen(3SOCKET), recv(3SOCKET), setsockopt(3SOCKET), send(3SOCKET), shutdown(3SOCKET), socket.h(3HEAD), socketpair(3SOCKET), attributes(5)

NOTES

Historically, AF_* was commonly used in places where PF_* was meant. New code should be careful to use PF_* as necessary.