1*7c478bd9Sstevel@tonic-gate #ifndef chrqueue_h 2*7c478bd9Sstevel@tonic-gate #define chrqueue_h 3*7c478bd9Sstevel@tonic-gate 4*7c478bd9Sstevel@tonic-gate /* 5*7c478bd9Sstevel@tonic-gate * Copyright (c) 2000, 2001, 2002, 2003, 2004 by Martin C. Shepherd. 6*7c478bd9Sstevel@tonic-gate * 7*7c478bd9Sstevel@tonic-gate * All rights reserved. 8*7c478bd9Sstevel@tonic-gate * 9*7c478bd9Sstevel@tonic-gate * Permission is hereby granted, free of charge, to any person obtaining a 10*7c478bd9Sstevel@tonic-gate * copy of this software and associated documentation files (the 11*7c478bd9Sstevel@tonic-gate * "Software"), to deal in the Software without restriction, including 12*7c478bd9Sstevel@tonic-gate * without limitation the rights to use, copy, modify, merge, publish, 13*7c478bd9Sstevel@tonic-gate * distribute, and/or sell copies of the Software, and to permit persons 14*7c478bd9Sstevel@tonic-gate * to whom the Software is furnished to do so, provided that the above 15*7c478bd9Sstevel@tonic-gate * copyright notice(s) and this permission notice appear in all copies of 16*7c478bd9Sstevel@tonic-gate * the Software and that both the above copyright notice(s) and this 17*7c478bd9Sstevel@tonic-gate * permission notice appear in supporting documentation. 18*7c478bd9Sstevel@tonic-gate * 19*7c478bd9Sstevel@tonic-gate * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 20*7c478bd9Sstevel@tonic-gate * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 21*7c478bd9Sstevel@tonic-gate * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT 22*7c478bd9Sstevel@tonic-gate * OF THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR 23*7c478bd9Sstevel@tonic-gate * HOLDERS INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL 24*7c478bd9Sstevel@tonic-gate * INDIRECT OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING 25*7c478bd9Sstevel@tonic-gate * FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, 26*7c478bd9Sstevel@tonic-gate * NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION 27*7c478bd9Sstevel@tonic-gate * WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. 28*7c478bd9Sstevel@tonic-gate * 29*7c478bd9Sstevel@tonic-gate * Except as contained in this notice, the name of a copyright holder 30*7c478bd9Sstevel@tonic-gate * shall not be used in advertising or otherwise to promote the sale, use 31*7c478bd9Sstevel@tonic-gate * or other dealings in this Software without prior written authorization 32*7c478bd9Sstevel@tonic-gate * of the copyright holder. 33*7c478bd9Sstevel@tonic-gate */ 34*7c478bd9Sstevel@tonic-gate 35*7c478bd9Sstevel@tonic-gate #pragma ident "%Z%%M% %I% %E% SMI" 36*7c478bd9Sstevel@tonic-gate 37*7c478bd9Sstevel@tonic-gate /*----------------------------------------------------------------------- 38*7c478bd9Sstevel@tonic-gate * This module implements a queue of characters to be processed in some 39*7c478bd9Sstevel@tonic-gate * way. It is used by gl_get_line() to maintain a queue of characters 40*7c478bd9Sstevel@tonic-gate * to be sent to a remote terminal. Characters are recorded in a 41*7c478bd9Sstevel@tonic-gate * dynamically extensible list of fixed sized buffers. 42*7c478bd9Sstevel@tonic-gate */ 43*7c478bd9Sstevel@tonic-gate 44*7c478bd9Sstevel@tonic-gate typedef struct GlCharQueue GlCharQueue; 45*7c478bd9Sstevel@tonic-gate 46*7c478bd9Sstevel@tonic-gate /* 47*7c478bd9Sstevel@tonic-gate * Create a new character queue. 48*7c478bd9Sstevel@tonic-gate */ 49*7c478bd9Sstevel@tonic-gate GlCharQueue *_new_GlCharQueue(void); 50*7c478bd9Sstevel@tonic-gate 51*7c478bd9Sstevel@tonic-gate /* 52*7c478bd9Sstevel@tonic-gate * Delete a redundant character queue. 53*7c478bd9Sstevel@tonic-gate */ 54*7c478bd9Sstevel@tonic-gate GlCharQueue *_del_GlCharQueue(GlCharQueue *cq); 55*7c478bd9Sstevel@tonic-gate 56*7c478bd9Sstevel@tonic-gate /* 57*7c478bd9Sstevel@tonic-gate * Append an array of n characters to a character queue. 58*7c478bd9Sstevel@tonic-gate */ 59*7c478bd9Sstevel@tonic-gate int _glq_append_chars(GlCharQueue *cq, const char *chars, int n, 60*7c478bd9Sstevel@tonic-gate GlWriteFn *write_fn, void *data); 61*7c478bd9Sstevel@tonic-gate 62*7c478bd9Sstevel@tonic-gate /* 63*7c478bd9Sstevel@tonic-gate * Clear a character queue. 64*7c478bd9Sstevel@tonic-gate */ 65*7c478bd9Sstevel@tonic-gate void _glq_empty_queue(GlCharQueue *cq); 66*7c478bd9Sstevel@tonic-gate 67*7c478bd9Sstevel@tonic-gate /* 68*7c478bd9Sstevel@tonic-gate * Return a count of the number of characters in the queue. 69*7c478bd9Sstevel@tonic-gate */ 70*7c478bd9Sstevel@tonic-gate int _glq_char_count(GlCharQueue *cq); 71*7c478bd9Sstevel@tonic-gate 72*7c478bd9Sstevel@tonic-gate /* 73*7c478bd9Sstevel@tonic-gate * A structure of the following type is used by _glq_peek_chars() to 74*7c478bd9Sstevel@tonic-gate * return characters at the start of the queue. 75*7c478bd9Sstevel@tonic-gate */ 76*7c478bd9Sstevel@tonic-gate typedef struct { 77*7c478bd9Sstevel@tonic-gate const char *buff; /* A pointer to the first undeleted byte in the */ 78*7c478bd9Sstevel@tonic-gate /* first buffer of the queue. */ 79*7c478bd9Sstevel@tonic-gate int nbuff; /* The number of characters in buff[] */ 80*7c478bd9Sstevel@tonic-gate } GlCharQueueBuff; 81*7c478bd9Sstevel@tonic-gate 82*7c478bd9Sstevel@tonic-gate /* 83*7c478bd9Sstevel@tonic-gate * Enumerator values of the following type are returned by 84*7c478bd9Sstevel@tonic-gate * _glq_flush_queue() to indicate the status of the flush operation. 85*7c478bd9Sstevel@tonic-gate */ 86*7c478bd9Sstevel@tonic-gate typedef enum { 87*7c478bd9Sstevel@tonic-gate GLQ_FLUSH_DONE, /* The flush operation completed successfully */ 88*7c478bd9Sstevel@tonic-gate GLQ_FLUSH_AGAIN, /* The flush operation couldn't be completed on this */ 89*7c478bd9Sstevel@tonic-gate /* call. Call this function again when the output */ 90*7c478bd9Sstevel@tonic-gate /* channel can accept further output. */ 91*7c478bd9Sstevel@tonic-gate GLQ_FLUSH_ERROR /* Unrecoverable error. */ 92*7c478bd9Sstevel@tonic-gate } GlqFlushState; 93*7c478bd9Sstevel@tonic-gate 94*7c478bd9Sstevel@tonic-gate /* 95*7c478bd9Sstevel@tonic-gate * Transfer as much of the contents of a character queue to an output 96*7c478bd9Sstevel@tonic-gate * channel as possible, returning before the queue is empty if the 97*7c478bd9Sstevel@tonic-gate * write_fn() callback says that it can't currently write anymore. 98*7c478bd9Sstevel@tonic-gate */ 99*7c478bd9Sstevel@tonic-gate GlqFlushState _glq_flush_queue(GlCharQueue *cq, GlWriteFn *write_fn, 100*7c478bd9Sstevel@tonic-gate void *data); 101*7c478bd9Sstevel@tonic-gate 102*7c478bd9Sstevel@tonic-gate /* 103*7c478bd9Sstevel@tonic-gate * Provide information about the last error that occurred while calling 104*7c478bd9Sstevel@tonic-gate * any of the above functions. 105*7c478bd9Sstevel@tonic-gate */ 106*7c478bd9Sstevel@tonic-gate const char *_glq_last_error(GlCharQueue *cq); 107*7c478bd9Sstevel@tonic-gate 108*7c478bd9Sstevel@tonic-gate #endif 109