1*7c478bd9Sstevel@tonic-gate /*
2*7c478bd9Sstevel@tonic-gate * Copyright (c) 2000, 2001, 2002, 2003, 2004 by Martin C. Shepherd.
3*7c478bd9Sstevel@tonic-gate *
4*7c478bd9Sstevel@tonic-gate * All rights reserved.
5*7c478bd9Sstevel@tonic-gate *
6*7c478bd9Sstevel@tonic-gate * Permission is hereby granted, free of charge, to any person obtaining a
7*7c478bd9Sstevel@tonic-gate * copy of this software and associated documentation files (the
8*7c478bd9Sstevel@tonic-gate * "Software"), to deal in the Software without restriction, including
9*7c478bd9Sstevel@tonic-gate * without limitation the rights to use, copy, modify, merge, publish,
10*7c478bd9Sstevel@tonic-gate * distribute, and/or sell copies of the Software, and to permit persons
11*7c478bd9Sstevel@tonic-gate * to whom the Software is furnished to do so, provided that the above
12*7c478bd9Sstevel@tonic-gate * copyright notice(s) and this permission notice appear in all copies of
13*7c478bd9Sstevel@tonic-gate * the Software and that both the above copyright notice(s) and this
14*7c478bd9Sstevel@tonic-gate * permission notice appear in supporting documentation.
15*7c478bd9Sstevel@tonic-gate *
16*7c478bd9Sstevel@tonic-gate * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17*7c478bd9Sstevel@tonic-gate * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
18*7c478bd9Sstevel@tonic-gate * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
19*7c478bd9Sstevel@tonic-gate * OF THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
20*7c478bd9Sstevel@tonic-gate * HOLDERS INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL
21*7c478bd9Sstevel@tonic-gate * INDIRECT OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING
22*7c478bd9Sstevel@tonic-gate * FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT,
23*7c478bd9Sstevel@tonic-gate * NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION
24*7c478bd9Sstevel@tonic-gate * WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
25*7c478bd9Sstevel@tonic-gate *
26*7c478bd9Sstevel@tonic-gate * Except as contained in this notice, the name of a copyright holder
27*7c478bd9Sstevel@tonic-gate * shall not be used in advertising or otherwise to promote the sale, use
28*7c478bd9Sstevel@tonic-gate * or other dealings in this Software without prior written authorization
29*7c478bd9Sstevel@tonic-gate * of the copyright holder.
30*7c478bd9Sstevel@tonic-gate */
31*7c478bd9Sstevel@tonic-gate
32*7c478bd9Sstevel@tonic-gate #pragma ident "%Z%%M% %I% %E% SMI"
33*7c478bd9Sstevel@tonic-gate
34*7c478bd9Sstevel@tonic-gate #include <stdlib.h>
35*7c478bd9Sstevel@tonic-gate #include <stdio.h>
36*7c478bd9Sstevel@tonic-gate #include <string.h>
37*7c478bd9Sstevel@tonic-gate #include <errno.h>
38*7c478bd9Sstevel@tonic-gate
39*7c478bd9Sstevel@tonic-gate #include "ioutil.h"
40*7c478bd9Sstevel@tonic-gate #include "chrqueue.h"
41*7c478bd9Sstevel@tonic-gate #include "freelist.h"
42*7c478bd9Sstevel@tonic-gate #include "errmsg.h"
43*7c478bd9Sstevel@tonic-gate
44*7c478bd9Sstevel@tonic-gate /*
45*7c478bd9Sstevel@tonic-gate * Set the number of bytes allocated to each node of the list of
46*7c478bd9Sstevel@tonic-gate * character buffers. This facility is designed principally as
47*7c478bd9Sstevel@tonic-gate * an expandible I/O output buffer, so use the stdio buffer size
48*7c478bd9Sstevel@tonic-gate * where available.
49*7c478bd9Sstevel@tonic-gate */
50*7c478bd9Sstevel@tonic-gate #ifdef BUFSIZ
51*7c478bd9Sstevel@tonic-gate #define GL_CQ_SIZE BUFSIZ
52*7c478bd9Sstevel@tonic-gate #else
53*7c478bd9Sstevel@tonic-gate #define GL_CQ_SIZE 512
54*7c478bd9Sstevel@tonic-gate #endif
55*7c478bd9Sstevel@tonic-gate
56*7c478bd9Sstevel@tonic-gate /*
57*7c478bd9Sstevel@tonic-gate * The queue is contained in a list of fixed sized buffers. New nodes
58*7c478bd9Sstevel@tonic-gate * are appended to this list as needed to accomodate newly added bytes.
59*7c478bd9Sstevel@tonic-gate * Old nodes at the head of the list are removed as they are emptied.
60*7c478bd9Sstevel@tonic-gate */
61*7c478bd9Sstevel@tonic-gate typedef struct CqCharBuff CqCharBuff;
62*7c478bd9Sstevel@tonic-gate struct CqCharBuff {
63*7c478bd9Sstevel@tonic-gate CqCharBuff *next; /* The next node in the list of buffers */
64*7c478bd9Sstevel@tonic-gate char bytes[GL_CQ_SIZE]; /* The fixed size buffer of this node */
65*7c478bd9Sstevel@tonic-gate };
66*7c478bd9Sstevel@tonic-gate
67*7c478bd9Sstevel@tonic-gate /*
68*7c478bd9Sstevel@tonic-gate * Define the structure that is used to contain a list of character
69*7c478bd9Sstevel@tonic-gate * buffers.
70*7c478bd9Sstevel@tonic-gate */
71*7c478bd9Sstevel@tonic-gate struct GlCharQueue {
72*7c478bd9Sstevel@tonic-gate ErrMsg *err; /* A buffer in which to record error messages */
73*7c478bd9Sstevel@tonic-gate FreeList *bufmem; /* A free-list of CqCharBuff structures */
74*7c478bd9Sstevel@tonic-gate struct {
75*7c478bd9Sstevel@tonic-gate CqCharBuff *head; /* The head of the list of output buffers */
76*7c478bd9Sstevel@tonic-gate CqCharBuff *tail; /* The tail of the list of output buffers */
77*7c478bd9Sstevel@tonic-gate } buffers;
78*7c478bd9Sstevel@tonic-gate int nflush; /* The total number of characters that have been */
79*7c478bd9Sstevel@tonic-gate /* flushed from the start of the queue since */
80*7c478bd9Sstevel@tonic-gate /* _glq_empty_queue() was last called. */
81*7c478bd9Sstevel@tonic-gate int ntotal; /* The total number of characters that have been */
82*7c478bd9Sstevel@tonic-gate /* appended to the queue since _glq_empty_queue() */
83*7c478bd9Sstevel@tonic-gate /* was last called. */
84*7c478bd9Sstevel@tonic-gate };
85*7c478bd9Sstevel@tonic-gate
86*7c478bd9Sstevel@tonic-gate /*.......................................................................
87*7c478bd9Sstevel@tonic-gate * Create a new GlCharQueue object.
88*7c478bd9Sstevel@tonic-gate *
89*7c478bd9Sstevel@tonic-gate * Output:
90*7c478bd9Sstevel@tonic-gate * return GlCharQueue * The new object, or NULL on error.
91*7c478bd9Sstevel@tonic-gate */
_new_GlCharQueue(void)92*7c478bd9Sstevel@tonic-gate GlCharQueue *_new_GlCharQueue(void)
93*7c478bd9Sstevel@tonic-gate {
94*7c478bd9Sstevel@tonic-gate GlCharQueue *cq; /* The object to be returned */
95*7c478bd9Sstevel@tonic-gate /*
96*7c478bd9Sstevel@tonic-gate * Allocate the container.
97*7c478bd9Sstevel@tonic-gate */
98*7c478bd9Sstevel@tonic-gate cq = malloc(sizeof(GlCharQueue));
99*7c478bd9Sstevel@tonic-gate if(!cq) {
100*7c478bd9Sstevel@tonic-gate errno = ENOMEM;
101*7c478bd9Sstevel@tonic-gate return NULL;
102*7c478bd9Sstevel@tonic-gate };
103*7c478bd9Sstevel@tonic-gate /*
104*7c478bd9Sstevel@tonic-gate * Before attempting any operation that might fail, initialize the
105*7c478bd9Sstevel@tonic-gate * container at least up to the point at which it can safely be passed
106*7c478bd9Sstevel@tonic-gate * to del_GlCharQueue().
107*7c478bd9Sstevel@tonic-gate */
108*7c478bd9Sstevel@tonic-gate cq->err = NULL;
109*7c478bd9Sstevel@tonic-gate cq->bufmem = NULL;
110*7c478bd9Sstevel@tonic-gate cq->buffers.head = NULL;
111*7c478bd9Sstevel@tonic-gate cq->buffers.tail = NULL;
112*7c478bd9Sstevel@tonic-gate cq->nflush = cq->ntotal = 0;
113*7c478bd9Sstevel@tonic-gate /*
114*7c478bd9Sstevel@tonic-gate * Allocate a place to record error messages.
115*7c478bd9Sstevel@tonic-gate */
116*7c478bd9Sstevel@tonic-gate cq->err = _new_ErrMsg();
117*7c478bd9Sstevel@tonic-gate if(!cq->err)
118*7c478bd9Sstevel@tonic-gate return _del_GlCharQueue(cq);
119*7c478bd9Sstevel@tonic-gate /*
120*7c478bd9Sstevel@tonic-gate * Allocate the freelist of CqCharBuff structures.
121*7c478bd9Sstevel@tonic-gate */
122*7c478bd9Sstevel@tonic-gate cq->bufmem = _new_FreeList(sizeof(CqCharBuff), 1);
123*7c478bd9Sstevel@tonic-gate if(!cq->bufmem)
124*7c478bd9Sstevel@tonic-gate return _del_GlCharQueue(cq);
125*7c478bd9Sstevel@tonic-gate return cq;
126*7c478bd9Sstevel@tonic-gate }
127*7c478bd9Sstevel@tonic-gate
128*7c478bd9Sstevel@tonic-gate /*.......................................................................
129*7c478bd9Sstevel@tonic-gate * Delete a GlCharQueue object.
130*7c478bd9Sstevel@tonic-gate *
131*7c478bd9Sstevel@tonic-gate * Input:
132*7c478bd9Sstevel@tonic-gate * cq GlCharQueue * The object to be deleted.
133*7c478bd9Sstevel@tonic-gate * Output:
134*7c478bd9Sstevel@tonic-gate * return GlCharQueue * The deleted object (always NULL).
135*7c478bd9Sstevel@tonic-gate */
_del_GlCharQueue(GlCharQueue * cq)136*7c478bd9Sstevel@tonic-gate GlCharQueue *_del_GlCharQueue(GlCharQueue *cq)
137*7c478bd9Sstevel@tonic-gate {
138*7c478bd9Sstevel@tonic-gate if(cq) {
139*7c478bd9Sstevel@tonic-gate cq->err = _del_ErrMsg(cq->err);
140*7c478bd9Sstevel@tonic-gate cq->bufmem = _del_FreeList(cq->bufmem, 1);
141*7c478bd9Sstevel@tonic-gate free(cq);
142*7c478bd9Sstevel@tonic-gate };
143*7c478bd9Sstevel@tonic-gate return NULL;
144*7c478bd9Sstevel@tonic-gate }
145*7c478bd9Sstevel@tonic-gate
146*7c478bd9Sstevel@tonic-gate /*.......................................................................
147*7c478bd9Sstevel@tonic-gate * Append an array of n characters to a character queue.
148*7c478bd9Sstevel@tonic-gate *
149*7c478bd9Sstevel@tonic-gate * Input:
150*7c478bd9Sstevel@tonic-gate * cq GlCharQueue * The queue to append to.
151*7c478bd9Sstevel@tonic-gate * chars const char * The array of n characters to be appended.
152*7c478bd9Sstevel@tonic-gate * n int The number of characters in chars[].
153*7c478bd9Sstevel@tonic-gate * write_fn GL_WRITE_FN * The function to call to output characters,
154*7c478bd9Sstevel@tonic-gate * or 0 to simply discard the contents of the
155*7c478bd9Sstevel@tonic-gate * queue. This will be called whenever the
156*7c478bd9Sstevel@tonic-gate * buffer becomes full. If it fails to release
157*7c478bd9Sstevel@tonic-gate * any space, the buffer will be extended.
158*7c478bd9Sstevel@tonic-gate * data void * Anonymous data to pass to write_fn().
159*7c478bd9Sstevel@tonic-gate * Output:
160*7c478bd9Sstevel@tonic-gate * return int The number of characters successfully
161*7c478bd9Sstevel@tonic-gate * appended. This will only be < n on error.
162*7c478bd9Sstevel@tonic-gate */
_glq_append_chars(GlCharQueue * cq,const char * chars,int n,GlWriteFn * write_fn,void * data)163*7c478bd9Sstevel@tonic-gate int _glq_append_chars(GlCharQueue *cq, const char *chars, int n,
164*7c478bd9Sstevel@tonic-gate GlWriteFn *write_fn, void *data)
165*7c478bd9Sstevel@tonic-gate {
166*7c478bd9Sstevel@tonic-gate int ndone = 0; /* The number of characters appended so far */
167*7c478bd9Sstevel@tonic-gate /*
168*7c478bd9Sstevel@tonic-gate * Check the arguments.
169*7c478bd9Sstevel@tonic-gate */
170*7c478bd9Sstevel@tonic-gate if(!cq || !chars) {
171*7c478bd9Sstevel@tonic-gate errno = EINVAL;
172*7c478bd9Sstevel@tonic-gate return 0;
173*7c478bd9Sstevel@tonic-gate };
174*7c478bd9Sstevel@tonic-gate /*
175*7c478bd9Sstevel@tonic-gate * The appended characters may have to be split between multiple
176*7c478bd9Sstevel@tonic-gate * buffers, so loop for each buffer.
177*7c478bd9Sstevel@tonic-gate */
178*7c478bd9Sstevel@tonic-gate while(ndone < n) {
179*7c478bd9Sstevel@tonic-gate int ntodo; /* The number of characters remaining to be appended */
180*7c478bd9Sstevel@tonic-gate int nleft; /* The amount of space remaining in cq->buffers.tail */
181*7c478bd9Sstevel@tonic-gate int nnew; /* The number of characters to append to cq->buffers.tail */
182*7c478bd9Sstevel@tonic-gate /*
183*7c478bd9Sstevel@tonic-gate * Compute the offset at which the next character should be written
184*7c478bd9Sstevel@tonic-gate * into the tail buffer segment.
185*7c478bd9Sstevel@tonic-gate */
186*7c478bd9Sstevel@tonic-gate int boff = cq->ntotal % GL_CQ_SIZE;
187*7c478bd9Sstevel@tonic-gate /*
188*7c478bd9Sstevel@tonic-gate * Since we don't allocate a new buffer until we have at least one
189*7c478bd9Sstevel@tonic-gate * character to write into it, if boff is 0 at this point, it means
190*7c478bd9Sstevel@tonic-gate * that we hit the end of the tail buffer segment on the last append,
191*7c478bd9Sstevel@tonic-gate * so we need to allocate a new one.
192*7c478bd9Sstevel@tonic-gate *
193*7c478bd9Sstevel@tonic-gate * If allocating this new node will require a call to malloc(), as
194*7c478bd9Sstevel@tonic-gate * opposed to using a currently unused node in the freelist, first try
195*7c478bd9Sstevel@tonic-gate * flushing the current contents of the buffer to the terminal. When
196*7c478bd9Sstevel@tonic-gate * write_fn() uses blocking I/O, this stops the buffer size ever getting
197*7c478bd9Sstevel@tonic-gate * bigger than a single buffer node. When it is non-blocking, it helps
198*7c478bd9Sstevel@tonic-gate * to keep the amount of memory, but it isn't gauranteed to do so.
199*7c478bd9Sstevel@tonic-gate */
200*7c478bd9Sstevel@tonic-gate if(boff == 0 && _idle_FreeListNodes(cq->bufmem) == 0) {
201*7c478bd9Sstevel@tonic-gate switch(_glq_flush_queue(cq, write_fn, data)) {
202*7c478bd9Sstevel@tonic-gate case GLQ_FLUSH_DONE:
203*7c478bd9Sstevel@tonic-gate break;
204*7c478bd9Sstevel@tonic-gate case GLQ_FLUSH_AGAIN:
205*7c478bd9Sstevel@tonic-gate errno = 0; /* Don't confuse the caller */
206*7c478bd9Sstevel@tonic-gate break;
207*7c478bd9Sstevel@tonic-gate default:
208*7c478bd9Sstevel@tonic-gate return ndone; /* Error */
209*7c478bd9Sstevel@tonic-gate };
210*7c478bd9Sstevel@tonic-gate boff = cq->ntotal % GL_CQ_SIZE;
211*7c478bd9Sstevel@tonic-gate };
212*7c478bd9Sstevel@tonic-gate /*
213*7c478bd9Sstevel@tonic-gate * Since we don't allocate a new buffer until we have at least one
214*7c478bd9Sstevel@tonic-gate * character to write into it, if boff is 0 at this point, it means
215*7c478bd9Sstevel@tonic-gate * that we hit the end of the tail buffer segment on the last append,
216*7c478bd9Sstevel@tonic-gate * so we need to allocate a new one.
217*7c478bd9Sstevel@tonic-gate */
218*7c478bd9Sstevel@tonic-gate if(boff == 0) {
219*7c478bd9Sstevel@tonic-gate /*
220*7c478bd9Sstevel@tonic-gate * Allocate the new node.
221*7c478bd9Sstevel@tonic-gate */
222*7c478bd9Sstevel@tonic-gate CqCharBuff *node = (CqCharBuff *) _new_FreeListNode(cq->bufmem);
223*7c478bd9Sstevel@tonic-gate if(!node) {
224*7c478bd9Sstevel@tonic-gate _err_record_msg(cq->err, "Insufficient memory to buffer output.",
225*7c478bd9Sstevel@tonic-gate END_ERR_MSG);
226*7c478bd9Sstevel@tonic-gate return ndone;
227*7c478bd9Sstevel@tonic-gate };
228*7c478bd9Sstevel@tonic-gate /*
229*7c478bd9Sstevel@tonic-gate * Initialize the node.
230*7c478bd9Sstevel@tonic-gate */
231*7c478bd9Sstevel@tonic-gate node->next = NULL;
232*7c478bd9Sstevel@tonic-gate /*
233*7c478bd9Sstevel@tonic-gate * Append the new node to the tail of the list.
234*7c478bd9Sstevel@tonic-gate */
235*7c478bd9Sstevel@tonic-gate if(cq->buffers.tail)
236*7c478bd9Sstevel@tonic-gate cq->buffers.tail->next = node;
237*7c478bd9Sstevel@tonic-gate else
238*7c478bd9Sstevel@tonic-gate cq->buffers.head = node;
239*7c478bd9Sstevel@tonic-gate cq->buffers.tail = node;
240*7c478bd9Sstevel@tonic-gate };
241*7c478bd9Sstevel@tonic-gate /*
242*7c478bd9Sstevel@tonic-gate * How much room is there for new characters in the current tail node?
243*7c478bd9Sstevel@tonic-gate */
244*7c478bd9Sstevel@tonic-gate nleft = GL_CQ_SIZE - boff;
245*7c478bd9Sstevel@tonic-gate /*
246*7c478bd9Sstevel@tonic-gate * How many characters remain to be appended?
247*7c478bd9Sstevel@tonic-gate */
248*7c478bd9Sstevel@tonic-gate ntodo = n - ndone;
249*7c478bd9Sstevel@tonic-gate /*
250*7c478bd9Sstevel@tonic-gate * How many characters should we append to the current tail node?
251*7c478bd9Sstevel@tonic-gate */
252*7c478bd9Sstevel@tonic-gate nnew = nleft < ntodo ? nleft : ntodo;
253*7c478bd9Sstevel@tonic-gate /*
254*7c478bd9Sstevel@tonic-gate * Append the latest prefix of nnew characters.
255*7c478bd9Sstevel@tonic-gate */
256*7c478bd9Sstevel@tonic-gate memcpy(cq->buffers.tail->bytes + boff, chars + ndone, nnew);
257*7c478bd9Sstevel@tonic-gate cq->ntotal += nnew;
258*7c478bd9Sstevel@tonic-gate ndone += nnew;
259*7c478bd9Sstevel@tonic-gate };
260*7c478bd9Sstevel@tonic-gate /*
261*7c478bd9Sstevel@tonic-gate * Return the count of the number of characters successfully appended.
262*7c478bd9Sstevel@tonic-gate */
263*7c478bd9Sstevel@tonic-gate return ndone;
264*7c478bd9Sstevel@tonic-gate }
265*7c478bd9Sstevel@tonic-gate
266*7c478bd9Sstevel@tonic-gate /*.......................................................................
267*7c478bd9Sstevel@tonic-gate * Discard the contents of a queue of characters.
268*7c478bd9Sstevel@tonic-gate *
269*7c478bd9Sstevel@tonic-gate * Input:
270*7c478bd9Sstevel@tonic-gate * cq GlCharQueue * The queue to clear.
271*7c478bd9Sstevel@tonic-gate */
_glq_empty_queue(GlCharQueue * cq)272*7c478bd9Sstevel@tonic-gate void _glq_empty_queue(GlCharQueue *cq)
273*7c478bd9Sstevel@tonic-gate {
274*7c478bd9Sstevel@tonic-gate if(cq) {
275*7c478bd9Sstevel@tonic-gate /*
276*7c478bd9Sstevel@tonic-gate * Return all list nodes to their respective free-lists.
277*7c478bd9Sstevel@tonic-gate */
278*7c478bd9Sstevel@tonic-gate _rst_FreeList(cq->bufmem);
279*7c478bd9Sstevel@tonic-gate /*
280*7c478bd9Sstevel@tonic-gate * Mark the lists as empty.
281*7c478bd9Sstevel@tonic-gate */
282*7c478bd9Sstevel@tonic-gate cq->buffers.head = cq->buffers.tail = NULL;
283*7c478bd9Sstevel@tonic-gate cq->nflush = cq->ntotal = 0;
284*7c478bd9Sstevel@tonic-gate };
285*7c478bd9Sstevel@tonic-gate }
286*7c478bd9Sstevel@tonic-gate
287*7c478bd9Sstevel@tonic-gate /*.......................................................................
288*7c478bd9Sstevel@tonic-gate * Return a count of the number of characters currently in the queue.
289*7c478bd9Sstevel@tonic-gate *
290*7c478bd9Sstevel@tonic-gate * Input:
291*7c478bd9Sstevel@tonic-gate * cq GlCharQueue * The queue of interest.
292*7c478bd9Sstevel@tonic-gate * Output:
293*7c478bd9Sstevel@tonic-gate * return int The number of characters in the queue.
294*7c478bd9Sstevel@tonic-gate */
_glq_char_count(GlCharQueue * cq)295*7c478bd9Sstevel@tonic-gate int _glq_char_count(GlCharQueue *cq)
296*7c478bd9Sstevel@tonic-gate {
297*7c478bd9Sstevel@tonic-gate return (cq && cq->buffers.head) ? (cq->ntotal - cq->nflush) : 0;
298*7c478bd9Sstevel@tonic-gate }
299*7c478bd9Sstevel@tonic-gate
300*7c478bd9Sstevel@tonic-gate /*.......................................................................
301*7c478bd9Sstevel@tonic-gate * Write as many characters as possible from the start of a character
302*7c478bd9Sstevel@tonic-gate * queue via a given output callback function, removing those written
303*7c478bd9Sstevel@tonic-gate * from the queue.
304*7c478bd9Sstevel@tonic-gate *
305*7c478bd9Sstevel@tonic-gate * Input:
306*7c478bd9Sstevel@tonic-gate * cq GlCharQueue * The queue to write characters from.
307*7c478bd9Sstevel@tonic-gate * write_fn GL_WRITE_FN * The function to call to output characters,
308*7c478bd9Sstevel@tonic-gate * or 0 to simply discard the contents of the
309*7c478bd9Sstevel@tonic-gate * queue.
310*7c478bd9Sstevel@tonic-gate * data void * Anonymous data to pass to write_fn().
311*7c478bd9Sstevel@tonic-gate * Output:
312*7c478bd9Sstevel@tonic-gate * return GlFlushState The status of the flush operation:
313*7c478bd9Sstevel@tonic-gate * GLQ_FLUSH_DONE - The flush operation
314*7c478bd9Sstevel@tonic-gate * completed successfully.
315*7c478bd9Sstevel@tonic-gate * GLQ_FLUSH_AGAIN - The flush operation
316*7c478bd9Sstevel@tonic-gate * couldn't be completed
317*7c478bd9Sstevel@tonic-gate * on this call. Call this
318*7c478bd9Sstevel@tonic-gate * function again when the
319*7c478bd9Sstevel@tonic-gate * output channel can accept
320*7c478bd9Sstevel@tonic-gate * further output.
321*7c478bd9Sstevel@tonic-gate * GLQ_FLUSH_ERROR Unrecoverable error.
322*7c478bd9Sstevel@tonic-gate */
_glq_flush_queue(GlCharQueue * cq,GlWriteFn * write_fn,void * data)323*7c478bd9Sstevel@tonic-gate GlqFlushState _glq_flush_queue(GlCharQueue *cq, GlWriteFn *write_fn,
324*7c478bd9Sstevel@tonic-gate void *data)
325*7c478bd9Sstevel@tonic-gate {
326*7c478bd9Sstevel@tonic-gate /*
327*7c478bd9Sstevel@tonic-gate * Check the arguments.
328*7c478bd9Sstevel@tonic-gate */
329*7c478bd9Sstevel@tonic-gate if(!cq) {
330*7c478bd9Sstevel@tonic-gate errno = EINVAL;
331*7c478bd9Sstevel@tonic-gate return GLQ_FLUSH_ERROR;
332*7c478bd9Sstevel@tonic-gate };
333*7c478bd9Sstevel@tonic-gate /*
334*7c478bd9Sstevel@tonic-gate * If possible keep writing until all of the chained buffers have been
335*7c478bd9Sstevel@tonic-gate * emptied and removed from the list.
336*7c478bd9Sstevel@tonic-gate */
337*7c478bd9Sstevel@tonic-gate while(cq->buffers.head) {
338*7c478bd9Sstevel@tonic-gate /*
339*7c478bd9Sstevel@tonic-gate * Are we looking at the only node in the list?
340*7c478bd9Sstevel@tonic-gate */
341*7c478bd9Sstevel@tonic-gate int is_tail = cq->buffers.head == cq->buffers.tail;
342*7c478bd9Sstevel@tonic-gate /*
343*7c478bd9Sstevel@tonic-gate * How many characters more than an exact multiple of the buffer-segment
344*7c478bd9Sstevel@tonic-gate * size have been added to the buffer so far?
345*7c478bd9Sstevel@tonic-gate */
346*7c478bd9Sstevel@tonic-gate int nmodulo = cq->ntotal % GL_CQ_SIZE;
347*7c478bd9Sstevel@tonic-gate /*
348*7c478bd9Sstevel@tonic-gate * How many characters of the buffer segment at the head of the list
349*7c478bd9Sstevel@tonic-gate * have been used? Note that this includes any characters that have
350*7c478bd9Sstevel@tonic-gate * already been flushed. Also note that if nmodulo==0, this means that
351*7c478bd9Sstevel@tonic-gate * the tail buffer segment is full. The reason for this is that we
352*7c478bd9Sstevel@tonic-gate * don't allocate new tail buffer segments until there is at least one
353*7c478bd9Sstevel@tonic-gate * character to be added to them.
354*7c478bd9Sstevel@tonic-gate */
355*7c478bd9Sstevel@tonic-gate int nhead = (!is_tail || nmodulo == 0) ? GL_CQ_SIZE : nmodulo;
356*7c478bd9Sstevel@tonic-gate /*
357*7c478bd9Sstevel@tonic-gate * How many characters remain to be flushed from the buffer
358*7c478bd9Sstevel@tonic-gate * at the head of the list?
359*7c478bd9Sstevel@tonic-gate */
360*7c478bd9Sstevel@tonic-gate int nbuff = nhead - (cq->nflush % GL_CQ_SIZE);
361*7c478bd9Sstevel@tonic-gate /*
362*7c478bd9Sstevel@tonic-gate * Attempt to write this number.
363*7c478bd9Sstevel@tonic-gate */
364*7c478bd9Sstevel@tonic-gate int nnew = write_fn(data, cq->buffers.head->bytes +
365*7c478bd9Sstevel@tonic-gate cq->nflush % GL_CQ_SIZE, nbuff);
366*7c478bd9Sstevel@tonic-gate /*
367*7c478bd9Sstevel@tonic-gate * Was anything written?
368*7c478bd9Sstevel@tonic-gate */
369*7c478bd9Sstevel@tonic-gate if(nnew > 0) {
370*7c478bd9Sstevel@tonic-gate /*
371*7c478bd9Sstevel@tonic-gate * Increment the count of the number of characters that have
372*7c478bd9Sstevel@tonic-gate * been flushed from the head of the queue.
373*7c478bd9Sstevel@tonic-gate */
374*7c478bd9Sstevel@tonic-gate cq->nflush += nnew;
375*7c478bd9Sstevel@tonic-gate /*
376*7c478bd9Sstevel@tonic-gate * If we succeded in writing all of the contents of the current
377*7c478bd9Sstevel@tonic-gate * buffer segment, remove it from the queue.
378*7c478bd9Sstevel@tonic-gate */
379*7c478bd9Sstevel@tonic-gate if(nnew == nbuff) {
380*7c478bd9Sstevel@tonic-gate /*
381*7c478bd9Sstevel@tonic-gate * If we just emptied the last node left in the list, then the queue is
382*7c478bd9Sstevel@tonic-gate * now empty and should be reset.
383*7c478bd9Sstevel@tonic-gate */
384*7c478bd9Sstevel@tonic-gate if(is_tail) {
385*7c478bd9Sstevel@tonic-gate _glq_empty_queue(cq);
386*7c478bd9Sstevel@tonic-gate } else {
387*7c478bd9Sstevel@tonic-gate /*
388*7c478bd9Sstevel@tonic-gate * Get the node to be removed from the head of the list.
389*7c478bd9Sstevel@tonic-gate */
390*7c478bd9Sstevel@tonic-gate CqCharBuff *node = cq->buffers.head;
391*7c478bd9Sstevel@tonic-gate /*
392*7c478bd9Sstevel@tonic-gate * Make the node that follows it the new head of the queue.
393*7c478bd9Sstevel@tonic-gate */
394*7c478bd9Sstevel@tonic-gate cq->buffers.head = node->next;
395*7c478bd9Sstevel@tonic-gate /*
396*7c478bd9Sstevel@tonic-gate * Return it to the freelist.
397*7c478bd9Sstevel@tonic-gate */
398*7c478bd9Sstevel@tonic-gate node = (CqCharBuff *) _del_FreeListNode(cq->bufmem, node);
399*7c478bd9Sstevel@tonic-gate };
400*7c478bd9Sstevel@tonic-gate };
401*7c478bd9Sstevel@tonic-gate /*
402*7c478bd9Sstevel@tonic-gate * If the write blocked, request that this function be called again
403*7c478bd9Sstevel@tonic-gate * when space to write next becomes available.
404*7c478bd9Sstevel@tonic-gate */
405*7c478bd9Sstevel@tonic-gate } else if(nnew==0) {
406*7c478bd9Sstevel@tonic-gate return GLQ_FLUSH_AGAIN;
407*7c478bd9Sstevel@tonic-gate /*
408*7c478bd9Sstevel@tonic-gate * I/O error.
409*7c478bd9Sstevel@tonic-gate */
410*7c478bd9Sstevel@tonic-gate } else {
411*7c478bd9Sstevel@tonic-gate _err_record_msg(cq->err, "Error writing to terminal", END_ERR_MSG);
412*7c478bd9Sstevel@tonic-gate return GLQ_FLUSH_ERROR;
413*7c478bd9Sstevel@tonic-gate };
414*7c478bd9Sstevel@tonic-gate };
415*7c478bd9Sstevel@tonic-gate /*
416*7c478bd9Sstevel@tonic-gate * To get here the queue must now be empty.
417*7c478bd9Sstevel@tonic-gate */
418*7c478bd9Sstevel@tonic-gate return GLQ_FLUSH_DONE;
419*7c478bd9Sstevel@tonic-gate }
420*7c478bd9Sstevel@tonic-gate
421*7c478bd9Sstevel@tonic-gate /*.......................................................................
422*7c478bd9Sstevel@tonic-gate * Return extra information (ie. in addition to that provided by errno)
423*7c478bd9Sstevel@tonic-gate * about the last error to occur in any of the public functions of this
424*7c478bd9Sstevel@tonic-gate * module.
425*7c478bd9Sstevel@tonic-gate *
426*7c478bd9Sstevel@tonic-gate * Input:
427*7c478bd9Sstevel@tonic-gate * cq GlCharQueue * The container of the history list.
428*7c478bd9Sstevel@tonic-gate * Output:
429*7c478bd9Sstevel@tonic-gate * return const char * A pointer to the internal buffer in which
430*7c478bd9Sstevel@tonic-gate * the error message is temporarily stored.
431*7c478bd9Sstevel@tonic-gate */
_glq_last_error(GlCharQueue * cq)432*7c478bd9Sstevel@tonic-gate const char *_glq_last_error(GlCharQueue *cq)
433*7c478bd9Sstevel@tonic-gate {
434*7c478bd9Sstevel@tonic-gate return cq ? _err_get_msg(cq->err) : "NULL GlCharQueue argument";
435*7c478bd9Sstevel@tonic-gate }
436