17c478bd9Sstevel@tonic-gate /*
27c478bd9Sstevel@tonic-gate * CDDL HEADER START
37c478bd9Sstevel@tonic-gate *
47c478bd9Sstevel@tonic-gate * The contents of this file are subject to the terms of the
5*7257d1b4Sraf * Common Development and Distribution License (the "License").
6*7257d1b4Sraf * You may not use this file except in compliance with the License.
77c478bd9Sstevel@tonic-gate *
87c478bd9Sstevel@tonic-gate * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE
97c478bd9Sstevel@tonic-gate * or http://www.opensolaris.org/os/licensing.
107c478bd9Sstevel@tonic-gate * See the License for the specific language governing permissions
117c478bd9Sstevel@tonic-gate * and limitations under the License.
127c478bd9Sstevel@tonic-gate *
137c478bd9Sstevel@tonic-gate * When distributing Covered Code, include this CDDL HEADER in each
147c478bd9Sstevel@tonic-gate * file and include the License file at usr/src/OPENSOLARIS.LICENSE.
157c478bd9Sstevel@tonic-gate * If applicable, add the following below this CDDL HEADER, with the
167c478bd9Sstevel@tonic-gate * fields enclosed by brackets "[]" replaced with your own identifying
177c478bd9Sstevel@tonic-gate * information: Portions Copyright [yyyy] [name of copyright owner]
187c478bd9Sstevel@tonic-gate *
197c478bd9Sstevel@tonic-gate * CDDL HEADER END
207c478bd9Sstevel@tonic-gate */
210293487cSraf
227c478bd9Sstevel@tonic-gate /*
23*7257d1b4Sraf * Copyright 2008 Sun Microsystems, Inc. All rights reserved.
247c478bd9Sstevel@tonic-gate * Use is subject to license terms.
257c478bd9Sstevel@tonic-gate */
267c478bd9Sstevel@tonic-gate
277c478bd9Sstevel@tonic-gate /* Copyright (c) 1984, 1986, 1987, 1988, 1989 AT&T */
287c478bd9Sstevel@tonic-gate /* All Rights Reserved */
297c478bd9Sstevel@tonic-gate
307c478bd9Sstevel@tonic-gate /*
317c478bd9Sstevel@tonic-gate * University Copyright- Copyright (c) 1982, 1986, 1988
327c478bd9Sstevel@tonic-gate * The Regents of the University of California
337c478bd9Sstevel@tonic-gate * All Rights Reserved
347c478bd9Sstevel@tonic-gate *
357c478bd9Sstevel@tonic-gate * University Acknowledgment- Portions of this document are derived from
367c478bd9Sstevel@tonic-gate * software developed by the University of California, Berkeley, and its
377c478bd9Sstevel@tonic-gate * contributors.
387c478bd9Sstevel@tonic-gate */
397c478bd9Sstevel@tonic-gate
407c478bd9Sstevel@tonic-gate #pragma ident "%Z%%M% %I% %E% SMI"
417c478bd9Sstevel@tonic-gate
42*7257d1b4Sraf #include "lint.h"
437c478bd9Sstevel@tonic-gate #include <stdio.h>
447c478bd9Sstevel@tonic-gate #include <stdlib.h>
450293487cSraf #include <string.h>
467c478bd9Sstevel@tonic-gate #include <sys/types.h>
477c478bd9Sstevel@tonic-gate #include <limits.h>
487c478bd9Sstevel@tonic-gate
497c478bd9Sstevel@tonic-gate /*
507c478bd9Sstevel@tonic-gate * random.c:
517c478bd9Sstevel@tonic-gate * An improved random number generation package. In addition to the standard
527c478bd9Sstevel@tonic-gate * rand()/srand() like interface, this package also has a special state info
537c478bd9Sstevel@tonic-gate * interface. The initstate() routine is called with a seed, an array of
547c478bd9Sstevel@tonic-gate * bytes, and a count of how many bytes are being passed in; this array is then
557c478bd9Sstevel@tonic-gate * initialized to contain information for random number generation with that
567c478bd9Sstevel@tonic-gate * much state information. Good sizes for the amount of state information are
577c478bd9Sstevel@tonic-gate * 32, 64, 128, and 256 bytes. The state can be switched by calling the
587c478bd9Sstevel@tonic-gate * setstate() routine with the same array as was initiallized with initstate().
597c478bd9Sstevel@tonic-gate * By default, the package runs with 128 bytes of state information and
607c478bd9Sstevel@tonic-gate * generates far better random numbers than a linear congruential generator.
617c478bd9Sstevel@tonic-gate * If the amount of state information is less than 32 bytes, a simple linear
627c478bd9Sstevel@tonic-gate * congruential R.N.G. is used.
637c478bd9Sstevel@tonic-gate * Internally, the state information is treated as an array of ints; the
647c478bd9Sstevel@tonic-gate * zeroeth element of the array is the type of R.N.G. being used (small
657c478bd9Sstevel@tonic-gate * integer); the remainder of the array is the state information for the
667c478bd9Sstevel@tonic-gate * R.N.G. Thus, 32 bytes of state information will give 7 ints worth of
677c478bd9Sstevel@tonic-gate * state information, which will allow a degree seven polynomial. (Note: the
687c478bd9Sstevel@tonic-gate * zeroeth word of state information also has some other information stored
697c478bd9Sstevel@tonic-gate * in it -- see setstate() for details).
707c478bd9Sstevel@tonic-gate * The random number generation technique is a linear feedback shift register
717c478bd9Sstevel@tonic-gate * approach, employing trinomials (since there are fewer terms to sum up that
727c478bd9Sstevel@tonic-gate * way). In this approach, the least significant bit of all the numbers in
737c478bd9Sstevel@tonic-gate * the state table will act as a linear feedback shift register, and will have
747c478bd9Sstevel@tonic-gate * period 2^deg - 1 (where deg is the degree of the polynomial being used,
757c478bd9Sstevel@tonic-gate * assuming that the polynomial is irreducible and primitive). The higher
767c478bd9Sstevel@tonic-gate * order bits will have longer periods, since their values are also influenced
777c478bd9Sstevel@tonic-gate * by pseudo-random carries out of the lower bits. The total period of the
787c478bd9Sstevel@tonic-gate * generator is approximately deg*(2**deg - 1); thus doubling the amount of
797c478bd9Sstevel@tonic-gate * state information has a vast influence on the period of the generator.
807c478bd9Sstevel@tonic-gate * Note: the deg*(2**deg - 1) is an approximation only good for large deg,
817c478bd9Sstevel@tonic-gate * when the period of the shift register is the dominant factor. With deg
827c478bd9Sstevel@tonic-gate * equal to seven, the period is actually much longer than the 7*(2**7 - 1)
837c478bd9Sstevel@tonic-gate * predicted by this formula.
847c478bd9Sstevel@tonic-gate */
857c478bd9Sstevel@tonic-gate
867c478bd9Sstevel@tonic-gate
877c478bd9Sstevel@tonic-gate
887c478bd9Sstevel@tonic-gate /*
897c478bd9Sstevel@tonic-gate * For each of the currently supported random number generators, we have a
907c478bd9Sstevel@tonic-gate * break value on the amount of state information (you need at least this
917c478bd9Sstevel@tonic-gate * many bytes of state info to support this random number generator), a degree
927c478bd9Sstevel@tonic-gate * for the polynomial (actually a trinomial) that the R.N.G. is based on, and
937c478bd9Sstevel@tonic-gate * the separation between the two lower order coefficients of the trinomial.
947c478bd9Sstevel@tonic-gate */
957c478bd9Sstevel@tonic-gate
967c478bd9Sstevel@tonic-gate #define TYPE_0 0 /* linear congruential */
977c478bd9Sstevel@tonic-gate #define BREAK_0 8
987c478bd9Sstevel@tonic-gate #define DEG_0 0
997c478bd9Sstevel@tonic-gate #define SEP_0 0
1007c478bd9Sstevel@tonic-gate
1017c478bd9Sstevel@tonic-gate #define TYPE_1 1 /* x**7 + x**3 + 1 */
1027c478bd9Sstevel@tonic-gate #define BREAK_1 32
1037c478bd9Sstevel@tonic-gate #define DEG_1 7
1047c478bd9Sstevel@tonic-gate #define SEP_1 3
1057c478bd9Sstevel@tonic-gate
1067c478bd9Sstevel@tonic-gate #define TYPE_2 2 /* x**15 + x + 1 */
1077c478bd9Sstevel@tonic-gate #define BREAK_2 64
1087c478bd9Sstevel@tonic-gate #define DEG_2 15
1097c478bd9Sstevel@tonic-gate #define SEP_2 1
1107c478bd9Sstevel@tonic-gate
1117c478bd9Sstevel@tonic-gate #define TYPE_3 3 /* x**31 + x**3 + 1 */
1127c478bd9Sstevel@tonic-gate #define BREAK_3 128
1137c478bd9Sstevel@tonic-gate #define DEG_3 31
1147c478bd9Sstevel@tonic-gate #define SEP_3 3
1157c478bd9Sstevel@tonic-gate
1167c478bd9Sstevel@tonic-gate #define TYPE_4 4 /* x**63 + x + 1 */
1177c478bd9Sstevel@tonic-gate #define BREAK_4 256
1187c478bd9Sstevel@tonic-gate #define DEG_4 63
1197c478bd9Sstevel@tonic-gate #define SEP_4 1
1207c478bd9Sstevel@tonic-gate
1217c478bd9Sstevel@tonic-gate
1227c478bd9Sstevel@tonic-gate /*
1237c478bd9Sstevel@tonic-gate * Array versions of the above information to make code run faster -- relies
1247c478bd9Sstevel@tonic-gate * on fact that TYPE_i == i.
1257c478bd9Sstevel@tonic-gate */
1267c478bd9Sstevel@tonic-gate
1277c478bd9Sstevel@tonic-gate #define MAX_TYPES 5 /* max number of types above */
1287c478bd9Sstevel@tonic-gate
1297c478bd9Sstevel@tonic-gate static struct _randomjunk {
1307c478bd9Sstevel@tonic-gate unsigned int degrees[MAX_TYPES];
1317c478bd9Sstevel@tonic-gate unsigned int seps[MAX_TYPES];
1327c478bd9Sstevel@tonic-gate unsigned int randtbl[ DEG_3 + 1 ];
1337c478bd9Sstevel@tonic-gate /*
1347c478bd9Sstevel@tonic-gate * fptr and rptr are two pointers into the state info, a front and a rear
1357c478bd9Sstevel@tonic-gate * pointer. These two pointers are always rand_sep places aparts, as they cycle
1367c478bd9Sstevel@tonic-gate * cyclically through the state information. (Yes, this does mean we could get
1377c478bd9Sstevel@tonic-gate * away with just one pointer, but the code for random() is more efficient this
1387c478bd9Sstevel@tonic-gate * way). The pointers are left positioned as they would be from the call
1397c478bd9Sstevel@tonic-gate * initstate( 1, randtbl, 128 )
1407c478bd9Sstevel@tonic-gate * (The position of the rear pointer, rptr, is really 0 (as explained above
1417c478bd9Sstevel@tonic-gate * in the initialization of randtbl) because the state table pointer is set
1427c478bd9Sstevel@tonic-gate * to point to randtbl[1] (as explained below).
1437c478bd9Sstevel@tonic-gate */
1447c478bd9Sstevel@tonic-gate unsigned int *fptr, *rptr;
1457c478bd9Sstevel@tonic-gate /*
1467c478bd9Sstevel@tonic-gate * The following things are the pointer to the state information table,
1477c478bd9Sstevel@tonic-gate * the type of the current generator, the degree of the current polynomial
1487c478bd9Sstevel@tonic-gate * being used, and the separation between the two pointers.
1497c478bd9Sstevel@tonic-gate * Note that for efficiency of random(), we remember the first location of
1507c478bd9Sstevel@tonic-gate * the state information, not the zeroeth. Hence it is valid to access
1517c478bd9Sstevel@tonic-gate * state[-1], which is used to store the type of the R.N.G.
1527c478bd9Sstevel@tonic-gate * Also, we remember the last location, since this is more efficient than
1537c478bd9Sstevel@tonic-gate * indexing every time to find the address of the last element to see if
1547c478bd9Sstevel@tonic-gate * the front and rear pointers have wrapped.
1557c478bd9Sstevel@tonic-gate */
1567c478bd9Sstevel@tonic-gate unsigned int *state;
1577c478bd9Sstevel@tonic-gate unsigned int rand_type, rand_deg, rand_sep;
1587c478bd9Sstevel@tonic-gate unsigned int *end_ptr;
1597c478bd9Sstevel@tonic-gate } *__randomjunk, *_randomjunk(void), _randominit = {
1607c478bd9Sstevel@tonic-gate /*
1617c478bd9Sstevel@tonic-gate * Initially, everything is set up as if from :
1627c478bd9Sstevel@tonic-gate * initstate( 1, &randtbl, 128 );
1637c478bd9Sstevel@tonic-gate * Note that this initialization takes advantage of the fact
1647c478bd9Sstevel@tonic-gate * that srandom() advances the front and rear pointers 10*rand_deg
1657c478bd9Sstevel@tonic-gate * times, and hence the rear pointer which starts at 0 will also
1667c478bd9Sstevel@tonic-gate * end up at zero; thus the zeroeth element of the state
1677c478bd9Sstevel@tonic-gate * information, which contains info about the current
1687c478bd9Sstevel@tonic-gate * position of the rear pointer is just
1697c478bd9Sstevel@tonic-gate * MAX_TYPES*(rptr - state) + TYPE_3 == TYPE_3.
1707c478bd9Sstevel@tonic-gate */
1717c478bd9Sstevel@tonic-gate { DEG_0, DEG_1, DEG_2, DEG_3, DEG_4 },
1727c478bd9Sstevel@tonic-gate { SEP_0, SEP_1, SEP_2, SEP_3, SEP_4 },
1737c478bd9Sstevel@tonic-gate { TYPE_3,
1747c478bd9Sstevel@tonic-gate 0x9a319039U, 0x32d9c024U, 0x9b663182U, 0x5da1f342U,
1757c478bd9Sstevel@tonic-gate 0xde3b81e0U, 0xdf0a6fb5U, 0xf103bc02U, 0x48f340fbU,
1767c478bd9Sstevel@tonic-gate 0x7449e56bU, 0xbeb1dbb0U, 0xab5c5918U, 0x946554fdU,
1777c478bd9Sstevel@tonic-gate 0x8c2e680fU, 0xeb3d799fU, 0xb11ee0b7U, 0x2d436b86U,
1787c478bd9Sstevel@tonic-gate 0xda672e2aU, 0x1588ca88U, 0xe369735dU, 0x904f35f7U,
1797c478bd9Sstevel@tonic-gate 0xd7158fd6U, 0x6fa6f051U, 0x616e6b96U, 0xac94efdcU,
1807c478bd9Sstevel@tonic-gate 0x36413f93U, 0xc622c298U, 0xf5a42ab8U, 0x8a88d77bU,
1817c478bd9Sstevel@tonic-gate 0xf5ad9d0eU, 0x8999220bU, 0x27fb47b9U },
1827c478bd9Sstevel@tonic-gate &_randominit.randtbl[ SEP_3 + 1 ],
1837c478bd9Sstevel@tonic-gate &_randominit.randtbl[ 1 ],
1847c478bd9Sstevel@tonic-gate &_randominit.randtbl[ 1 ],
1857c478bd9Sstevel@tonic-gate TYPE_3, DEG_3, SEP_3,
1867c478bd9Sstevel@tonic-gate &_randominit.randtbl[ DEG_3 + 1]
1877c478bd9Sstevel@tonic-gate };
1887c478bd9Sstevel@tonic-gate
1897c478bd9Sstevel@tonic-gate static struct _randomjunk *
_randomjunk(void)1907c478bd9Sstevel@tonic-gate _randomjunk(void)
1917c478bd9Sstevel@tonic-gate {
1927c478bd9Sstevel@tonic-gate struct _randomjunk *rp = __randomjunk;
1937c478bd9Sstevel@tonic-gate
1947c478bd9Sstevel@tonic-gate if (rp == NULL) {
1957c478bd9Sstevel@tonic-gate rp = (struct _randomjunk *)malloc(sizeof (*rp));
1967c478bd9Sstevel@tonic-gate if (rp == NULL)
1977c478bd9Sstevel@tonic-gate return (NULL);
1980293487cSraf (void) memcpy(rp, &_randominit, sizeof (*rp));
1997c478bd9Sstevel@tonic-gate __randomjunk = rp;
2007c478bd9Sstevel@tonic-gate }
2017c478bd9Sstevel@tonic-gate return (rp);
2027c478bd9Sstevel@tonic-gate }
2037c478bd9Sstevel@tonic-gate
2047c478bd9Sstevel@tonic-gate
2057c478bd9Sstevel@tonic-gate /*
2067c478bd9Sstevel@tonic-gate * initstate:
2077c478bd9Sstevel@tonic-gate * Initialize the state information in the given array of n bytes for
2087c478bd9Sstevel@tonic-gate * future random number generation. Based on the number of bytes we
2097c478bd9Sstevel@tonic-gate * are given, and the break values for the different R.N.G.'s, we choose
2107c478bd9Sstevel@tonic-gate * the best (largest) one we can and set things up for it. srandom() is
2117c478bd9Sstevel@tonic-gate * then called to initialize the state information.
2127c478bd9Sstevel@tonic-gate * Note that on return from srandom(), we set state[-1] to be the type
2137c478bd9Sstevel@tonic-gate * multiplexed with the current value of the rear pointer; this is so
2147c478bd9Sstevel@tonic-gate * successive calls to initstate() won't lose this information and will
2157c478bd9Sstevel@tonic-gate * be able to restart with setstate().
2167c478bd9Sstevel@tonic-gate * Note: the first thing we do is save the current state, if any, just like
2177c478bd9Sstevel@tonic-gate * setstate() so that it doesn't matter when initstate is called.
2187c478bd9Sstevel@tonic-gate * Returns a pointer to the old state.
2197c478bd9Sstevel@tonic-gate */
2207c478bd9Sstevel@tonic-gate
2217c478bd9Sstevel@tonic-gate char *
initstate(unsigned int seed,char * arg_state,size_t size)2227c478bd9Sstevel@tonic-gate initstate(
2237c478bd9Sstevel@tonic-gate unsigned int seed, /* seed for R. N. G. */
2247c478bd9Sstevel@tonic-gate char *arg_state, /* pointer to state array */
2257c478bd9Sstevel@tonic-gate size_t size) /* # bytes of state info */
2267c478bd9Sstevel@tonic-gate {
2277c478bd9Sstevel@tonic-gate unsigned int n;
2287c478bd9Sstevel@tonic-gate struct _randomjunk *rp = _randomjunk();
2297c478bd9Sstevel@tonic-gate char *ostate;
2307c478bd9Sstevel@tonic-gate
2317c478bd9Sstevel@tonic-gate if (size > UINT_MAX)
2327c478bd9Sstevel@tonic-gate n = UINT_MAX;
2337c478bd9Sstevel@tonic-gate else
2347c478bd9Sstevel@tonic-gate n = (unsigned int)size;
2357c478bd9Sstevel@tonic-gate
2367c478bd9Sstevel@tonic-gate if (rp == NULL)
2377c478bd9Sstevel@tonic-gate return (NULL);
2387c478bd9Sstevel@tonic-gate ostate = (char *)(&rp->state[ -1 ]);
2397c478bd9Sstevel@tonic-gate
2407c478bd9Sstevel@tonic-gate if (rp->rand_type == TYPE_0) rp->state[ -1 ] = rp->rand_type;
2417c478bd9Sstevel@tonic-gate else rp->state[ -1 ] =
2427c478bd9Sstevel@tonic-gate (unsigned int)(MAX_TYPES*(rp->rptr - rp->state) + rp->rand_type);
2437c478bd9Sstevel@tonic-gate if (n < BREAK_1) {
2447c478bd9Sstevel@tonic-gate if (n < BREAK_0) {
2457c478bd9Sstevel@tonic-gate return (NULL);
2467c478bd9Sstevel@tonic-gate }
2477c478bd9Sstevel@tonic-gate rp->rand_type = TYPE_0;
2487c478bd9Sstevel@tonic-gate rp->rand_deg = DEG_0;
2497c478bd9Sstevel@tonic-gate rp->rand_sep = SEP_0;
2507c478bd9Sstevel@tonic-gate } else {
2517c478bd9Sstevel@tonic-gate if (n < BREAK_2) {
2527c478bd9Sstevel@tonic-gate rp->rand_type = TYPE_1;
2537c478bd9Sstevel@tonic-gate rp->rand_deg = DEG_1;
2547c478bd9Sstevel@tonic-gate rp->rand_sep = SEP_1;
2557c478bd9Sstevel@tonic-gate } else {
2567c478bd9Sstevel@tonic-gate if (n < BREAK_3) {
2577c478bd9Sstevel@tonic-gate rp->rand_type = TYPE_2;
2587c478bd9Sstevel@tonic-gate rp->rand_deg = DEG_2;
2597c478bd9Sstevel@tonic-gate rp->rand_sep = SEP_2;
2607c478bd9Sstevel@tonic-gate } else {
2617c478bd9Sstevel@tonic-gate if (n < BREAK_4) {
2627c478bd9Sstevel@tonic-gate rp->rand_type = TYPE_3;
2637c478bd9Sstevel@tonic-gate rp->rand_deg = DEG_3;
2647c478bd9Sstevel@tonic-gate rp->rand_sep = SEP_3;
2657c478bd9Sstevel@tonic-gate } else {
2667c478bd9Sstevel@tonic-gate rp->rand_type = TYPE_4;
2677c478bd9Sstevel@tonic-gate rp->rand_deg = DEG_4;
2687c478bd9Sstevel@tonic-gate rp->rand_sep = SEP_4;
2697c478bd9Sstevel@tonic-gate }
2707c478bd9Sstevel@tonic-gate }
2717c478bd9Sstevel@tonic-gate }
2727c478bd9Sstevel@tonic-gate }
2737c478bd9Sstevel@tonic-gate /* first location */
2747c478bd9Sstevel@tonic-gate rp->state = &(((unsigned int *)(uintptr_t)arg_state)[1]);
2757c478bd9Sstevel@tonic-gate /* must set end_ptr before srandom */
2767c478bd9Sstevel@tonic-gate rp->end_ptr = &rp->state[rp->rand_deg];
2777c478bd9Sstevel@tonic-gate srandom(seed);
2787c478bd9Sstevel@tonic-gate if (rp->rand_type == TYPE_0) rp->state[ -1 ] = rp->rand_type;
2797c478bd9Sstevel@tonic-gate else
2807c478bd9Sstevel@tonic-gate rp->state[-1] = (unsigned int)(MAX_TYPES*
2817c478bd9Sstevel@tonic-gate (rp->rptr - rp->state) + rp->rand_type);
2827c478bd9Sstevel@tonic-gate return (ostate);
2837c478bd9Sstevel@tonic-gate }
2847c478bd9Sstevel@tonic-gate
2857c478bd9Sstevel@tonic-gate
2867c478bd9Sstevel@tonic-gate
2877c478bd9Sstevel@tonic-gate /*
2887c478bd9Sstevel@tonic-gate * setstate:
2897c478bd9Sstevel@tonic-gate * Restore the state from the given state array.
2907c478bd9Sstevel@tonic-gate * Note: it is important that we also remember the locations of the pointers
2917c478bd9Sstevel@tonic-gate * in the current state information, and restore the locations of the pointers
2927c478bd9Sstevel@tonic-gate * from the old state information. This is done by multiplexing the pointer
2937c478bd9Sstevel@tonic-gate * location into the zeroeth word of the state information.
2947c478bd9Sstevel@tonic-gate * Note that due to the order in which things are done, it is OK to call
2957c478bd9Sstevel@tonic-gate * setstate() with the same state as the current state.
2967c478bd9Sstevel@tonic-gate * Returns a pointer to the old state information.
2977c478bd9Sstevel@tonic-gate */
2987c478bd9Sstevel@tonic-gate
2997c478bd9Sstevel@tonic-gate char *
setstate(const char * arg_state)3007c478bd9Sstevel@tonic-gate setstate(const char *arg_state)
3017c478bd9Sstevel@tonic-gate {
3027c478bd9Sstevel@tonic-gate struct _randomjunk *rp = _randomjunk();
3037c478bd9Sstevel@tonic-gate unsigned int *new_state;
3047c478bd9Sstevel@tonic-gate unsigned int type;
3057c478bd9Sstevel@tonic-gate unsigned int rear;
3067c478bd9Sstevel@tonic-gate char *ostate;
3077c478bd9Sstevel@tonic-gate
3087c478bd9Sstevel@tonic-gate if (rp == NULL)
3097c478bd9Sstevel@tonic-gate return (NULL);
3107c478bd9Sstevel@tonic-gate new_state = (unsigned int *)(uintptr_t)arg_state;
3117c478bd9Sstevel@tonic-gate type = new_state[0]%MAX_TYPES;
3127c478bd9Sstevel@tonic-gate rear = new_state[0]/MAX_TYPES;
3137c478bd9Sstevel@tonic-gate ostate = (char *)(&rp->state[ -1 ]);
3147c478bd9Sstevel@tonic-gate
3157c478bd9Sstevel@tonic-gate if (rp->rand_type == TYPE_0) rp->state[ -1 ] = rp->rand_type;
3167c478bd9Sstevel@tonic-gate else
3177c478bd9Sstevel@tonic-gate rp->state[-1] = (unsigned int)(MAX_TYPES*
3187c478bd9Sstevel@tonic-gate (rp->rptr - rp->state) + rp->rand_type);
3197c478bd9Sstevel@tonic-gate switch (type) {
3207c478bd9Sstevel@tonic-gate case TYPE_0:
3217c478bd9Sstevel@tonic-gate case TYPE_1:
3227c478bd9Sstevel@tonic-gate case TYPE_2:
3237c478bd9Sstevel@tonic-gate case TYPE_3:
3247c478bd9Sstevel@tonic-gate case TYPE_4:
3257c478bd9Sstevel@tonic-gate rp->rand_type = type;
3267c478bd9Sstevel@tonic-gate rp->rand_deg = rp->degrees[ type ];
3277c478bd9Sstevel@tonic-gate rp->rand_sep = rp->seps[ type ];
3287c478bd9Sstevel@tonic-gate break;
3297c478bd9Sstevel@tonic-gate
3307c478bd9Sstevel@tonic-gate default:
3317c478bd9Sstevel@tonic-gate return (NULL);
3327c478bd9Sstevel@tonic-gate }
3337c478bd9Sstevel@tonic-gate rp->state = &new_state[ 1 ];
3347c478bd9Sstevel@tonic-gate if (rp->rand_type != TYPE_0) {
3357c478bd9Sstevel@tonic-gate rp->rptr = &rp->state[ rear ];
3367c478bd9Sstevel@tonic-gate rp->fptr = &rp->state[ (rear + rp->rand_sep)%rp->rand_deg ];
3377c478bd9Sstevel@tonic-gate }
3387c478bd9Sstevel@tonic-gate rp->end_ptr = &rp->state[ rp->rand_deg ]; /* set end_ptr too */
3397c478bd9Sstevel@tonic-gate return (ostate);
3407c478bd9Sstevel@tonic-gate }
3417c478bd9Sstevel@tonic-gate
3427c478bd9Sstevel@tonic-gate
3437c478bd9Sstevel@tonic-gate
3447c478bd9Sstevel@tonic-gate /*
3457c478bd9Sstevel@tonic-gate * random:
3467c478bd9Sstevel@tonic-gate * If we are using the trivial TYPE_0 R.N.G., just do the old linear
3477c478bd9Sstevel@tonic-gate * congruential bit. Otherwise, we do our fancy trinomial stuff, which is the
3487c478bd9Sstevel@tonic-gate * same in all ther other cases due to all the global variables that have been
3497c478bd9Sstevel@tonic-gate * set up. The basic operation is to add the number at the rear pointer into
3507c478bd9Sstevel@tonic-gate * the one at the front pointer. Then both pointers are advanced to the next
3517c478bd9Sstevel@tonic-gate * location cyclically in the table. The value returned is the sum generated,
3527c478bd9Sstevel@tonic-gate * reduced to 31 bits by throwing away the "least random" low bit.
3537c478bd9Sstevel@tonic-gate * Note: the code takes advantage of the fact that both the front and
3547c478bd9Sstevel@tonic-gate * rear pointers can't wrap on the same call by not testing the rear
3557c478bd9Sstevel@tonic-gate * pointer if the front one has wrapped.
3567c478bd9Sstevel@tonic-gate * Returns a 31-bit random number.
3577c478bd9Sstevel@tonic-gate */
3587c478bd9Sstevel@tonic-gate
3597c478bd9Sstevel@tonic-gate long
random(void)3607c478bd9Sstevel@tonic-gate random(void)
3617c478bd9Sstevel@tonic-gate {
3627c478bd9Sstevel@tonic-gate struct _randomjunk *rp = _randomjunk();
3637c478bd9Sstevel@tonic-gate unsigned int i;
3647c478bd9Sstevel@tonic-gate
3657c478bd9Sstevel@tonic-gate if (rp == NULL)
3667c478bd9Sstevel@tonic-gate return (0L);
3677c478bd9Sstevel@tonic-gate if (rp->rand_type == TYPE_0) {
3687c478bd9Sstevel@tonic-gate i = rp->state[0] = (rp->state[0]*1103515245 + 12345)&0x7fffffff;
3697c478bd9Sstevel@tonic-gate } else {
3707c478bd9Sstevel@tonic-gate *rp->fptr += *rp->rptr;
3717c478bd9Sstevel@tonic-gate i = (*rp->fptr >> 1)&0x7fffffff; /* chucking least random bit */
3727c478bd9Sstevel@tonic-gate if (++rp->fptr >= rp->end_ptr) {
3737c478bd9Sstevel@tonic-gate rp->fptr = rp->state;
3747c478bd9Sstevel@tonic-gate ++rp->rptr;
3757c478bd9Sstevel@tonic-gate } else {
3767c478bd9Sstevel@tonic-gate if (++rp->rptr >= rp->end_ptr) rp->rptr = rp->state;
3777c478bd9Sstevel@tonic-gate }
3787c478bd9Sstevel@tonic-gate }
3797c478bd9Sstevel@tonic-gate return ((long)i);
3807c478bd9Sstevel@tonic-gate }
3817c478bd9Sstevel@tonic-gate
3827c478bd9Sstevel@tonic-gate /*
3837c478bd9Sstevel@tonic-gate * srandom:
3847c478bd9Sstevel@tonic-gate * Initialize the random number generator based on the given seed. If the
3857c478bd9Sstevel@tonic-gate * type is the trivial no-state-information type, just remember the seed.
3867c478bd9Sstevel@tonic-gate * Otherwise, initializes state[] based on the given "seed" via a linear
3877c478bd9Sstevel@tonic-gate * congruential generator. Then, the pointers are set to known locations
3887c478bd9Sstevel@tonic-gate * that are exactly rand_sep places apart. Lastly, it cycles the state
3897c478bd9Sstevel@tonic-gate * information a given number of times to get rid of any initial dependencies
3907c478bd9Sstevel@tonic-gate * introduced by the L.C.R.N.G.
3917c478bd9Sstevel@tonic-gate * Note that the initialization of randtbl[] for default usage relies on
3927c478bd9Sstevel@tonic-gate * values produced by this routine.
3937c478bd9Sstevel@tonic-gate */
3947c478bd9Sstevel@tonic-gate
3957c478bd9Sstevel@tonic-gate void
srandom(unsigned int x)3967c478bd9Sstevel@tonic-gate srandom(unsigned int x)
3977c478bd9Sstevel@tonic-gate {
3987c478bd9Sstevel@tonic-gate struct _randomjunk *rp = _randomjunk();
3997c478bd9Sstevel@tonic-gate unsigned int i;
4007c478bd9Sstevel@tonic-gate
4017c478bd9Sstevel@tonic-gate if (rp == NULL)
4027c478bd9Sstevel@tonic-gate return;
4037c478bd9Sstevel@tonic-gate if (rp->rand_type == TYPE_0) {
4047c478bd9Sstevel@tonic-gate rp->state[ 0 ] = x;
4057c478bd9Sstevel@tonic-gate } else {
4067c478bd9Sstevel@tonic-gate rp->state[ 0 ] = x;
4077c478bd9Sstevel@tonic-gate for (i = 1; i < rp->rand_deg; i++) {
4087c478bd9Sstevel@tonic-gate rp->state[i] = 1103515245*rp->state[i - 1] + 12345;
4097c478bd9Sstevel@tonic-gate }
4107c478bd9Sstevel@tonic-gate rp->fptr = &rp->state[ rp->rand_sep ];
4117c478bd9Sstevel@tonic-gate rp->rptr = &rp->state[ 0 ];
4127c478bd9Sstevel@tonic-gate for (i = 0; i < 10*rp->rand_deg; i++) (void)random();
4137c478bd9Sstevel@tonic-gate }
4147c478bd9Sstevel@tonic-gate }
415