1*7c478bd9Sstevel@tonic-gate /*
2*7c478bd9Sstevel@tonic-gate * CDDL HEADER START
3*7c478bd9Sstevel@tonic-gate *
4*7c478bd9Sstevel@tonic-gate * The contents of this file are subject to the terms of the
5*7c478bd9Sstevel@tonic-gate * Common Development and Distribution License, Version 1.0 only
6*7c478bd9Sstevel@tonic-gate * (the "License"). You may not use this file except in compliance
7*7c478bd9Sstevel@tonic-gate * with the License.
8*7c478bd9Sstevel@tonic-gate *
9*7c478bd9Sstevel@tonic-gate * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE
10*7c478bd9Sstevel@tonic-gate * or http://www.opensolaris.org/os/licensing.
11*7c478bd9Sstevel@tonic-gate * See the License for the specific language governing permissions
12*7c478bd9Sstevel@tonic-gate * and limitations under the License.
13*7c478bd9Sstevel@tonic-gate *
14*7c478bd9Sstevel@tonic-gate * When distributing Covered Code, include this CDDL HEADER in each
15*7c478bd9Sstevel@tonic-gate * file and include the License file at usr/src/OPENSOLARIS.LICENSE.
16*7c478bd9Sstevel@tonic-gate * If applicable, add the following below this CDDL HEADER, with the
17*7c478bd9Sstevel@tonic-gate * fields enclosed by brackets "[]" replaced with your own identifying
18*7c478bd9Sstevel@tonic-gate * information: Portions Copyright [yyyy] [name of copyright owner]
19*7c478bd9Sstevel@tonic-gate *
20*7c478bd9Sstevel@tonic-gate * CDDL HEADER END
21*7c478bd9Sstevel@tonic-gate */
22*7c478bd9Sstevel@tonic-gate /*
23*7c478bd9Sstevel@tonic-gate * Copyright 2004 Sun Microsystems, Inc. All rights reserved.
24*7c478bd9Sstevel@tonic-gate * Use is subject to license terms.
25*7c478bd9Sstevel@tonic-gate */
26*7c478bd9Sstevel@tonic-gate
27*7c478bd9Sstevel@tonic-gate #pragma ident "%Z%%M% %I% %E% SMI"
28*7c478bd9Sstevel@tonic-gate
29*7c478bd9Sstevel@tonic-gate /*
30*7c478bd9Sstevel@tonic-gate * Fast strcmp. This works one int at a time, using aligned pointers
31*7c478bd9Sstevel@tonic-gate * if possible, misaligned pointers if necessary. To avoid taking
32*7c478bd9Sstevel@tonic-gate * faults from going off the end of a page, the code is careful to go
33*7c478bd9Sstevel@tonic-gate * a byte-at-a-time when a misaligned pointer is near a page boundary.
34*7c478bd9Sstevel@tonic-gate * The code is almost portable, but see the assumptions below.
35*7c478bd9Sstevel@tonic-gate */
36*7c478bd9Sstevel@tonic-gate
37*7c478bd9Sstevel@tonic-gate /*
38*7c478bd9Sstevel@tonic-gate * ASSUMPTIONS:
39*7c478bd9Sstevel@tonic-gate * sizeof (int) is not greater than 8.
40*7c478bd9Sstevel@tonic-gate * sizeof (int) is a power of 2.
41*7c478bd9Sstevel@tonic-gate * An int pointer can always be dereferenced even if it is not properly
42*7c478bd9Sstevel@tonic-gate * aligned (though aligned references are assumed to be faster).
43*7c478bd9Sstevel@tonic-gate * It is OK to assign bogus values to a pointer (in particular, a
44*7c478bd9Sstevel@tonic-gate * value that is before the beginning of the string) as long as that
45*7c478bd9Sstevel@tonic-gate * pointer is only used with indices big enough to bring us back into
46*7c478bd9Sstevel@tonic-gate * the string.
47*7c478bd9Sstevel@tonic-gate * It is OK to reference bytes past the end of a string as long as we
48*7c478bd9Sstevel@tonic-gate * don't cross a page boundary.
49*7c478bd9Sstevel@tonic-gate */
50*7c478bd9Sstevel@tonic-gate
51*7c478bd9Sstevel@tonic-gate #include "lint.h"
52*7c478bd9Sstevel@tonic-gate #include <limits.h>
53*7c478bd9Sstevel@tonic-gate #include <unistd.h>
54*7c478bd9Sstevel@tonic-gate #include <sys/sysconfig.h>
55*7c478bd9Sstevel@tonic-gate #include "libc.h"
56*7c478bd9Sstevel@tonic-gate
57*7c478bd9Sstevel@tonic-gate /*
58*7c478bd9Sstevel@tonic-gate * This strange expression will test to see if *any* byte in the int is
59*7c478bd9Sstevel@tonic-gate * a NUL. The constants are big enough to allow for ints up to 8 bytes.
60*7c478bd9Sstevel@tonic-gate * The two arguments are actually two copies of the same value; this
61*7c478bd9Sstevel@tonic-gate * allows the compiler freedom to play with both values for efficiency.
62*7c478bd9Sstevel@tonic-gate */
63*7c478bd9Sstevel@tonic-gate #define ANYNUL(i1, i2) (((i1) - (int)0x0101010101010101LL) & ~(i2) & \
64*7c478bd9Sstevel@tonic-gate (int)0x8080808080808080ULL)
65*7c478bd9Sstevel@tonic-gate
66*7c478bd9Sstevel@tonic-gate int
strcmp(const char * str1,const char * str2)67*7c478bd9Sstevel@tonic-gate strcmp(const char *str1, const char *str2)
68*7c478bd9Sstevel@tonic-gate {
69*7c478bd9Sstevel@tonic-gate int *s1, *s2;
70*7c478bd9Sstevel@tonic-gate int i1, i2;
71*7c478bd9Sstevel@tonic-gate int count;
72*7c478bd9Sstevel@tonic-gate int b1, b2;
73*7c478bd9Sstevel@tonic-gate static int pagesize;
74*7c478bd9Sstevel@tonic-gate
75*7c478bd9Sstevel@tonic-gate if (str1 == str2)
76*7c478bd9Sstevel@tonic-gate return (0);
77*7c478bd9Sstevel@tonic-gate
78*7c478bd9Sstevel@tonic-gate /*
79*7c478bd9Sstevel@tonic-gate * Go 1 byte at a time until at least one pointer is word aligned.
80*7c478bd9Sstevel@tonic-gate * Assumes that sizeof (int) is a power of 2.
81*7c478bd9Sstevel@tonic-gate */
82*7c478bd9Sstevel@tonic-gate while ((((int) str1) & (sizeof (int) - 1)) &&
83*7c478bd9Sstevel@tonic-gate (((int) str2) & (sizeof (int) - 1))) {
84*7c478bd9Sstevel@tonic-gate one_byte:
85*7c478bd9Sstevel@tonic-gate if (*str1 != *str2)
86*7c478bd9Sstevel@tonic-gate return ((unsigned char)*str1 - (unsigned char)*str2);
87*7c478bd9Sstevel@tonic-gate if (*str1 == '\0')
88*7c478bd9Sstevel@tonic-gate return (0);
89*7c478bd9Sstevel@tonic-gate ++str1;
90*7c478bd9Sstevel@tonic-gate ++str2;
91*7c478bd9Sstevel@tonic-gate }
92*7c478bd9Sstevel@tonic-gate
93*7c478bd9Sstevel@tonic-gate /*
94*7c478bd9Sstevel@tonic-gate * If one pointer is misaligned, we must be careful not to
95*7c478bd9Sstevel@tonic-gate * dereference it when it points across a page boundary.
96*7c478bd9Sstevel@tonic-gate * If we did, we might go past the end of the segment and
97*7c478bd9Sstevel@tonic-gate * get a SIGSEGV. Set "count" to the number of ints we can
98*7c478bd9Sstevel@tonic-gate * scan before running into such a boundary.
99*7c478bd9Sstevel@tonic-gate */
100*7c478bd9Sstevel@tonic-gate count = INT_MAX;
101*7c478bd9Sstevel@tonic-gate if (((int) str1) & (sizeof (int) - 1)) {
102*7c478bd9Sstevel@tonic-gate if (pagesize == 0)
103*7c478bd9Sstevel@tonic-gate pagesize = _sysconfig(_CONFIG_PAGESIZE);
104*7c478bd9Sstevel@tonic-gate count = (pagesize - ((int)str1 & (pagesize - 1))) /
105*7c478bd9Sstevel@tonic-gate sizeof (int);
106*7c478bd9Sstevel@tonic-gate } else if (((int) str2) & (sizeof (int) - 1)) {
107*7c478bd9Sstevel@tonic-gate if (pagesize == 0)
108*7c478bd9Sstevel@tonic-gate pagesize = _sysconfig(_CONFIG_PAGESIZE);
109*7c478bd9Sstevel@tonic-gate count = (pagesize - ((int)str2 & (pagesize - 1))) /
110*7c478bd9Sstevel@tonic-gate sizeof (int);
111*7c478bd9Sstevel@tonic-gate }
112*7c478bd9Sstevel@tonic-gate
113*7c478bd9Sstevel@tonic-gate s1 = (void *) str1;
114*7c478bd9Sstevel@tonic-gate s2 = (void *) str2;
115*7c478bd9Sstevel@tonic-gate
116*7c478bd9Sstevel@tonic-gate /*
117*7c478bd9Sstevel@tonic-gate * Go "sizeof (int)" bytes at a time until at least one pointer
118*7c478bd9Sstevel@tonic-gate * is word aligned.
119*7c478bd9Sstevel@tonic-gate *
120*7c478bd9Sstevel@tonic-gate * Unwrap the loop for even a bit more speed.
121*7c478bd9Sstevel@tonic-gate */
122*7c478bd9Sstevel@tonic-gate for (;;) {
123*7c478bd9Sstevel@tonic-gate /*
124*7c478bd9Sstevel@tonic-gate * Check whether we can test the next 4 ints without
125*7c478bd9Sstevel@tonic-gate * hitting a page boundary. If we can only test 1, 2,
126*7c478bd9Sstevel@tonic-gate * or 3, go and do that first. If we can't check any
127*7c478bd9Sstevel@tonic-gate * more, go and test one byte, realign, and start again.
128*7c478bd9Sstevel@tonic-gate */
129*7c478bd9Sstevel@tonic-gate count -= 4;
130*7c478bd9Sstevel@tonic-gate switch (count) {
131*7c478bd9Sstevel@tonic-gate case -1:
132*7c478bd9Sstevel@tonic-gate --s1;
133*7c478bd9Sstevel@tonic-gate --s2;
134*7c478bd9Sstevel@tonic-gate goto do3; /* check only 3 ints */
135*7c478bd9Sstevel@tonic-gate case -2:
136*7c478bd9Sstevel@tonic-gate s1 -= 2;
137*7c478bd9Sstevel@tonic-gate s2 -= 2;
138*7c478bd9Sstevel@tonic-gate goto do2; /* check only 2 ints */
139*7c478bd9Sstevel@tonic-gate case -3:
140*7c478bd9Sstevel@tonic-gate s1 -= 3;
141*7c478bd9Sstevel@tonic-gate s2 -= 3;
142*7c478bd9Sstevel@tonic-gate goto do1; /* check only 1 int */
143*7c478bd9Sstevel@tonic-gate case -4:
144*7c478bd9Sstevel@tonic-gate case -5: /* -5, -6, and -7 come up on the */
145*7c478bd9Sstevel@tonic-gate case -6: /* next time around after we do one */
146*7c478bd9Sstevel@tonic-gate case -7: /* of the 3 gotos above */
147*7c478bd9Sstevel@tonic-gate str1 = (void *) s1;
148*7c478bd9Sstevel@tonic-gate str2 = (void *) s2;
149*7c478bd9Sstevel@tonic-gate goto one_byte;
150*7c478bd9Sstevel@tonic-gate /*
151*7c478bd9Sstevel@tonic-gate * The goto above should be explained. By going
152*7c478bd9Sstevel@tonic-gate * into the middle of the loop, it makes sure
153*7c478bd9Sstevel@tonic-gate * that we advance at least one byte. We will
154*7c478bd9Sstevel@tonic-gate * stay in that loop until the misaligned pointer
155*7c478bd9Sstevel@tonic-gate * becomes aligned (at the page boundary). We
156*7c478bd9Sstevel@tonic-gate * will then break out of that loop with the
157*7c478bd9Sstevel@tonic-gate * formerly misaligned pointer now aligned, the
158*7c478bd9Sstevel@tonic-gate * formerly aligned pointer now misaligned, and
159*7c478bd9Sstevel@tonic-gate * we will come back into this loop until the
160*7c478bd9Sstevel@tonic-gate * latter pointer reaches a page boundary.
161*7c478bd9Sstevel@tonic-gate */
162*7c478bd9Sstevel@tonic-gate default: /* at least 4 ints to go */
163*7c478bd9Sstevel@tonic-gate break;
164*7c478bd9Sstevel@tonic-gate }
165*7c478bd9Sstevel@tonic-gate
166*7c478bd9Sstevel@tonic-gate i1 = s1[0];
167*7c478bd9Sstevel@tonic-gate i2 = s2[0];
168*7c478bd9Sstevel@tonic-gate if (i1 != i2)
169*7c478bd9Sstevel@tonic-gate break;
170*7c478bd9Sstevel@tonic-gate else if (ANYNUL(i1, i2))
171*7c478bd9Sstevel@tonic-gate return (0);
172*7c478bd9Sstevel@tonic-gate
173*7c478bd9Sstevel@tonic-gate do3:
174*7c478bd9Sstevel@tonic-gate i1 = s1[1];
175*7c478bd9Sstevel@tonic-gate i2 = s2[1];
176*7c478bd9Sstevel@tonic-gate if (i1 != i2)
177*7c478bd9Sstevel@tonic-gate break;
178*7c478bd9Sstevel@tonic-gate else if (ANYNUL(i1, i2))
179*7c478bd9Sstevel@tonic-gate return (0);
180*7c478bd9Sstevel@tonic-gate
181*7c478bd9Sstevel@tonic-gate do2:
182*7c478bd9Sstevel@tonic-gate i1 = s1[2];
183*7c478bd9Sstevel@tonic-gate i2 = s2[2];
184*7c478bd9Sstevel@tonic-gate if (i1 != i2)
185*7c478bd9Sstevel@tonic-gate break;
186*7c478bd9Sstevel@tonic-gate else if (ANYNUL(i1, i2))
187*7c478bd9Sstevel@tonic-gate return (0);
188*7c478bd9Sstevel@tonic-gate
189*7c478bd9Sstevel@tonic-gate do1:
190*7c478bd9Sstevel@tonic-gate i1 = s1[3];
191*7c478bd9Sstevel@tonic-gate i2 = s2[3];
192*7c478bd9Sstevel@tonic-gate if (i1 != i2)
193*7c478bd9Sstevel@tonic-gate break;
194*7c478bd9Sstevel@tonic-gate else if (ANYNUL(i1, i2))
195*7c478bd9Sstevel@tonic-gate return (0);
196*7c478bd9Sstevel@tonic-gate
197*7c478bd9Sstevel@tonic-gate s1 += 4;
198*7c478bd9Sstevel@tonic-gate s2 += 4;
199*7c478bd9Sstevel@tonic-gate }
200*7c478bd9Sstevel@tonic-gate
201*7c478bd9Sstevel@tonic-gate /* We found a difference. Go one byte at a time to find where. */
202*7c478bd9Sstevel@tonic-gate b1 = i1; /* save the ints in memory */
203*7c478bd9Sstevel@tonic-gate b2 = i2;
204*7c478bd9Sstevel@tonic-gate str1 = (void *) &b1; /* point at them */
205*7c478bd9Sstevel@tonic-gate str2 = (void *) &b2;
206*7c478bd9Sstevel@tonic-gate while (*str1 == *str2) {
207*7c478bd9Sstevel@tonic-gate if (*str1 == '\0')
208*7c478bd9Sstevel@tonic-gate return (0);
209*7c478bd9Sstevel@tonic-gate ++str1;
210*7c478bd9Sstevel@tonic-gate ++str2;
211*7c478bd9Sstevel@tonic-gate }
212*7c478bd9Sstevel@tonic-gate return ((unsigned char)*str1 - (unsigned char)*str2);
213*7c478bd9Sstevel@tonic-gate }
214