1 /******************************************************************************* 2 * 3 * Module Name: utstate - state object support procedures 4 * $Revision: 1.9 $ 5 * 6 ******************************************************************************/ 7 8 /****************************************************************************** 9 * 10 * 1. Copyright Notice 11 * 12 * Some or all of this work - Copyright (c) 1999 - 2008, Intel Corp. 13 * All rights reserved. 14 * 15 * 2. License 16 * 17 * 2.1. This is your license from Intel Corp. under its intellectual property 18 * rights. You may have additional license terms from the party that provided 19 * you this software, covering your right to use that party's intellectual 20 * property rights. 21 * 22 * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a 23 * copy of the source code appearing in this file ("Covered Code") an 24 * irrevocable, perpetual, worldwide license under Intel's copyrights in the 25 * base code distributed originally by Intel ("Original Intel Code") to copy, 26 * make derivatives, distribute, use and display any portion of the Covered 27 * Code in any form, with the right to sublicense such rights; and 28 * 29 * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent 30 * license (with the right to sublicense), under only those claims of Intel 31 * patents that are infringed by the Original Intel Code, to make, use, sell, 32 * offer to sell, and import the Covered Code and derivative works thereof 33 * solely to the minimum extent necessary to exercise the above copyright 34 * license, and in no event shall the patent license extend to any additions 35 * to or modifications of the Original Intel Code. No other license or right 36 * is granted directly or by implication, estoppel or otherwise; 37 * 38 * The above copyright and patent license is granted only if the following 39 * conditions are met: 40 * 41 * 3. Conditions 42 * 43 * 3.1. Redistribution of Source with Rights to Further Distribute Source. 44 * Redistribution of source code of any substantial portion of the Covered 45 * Code or modification with rights to further distribute source must include 46 * the above Copyright Notice, the above License, this list of Conditions, 47 * and the following Disclaimer and Export Compliance provision. In addition, 48 * Licensee must cause all Covered Code to which Licensee contributes to 49 * contain a file documenting the changes Licensee made to create that Covered 50 * Code and the date of any change. Licensee must include in that file the 51 * documentation of any changes made by any predecessor Licensee. Licensee 52 * must include a prominent statement that the modification is derived, 53 * directly or indirectly, from Original Intel Code. 54 * 55 * 3.2. Redistribution of Source with no Rights to Further Distribute Source. 56 * Redistribution of source code of any substantial portion of the Covered 57 * Code or modification without rights to further distribute source must 58 * include the following Disclaimer and Export Compliance provision in the 59 * documentation and/or other materials provided with distribution. In 60 * addition, Licensee may not authorize further sublicense of source of any 61 * portion of the Covered Code, and must include terms to the effect that the 62 * license from Licensee to its licensee is limited to the intellectual 63 * property embodied in the software Licensee provides to its licensee, and 64 * not to intellectual property embodied in modifications its licensee may 65 * make. 66 * 67 * 3.3. Redistribution of Executable. Redistribution in executable form of any 68 * substantial portion of the Covered Code or modification must reproduce the 69 * above Copyright Notice, and the following Disclaimer and Export Compliance 70 * provision in the documentation and/or other materials provided with the 71 * distribution. 72 * 73 * 3.4. Intel retains all right, title, and interest in and to the Original 74 * Intel Code. 75 * 76 * 3.5. Neither the name Intel nor any other trademark owned or controlled by 77 * Intel shall be used in advertising or otherwise to promote the sale, use or 78 * other dealings in products derived from or relating to the Covered Code 79 * without prior written authorization from Intel. 80 * 81 * 4. Disclaimer and Export Compliance 82 * 83 * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED 84 * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE 85 * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE, 86 * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY 87 * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY 88 * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A 89 * PARTICULAR PURPOSE. 90 * 91 * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES 92 * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR 93 * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT, 94 * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY 95 * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL 96 * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS 97 * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY 98 * LIMITED REMEDY. 99 * 100 * 4.3. Licensee shall not export, either directly or indirectly, any of this 101 * software or system incorporating such software without first obtaining any 102 * required license or other approval from the U. S. Department of Commerce or 103 * any other agency or department of the United States Government. In the 104 * event Licensee exports any such software from the United States or 105 * re-exports any such software from a foreign destination, Licensee shall 106 * ensure that the distribution and export/re-export of the software is in 107 * compliance with all laws, regulations, orders, or other restrictions of the 108 * U.S. Export Administration Regulations. Licensee agrees that neither it nor 109 * any of its subsidiaries will export/re-export any technical data, process, 110 * software, or service, directly or indirectly, to any country for which the 111 * United States government or any agency thereof requires an export license, 112 * other governmental approval, or letter of assurance, without first obtaining 113 * such license, approval or letter. 114 * 115 *****************************************************************************/ 116 117 118 #define __UTSTATE_C__ 119 120 #include "acpi.h" 121 122 #define _COMPONENT ACPI_UTILITIES 123 ACPI_MODULE_NAME ("utstate") 124 125 126 /******************************************************************************* 127 * 128 * FUNCTION: AcpiUtCreatePkgStateAndPush 129 * 130 * PARAMETERS: Object - Object to be added to the new state 131 * Action - Increment/Decrement 132 * StateList - List the state will be added to 133 * 134 * RETURN: Status 135 * 136 * DESCRIPTION: Create a new state and push it 137 * 138 ******************************************************************************/ 139 140 ACPI_STATUS 141 AcpiUtCreatePkgStateAndPush ( 142 void *InternalObject, 143 void *ExternalObject, 144 UINT16 Index, 145 ACPI_GENERIC_STATE **StateList) 146 { 147 ACPI_GENERIC_STATE *State; 148 149 150 ACPI_FUNCTION_ENTRY (); 151 152 153 State = AcpiUtCreatePkgState (InternalObject, ExternalObject, Index); 154 if (!State) 155 { 156 return (AE_NO_MEMORY); 157 } 158 159 AcpiUtPushGenericState (StateList, State); 160 return (AE_OK); 161 } 162 163 164 /******************************************************************************* 165 * 166 * FUNCTION: AcpiUtPushGenericState 167 * 168 * PARAMETERS: ListHead - Head of the state stack 169 * State - State object to push 170 * 171 * RETURN: None 172 * 173 * DESCRIPTION: Push a state object onto a state stack 174 * 175 ******************************************************************************/ 176 177 void 178 AcpiUtPushGenericState ( 179 ACPI_GENERIC_STATE **ListHead, 180 ACPI_GENERIC_STATE *State) 181 { 182 ACPI_FUNCTION_TRACE (UtPushGenericState); 183 184 185 /* Push the state object onto the front of the list (stack) */ 186 187 State->Common.Next = *ListHead; 188 *ListHead = State; 189 190 return_VOID; 191 } 192 193 194 /******************************************************************************* 195 * 196 * FUNCTION: AcpiUtPopGenericState 197 * 198 * PARAMETERS: ListHead - Head of the state stack 199 * 200 * RETURN: The popped state object 201 * 202 * DESCRIPTION: Pop a state object from a state stack 203 * 204 ******************************************************************************/ 205 206 ACPI_GENERIC_STATE * 207 AcpiUtPopGenericState ( 208 ACPI_GENERIC_STATE **ListHead) 209 { 210 ACPI_GENERIC_STATE *State; 211 212 213 ACPI_FUNCTION_TRACE (UtPopGenericState); 214 215 216 /* Remove the state object at the head of the list (stack) */ 217 218 State = *ListHead; 219 if (State) 220 { 221 /* Update the list head */ 222 223 *ListHead = State->Common.Next; 224 } 225 226 return_PTR (State); 227 } 228 229 230 /******************************************************************************* 231 * 232 * FUNCTION: AcpiUtCreateGenericState 233 * 234 * PARAMETERS: None 235 * 236 * RETURN: The new state object. NULL on failure. 237 * 238 * DESCRIPTION: Create a generic state object. Attempt to obtain one from 239 * the global state cache; If none available, create a new one. 240 * 241 ******************************************************************************/ 242 243 ACPI_GENERIC_STATE * 244 AcpiUtCreateGenericState ( 245 void) 246 { 247 ACPI_GENERIC_STATE *State; 248 249 250 ACPI_FUNCTION_ENTRY (); 251 252 253 State = AcpiOsAcquireObject (AcpiGbl_StateCache); 254 if (State) 255 { 256 /* Initialize */ 257 State->Common.DescriptorType = ACPI_DESC_TYPE_STATE; 258 } 259 260 return (State); 261 } 262 263 264 /******************************************************************************* 265 * 266 * FUNCTION: AcpiUtCreateThreadState 267 * 268 * PARAMETERS: None 269 * 270 * RETURN: New Thread State. NULL on failure 271 * 272 * DESCRIPTION: Create a "Thread State" - a flavor of the generic state used 273 * to track per-thread info during method execution 274 * 275 ******************************************************************************/ 276 277 ACPI_THREAD_STATE * 278 AcpiUtCreateThreadState ( 279 void) 280 { 281 ACPI_GENERIC_STATE *State; 282 283 284 ACPI_FUNCTION_TRACE (UtCreateThreadState); 285 286 287 /* Create the generic state object */ 288 289 State = AcpiUtCreateGenericState (); 290 if (!State) 291 { 292 return_PTR (NULL); 293 } 294 295 /* Init fields specific to the update struct */ 296 297 State->Common.DescriptorType = ACPI_DESC_TYPE_STATE_THREAD; 298 State->Thread.ThreadId = AcpiOsGetThreadId (); 299 300 /* Check for invalid thread ID - zero is very bad, it will break things */ 301 302 if (!State->Thread.ThreadId) 303 { 304 ACPI_ERROR ((AE_INFO, "Invalid zero ID from AcpiOsGetThreadId")); 305 State->Thread.ThreadId = 1; 306 } 307 308 return_PTR ((ACPI_THREAD_STATE *) State); 309 } 310 311 312 /******************************************************************************* 313 * 314 * FUNCTION: AcpiUtCreateUpdateState 315 * 316 * PARAMETERS: Object - Initial Object to be installed in the state 317 * Action - Update action to be performed 318 * 319 * RETURN: New state object, null on failure 320 * 321 * DESCRIPTION: Create an "Update State" - a flavor of the generic state used 322 * to update reference counts and delete complex objects such 323 * as packages. 324 * 325 ******************************************************************************/ 326 327 ACPI_GENERIC_STATE * 328 AcpiUtCreateUpdateState ( 329 ACPI_OPERAND_OBJECT *Object, 330 UINT16 Action) 331 { 332 ACPI_GENERIC_STATE *State; 333 334 335 ACPI_FUNCTION_TRACE_PTR (UtCreateUpdateState, Object); 336 337 338 /* Create the generic state object */ 339 340 State = AcpiUtCreateGenericState (); 341 if (!State) 342 { 343 return_PTR (NULL); 344 } 345 346 /* Init fields specific to the update struct */ 347 348 State->Common.DescriptorType = ACPI_DESC_TYPE_STATE_UPDATE; 349 State->Update.Object = Object; 350 State->Update.Value = Action; 351 352 return_PTR (State); 353 } 354 355 356 /******************************************************************************* 357 * 358 * FUNCTION: AcpiUtCreatePkgState 359 * 360 * PARAMETERS: Object - Initial Object to be installed in the state 361 * Action - Update action to be performed 362 * 363 * RETURN: New state object, null on failure 364 * 365 * DESCRIPTION: Create a "Package State" 366 * 367 ******************************************************************************/ 368 369 ACPI_GENERIC_STATE * 370 AcpiUtCreatePkgState ( 371 void *InternalObject, 372 void *ExternalObject, 373 UINT16 Index) 374 { 375 ACPI_GENERIC_STATE *State; 376 377 378 ACPI_FUNCTION_TRACE_PTR (UtCreatePkgState, InternalObject); 379 380 381 /* Create the generic state object */ 382 383 State = AcpiUtCreateGenericState (); 384 if (!State) 385 { 386 return_PTR (NULL); 387 } 388 389 /* Init fields specific to the update struct */ 390 391 State->Common.DescriptorType = ACPI_DESC_TYPE_STATE_PACKAGE; 392 State->Pkg.SourceObject = (ACPI_OPERAND_OBJECT *) InternalObject; 393 State->Pkg.DestObject = ExternalObject; 394 State->Pkg.Index= Index; 395 State->Pkg.NumPackages = 1; 396 397 return_PTR (State); 398 } 399 400 401 /******************************************************************************* 402 * 403 * FUNCTION: AcpiUtCreateControlState 404 * 405 * PARAMETERS: None 406 * 407 * RETURN: New state object, null on failure 408 * 409 * DESCRIPTION: Create a "Control State" - a flavor of the generic state used 410 * to support nested IF/WHILE constructs in the AML. 411 * 412 ******************************************************************************/ 413 414 ACPI_GENERIC_STATE * 415 AcpiUtCreateControlState ( 416 void) 417 { 418 ACPI_GENERIC_STATE *State; 419 420 421 ACPI_FUNCTION_TRACE (UtCreateControlState); 422 423 424 /* Create the generic state object */ 425 426 State = AcpiUtCreateGenericState (); 427 if (!State) 428 { 429 return_PTR (NULL); 430 } 431 432 /* Init fields specific to the control struct */ 433 434 State->Common.DescriptorType = ACPI_DESC_TYPE_STATE_CONTROL; 435 State->Common.State = ACPI_CONTROL_CONDITIONAL_EXECUTING; 436 437 return_PTR (State); 438 } 439 440 441 /******************************************************************************* 442 * 443 * FUNCTION: AcpiUtDeleteGenericState 444 * 445 * PARAMETERS: State - The state object to be deleted 446 * 447 * RETURN: None 448 * 449 * DESCRIPTION: Release a state object to the state cache. NULL state objects 450 * are ignored. 451 * 452 ******************************************************************************/ 453 454 void 455 AcpiUtDeleteGenericState ( 456 ACPI_GENERIC_STATE *State) 457 { 458 ACPI_FUNCTION_TRACE (UtDeleteGenericState); 459 460 461 /* Ignore null state */ 462 463 if (State) 464 { 465 (void) AcpiOsReleaseObject (AcpiGbl_StateCache, State); 466 } 467 return_VOID; 468 } 469 470 471