1 /******************************************************************************* 2 * 3 * Module Name: utdelete - object deletion and reference count utilities 4 * 5 ******************************************************************************/ 6 7 /****************************************************************************** 8 * 9 * 1. Copyright Notice 10 * 11 * Some or all of this work - Copyright (c) 1999 - 2009, Intel Corp. 12 * All rights reserved. 13 * 14 * 2. License 15 * 16 * 2.1. This is your license from Intel Corp. under its intellectual property 17 * rights. You may have additional license terms from the party that provided 18 * you this software, covering your right to use that party's intellectual 19 * property rights. 20 * 21 * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a 22 * copy of the source code appearing in this file ("Covered Code") an 23 * irrevocable, perpetual, worldwide license under Intel's copyrights in the 24 * base code distributed originally by Intel ("Original Intel Code") to copy, 25 * make derivatives, distribute, use and display any portion of the Covered 26 * Code in any form, with the right to sublicense such rights; and 27 * 28 * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent 29 * license (with the right to sublicense), under only those claims of Intel 30 * patents that are infringed by the Original Intel Code, to make, use, sell, 31 * offer to sell, and import the Covered Code and derivative works thereof 32 * solely to the minimum extent necessary to exercise the above copyright 33 * license, and in no event shall the patent license extend to any additions 34 * to or modifications of the Original Intel Code. No other license or right 35 * is granted directly or by implication, estoppel or otherwise; 36 * 37 * The above copyright and patent license is granted only if the following 38 * conditions are met: 39 * 40 * 3. Conditions 41 * 42 * 3.1. Redistribution of Source with Rights to Further Distribute Source. 43 * Redistribution of source code of any substantial portion of the Covered 44 * Code or modification with rights to further distribute source must include 45 * the above Copyright Notice, the above License, this list of Conditions, 46 * and the following Disclaimer and Export Compliance provision. In addition, 47 * Licensee must cause all Covered Code to which Licensee contributes to 48 * contain a file documenting the changes Licensee made to create that Covered 49 * Code and the date of any change. Licensee must include in that file the 50 * documentation of any changes made by any predecessor Licensee. Licensee 51 * must include a prominent statement that the modification is derived, 52 * directly or indirectly, from Original Intel Code. 53 * 54 * 3.2. Redistribution of Source with no Rights to Further Distribute Source. 55 * Redistribution of source code of any substantial portion of the Covered 56 * Code or modification without rights to further distribute source must 57 * include the following Disclaimer and Export Compliance provision in the 58 * documentation and/or other materials provided with distribution. In 59 * addition, Licensee may not authorize further sublicense of source of any 60 * portion of the Covered Code, and must include terms to the effect that the 61 * license from Licensee to its licensee is limited to the intellectual 62 * property embodied in the software Licensee provides to its licensee, and 63 * not to intellectual property embodied in modifications its licensee may 64 * make. 65 * 66 * 3.3. Redistribution of Executable. Redistribution in executable form of any 67 * substantial portion of the Covered Code or modification must reproduce the 68 * above Copyright Notice, and the following Disclaimer and Export Compliance 69 * provision in the documentation and/or other materials provided with the 70 * distribution. 71 * 72 * 3.4. Intel retains all right, title, and interest in and to the Original 73 * Intel Code. 74 * 75 * 3.5. Neither the name Intel nor any other trademark owned or controlled by 76 * Intel shall be used in advertising or otherwise to promote the sale, use or 77 * other dealings in products derived from or relating to the Covered Code 78 * without prior written authorization from Intel. 79 * 80 * 4. Disclaimer and Export Compliance 81 * 82 * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED 83 * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE 84 * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE, 85 * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY 86 * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY 87 * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A 88 * PARTICULAR PURPOSE. 89 * 90 * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES 91 * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR 92 * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT, 93 * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY 94 * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL 95 * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS 96 * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY 97 * LIMITED REMEDY. 98 * 99 * 4.3. Licensee shall not export, either directly or indirectly, any of this 100 * software or system incorporating such software without first obtaining any 101 * required license or other approval from the U. S. Department of Commerce or 102 * any other agency or department of the United States Government. In the 103 * event Licensee exports any such software from the United States or 104 * re-exports any such software from a foreign destination, Licensee shall 105 * ensure that the distribution and export/re-export of the software is in 106 * compliance with all laws, regulations, orders, or other restrictions of the 107 * U.S. Export Administration Regulations. Licensee agrees that neither it nor 108 * any of its subsidiaries will export/re-export any technical data, process, 109 * software, or service, directly or indirectly, to any country for which the 110 * United States government or any agency thereof requires an export license, 111 * other governmental approval, or letter of assurance, without first obtaining 112 * such license, approval or letter. 113 * 114 *****************************************************************************/ 115 116 #define __UTDELETE_C__ 117 118 #include "acpi.h" 119 #include "accommon.h" 120 #include "acinterp.h" 121 #include "acnamesp.h" 122 #include "acevents.h" 123 124 125 #define _COMPONENT ACPI_UTILITIES 126 ACPI_MODULE_NAME ("utdelete") 127 128 /* Local prototypes */ 129 130 static void 131 AcpiUtDeleteInternalObj ( 132 ACPI_OPERAND_OBJECT *Object); 133 134 static void 135 AcpiUtUpdateRefCount ( 136 ACPI_OPERAND_OBJECT *Object, 137 UINT32 Action); 138 139 140 /******************************************************************************* 141 * 142 * FUNCTION: AcpiUtDeleteInternalObj 143 * 144 * PARAMETERS: Object - Object to be deleted 145 * 146 * RETURN: None 147 * 148 * DESCRIPTION: Low level object deletion, after reference counts have been 149 * updated (All reference counts, including sub-objects!) 150 * 151 ******************************************************************************/ 152 153 static void 154 AcpiUtDeleteInternalObj ( 155 ACPI_OPERAND_OBJECT *Object) 156 { 157 void *ObjPointer = NULL; 158 ACPI_OPERAND_OBJECT *HandlerDesc; 159 ACPI_OPERAND_OBJECT *SecondDesc; 160 ACPI_OPERAND_OBJECT *NextDesc; 161 ACPI_OPERAND_OBJECT **LastObjPtr; 162 163 164 ACPI_FUNCTION_TRACE_PTR (UtDeleteInternalObj, Object); 165 166 167 if (!Object) 168 { 169 return_VOID; 170 } 171 172 /* 173 * Must delete or free any pointers within the object that are not 174 * actual ACPI objects (for example, a raw buffer pointer). 175 */ 176 switch (Object->Common.Type) 177 { 178 case ACPI_TYPE_STRING: 179 180 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, "**** String %p, ptr %p\n", 181 Object, Object->String.Pointer)); 182 183 /* Free the actual string buffer */ 184 185 if (!(Object->Common.Flags & AOPOBJ_STATIC_POINTER)) 186 { 187 /* But only if it is NOT a pointer into an ACPI table */ 188 189 ObjPointer = Object->String.Pointer; 190 } 191 break; 192 193 194 case ACPI_TYPE_BUFFER: 195 196 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, "**** Buffer %p, ptr %p\n", 197 Object, Object->Buffer.Pointer)); 198 199 /* Free the actual buffer */ 200 201 if (!(Object->Common.Flags & AOPOBJ_STATIC_POINTER)) 202 { 203 /* But only if it is NOT a pointer into an ACPI table */ 204 205 ObjPointer = Object->Buffer.Pointer; 206 } 207 break; 208 209 210 case ACPI_TYPE_PACKAGE: 211 212 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, " **** Package of count %X\n", 213 Object->Package.Count)); 214 215 /* 216 * Elements of the package are not handled here, they are deleted 217 * separately 218 */ 219 220 /* Free the (variable length) element pointer array */ 221 222 ObjPointer = Object->Package.Elements; 223 break; 224 225 226 /* 227 * These objects have a possible list of notify handlers. 228 * Device object also may have a GPE block. 229 */ 230 case ACPI_TYPE_DEVICE: 231 232 if (Object->Device.GpeBlock) 233 { 234 (void) AcpiEvDeleteGpeBlock (Object->Device.GpeBlock); 235 } 236 237 /*lint -fallthrough */ 238 239 case ACPI_TYPE_PROCESSOR: 240 case ACPI_TYPE_THERMAL: 241 242 /* Walk the notify handler list for this object */ 243 244 HandlerDesc = Object->CommonNotify.Handler; 245 while (HandlerDesc) 246 { 247 NextDesc = HandlerDesc->AddressSpace.Next; 248 AcpiUtRemoveReference (HandlerDesc); 249 HandlerDesc = NextDesc; 250 } 251 break; 252 253 254 case ACPI_TYPE_MUTEX: 255 256 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, 257 "***** Mutex %p, OS Mutex %p\n", 258 Object, Object->Mutex.OsMutex)); 259 260 if (Object == AcpiGbl_GlobalLockMutex) 261 { 262 /* Global Lock has extra semaphore */ 263 264 (void) AcpiOsDeleteSemaphore (AcpiGbl_GlobalLockSemaphore); 265 AcpiGbl_GlobalLockSemaphore = NULL; 266 267 AcpiOsDeleteMutex (Object->Mutex.OsMutex); 268 AcpiGbl_GlobalLockMutex = NULL; 269 } 270 else 271 { 272 AcpiExUnlinkMutex (Object); 273 AcpiOsDeleteMutex (Object->Mutex.OsMutex); 274 } 275 break; 276 277 278 case ACPI_TYPE_EVENT: 279 280 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, 281 "***** Event %p, OS Semaphore %p\n", 282 Object, Object->Event.OsSemaphore)); 283 284 (void) AcpiOsDeleteSemaphore (Object->Event.OsSemaphore); 285 Object->Event.OsSemaphore = NULL; 286 break; 287 288 289 case ACPI_TYPE_METHOD: 290 291 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, 292 "***** Method %p\n", Object)); 293 294 /* Delete the method mutex if it exists */ 295 296 if (Object->Method.Mutex) 297 { 298 AcpiOsDeleteMutex (Object->Method.Mutex->Mutex.OsMutex); 299 AcpiUtDeleteObjectDesc (Object->Method.Mutex); 300 Object->Method.Mutex = NULL; 301 } 302 break; 303 304 305 case ACPI_TYPE_REGION: 306 307 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, 308 "***** Region %p\n", Object)); 309 310 SecondDesc = AcpiNsGetSecondaryObject (Object); 311 if (SecondDesc) 312 { 313 /* 314 * Free the RegionContext if and only if the handler is one of the 315 * default handlers -- and therefore, we created the context object 316 * locally, it was not created by an external caller. 317 */ 318 HandlerDesc = Object->Region.Handler; 319 if (HandlerDesc) 320 { 321 NextDesc = HandlerDesc->AddressSpace.RegionList; 322 LastObjPtr = &HandlerDesc->AddressSpace.RegionList; 323 324 /* Remove the region object from the handler's list */ 325 326 while (NextDesc) 327 { 328 if (NextDesc == Object) 329 { 330 *LastObjPtr = NextDesc->Region.Next; 331 break; 332 } 333 334 /* Walk the linked list of handler */ 335 336 LastObjPtr = &NextDesc->Region.Next; 337 NextDesc = NextDesc->Region.Next; 338 } 339 340 if (HandlerDesc->AddressSpace.HandlerFlags & 341 ACPI_ADDR_HANDLER_DEFAULT_INSTALLED) 342 { 343 /* Deactivate region and free region context */ 344 345 if (HandlerDesc->AddressSpace.Setup) 346 { 347 (void) HandlerDesc->AddressSpace.Setup (Object, 348 ACPI_REGION_DEACTIVATE, 349 HandlerDesc->AddressSpace.Context, 350 &SecondDesc->Extra.RegionContext); 351 } 352 } 353 354 AcpiUtRemoveReference (HandlerDesc); 355 } 356 357 /* Now we can free the Extra object */ 358 359 AcpiUtDeleteObjectDesc (SecondDesc); 360 } 361 break; 362 363 364 case ACPI_TYPE_BUFFER_FIELD: 365 366 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, 367 "***** Buffer Field %p\n", Object)); 368 369 SecondDesc = AcpiNsGetSecondaryObject (Object); 370 if (SecondDesc) 371 { 372 AcpiUtDeleteObjectDesc (SecondDesc); 373 } 374 break; 375 376 377 case ACPI_TYPE_LOCAL_BANK_FIELD: 378 379 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, 380 "***** Bank Field %p\n", Object)); 381 382 SecondDesc = AcpiNsGetSecondaryObject (Object); 383 if (SecondDesc) 384 { 385 AcpiUtDeleteObjectDesc (SecondDesc); 386 } 387 break; 388 389 390 default: 391 break; 392 } 393 394 /* Free any allocated memory (pointer within the object) found above */ 395 396 if (ObjPointer) 397 { 398 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, "Deleting Object Subptr %p\n", 399 ObjPointer)); 400 ACPI_FREE (ObjPointer); 401 } 402 403 /* Now the object can be safely deleted */ 404 405 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, "Deleting Object %p [%s]\n", 406 Object, AcpiUtGetObjectTypeName (Object))); 407 408 AcpiUtDeleteObjectDesc (Object); 409 return_VOID; 410 } 411 412 413 /******************************************************************************* 414 * 415 * FUNCTION: AcpiUtDeleteInternalObjectList 416 * 417 * PARAMETERS: ObjList - Pointer to the list to be deleted 418 * 419 * RETURN: None 420 * 421 * DESCRIPTION: This function deletes an internal object list, including both 422 * simple objects and package objects 423 * 424 ******************************************************************************/ 425 426 void 427 AcpiUtDeleteInternalObjectList ( 428 ACPI_OPERAND_OBJECT **ObjList) 429 { 430 ACPI_OPERAND_OBJECT **InternalObj; 431 432 433 ACPI_FUNCTION_TRACE (UtDeleteInternalObjectList); 434 435 436 /* Walk the null-terminated internal list */ 437 438 for (InternalObj = ObjList; *InternalObj; InternalObj++) 439 { 440 AcpiUtRemoveReference (*InternalObj); 441 } 442 443 /* Free the combined parameter pointer list and object array */ 444 445 ACPI_FREE (ObjList); 446 return_VOID; 447 } 448 449 450 /******************************************************************************* 451 * 452 * FUNCTION: AcpiUtUpdateRefCount 453 * 454 * PARAMETERS: Object - Object whose ref count is to be updated 455 * Action - What to do 456 * 457 * RETURN: New ref count 458 * 459 * DESCRIPTION: Modify the ref count and return it. 460 * 461 ******************************************************************************/ 462 463 static void 464 AcpiUtUpdateRefCount ( 465 ACPI_OPERAND_OBJECT *Object, 466 UINT32 Action) 467 { 468 UINT16 Count; 469 UINT16 NewCount; 470 471 472 ACPI_FUNCTION_NAME (UtUpdateRefCount); 473 474 475 if (!Object) 476 { 477 return; 478 } 479 480 Count = Object->Common.ReferenceCount; 481 NewCount = Count; 482 483 /* 484 * Perform the reference count action (increment, decrement, force delete) 485 */ 486 switch (Action) 487 { 488 case REF_INCREMENT: 489 490 NewCount++; 491 Object->Common.ReferenceCount = NewCount; 492 493 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, 494 "Obj %p Refs=%X, [Incremented]\n", 495 Object, NewCount)); 496 break; 497 498 case REF_DECREMENT: 499 500 if (Count < 1) 501 { 502 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, 503 "Obj %p Refs=%X, can't decrement! (Set to 0)\n", 504 Object, NewCount)); 505 506 NewCount = 0; 507 } 508 else 509 { 510 NewCount--; 511 512 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, 513 "Obj %p Refs=%X, [Decremented]\n", 514 Object, NewCount)); 515 } 516 517 if (Object->Common.Type == ACPI_TYPE_METHOD) 518 { 519 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, 520 "Method Obj %p Refs=%X, [Decremented]\n", Object, NewCount)); 521 } 522 523 Object->Common.ReferenceCount = NewCount; 524 if (NewCount == 0) 525 { 526 AcpiUtDeleteInternalObj (Object); 527 } 528 break; 529 530 case REF_FORCE_DELETE: 531 532 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, 533 "Obj %p Refs=%X, Force delete! (Set to 0)\n", Object, Count)); 534 535 NewCount = 0; 536 Object->Common.ReferenceCount = NewCount; 537 AcpiUtDeleteInternalObj (Object); 538 break; 539 540 default: 541 542 ACPI_ERROR ((AE_INFO, "Unknown action (%X)", Action)); 543 break; 544 } 545 546 /* 547 * Sanity check the reference count, for debug purposes only. 548 * (A deleted object will have a huge reference count) 549 */ 550 if (Count > ACPI_MAX_REFERENCE_COUNT) 551 { 552 ACPI_WARNING ((AE_INFO, 553 "Large Reference Count (%X) in object %p", Count, Object)); 554 } 555 } 556 557 558 /******************************************************************************* 559 * 560 * FUNCTION: AcpiUtUpdateObjectReference 561 * 562 * PARAMETERS: Object - Increment ref count for this object 563 * and all sub-objects 564 * Action - Either REF_INCREMENT or REF_DECREMENT or 565 * REF_FORCE_DELETE 566 * 567 * RETURN: Status 568 * 569 * DESCRIPTION: Increment the object reference count 570 * 571 * Object references are incremented when: 572 * 1) An object is attached to a Node (namespace object) 573 * 2) An object is copied (all subobjects must be incremented) 574 * 575 * Object references are decremented when: 576 * 1) An object is detached from an Node 577 * 578 ******************************************************************************/ 579 580 ACPI_STATUS 581 AcpiUtUpdateObjectReference ( 582 ACPI_OPERAND_OBJECT *Object, 583 UINT16 Action) 584 { 585 ACPI_STATUS Status = AE_OK; 586 ACPI_GENERIC_STATE *StateList = NULL; 587 ACPI_OPERAND_OBJECT *NextObject = NULL; 588 ACPI_GENERIC_STATE *State; 589 UINT32 i; 590 591 592 ACPI_FUNCTION_TRACE_PTR (UtUpdateObjectReference, Object); 593 594 595 while (Object) 596 { 597 /* Make sure that this isn't a namespace handle */ 598 599 if (ACPI_GET_DESCRIPTOR_TYPE (Object) == ACPI_DESC_TYPE_NAMED) 600 { 601 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, 602 "Object %p is NS handle\n", Object)); 603 return_ACPI_STATUS (AE_OK); 604 } 605 606 /* 607 * All sub-objects must have their reference count incremented also. 608 * Different object types have different subobjects. 609 */ 610 switch (Object->Common.Type) 611 { 612 case ACPI_TYPE_DEVICE: 613 case ACPI_TYPE_PROCESSOR: 614 case ACPI_TYPE_POWER: 615 case ACPI_TYPE_THERMAL: 616 617 /* Update the notify objects for these types (if present) */ 618 619 AcpiUtUpdateRefCount (Object->CommonNotify.SystemNotify, Action); 620 AcpiUtUpdateRefCount (Object->CommonNotify.DeviceNotify, Action); 621 break; 622 623 case ACPI_TYPE_PACKAGE: 624 /* 625 * We must update all the sub-objects of the package, 626 * each of whom may have their own sub-objects. 627 */ 628 for (i = 0; i < Object->Package.Count; i++) 629 { 630 /* 631 * Push each element onto the stack for later processing. 632 * Note: There can be null elements within the package, 633 * these are simply ignored 634 */ 635 Status = AcpiUtCreateUpdateStateAndPush ( 636 Object->Package.Elements[i], Action, &StateList); 637 if (ACPI_FAILURE (Status)) 638 { 639 goto ErrorExit; 640 } 641 } 642 break; 643 644 case ACPI_TYPE_BUFFER_FIELD: 645 646 NextObject = Object->BufferField.BufferObj; 647 break; 648 649 case ACPI_TYPE_LOCAL_REGION_FIELD: 650 651 NextObject = Object->Field.RegionObj; 652 break; 653 654 case ACPI_TYPE_LOCAL_BANK_FIELD: 655 656 NextObject = Object->BankField.BankObj; 657 Status = AcpiUtCreateUpdateStateAndPush ( 658 Object->BankField.RegionObj, Action, &StateList); 659 if (ACPI_FAILURE (Status)) 660 { 661 goto ErrorExit; 662 } 663 break; 664 665 case ACPI_TYPE_LOCAL_INDEX_FIELD: 666 667 NextObject = Object->IndexField.IndexObj; 668 Status = AcpiUtCreateUpdateStateAndPush ( 669 Object->IndexField.DataObj, Action, &StateList); 670 if (ACPI_FAILURE (Status)) 671 { 672 goto ErrorExit; 673 } 674 break; 675 676 case ACPI_TYPE_LOCAL_REFERENCE: 677 /* 678 * The target of an Index (a package, string, or buffer) or a named 679 * reference must track changes to the ref count of the index or 680 * target object. 681 */ 682 if ((Object->Reference.Class == ACPI_REFCLASS_INDEX) || 683 (Object->Reference.Class== ACPI_REFCLASS_NAME)) 684 { 685 NextObject = Object->Reference.Object; 686 } 687 break; 688 689 case ACPI_TYPE_REGION: 690 default: 691 break; /* No subobjects for all other types */ 692 } 693 694 /* 695 * Now we can update the count in the main object. This can only 696 * happen after we update the sub-objects in case this causes the 697 * main object to be deleted. 698 */ 699 AcpiUtUpdateRefCount (Object, Action); 700 Object = NULL; 701 702 /* Move on to the next object to be updated */ 703 704 if (NextObject) 705 { 706 Object = NextObject; 707 NextObject = NULL; 708 } 709 else if (StateList) 710 { 711 State = AcpiUtPopGenericState (&StateList); 712 Object = State->Update.Object; 713 AcpiUtDeleteGenericState (State); 714 } 715 } 716 717 return_ACPI_STATUS (AE_OK); 718 719 720 ErrorExit: 721 722 ACPI_EXCEPTION ((AE_INFO, Status, 723 "Could not update object reference count")); 724 725 /* Free any stacked Update State objects */ 726 727 while (StateList) 728 { 729 State = AcpiUtPopGenericState (&StateList); 730 AcpiUtDeleteGenericState (State); 731 } 732 733 return_ACPI_STATUS (Status); 734 } 735 736 737 /******************************************************************************* 738 * 739 * FUNCTION: AcpiUtAddReference 740 * 741 * PARAMETERS: Object - Object whose reference count is to be 742 * incremented 743 * 744 * RETURN: None 745 * 746 * DESCRIPTION: Add one reference to an ACPI object 747 * 748 ******************************************************************************/ 749 750 void 751 AcpiUtAddReference ( 752 ACPI_OPERAND_OBJECT *Object) 753 { 754 755 ACPI_FUNCTION_TRACE_PTR (UtAddReference, Object); 756 757 758 /* Ensure that we have a valid object */ 759 760 if (!AcpiUtValidInternalObject (Object)) 761 { 762 return_VOID; 763 } 764 765 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, 766 "Obj %p Current Refs=%X [To Be Incremented]\n", 767 Object, Object->Common.ReferenceCount)); 768 769 /* Increment the reference count */ 770 771 (void) AcpiUtUpdateObjectReference (Object, REF_INCREMENT); 772 return_VOID; 773 } 774 775 776 /******************************************************************************* 777 * 778 * FUNCTION: AcpiUtRemoveReference 779 * 780 * PARAMETERS: Object - Object whose ref count will be decremented 781 * 782 * RETURN: None 783 * 784 * DESCRIPTION: Decrement the reference count of an ACPI internal object 785 * 786 ******************************************************************************/ 787 788 void 789 AcpiUtRemoveReference ( 790 ACPI_OPERAND_OBJECT *Object) 791 { 792 793 ACPI_FUNCTION_TRACE_PTR (UtRemoveReference, Object); 794 795 796 /* 797 * Allow a NULL pointer to be passed in, just ignore it. This saves 798 * each caller from having to check. Also, ignore NS nodes. 799 * 800 */ 801 if (!Object || 802 (ACPI_GET_DESCRIPTOR_TYPE (Object) == ACPI_DESC_TYPE_NAMED)) 803 804 { 805 return_VOID; 806 } 807 808 /* Ensure that we have a valid object */ 809 810 if (!AcpiUtValidInternalObject (Object)) 811 { 812 return_VOID; 813 } 814 815 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, 816 "Obj %p Current Refs=%X [To Be Decremented]\n", 817 Object, Object->Common.ReferenceCount)); 818 819 /* 820 * Decrement the reference count, and only actually delete the object 821 * if the reference count becomes 0. (Must also decrement the ref count 822 * of all subobjects!) 823 */ 824 (void) AcpiUtUpdateObjectReference (Object, REF_DECREMENT); 825 return_VOID; 826 } 827 828 829