1 /******************************************************************************* 2 * 3 * Module Name: nsalloc - Namespace allocation and deletion utilities 4 * 5 ******************************************************************************/ 6 7 /****************************************************************************** 8 * 9 * 1. Copyright Notice 10 * 11 * Some or all of this work - Copyright (c) 1999 - 2009, Intel Corp. 12 * All rights reserved. 13 * 14 * 2. License 15 * 16 * 2.1. This is your license from Intel Corp. under its intellectual property 17 * rights. You may have additional license terms from the party that provided 18 * you this software, covering your right to use that party's intellectual 19 * property rights. 20 * 21 * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a 22 * copy of the source code appearing in this file ("Covered Code") an 23 * irrevocable, perpetual, worldwide license under Intel's copyrights in the 24 * base code distributed originally by Intel ("Original Intel Code") to copy, 25 * make derivatives, distribute, use and display any portion of the Covered 26 * Code in any form, with the right to sublicense such rights; and 27 * 28 * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent 29 * license (with the right to sublicense), under only those claims of Intel 30 * patents that are infringed by the Original Intel Code, to make, use, sell, 31 * offer to sell, and import the Covered Code and derivative works thereof 32 * solely to the minimum extent necessary to exercise the above copyright 33 * license, and in no event shall the patent license extend to any additions 34 * to or modifications of the Original Intel Code. No other license or right 35 * is granted directly or by implication, estoppel or otherwise; 36 * 37 * The above copyright and patent license is granted only if the following 38 * conditions are met: 39 * 40 * 3. Conditions 41 * 42 * 3.1. Redistribution of Source with Rights to Further Distribute Source. 43 * Redistribution of source code of any substantial portion of the Covered 44 * Code or modification with rights to further distribute source must include 45 * the above Copyright Notice, the above License, this list of Conditions, 46 * and the following Disclaimer and Export Compliance provision. In addition, 47 * Licensee must cause all Covered Code to which Licensee contributes to 48 * contain a file documenting the changes Licensee made to create that Covered 49 * Code and the date of any change. Licensee must include in that file the 50 * documentation of any changes made by any predecessor Licensee. Licensee 51 * must include a prominent statement that the modification is derived, 52 * directly or indirectly, from Original Intel Code. 53 * 54 * 3.2. Redistribution of Source with no Rights to Further Distribute Source. 55 * Redistribution of source code of any substantial portion of the Covered 56 * Code or modification without rights to further distribute source must 57 * include the following Disclaimer and Export Compliance provision in the 58 * documentation and/or other materials provided with distribution. In 59 * addition, Licensee may not authorize further sublicense of source of any 60 * portion of the Covered Code, and must include terms to the effect that the 61 * license from Licensee to its licensee is limited to the intellectual 62 * property embodied in the software Licensee provides to its licensee, and 63 * not to intellectual property embodied in modifications its licensee may 64 * make. 65 * 66 * 3.3. Redistribution of Executable. Redistribution in executable form of any 67 * substantial portion of the Covered Code or modification must reproduce the 68 * above Copyright Notice, and the following Disclaimer and Export Compliance 69 * provision in the documentation and/or other materials provided with the 70 * distribution. 71 * 72 * 3.4. Intel retains all right, title, and interest in and to the Original 73 * Intel Code. 74 * 75 * 3.5. Neither the name Intel nor any other trademark owned or controlled by 76 * Intel shall be used in advertising or otherwise to promote the sale, use or 77 * other dealings in products derived from or relating to the Covered Code 78 * without prior written authorization from Intel. 79 * 80 * 4. Disclaimer and Export Compliance 81 * 82 * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED 83 * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE 84 * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE, 85 * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY 86 * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY 87 * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A 88 * PARTICULAR PURPOSE. 89 * 90 * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES 91 * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR 92 * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT, 93 * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY 94 * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL 95 * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS 96 * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY 97 * LIMITED REMEDY. 98 * 99 * 4.3. Licensee shall not export, either directly or indirectly, any of this 100 * software or system incorporating such software without first obtaining any 101 * required license or other approval from the U. S. Department of Commerce or 102 * any other agency or department of the United States Government. In the 103 * event Licensee exports any such software from the United States or 104 * re-exports any such software from a foreign destination, Licensee shall 105 * ensure that the distribution and export/re-export of the software is in 106 * compliance with all laws, regulations, orders, or other restrictions of the 107 * U.S. Export Administration Regulations. Licensee agrees that neither it nor 108 * any of its subsidiaries will export/re-export any technical data, process, 109 * software, or service, directly or indirectly, to any country for which the 110 * United States government or any agency thereof requires an export license, 111 * other governmental approval, or letter of assurance, without first obtaining 112 * such license, approval or letter. 113 * 114 *****************************************************************************/ 115 116 117 #define __NSALLOC_C__ 118 119 #include "acpi.h" 120 #include "accommon.h" 121 #include "acnamesp.h" 122 123 124 #define _COMPONENT ACPI_NAMESPACE 125 ACPI_MODULE_NAME ("nsalloc") 126 127 128 /******************************************************************************* 129 * 130 * FUNCTION: AcpiNsCreateNode 131 * 132 * PARAMETERS: Name - Name of the new node (4 char ACPI name) 133 * 134 * RETURN: New namespace node (Null on failure) 135 * 136 * DESCRIPTION: Create a namespace node 137 * 138 ******************************************************************************/ 139 140 ACPI_NAMESPACE_NODE * 141 AcpiNsCreateNode ( 142 UINT32 Name) 143 { 144 ACPI_NAMESPACE_NODE *Node; 145 #ifdef ACPI_DBG_TRACK_ALLOCATIONS 146 UINT32 Temp; 147 #endif 148 149 150 ACPI_FUNCTION_TRACE (NsCreateNode); 151 152 153 Node = AcpiOsAcquireObject (AcpiGbl_NamespaceCache); 154 if (!Node) 155 { 156 return_PTR (NULL); 157 } 158 159 ACPI_MEM_TRACKING (AcpiGbl_NsNodeList->TotalAllocated++); 160 161 #ifdef ACPI_DBG_TRACK_ALLOCATIONS 162 Temp = AcpiGbl_NsNodeList->TotalAllocated - 163 AcpiGbl_NsNodeList->TotalFreed; 164 if (Temp > AcpiGbl_NsNodeList->MaxOccupied) 165 { 166 AcpiGbl_NsNodeList->MaxOccupied = Temp; 167 } 168 #endif 169 170 Node->Name.Integer = Name; 171 ACPI_SET_DESCRIPTOR_TYPE (Node, ACPI_DESC_TYPE_NAMED); 172 return_PTR (Node); 173 } 174 175 176 /******************************************************************************* 177 * 178 * FUNCTION: AcpiNsDeleteNode 179 * 180 * PARAMETERS: Node - Node to be deleted 181 * 182 * RETURN: None 183 * 184 * DESCRIPTION: Delete a namespace node. All node deletions must come through 185 * here. Detaches any attached objects, including any attached 186 * data. If a handler is associated with attached data, it is 187 * invoked before the node is deleted. 188 * 189 ******************************************************************************/ 190 191 void 192 AcpiNsDeleteNode ( 193 ACPI_NAMESPACE_NODE *Node) 194 { 195 ACPI_OPERAND_OBJECT *ObjDesc; 196 197 198 ACPI_FUNCTION_NAME (NsDeleteNode); 199 200 201 /* Detach an object if there is one */ 202 203 AcpiNsDetachObject (Node); 204 205 /* 206 * Delete an attached data object if present (an object that was created 207 * and attached via AcpiAttachData). Note: After any normal object is 208 * detached above, the only possible remaining object is a data object. 209 */ 210 ObjDesc = Node->Object; 211 if (ObjDesc && 212 (ObjDesc->Common.Type == ACPI_TYPE_LOCAL_DATA)) 213 { 214 /* Invoke the attached data deletion handler if present */ 215 216 if (ObjDesc->Data.Handler) 217 { 218 ObjDesc->Data.Handler (Node, ObjDesc->Data.Pointer); 219 } 220 221 AcpiUtRemoveReference (ObjDesc); 222 } 223 224 /* Now we can delete the node */ 225 226 (void) AcpiOsReleaseObject (AcpiGbl_NamespaceCache, Node); 227 228 ACPI_MEM_TRACKING (AcpiGbl_NsNodeList->TotalFreed++); 229 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, "Node %p, Remaining %X\n", 230 Node, AcpiGbl_CurrentNodeCount)); 231 } 232 233 234 /******************************************************************************* 235 * 236 * FUNCTION: AcpiNsRemoveNode 237 * 238 * PARAMETERS: Node - Node to be removed/deleted 239 * 240 * RETURN: None 241 * 242 * DESCRIPTION: Remove (unlink) and delete a namespace node 243 * 244 ******************************************************************************/ 245 246 void 247 AcpiNsRemoveNode ( 248 ACPI_NAMESPACE_NODE *Node) 249 { 250 ACPI_NAMESPACE_NODE *ParentNode; 251 ACPI_NAMESPACE_NODE *PrevNode; 252 ACPI_NAMESPACE_NODE *NextNode; 253 254 255 ACPI_FUNCTION_TRACE_PTR (NsRemoveNode, Node); 256 257 258 ParentNode = AcpiNsGetParentNode (Node); 259 260 PrevNode = NULL; 261 NextNode = ParentNode->Child; 262 263 /* Find the node that is the previous peer in the parent's child list */ 264 265 while (NextNode != Node) 266 { 267 PrevNode = NextNode; 268 NextNode = PrevNode->Peer; 269 } 270 271 if (PrevNode) 272 { 273 /* Node is not first child, unlink it */ 274 275 PrevNode->Peer = NextNode->Peer; 276 if (NextNode->Flags & ANOBJ_END_OF_PEER_LIST) 277 { 278 PrevNode->Flags |= ANOBJ_END_OF_PEER_LIST; 279 } 280 } 281 else 282 { 283 /* Node is first child (has no previous peer) */ 284 285 if (NextNode->Flags & ANOBJ_END_OF_PEER_LIST) 286 { 287 /* No peers at all */ 288 289 ParentNode->Child = NULL; 290 } 291 else 292 { /* Link peer list to parent */ 293 294 ParentNode->Child = NextNode->Peer; 295 } 296 } 297 298 /* Delete the node and any attached objects */ 299 300 AcpiNsDeleteNode (Node); 301 return_VOID; 302 } 303 304 305 /******************************************************************************* 306 * 307 * FUNCTION: AcpiNsInstallNode 308 * 309 * PARAMETERS: WalkState - Current state of the walk 310 * ParentNode - The parent of the new Node 311 * Node - The new Node to install 312 * Type - ACPI object type of the new Node 313 * 314 * RETURN: None 315 * 316 * DESCRIPTION: Initialize a new namespace node and install it amongst 317 * its peers. 318 * 319 * Note: Current namespace lookup is linear search. This appears 320 * to be sufficient as namespace searches consume only a small 321 * fraction of the execution time of the ACPI subsystem. 322 * 323 ******************************************************************************/ 324 325 void 326 AcpiNsInstallNode ( 327 ACPI_WALK_STATE *WalkState, 328 ACPI_NAMESPACE_NODE *ParentNode, /* Parent */ 329 ACPI_NAMESPACE_NODE *Node, /* New Child*/ 330 ACPI_OBJECT_TYPE Type) 331 { 332 ACPI_OWNER_ID OwnerId = 0; 333 ACPI_NAMESPACE_NODE *ChildNode; 334 335 336 ACPI_FUNCTION_TRACE (NsInstallNode); 337 338 339 /* 340 * Get the owner ID from the Walk state. The owner ID is used to track 341 * table deletion and deletion of objects created by methods. 342 */ 343 if (WalkState) 344 { 345 OwnerId = WalkState->OwnerId; 346 } 347 348 /* Link the new entry into the parent and existing children */ 349 350 ChildNode = ParentNode->Child; 351 if (!ChildNode) 352 { 353 ParentNode->Child = Node; 354 Node->Flags |= ANOBJ_END_OF_PEER_LIST; 355 Node->Peer = ParentNode; 356 } 357 else 358 { 359 while (!(ChildNode->Flags & ANOBJ_END_OF_PEER_LIST)) 360 { 361 ChildNode = ChildNode->Peer; 362 } 363 364 ChildNode->Peer = Node; 365 366 /* Clear end-of-list flag */ 367 368 ChildNode->Flags &= ~ANOBJ_END_OF_PEER_LIST; 369 Node->Flags |= ANOBJ_END_OF_PEER_LIST; 370 Node->Peer = ParentNode; 371 } 372 373 /* Init the new entry */ 374 375 Node->OwnerId = OwnerId; 376 Node->Type = (UINT8) Type; 377 378 ACPI_DEBUG_PRINT ((ACPI_DB_NAMES, 379 "%4.4s (%s) [Node %p Owner %X] added to %4.4s (%s) [Node %p]\n", 380 AcpiUtGetNodeName (Node), AcpiUtGetTypeName (Node->Type), Node, OwnerId, 381 AcpiUtGetNodeName (ParentNode), AcpiUtGetTypeName (ParentNode->Type), 382 ParentNode)); 383 384 return_VOID; 385 } 386 387 388 /******************************************************************************* 389 * 390 * FUNCTION: AcpiNsDeleteChildren 391 * 392 * PARAMETERS: ParentNode - Delete this objects children 393 * 394 * RETURN: None. 395 * 396 * DESCRIPTION: Delete all children of the parent object. In other words, 397 * deletes a "scope". 398 * 399 ******************************************************************************/ 400 401 void 402 AcpiNsDeleteChildren ( 403 ACPI_NAMESPACE_NODE *ParentNode) 404 { 405 ACPI_NAMESPACE_NODE *ChildNode; 406 ACPI_NAMESPACE_NODE *NextNode; 407 UINT8 Flags; 408 409 410 ACPI_FUNCTION_TRACE_PTR (NsDeleteChildren, ParentNode); 411 412 413 if (!ParentNode) 414 { 415 return_VOID; 416 } 417 418 /* If no children, all done! */ 419 420 ChildNode = ParentNode->Child; 421 if (!ChildNode) 422 { 423 return_VOID; 424 } 425 426 /* Deallocate all children at this level */ 427 428 do 429 { 430 /* Get the things we need */ 431 432 NextNode = ChildNode->Peer; 433 Flags = ChildNode->Flags; 434 435 /* Grandchildren should have all been deleted already */ 436 437 if (ChildNode->Child) 438 { 439 ACPI_ERROR ((AE_INFO, "Found a grandchild! P=%p C=%p", 440 ParentNode, ChildNode)); 441 } 442 443 /* 444 * Delete this child node and move on to the next child in the list. 445 * No need to unlink the node since we are deleting the entire branch. 446 */ 447 AcpiNsDeleteNode (ChildNode); 448 ChildNode = NextNode; 449 450 } while (!(Flags & ANOBJ_END_OF_PEER_LIST)); 451 452 /* Clear the parent's child pointer */ 453 454 ParentNode->Child = NULL; 455 return_VOID; 456 } 457 458 459 /******************************************************************************* 460 * 461 * FUNCTION: AcpiNsDeleteNamespaceSubtree 462 * 463 * PARAMETERS: ParentNode - Root of the subtree to be deleted 464 * 465 * RETURN: None. 466 * 467 * DESCRIPTION: Delete a subtree of the namespace. This includes all objects 468 * stored within the subtree. 469 * 470 ******************************************************************************/ 471 472 void 473 AcpiNsDeleteNamespaceSubtree ( 474 ACPI_NAMESPACE_NODE *ParentNode) 475 { 476 ACPI_NAMESPACE_NODE *ChildNode = NULL; 477 UINT32 Level = 1; 478 479 480 ACPI_FUNCTION_TRACE (NsDeleteNamespaceSubtree); 481 482 483 if (!ParentNode) 484 { 485 return_VOID; 486 } 487 488 /* 489 * Traverse the tree of objects until we bubble back up 490 * to where we started. 491 */ 492 while (Level > 0) 493 { 494 /* Get the next node in this scope (NULL if none) */ 495 496 ChildNode = AcpiNsGetNextNode (ParentNode, ChildNode); 497 if (ChildNode) 498 { 499 /* Found a child node - detach any attached object */ 500 501 AcpiNsDetachObject (ChildNode); 502 503 /* Check if this node has any children */ 504 505 if (ChildNode->Child) 506 { 507 /* 508 * There is at least one child of this node, 509 * visit the node 510 */ 511 Level++; 512 ParentNode = ChildNode; 513 ChildNode = NULL; 514 } 515 } 516 else 517 { 518 /* 519 * No more children of this parent node. 520 * Move up to the grandparent. 521 */ 522 Level--; 523 524 /* 525 * Now delete all of the children of this parent 526 * all at the same time. 527 */ 528 AcpiNsDeleteChildren (ParentNode); 529 530 /* New "last child" is this parent node */ 531 532 ChildNode = ParentNode; 533 534 /* Move up the tree to the grandparent */ 535 536 ParentNode = AcpiNsGetParentNode (ParentNode); 537 } 538 } 539 540 return_VOID; 541 } 542 543 544 /******************************************************************************* 545 * 546 * FUNCTION: AcpiNsDeleteNamespaceByOwner 547 * 548 * PARAMETERS: OwnerId - All nodes with this owner will be deleted 549 * 550 * RETURN: Status 551 * 552 * DESCRIPTION: Delete entries within the namespace that are owned by a 553 * specific ID. Used to delete entire ACPI tables. All 554 * reference counts are updated. 555 * 556 * MUTEX: Locks namespace during deletion walk. 557 * 558 ******************************************************************************/ 559 560 void 561 AcpiNsDeleteNamespaceByOwner ( 562 ACPI_OWNER_ID OwnerId) 563 { 564 ACPI_NAMESPACE_NODE *ChildNode; 565 ACPI_NAMESPACE_NODE *DeletionNode; 566 ACPI_NAMESPACE_NODE *ParentNode; 567 UINT32 Level; 568 ACPI_STATUS Status; 569 570 571 ACPI_FUNCTION_TRACE_U32 (NsDeleteNamespaceByOwner, OwnerId); 572 573 574 if (OwnerId == 0) 575 { 576 return_VOID; 577 } 578 579 /* Lock namespace for possible update */ 580 581 Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE); 582 if (ACPI_FAILURE (Status)) 583 { 584 return_VOID; 585 } 586 587 DeletionNode = NULL; 588 ParentNode = AcpiGbl_RootNode; 589 ChildNode = NULL; 590 Level = 1; 591 592 /* 593 * Traverse the tree of nodes until we bubble back up 594 * to where we started. 595 */ 596 while (Level > 0) 597 { 598 /* 599 * Get the next child of this parent node. When ChildNode is NULL, 600 * the first child of the parent is returned 601 */ 602 ChildNode = AcpiNsGetNextNode (ParentNode, ChildNode); 603 604 if (DeletionNode) 605 { 606 AcpiNsDeleteChildren (DeletionNode); 607 AcpiNsRemoveNode (DeletionNode); 608 DeletionNode = NULL; 609 } 610 611 if (ChildNode) 612 { 613 if (ChildNode->OwnerId == OwnerId) 614 { 615 /* Found a matching child node - detach any attached object */ 616 617 AcpiNsDetachObject (ChildNode); 618 } 619 620 /* Check if this node has any children */ 621 622 if (ChildNode->Child) 623 { 624 /* 625 * There is at least one child of this node, 626 * visit the node 627 */ 628 Level++; 629 ParentNode = ChildNode; 630 ChildNode = NULL; 631 } 632 else if (ChildNode->OwnerId == OwnerId) 633 { 634 DeletionNode = ChildNode; 635 } 636 } 637 else 638 { 639 /* 640 * No more children of this parent node. 641 * Move up to the grandparent. 642 */ 643 Level--; 644 if (Level != 0) 645 { 646 if (ParentNode->OwnerId == OwnerId) 647 { 648 DeletionNode = ParentNode; 649 } 650 } 651 652 /* New "last child" is this parent node */ 653 654 ChildNode = ParentNode; 655 656 /* Move up the tree to the grandparent */ 657 658 ParentNode = AcpiNsGetParentNode (ParentNode); 659 } 660 } 661 662 (void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE); 663 return_VOID; 664 } 665 666 667