1 /* 2 * CDDL HEADER START 3 * 4 * The contents of this file are subject to the terms of the 5 * Common Development and Distribution License, Version 1.0 only 6 * (the "License"). You may not use this file except in compliance 7 * with the License. 8 * 9 * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE 10 * or http://www.opensolaris.org/os/licensing. 11 * See the License for the specific language governing permissions 12 * and limitations under the License. 13 * 14 * When distributing Covered Code, include this CDDL HEADER in each 15 * file and include the License file at usr/src/OPENSOLARIS.LICENSE. 16 * If applicable, add the following below this CDDL HEADER, with the 17 * fields enclosed by brackets "[]" replaced with your own identifying 18 * information: Portions Copyright [yyyy] [name of copyright owner] 19 * 20 * CDDL HEADER END 21 */ 22 /* Copyright (c) 1988 AT&T */ 23 /* All Rights Reserved */ 24 25 26 /* 27 * Copyright (c) 1997, by Sun Microsystems, Inc. 28 * All rights reserved. 29 */ 30 31 /* A panels subsystem built on curses--Move a panel to the bottom */ 32 33 #pragma ident "%Z%%M% %I% %E% SMI" /* SVr4.0 1.3 */ 34 35 /*LINTLIBRARY*/ 36 37 #include <sys/types.h> 38 #include <curses.h> 39 #include "private.h" 40 41 /* bottom_panel */ 42 int 43 bottom_panel(PANEL *panel) 44 { 45 PANEL *pnl; 46 _obscured_list *obs; 47 48 if (!panel || panel == panel -> below) 49 return (ERR); 50 51 /* If the panel is already on bottom, there is nothing to do */ 52 53 if (_Bottom_panel == panel) 54 return (OK); 55 56 /* 57 * All the panels that this panel used to obscure now 58 * obscure this panel. 59 */ 60 61 for (pnl = panel->below; pnl; pnl = pnl->below) { 62 if (obs = _unlink_obs(pnl, panel)) { 63 obs -> panel_p = pnl; 64 if (panel -> obscured) { 65 obs -> next = panel -> obscured -> next; 66 panel->obscured = panel->obscured->next = obs; 67 } 68 else 69 obs -> next = panel -> obscured = obs; 70 } 71 } 72 73 /* Move the panel to the bottom */ 74 75 if (panel == _Top_panel) 76 (_Top_panel = panel -> below) -> above = 0; 77 else { 78 panel -> above -> below = panel -> below; 79 panel -> below -> above = panel -> above; 80 } 81 82 panel -> below = 0; 83 panel -> above = _Bottom_panel; 84 _Bottom_panel = _Bottom_panel -> below = panel; 85 (void) touchwin(panel -> win); 86 87 return (OK); 88 } 89