xref: /titanic_41/usr/src/lib/libbc/libc/gen/common/random.c (revision 1b126014efc04ffe7077a99fc30c310392e7c8c0)
17c478bd9Sstevel@tonic-gate /*
27c478bd9Sstevel@tonic-gate  * CDDL HEADER START
37c478bd9Sstevel@tonic-gate  *
47c478bd9Sstevel@tonic-gate  * The contents of this file are subject to the terms of the
57c478bd9Sstevel@tonic-gate  * Common Development and Distribution License, Version 1.0 only
67c478bd9Sstevel@tonic-gate  * (the "License").  You may not use this file except in compliance
77c478bd9Sstevel@tonic-gate  * with the License.
87c478bd9Sstevel@tonic-gate  *
97c478bd9Sstevel@tonic-gate  * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE
107c478bd9Sstevel@tonic-gate  * or http://www.opensolaris.org/os/licensing.
117c478bd9Sstevel@tonic-gate  * See the License for the specific language governing permissions
127c478bd9Sstevel@tonic-gate  * and limitations under the License.
137c478bd9Sstevel@tonic-gate  *
147c478bd9Sstevel@tonic-gate  * When distributing Covered Code, include this CDDL HEADER in each
157c478bd9Sstevel@tonic-gate  * file and include the License file at usr/src/OPENSOLARIS.LICENSE.
167c478bd9Sstevel@tonic-gate  * If applicable, add the following below this CDDL HEADER, with the
177c478bd9Sstevel@tonic-gate  * fields enclosed by brackets "[]" replaced with your own identifying
187c478bd9Sstevel@tonic-gate  * information: Portions Copyright [yyyy] [name of copyright owner]
197c478bd9Sstevel@tonic-gate  *
207c478bd9Sstevel@tonic-gate  * CDDL HEADER END
217c478bd9Sstevel@tonic-gate  */
227c478bd9Sstevel@tonic-gate /*
23*5d54f3d8Smuffin  * Copyright 1999 Sun Microsystems, Inc.  All rights reserved.
24*5d54f3d8Smuffin  * Use is subject to license terms.
257c478bd9Sstevel@tonic-gate  */
267c478bd9Sstevel@tonic-gate 
277c478bd9Sstevel@tonic-gate #pragma ident	"%Z%%M%	%I%	%E% SMI"
287c478bd9Sstevel@tonic-gate 
297c478bd9Sstevel@tonic-gate #include <stdio.h>
30*5d54f3d8Smuffin #include <stdlib.h>
317c478bd9Sstevel@tonic-gate 
327c478bd9Sstevel@tonic-gate /*
337c478bd9Sstevel@tonic-gate  * random.c:
347c478bd9Sstevel@tonic-gate  * An improved random number generation package.  In addition to the standard
357c478bd9Sstevel@tonic-gate  * rand()/srand() like interface, this package also has a special state info
367c478bd9Sstevel@tonic-gate  * interface.  The initstate() routine is called with a seed, an array of
377c478bd9Sstevel@tonic-gate  * bytes, and a count of how many bytes are being passed in; this array is then
387c478bd9Sstevel@tonic-gate  * initialized to contain information for random number generation with that
397c478bd9Sstevel@tonic-gate  * much state information.  Good sizes for the amount of state information are
407c478bd9Sstevel@tonic-gate  * 32, 64, 128, and 256 bytes.  The state can be switched by calling the
417c478bd9Sstevel@tonic-gate  * setstate() routine with the same array as was initiallized with initstate().
427c478bd9Sstevel@tonic-gate  * By default, the package runs with 128 bytes of state information and
437c478bd9Sstevel@tonic-gate  * generates far better random numbers than a linear congruential generator.
447c478bd9Sstevel@tonic-gate  * If the amount of state information is less than 32 bytes, a simple linear
457c478bd9Sstevel@tonic-gate  * congruential R.N.G. is used.
467c478bd9Sstevel@tonic-gate  * Internally, the state information is treated as an array of longs; the
477c478bd9Sstevel@tonic-gate  * zeroeth element of the array is the type of R.N.G. being used (small
487c478bd9Sstevel@tonic-gate  * integer); the remainder of the array is the state information for the
497c478bd9Sstevel@tonic-gate  * R.N.G.  Thus, 32 bytes of state information will give 7 longs worth of
507c478bd9Sstevel@tonic-gate  * state information, which will allow a degree seven polynomial.  (Note: the
517c478bd9Sstevel@tonic-gate  * zeroeth word of state information also has some other information stored
527c478bd9Sstevel@tonic-gate  * in it -- see setstate() for details).
537c478bd9Sstevel@tonic-gate  * The random number generation technique is a linear feedback shift register
547c478bd9Sstevel@tonic-gate  * approach, employing trinomials (since there are fewer terms to sum up that
557c478bd9Sstevel@tonic-gate  * way).  In this approach, the least significant bit of all the numbers in
567c478bd9Sstevel@tonic-gate  * the state table will act as a linear feedback shift register, and will have
577c478bd9Sstevel@tonic-gate  * period 2^deg - 1 (where deg is the degree of the polynomial being used,
587c478bd9Sstevel@tonic-gate  * assuming that the polynomial is irreducible and primitive).  The higher
597c478bd9Sstevel@tonic-gate  * order bits will have longer periods, since their values are also influenced
607c478bd9Sstevel@tonic-gate  * by pseudo-random carries out of the lower bits.  The total period of the
617c478bd9Sstevel@tonic-gate  * generator is approximately deg*(2**deg - 1); thus doubling the amount of
627c478bd9Sstevel@tonic-gate  * state information has a vast influence on the period of the generator.
637c478bd9Sstevel@tonic-gate  * Note: the deg*(2**deg - 1) is an approximation only good for large deg,
647c478bd9Sstevel@tonic-gate  * when the period of the shift register is the dominant factor.  With deg
657c478bd9Sstevel@tonic-gate  * equal to seven, the period is actually much longer than the 7*(2**7 - 1)
667c478bd9Sstevel@tonic-gate  * predicted by this formula.
677c478bd9Sstevel@tonic-gate  */
687c478bd9Sstevel@tonic-gate 
697c478bd9Sstevel@tonic-gate 
707c478bd9Sstevel@tonic-gate 
717c478bd9Sstevel@tonic-gate /*
727c478bd9Sstevel@tonic-gate  * For each of the currently supported random number generators, we have a
737c478bd9Sstevel@tonic-gate  * break value on the amount of state information (you need at least this
747c478bd9Sstevel@tonic-gate  * many bytes of state info to support this random number generator), a degree
757c478bd9Sstevel@tonic-gate  * for the polynomial (actually a trinomial) that the R.N.G. is based on, and
767c478bd9Sstevel@tonic-gate  * the separation between the two lower order coefficients of the trinomial.
777c478bd9Sstevel@tonic-gate  */
787c478bd9Sstevel@tonic-gate 
797c478bd9Sstevel@tonic-gate #define		TYPE_0		0		/* linear congruential */
807c478bd9Sstevel@tonic-gate #define		BREAK_0		8
817c478bd9Sstevel@tonic-gate #define		DEG_0		0
827c478bd9Sstevel@tonic-gate #define		SEP_0		0
837c478bd9Sstevel@tonic-gate 
847c478bd9Sstevel@tonic-gate #define		TYPE_1		1		/* x**7 + x**3 + 1 */
857c478bd9Sstevel@tonic-gate #define		BREAK_1		32
867c478bd9Sstevel@tonic-gate #define		DEG_1		7
877c478bd9Sstevel@tonic-gate #define		SEP_1		3
887c478bd9Sstevel@tonic-gate 
897c478bd9Sstevel@tonic-gate #define		TYPE_2		2		/* x**15 + x + 1 */
907c478bd9Sstevel@tonic-gate #define		BREAK_2		64
917c478bd9Sstevel@tonic-gate #define		DEG_2		15
927c478bd9Sstevel@tonic-gate #define		SEP_2		1
937c478bd9Sstevel@tonic-gate 
947c478bd9Sstevel@tonic-gate #define		TYPE_3		3		/* x**31 + x**3 + 1 */
957c478bd9Sstevel@tonic-gate #define		BREAK_3		128
967c478bd9Sstevel@tonic-gate #define		DEG_3		31
977c478bd9Sstevel@tonic-gate #define		SEP_3		3
987c478bd9Sstevel@tonic-gate 
997c478bd9Sstevel@tonic-gate #define		TYPE_4		4		/* x**63 + x + 1 */
1007c478bd9Sstevel@tonic-gate #define		BREAK_4		256
1017c478bd9Sstevel@tonic-gate #define		DEG_4		63
1027c478bd9Sstevel@tonic-gate #define		SEP_4		1
1037c478bd9Sstevel@tonic-gate 
1047c478bd9Sstevel@tonic-gate 
1057c478bd9Sstevel@tonic-gate /*
1067c478bd9Sstevel@tonic-gate  * Array versions of the above information to make code run faster -- relies
1077c478bd9Sstevel@tonic-gate  * on fact that TYPE_i == i.
1087c478bd9Sstevel@tonic-gate  */
1097c478bd9Sstevel@tonic-gate 
1107c478bd9Sstevel@tonic-gate #define		MAX_TYPES	5		/* max number of types above */
1117c478bd9Sstevel@tonic-gate 
1127c478bd9Sstevel@tonic-gate static struct _randomjunk {
1137c478bd9Sstevel@tonic-gate 	int	degrees[MAX_TYPES];
1147c478bd9Sstevel@tonic-gate 	int	seps[MAX_TYPES];
1157c478bd9Sstevel@tonic-gate 	long	randtbl[ DEG_3 + 1 ];
1167c478bd9Sstevel@tonic-gate /*
1177c478bd9Sstevel@tonic-gate  * fptr and rptr are two pointers into the state info, a front and a rear
1187c478bd9Sstevel@tonic-gate  * pointer.  These two pointers are always rand_sep places aparts, as they cycle
1197c478bd9Sstevel@tonic-gate  * cyclically through the state information.  (Yes, this does mean we could get
1207c478bd9Sstevel@tonic-gate  * away with just one pointer, but the code for random() is more efficient this
1217c478bd9Sstevel@tonic-gate  * way).  The pointers are left positioned as they would be from the call
1227c478bd9Sstevel@tonic-gate  *			initstate(1, randtbl, 128)
1237c478bd9Sstevel@tonic-gate  * (The position of the rear pointer, rptr, is really 0 (as explained above
1247c478bd9Sstevel@tonic-gate  * in the initialization of randtbl) because the state table pointer is set
1257c478bd9Sstevel@tonic-gate  * to point to randtbl[1] (as explained below).
1267c478bd9Sstevel@tonic-gate  */
1277c478bd9Sstevel@tonic-gate 	long	*fptr, *rptr;
1287c478bd9Sstevel@tonic-gate /*
1297c478bd9Sstevel@tonic-gate  * The following things are the pointer to the state information table,
1307c478bd9Sstevel@tonic-gate  * the type of the current generator, the degree of the current polynomial
1317c478bd9Sstevel@tonic-gate  * being used, and the separation between the two pointers.
1327c478bd9Sstevel@tonic-gate  * Note that for efficiency of random(), we remember the first location of
1337c478bd9Sstevel@tonic-gate  * the state information, not the zeroeth.  Hence it is valid to access
1347c478bd9Sstevel@tonic-gate  * state[-1], which is used to store the type of the R.N.G.
1357c478bd9Sstevel@tonic-gate  * Also, we remember the last location, since this is more efficient than
1367c478bd9Sstevel@tonic-gate  * indexing every time to find the address of the last element to see if
1377c478bd9Sstevel@tonic-gate  * the front and rear pointers have wrapped.
1387c478bd9Sstevel@tonic-gate  */
1397c478bd9Sstevel@tonic-gate 	long	*state;
1407c478bd9Sstevel@tonic-gate 	int	rand_type, rand_deg, rand_sep;
1417c478bd9Sstevel@tonic-gate 	long	*end_ptr;
142*5d54f3d8Smuffin } *__randomjunk, *_randomjunk(void), _randominit = {
1437c478bd9Sstevel@tonic-gate 	/*
1447c478bd9Sstevel@tonic-gate 	 * Initially, everything is set up as if from :
1457c478bd9Sstevel@tonic-gate 	 *		initstate(1, &randtbl, 128);
1467c478bd9Sstevel@tonic-gate 	 * Note that this initialization takes advantage of the fact
1477c478bd9Sstevel@tonic-gate 	 * that srandom() advances the front and rear pointers 10*rand_deg
1487c478bd9Sstevel@tonic-gate 	 * times, and hence the rear pointer which starts at 0 will also
1497c478bd9Sstevel@tonic-gate 	 * end up at zero; thus the zeroeth element of the state
1507c478bd9Sstevel@tonic-gate 	 * information, which contains info about the current
1517c478bd9Sstevel@tonic-gate 	 * position of the rear pointer is just
1527c478bd9Sstevel@tonic-gate 	 *	MAX_TYPES*(rptr - state) + TYPE_3 == TYPE_3.
1537c478bd9Sstevel@tonic-gate 	 */
1547c478bd9Sstevel@tonic-gate 	{ DEG_0, DEG_1, DEG_2, DEG_3, DEG_4 },
1557c478bd9Sstevel@tonic-gate 	{ SEP_0, SEP_1, SEP_2, SEP_3, SEP_4 },
1567c478bd9Sstevel@tonic-gate 	{ TYPE_3,
1577c478bd9Sstevel@tonic-gate 	(long)0x9a319039, (long)0x32d9c024, (long)0x9b663182, (long)0x5da1f342,
1587c478bd9Sstevel@tonic-gate 	(long)0xde3b81e0, (long)0xdf0a6fb5, (long)0xf103bc02, (long)0x48f340fb,
1597c478bd9Sstevel@tonic-gate 	(long)0x7449e56b, (long)0xbeb1dbb0, (long)0xab5c5918, (long)0x946554fd,
1607c478bd9Sstevel@tonic-gate 	(long)0x8c2e680f, (long)0xeb3d799f, (long)0xb11ee0b7, (long)0x2d436b86,
1617c478bd9Sstevel@tonic-gate 	(long)0xda672e2a, (long)0x1588ca88, (long)0xe369735d, (long)0x904f35f7,
1627c478bd9Sstevel@tonic-gate 	(long)0xd7158fd6, (long)0x6fa6f051, (long)0x616e6b96, (long)0xac94efdc,
1637c478bd9Sstevel@tonic-gate 	(long)0x36413f93, (long)0xc622c298, (long)0xf5a42ab8, (long)0x8a88d77b,
1647c478bd9Sstevel@tonic-gate 	(long)0xf5ad9d0e, (long)0x8999220b, (long)0x27fb47b9 },
1657c478bd9Sstevel@tonic-gate 	&_randominit.randtbl[ SEP_3 + 1 ],
1667c478bd9Sstevel@tonic-gate 	&_randominit.randtbl[1],
1677c478bd9Sstevel@tonic-gate 	&_randominit.randtbl[1],
1687c478bd9Sstevel@tonic-gate 	TYPE_3, DEG_3, SEP_3,
1697c478bd9Sstevel@tonic-gate 	&_randominit.randtbl[ DEG_3 + 1]
1707c478bd9Sstevel@tonic-gate };
1717c478bd9Sstevel@tonic-gate 
172*5d54f3d8Smuffin long random(void);
1737c478bd9Sstevel@tonic-gate 
1747c478bd9Sstevel@tonic-gate static struct _randomjunk *
_randomjunk(void)175*5d54f3d8Smuffin _randomjunk(void)
1767c478bd9Sstevel@tonic-gate {
177*5d54f3d8Smuffin 	struct _randomjunk *rp = __randomjunk;
1787c478bd9Sstevel@tonic-gate 
1797c478bd9Sstevel@tonic-gate 	if (rp == 0) {
1807c478bd9Sstevel@tonic-gate 		rp = (struct _randomjunk *)malloc(sizeof (*rp));
1817c478bd9Sstevel@tonic-gate 		if (rp == 0)
1827c478bd9Sstevel@tonic-gate 			return (0);
1837c478bd9Sstevel@tonic-gate 		*rp = _randominit;
1847c478bd9Sstevel@tonic-gate 		__randomjunk = rp;
1857c478bd9Sstevel@tonic-gate 	}
1867c478bd9Sstevel@tonic-gate 	return (rp);
1877c478bd9Sstevel@tonic-gate }
1887c478bd9Sstevel@tonic-gate 
1897c478bd9Sstevel@tonic-gate /*
1907c478bd9Sstevel@tonic-gate  * srandom:
1917c478bd9Sstevel@tonic-gate  * Initialize the random number generator based on the given seed.  If the
1927c478bd9Sstevel@tonic-gate  * type is the trivial no-state-information type, just remember the seed.
1937c478bd9Sstevel@tonic-gate  * Otherwise, initializes state[] based on the given "seed" via a linear
1947c478bd9Sstevel@tonic-gate  * congruential generator.  Then, the pointers are set to known locations
1957c478bd9Sstevel@tonic-gate  * that are exactly rand_sep places apart.  Lastly, it cycles the state
1967c478bd9Sstevel@tonic-gate  * information a given number of times to get rid of any initial dependencies
1977c478bd9Sstevel@tonic-gate  * introduced by the L.C.R.N.G.
1987c478bd9Sstevel@tonic-gate  * Note that the initialization of randtbl[] for default usage relies on
1997c478bd9Sstevel@tonic-gate  * values produced by this routine.
2007c478bd9Sstevel@tonic-gate  */
2017c478bd9Sstevel@tonic-gate 
202*5d54f3d8Smuffin void
srandom(unsigned x)203*5d54f3d8Smuffin srandom(unsigned x)
2047c478bd9Sstevel@tonic-gate {
205*5d54f3d8Smuffin 	struct _randomjunk *rp = _randomjunk();
206*5d54f3d8Smuffin 	int		i;
2077c478bd9Sstevel@tonic-gate 
2087c478bd9Sstevel@tonic-gate 	if (rp == 0)
2097c478bd9Sstevel@tonic-gate 		return;
2107c478bd9Sstevel@tonic-gate 	if (rp->rand_type  ==  TYPE_0)  {
2117c478bd9Sstevel@tonic-gate 	    rp->state[0] = x;
2127c478bd9Sstevel@tonic-gate 	} else  {
2137c478bd9Sstevel@tonic-gate 	    rp->state[0] = x;
2147c478bd9Sstevel@tonic-gate 	    for (i = 1; i < rp->rand_deg; i++)  {
2157c478bd9Sstevel@tonic-gate 		rp->state[i] = 1103515245*rp->state[i - 1] + 12345;
2167c478bd9Sstevel@tonic-gate 	    }
2177c478bd9Sstevel@tonic-gate 	    rp->fptr = &rp->state[rp->rand_sep];
2187c478bd9Sstevel@tonic-gate 	    rp->rptr = &rp->state[0];
2197c478bd9Sstevel@tonic-gate 	    for (i = 0; i < 10 * rp->rand_deg; i++)
2207c478bd9Sstevel@tonic-gate 		random();
2217c478bd9Sstevel@tonic-gate 	}
2227c478bd9Sstevel@tonic-gate }
2237c478bd9Sstevel@tonic-gate 
2247c478bd9Sstevel@tonic-gate 
2257c478bd9Sstevel@tonic-gate 
2267c478bd9Sstevel@tonic-gate /*
2277c478bd9Sstevel@tonic-gate  * initstate:
2287c478bd9Sstevel@tonic-gate  * Initialize the state information in the given array of n bytes for
2297c478bd9Sstevel@tonic-gate  * future random number generation.  Based on the number of bytes we
2307c478bd9Sstevel@tonic-gate  * are given, and the break values for the different R.N.G.'s, we choose
2317c478bd9Sstevel@tonic-gate  * the best (largest) one we can and set things up for it.  srandom() is
2327c478bd9Sstevel@tonic-gate  * then called to initialize the state information.
2337c478bd9Sstevel@tonic-gate  * Note that on return from srandom(), we set state[-1] to be the type
2347c478bd9Sstevel@tonic-gate  * multiplexed with the current value of the rear pointer; this is so
2357c478bd9Sstevel@tonic-gate  * successive calls to initstate() won't lose this information and will
2367c478bd9Sstevel@tonic-gate  * be able to restart with setstate().
2377c478bd9Sstevel@tonic-gate  * Note: the first thing we do is save the current state, if any, just like
2387c478bd9Sstevel@tonic-gate  * setstate() so that it doesn't matter when initstate is called.
2397c478bd9Sstevel@tonic-gate  * Returns a pointer to the old state.
240*5d54f3d8Smuffin  *
241*5d54f3d8Smuffin  * Arguments:
242*5d54f3d8Smuffin  *	seed:		seed for R. N. G.
243*5d54f3d8Smuffin  *	arg_state:	pointer to state array
244*5d54f3d8Smuffin  *	n:		# bytes of state info
2457c478bd9Sstevel@tonic-gate  */
2467c478bd9Sstevel@tonic-gate 
2477c478bd9Sstevel@tonic-gate char  *
initstate(unsigned seed,char * arg_state,int n)248*5d54f3d8Smuffin initstate(unsigned seed, char *arg_state, int n)
2497c478bd9Sstevel@tonic-gate {
250*5d54f3d8Smuffin 	struct _randomjunk *rp = _randomjunk();
251*5d54f3d8Smuffin 	char		*ostate;
2527c478bd9Sstevel@tonic-gate 
2537c478bd9Sstevel@tonic-gate 	if (rp == 0)
2547c478bd9Sstevel@tonic-gate 		return (0);
2557c478bd9Sstevel@tonic-gate 	ostate = (char *)(&rp->state[-1]);
2567c478bd9Sstevel@tonic-gate 
2577c478bd9Sstevel@tonic-gate 	if (rp->rand_type  ==  TYPE_0)  rp->state[-1] = rp->rand_type;
2587c478bd9Sstevel@tonic-gate 	else  rp->state[-1] =
2597c478bd9Sstevel@tonic-gate 	    MAX_TYPES*(rp->rptr - rp->state) + rp->rand_type;
2607c478bd9Sstevel@tonic-gate 	if (n < BREAK_0) {
2617c478bd9Sstevel@tonic-gate 		fprintf(stderr,
2627c478bd9Sstevel@tonic-gate 	"initstate: state array too small, ignored; minimum size is %d bytes\n",
2637c478bd9Sstevel@tonic-gate 			BREAK_0);
2647c478bd9Sstevel@tonic-gate 		return (0);
2657c478bd9Sstevel@tonic-gate 	} else if (n < BREAK_1) {
2667c478bd9Sstevel@tonic-gate 		rp->rand_type = TYPE_0;
2677c478bd9Sstevel@tonic-gate 		rp->rand_deg = DEG_0;
2687c478bd9Sstevel@tonic-gate 		rp->rand_sep = SEP_0;
2697c478bd9Sstevel@tonic-gate 	} else if (n < BREAK_2) {
2707c478bd9Sstevel@tonic-gate 		rp->rand_type = TYPE_1;
2717c478bd9Sstevel@tonic-gate 		rp->rand_deg = DEG_1;
2727c478bd9Sstevel@tonic-gate 		rp->rand_sep = SEP_1;
2737c478bd9Sstevel@tonic-gate 	} else if (n < BREAK_3) {
2747c478bd9Sstevel@tonic-gate 		rp->rand_type = TYPE_2;
2757c478bd9Sstevel@tonic-gate 		rp->rand_deg = DEG_2;
2767c478bd9Sstevel@tonic-gate 		rp->rand_sep = SEP_2;
2777c478bd9Sstevel@tonic-gate 	} else if (n < BREAK_4) {
2787c478bd9Sstevel@tonic-gate 		rp->rand_type = TYPE_3;
2797c478bd9Sstevel@tonic-gate 		rp->rand_deg = DEG_3;
2807c478bd9Sstevel@tonic-gate 		rp->rand_sep = SEP_3;
2817c478bd9Sstevel@tonic-gate 	} else  {
2827c478bd9Sstevel@tonic-gate 		rp->rand_type = TYPE_4;
2837c478bd9Sstevel@tonic-gate 		rp->rand_deg = DEG_4;
2847c478bd9Sstevel@tonic-gate 		rp->rand_sep = SEP_4;
2857c478bd9Sstevel@tonic-gate 	}
2867c478bd9Sstevel@tonic-gate 	rp->state = &((long *)arg_state)[1];	/* first location */
2877c478bd9Sstevel@tonic-gate 	rp->end_ptr = &rp->state[rp->rand_deg];	/* set end_ptr before srandom */
2887c478bd9Sstevel@tonic-gate 	srandom(seed);
2897c478bd9Sstevel@tonic-gate 	rp->state[-1] = (rp->rand_type == TYPE_0) ? rp->rand_type
2907c478bd9Sstevel@tonic-gate 			: MAX_TYPES * (rp->rptr - rp->state) + rp->rand_type;
2917c478bd9Sstevel@tonic-gate 	return (ostate);
2927c478bd9Sstevel@tonic-gate }
2937c478bd9Sstevel@tonic-gate 
2947c478bd9Sstevel@tonic-gate 
2957c478bd9Sstevel@tonic-gate /*
2967c478bd9Sstevel@tonic-gate  * setstate:
2977c478bd9Sstevel@tonic-gate  * Restore the state from the given state array.
2987c478bd9Sstevel@tonic-gate  * Note: it is important that we also remember the locations of the pointers
2997c478bd9Sstevel@tonic-gate  * in the current state information, and restore the locations of the pointers
3007c478bd9Sstevel@tonic-gate  * from the old state information.  This is done by multiplexing the pointer
3017c478bd9Sstevel@tonic-gate  * location into the zeroeth word of the state information.
3027c478bd9Sstevel@tonic-gate  * Note that due to the order in which things are done, it is OK to call
3037c478bd9Sstevel@tonic-gate  * setstate() with the same state as the current state.
3047c478bd9Sstevel@tonic-gate  * Returns a pointer to the old state information.
3057c478bd9Sstevel@tonic-gate  */
3067c478bd9Sstevel@tonic-gate 
3077c478bd9Sstevel@tonic-gate char  *
setstate(char * arg_state)308*5d54f3d8Smuffin setstate(char *arg_state)
3097c478bd9Sstevel@tonic-gate {
310*5d54f3d8Smuffin 	struct _randomjunk *rp = _randomjunk();
311*5d54f3d8Smuffin 	long		*new_state;
312*5d54f3d8Smuffin 	int		type;
313*5d54f3d8Smuffin 	int		rear;
3147c478bd9Sstevel@tonic-gate 	char			*ostate;
3157c478bd9Sstevel@tonic-gate 
3167c478bd9Sstevel@tonic-gate 	if (rp == 0)
3177c478bd9Sstevel@tonic-gate 		return (0);
3187c478bd9Sstevel@tonic-gate 	new_state = (long *)arg_state;
3197c478bd9Sstevel@tonic-gate 	type = new_state[0] % MAX_TYPES;
3207c478bd9Sstevel@tonic-gate 	rear = new_state[0] / MAX_TYPES;
3217c478bd9Sstevel@tonic-gate 	ostate = (char *)(&rp->state[-1]);
3227c478bd9Sstevel@tonic-gate 
3237c478bd9Sstevel@tonic-gate 	rp->state[-1] = (rp->rand_type == TYPE_0) ? rp->rand_type
3247c478bd9Sstevel@tonic-gate 			: MAX_TYPES*(rp->rptr - rp->state) + rp->rand_type;
3257c478bd9Sstevel@tonic-gate 	switch (type)  {
3267c478bd9Sstevel@tonic-gate 	case  TYPE_0:
3277c478bd9Sstevel@tonic-gate 	case  TYPE_1:
3287c478bd9Sstevel@tonic-gate 	case  TYPE_2:
3297c478bd9Sstevel@tonic-gate 	case  TYPE_3:
3307c478bd9Sstevel@tonic-gate 	case  TYPE_4:
3317c478bd9Sstevel@tonic-gate 		rp->rand_type = type;
3327c478bd9Sstevel@tonic-gate 		rp->rand_deg = rp->degrees[type];
3337c478bd9Sstevel@tonic-gate 		rp->rand_sep = rp->seps[type];
3347c478bd9Sstevel@tonic-gate 		break;
3357c478bd9Sstevel@tonic-gate 
3367c478bd9Sstevel@tonic-gate 	default:
3377c478bd9Sstevel@tonic-gate 		fprintf(stderr, "setstate: invalid state info; not changed.\n");
3387c478bd9Sstevel@tonic-gate 	}
3397c478bd9Sstevel@tonic-gate 	rp->state = &new_state[1];
3407c478bd9Sstevel@tonic-gate 	if (rp->rand_type != TYPE_0)  {
3417c478bd9Sstevel@tonic-gate 	    rp->rptr = &rp->state[rear];
3427c478bd9Sstevel@tonic-gate 	    rp->fptr = &rp->state[(rear + rp->rand_sep) % rp->rand_deg];
3437c478bd9Sstevel@tonic-gate 	}
3447c478bd9Sstevel@tonic-gate 	rp->end_ptr = &rp->state[rp->rand_deg];	/* set end_ptr too */
3457c478bd9Sstevel@tonic-gate 	return (ostate);
3467c478bd9Sstevel@tonic-gate }
3477c478bd9Sstevel@tonic-gate 
3487c478bd9Sstevel@tonic-gate 
3497c478bd9Sstevel@tonic-gate /*
3507c478bd9Sstevel@tonic-gate  * random:
3517c478bd9Sstevel@tonic-gate  * If we are using the trivial TYPE_0 R.N.G., just do the old linear
3527c478bd9Sstevel@tonic-gate  * congruential bit.  Otherwise, we do our fancy trinomial stuff, which is the
3537c478bd9Sstevel@tonic-gate  * same in all ther other cases due to all the global variables that have been
3547c478bd9Sstevel@tonic-gate  * set up.  The basic operation is to add the number at the rear pointer into
3557c478bd9Sstevel@tonic-gate  * the one at the front pointer.  Then both pointers are advanced to the next
3567c478bd9Sstevel@tonic-gate  * location cyclically in the table.  The value returned is the sum generated,
3577c478bd9Sstevel@tonic-gate  * reduced to 31 bits by throwing away the "least random" low bit.
3587c478bd9Sstevel@tonic-gate  * Note: the code takes advantage of the fact that both the front and
3597c478bd9Sstevel@tonic-gate  * rear pointers can't wrap on the same call by not testing the rear
3607c478bd9Sstevel@tonic-gate  * pointer if the front one has wrapped.
3617c478bd9Sstevel@tonic-gate  * Returns a 31-bit random number.
3627c478bd9Sstevel@tonic-gate  */
3637c478bd9Sstevel@tonic-gate 
3647c478bd9Sstevel@tonic-gate long
random(void)365*5d54f3d8Smuffin random(void)
3667c478bd9Sstevel@tonic-gate {
367*5d54f3d8Smuffin 	struct _randomjunk *rp = _randomjunk();
3687c478bd9Sstevel@tonic-gate 	long		i;
3697c478bd9Sstevel@tonic-gate 
3707c478bd9Sstevel@tonic-gate 	if (rp == 0)
3717c478bd9Sstevel@tonic-gate 		return (0);
3727c478bd9Sstevel@tonic-gate 	if (rp->rand_type  ==  TYPE_0)  {
3737c478bd9Sstevel@tonic-gate 	    i = rp->state[0] = (rp->state[0]*1103515245 + 12345)&0x7fffffff;
3747c478bd9Sstevel@tonic-gate 	} else  {
3757c478bd9Sstevel@tonic-gate 	    *rp->fptr += *rp->rptr;
3767c478bd9Sstevel@tonic-gate 	    i = (*rp->fptr >> 1)&0x7fffffff;	/* chucking least random bit */
3777c478bd9Sstevel@tonic-gate 	    if (++rp->fptr  >=  rp->end_ptr)  {
3787c478bd9Sstevel@tonic-gate 		rp->fptr = rp->state;
3797c478bd9Sstevel@tonic-gate 		++rp->rptr;
3807c478bd9Sstevel@tonic-gate 	    } else if (++rp->rptr  >=  rp->end_ptr)
3817c478bd9Sstevel@tonic-gate 		rp->rptr = rp->state;
3827c478bd9Sstevel@tonic-gate 	}
3837c478bd9Sstevel@tonic-gate 	return (i);
3847c478bd9Sstevel@tonic-gate }
385