1 /* 2 * CDDL HEADER START 3 * 4 * The contents of this file are subject to the terms of the 5 * Common Development and Distribution License, Version 1.0 only 6 * (the "License"). You may not use this file except in compliance 7 * with the License. 8 * 9 * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE 10 * or http://www.opensolaris.org/os/licensing. 11 * See the License for the specific language governing permissions 12 * and limitations under the License. 13 * 14 * When distributing Covered Code, include this CDDL HEADER in each 15 * file and include the License file at usr/src/OPENSOLARIS.LICENSE. 16 * If applicable, add the following below this CDDL HEADER, with the 17 * fields enclosed by brackets "[]" replaced with your own identifying 18 * information: Portions Copyright [yyyy] [name of copyright owner] 19 * 20 * CDDL HEADER END 21 */ 22 /* 23 * Copyright (c) 1990-2001 by Sun Microsystems, Inc. 24 * All rights reserved. 25 */ 26 27 #pragma ident "%Z%%M% %I% %E% SMI" 28 29 #include <Audio.h> 30 #include <AudioFile.h> 31 #include <AudioList.h> 32 #include <AudioLib.h> 33 34 // Generic Audio functions 35 36 37 // Open an audio file readonly, and return an AudioList referencing it. 38 AudioError 39 Audio_OpenInputFile( 40 const char *path, // input filename 41 Audio*& ap) // returned AudioList pointer 42 { 43 AudioFile* inf; 44 AudioList* lp; 45 AudioError err; 46 47 // Open file and decode the header 48 inf = new AudioFile(path, (FileAccess)ReadOnly); 49 if (inf == 0) 50 return (AUDIO_UNIXERROR); 51 err = inf->Open(); 52 if (err) { 53 delete inf; 54 return (err); 55 } 56 57 // Create a list object and set it up to reference the file 58 lp = new AudioList; 59 if (lp == 0) { 60 delete inf; 61 return (AUDIO_UNIXERROR); 62 } 63 lp->Insert(inf); 64 ap = lp; 65 return (AUDIO_SUCCESS); 66 } 67 68 69 // Create an output file and copy an input stream to it. 70 // If an error occurs during output, leave a partially written file. 71 AudioError 72 Audio_WriteOutputFile( 73 const char *path, // output filename 74 const AudioHdr& hdr, // output data header 75 Audio* input) // input data stream 76 { 77 AudioFile* outf; 78 AudioError err; 79 80 // Create output file object 81 outf = new AudioFile(path, (FileAccess)WriteOnly); 82 if (outf == 0) 83 return (AUDIO_UNIXERROR); 84 85 // Set audio file header and create file 86 if ((err = outf->SetHeader(hdr)) || (err = outf->Create())) { 87 delete outf; 88 return (err); 89 } 90 91 // Copy data to file 92 err = AudioCopy(input, outf); 93 94 // Close output file and clean up. If error, leave partial file. 95 delete outf; 96 return (err); 97 } 98