xref: /illumos-gate/usr/src/uts/i86pc/io/gfx_private/gfxp_bitmap.c (revision fd440315ab0e76440256b0b1ca08098f64bc7832)
1 /*
2  * This file and its contents are supplied under the terms of the
3  * Common Development and Distribution License ("CDDL"), version 1.0.
4  * You may only use this file in accordance with the terms of version
5  * 1.0 of the CDDL.
6  *
7  * A full copy of the text of the CDDL should have accompanied this
8  * source.  A copy of the CDDL is also available via the Internet at
9  * http://www.illumos.org/license/CDDL.
10  */
11 
12 /*
13  * Copyright 2016 Toomas Soome <tsoome@me.com>
14  */
15 
16 /*
17  * Framebuffer based console support.
18  *
19  * Missing (no particular order):
20  * memory barriers
21  * shadow buffering
22  * copyin for userspace calls and then polled io split.
23  * callbacks for hw blt() and others?
24  */
25 #include <sys/types.h>
26 #include <sys/visual_io.h>
27 #include <sys/fbio.h>
28 #include <sys/ddi.h>
29 #include <sys/kd.h>
30 #include <sys/sunddi.h>
31 #include <sys/rgb.h>
32 #include <sys/gfx_private.h>
33 #include "gfxp_fb.h"
34 
35 #define	MYNAME	"gfxp_bitmap"
36 
37 static ddi_device_acc_attr_t dev_attr = {
38 	DDI_DEVICE_ATTR_V0,
39 	DDI_NEVERSWAP_ACC,
40 	DDI_MERGING_OK_ACC
41 };
42 
43 /* default structure for FBIOGATTR ioctl */
44 static struct fbgattr bitmap_attr =  {
45 /*	real_type	owner */
46 	FBTYPE_MEMCOLOR, 0,
47 /* fbtype: type		h  w  depth cms  size */
48 	{ FBTYPE_MEMCOLOR, 0, 0, 0, 0, 0 },
49 /* fbsattr: flags emu_type	dev_specific */
50 	{ 0, FBTYPE_MEMCOLOR, { 0 } },
51 /*	emu_types */
52 	{ -1 }
53 };
54 
55 static struct vis_identifier gfxp_bitmap_ident = { "illumos_fb" };
56 
57 static void bitmap_copy_fb(struct gfxp_fb_softc *, uint8_t *, uint8_t *);
58 static int bitmap_kdsetmode(struct gfxp_fb_softc *, int);
59 static int bitmap_devinit(struct gfxp_fb_softc *, struct vis_devinit *);
60 static void	bitmap_cons_copy(struct gfxp_fb_softc *, struct vis_conscopy *);
61 static void	bitmap_cons_display(struct gfxp_fb_softc *,
62     struct vis_consdisplay *);
63 static int	bitmap_cons_clear(struct gfxp_fb_softc *,
64     struct vis_consclear *);
65 static void	bitmap_cons_cursor(struct gfxp_fb_softc *,
66     struct vis_conscursor *);
67 static void	bitmap_polled_copy(struct vis_polledio_arg *,
68     struct vis_conscopy *);
69 static void	bitmap_polled_display(struct vis_polledio_arg *,
70     struct vis_consdisplay *);
71 static void	bitmap_polled_cursor(struct vis_polledio_arg *,
72     struct vis_conscursor *);
73 static int	bitmap_suspend(struct gfxp_fb_softc *softc);
74 static void	bitmap_resume(struct gfxp_fb_softc *softc);
75 static int	bitmap_devmap(dev_t dev, devmap_cookie_t dhp, offset_t off,
76     size_t len, size_t *maplen, uint_t model, void *ptr);
77 
78 static struct gfxp_ops gfxp_bitmap_ops = {
79 	.ident = &gfxp_bitmap_ident,
80 	.kdsetmode = bitmap_kdsetmode,
81 	.devinit = bitmap_devinit,
82 	.cons_copy = bitmap_cons_copy,
83 	.cons_display = bitmap_cons_display,
84 	.cons_cursor = bitmap_cons_cursor,
85 	.cons_clear = bitmap_cons_clear,
86 	.suspend = bitmap_suspend,
87 	.resume = bitmap_resume,
88 	.devmap = bitmap_devmap
89 };
90 
91 void
92 gfxp_bm_register_fbops(gfxp_fb_softc_ptr_t ptr, struct gfxp_blt_ops *ops)
93 {
94 	struct gfxp_fb_softc *softc = (struct gfxp_fb_softc *)ptr;
95 
96 	if (softc != NULL) {
97 		softc->blt_ops.blt = ops->blt;
98 		softc->blt_ops.copy = ops->copy;
99 		softc->blt_ops.clear = ops->clear;
100 		softc->blt_ops.setmode = ops->setmode;
101 	}
102 }
103 
104 void
105 gfxp_bm_getfb_info(gfxp_fb_softc_ptr_t ptr, struct gfxp_bm_fb_info *fbip)
106 {
107 	struct gfxp_fb_softc *softc = (struct gfxp_fb_softc *)ptr;
108 
109 	switch (softc->fb_type) {
110 	case GFXP_BITMAP:
111 		fbip->xres = softc->console->fb.screen.x;
112 		fbip->yres = softc->console->fb.screen.y;
113 		fbip->bpp = softc->console->fb.bpp;
114 		fbip->depth = softc->console->fb.depth;
115 		break;
116 	case GFXP_VGATEXT:
117 		/*
118 		 * By current knowledge, DRM can not cope with text mode
119 		 * and the VGA is disabled. The proper approach here
120 		 * is to set all values to 0. See the drm_getfb_size() and
121 		 * the i915_gem_init() how the size is used.
122 		 */
123 		fbip->xres = 0;
124 		fbip->yres = 0;
125 		fbip->bpp = 0;
126 		fbip->depth = 0;
127 		break;
128 	}
129 }
130 
131 int
132 gfxp_bm_attach(dev_info_t *devi __unused, struct gfxp_fb_softc *softc)
133 {
134 	softc->polledio.display = bitmap_polled_display;
135 	softc->polledio.copy = bitmap_polled_copy;
136 	softc->polledio.cursor = bitmap_polled_cursor;
137 	softc->gfxp_ops = &gfxp_bitmap_ops;
138 	softc->fbgattr = &bitmap_attr;
139 	softc->silent = 0;
140 
141 	return (DDI_SUCCESS);
142 }
143 
144 int
145 gfxp_bm_detach(dev_info_t *devi __unused, struct gfxp_fb_softc *softc)
146 {
147 	if (softc == NULL || softc->console == NULL)
148 		return (DDI_SUCCESS);
149 
150 	if (softc->console->fb.fb_size != 0) {
151 		gfxp_unmap_kernel_space((gfxp_kva_t)softc->console->fb.fb,
152 		    softc->console->fb.fb_size);
153 		fb_info.fb = NULL;
154 		kmem_free(softc->console->fb.shadow_fb,
155 		    softc->console->fb.fb_size);
156 		softc->console->fb.shadow_fb = NULL;
157 	}
158 	return (DDI_SUCCESS);
159 }
160 
161 static void
162 bitmap_kdsettext(struct gfxp_fb_softc *softc)
163 {
164 	bitmap_copy_fb(softc, softc->console->fb.shadow_fb,
165 	    softc->console->fb.fb);
166 }
167 
168 static void
169 bitmap_kdsetgraphics(struct gfxp_fb_softc *softc __unused)
170 {
171 	/* we have the copy of fb content in shadow_fb */
172 }
173 
174 static int
175 bitmap_suspend(struct gfxp_fb_softc *softc __unused)
176 {
177 	/* we have the copy of fb content in shadow_fb */
178 	return (DDI_SUCCESS);
179 }
180 
181 static void
182 bitmap_resume(struct gfxp_fb_softc *softc)
183 {
184 	bitmap_kdsettext(softc);
185 }
186 
187 static int
188 bitmap_kdsetmode(struct gfxp_fb_softc *softc, int mode)
189 {
190 	switch (mode) {
191 	case KD_TEXT:
192 		if (softc->blt_ops.setmode != NULL)
193 			if (softc->blt_ops.setmode(KD_TEXT) != 0)
194 				return (EIO);
195 
196 		bitmap_kdsettext(softc);
197 		break;
198 	case KD_GRAPHICS:
199 		bitmap_kdsetgraphics(softc);
200 		if (softc->blt_ops.setmode != NULL)
201 			if (softc->blt_ops.setmode(KD_GRAPHICS) != 0) {
202 				bitmap_kdsettext(softc);
203 				return (EIO);
204 			}
205 		break;
206 	case KD_RESETTEXT:
207 		/*
208 		 * In order to avoid racing with a starting X server,
209 		 * this needs to be a test and set that is performed in
210 		 * a single (softc->lock protected) ioctl into this driver.
211 		 */
212 		if (softc->mode == KD_TEXT && softc->silent == 1) {
213 			bitmap_kdsettext(softc);
214 		}
215 		mode = KD_TEXT;
216 		break;
217 	default:
218 		return (EINVAL);
219 	}
220 
221 	softc->mode = mode;
222 	return (0);
223 }
224 
225 /*
226  * Copy fb_info from early boot and set up the FB
227  */
228 static int
229 bitmap_setup_fb(struct gfxp_fb_softc *softc)
230 {
231 	size_t size;
232 	struct gfxfb_info *gfxfb_info;
233 
234 	softc->console = (union gfx_console *)&fb_info;
235 	size = ptob(btopr(fb_info.fb_size));
236 	softc->console->fb.fb_size = size;
237 	softc->console->fb.fb = (uint8_t *)gfxp_map_kernel_space(fb_info.paddr,
238 	    size, GFXP_MEMORY_WRITECOMBINED);
239 	if (softc->console->fb.fb == NULL)
240 		return (DDI_FAILURE);
241 
242 	softc->console->fb.shadow_fb = kmem_zalloc(size, KM_SLEEP);
243 
244 	bitmap_attr.fbtype.fb_height = fb_info.screen.y;
245 	bitmap_attr.fbtype.fb_width = fb_info.screen.x;
246 	bitmap_attr.fbtype.fb_depth = fb_info.depth;
247 	bitmap_attr.fbtype.fb_size = size;
248 	if (fb_info.depth == 32)
249 		bitmap_attr.fbtype.fb_cmsize = 1 << 24;
250 	else
251 		bitmap_attr.fbtype.fb_cmsize = 1 << fb_info.depth;
252 
253 	gfxfb_info = (struct gfxfb_info *)bitmap_attr.sattr.dev_specific;
254 	gfxfb_info->terminal_origin_x = fb_info.terminal_origin.x;
255 	gfxfb_info->terminal_origin_y = fb_info.terminal_origin.y;
256 	gfxfb_info->pitch = fb_info.pitch;
257 	gfxfb_info->font_width = fb_info.font_width;
258 	gfxfb_info->font_height = fb_info.font_height;
259 	gfxfb_info->red_mask_size = fb_info.rgb.red.size;
260 	gfxfb_info->red_field_position = fb_info.rgb.red.pos;
261 	gfxfb_info->green_mask_size = fb_info.rgb.green.size;
262 	gfxfb_info->green_field_position = fb_info.rgb.green.pos;
263 	gfxfb_info->blue_mask_size = fb_info.rgb.blue.size;
264 	gfxfb_info->blue_field_position = fb_info.rgb.blue.pos;
265 
266 	return (DDI_SUCCESS);
267 }
268 
269 static int
270 bitmap_devinit(struct gfxp_fb_softc *softc, struct vis_devinit *data)
271 {
272 	union gfx_console *console;
273 
274 	if (bitmap_setup_fb(softc) == DDI_FAILURE)
275 		return (1);
276 
277 	console = softc->console;
278 
279 	/* make sure we have current state of the screen */
280 	bitmap_copy_fb(softc, console->fb.fb, console->fb.shadow_fb);
281 
282 	/* initialize console instance */
283 	data->version = VIS_CONS_REV;
284 	data->width = console->fb.screen.x;
285 	data->height = console->fb.screen.y;
286 	data->linebytes = console->fb.pitch;
287 	data->color_map = boot_color_map;
288 	data->depth = console->fb.depth;
289 	data->mode = VIS_PIXEL;
290 	data->polledio = &softc->polledio;
291 #if 0
292 	data->modechg_cb;
293 	data->modechg_arg;
294 #endif
295 	return (0);
296 }
297 
298 /* Buffer to Buffer copy */
299 static void
300 bitmap_copy_fb(struct gfxp_fb_softc *softc, uint8_t *src, uint8_t *dst)
301 {
302 	uint32_t i, pitch, height;
303 
304 	pitch = softc->console->fb.pitch;
305 	height = softc->console->fb.screen.y;
306 
307 	for (i = 0; i < height; i++) {
308 		(void) memmove(dst + i * pitch, src + i * pitch, pitch);
309 	}
310 }
311 
312 static void
313 bitmap_cons_copy(struct gfxp_fb_softc *softc, struct vis_conscopy *ma)
314 {
315 	union gfx_console *console;
316 	uint32_t soffset, toffset;
317 	uint32_t width, height, pitch;
318 	uint8_t *src, *dst, *sdst;
319 	int i;
320 
321 	console = softc->console;
322 	soffset = ma->s_col * console->fb.bpp + ma->s_row * console->fb.pitch;
323 	toffset = ma->t_col * console->fb.bpp + ma->t_row * console->fb.pitch;
324 	src = console->fb.shadow_fb + soffset;
325 	dst = console->fb.fb + toffset;
326 	sdst = console->fb.shadow_fb + toffset;
327 	width = (ma->e_col - ma->s_col + 1) * console->fb.bpp;
328 	height = ma->e_row - ma->s_row + 1;
329 	pitch = console->fb.pitch;
330 
331 	if (toffset <= soffset) {
332 		for (i = 0; i < height; i++) {
333 			uint32_t increment = i * pitch;
334 			if (softc->mode == KD_TEXT) {
335 				(void) memmove(dst + increment,
336 				    src + increment, width);
337 			}
338 			(void) memmove(sdst + increment, src + increment,
339 			    width);
340 		}
341 	} else {
342 		for (i = height - 1; i >= 0; i--) {
343 			uint32_t increment = i * pitch;
344 			if (softc->mode == KD_TEXT) {
345 				(void) memmove(dst + increment,
346 				    src + increment, width);
347 			}
348 			(void) memmove(sdst + increment, src + increment,
349 			    width);
350 		}
351 	}
352 }
353 
354 /*
355  * Implements alpha blending for RGBA data, could use pixels for arguments,
356  * but byte stream seems more generic.
357  * The generic alpha blending is:
358  * blend = alpha * fg + (1.0 - alpha) * bg.
359  * Since our alpha is not from range [0..1], we scale appropriately.
360  */
361 static uint8_t
362 alpha_blend(uint8_t fg, uint8_t bg, uint8_t alpha)
363 {
364 	uint16_t blend, h, l;
365 
366 	/* trivial corner cases */
367 	if (alpha == 0)
368 		return (bg);
369 	if (alpha == 0xFF)
370 		return (fg);
371 	blend = (alpha * fg + (0xFF - alpha) * bg);
372 	/* Division by 0xFF */
373 	h = blend >> 8;
374 	l = blend & 0xFF;
375 	if (h + l >= 0xFF)
376 		h++;
377 	return (h);
378 }
379 
380 /* Copy memory to framebuffer or to memory. */
381 static void
382 bitmap_cpy(uint8_t *dst, uint8_t *src, uint32_t len, int bpp)
383 {
384 	uint32_t i;
385 	uint8_t a;
386 
387 	switch (bpp) {
388 	case 4:
389 		for (i = 0; i < len; i += bpp) {
390 			a = src[i+3];
391 			dst[i] = alpha_blend(src[i], dst[i], a);
392 			dst[i+1] = alpha_blend(src[i+1], dst[i+1], a);
393 			dst[i+2] = alpha_blend(src[i+2], dst[i+2], a);
394 			dst[i+3] = a;
395 		}
396 		break;
397 	default:
398 		(void) memcpy(dst, src, len);
399 		break;
400 	}
401 }
402 
403 static void
404 bitmap_cons_display(struct gfxp_fb_softc *softc, struct vis_consdisplay *da)
405 {
406 	union gfx_console *console;
407 	uint32_t size;		/* write size per scanline */
408 	uint8_t *fbp, *sfbp;	/* fb + calculated offset */
409 	int i;
410 
411 	console = softc->console;
412 	/* make sure we will not write past FB */
413 	if (da->col >= console->fb.screen.x ||
414 	    da->row >= console->fb.screen.y ||
415 	    da->col + da->width > console->fb.screen.x ||
416 	    da->row + da->height > console->fb.screen.y)
417 		return;
418 
419 	size = da->width * console->fb.bpp;
420 	fbp = console->fb.fb + da->col * console->fb.bpp +
421 	    da->row * console->fb.pitch;
422 	sfbp = console->fb.shadow_fb + da->col * console->fb.bpp +
423 	    da->row * console->fb.pitch;
424 
425 	/* write all scanlines in rectangle */
426 	for (i = 0; i < da->height; i++) {
427 		uint8_t *dest = fbp + i * console->fb.pitch;
428 		uint8_t *src = da->data + i * size;
429 		if (softc->mode == KD_TEXT)
430 			bitmap_cpy(dest, src, size, console->fb.bpp);
431 		dest = sfbp + i * console->fb.pitch;
432 		bitmap_cpy(dest, src, size, console->fb.bpp);
433 	}
434 }
435 
436 static int
437 bitmap_cons_clear(struct gfxp_fb_softc *softc, struct vis_consclear *ca)
438 {
439 	union gfx_console *console;
440 	uint8_t *fb, *sfb;
441 	uint16_t *fb16, *sfb16;
442 	uint32_t data, *fb32, *sfb32;
443 	int i, j, pitch;
444 
445 	console = softc->console;
446 	pitch = console->fb.pitch;
447 
448 	switch (console->fb.depth) {
449 	case 8:
450 		data = ca->bg_color.eight;
451 		for (i = 0; i < console->fb.screen.y; i++) {
452 			if (softc->mode == KD_TEXT) {
453 				fb = console->fb.fb + i * pitch;
454 				(void) memset(fb, data, pitch);
455 			}
456 			fb = console->fb.shadow_fb + i * pitch;
457 			(void) memset(fb, data, pitch);
458 		}
459 		break;
460 	case 15:
461 	case 16:
462 		data = (ca->bg_color.sixteen[0] << 8) |
463 		    ca->bg_color.sixteen[1];
464 		for (i = 0; i < console->fb.screen.y; i++) {
465 			fb16 = (uint16_t *)(console->fb.fb + i * pitch);
466 			sfb16 = (uint16_t *)(console->fb.shadow_fb + i * pitch);
467 			for (j = 0; j < console->fb.screen.x; j++) {
468 				if (softc->mode == KD_TEXT)
469 					fb16[j] = (uint16_t)data & 0xffff;
470 				sfb16[j] = (uint16_t)data & 0xffff;
471 			}
472 		}
473 		break;
474 	case 24:
475 		data = ca->bg_color.twentyfour[0] << 16;
476 		data |= ca->bg_color.twentyfour[1] << 8;
477 		data |= ca->bg_color.twentyfour[2];
478 		for (i = 0; i < console->fb.screen.y; i++) {
479 			fb = console->fb.fb + i * pitch;
480 			sfb = console->fb.shadow_fb + i * pitch;
481 			for (j = 0; j < pitch; j += 3) {
482 				if (softc->mode == KD_TEXT) {
483 					fb[j] = (data >> 16) & 0xff;
484 					fb[j+1] = (data >> 8) & 0xff;
485 					fb[j+2] = data & 0xff;
486 				}
487 
488 				sfb[j] = (data >> 16) & 0xff;
489 				sfb[j+1] = (data >> 8) & 0xff;
490 				sfb[j+2] = data & 0xff;
491 			}
492 		}
493 		break;
494 	case 32:
495 		data = *(uint32_t *)&ca->bg_color;
496 		for (i = 0; i < console->fb.screen.y; i++) {
497 			fb32 = (uint32_t *)(console->fb.fb + i * pitch);
498 			sfb32 = (uint32_t *)(console->fb.shadow_fb + i * pitch);
499 			for (j = 0; j < console->fb.screen.x; j++) {
500 				if (softc->mode == KD_TEXT)
501 					fb32[j] = data;
502 				sfb32[j] = data;
503 			}
504 		}
505 		break;
506 	}
507 
508 	return (0);
509 }
510 
511 static void
512 bitmap_display_cursor(struct gfxp_fb_softc *softc, struct vis_conscursor *ca)
513 {
514 	union gfx_console *console;
515 	uint32_t fg, bg, offset, size;
516 	uint32_t *fb32, *sfb32;
517 	uint16_t *fb16, *sfb16;
518 	uint8_t *fb8, *sfb8;
519 	int i, j, bpp, pitch;
520 
521 	console = softc->console;
522 	pitch = console->fb.pitch;
523 	bpp = console->fb.bpp;
524 	size = ca->width * bpp;
525 
526 	/*
527 	 * Build cursor image. We are building mirror image of data on
528 	 * frame buffer by (D xor FG) xor BG.
529 	 */
530 	offset = ca->col * bpp + ca->row * pitch;
531 	switch (console->fb.depth) {
532 	case 8:
533 		fg = ca->fg_color.eight;
534 		bg = ca->bg_color.eight;
535 		for (i = 0; i < ca->height; i++) {
536 			fb8 = console->fb.fb + offset + i * pitch;
537 			sfb8 = console->fb.shadow_fb + offset + i * pitch;
538 			for (j = 0; j < size; j += 1) {
539 				if (softc->mode == KD_TEXT) {
540 					fb8[j] = (fb8[j] ^ (fg & 0xff)) ^
541 					    (bg & 0xff);
542 				}
543 				sfb8[j] = (sfb8[j] ^ (fg & 0xff)) ^ (bg & 0xff);
544 			}
545 		}
546 		break;
547 	case 15:
548 	case 16:
549 		fg = ca->fg_color.sixteen[0] << 8;
550 		fg |= ca->fg_color.sixteen[1];
551 		bg = ca->bg_color.sixteen[0] << 8;
552 		bg |= ca->bg_color.sixteen[1];
553 		for (i = 0; i < ca->height; i++) {
554 			fb16 = (uint16_t *)
555 			    (console->fb.fb + offset + i * pitch);
556 			sfb16 = (uint16_t *)
557 			    (console->fb.shadow_fb + offset + i * pitch);
558 			for (j = 0; j < ca->width; j++) {
559 				if (softc->mode == KD_TEXT) {
560 					fb16[j] = (fb16[j] ^ (fg & 0xffff)) ^
561 					    (bg & 0xffff);
562 				}
563 				sfb16[j] = (sfb16[j] ^ (fg & 0xffff)) ^
564 				    (bg & 0xffff);
565 			}
566 		}
567 		break;
568 	case 24:
569 		fg = ca->fg_color.twentyfour[0] << 16;
570 		fg |= ca->fg_color.twentyfour[1] << 8;
571 		fg |= ca->fg_color.twentyfour[2];
572 		bg = ca->bg_color.twentyfour[0] << 16;
573 		bg |= ca->bg_color.twentyfour[1] << 8;
574 		bg |= ca->bg_color.twentyfour[2];
575 		for (i = 0; i < ca->height; i++) {
576 			fb8 = console->fb.fb + offset + i * pitch;
577 			sfb8 = console->fb.shadow_fb + offset + i * pitch;
578 			for (j = 0; j < size; j += 3) {
579 				if (softc->mode == KD_TEXT) {
580 					fb8[j] = (fb8[j] ^ ((fg >> 16) & 0xff))
581 					    ^ ((bg >> 16) & 0xff);
582 					fb8[j+1] =
583 					    (fb8[j+1] ^ ((fg >> 8) & 0xff)) ^
584 					    ((bg >> 8) & 0xff);
585 					fb8[j+2] = (fb8[j+2] ^ (fg & 0xff)) ^
586 					    (bg & 0xff);
587 				}
588 
589 				sfb8[j] = (sfb8[j] ^ ((fg >> 16) & 0xff)) ^
590 				    ((bg >> 16) & 0xff);
591 				sfb8[j+1] = (sfb8[j+1] ^ ((fg >> 8) & 0xff)) ^
592 				    ((bg >> 8) & 0xff);
593 				sfb8[j+2] = (sfb8[j+2] ^ (fg & 0xff)) ^
594 				    (bg & 0xff);
595 			}
596 		}
597 		break;
598 	case 32:
599 		fg = *(uint32_t *)&ca->fg_color;
600 		bg = *(uint32_t *)&ca->bg_color;
601 		for (i = 0; i < ca->height; i++) {
602 			fb32 = (uint32_t *)
603 			    (console->fb.fb + offset + i * pitch);
604 			sfb32 = (uint32_t *)
605 			    (console->fb.shadow_fb + offset + i * pitch);
606 			for (j = 0; j < ca->width; j++) {
607 				if (softc->mode == KD_TEXT)
608 					fb32[j] = (fb32[j] ^ fg) ^ bg;
609 				sfb32[j] = (sfb32[j] ^ fg) ^ bg;
610 			}
611 		}
612 		break;
613 	}
614 }
615 
616 static void
617 bitmap_cons_cursor(struct gfxp_fb_softc *softc, struct vis_conscursor *ca)
618 {
619 	union gfx_console *console = softc->console;
620 
621 	switch (ca->action) {
622 	case VIS_HIDE_CURSOR:
623 		bitmap_display_cursor(softc, ca);
624 		console->fb.cursor.visible = B_FALSE;
625 		break;
626 	case VIS_DISPLAY_CURSOR:
627 		/* keep track of cursor position for polled mode */
628 		console->fb.cursor.pos.x =
629 		    (ca->col - console->fb.terminal_origin.x) /
630 		    console->fb.font_width;
631 		console->fb.cursor.pos.y =
632 		    (ca->row - console->fb.terminal_origin.y) /
633 		    console->fb.font_height;
634 		console->fb.cursor.origin.x = ca->col;
635 		console->fb.cursor.origin.y = ca->row;
636 
637 		bitmap_display_cursor(softc, ca);
638 		console->fb.cursor.visible = B_TRUE;
639 		break;
640 	case VIS_GET_CURSOR:
641 		ca->row = console->fb.cursor.origin.y;
642 		ca->col = console->fb.cursor.origin.x;
643 		break;
644 	}
645 }
646 
647 static void
648 bitmap_polled_copy(struct vis_polledio_arg *arg, struct vis_conscopy *ca)
649 {
650 	struct gfxp_fb_softc *softc = (struct gfxp_fb_softc *)arg;
651 	bitmap_cons_copy(softc, ca);
652 }
653 
654 static void
655 bitmap_polled_display(struct vis_polledio_arg *arg, struct vis_consdisplay *da)
656 {
657 	struct gfxp_fb_softc *softc = (struct gfxp_fb_softc *)arg;
658 	bitmap_cons_display(softc, da);
659 }
660 
661 static void
662 bitmap_polled_cursor(struct vis_polledio_arg *arg, struct vis_conscursor *ca)
663 {
664 	struct gfxp_fb_softc *softc = (struct gfxp_fb_softc *)arg;
665 	bitmap_cons_cursor(softc, ca);
666 }
667 
668 /*
669  * Device mapping support. Should be possible to mmmap frame buffer
670  * to user space. Currently not working, mmap will receive -1 as pointer.
671  */
672 /*ARGSUSED*/
673 static int
674 bitmap_devmap(dev_t dev, devmap_cookie_t dhp, offset_t off,
675     size_t len, size_t *maplen, uint_t model, void *ptr)
676 {
677 	struct gfxp_fb_softc *softc = (struct gfxp_fb_softc *)ptr;
678 	union gfx_console *console;
679 	size_t length;
680 
681 	if (softc == NULL) {
682 		cmn_err(CE_WARN, "bitmap: Can't find softstate");
683 		return (ENXIO);
684 	}
685 
686 	console = softc->console;
687 
688 	if (off >= console->fb.fb_size) {
689 		cmn_err(CE_WARN, "bitmap: Can't map offset 0x%llx", off);
690 		return (ENXIO);
691 	}
692 
693 	if (off + len > console->fb.fb_size)
694 		length = console->fb.fb_size - off;
695 	else
696 		length = len;
697 
698 	gfxp_map_devmem(dhp, console->fb.paddr, length, &dev_attr);
699 
700 	*maplen = length;
701 
702 	return (0);
703 }
704