xref: /illumos-gate/usr/src/uts/i86pc/io/gfx_private/gfxp_bitmap.c (revision dcdeca0a948b9d3139743db085d193c9db8ff2a3)
1 /*
2  * This file and its contents are supplied under the terms of the
3  * Common Development and Distribution License ("CDDL"), version 1.0.
4  * You may only use this file in accordance with the terms of version
5  * 1.0 of the CDDL.
6  *
7  * A full copy of the text of the CDDL should have accompanied this
8  * source.  A copy of the CDDL is also available via the Internet at
9  * http://www.illumos.org/license/CDDL.
10  */
11 
12 /*
13  * Copyright 2016 Toomas Soome <tsoome@me.com>
14  */
15 
16 /*
17  * Framebuffer based console support.
18  *
19  * Missing (no particular order):
20  * memory barriers
21  * shadow buffering
22  * copyin for userspace calls and then polled io split.
23  * callbacks for hw blt() and others?
24  */
25 #include <sys/types.h>
26 #include <sys/visual_io.h>
27 #include <sys/fbio.h>
28 #include <sys/ddi.h>
29 #include <sys/kd.h>
30 #include <sys/sunddi.h>
31 #include <sys/rgb.h>
32 #include <sys/gfx_private.h>
33 #include "gfxp_fb.h"
34 
35 #define	MYNAME	"gfxp_bitmap"
36 
37 static ddi_device_acc_attr_t dev_attr = {
38 	DDI_DEVICE_ATTR_V0,
39 	DDI_NEVERSWAP_ACC,
40 	DDI_MERGING_OK_ACC
41 };
42 
43 /* default structure for FBIOGATTR ioctl */
44 static struct fbgattr bitmap_attr =  {
45 /*	real_type	owner */
46 	FBTYPE_MEMCOLOR, 0,
47 /* fbtype: type		h  w  depth cms  size */
48 	{ FBTYPE_MEMCOLOR, 0, 0, 0, 0, 0 },
49 /* fbsattr: flags emu_type	dev_specific */
50 	{ 0, FBTYPE_MEMCOLOR, { 0 } },
51 /*	emu_types */
52 	{ -1 }
53 };
54 
55 static struct vis_identifier gfxp_bitmap_ident = { "illumos_fb" };
56 
57 static void bitmap_copy_fb(struct gfxp_fb_softc *, uint8_t *, uint8_t *);
58 static int bitmap_kdsetmode(struct gfxp_fb_softc *, int);
59 static int bitmap_devinit(struct gfxp_fb_softc *, struct vis_devinit *);
60 static void	bitmap_cons_copy(struct gfxp_fb_softc *, struct vis_conscopy *);
61 static void	bitmap_cons_display(struct gfxp_fb_softc *,
62     struct vis_consdisplay *);
63 static int	bitmap_cons_clear(struct gfxp_fb_softc *,
64     struct vis_consclear *);
65 static void	bitmap_cons_cursor(struct gfxp_fb_softc *,
66     struct vis_conscursor *);
67 static void	bitmap_polled_copy(struct vis_polledio_arg *,
68     struct vis_conscopy *);
69 static void	bitmap_polled_display(struct vis_polledio_arg *,
70     struct vis_consdisplay *);
71 static void	bitmap_polled_cursor(struct vis_polledio_arg *,
72     struct vis_conscursor *);
73 static int	bitmap_suspend(struct gfxp_fb_softc *softc);
74 static void	bitmap_resume(struct gfxp_fb_softc *softc);
75 static int	bitmap_devmap(dev_t dev, devmap_cookie_t dhp, offset_t off,
76     size_t len, size_t *maplen, uint_t model, void *ptr);
77 
78 static struct gfxp_ops gfxp_bitmap_ops = {
79 	.ident = &gfxp_bitmap_ident,
80 	.kdsetmode = bitmap_kdsetmode,
81 	.devinit = bitmap_devinit,
82 	.cons_copy = bitmap_cons_copy,
83 	.cons_display = bitmap_cons_display,
84 	.cons_cursor = bitmap_cons_cursor,
85 	.cons_clear = bitmap_cons_clear,
86 	.suspend = bitmap_suspend,
87 	.resume = bitmap_resume,
88 	.devmap = bitmap_devmap
89 };
90 
91 void
92 gfxp_bm_register_fbops(gfxp_fb_softc_ptr_t ptr, struct gfxp_blt_ops *ops)
93 {
94 	struct gfxp_fb_softc *softc = (struct gfxp_fb_softc *)ptr;
95 
96 	if (softc != NULL) {
97 		softc->blt_ops.blt = ops->blt;
98 		softc->blt_ops.copy = ops->copy;
99 		softc->blt_ops.clear = ops->clear;
100 		softc->blt_ops.setmode = ops->setmode;
101 	}
102 }
103 
104 void
105 gfxp_bm_getfb_info(gfxp_fb_softc_ptr_t ptr, struct gfxp_bm_fb_info *fbip)
106 {
107 	struct gfxp_fb_softc *softc = (struct gfxp_fb_softc *)ptr;
108 
109 	switch (softc->fb_type) {
110 	case GFXP_BITMAP:
111 		fbip->xres = softc->console->fb.screen.x;
112 		fbip->yres = softc->console->fb.screen.y;
113 		fbip->bpp = softc->console->fb.bpp;
114 		fbip->depth = softc->console->fb.depth;
115 		break;
116 	case GFXP_VGATEXT:
117 		/*
118 		 * By current knowledge, DRM can not cope with text mode
119 		 * and the VGA is disabled. The proper approach here
120 		 * is to set all values to 0. See the drm_getfb_size() and
121 		 * the i915_gem_init() how the size is used.
122 		 */
123 		fbip->xres = 0;
124 		fbip->yres = 0;
125 		fbip->bpp = 0;
126 		fbip->depth = 0;
127 		break;
128 	}
129 }
130 
131 int
132 gfxp_bm_attach(dev_info_t *devi __unused, struct gfxp_fb_softc *softc)
133 {
134 	softc->polledio.display = bitmap_polled_display;
135 	softc->polledio.copy = bitmap_polled_copy;
136 	softc->polledio.cursor = bitmap_polled_cursor;
137 	softc->gfxp_ops = &gfxp_bitmap_ops;
138 	softc->fbgattr = &bitmap_attr;
139 	softc->silent = 0;
140 
141 	return (DDI_SUCCESS);
142 }
143 
144 int
145 gfxp_bm_detach(dev_info_t *devi __unused, struct gfxp_fb_softc *softc)
146 {
147 	if (softc == NULL || softc->console == NULL)
148 		return (DDI_SUCCESS);
149 
150 	if (softc->console->fb.fb_size != 0) {
151 		gfxp_unmap_kernel_space((gfxp_kva_t)softc->console->fb.fb,
152 		    softc->console->fb.fb_size);
153 		fb_info.fb = NULL;
154 		kmem_free(softc->console->fb.shadow_fb,
155 		    softc->console->fb.fb_size);
156 		softc->console->fb.shadow_fb = NULL;
157 	}
158 	return (DDI_SUCCESS);
159 }
160 
161 static void
162 bitmap_kdsettext(struct gfxp_fb_softc *softc)
163 {
164 	bitmap_copy_fb(softc, softc->console->fb.shadow_fb,
165 	    softc->console->fb.fb);
166 }
167 
168 static void
169 bitmap_kdsetgraphics(struct gfxp_fb_softc *softc __unused)
170 {
171 	/* we have the copy of fb content in shadow_fb */
172 }
173 
174 static int
175 bitmap_suspend(struct gfxp_fb_softc *softc __unused)
176 {
177 	/* we have the copy of fb content in shadow_fb */
178 	return (DDI_SUCCESS);
179 }
180 
181 static void
182 bitmap_resume(struct gfxp_fb_softc *softc)
183 {
184 	bitmap_kdsettext(softc);
185 }
186 
187 static int
188 bitmap_kdsetmode(struct gfxp_fb_softc *softc, int mode)
189 {
190 	switch (mode) {
191 	case KD_TEXT:
192 		if (softc->blt_ops.setmode != NULL)
193 			softc->blt_ops.setmode(KD_TEXT);
194 		bitmap_kdsettext(softc);
195 		break;
196 	case KD_GRAPHICS:
197 		bitmap_kdsetgraphics(softc);
198 		if (softc->blt_ops.setmode != NULL)
199 			softc->blt_ops.setmode(KD_GRAPHICS);
200 		break;
201 	case KD_RESETTEXT:
202 		/*
203 		 * In order to avoid racing with a starting X server,
204 		 * this needs to be a test and set that is performed in
205 		 * a single (softc->lock protected) ioctl into this driver.
206 		 */
207 		if (softc->mode == KD_TEXT && softc->silent == 1) {
208 			bitmap_kdsettext(softc);
209 		}
210 		mode = KD_TEXT;
211 		break;
212 	default:
213 		return (EINVAL);
214 	}
215 
216 	softc->mode = mode;
217 	return (0);
218 }
219 
220 /*
221  * Copy fb_info from early boot and set up the FB
222  */
223 static int
224 bitmap_setup_fb(struct gfxp_fb_softc *softc)
225 {
226 	size_t size;
227 	struct gfxfb_info *gfxfb_info;
228 
229 	softc->console = (union gfx_console *)&fb_info;
230 	size = ptob(btopr(fb_info.fb_size));
231 	softc->console->fb.fb_size = size;
232 	softc->console->fb.fb = (uint8_t *)gfxp_map_kernel_space(fb_info.paddr,
233 	    size, GFXP_MEMORY_WRITECOMBINED);
234 	if (softc->console->fb.fb == NULL)
235 		return (DDI_FAILURE);
236 
237 	softc->console->fb.shadow_fb = kmem_zalloc(size, KM_SLEEP);
238 
239 	bitmap_attr.fbtype.fb_height = fb_info.screen.y;
240 	bitmap_attr.fbtype.fb_width = fb_info.screen.x;
241 	bitmap_attr.fbtype.fb_depth = fb_info.depth;
242 	bitmap_attr.fbtype.fb_size = size;
243 	if (fb_info.depth == 32)
244 		bitmap_attr.fbtype.fb_cmsize = 1 << 24;
245 	else
246 		bitmap_attr.fbtype.fb_cmsize = 1 << fb_info.depth;
247 
248 	gfxfb_info = (struct gfxfb_info *)bitmap_attr.sattr.dev_specific;
249 	gfxfb_info->terminal_origin_x = fb_info.terminal_origin.x;
250 	gfxfb_info->terminal_origin_y = fb_info.terminal_origin.y;
251 	gfxfb_info->pitch = fb_info.pitch;
252 	gfxfb_info->font_width = fb_info.font_width;
253 	gfxfb_info->font_height = fb_info.font_height;
254 	gfxfb_info->red_mask_size = fb_info.rgb.red.size;
255 	gfxfb_info->red_field_position = fb_info.rgb.red.pos;
256 	gfxfb_info->green_mask_size = fb_info.rgb.green.size;
257 	gfxfb_info->green_field_position = fb_info.rgb.green.pos;
258 	gfxfb_info->blue_mask_size = fb_info.rgb.blue.size;
259 	gfxfb_info->blue_field_position = fb_info.rgb.blue.pos;
260 
261 	return (DDI_SUCCESS);
262 }
263 
264 static int
265 bitmap_devinit(struct gfxp_fb_softc *softc, struct vis_devinit *data)
266 {
267 	union gfx_console *console;
268 
269 	if (bitmap_setup_fb(softc) == DDI_FAILURE)
270 		return (1);
271 
272 	console = softc->console;
273 
274 	/* make sure we have current state of the screen */
275 	bitmap_copy_fb(softc, console->fb.fb, console->fb.shadow_fb);
276 
277 	/* initialize console instance */
278 	data->version = VIS_CONS_REV;
279 	data->width = console->fb.screen.x;
280 	data->height = console->fb.screen.y;
281 	data->linebytes = console->fb.pitch;
282 	data->color_map = boot_color_map;
283 	data->depth = console->fb.depth;
284 	data->mode = VIS_PIXEL;
285 	data->polledio = &softc->polledio;
286 #if 0
287 	data->modechg_cb;
288 	data->modechg_arg;
289 #endif
290 	return (0);
291 }
292 
293 /* Buffer to Buffer copy */
294 static void
295 bitmap_copy_fb(struct gfxp_fb_softc *softc, uint8_t *src, uint8_t *dst)
296 {
297 	uint32_t i, pitch, height;
298 
299 	pitch = softc->console->fb.pitch;
300 	height = softc->console->fb.screen.y;
301 
302 	for (i = 0; i < height; i++) {
303 		(void) memmove(dst + i * pitch, src + i * pitch, pitch);
304 	}
305 }
306 
307 static void
308 bitmap_cons_copy(struct gfxp_fb_softc *softc, struct vis_conscopy *ma)
309 {
310 	union gfx_console *console;
311 	uint32_t soffset, toffset;
312 	uint32_t width, height, pitch;
313 	uint8_t *src, *dst, *sdst;
314 	int i;
315 
316 	console = softc->console;
317 	soffset = ma->s_col * console->fb.bpp + ma->s_row * console->fb.pitch;
318 	toffset = ma->t_col * console->fb.bpp + ma->t_row * console->fb.pitch;
319 	src = console->fb.shadow_fb + soffset;
320 	dst = console->fb.fb + toffset;
321 	sdst = console->fb.shadow_fb + toffset;
322 	width = (ma->e_col - ma->s_col + 1) * console->fb.bpp;
323 	height = ma->e_row - ma->s_row + 1;
324 	pitch = console->fb.pitch;
325 
326 	if (toffset <= soffset) {
327 		for (i = 0; i < height; i++) {
328 			uint32_t increment = i * pitch;
329 			if (softc->mode == KD_TEXT) {
330 				(void) memmove(dst + increment,
331 				    src + increment, width);
332 			}
333 			(void) memmove(sdst + increment, src + increment,
334 			    width);
335 		}
336 	} else {
337 		for (i = height - 1; i >= 0; i--) {
338 			uint32_t increment = i * pitch;
339 			if (softc->mode == KD_TEXT) {
340 				(void) memmove(dst + increment,
341 				    src + increment, width);
342 			}
343 			(void) memmove(sdst + increment, src + increment,
344 			    width);
345 		}
346 	}
347 }
348 
349 /*
350  * Implements alpha blending for RGBA data, could use pixels for arguments,
351  * but byte stream seems more generic.
352  * The generic alpha blending is:
353  * blend = alpha * fg + (1.0 - alpha) * bg.
354  * Since our alpha is not from range [0..1], we scale appropriately.
355  */
356 static uint8_t
357 alpha_blend(uint8_t fg, uint8_t bg, uint8_t alpha)
358 {
359 	uint16_t blend, h, l;
360 
361 	/* trivial corner cases */
362 	if (alpha == 0)
363 		return (bg);
364 	if (alpha == 0xFF)
365 		return (fg);
366 	blend = (alpha * fg + (0xFF - alpha) * bg);
367 	/* Division by 0xFF */
368 	h = blend >> 8;
369 	l = blend & 0xFF;
370 	if (h + l >= 0xFF)
371 		h++;
372 	return (h);
373 }
374 
375 /* Copy memory to framebuffer or to memory. */
376 static void
377 bitmap_cpy(uint8_t *dst, uint8_t *src, uint32_t len, int bpp)
378 {
379 	uint32_t i;
380 	uint8_t a;
381 
382 	switch (bpp) {
383 	case 4:
384 		for (i = 0; i < len; i += bpp) {
385 			a = src[i+3];
386 			dst[i] = alpha_blend(src[i], dst[i], a);
387 			dst[i+1] = alpha_blend(src[i+1], dst[i+1], a);
388 			dst[i+2] = alpha_blend(src[i+2], dst[i+2], a);
389 			dst[i+3] = a;
390 		}
391 		break;
392 	default:
393 		(void) memcpy(dst, src, len);
394 		break;
395 	}
396 }
397 
398 static void
399 bitmap_cons_display(struct gfxp_fb_softc *softc, struct vis_consdisplay *da)
400 {
401 	union gfx_console *console;
402 	uint32_t size;		/* write size per scanline */
403 	uint8_t *fbp, *sfbp;	/* fb + calculated offset */
404 	int i;
405 
406 	console = softc->console;
407 	/* make sure we will not write past FB */
408 	if (da->col >= console->fb.screen.x ||
409 	    da->row >= console->fb.screen.y ||
410 	    da->col + da->width > console->fb.screen.x ||
411 	    da->row + da->height > console->fb.screen.y)
412 		return;
413 
414 	size = da->width * console->fb.bpp;
415 	fbp = console->fb.fb + da->col * console->fb.bpp +
416 	    da->row * console->fb.pitch;
417 	sfbp = console->fb.shadow_fb + da->col * console->fb.bpp +
418 	    da->row * console->fb.pitch;
419 
420 	/* write all scanlines in rectangle */
421 	for (i = 0; i < da->height; i++) {
422 		uint8_t *dest = fbp + i * console->fb.pitch;
423 		uint8_t *src = da->data + i * size;
424 		if (softc->mode == KD_TEXT)
425 			bitmap_cpy(dest, src, size, console->fb.bpp);
426 		dest = sfbp + i * console->fb.pitch;
427 		bitmap_cpy(dest, src, size, console->fb.bpp);
428 	}
429 }
430 
431 static int
432 bitmap_cons_clear(struct gfxp_fb_softc *softc, struct vis_consclear *ca)
433 {
434 	union gfx_console *console;
435 	uint8_t *fb, *sfb;
436 	uint16_t *fb16, *sfb16;
437 	uint32_t data, *fb32, *sfb32;
438 	int i, j, pitch;
439 
440 	console = softc->console;
441 	pitch = console->fb.pitch;
442 	data = boot_color_map(ca->bg_color);
443 	switch (console->fb.depth) {
444 	case 8:
445 		for (i = 0; i < console->fb.screen.y; i++) {
446 			if (softc->mode == KD_TEXT) {
447 				fb = console->fb.fb + i * pitch;
448 				(void) memset(fb, ca->bg_color, pitch);
449 			}
450 			fb = console->fb.shadow_fb + i * pitch;
451 			(void) memset(fb, ca->bg_color, pitch);
452 		}
453 		break;
454 	case 15:
455 	case 16:
456 		for (i = 0; i < console->fb.screen.y; i++) {
457 			fb16 = (uint16_t *)(console->fb.fb + i * pitch);
458 			sfb16 = (uint16_t *)(console->fb.shadow_fb + i * pitch);
459 			for (j = 0; j < console->fb.screen.x; j++) {
460 				if (softc->mode == KD_TEXT)
461 					fb16[j] = (uint16_t)data & 0xffff;
462 				sfb16[j] = (uint16_t)data & 0xffff;
463 			}
464 		}
465 		break;
466 	case 24:
467 		for (i = 0; i < console->fb.screen.y; i++) {
468 			fb = console->fb.fb + i * pitch;
469 			sfb = console->fb.shadow_fb + i * pitch;
470 			for (j = 0; j < pitch; j += 3) {
471 				if (softc->mode == KD_TEXT) {
472 					fb[j] = (data >> 16) & 0xff;
473 					fb[j+1] = (data >> 8) & 0xff;
474 					fb[j+2] = data & 0xff;
475 				}
476 
477 				sfb[j] = (data >> 16) & 0xff;
478 				sfb[j+1] = (data >> 8) & 0xff;
479 				sfb[j+2] = data & 0xff;
480 			}
481 		}
482 		break;
483 	case 32:
484 		for (i = 0; i < console->fb.screen.y; i++) {
485 			fb32 = (uint32_t *)(console->fb.fb + i * pitch);
486 			sfb32 = (uint32_t *)(console->fb.shadow_fb + i * pitch);
487 			for (j = 0; j < console->fb.screen.x; j++) {
488 				if (softc->mode == KD_TEXT)
489 					fb32[j] = data;
490 				sfb32[j] = data;
491 			}
492 		}
493 		break;
494 	}
495 
496 	return (0);
497 }
498 
499 static void
500 bitmap_display_cursor(struct gfxp_fb_softc *softc, struct vis_conscursor *ca)
501 {
502 	union gfx_console *console;
503 	uint32_t fg, bg, offset, size;
504 	uint32_t *fb32, *sfb32;
505 	uint16_t *fb16, *sfb16;
506 	uint8_t *fb8, *sfb8;
507 	int i, j, bpp, pitch;
508 
509 	console = softc->console;
510 	pitch = console->fb.pitch;
511 	bpp = console->fb.bpp;
512 	size = ca->width * bpp;
513 
514 	/*
515 	 * Build cursor image. We are building mirror image of data on
516 	 * frame buffer by (D xor FG) xor BG.
517 	 */
518 	offset = ca->col * bpp + ca->row * pitch;
519 	switch (console->fb.depth) {
520 	case 8:
521 		fg = ca->fg_color.mono;
522 		bg = ca->bg_color.mono;
523 		for (i = 0; i < ca->height; i++) {
524 			fb8 = console->fb.fb + offset + i * pitch;
525 			sfb8 = console->fb.shadow_fb + offset + i * pitch;
526 			for (j = 0; j < size; j += 1) {
527 				if (softc->mode == KD_TEXT) {
528 					fb8[j] = (fb8[j] ^ (fg & 0xff)) ^
529 					    (bg & 0xff);
530 				}
531 				sfb8[j] = (sfb8[j] ^ (fg & 0xff)) ^ (bg & 0xff);
532 			}
533 		}
534 		break;
535 	case 15:
536 	case 16:
537 		fg = ca->fg_color.sixteen[0] << 8;
538 		fg |= ca->fg_color.sixteen[1];
539 		bg = ca->bg_color.sixteen[0] << 8;
540 		bg |= ca->bg_color.sixteen[1];
541 		for (i = 0; i < ca->height; i++) {
542 			fb16 = (uint16_t *)
543 			    (console->fb.fb + offset + i * pitch);
544 			sfb16 = (uint16_t *)
545 			    (console->fb.shadow_fb + offset + i * pitch);
546 			for (j = 0; j < ca->width; j++) {
547 				if (softc->mode == KD_TEXT) {
548 					fb16[j] = (fb16[j] ^ (fg & 0xffff)) ^
549 					    (bg & 0xffff);
550 				}
551 				sfb16[j] = (sfb16[j] ^ (fg & 0xffff)) ^
552 				    (bg & 0xffff);
553 			}
554 		}
555 		break;
556 	case 24:
557 		fg = ca->fg_color.twentyfour[0] << console->fb.rgb.red.pos;
558 		fg |= ca->fg_color.twentyfour[1] << console->fb.rgb.green.pos;
559 		fg |= ca->fg_color.twentyfour[2] << console->fb.rgb.blue.pos;
560 		bg = ca->bg_color.twentyfour[0] << console->fb.rgb.red.pos;
561 		bg |= ca->bg_color.twentyfour[1] << console->fb.rgb.green.pos;
562 		bg |= ca->bg_color.twentyfour[2] << console->fb.rgb.blue.pos;
563 		for (i = 0; i < ca->height; i++) {
564 			fb8 = console->fb.fb + offset + i * pitch;
565 			sfb8 = console->fb.shadow_fb + offset + i * pitch;
566 			for (j = 0; j < size; j += 3) {
567 				if (softc->mode == KD_TEXT) {
568 					fb8[j] = (fb8[j] ^ ((fg >> 16) & 0xff))
569 					    ^ ((bg >> 16) & 0xff);
570 					fb8[j+1] =
571 					    (fb8[j+1] ^ ((fg >> 8) & 0xff)) ^
572 					    ((bg >> 8) & 0xff);
573 					fb8[j+2] = (fb8[j+2] ^ (fg & 0xff)) ^
574 					    (bg & 0xff);
575 				}
576 
577 				sfb8[j] = (sfb8[j] ^ ((fg >> 16) & 0xff)) ^
578 				    ((bg >> 16) & 0xff);
579 				sfb8[j+1] = (sfb8[j+1] ^ ((fg >> 8) & 0xff)) ^
580 				    ((bg >> 8) & 0xff);
581 				sfb8[j+2] = (sfb8[j+2] ^ (fg & 0xff)) ^
582 				    (bg & 0xff);
583 			}
584 		}
585 		break;
586 	case 32:
587 		fg = ca->fg_color.twentyfour[0] << console->fb.rgb.red.pos;
588 		fg |= ca->fg_color.twentyfour[1] << console->fb.rgb.green.pos;
589 		fg |= ca->fg_color.twentyfour[2] << console->fb.rgb.blue.pos;
590 		bg = ca->bg_color.twentyfour[0] << console->fb.rgb.red.pos;
591 		bg |= ca->bg_color.twentyfour[1] << console->fb.rgb.green.pos;
592 		bg |= ca->bg_color.twentyfour[2] << console->fb.rgb.blue.pos;
593 		for (i = 0; i < ca->height; i++) {
594 			fb32 = (uint32_t *)
595 			    (console->fb.fb + offset + i * pitch);
596 			sfb32 = (uint32_t *)
597 			    (console->fb.shadow_fb + offset + i * pitch);
598 			for (j = 0; j < ca->width; j++) {
599 				if (softc->mode == KD_TEXT)
600 					fb32[j] = (fb32[j] ^ fg) ^ bg;
601 				sfb32[j] = (sfb32[j] ^ fg) ^ bg;
602 			}
603 		}
604 		break;
605 	}
606 }
607 
608 static void
609 bitmap_cons_cursor(struct gfxp_fb_softc *softc, struct vis_conscursor *ca)
610 {
611 	union gfx_console *console = softc->console;
612 
613 	switch (ca->action) {
614 	case VIS_HIDE_CURSOR:
615 		bitmap_display_cursor(softc, ca);
616 		console->fb.cursor.visible = B_FALSE;
617 		break;
618 	case VIS_DISPLAY_CURSOR:
619 		/* keep track of cursor position for polled mode */
620 		console->fb.cursor.pos.x =
621 		    (ca->col - console->fb.terminal_origin.x) /
622 		    console->fb.font_width;
623 		console->fb.cursor.pos.y =
624 		    (ca->row - console->fb.terminal_origin.y) /
625 		    console->fb.font_height;
626 		console->fb.cursor.origin.x = ca->col;
627 		console->fb.cursor.origin.y = ca->row;
628 
629 		bitmap_display_cursor(softc, ca);
630 		console->fb.cursor.visible = B_TRUE;
631 		break;
632 	case VIS_GET_CURSOR:
633 		ca->row = console->fb.cursor.origin.y;
634 		ca->col = console->fb.cursor.origin.x;
635 		break;
636 	}
637 }
638 
639 static void
640 bitmap_polled_copy(struct vis_polledio_arg *arg, struct vis_conscopy *ca)
641 {
642 	struct gfxp_fb_softc *softc = (struct gfxp_fb_softc *)arg;
643 	bitmap_cons_copy(softc, ca);
644 }
645 
646 static void
647 bitmap_polled_display(struct vis_polledio_arg *arg, struct vis_consdisplay *da)
648 {
649 	struct gfxp_fb_softc *softc = (struct gfxp_fb_softc *)arg;
650 	bitmap_cons_display(softc, da);
651 }
652 
653 static void
654 bitmap_polled_cursor(struct vis_polledio_arg *arg, struct vis_conscursor *ca)
655 {
656 	struct gfxp_fb_softc *softc = (struct gfxp_fb_softc *)arg;
657 	bitmap_cons_cursor(softc, ca);
658 }
659 
660 /*
661  * Device mapping support. Should be possible to mmmap frame buffer
662  * to user space. Currently not working, mmap will receive -1 as pointer.
663  */
664 /*ARGSUSED*/
665 static int
666 bitmap_devmap(dev_t dev, devmap_cookie_t dhp, offset_t off,
667     size_t len, size_t *maplen, uint_t model, void *ptr)
668 {
669 	struct gfxp_fb_softc *softc = (struct gfxp_fb_softc *)ptr;
670 	union gfx_console *console = softc->console;
671 	size_t length;
672 
673 	if (softc == NULL) {
674 		cmn_err(CE_WARN, "bitmap: Can't find softstate");
675 		return (ENXIO);
676 	}
677 
678 	if (off >= console->fb.fb_size) {
679 		cmn_err(CE_WARN, "bitmap: Can't map offset 0x%llx", off);
680 		return (ENXIO);
681 	}
682 
683 	if (off + len > console->fb.fb_size)
684 		length = console->fb.fb_size - off;
685 	else
686 		length = len;
687 
688 	gfxp_map_devmem(dhp, console->fb.paddr, length, &dev_attr);
689 
690 	*maplen = length;
691 
692 	return (0);
693 }
694