xref: /illumos-gate/usr/src/uts/i86pc/boot/boot_fb.c (revision 20a7641f9918de8574b8b3b47dbe35c4bfc78df1)
1 /*
2  * This file and its contents are supplied under the terms of the
3  * Common Development and Distribution License ("CDDL"), version 1.0.
4  * You may only use this file in accordance with the terms of version
5  * 1.0 of the CDDL.
6  *
7  * A full copy of the text of the CDDL should have accompanied this
8  * source.  A copy of the CDDL is also available via the Internet at
9  * http://www.illumos.org/license/CDDL.
10  */
11 
12 /*
13  * Copyright 2016 Toomas Soome <tsoome@me.com>
14  */
15 
16 /*
17  * dboot and early kernel needs simple putchar(int) interface to implement
18  * printf() support. So we implement simple interface on top of
19  * linear frame buffer, since we can not use tem directly, we are
20  * just borrowing bits from it.
21  *
22  * Note, this implementation is assuming UEFI linear frame buffer and
23  * 32-bit depth, which should not be issue as GOP is supposed to provide those.
24  * At the time of writing, this is the only case for frame buffer anyhow.
25  */
26 
27 #include <sys/types.h>
28 #include <sys/systm.h>
29 #include <sys/multiboot2.h>
30 #include <sys/framebuffer.h>
31 #include <sys/bootinfo.h>
32 #include <sys/boot_console.h>
33 #include <sys/bootconf.h>
34 #include <sys/rgb.h>
35 #include "boot_console_impl.h"
36 
37 #define	P2ROUNDUP(x, align)	(-(-(x) & -(align)))
38 #define	MIN(a, b)		((a) < (b) ? (a) : (b))
39 #define	nitems(x)		(sizeof ((x)) / sizeof ((x)[0]))
40 
41 /*
42  * Simplified visual_io data structures from visual_io.h
43  */
44 
45 struct vis_consdisplay {
46 	uint16_t row;		/* Row to display data at */
47 	uint16_t col;		/* Col to display data at */
48 	uint16_t width;		/* Width of data */
49 	uint16_t height;	/* Height of data */
50 	uint8_t  *data;		/* Data to display */
51 };
52 
53 struct vis_conscopy {
54 	uint16_t s_row;		/* Starting row */
55 	uint16_t s_col;		/* Starting col */
56 	uint16_t e_row;		/* Ending row */
57 	uint16_t e_col;		/* Ending col */
58 	uint16_t t_row;		/* Row to move to */
59 	uint16_t t_col;		/* Col to move to */
60 };
61 
62 /*
63  * We have largest font 16x32 with depth 32. This will allocate 2048
64  * bytes from BSS.
65  */
66 #define	MAX_GLYPH	(16 * 32 * 4)
67 
68 struct fontlist		cf_fontlist;
69 static bitmap_data_t	cf_data;
70 static struct font	cf_font;
71 
72 static struct font	boot_fb_font; /* set by set_font() */
73 static uint8_t		glyph[MAX_GLYPH];
74 
75 static void boot_fb_putchar(int);
76 static void boot_fb_eraseline(void);
77 static void boot_fb_setpos(int, int);
78 static void boot_fb_shiftline(int);
79 static void boot_fb_eraseline_impl(uint16_t, uint16_t);
80 
81 static void
82 xbi_init_font(struct xboot_info *xbi)
83 {
84 	uint32_t i, checksum = 0;
85 	struct boot_modules *modules;
86 	struct font_info *fi;
87 	uintptr_t ptr;
88 
89 	modules = (struct boot_modules *)(uintptr_t)xbi->bi_modules;
90 	for (i = 0; i < xbi->bi_module_cnt; i++) {
91 		if (modules[i].bm_type == BMT_FONT)
92 			break;
93 	}
94 	if (i == xbi->bi_module_cnt)
95 		return;
96 
97 	ptr = (uintptr_t)modules[i].bm_addr;
98 	fi = (struct font_info *)ptr;
99 
100 	/*
101 	 * Compute and verify checksum. The total sum of all the fields
102 	 * must be 0. Note, the return from this point means we will
103 	 * use default font.
104 	 */
105 	checksum += fi->fi_width;
106 	checksum += fi->fi_height;
107 	checksum += fi->fi_bitmap_size;
108 	for (i = 0; i < VFNT_MAPS; i++)
109 		checksum += fi->fi_map_count[i];
110 	if (checksum + fi->fi_checksum != 0)
111 		return;
112 
113 	cf_data.width = fi->fi_width;
114 	cf_data.height = fi->fi_height;
115 	cf_data.uncompressed_size = fi->fi_bitmap_size;
116 	cf_data.font = &cf_font;
117 
118 	ptr += sizeof (struct font_info);
119 	ptr = P2ROUNDUP(ptr, 8);
120 
121 	cf_font.vf_width = fi->fi_width;
122 	cf_font.vf_height = fi->fi_height;
123 	for (i = 0; i < VFNT_MAPS; i++) {
124 		if (fi->fi_map_count[i] == 0)
125 			continue;
126 		cf_font.vf_map_count[i] = fi->fi_map_count[i];
127 		cf_font.vf_map[i] = (struct font_map *)ptr;
128 		ptr += (fi->fi_map_count[i] * sizeof (struct font_map));
129 		ptr = P2ROUNDUP(ptr, 8);
130 	}
131 	cf_font.vf_bytes = (uint8_t *)ptr;
132 	cf_fontlist.font_name = NULL;
133 	cf_fontlist.font_flags = FONT_BOOT;
134 	cf_fontlist.font_data = &cf_data;
135 	cf_fontlist.font_load = NULL;
136 	STAILQ_INSERT_HEAD(&fonts, &cf_fontlist, font_next);
137 }
138 
139 /*
140  * extract data from MB2 framebuffer tag and set up initial frame buffer.
141  */
142 boolean_t
143 xbi_fb_init(struct xboot_info *xbi, bcons_dev_t *bcons_dev)
144 {
145 	multiboot_tag_framebuffer_t *tag;
146 	boot_framebuffer_t *xbi_fb;
147 
148 	xbi_fb = (boot_framebuffer_t *)(uintptr_t)xbi->bi_framebuffer;
149 	if (xbi_fb == NULL)
150 		return (B_FALSE);
151 
152 #if !defined(_BOOT)
153 	/* For early kernel, we get cursor position from dboot. */
154 	fb_info.cursor.origin.x = xbi_fb->cursor.origin.x;
155 	fb_info.cursor.origin.y = xbi_fb->cursor.origin.y;
156 	fb_info.cursor.pos.x = xbi_fb->cursor.pos.x;
157 	fb_info.cursor.pos.y = xbi_fb->cursor.pos.y;
158 	fb_info.cursor.visible = xbi_fb->cursor.visible;
159 #endif
160 
161 	xbi_init_font(xbi);
162 	tag = (multiboot_tag_framebuffer_t *)(uintptr_t)xbi_fb->framebuffer;
163 	if (tag == NULL) {
164 		return (B_FALSE);
165 	}
166 
167 	fb_info.paddr = tag->framebuffer_common.framebuffer_addr;
168 	fb_info.pitch = tag->framebuffer_common.framebuffer_pitch;
169 	fb_info.depth = tag->framebuffer_common.framebuffer_bpp;
170 	fb_info.bpp = P2ROUNDUP(fb_info.depth, 8) >> 3;
171 	fb_info.screen.x = tag->framebuffer_common.framebuffer_width;
172 	fb_info.screen.y = tag->framebuffer_common.framebuffer_height;
173 	fb_info.fb_size = fb_info.screen.y * fb_info.pitch;
174 
175 	bcons_dev->bd_putchar = boot_fb_putchar;
176 	bcons_dev->bd_eraseline = boot_fb_eraseline;
177 	bcons_dev->bd_cursor = boot_fb_cursor;
178 	bcons_dev->bd_setpos = boot_fb_setpos;
179 	bcons_dev->bd_shift = boot_fb_shiftline;
180 
181 	if (fb_info.paddr == 0)
182 		fb_info.fb_type = FB_TYPE_UNKNOWN;
183 
184 	switch (tag->framebuffer_common.framebuffer_type) {
185 	case MULTIBOOT_FRAMEBUFFER_TYPE_EGA_TEXT:
186 		fb_info.fb_type = FB_TYPE_EGA_TEXT;
187 		return (B_FALSE);
188 
189 	case MULTIBOOT_FRAMEBUFFER_TYPE_INDEXED:
190 		if (fb_info.paddr != 0)
191 			fb_info.fb_type = FB_TYPE_INDEXED;
192 		return (B_TRUE);
193 
194 	case MULTIBOOT_FRAMEBUFFER_TYPE_RGB:
195 		if (fb_info.paddr != 0)
196 			fb_info.fb_type = FB_TYPE_RGB;
197 		break;
198 
199 	default:
200 		return (B_FALSE);
201 	}
202 
203 	fb_info.rgb.red.size = tag->u.fb2.framebuffer_red_mask_size;
204 	fb_info.rgb.red.pos = tag->u.fb2.framebuffer_red_field_position;
205 	fb_info.rgb.green.size = tag->u.fb2.framebuffer_green_mask_size;
206 	fb_info.rgb.green.pos = tag->u.fb2.framebuffer_green_field_position;
207 	fb_info.rgb.blue.size = tag->u.fb2.framebuffer_blue_mask_size;
208 	fb_info.rgb.blue.pos = tag->u.fb2.framebuffer_blue_field_position;
209 	rgb_info = fb_info.rgb;
210 
211 	return (B_TRUE);
212 }
213 
214 /* set font and pass the data to fb_info */
215 static void
216 boot_fb_set_font(uint16_t height, uint16_t width)
217 {
218 	short h, w;
219 	bitmap_data_t *bp;
220 	int i;
221 
222 	h = MIN(height, 4096);
223 	w = MIN(width, 4096);
224 
225 	bp = set_font((short *)&fb_info.terminal.y,
226 	    (short *)&fb_info.terminal.x, h, w);
227 
228 	boot_fb_font.vf_bytes = bp->font->vf_bytes;
229 	boot_fb_font.vf_width = bp->font->vf_width;
230 	boot_fb_font.vf_height = bp->font->vf_height;
231 	for (i = 0; i < VFNT_MAPS; i++) {
232 		boot_fb_font.vf_map[i] = bp->font->vf_map[i];
233 		boot_fb_font.vf_map_count[i] = bp->font->vf_map_count[i];
234 	}
235 
236 	fb_info.font_width = boot_fb_font.vf_width;
237 	fb_info.font_height = boot_fb_font.vf_height;
238 }
239 
240 /* fill framebuffer */
241 static void
242 boot_fb_fill(uint8_t *dst, uint32_t data, uint32_t len)
243 {
244 	uint16_t *dst16;
245 	uint32_t *dst32;
246 	uint32_t i;
247 
248 	switch (fb_info.depth) {
249 	case 24:
250 	case 8:
251 		for (i = 0; i < len; i++)
252 			dst[i] = (uint8_t)data;
253 		break;
254 	case 15:
255 	case 16:
256 		dst16 = (uint16_t *)dst;
257 		len /= 2;
258 		for (i = 0; i < len; i++)
259 			dst16[i] = (uint16_t)data;
260 		break;
261 	case 32:
262 		dst32 = (uint32_t *)dst;
263 		len /= 4;
264 		for (i = 0; i < len; i++)
265 			dst32[i] = data;
266 		break;
267 	}
268 }
269 
270 /* copy data to framebuffer */
271 static void
272 boot_fb_cpy(uint8_t *dst, uint8_t *src, uint32_t len)
273 {
274 	uint16_t *dst16, *src16;
275 	uint32_t *dst32, *src32;
276 
277 	switch (fb_info.depth) {
278 	case 24:
279 	case 8:
280 	default:
281 		if (dst <= src) {
282 			do {
283 				*dst++ = *src++;
284 			} while (--len != 0);
285 		} else {
286 			dst += len;
287 			src += len;
288 			do {
289 				*--dst = *--src;
290 			} while (--len != 0);
291 		}
292 		break;
293 	case 15:
294 	case 16:
295 		dst16 = (uint16_t *)dst;
296 		src16 = (uint16_t *)src;
297 		len /= 2;
298 		if (dst16 <= src16) {
299 			do {
300 				*dst16++ = *src16++;
301 			} while (--len != 0);
302 		} else {
303 			dst16 += len;
304 			src16 += len;
305 			do {
306 				*--dst16 = *--src16;
307 			} while (--len != 0);
308 		}
309 		break;
310 	case 32:
311 		dst32 = (uint32_t *)dst;
312 		src32 = (uint32_t *)src;
313 		len /= 4;
314 		if (dst32 <= src32) {
315 			do {
316 				*dst32++ = *src32++;
317 			} while (--len != 0);
318 		} else {
319 			dst32 += len;
320 			src32 += len;
321 			do {
322 				*--dst32 = *--src32;
323 			} while (--len != 0);
324 		}
325 		break;
326 	}
327 }
328 
329 /*
330  * Allocate shadow frame buffer, called from fakebop.c when early boot
331  * allocator is ready.
332  */
333 void
334 boot_fb_shadow_init(bootops_t *bops)
335 {
336 	if (boot_console_type(NULL) != CONS_FRAMEBUFFER)
337 		return;			/* nothing to do */
338 
339 	fb_info.shadow_fb = (uint8_t *)bops->bsys_alloc(NULL, NULL,
340 	    fb_info.fb_size, MMU_PAGESIZE);
341 
342 	if (fb_info.shadow_fb == NULL)
343 		return;
344 
345 	/* Copy FB to shadow */
346 	boot_fb_cpy(fb_info.shadow_fb, fb_info.fb, fb_info.fb_size);
347 }
348 
349 /*
350  * Translate ansi color based on inverses and brightness.
351  */
352 void
353 boot_get_color(uint32_t *fg, uint32_t *bg)
354 {
355 	/* ansi to solaris colors, see also boot_console.c */
356 	if (fb_info.inverse == B_TRUE ||
357 	    fb_info.inverse_screen == B_TRUE) {
358 		if (fb_info.fg_color < XLATE_NCOLORS) {
359 			/*
360 			 * white fg -> bright white bg
361 			 */
362 			if (fb_info.fg_color == pc_white)
363 				*bg = brt_xlate[fb_info.fg_color];
364 			else
365 				*bg = dim_xlate[fb_info.fg_color];
366 		} else {
367 			*bg = fb_info.fg_color;
368 		}
369 
370 		if (fb_info.bg_color < XLATE_NCOLORS) {
371 			if (fb_info.bg_color == pc_white)
372 				*fg = brt_xlate[fb_info.bg_color];
373 			else
374 				*fg = dim_xlate[fb_info.bg_color];
375 		} else {
376 			*fg = fb_info.bg_color;
377 		}
378 	} else {
379 		if (fb_info.fg_color < XLATE_NCOLORS) {
380 			if (fb_info.fg_color == pc_white)
381 				*fg = brt_xlate[fb_info.fg_color];
382 			else
383 				*fg = dim_xlate[fb_info.fg_color];
384 		} else {
385 			*fg = fb_info.fg_color;
386 		}
387 
388 		if (fb_info.bg_color < XLATE_NCOLORS) {
389 			if (fb_info.bg_color == pc_white)
390 				*bg = brt_xlate[fb_info.bg_color];
391 			else
392 				*bg = dim_xlate[fb_info.bg_color];
393 		} else {
394 			*bg = fb_info.bg_color;
395 		}
396 	}
397 }
398 
399 /*
400  * Map indexed color to RGB value.
401  */
402 uint32_t
403 boot_color_map(uint8_t index)
404 {
405 	if (fb_info.fb_type != FB_TYPE_RGB) {
406 		if (index < nitems(solaris_color_to_pc_color))
407 			return (solaris_color_to_pc_color[index]);
408 		else
409 			return (index);
410 	}
411 
412 	return (rgb_color_map(&fb_info.rgb, index, 0));
413 }
414 
415 /* set up out simple console. */
416 /*ARGSUSED*/
417 void
418 boot_fb_init(int console)
419 {
420 	fb_info_pixel_coord_t window;
421 
422 	/* frame buffer address is mapped in dboot. */
423 	fb_info.fb = (uint8_t *)(uintptr_t)fb_info.paddr;
424 
425 	boot_fb_set_font(fb_info.screen.y, fb_info.screen.x);
426 	window.x = (fb_info.screen.x -
427 	    fb_info.terminal.x * boot_fb_font.vf_width) / 2;
428 	window.y = (fb_info.screen.y -
429 	    fb_info.terminal.y * boot_fb_font.vf_height) / 2;
430 	fb_info.terminal_origin.x = window.x;
431 	fb_info.terminal_origin.y = window.y;
432 
433 #if defined(_BOOT)
434 	/*
435 	 * Being called from dboot, we can have cursor terminal
436 	 * position passed from boot loader. In such case, fix the
437 	 * cursor screen coords.
438 	 */
439 	if (fb_info.cursor.pos.x != 0 || fb_info.cursor.pos.y != 0) {
440 		fb_info.cursor.origin.x = window.x +
441 		    fb_info.cursor.pos.x * boot_fb_font.vf_width;
442 		fb_info.cursor.origin.y = window.y +
443 		    fb_info.cursor.pos.y * boot_fb_font.vf_height;
444 	}
445 #endif
446 
447 	/* If the cursor terminal position is 0,0 just reset screen coords */
448 	if (fb_info.cursor.pos.x == 0 && fb_info.cursor.pos.y == 0) {
449 		fb_info.cursor.origin.x = window.x;
450 		fb_info.cursor.origin.y = window.y;
451 	}
452 
453 	/*
454 	 * Validate cursor coords with screen/terminal dimensions,
455 	 * if anything is off, reset to 0,0
456 	 */
457 	if (fb_info.cursor.pos.x > fb_info.terminal.x ||
458 	    fb_info.cursor.pos.y > fb_info.terminal.y ||
459 	    fb_info.cursor.origin.x > fb_info.screen.x ||
460 	    fb_info.cursor.origin.y > fb_info.screen.y) {
461 
462 		fb_info.cursor.origin.x = window.x;
463 		fb_info.cursor.origin.y = window.y;
464 		fb_info.cursor.pos.x = 0;
465 		fb_info.cursor.pos.y = 0;
466 	}
467 
468 #if defined(_BOOT)
469 	/* clear the screen if cursor is set to 0,0 */
470 	if (fb_info.cursor.pos.x == 0 && fb_info.cursor.pos.y == 0) {
471 		uint32_t fg, bg, toffset;
472 		uint16_t y;
473 
474 		boot_get_color(&fg, &bg);
475 		bg = boot_color_map(bg);
476 
477 		toffset = 0;
478 		for (y = 0; y < fb_info.screen.y; y++) {
479 			uint8_t *dest = fb_info.fb + toffset;
480 
481 			boot_fb_fill(dest, bg, fb_info.pitch);
482 			toffset += fb_info.pitch;
483 		}
484 	}
485 #endif
486 }
487 
488 /* copy rectangle to framebuffer. */
489 static void
490 boot_fb_blit(struct vis_consdisplay *rect)
491 {
492 	uint32_t offset, size;		/* write size per scanline */
493 	uint8_t *fbp, *sfbp = NULL;	/* fb + calculated offset */
494 	int i;
495 
496 	/* make sure we will not write past FB */
497 	if (rect->col >= fb_info.screen.x ||
498 	    rect->row >= fb_info.screen.y ||
499 	    rect->col + rect->width >= fb_info.screen.x ||
500 	    rect->row + rect->height >= fb_info.screen.y)
501 		return;
502 
503 	size = rect->width * fb_info.bpp;
504 	offset = rect->col * fb_info.bpp + rect->row * fb_info.pitch;
505 	fbp = fb_info.fb + offset;
506 	if (fb_info.shadow_fb != NULL)
507 		sfbp = fb_info.shadow_fb + offset;
508 
509 	/* write all scanlines in rectangle */
510 	for (i = 0; i < rect->height; i++) {
511 		uint8_t *dest = fbp + i * fb_info.pitch;
512 		uint8_t *src = rect->data + i * size;
513 		boot_fb_cpy(dest, src, size);
514 		if (sfbp != NULL) {
515 			dest = sfbp + i * fb_info.pitch;
516 			boot_fb_cpy(dest, src, size);
517 		}
518 	}
519 }
520 
521 static void
522 bit_to_pix(uchar_t c)
523 {
524 	uint32_t fg, bg;
525 
526 	boot_get_color(&fg, &bg);
527 	fg = boot_color_map(fg);
528 	bg = boot_color_map(bg);
529 
530 	switch (fb_info.depth) {
531 	case 8:
532 		font_bit_to_pix8(&boot_fb_font, (uint8_t *)glyph, c, fg, bg);
533 		break;
534 	case 15:
535 	case 16:
536 		font_bit_to_pix16(&boot_fb_font, (uint16_t *)glyph, c,
537 		    (uint16_t)fg, (uint16_t)bg);
538 		break;
539 	case 24:
540 		font_bit_to_pix24(&boot_fb_font, (uint8_t *)glyph, c, fg, bg);
541 		break;
542 	case 32:
543 		font_bit_to_pix32(&boot_fb_font, (uint32_t *)glyph, c, fg, bg);
544 		break;
545 	}
546 }
547 
548 static void
549 boot_fb_eraseline_impl(uint16_t x, uint16_t y)
550 {
551 	uint32_t toffset, size;
552 	uint32_t fg, bg;
553 	uint8_t *dst, *sdst;
554 	int i;
555 
556 	boot_get_color(&fg, &bg);
557 	bg = boot_color_map(bg);
558 
559 	size = fb_info.terminal.x * boot_fb_font.vf_width * fb_info.bpp;
560 
561 	toffset = x * fb_info.bpp + y * fb_info.pitch;
562 	dst = fb_info.fb + toffset;
563 	sdst = fb_info.shadow_fb + toffset;
564 
565 	for (i = 0; i < boot_fb_font.vf_height; i++) {
566 		uint8_t *dest = dst + i * fb_info.pitch;
567 		if (fb_info.fb + fb_info.fb_size >= dest + size)
568 			boot_fb_fill(dest, bg, size);
569 		if (fb_info.shadow_fb != NULL) {
570 			dest = sdst + i * fb_info.pitch;
571 			if (fb_info.shadow_fb + fb_info.fb_size >=
572 			    dest + size) {
573 				boot_fb_fill(dest, bg, size);
574 			}
575 		}
576 	}
577 }
578 
579 static void
580 boot_fb_eraseline(void)
581 {
582 	boot_fb_eraseline_impl(fb_info.cursor.origin.x,
583 	    fb_info.cursor.origin.y);
584 }
585 
586 /*
587  * Copy rectangle from console to console.
588  * If shadow buffer is available, use shadow as source.
589  */
590 static void
591 boot_fb_conscopy(struct vis_conscopy *c_copy)
592 {
593 	uint32_t soffset, toffset;
594 	uint32_t width, height, increment;
595 	uint8_t *src, *dst, *sdst = NULL;
596 	int i;
597 
598 	soffset = c_copy->s_col * fb_info.bpp + c_copy->s_row * fb_info.pitch;
599 	toffset = c_copy->t_col * fb_info.bpp + c_copy->t_row * fb_info.pitch;
600 
601 	src = fb_info.fb + soffset;
602 	dst = fb_info.fb + toffset;
603 
604 	if (fb_info.shadow_fb != NULL) {
605 		src = fb_info.shadow_fb + soffset;
606 		sdst = fb_info.shadow_fb + toffset;
607 	}
608 
609 	width = (c_copy->e_col - c_copy->s_col + 1) * fb_info.bpp;
610 	height = c_copy->e_row - c_copy->s_row + 1;
611 
612 	for (i = 0; i < height; i++) {
613 		increment = i * fb_info.pitch;
614 
615 		/* Make sure we fit into FB size. */
616 		if (soffset + increment + width >= fb_info.fb_size ||
617 		    toffset + increment + width >= fb_info.fb_size)
618 			break;
619 
620 		boot_fb_cpy(dst + increment, src + increment, width);
621 
622 		if (sdst != NULL)
623 			boot_fb_cpy(sdst + increment, src + increment, width);
624 	}
625 }
626 
627 /* Shift the line content by chars. */
628 static void
629 boot_fb_shiftline(int chars)
630 {
631 	struct vis_conscopy c_copy;
632 
633 	c_copy.s_col = fb_info.cursor.origin.x;
634 	c_copy.s_row = fb_info.cursor.origin.y;
635 
636 	c_copy.e_col = (fb_info.terminal.x - chars) * boot_fb_font.vf_width;
637 	c_copy.e_col += fb_info.terminal_origin.x;
638 	c_copy.e_row = c_copy.s_row + boot_fb_font.vf_height;
639 
640 	c_copy.t_col = fb_info.cursor.origin.x + chars * boot_fb_font.vf_width;
641 	c_copy.t_row = fb_info.cursor.origin.y;
642 
643 	boot_fb_conscopy(&c_copy);
644 }
645 
646 /*
647  * move the terminal window lines [1..y] to [0..y-1] and clear last line.
648  */
649 static void
650 boot_fb_scroll(void)
651 {
652 	struct vis_conscopy c_copy;
653 
654 	/* support for scrolling. set up the console copy data and last line */
655 	c_copy.s_row = fb_info.terminal_origin.y + boot_fb_font.vf_height;
656 	c_copy.s_col = fb_info.terminal_origin.x;
657 	c_copy.e_row = fb_info.screen.y - fb_info.terminal_origin.y;
658 	c_copy.e_col = fb_info.screen.x - fb_info.terminal_origin.x;
659 	c_copy.t_row = fb_info.terminal_origin.y;
660 	c_copy.t_col = fb_info.terminal_origin.x;
661 
662 	boot_fb_conscopy(&c_copy);
663 
664 	/* now clean up the last line */
665 	boot_fb_eraseline_impl(fb_info.terminal_origin.x,
666 	    fb_info.terminal_origin.y +
667 	    (fb_info.terminal.y - 1) * boot_fb_font.vf_height);
668 }
669 
670 /*
671  * Very simple block cursor. Save space below the cursor and restore
672  * when cursor is invisible.
673  */
674 void
675 boot_fb_cursor(boolean_t visible)
676 {
677 	uint32_t offset, size, j;
678 	uint32_t *fb32, *sfb32 = NULL;
679 	uint32_t fg, bg;
680 	uint16_t *fb16, *sfb16 = NULL;
681 	uint8_t *fb8, *sfb8 = NULL;
682 	int i, pitch;
683 
684 	if (fb_info.cursor.visible == visible)
685 		return;
686 
687 	boot_get_color(&fg, &bg);
688 	fg = boot_color_map(fg);
689 	bg = boot_color_map(bg);
690 
691 	fb_info.cursor.visible = visible;
692 	pitch = fb_info.pitch;
693 	size = boot_fb_font.vf_width * fb_info.bpp;
694 
695 	/*
696 	 * Build cursor image. We are building mirror image of data on
697 	 * frame buffer by (D xor FG) xor BG.
698 	 */
699 	offset = fb_info.cursor.origin.x * fb_info.bpp +
700 	    fb_info.cursor.origin.y * pitch;
701 	switch (fb_info.depth) {
702 	case 8:
703 		for (i = 0; i < boot_fb_font.vf_height; i++) {
704 			fb8 = fb_info.fb + offset + i * pitch;
705 			if (fb_info.shadow_fb != NULL)
706 				sfb8 = fb_info.shadow_fb + offset + i * pitch;
707 			for (j = 0; j < size; j += 1) {
708 				fb8[j] = (fb8[j] ^ (fg & 0xff)) ^ (bg & 0xff);
709 
710 				if (sfb8 == NULL)
711 					continue;
712 
713 				sfb8[j] = (sfb8[j] ^ (fg & 0xff)) ^ (bg & 0xff);
714 			}
715 		}
716 		break;
717 	case 15:
718 	case 16:
719 		for (i = 0; i < boot_fb_font.vf_height; i++) {
720 			fb16 = (uint16_t *)(fb_info.fb + offset + i * pitch);
721 			if (fb_info.shadow_fb != NULL)
722 				sfb16 = (uint16_t *)
723 				    (fb_info.shadow_fb + offset + i * pitch);
724 			for (j = 0; j < boot_fb_font.vf_width; j++) {
725 				fb16[j] = (fb16[j] ^ (fg & 0xffff)) ^
726 				    (bg & 0xffff);
727 
728 				if (sfb16 == NULL)
729 					continue;
730 
731 				sfb16[j] = (sfb16[j] ^ (fg & 0xffff)) ^
732 				    (bg & 0xffff);
733 			}
734 		}
735 		break;
736 	case 24:
737 		for (i = 0; i < boot_fb_font.vf_height; i++) {
738 			fb8 = fb_info.fb + offset + i * pitch;
739 			if (fb_info.shadow_fb != NULL)
740 				sfb8 = fb_info.shadow_fb + offset + i * pitch;
741 			for (j = 0; j < size; j += 3) {
742 				fb8[j] = (fb8[j] ^ ((fg >> 16) & 0xff)) ^
743 				    ((bg >> 16) & 0xff);
744 				fb8[j+1] = (fb8[j+1] ^ ((fg >> 8) & 0xff)) ^
745 				    ((bg >> 8) & 0xff);
746 				fb8[j+2] = (fb8[j+2] ^ (fg & 0xff)) ^
747 				    (bg & 0xff);
748 
749 				if (sfb8 == NULL)
750 					continue;
751 
752 				sfb8[j] = (sfb8[j] ^ ((fg >> 16) & 0xff)) ^
753 				    ((bg >> 16) & 0xff);
754 				sfb8[j+1] = (sfb8[j+1] ^ ((fg >> 8) & 0xff)) ^
755 				    ((bg >> 8) & 0xff);
756 				sfb8[j+2] = (sfb8[j+2] ^ (fg & 0xff)) ^
757 				    (bg & 0xff);
758 			}
759 		}
760 		break;
761 	case 32:
762 		for (i = 0; i < boot_fb_font.vf_height; i++) {
763 			fb32 = (uint32_t *)(fb_info.fb + offset + i * pitch);
764 			if (fb_info.shadow_fb != NULL) {
765 				sfb32 = (uint32_t *)
766 				    (fb_info.shadow_fb + offset + i * pitch);
767 			}
768 			for (j = 0; j < boot_fb_font.vf_width; j++) {
769 				fb32[j] = (fb32[j] ^ fg) ^ bg;
770 
771 				if (sfb32 == NULL)
772 					continue;
773 
774 				sfb32[j] = (sfb32[j] ^ fg) ^ bg;
775 			}
776 		}
777 		break;
778 	}
779 }
780 
781 static void
782 boot_fb_setpos(int row, int col)
783 {
784 	if (row < 0)
785 		row = 0;
786 	if (row >= fb_info.terminal.y)
787 		row = fb_info.terminal.y - 1;
788 	if (col < 0)
789 		col = 0;
790 	if (col >= fb_info.terminal.x)
791 		col = fb_info.terminal.x - 1;
792 
793 	fb_info.cursor.pos.x = col;
794 	fb_info.cursor.pos.y = row;
795 	fb_info.cursor.origin.x = fb_info.terminal_origin.x;
796 	fb_info.cursor.origin.x += col * boot_fb_font.vf_width;
797 	fb_info.cursor.origin.y = fb_info.terminal_origin.y;
798 	fb_info.cursor.origin.y += row * boot_fb_font.vf_height;
799 }
800 
801 static void
802 boot_fb_putchar(int c)
803 {
804 	struct vis_consdisplay display;
805 	int rows, cols;
806 
807 	rows = fb_info.cursor.pos.y;
808 	cols = fb_info.cursor.pos.x;
809 
810 	if (c == '\n') {
811 		if (rows < fb_info.terminal.y - 1)
812 			boot_fb_setpos(rows + 1, cols);
813 		else
814 			boot_fb_scroll();
815 		return;
816 	}
817 
818 	bit_to_pix(c);
819 	display.col = fb_info.cursor.origin.x;
820 	display.row = fb_info.cursor.origin.y;
821 	display.width = boot_fb_font.vf_width;
822 	display.height = boot_fb_font.vf_height;
823 	display.data = glyph;
824 
825 	boot_fb_blit(&display);
826 	if (cols < fb_info.terminal.x - 1)
827 		boot_fb_setpos(rows, cols + 1);
828 	else if (rows < fb_info.terminal.y - 1)
829 		boot_fb_setpos(rows + 1, 0);
830 	else {
831 		boot_fb_setpos(rows, 0);
832 		boot_fb_scroll();
833 	}
834 }
835