1 /* 2 * CDDL HEADER START 3 * 4 * The contents of this file are subject to the terms of the 5 * Common Development and Distribution License (the "License"). 6 * You may not use this file except in compliance with the License. 7 * 8 * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE 9 * or http://www.opensolaris.org/os/licensing. 10 * See the License for the specific language governing permissions 11 * and limitations under the License. 12 * 13 * When distributing Covered Code, include this CDDL HEADER in each 14 * file and include the License file at usr/src/OPENSOLARIS.LICENSE. 15 * If applicable, add the following below this CDDL HEADER, with the 16 * fields enclosed by brackets "[]" replaced with your own identifying 17 * information: Portions Copyright [yyyy] [name of copyright owner] 18 * 19 * CDDL HEADER END 20 */ 21 22 /* 23 * Copyright 2008 Sun Microsystems, Inc. All rights reserved. 24 * Use is subject to license terms. 25 * 26 * Copyright 2026 Oxide Computer Company 27 */ 28 29 #include <sys/types.h> 30 #include <sys/varargs.h> 31 #include <sys/modctl.h> 32 #include <sys/cmn_err.h> 33 #include <sys/console.h> 34 #include <sys/consdev.h> 35 #include <sys/promif.h> 36 #include <sys/note.h> 37 #include <sys/systm.h> 38 #include <sys/file.h> 39 #include <sys/conf.h> 40 #include <sys/kmem.h> 41 #include <sys/taskq.h> 42 #include <sys/log.h> 43 #include <sys/ddi.h> 44 #include <sys/sunddi.h> 45 #include <sys/esunddi.h> 46 #include <sys/fs/snode.h> 47 #include <sys/termios.h> 48 #include <sys/tem_impl.h> 49 50 #define MINLINES 10 51 #define MAXLINES 48 52 #define LOSCREENLINES 34 53 #define HISCREENLINES 48 54 55 #define MINCOLS 10 56 #define MAXCOLS 120 57 #define LOSCREENCOLS 80 58 #define HISCREENCOLS 120 59 60 vnode_t *console_vnode; 61 taskq_t *console_taskq; 62 63 /* 64 * The current set of polled I/O routines (if any) 65 */ 66 struct cons_polledio *cons_polledio; 67 68 /* 69 * Ask the console driver to prepare for polled use by the debugger or by 70 * panic, and to undo that afterwards. These may be called with the system in 71 * an arbitrary state, including from the debugger with every other CPU 72 * stopped, so the driver hooks behind them must not take any locks nor 73 * depend on any other kernel service. 74 */ 75 void 76 console_polled_enter(void) 77 { 78 if (cons_polledio != NULL && 79 cons_polledio->cons_polledio_enter != NULL) { 80 cons_polledio->cons_polledio_enter( 81 cons_polledio->cons_polledio_argument); 82 } 83 } 84 85 void 86 console_polled_exit(void) 87 { 88 if (cons_polledio != NULL && 89 cons_polledio->cons_polledio_exit != NULL) { 90 cons_polledio->cons_polledio_exit( 91 cons_polledio->cons_polledio_argument); 92 } 93 } 94 95 /* 96 * Console I/O Routines 97 * 98 * In the event that kernel messages are generated with cmn_err(9F) or printf() 99 * early in boot, after a panic, in resource-constrained situations, or sent 100 * through /dev/console to the wscons driver, we may be called upon to render 101 * characters directly to the frame buffer using the underlying prom_*() 102 * routines. These in turn may attempt to use PROM services directly, or may 103 * use a kernel console emulator if one is available. Unfortunately, if PROM 104 * services are being used by the kernel on a multi-CPU system, these routines 105 * might be called while another CPU is simultaneously accessing a frame buffer 106 * memory mapping (perhaps through the X server). This situation may not be 107 * supported by the frame buffer hardware. 108 * 109 * To handle this situation, we implement a two-phase locking scheme which we 110 * use to protect accesses to the underlying prom_*() rendering routines. The 111 * common-code functions console_hold() and console_rele() are used to gain 112 * exclusive access to the console from within the kernel. We use a standard 113 * r/w lock in writer-mode only to implement the kernel lock. We use an r/w 114 * lock instead of a mutex here because character rendering is slow and hold 115 * times will be relatively long, and there is no point in adaptively spinning. 116 * These routines may be called recursively, in which case subsequent calls 117 * just increment the console_depth hold count. Once exclusive access is 118 * gained, we grab the frame buffer device node and block further mappings to 119 * it by holding the specfs node lock and the device node's lock. We then 120 * observe if any mappings are present by examining the specfs node's s_mapcnt 121 * (non-clone mmaps) and the devinfo node's devi_ref count (clone opens). 122 * 123 * Then, around each character rendering call, the routines console_enter() 124 * and console_exit() are used to inform the platform code that we are 125 * accessing the character rendering routines. These platform routines can 126 * then examine the "busy" flag returned by console_enter() and briefly stop 127 * the other CPUs so that they cannot access the frame buffer hardware while 128 * we are busy rendering characters. This mess can all be removed when the 129 * impossible dream of a unified kernel console emulator is someday realized. 130 */ 131 132 static krwlock_t console_lock; 133 static uint_t console_depth; 134 static int console_busy; 135 136 extern void pm_cfb_check_and_powerup(void); 137 extern void pm_cfb_rele(void); 138 139 static int 140 console_hold(void) 141 { 142 if (panicstr != NULL) 143 return (console_busy); /* assume exclusive access in panic */ 144 145 if (rw_owner(&console_lock) != curthread) 146 rw_enter(&console_lock, RW_WRITER); 147 148 if (console_depth++ != 0) 149 return (console_busy); /* lock is being entered recursively */ 150 151 pm_cfb_check_and_powerup(); 152 153 #ifdef _HAVE_TEM_FIRMWARE 154 if (consmode == CONS_FW && ncpus > 1 && fbvp != NULL) { 155 struct snode *csp = VTOS(VTOS(fbvp)->s_commonvp); 156 157 mutex_enter(&csp->s_lock); 158 console_busy = csp->s_mapcnt != 0; 159 160 if (csp->s_mapcnt == 0 && fbdip != NULL) { 161 mutex_enter(&DEVI(fbdip)->devi_lock); 162 console_busy = DEVI(fbdip)->devi_ref != 0; 163 } 164 } 165 #endif /* _HAVE_TEM_FIRMWARE */ 166 return (console_busy); 167 } 168 169 static void 170 console_rele(void) 171 { 172 if (panicstr != NULL) 173 return; /* do not modify lock states if we are panicking */ 174 175 ASSERT(RW_WRITE_HELD(&console_lock)); 176 ASSERT(console_depth != 0); 177 178 if (--console_depth != 0) 179 return; /* lock is being dropped recursively */ 180 181 #ifdef _HAVE_TEM_FIRMWARE 182 if (consmode == CONS_FW && ncpus > 1 && fbvp != NULL) { 183 struct snode *csp = VTOS(VTOS(fbvp)->s_commonvp); 184 185 ASSERT(MUTEX_HELD(&csp->s_lock)); 186 if (csp->s_mapcnt == 0 && fbdip != NULL) 187 mutex_exit(&DEVI(fbdip)->devi_lock); 188 189 mutex_exit(&csp->s_lock); 190 } 191 #endif /* _HAVE_TEM_FIRMWARE */ 192 pm_cfb_rele(); 193 console_busy = 0; 194 rw_exit(&console_lock); 195 } 196 197 static void 198 console_getprop(dev_t dev, dev_info_t *dip, char *name, ushort_t *sp) 199 { 200 uchar_t *data; 201 uint_t len; 202 uint_t i; 203 204 *sp = 0; 205 if (ddi_prop_lookup_byte_array(dev, dip, 0, name, &data, &len) == 206 DDI_PROP_SUCCESS) { 207 for (i = 0; i < len; i++) { 208 if (data[i] < '0' || data[i] > '9') 209 break; 210 *sp = *sp * 10 + data[i] - '0'; 211 } 212 ddi_prop_free(data); 213 } 214 } 215 216 /* 217 * Gets the number of rows and columns (in char's) and the 218 * width and height (in pixels) of the console. 219 */ 220 void 221 console_get_size(ushort_t *r, ushort_t *c, ushort_t *x, ushort_t *y) 222 { 223 int rel_needed = 0; 224 dev_info_t *dip; 225 dev_t dev; 226 227 /* 228 * If we have loaded the console IO stuff, then ask for the screen 229 * size properties from the layered terminal emulator. Else ask for 230 * them from the root node, which will eventually fall through to the 231 * options node and get them from the prom. 232 */ 233 if (rwsconsvp == NULL || consmode == CONS_FW) { 234 dip = ddi_root_node(); 235 dev = DDI_DEV_T_ANY; 236 } else { 237 dev = rwsconsvp->v_rdev; /* layering is wc -> tem */ 238 dip = e_ddi_hold_devi_by_dev(dev, 0); 239 rel_needed = 1; 240 } 241 242 /* 243 * If we have not initialized a console yet and don't have a root 244 * node (ie. we have not initialized the DDI yet) return our default 245 * size for the screen. 246 */ 247 if (dip == NULL) { 248 *r = LOSCREENLINES; 249 *c = LOSCREENCOLS; 250 *x = *y = 0; 251 return; 252 } 253 254 console_getprop(DDI_DEV_T_ANY, dip, "screen-#columns", c); 255 console_getprop(DDI_DEV_T_ANY, dip, "screen-#rows", r); 256 console_getprop(DDI_DEV_T_ANY, dip, "screen-width", x); 257 console_getprop(DDI_DEV_T_ANY, dip, "screen-height", y); 258 259 if (*c < MINCOLS) 260 *c = LOSCREENCOLS; 261 else if (*c > MAXCOLS) 262 *c = HISCREENCOLS; 263 264 if (*r < MINLINES) 265 *r = LOSCREENLINES; 266 else if (*r > MAXLINES) 267 *r = HISCREENLINES; 268 269 if (rel_needed) 270 ddi_release_devi(dip); 271 } 272 273 typedef struct console_msg { 274 size_t cm_size; 275 char cm_text[1]; 276 } console_msg_t; 277 278 /* 279 * If we can't access the console stream, fall through to PROM, which redirects 280 * it back into to terminal emulator as appropriate. The console stream should 281 * be available after consconfig runs. 282 */ 283 static void 284 console_putmsg(console_msg_t *cm) 285 { 286 int busy, spl; 287 ssize_t res; 288 289 ASSERT(taskq_member(console_taskq, curthread)); 290 291 if (rconsvp == NULL || panicstr || 292 vn_rdwr(UIO_WRITE, console_vnode, cm->cm_text, strlen(cm->cm_text), 293 0, UIO_SYSSPACE, FAPPEND, (rlim64_t)LOG_HIWAT, kcred, &res) != 0) { 294 295 busy = console_hold(); 296 spl = console_enter(busy); 297 298 prom_printf("%s", cm->cm_text); 299 300 console_exit(busy, spl); 301 console_rele(); 302 } 303 304 kmem_free(cm, cm->cm_size); 305 } 306 307 void 308 console_vprintf(const char *fmt, va_list adx) 309 { 310 console_msg_t *cm; 311 size_t len = vsnprintf(NULL, 0, fmt, adx); 312 int busy, spl; 313 314 if (console_taskq != NULL && rconsvp != NULL && panicstr == NULL && 315 (cm = kmem_alloc(sizeof (*cm) + len, KM_NOSLEEP)) != NULL) { 316 cm->cm_size = sizeof (*cm) + len; 317 (void) vsnprintf(cm->cm_text, len + 1, fmt, adx); 318 if (taskq_dispatch(console_taskq, (task_func_t *)console_putmsg, 319 cm, TQ_NOSLEEP) != TASKQID_INVALID) 320 return; 321 kmem_free(cm, cm->cm_size); 322 } 323 324 busy = console_hold(); 325 spl = console_enter(busy); 326 327 prom_vprintf(fmt, adx); 328 329 console_exit(busy, spl); 330 console_rele(); 331 } 332 333 /*PRINTFLIKE1*/ 334 void 335 console_printf(const char *fmt, ...) 336 { 337 va_list adx; 338 339 va_start(adx, fmt); 340 console_vprintf(fmt, adx); 341 va_end(adx); 342 } 343 344 /* 345 * Avoid calling this function. 346 * 347 * Nothing in the kernel besides the wscons driver (wc) uses this 348 * function. It may hopefully one day be removed altogether. 349 * If a wayward module calls this they will pass through to PROM, 350 * get redirected into the kernel emulator as appropriate. 351 */ 352 void 353 console_puts(const char *s, size_t n) 354 { 355 int busy, spl; 356 357 busy = console_hold(); 358 spl = console_enter(busy); 359 360 prom_writestr(s, n); 361 362 console_exit(busy, spl); 363 console_rele(); 364 } 365 366 /* 367 * Let this function just go straight through to the PROM, since 368 * we are called in early boot prior to the kernel terminal 369 * emulator being available, and prior to the PROM stdout redirect 370 * vector being set. 371 */ 372 static void 373 console_putc(int c) 374 { 375 int busy = console_hold(); 376 int spl = console_enter(busy); 377 378 if (c == '\n') 379 prom_putchar('\r'); 380 prom_putchar(c); 381 382 console_exit(busy, spl); 383 console_rele(); 384 } 385 386 /* 387 * Read a string from the console device. We only permit synchronous 388 * conversation between the kernel and a console user early in boot prior to 389 * the initialization of rconsvp. 390 */ 391 void 392 console_gets(char *s, size_t len) 393 { 394 char *p = s; 395 char *q = s + len - 1; 396 int c; 397 398 ASSERT(rconsvp == NULL); 399 (void) console_hold(); 400 401 for (;;) { 402 switch (c = (prom_getchar() & 0x7f)) { 403 case 0x7f: /* DEL */ 404 if (p == s) 405 break; 406 console_putc(c); 407 c = '\b'; 408 /*FALLTHRU*/ 409 410 case '\b': 411 if (p == s) 412 break; 413 console_putc('\b'); 414 console_putc(' '); 415 /*FALLTHRU*/ 416 417 case '#': /* historical backspace alias */ 418 console_putc(c); 419 if (p > s) 420 p--; 421 break; 422 423 case CTRL('u'): 424 console_putc(c); 425 console_putc('\n'); 426 p = s; 427 break; 428 429 case '\r': 430 case '\n': 431 console_putc('\n'); 432 goto done; 433 434 default: 435 if (p < q) { 436 console_putc(c); 437 *p++ = c; 438 } else 439 console_putc('\a'); 440 } 441 } 442 done: 443 console_rele(); 444 *p = '\0'; 445 } 446 447 /* 448 * Read a character from the console device. Synchronous conversation between 449 * the kernel and a console user is only permitted early in boot prior to the 450 * initialization of rconsvp. 451 */ 452 int 453 console_getc(void) 454 { 455 int c; 456 457 ASSERT(rconsvp == NULL); 458 c = prom_getchar(); 459 460 if (c == '\r') 461 c = '\n'; 462 463 console_putc(c); 464 return (c); 465 } 466